no 4 u, PatPatZar wrote:
lol no
no 4 u, PatPatZar wrote:
lol no
JohtoKen wrote:
Lemme know if there's anything you need clarified; I kinda went a bit all out on this one :c
KantanSPOILERLol Wrong Time Stamp, Kantan Only have 213 Note.
00:21:112 (53) - Since this falls on the "bomb" part of the "cherry cherry bomb" line, maybe this could be turned to a big don... Nice idea, i will try this
00:21:744 (54) - ...while this becomes a regular don. You could opt to keep this big don, however, if you feel that it's justified for opening the second half of the chorus Yup, i will keep that
01:21:743 (198,199) - ^
02:19:849 (335,336) - ^
02:37:533 (375,376) - ^
02:47:007 (391,392) - Convert to big dons? Mostly saying this since up until this point, all of the "(riff riff) cherry cherry bombs" in the song supported the (riff riff) part with a pair of big dons No, that's Snare drum sound, i following drum.
FutsuuSPOILER00:21:112 (53,54) - See what I said on the Kantan chart at this exact same point
01:21:743 (198,199) - ^
02:19:849 (335,336) - ^
02:37:533 (375,376) - ^
01:58:376 (523,524) - I recommend making this don-kat to keep with the momentum from the don-kat that came before it No, Vocal lower here 01:58:534 - si make don.
02:09:586 (311) - This part, I feel, can be approached one of two ways: 1) either move this to 02:09:744 or 2) add another kat at 02:09:744. The first option places the kat at the end of the guitar riff while the second option further supplements the guitar riff with extra padding Moved to 02:09:744 - is better
02:47:007 (391,392) - See what I said on the Kantan chart at this exact same point Then, No.
MuzukashiiSPOILER00:10:691 (41,42,43) - While I can see what you were trying to aim for with these inherited timing points (easing in to another section), they ultimately look strange when put into practice. My personal suggestion is to remove the inherited timing points from 00:10:691 to 00:11:007 and just transition straight in from x0.80 to x1.00 It Noticed again, then i will delete that.
00:51:586 (224,225) - Same deal as the above; if this were to be adjusted (after first removing the point at 00:51:586), I'd recommend moving the x0.9 timing point to 00:52:060 to at least snap with the beginning of the measure 00:52:060 - will be bad, so i move that to 00:52:376 -
01:39:902 (452,453) - Same deal (remove point at 01:39:902) Same as above, moved to 01:40:691 -
01:58:376 (523,524) - See what I said on the Futsuu chart at this exact same point Then No change
OniSPOILER00:10:691 (41,42,43) - See what I said on the Muzukashii chart at this exact same point Changed
00:51:586 (224,225) - ^
01:39:902 (452,453) - ^
Good luck! Hope I could've been of good help
Thanks For ModdingRenzMichael wrote:
Muzu
01:01:534 - 01:01:691 - d then add d, its not good to ignore that sound Changed kat and don, following Oni.
01:22:060 (365) - K Woh nice catch, forgot this. Added
02:07:534 (567) - d No, that sound is go louder with previous part 02:02:165 (539,540,541,542) - 02:04:691 (552,553,554,555) - 02:07:218 (565,566,567,568) -
Oni
00:16:376 (72) - d I'll consider this, im not change now because there's snare drum sound there, but piano have a lower sound.
01:36:270 (533) - d Bass sound is pressing there and goes louder, so i keep it
sorry for short mod, this is all I could find.
will shoot a star when I have time Yup, don't worry.
5urface wrote:
Heya =)
M4M for https://osu.ppy.sh/s/436572General:
I would suggest using a background image with a resolution of 1366 x 768 for maximum quality and widescreen resolution support. This one should do: https://imgur-archive.ppy.sh/dLC4hRv.jpg Changed BG
I think a background offset of 20 would look better (-20 if you go with the image I suggested ^) Used 20, so i can see the guy face that playing guitar and bass xD
For the modding of the diffs I'm not going to start nitpicking, this has already been modded a bunch and there are no huge mistakes left that need to be adressed. As for the choices of d vs. k, on some I don't agree but this is mainly due to different preferences in mapping style and not due to them being "wrong" so I will only mention those instances that I think really should be changed ^^
The ratio of Kiai time active throughout the song might be a little on the high side tbh. Do you really need all 4 kiai times? Yup, because that's the chorus and fast part, so i place kiai there. it's not too much because AiMod not noticed that.Kantan:
01:11:007 (82) - k? Ok, niceFutsuu:
00:31:849 (75) - this should be a k (it is a kat on all other diffs as well) Yup, changed that
00:36:902 (87) - ^
00:39:744 (93) - k This is a higher pitch then the following note Do many time to check this, because drum sound is at bass sound, but in structure note kat is better, so i changed this to kat.
00:40:218 (95) - d Sounds better, also would be consistent with the Muzu and Oni Nice Again, Changed
00:40:691 (97) - D Big Kat is better i think, because the bass sound is so low, and it's on last part.
02:07:849 (307,309) - both should be DI'll consider thisChanged
02:50:796 (399) - k ( same as 00:31:849 (75) ) Ok, fixed
02:55:849 (411) - ^
02:58:691 (417,418,419,420,421) - kd dk D (same pattern as before) Ok, But not with Big DonMuzukashii
00:39:744 (179) - same as Futsuu Same, Fixed
00:40:691 (183) - D Same as Futsuu
02:07:849 (570,572) - ^ Changed
02:58:691 (801,802,803,804,805) - kd dk D (same pattern as before) Yup, not with Big DonOni:
As the patterns and structure of this map are relatively easy for an Oni getting FC and even SS on this seems a bit too easy imo. I would go with a slightly higher OD of 6.5 to counter that. Yea because my mapping syle is to make as easy as it can, because top player can do mod while playing.I'll keep that, because to make good spread.
00:39:744 (220) - same as Futsuu and Muzu Changed
00:40:691 (224) - D No again.
02:07:849 (702,704) - ^ Changed
02:58:691 (1005,1006,1007,1008,1009) - kd dk D (same pattern as before) Yup, changed like before.
Overall it looks pretty good, so good luck with ranking =) Thanks, Nice Mod. Osu Need more modder like you xD
I'll wait your mod, Please Update to newest, i updated both kantan and futsuu, and also tags.Nanatsu wrote:
hmm, let me check about general things.
at first, you should delete ayana sōgawa sogawa from tag since she left from Silent Siren. Deleted
also she even didn't participated in this song too. so you must delete them from tag.
and i'm not really sure that you should use サイレントサイレン on original Artist name.
Here's album jacket what i could find.![]()
i guess they're calling themselves as Silent Siren. so, yeah. i prefer you should change it to Silent Siren.
however, you don't have to change チェリボム name. since this katagana writing way was included in album list Yup, i'll not delete this since there's romanised artist name, and that ranked one do this too.
and, just probably, you should delete 'fun song' from tag too. it's not even genre right? Ok
tags must be related with song objectively.Kantan* 00:11:007 - add d on here? it will be pretty good to represent 00:11:165 - 00:11:481 - those instrument sound! Added, that's good
* 00:21:112 (27) - well. i prefer you delete big here to emphasize 00:21:744 (28) - this D section.
or you should add big 00:20:481 (26) - for this one too for consistency.
or delete 00:21:744 (28) - this big sound to make sense what you did
tbh i can't understand you added big on here. ( or because i'm noob on mapping orz ) Im following previous mod, i think that's good, but when im try to play that it feel a bit weird xD changed in kantan too
* 00:30:586 - 00:31:849 - probably you can change some of them into d. since i can't find clear high pitch on the song flow.
change 00:31:218 (38) - this to d? intentionaly, i follow snare drum sound, but i changed that to mkae variety
* 00:36:270 (44) - ^
* 01:21:112 - 01:22:376 - same suggestion as previous one. Fixed
* 01:40:060 - 02:10:376 - nice job, i like this part![]()
but i think it's a bit hard for beginner player since the beatsnap is not friendly and a bit odd for them?
idk, probably not huge deal. consistency is pretty good. they will be able to play them fast :3 Yup i think that so, but yea the best note placing is there xD
* 02:19:218 - 02:20:481 - same suggestion as previous one. Done
* 02:36:902 - 02:38:165 - same suggestion as previous one. Done
* 02:47:007 (198,199,200) - this section is exactly same with 01:28:692 (103,104,105) - this part.
maybe you can consider about consistency here. change to DD D like previous one? ( or change those things to kk D )I'll consider this
Edit: Changed
* 02:50:165 (202) - 02:55:218 (208) - same suggestion as previous one. Fixed
i'll mod on tomorrow or soon. it's late time on my country now ;_; sorry! i'll be back soon.
Should i give u kudosu now, or at second mod? or both? don't understand about separate mod. :3
Which map do u want to mod? but i can't mod it now, maybe tomorrow. have a GD to finish.Nanatsu wrote:
oh, you can give kudosu for this post or previous one.
remember that you can only give kudosu once for each person who mods your map.Futsuu* 00:10:060 (27) - change to d to emphasize 00:10:376 (28,29) - those drum symbol sounds as higher pitch. Thanks remembering me, forgot to put finisher on this diff and that's applied
* 00:12:270 - how about change to this one?( lol just move 00:13:534 (35) - to 00:14:165 - )
idk how to explain well, but this way sounds a little better on overall music flow and natural for pattern construction too Yup that's applied too, that's better.
* 00:15:744 (39) - change to d? i think you gave k on this part too much and here even hasn't vocal sound. so it's worth to be d No , i keep that, because i do that too in other diff, and that's to make it easier.
* 00:23:639 (58,62) - same suggestions as previous one. if you don't want, change 00:26:481 (63) - to d Changed 64 isntead of 63,
* 00:32:481 - change to d? No, i do kat on all diff
* 00:33:428 - delete? i feel this section is a bit hard overall as futsuu ( especially too many 5-plots )
and if you delete here, you can emphasize cherry cherry bomb vocal as well Nice catch, deleted
* 00:37:534 (87,89) - change them to d or only one also okChanged one to k (87)
* 00:51:744 (122) - you can delete it to give rest part as futsuu ( 7-plot is too long ) if you don't want, just change to d. enough lower pitch. Yes, deleted
* 01:07:534 (164) - high pitch is start from 01:07:849 - here. so change to d Ok nice, changed to d
* 01:16:375 (184) - change to d. same suggestion as previous. Then no
* 01:19:533 (192,193) - swap? a ta shi wo ai shi te ( d k k d k dk ) sounds more fit for vocal interval Nice, that's better
* 01:26:480 (208,209) - same suggeston as previous. i mean select one circle and change to d Same, changed the first one.
* 02:14:481 (321) - same suggestion as previous one Same
* 02:17:639 (329,330) - same suggestion as previous one Ok
* 02:24:586 (345,346) - same suggestion as previous one Ok
* 02:32:165 (361) - 02:35:323 (369,370) - 02:41:639 (384,385) - yeah Not for the first one.
* 02:52:375 (402) - and probably i suggested 02:56:165 - 02:58:060 - here too OkMuzukashii* well. i actually this diff was well-made on overall. the one problem is this is quite hard as muzu diff.
not breaking criteria rule, but it's something like hardest level in muzu. if you didn't intend, please consider that reduce some circles.
this diff has potential to be improved a lot.
* 00:09:270 (34) - not huge deal tbh, but it seems a bit hard as intro part ( 5-4 plots i mean )
you can try to delete once here. still fit well with song. Deleted one at 5 plet
* 00:12:270 - 00:13:376 -![]()
hmmmm yeah just suggestion. flow well with vocal i guess. That's better i think, applied to all
if you will apply it , pretty sure there's many part on kiai that i should point out. up to you about them.
* 00:19:534 - 00:20:165 -![]()
for song pitch. yeah. i'll skip to point out all of them too. just apply them too if you want to do. No for this, i following drum so, no d there.
* 00:25:849 - 00:27:428 -![]()
( maybe this one too ) Applied this, feel better
* 00:29:639 - 00:39:428 - hmm, this part is a bit hard as muzukashii.
most important thing in taiko difficulty spread is pattern construction rather than SR. and i think it's kinda maximum pattern as muzu.
means, you don't have to use such pattern on this section if you didn't intend. i can't find why this part should be emphasized. Umm i think that pattern is easy for Punk style drum in muzu, like this map do [url]https://osu.ppy.sh/b/244118[/url want to follow this style if there's a vocal.https://osu.ppy.sh/b/215580
* 01:06:744 - delete to emphasize 01:06:902 (294,295) - here? hmmm you don't have to follow tho. actually just for nerf diff a bit Umm nope, i think that's fine.
* 01:10:534 (312) - change to d, for instrument consistency 01:10:691 (313) -
this k 01:10:376 (311) - is drum cymbol Feel better, applied
* 01:21:112 - 01:22:060 - lol hard Not that hard, and that is also in kiai, so i think that's fine. again i inspired by this map https://osu.ppy.sh/b/244118, and i can pass that part (when im cannot pass oni diff)
* 01:41:165 (457) - 01:42:270 - how about this way? ( for rest part too )
* 02:48:270 - 02:59:639 - most hard part i guess @_@ Well, i'll make that like the first kiai.Oni* hmmmmmm kinda inconsistency pattern spread on this diff.
the patterns are fine, but you really should make sure this one from BNs.
some parts are too easy even tho kiai, some part is too hard compared others. idk, i don't mean this one is bad. i like it
* 00:22:534 - add Added
* 00:23:323 - 00:24:270 -or something like That's good, applied
* 00:57:428 - 00:59:323 -or something like Umm no, feel awkward to play imo.
* 01:01:928 - oh well, this section hasn't sound so it's actually weird to be 5-plots.
if you want to represent 5-plots, how about emphasizing vocal? i mean make 5-plots 01:01:534 - 01:01:849 - here Lol no, im following drum not vocal, so there must be 5 plet or triplet.
* 01:40:691 - 01:42:270 - same suggestion as muzu or you can make more harder Then same, no. i make the note increase when song become more stronger/intensr RIP my english so i put a little note at beginning then inscrease . see the different 01:40:060 (560,561,562,563,564,565,566,567,568) - 01:45:428 (581,582,583,584,585,586,587,588,589,590) - 01:50:165 (604,605,606,607,608,609,610,611,612,613,614,615,616) -
* 01:56:560 - 01:57:191 - add? lol something like how you did on 01:53:955 - 01:54:902 - this Ok nice, added.
* 01:58:060 - 01:58:691 - ... maybe you left this part on lower diff to emphasize, but it's oni which is hardest diff in the mapset,
you might better to add here or re-arrange Wrong timestamp? there's only 2 note there and i don't know how to make it harder.
* 02:01:139 (662) - move to 02:00:981 - here Nope, i like mine.
* 02:06:191 (696) - ^
* 02:09:270 (711,712,713,714) - oh, no big? No crash there, and no big to in all diff.
* 02:28:770 - add No there, will be bad i think if tiplet and, when i test it, it feel awkward
* 02:29:323 - 02:31:534 -The last part is better
* 02:33:428 - 02:35:323 -Nice one, applied
* 02:38:876 - add Same
* 02:39:428 - 02:41:639 -Changed a bit different
* 02:49:297 (931) - 02:54:350 (972) - delete, sounds not fit 5 plot here That's Intentional, i want to make it harder at last kiai.
* 02:52:691 - 02:53:165 - kdd kkd or something like to emphasize cherry cherry bomb No triplet there, i make that simple to give a rest.
ughhh the mapset was kinda solid, i liked it. and the song is really cutethanks to request! Yo, thanks for mod too xD
( oh btw, can i ask m4m request? i could see that you opened M4M. i'll wait your reply!
Ok, No problem. thanks for the star xD- Frontier - wrote:
I don't know why I can't remember how to mod taiko anymore. ;w;
Sorry
Ngomong opo koe sur :3Surono wrote:
hey you frog suwako!??!?! how did noice modding like that?!?/1 brah.,
dem!1!!1one!1!!!!!!!!!11Eone~!11``
Thanks For ModdingAyomi wrote:
NM from me.Sorry for waiting.
NB:The pictures is the result of the mod.Like :
1.xxxxxx xxxxx xxxxx xxx
(Image)http://puush/xxxxxxxxxx.jpg(Image)
General(I don't think this is General lol)
Kantan
Futsuu
Muzukashii1. 02:41:955 (324,325,326,327,328,329,330,331,332) - Long pattern.How about you change it into patterns on the picture?Deleted 325 and 327
Oni1. 02:27:428 (813,814,815,816,817,818,819,820,821) - How about you change it to the pattern at the picture?
There's no kat sound at 02:27:902 (819,820) - in other patterrn that have same sound also in other diff.
2. 02:58:376 (1019) - Change to don.
Feel better, changed in all diff and at first kiai too.
Sorry for the minimalistic modsGpp, it usefull.
Great Job doing this map!![]()
#GoForRanking #GoodLuck
mingkem om, ini uruzan ku sama si nanah_tSU!!!!!!! >:^ (Yoratama wrote:
Ngomong opo koe sur :3
just noise modding. lolSurono wrote:
hey you frog suwako!??!?! how did noice modding like that?!?/1 brah.,
dem!1!!1one!1!!!!!!!!!11Eone~!11``
Thanks For ModdingKasha wrote:
From my queue \o/
[Kantan]
Please copy the timestamp (without new note) if you do mod about adding a note.
00:44:797 (55) - add new note (kat) Added
00:47:323 (60) - ^ Wrong timestamp
00:57:428 (74) - ^ Wrong Timestamp
01:29:955 (108) - kat No, that's Big Don in all diff.
01:45:112 (126) - htifinish (don) Ah thanks, i fogot this.
[Futsuu]
Looks good!
[Muzukashii]
Looking good!
[Oni]
Looks perfect!
Wowie, this map is straight up solid!
For sure, this will be ranked! Yo, thanks. hope ranked too.
I wish you with all my luck!
Basically my mapping style is prefer to drum, i added Pattern for vocal and guitar if the drum pattern is monotonous.Niko-nyan wrote:
Hello there. From (??????) Tau darimana sih :C Indonesian Lounge , ada list modder tacos xD
I tried the Oni but i suddenly saw that the kiai is overmapped so let's check.
[Oni]For other difficulty, you will need to make consistentcy with the Oni as well.
- 00:06:112 (21,22,23) - Isn't (22) is same with (21)'s pitch? Prefer to change this to kkd as well to make consistentcy with the guitar sound x drum. Feel good, changed
- 00:08:955 (36,37) - The pitch for both drum and guitar is high. Change to k k / k d for the pitching. Yup, i hear that this 00:08:797 (35,36) - have a same pitch too. Changed to k d
- 00:11:007 (46) - This slider just broke the flow of the difficulty. Since you are following drum and guitar, i prefer to delete the slider and add K to make more flow with the drum. Removed Slider on all diff too.
- 00:12:270 (48) - I found that you followed some vocal pitching, but in this section, i think it isn't following the current pitching. Prefer to change this note to k. Umm im following drum there, so not changed
- 00:13:376 (54,55,56,57) - The triplet's pattern is fine but i prefer to change it to kkd k since you followed the vocal. Nice, it's feel good when i played that
- 00:14:797 (62) - If you changed 00:12:270 (48) -, you should change this one too to make consistentcy between the same part. Then im not changed that.
- 00:15:902 (69,70,71,72) - You need more pitching style (i think). But i'm not sure with the pattern of the triplet. I suggest to change to k ddd to make more flow and follows the guitar. Ok, for variation too. so i changed that.
- 00:17:323 (79) - Questionable. Because k and d both works at the same time. You can keep it or change it. I keep it, because i have do k at 00:18:586 (85) -
- 00:20:481 (93,94,95) - Pitching on vocal is high high low. I suggest to change to kkd to follow the vocal. Okay, changed
- 00:20:876 - Missing a note? You followed some vocal but this one is missing as well. Add a k here to make consistentcy with the last triplet. I think that's too hard before (because my pattern is kdd) so i make that 1/2 to give a break with 5plet. but now, i add that.
- 00:22:376 (105,119) - If you changed 00:12:270 (48) -, you should change this one too to make consistentcy between the same part.
- 00:23:481 (111,112,113) - The triplet's pattern is fine but i prefer to change it to kkd k since you followed the vocal.
- 00:26:797 (129,130,131) - The triplet's pattern is quite simple and might be a muzukashii pattern. But, since you followed the vocal, i can suggest to change this to kkd as well. I think 00:26:797 (130,132,135,137) - part have a same sound and pitch, cahnged to kdd
- 00:27:428 (134,135,136) - The triplet's pattern isn't same with the vocal. I suggest to change to kdd for consistentcy with vocal or kdk for consistenty with guitar. Same as above
- 00:27:902 - Missing note to make a flow for guitar sound. Add a k here. I Think no sound there, so im not add.
- 00:29:639 - The current patterning is more than questionable. You need to becarefully with the patterning because some of the pattern isn't following any sound.
Pattern : k d k ddk k kkd k kkd k kkk k kkk d kkd k kkd d kkd k d k d D
Note : this pattern can be used for 00:34:691 - 00:38:797 -- 00:41:323 (229,230,231,232,233) - Would you explain this for me? I'm not hearing any sound on the triplet as well. prefer k k on 1/1 Lol, you can hear that there are cymbal sound, and i following that xD
- 00:56:481 (302,303,304) - The pitching on vocal isn't same with the current pattern. Prefer to change to kkk. I think the pitch is same with 00:46:060 (250,251,252,253,254) - i just added triplet there.
- 01:02:639 (336,337,338,346,347,348) - Both triplet isn't following the guitar as well. I suggest to change to kkd for both. No, i following drum there not guitar.
- 01:09:270 (379,380,381) - The vocal and guitar sound is a good choice to follow but the pattern isn't same with the sound that you followed. Suggestion to change to ddk. This 01:09:270 (379,380,381) - vocal sound have same pitch "aaa" so i keep that kkk
- 01:12:270 - You can follow the last kiai that i modded for you because the sound of the instrument and vocal are same in this kiai section. Sure
- 01:45:034 - Delete this note because i didn't hear any sound in this timing section. No, there's bass and snare drum sound
- 01:50:086 - Also same with ^. Delete this note because there is no sound on the music. No Too, snare drum stream there.
- 02:02:165 (669) - I heard that this note's sound is high enough to be a k. Also same as 02:07:218 - Yes i think that so, changed
- 02:09:902 - Change this slider to note ( d d d D). The sound when you're pressing the slider is different with the music's sound. Changed
- 02:10:376 - You can follow my mod on the first kiai as well to make some consistentcy. Yup
- 02:25:534 (802,803,804,805,806,807,808,809) - The 1/4 section on blue line is really early for me. I prefer to resnap it on 1/3 section. 'Ill consider this
- 02:48:165 - You can follow my mod on the first kiai to make some consistentcy between the difficulty. Ok
- 03:00:902 (1) - Shouldn't this be a K ? The last note's sound of this music is high and you might need to add a K on 03:01:060 - as well. Just changed to K
Goodluck.
EDIT :
I forgot to tell ya. The volume should be decreased by 10% because the hitsound quite noisy.
Yoratama wrote:
a BN responsethen never replying
Poor New Mapper Like Me
wah gw nulis panjang amet yaSurono wrote:
a BN responsethen never replying
Poor New Mapper Like Me I will act like that if me is a BNOke gw hapus deh. nowadays, the old BNs is dead tbh you need wait until some fresh person has appear me cant engrizh, tank u Kapan ente sama patzar? :v
you say before 'bout your mapping... STYLE, wut?! is this wrong? i need an opinion again bout this
bye., enjoi raed my rpi engrizhreiddont feels sad if theyre is dem to you, but remind to yourself. if you had a not unsure, you must find that.
ojo kesusu-susuw
seng penting "alon alon tor kelakon" Nggeh mbah , ta lakoni saran mu xD
edit:
jadi intinya kamu butuh mod, butuh improvisasi map kamu, butuh Opini yg lebih dan lain. bukan bersikap lantang ke BN kek gitu
coba kamu jadi BN, trus tiba2 di PM gitu tanpa alasan ( alasan juga umur map, SP yang gede ). masih mending kalau bilang buat jelasin kondisi mapset di diff diff kamu kek struktur, penyebaran, atau ngeliat statment dan kondisi dia.. huft
Pertama sorry dulu deh terlalu kasar keknya xD
bkanya lantang sih, ane udah ask sebelumnya (gini nanya nya "do you open a request to check a map?", gak ada respon, nah yg kedua ane langsung mintak kyak gitu soalnya liat di uspage nya memenuhi syarat, dan dia juga nulis kalo new mapper yg berusaha dpet qualify pertama bleh tanya ke dia tau sndiri lah jadi ya kek gitu ane nulisnya.
Sebenerya ane sih pengenya respon kyak "not open" "im busy" "your map age is not ready" "need more mods" "still bad" "bad diff spread" atau apalah pas gw tanya, makanya ane request buat check, kalo gak dapet respon kan otomatis gw berfikiran "ah dia sibuk" tanpa mikirin pantas enggaknya map gw (kalo gw anggep sendiri map gw, pastinya pendapatnya udah pantes) makanya gw ngarep banget respon dai BN udah pantas apa blom ini map gw. Kalo dibales apalagi di accept kan enak bisa ask lagi tentang struktur sama pendapat dia tentang ini map.
Kalo gw yg jd BN nya pastinya gw bales lah, krna gw tau rasanya di ignored itu gimana, kasian juga cape2 nungguin onlen mlah ignored
Kedua ane apply saran ente
thanks karena gw butuh nya saran2 yg kyak gini, jd gw lebih tau gimanya gw seharusnya (Berhubung baru 3 Bulan join Osu!, jadi belom tau apa2 tentang comunity, tata cara request, dsb), kalo gini kan jd tau map ane masih jauh dari ranked, dan gw juga terlalu terburu2 mentang2 SP gw yg udah lebih dari 20 Soalnya ane liat map org lain yg dibawah +20 udah dapet BN mod/bubble juga, jadi gw juga ikutan ask2 ke BN , salah gw sih
Consindering the spread betwen muzu and oni, I saw before still had close on 1/2 patterns. ex: xxxxx on oni but still same on Muzu
low diff seems good. , Yup, i'll decrease/increase some note, thanks for the advices, im REALLY need this kind of advices(not checked mod yet)
ez, ur map in my sight dan sebenarnya gw ngebantu kmu. goodluck more!Yoratama wrote:
Wake up in very early morning, got a mail from Surono aaannn, boom got a bunch of advices :3
Have no time to do fix, so just replying your opinion.
RIP My Oni :3 no whut, I dont kill ur diff ( I can kill just say "this overmap, please delete or remap" this words if your hearth is too weak... *sniff*)wah gw nulis panjang amet yaSurono wrote:
a BN responsethen never replying
Poor New Mapper Like Me I will act like that if me is a BNOke gw hapus deh. nowadays, the old BNs is dead tbh you need wait until some fresh person has appear me cant engrizh, tank u Kapan ente sama patzar? :v pas si PatZar udah jadi Biru usernamenya
you say before 'bout your mapping... STYLE, wut?! is this wrong? i need an opinion again bout this yus, you needed. I've already writted/modded for your map right? lol
bye., enjoi raed my rpi engrizhreiddont feels sad if theyre is dem to you, but remind to yourself. if you had a not unsure, you must find that.
ojo kesusu-susuw
seng penting "alon alon tor kelakon" Nggeh mbah , ta lakoni saran mu xD cecete, kenapa gw bilang gitu? karna sistim game ini yg buzuk.... dan orang2nya udah ga bener
edit:
jadi intinya kamu butuh mod, butuh improvisasi map kamu, butuh Opini yg lebih dan lain. bukan bersikap lantang ke BN kek gitu
coba kamu jadi BN, trus tiba2 di PM gitu tanpa alasan ( alasan juga umur map, SP yang gede ). masih mending kalau bilang buat jelasin kondisi mapset di diff diff kamu kek struktur, penyebaran, atau ngeliat statment dan kondisi dia.. huft
Pertama sorry dulu deh terlalu kasar keknya xD
bkanya lantang sih, ane udah ask sebelumnya (gini nanya nya "do you open a request to check a map?", gak ada respon, nah yg kedua ane langsung mintak kyak gitu soalnya liat di uspage nya memenuhi syarat, dan dia juga nulis kalo new mapper yg berusaha dpet qualify pertama bleh tanya ke dia tau sndiri lah jadi ya kek gitu ane nulisnya. ya aku ngerti, ini juga bkan salahmu. tetapi memang salah si BN dari statment dia, tetapi kamu blom tau kan toh kondisi BN itu gimana? lol sudah ku bilang BN skarang pada mati.. sante aja, nunggu yg fresh
saran biar dapet attention, map kamu udah dapet Buble. baru kamu cari BN buat Qualify. maksudnya cari buble itu susahnya minta ampun, tetapi kalau map kamu dah buble itu enteng urusannya. jadi pikirkan buat liat karakter si BN itu, karna ga semua BN itu punya perasaan Ikhlas lho. lebih parahnya request yg spele simple kek klingking jari aja di ignore, tapi pnya temen yg ribet ngurusnya minta ampun dia bantu.. ginilah kondisi komunitasnya.. maen temen :C
Sebenerya ane sih pengenya respon kyak "not open" "im busy" "your map age is not ready" "need more mods" "still bad" "bad diff spread" atau apalah pas gw tanya, makanya ane request buat check, kalo gak dapet respon kan otomatis gw berfikiran "ah dia sibuk" tanpa mikirin pantas enggaknya map gw (kalo gw anggep sendiri map gw, pastinya pendapatnya udah pantes) makanya gw ngarep banget respon dai BN udah pantas apa blom ini map gw. Kalo dibales apalagi di accept kan enak bisa ask lagi tentang struktur sama pendapat dia tentang ini map.
Kalo gw yg jd BN nya pastinya gw bales lah, krna gw tau rasanya di ignored itu gimana, kasian juga cape2 nungguin onlen mlah ignoredga juga mas bro, umumnya orang bakal ngelampiasin pas dia dulu sering di Ignore, trus pas dia udah dpt itu title "biasanya" kelakuannya malah nurun kek Bn sebelumnya.. ya masih bawa maslah hati. yg perlu di inget ya mas orang kek gitu jgn asal ceplas ceplos buat request. apa lagi ask kek gitu ( ya kamu pnya rencana kalau reqs kamu di terima, kalau ga ya sia2 kan? saran lagi, ini terdengar kek manfaatin.. cobalah deket sama mreka dan mulai akrab, ini sih salah satunya cara biar dapet perhatian mreka LOOoLLl jk fuq my self. yg penting mah liat statment mreka dan yg susah itu liat kondisi mreka itu gimana ( liat status profil dia, kalau in-game lagi di main, editor atau iddle.. ini yang perlu di perhatiin )
Kedua ane apply saran ente
thanks karena gw butuh nya saran2 yg kyak gini, jd gw lebih tau gimanya gw seharusnya (Berhubung baru 3 Bulan join Osu!, jadi belom tau apa2 tentang comunity, tata cara request, dsb), kalo gini kan jd tau map ane masih jauh dari ranked, dan gw juga terlalu terburu2 mentang2 SP gw yg udah lebih dari 20 Soalnya ane liat map org lain yg dibawah +20 udah dapet BN mod/bubble juga, jadi gw juga ikutan ask2 ke BN , salah gw sih Your spoiler is Spooky, man. SP itu bukan apa2 yg penting map kamu, ibarat jgn liat HP dari Chasingnya..
Consindering the spread betwen muzu and oni, I saw before still had close on 1/2 patterns. ex: xxxxx on oni but still same on Muzu
low diff seems good. , Yup, i'll decrease/increase some note, thanks for the advices, im REALLY need this kind of advices(not checked mod yet)yah moga aja ngerti maksud gw hehe xD ngerti kok, asal kata2mu ga nyeleneh mz
Surono wrote:
>Oni
* you need fill 00:02:639 - 00:05:165 - these because guitar strong at here than 00:05:481 - you follow this, its fairly and better for create neat structure ( xx xxxx xx ) Ok added there
* ^ 00:08:007 - move at 00:07:691 - here Yes Moved
* 00:08:639 (34,35,36) - mirror to kkd, and 00:03:902 - add don to make consistency structure. 00:06:428 - also this just flow not a beat sound. so keep it as blank Ok, changed again, that's nice.
* 00:10:218 - add don to consistency the xxxx pattern
* 00:10:534 (43,45) - I think this really not needed as pattern, better to delete it since these sound just a guitar. you just need follow the cymbal for easir play and this seems too over Imo
* 00:13:376 - change to ddd? the vocal is smooth, just over to make it kkd [color=#0000FF]It's ddd at first, but niko-nyan recommend to change this to kkd because of vocal, every person have a different hearing, i'll think again about this.[/color]Changed when i see next mod xD
* 00:14:007 - kat, to avoid monotone on this pattern also 00:13:849 (57,58) - same vocal Yeah, changed
* 00:15:665 (66,70) - delete? you just need fill at 00:15:902 - here kkd to follow the strong flow and avoid spam 3plet Wrong timestamp, nothing changed
* 00:16:612 - I suggest to delete this, just over with vocal. the lyric is 2 words and 00:16:534 - change this to don for 00:16:691 (73) - same vocal Yes changed
* 00:17:323 - change kat? to follow the 00:17:007 - similar vocal No, 00:17:323 - have lower pitch
* 00:18:586 - don? will better on contrast with 00:18:902 - this vocal
* 00:23:481 - like previous point and 00:24:270 - change this kat to follow 00:24:586 - similar sound both vocal or bass Sur
* 00:25:691 - at here you might change this kat for variation, you had ddkd at before so here is better to make dkkd and also it fits with Instument or vocal Imo Umm no, weird to play because variation have here 00:23:955 -
* 00:26:876 - kat? this sound strong than 00:27:507 - this Change both to kat
* 00:28:376 - K? same above on reason No, same pitch and sound
* 00:30:665 - move to 00:30:507 - here? I think is better emphasize. 00:30:428 - flow as 3plet and 00:30:744 - single beat as don
* wait, 00:30:191 - move to 00:29:876 - here, same above on reason. this and above suggestion will consistent like 00:32:323 (167,168,169,170) - this pattern Damn musingin :3 Fixed, it played better.
* 00:34:928 - , 00:35:560 - see above
* 00:44:323 - make ddd? the flow looks fits imo I'll consider that
* 00:46:376 - delete or add? 00:43:849 - because here is blank. I prefer to delete it to more focusing on drum Nope, that will to make different with Muzukashii, like you said in bottom of post.
* 00:46:849 - same reason at 00:44:323 -here I'll consider that
* 00:48:112 - 00:49:376 - add don both of here? 00:48:270 (263,269) - had strong flow so not very boring Changed to this pattern 00:57:902 (310,311,312,313,314,315,316,317,318,319) -
* 00:50:323 - change to don, not following main sound just a drum Changed
* 00:53:481 - move to 00:53:165 - here and change kat, 00:55:218 (299,300,301,302,303) - see this Nice one, changed
* 00:58:218 - kat, 00:58:060 - same vocal See below
* 00:59:481 - don ^ dem :C ( why you swap the emphasize, seems weird.. eww ) yeah swapped both, bcause still don't understand about that emphasize xD
* 01:00:112 - add kat to follow instrument on 00:59:955 - this snare Yes added, that to make different with muzukashii too
* 01:01:376 - fade drum, just like flow. 01:01:455 - move to here to make reflex on vocal 01:01:691 (330,331) - and change this don, not snare right?
* 01:01:928 - delete, 01:02:007 - ddk :V 01:02:007 - kkd because sound goes low and following this pattern 01:03:428 - 01:04:691 (349) - but with spacing
* 01:03:586 - ^, 01:02:323 - blank right? Not deleted there's bass drum, but ya that's empty 01:02:323 -
* 01:03:191 - ^, its too over. 01:04:534 - and this empty also fine, you 01:04:849 - follow the vocal. good varies structure Yup, changed to neater pattern
* 01:06:665 - ^ I dont hear drum just guitar.. but it heard weird or too over Imo deleted
* 01:11:639 - don, this tom drum (?). lol kdd rip Imo ( and check muzu, its close pattern, make kddk 1/2 on muzu. not k ddd k cuz this clooseee ) lol ya forgot to change that xD
* 01:12:270 - from here, refer to previous suggestion from 00:11:639 - here Sure
* 01:35:323 - from here has additionally the guitar bass, I suggest you to make it different from 01:30:270 - here. so the overall not monotoonnee Well , i'll tried that
* 02:01:139 - move to 02:00:981 - here, hear that bass. 02:01:139 - and this nothing ( also I hit on this section, I get shitmiss.. ) lol, oke changed
* 02:03:507 - move here ^
* 02:06:034 - ^
* 02:06:981 (704,705) - delete, on before in similar sound its empty. 02:04:455 - and you might delete this to make neat increasing notes
* 02:10:376 - refer on previously suggestion Sure
* 02:25:534 - NOICE What is noice?
* 02:28:060 - I recommend from here you should make it similar like previous part, is not boring because the part is like this. but 02:32:797 - from here you can make differently because the lyrics
* 02:36:902 - too over? d k kkd deleted
* 02:38:165 - rip increasing, to much 3plet plet plet... and looonng 1/2. 02:39:665 - delete, 02:41:165 - delete to 02:41:323 (910,911,912) - give these a emphasize more i make that like previous part
* 02:47:639 - I think at here, you can fill kk 1/1, since the instrument and vocal is coincide Ok, only added on oni
* 02:48:270 - are you sure this part to be rage increasing like this? rip... please consistent it like previous part Ok then, i'll make that consistent
bye., enjoi raed my rpi engrizh
Consindering the spread betwen muzu and oni, I saw before still had close on 1/2 patterns. ex: xxxxx on oni but still same on Muzu
low diff seems good. ,
woohoo thanks berat wkwk :vSurono wrote:
ez, ur map in my sight dan sebenarnya gw ngebantu kmu. goodluck more!
Thanks again for mod !Surono wrote:
ups, I saw some misskek point
00:15:665 (69,73) - I mean this, you should delete these bcus this nonsense to be placed as notes. you just need fill 00:15:744 - from here kkd as follow the guitar. if you applied it, 00:16:060 - change this kat to follow 00:16:376 - instrument Yes this better but it's look too easy xD
^ 00:25:376 - oke, now I say at here to add kat for instrument. if u see above, you might think it should had consistent structure. so at here you add kat to be long 1/2 without 3plet. dont leave it blank since is IMPOOORRRTANT Sound.. rip me Ah i see now, then it's changed
oke, 01:35:323 - please do something from here u dem :( Still doing experimental(kek profesor aja :3)about this, so not changed yet, im trying to follow bass
02:25:534 - just meme, comment.. ohh I did typo *Nice (: dat typo lel xD
dont kd
Smallwu wrote:
Hi, mod from your mod queue
Kantan and Futsuu are good, so I don't mod them
My English is bad, too ;w;Muzukashii00:41:323 - ddd k - Use ddd because it can highlight k That will make a big different with Oni diff, because Oni have 5plet kkkkk, and i used kat because there cymbal sound.
01:11:718 - Add d? No, that will make smae with Oni
02:00:270 (531,532,533) - d d d - Obviously, at here the sound is the same. No, that's variation and to make play easier, because if i do d there, Oni diff will be to monotonous because all don.
02:01:376 (537) - K
- "d d d D" i's hard to hit I think. So D change to K, that's more easy to read and play (Also, d d d can highlight K) Nice one, Changed to K
02:02:481 (544) - k - The sound here is higher than before, so use k to highlight here Actually there's is kat now
02:03:112 (545) - d - The reason as 02:00:270 Same
02:03:902 (549) - K - The reason as 02:01:376 Same
02:05:639 (558) - d - The reason as 02:00:270
02:06:428 (562) - K - The reason as 02:01:376
02:09:270 (572,573,574,575,576,577,578,579) - k k d d k k k DI think it's more better <3Umm nt, im not fill that to give it a rest for playerOniGL with Rank!Timing Set:01:40:691 move to 01:40:218 - (Speed change)
00:03:665 (11) -
Remove it, because no any sound at here. And here is the prelude of music( until 00:11:639 ), I think simple is better. Nope, that's have bass sound and i make that 3plet to make different with muzukashii
00:06:191 (24) - ^
00:08:718 (35) - ^
00:15:823 (70) - Change to d, and move it to 00:15:981 No, following mod before this too follow guitar sound htere.
00:41:323 (228,229,230,231,232) - ddddk Like i say in muzu
- Because in 00:41:323 - 00:41:560 the sound is lower than 00:41:639 . So I think (228)~(231) should use dddd
00:52:691 -The last three notes follow lyric "Cherry Heart" Only following that don triplet, last 3plet should be put at "rry" lyric i think.
00:54:902 -Follow lyric, too No for this, that's random pattern
00:57:744 - Add a note - Because lyric, here shouldn't blank Will consider that, because lyric is long, so i don't fill that.
00:59:007 - ^
01:05:797 and 01:05:876 - Add k - I think that is more fit :3 added 01:04:534 - added to make variation
01:40:060 - 01:42:270 - Follow lyric I'll consider this, i actually inspired by Freedom Dive map at this part 01:38:253 - , the note increasing if the sound goes louder with the same instrument/lyric.![]()
01:42:586 - 01:45:112 - ^![]()
01:50:481 - 01:55:218 - You can follow drum and make them hard, because I think it seems too easy :3 I have following drum there, and the harder part i put that here 01:51:428 - , that's different with 01:48:902 -
01:58:060 add ddd . AND 01:58:691 add dkd
- I know you follow lyric, but that's too monotonous. So I make it fun I think Yup, that's fun too i think, but that make no sense, because there's no drum/piano sound there.
02:00:270 (658,659,660,661) - d d d d - Obviously, at here the sound is the same. Same as muzu, no for this, it to make it easier and not monotonous
02:01:376 (666) - K - The sound is high than the before, isn't it? So I use K to highlight the sound Yes, it's nice, applied too keep consistent between diff.
02:03:112 (676) - d - The reason as 02:00:270 same
02:03:902 (682) - K - The reason as 02:01:376 same
02:04:612 - Add k no, that will make it too long, i used maximum double 3 plet for that part like 02:07:060 -
02:04:770 (688) - Remove it No, Following drum there
02:04:928 - Add d No, k sound is actually 02:05:007 -
02:05:639 (692) - d - The reason as 02:00:270
02:06:428 (698) - K - The reason as 02:03:902
Oh right, I think[01:12:270 - 01:29:955] and [02:10:376 - 02:43:218]- You can make them hard~ Ya i thinking that too, but when i make it harder it's look bad, because song not support it, and the song itself is easy in chorus, but hard in after chorus part (dont know the english xD)
Mayoi Namekuji wrote:
Hey! Here's my mod for the M4M we talked about. Hope you like it!
I find futsuu and kantan good, so I won't be modding those.
MUZUKASHII
00:11:007 - Change to K (follows the drums better) No, Big Don make it fit better because there's drum bass sound, that will be Big Kat if only a Crash
02:00:744 - Consider adding a d here (follows the heavy drumming better) That will be too long and make it almost same with Oni
02:03:270 - ^
02:05:797 - ^
02:09:428 - Add a k (follows the drums better) That will make same with oni, keep that empty too keep spread between diff
ONI
02:01:376 - Consider changing to K (highlights the drum thing) Yes, it's like smallwu mod, You must mod this too in Muzu to give consistent modding xD
02:03:902 - ^
02:06:428 - ^
00:08:639 (35,36,37,38) - Switch colours (You did it at 00:03:586 (10,11,12,13,14) - and it just sounds way better in my opinion.) It, same color like 00:03:586 (10,11,12,13,14) before, and surono modded it, because it's have higher pitch than 00:03:586
00:06:112 (23,24,25) - Switch colours (A must-do if you do the above, not so must do if you don't. Just consider it.) That's have a higher pith too 00:06:112 - , so it must be kkd
00:27:112 (134) - Consider changing to d and adding another d at 00:27:191 I deliberate to make that easier , because harder part is 02:25:534 - , like you suggested
3 Mod in 1 day, it take 2 hours to fix this lol xDxtrem3x wrote:
Removing my laziness ...
General:
don = d
kat = k
Big Don = D
Big Kat = KKantan
01:01:534 - Add note here ... yeah I know, spaces between sequences for kantan mode, but come on, not too long XD) Yes added
01:11:639 - Same ^
01:12:902 - Add note here ... is kiai time, more notes al least ... It's filled there, but it's has been modded, if i fill note there i should move 01:13:534 (87) - to 01:13:218 - and that will make 1/1
01:23:007 - Same ^
02:11:007 - Same
02:21:112 - Same
02:28:691 - Same
02:38:797 - SameFutsuu
00:13:534 - Add d note... consistent with next "similar" sequences, have breaks in this part not possible and sounds weird. Ya that's good, maybe i forgot xD
00:23:639 - Same ^Muzukashii
00:10:376 (38,40) - seems some hard this part with finish notes ... Remove. Umm no, that's not too hard . this is harder 00:39:428 -
00:29:797 - Delete this note for reduce sequence, seems hard ... It's Noticed Twice, ok then i'll remove that.
00:31:060 - Same ^
00:32:323 - Same ^
00:33:586 - Same ^
00:34:849 - Same ^
00:36:112 - Same ^
00:37:376 - Same ^
00:38:639 - Same ^
01:09:428 - Delete this note for emphasis in vocal sound ... and with this is more notable the next note. Yup, Nice One. deleted
01:31:691 - Delete this note ... same situation as 00:29:797- next points is easier detect, to reduce sequences ...
01:49:928 - in this point add notes for a triple, is very notorious. No, That will make same with Oni and a little hard
02:09:270 - Same as Oni, but here is Questionable... Added a note in Oni, so it's different now
02:48:744 - Same situation as 00:29:797- ... ok no, is last kiai time and is better have a hard part XD....Oni
00:02:007 - Change this note to d ... have low sound Umm no, that same snare drum sound. not bass.
00:04:534 - Same ^
00:07:060 - Same ^
00:09:586 - Same ^
00:39:744 - these 2 notes in d (yeah, remove finish) ... is drums (low sound) in this part. Removed finisher, many people noticed this
00:40:218 - Same ^
02:09:270 - in this part see more convenient a combination as ... K K K K d d d D .. focusing specifically in previous 3 big notes and drums in BG sound. I keep that Empty to give player a little break.
it means, your map needed improvement. not notice from sand pie tbh /me ruuuunnnYoratama wrote:
3 Mod in 1 day, it take 2 hours to fix this lol xD
Yup, i've ask em all but i don't expect that will be at 1 day xDSurono wrote:
it means, your map needed improvement. not notice from sand pie tbh /me ruuuunnnYoratama wrote:
3 Mod in 1 day, it take 2 hours to fix this lol xD
Thanks For Moddingkogasa wrote:
hello! i'm here with a (VERY late, sorry!) mod from my queue!
since the song is sort of long, i'll only mod the difficulties you asked me to x_x[Futsuu]
- 00:16:376 (41,42,43,44) - why not d? the pitch is going down actually, and it doesnt land on a snare, and it would match 00:26:481 (65,66,67,68) Ya it's changed, i make that k because it's for variety, but i think that's no good.
- 02:16:060 (320) - ^
- 02:32:797 (357,358,359,360) - ^
[Muzukashii]
- the sv changes really really confuse me, since they arent in futsuu (or kantan, im assuming), and it seems like futsuu is faster for the entire song (and obviously, faster = harder to read for newbies and some songs). the speed changes also dont feel very smooth, and in comparison to futsuu thats really fast and energetic, the slow downs make it feel... kind of dragging in all honesty. you should probably either apply them to all difficulties or just remove them. you could also just make futsuu and kantan (assuming) slower, but. *shrugs* That's why it called "Muzukashii", because SV changes make it a little harder to read than "Futsuu" . For futsuu speed, i want to reduce the speed too, but when i see other ranked maps, they don't do reduce the SV, maybe because Futsuu note density is lower than Muzu, so it's not a problem imo. (look at https://osu.ppy.sh/b/345481 map, it have a faster BPM but without SV change).
- also, im going to be honest when i say the patterns feel sort of repetitive. i dont think many people will mind, but i found myself wanting more variety. even just inversions. For pattern yea it's repetitive because the song is also have a repetitive lyric and music, so i just following the consistency not a variety.
- 00:08:955 (32) - i feel like this should be a k for consistency, since youve been using them on 1/2 notes after the snares. you also use this pattern here: 00:13:691 (49,50,51,52) (and here 00:23:797 (93,94,95,96) ) Changed, That's have a higher pitch
- other than that, everything else seems fine as is
overall, there isnt much i can say, i think its already been relatively polished. also, these are all just suggestions of course, so feel free to reject anything!
i hope i could at least be of some use! good luck!
Thanks For adivices Ozzy, i'll do a little remap on Futsuu and Kantan.OzzyOzrock wrote:
Hi! I have good news and bad news
Good news: Oni is really really good! Thanks, it's because so many helpful mod from surono and other modder xD
Bad news: The spread in other diffs isn't. Ya, i always have a problem in diff spread :3
Just as a general overview, here are problems to look at:
- Muzukashii: This diff is basically Oni without 1/4, and sometimes that works, but when Oni doesn't use very many hard patterns, it makes Muzukashii look A LOT like Oni. This is bad because it means Futsuu will look like a Muzukashii. But here's the next problem... I'll decreased some note on this
- Futsuu: Too simple. Muzukashii has some consistent 1/2, but Futsuu stays on 1/1 a lot. You should not be afraid to use 1/2. It is meant to show up in Futsuu diffs. Just make sure it's not too constant (add breaks) or it'll look like a Muzukashii.
- Kantan: The same. There's not much you can do. Once you fix Muzukashii and Futsuu, it'll be obvious how Kantan should look like. But basically, [b]you don't need 4/1 breaks EVERY 3 NOTES, you can have way more 1/1 than you have right now, and as long as you use breaks at the end of phrases and other good spots, it'll be perfectly fine.
So yeah, I just didn't want to waste time by picking out a ton of stuff, so I'll give you this and come back once you've looked at stuff yourself! Yea, Thanks for coming to check my map.
nvr look sr plsYoratama wrote:
if added more note it will exceed the maximum SR, but since the SR is not too important, i'll ignore that.
Learning so much from your post xD
Thanks For ModdingBackfire wrote:
[General]Is Little Busters related to the song? Just wondering, because it's a BG of little busters and maybe you could pick a more generic band bg to be more appropriate but, it's alright anyways if it isn't. i have searching a silent sirent that have cartoonized, but i can't find that. so i just put an anime band wallpaper that fit on vocalist and drummer.
[Kantan]01:03:112 (113,118) - Maybe these two could be kat? I feel like ddd is kind of a little too simple, since these seems to be a little harder than normal kantan (which is fine) it make a little harder , but yeah i applied that
01:57:744 - kat, because it does change to like a different vocal rhythm or whatever. Yes that better to ddddkkkk
That's all, good diff albiet maybe too hard.
[Futsuu]Everything looks good there buddy
[Muzu]00:41:323 (165,166,167,168) - same as in oni, seems just weird and you should do ddd k instead. Seems to be this way in all diffs so maybe make sure to change it in all. Yes, following oni.
Well, that didn't have many problems either, i'm starting to feel this is just ready for rank.
[Oni]00:41:323 (233,234,235,236,237) - this is also pretty much not correct, ddddk is more indicative of this sound, although I do understand kat = cymbals/snares but, for this in particular, its not right. Yeah, i apply this, so many mention this
02:25:534 - Ok these 1/4 are just unnecessary, I suggest mapping this normal lol sorry Umm no, this map is really easy to get FC for top players, so i just want to increase this hardness a little to make it a little hard to FC.
Well the rest seems adequate, good diff.
wibuYoratama wrote:
Backfire wrote:
[General]Is Little Busters related to the song? Just wondering, because it's a BG of little busters and maybe you could pick a more generic band bg to be more appropriate but, it's alright anyways if it isn't. i have searching a silent sirent that have cartoonized, but i can't find that. so i just put an anime band wallpaper that fit on vocalist and drummer.
Doyak wrote:
Alright, sorry for being late and here's my m4m. Still the exam is not done but got a bit of time. (You won't expect a bubble from a std BN, would you? xD) Sure im not lol xD
[General]
* How about moving the first kiai to 00:11:639 - ~ 00:29:323 - instead of 00:29:323 - 00:40:691 - ? It's just the same cycle of the song as 01:12:270 - 02:10:376 - . Also you can remove 02:48:270 - this kiai too. umm nope, 00:11:639 just too early, because it's not reach 100 combo at Oni on that time, so i put 00:29:323 - for kiai , because it have the most harder part in this song and have a fastest drum rhytm. also for this 02:48:270 - .
so i deny it
[Kantan]
* 00:52:060 (93,94,95,96,97,98,99,100,101,102,103,104,105,106,107) - Here you have used the exactly same pattern as 00:41:955 (76,77,78,79,80,81,82,83,84,85,86,87,88,89,90) - , which has quite a lot of dons than kats. But I think the later part is more bright, so you could use some more kats there, like 00:52:691 - or 00:53:639 - things. And possibly reduce some notes on the previous part also. Yeah, decreased some note at first part.
* 01:42:270 - 01:44:797 - 01:47:323 - 01:49:849 - 01:52:376 - 01:54:902 - Consider adding k's here? The 'Cherry Bomb' thing is very attractive but you made the whole thing too empty I think. You have 4/1 breaks after each of them so some emphasis on them wouldn't hurt. Yeah added
* 02:08:797 - k? This one has a bit high tone and it was all d d k patterns before but only this one's not. Also too many d's so yeah.yeah it's k when i hear this using earphone
* 02:35:955 - missing note? unlike before yeah thanks xD
* 02:47:007 - 02:47:323 - would like to use two D's here, as it doesn't have a vocal, and obviously the drum pattern is different than the previous 4/1s. yup i think im forgot and make that's K, also in other this this part is DD
[Futsuu]
* 00:11:639 (30,31,32,33) - I think the one on 00:12:270 - should be k, because I know you're focusing on the snare drums but not strictly like 00:17:639 - 00:18:270 - etc. The vocal there is way too high than others so maybe ddkd or dkkd would work better. Same for 00:14:165 - as well, and all others. i keep that dkdk because i use don 00:12:270 on all diff, so i don't change that for consistenncy, and no for 00:14:165 because dddk more fit and easier than kddk
* 00:13:218 (34,35,36,37) - I'd really like to suggest this rhythm for all the similar parts: http://puu.sh/pxmWi/30d38aae47.jpg Because, you're neglecting all these 'vocal-strong' beats like 00:13:376 - while you put the note on a weak beat 00:13:534 - (at least it's much weaker than the downbeats 00:12:902 - ) [color=##40BF00]i made like that before i remap that, and thats the way too hard for newbies (i spectate newbies playes to play this, and they always fail at that part, so they always fail at chorus part. but yeah i changed that again to follow muzukashii pattern.[/color]
* 00:39:428 - k--d--d-k? The tone is like that no, i this this d d k k , because 00:40:376 - higher pitch than 00:39:902 - and increasing at 00:40:691 - , also make this 00:39:428 - to make contrast with previous pattern. kkkd
* 00:51:112 - the 3/2 gap is weird so how about adding a k? Like you were focusing on the drums, but why not here? yeah, make that k d kd
* 01:05:007 - add k like 01:02:481 - no, i miss adding 01:02:481 , that part is empty
* 01:07:534 - 01:08:165 - Having no note here feels too empty, just fill them out so that you can represent all the interesting 1/1 drums. oke, added d to make it easier
* 01:37:218 - 01:39:744 - Obvious sounds, so why not add a note? 3/2 gap is weird if you have a good sound to fill an 1/2 out. yeah it's filled now
* 01:58:376 - Why kd? The vocal just goes up as same as 01:57:744 - 01:57:902 - , so dk works better imo. Same for Muzu and Oni. Nope, i think that's is reverse vocal.
* 02:07:849 - would go with d--d--k--k--k because the pitch is exactly like that.Changed to whole diffs
[Muzukashii]
* 00:24:902 - Suggest this rhythm: http://puu.sh/pxqAN/10c430994c.jpg represents the vocal better. Yup, that's better, chandeg
* 00:27:586 - Move this to 00:27:428 - here? I think there's no need to skip that beat while the vocal is a 1/1 consistent. yea moved
* 00:30:428 - 00:32:955 - Consistency? Same for 00:35:481 - and 00:38:007 - and the last part too. nope, i deliberate deleting 00:32:955 -to make variation and make a higher gap to oni.
* 00:38:955 - k? These drums are consistent sound. too many k there, so i make d, and that,s to make a little harder
* 00:42:744 - 00:45:270 - and all similar beats - add something, it has a clear drum sound and this is too similar to Futsuu and far from Oni. added some note
* 00:50:797 - This triplet seems too much for me, I think even 1 note is enough? I don't hear anything to emphasize. yea i think i miss-added a note again. that's really 1/2.
* 01:00:428 - Rather this place deserves another note. added
* 01:01:060 - Same no here, that's for brak and to make same with 01:07:376 -
* 01:01:376 - And here seems good for a triplet i think there's no sound to call for triplet there
* 01:02:165 - From here to 01:07:060 - : If you split this part into 4 pieces (measures), You have a triplet on 2nd and 3rd, but not on 1st and 4th, which is weird. They're basically the same rhythm. If you bind the measures, it should be 1-2 and 3-4, so if you made a triplet on the 2nd, there should another one on the 4th as well, not on 3rd. Or 1st-3rd works too, but 2nd-3rd is just weird. That's only 3 part so now i just only added at 2nd part
* 01:07:376 - This place deserves a note much more than 01:09:902 - Umm yeah deleted 01:09:902 -
* 02:09:428 - Why not add another k? That will be same with oni.
[Oni]
* 00:24:902 - http://puu.sh/pxskO/8f6cd2bdb1.jpg to represent the vocal better, also why do you neglect 00:26:165 - ? Same for all similar parts.Keep my pattern, i think my pattern flow is better, i don't fill that because i think there's no sound and my pattern end 00:26:007 - so i give a break there
* 00:42:586 (240,241,242,243,244,245,246,247,248) - Use this rhythm to 00:45:112 (251,252,253,254,255,256,257,258,259,260) - as well, because they're basically the same rhythm, so I don't see a reason to use the rhythm differently. That's for variation, and that's follow drum and vocal better.
* 00:48:586 - http://puu.sh/pxsyB/dbbd7823f5.jpg Nope, i following drum there and to make it consistent with 2 - 4 - 2 -4 pattern 00:48:586 (267,268,269,270,271,272,273,274,275,276,277,278) -
* 01:09:902 - I'd delete this note because there's a 'stop' on the drum pattern, so you might as well need to represent it somehow.nice one, deleted like muzukashii
* 01:36:586 - 01:39:112 - Would better to fill these out, as you were following the 1/1 drums quite well with the kats. You already have enough rests on 01:35:165 - 01:37:691 - yap that's filled
* 01:50:955 - 01:53:481 - Add something here, to make it slightly buffed than 01:45:112 - this part. (Yes I know there are triplets later, but I mean not only there, but also add something here too)
* 01:59:639 - You can add a 9 notes stream to represent the 1/4 drums too. This feels too empty and not different than Muzukashii. yeah, i'll try that
* 02:25:534 (818,819,820,821,822,823,824,825) - This is very unpleasant to play, because they're just a regular vocals that doesn't support the 1/4 doublet patterns. I know your intention but this just feels awkward. So many peaople noticing about this, and yeah i'll change this now
That's all from me. Good luck~
Thanks For Nice Modding!-NanoRIPE- wrote:
aku rasa Tag "rock j-pop" di hapus aja deh ~ karena nanti kalau mau ranked/quailfield kan di beri genre ~ jadi nggk perlu di tambah di tag genrenya Oke nanti di hapus kalo udah mau ranked,soalnya liat map lain juga pada pake genre.
dan juga "cut version",tagnya tertulis cut version tapi durasinya 3 menit? knp nggk ganti jadi full version? Untuk Penjelasan Cut Version liat di Page pertama, Surono Mod
terus tambahkan tag "Dreamusic" karena itu adalah produser silent siren ~ dan terakhir tambahkan "Saisai" yahh karena itu nama lain dari Silent siren ~
check : https://id.wikipedia.org/wiki/Silent_SirenOke!
Thanks For the star Etsu!Etsu wrote:
Hello!
No kudos...
I was playing this kawaii song and I like :3
Although the preview point does not seem (when I select the map)... better than good in 01:11:955 - by the choir, so it is full this map imo
I like this map here I leave a star ^^
Good luck for your ranked
If i keep stop while drum stopping that will no different with muzukashii. Here the reason why i reject (cursor at 00:46:060 -Doyak wrote:
Here's some more words (no kds)
[Muzukashii]
* 01:01:060 - 01:07:376 - Yeah but as I said, 3/2 gap doesn't really make the players to rest, because that's a hard rhythm. Rather, the missing drum beat there makes it awkward. Ok
* 02:09:428 - Yes, but you don't need to always make every pattern easier than Oni when it's already an easy pattern. Think about this diff itself, it's weird to miss a strong sound like that while all these 4 have basically same impact, and it's not a hard pattern at all as a Muzukashii. Yeah
[Oni]
* 00:26:165 - "because i think there's no sound" what? The drums there are just 1/1 repeating, so there's clearly a strong drum sound there. The weak ones are all on the red ticks, so I don't get it. Oke, changed to ddkkddk d not ddkkdkd d because that flow is bad
* 00:43:849 - So this is how you represented the drum, because there's no drum. But you said 00:45:112 (251,252,253,254,255,256,257,258,259,260) - this is following the vocal and the drum, which I don't quite get, because you're basically ignoring all the drum-stops there. That's 'only' following the vocals in my eyes. And obviously you're 100% back to the drums after that because you neglected 00:48:902 - this important vocal beat. Then you even put a note on 00:49:376 - , which doesn't have any sounds, so the only thing I can think of is that you're emphasizing 00:49:218 - this vocal again? So I don't get what you're following here, it's just very inconsistent for me.
Oh iya gak apa2, gak tau sih kirain semua saran yg berguna bisa dikasi kudos.Mako Sakata wrote:
Metadata and tags sugestion is not warant for a kudosu, be careful next time!
Aku kasih kudosu buat gantiin kudosu yang denied, good luck~
Thanks For ModdingNyan wrote:
[Kantan]
All below mods in Kantan is not necessary, just some suggestions
00:51:428 - add a kat Nope, that's for break
00:20:481 (36) - "cherry cherry bomb" part can have 2/1 kat or Big kat Same reason ^
01:21:112 (136) - ^
02:19:218 (231) - ^
02:36:902 (262) - ^
[Futsuu]
01:07:060 (185) - add Finish nice
01:10:849 (193,194,195) - add Finish Yup That's good
01:11:955 (196) - remove Finish Removed the finisher
01:40:060 (278) ~ 01:55:218 (318) - endless repeat of d_k _ d_k _ k _ d.. needs to change a bit like muzu pattern I think that's fine, muzu have a repetitive pattern tooo (d_k__d_k_d_k__d but with increasing note 1/1
02:00:270 (332) - add Finish No finisher sound there.
02:01:376 (335) - remove Finish No, finisher is there not 02:00:270
02:03:902 (343) - remove Finish and kat Same ^
02:06:428 (351) - remove Finish
[Muzu]
01:10:060 (291,292,293,294) - k_d_k_k Nope, because this 01:10:691 - note must be don not kat
01:10:849 (295,296) - add Finish Yes, added the three note like futsuu
01:11:639 (298,299) - 1/4 ddd Nope, that will be like oni.
muzu is fine
Thanks For Modding!Raediaufar wrote:
mod as requested[Oni] click00:18:586 (86) - k? pitch vokal Oke , di apply juga ke part lain
00:25:691 (127) - k, kedengaran pas sama vokal kalo ini di k No, udahj ane tulis alasanya di mod doyak
01:02:323 - add d? ada yg kurang kalo gak dikasih apa apa disini Nice, added.
01:09:902 - add d, ada suara gitar yg lumayan dominan sama juga buat bikin break 1 beat jadi sama kek 01:07:534 - ke 01:07:849 - , 01:08:481 - ke 01:08:797 - sekira gak bingungin player entar pas maen :') enggak deh kyaknya, soalnya disitu empty sound
01:19:217 (445) - k, alasannya ya sama kek vokal tadi (partnya sama sih sebenarnya) Same
01:26:322 (486) - k, vokal juga ini same
01:57:744 - uhh gimana ya ini, lagunya di part ini udah pada saat klimaks nya tapi patternnya malah dikasih mudah. Gak sinkron sih imo.
Saran pattern http://puu.sh/pIFlt/ae5dabcd46.jpg (yang gue highlight itu big D sama big K), note pertama di ss itu diawali di 01:57:744 - Oke ane coba pattern ente, cuman note yg dibelakang finisher ane hapus
02:00:981 (696) - move ke 02:00:818 - , perasaanku kalo alternate cocoknya disitu sih bukan ditembat yg awal kamu taroh itu. Dan ngepas juga sama yg disini 02:03:428 - Tetep disitu, itu note udah dipindah beberapa kali, first di 02:01:139 - kemudian ada yg mod di tempat yg kamu sugget 02:00:823 - ada lagi yg bilang gak pas, harusnya di posisi yg sekarang 02:00:981 - , selera org beda2 sih xD. kalo menurut ane pas disitu jadi ane keep aja xD
02:17:323 (786) - k same
02:24:428 (827) - k same
02:35:165 - add d, rasa kurang gimana gitu ngghh disamain pattern sebelumnya[Muzukashii] click00:32:955 - add k, samain 5 note 5 note kek yg lain lah. Suaranya juga gak beda beda amat disitu kalo ane tambah don disitu nati jadinya 3 pattern yg sama berturut2. 00:33:744 - 00:35:007 - . kalo ane tambah kat, suaranya malah gak pas, makanya ane hapus note disitu.
00:38:007 - ^ Same reason ^
01:57:744 - part ini juga kurang impactnya deh disini. Tapi kalo yg ini b isa dijadiin finisher aja di 01:57:744 (486,488) -Terlalu suah kalo add finisher disitu, nantinya juga suaranya jadi gak rapih.[Futsuu] click00:29:639 - add k, rasa ada yg kurang disini kalo gak ditambah note Itu sengaja buat break, kalo disitu add note, nanti disini 00:34:691 - juga ane harus add note, jadinya kepanjangan
00:51:586 - hmm add k? tadinya juga disitu ane add note don, cuman spacingnya terlalu hard buat futsuu, jadi ane hapus
02:34:376 (429) - k nice for variation., liriknya juga beda disitu
Untuk kantan gue cuman kurang yakin aja sama pattern kek 00:28:060 (49,50) - 2 finisher dalam satu baris beat o.o hmm kyaknya fine aja deh kalo itu.
Yup It's Fixed, added some note to be a triplet at fisrt kiai and last kiai for consistency.OzzyOzrock wrote:
Spread is looking awesome. One last thing though, first kiai Muzukashii needs some 1/4 since it's mapped preeeetty hard in Oni
Yes It's Fixed, but why Oni HP is higher than Muzu? usually Oni HP 5 Muzu HP 6. is that because it's Oni is have an easy pattern?OzzyOzrock wrote:
I LIKE IT.
Futsuu should have HP 6 instead of the same as Kantan, Muzukashii can be 5 and Oni can be 6.
I'll visit your home when it's qualified xDDDDDVolta wrote:
why the little busters bg tho lol it's awesomely fits the song
yo ozzy if this gets bub'd ring my bell
lel Dat megaMEH :3Surono wrote:
oo nah dem, d nex Flying_pan_scorched.3jpg
thats guy d netx flyihnggpean *me traumeh trauMEH* MEH
byebyebyebyeyebyebyeyebyebyebyebyebyebyebyebyebyebyebyebyebebyebeybeyebyebeybeybeybeyebeybeyebyebye.
nice, both of you are is same area? good to know..Yoratama wrote:
Aawww, all my closest friend at osu are coming!!
Thanks guys!! wwwwwwwwwwwwI'll visit your home when it's qualified xDDDDDVolta wrote:
why the little busters bg tho lol it's awesomely fits the song
yo ozzy if this gets bub'd ring my bell
Weew that's Just Kidding lol :vSurono wrote:
nice, both of you are is same area? good to know..
waduh, mz Yoga mz Yoga =_=
FBnya si om panci apa, ganteng ga? V:
well, then i'll keep that Oni HP 6 to make it harder, and kantan-futsuu 7/6 because it's have a long duration and hard pattern at futsuu.OzzyOzrock wrote:
It's kind of weird but basically, Oni has high HP because it should be harder to pass. Muzu is at 5 because players shouldn't be TOO punished by missing at this level, and then Futsuu and Kantan are of course high and higher because it's TOO easy to pass.
But I guess 5 6 7 8 would work too if that seems better :p
Yup ok i'll try to find another BN to bubble this if you busy right now.,OzzyOzrock wrote:
Somehow I thought I had bubbled this. I am currently away and will be back in two weeks... I will definitely check and surely bubble then! Maybe find another BN in the meantime, now that they know a bubble is likely.
The Anteks is real., Vrooo0o0ohhh buru direply modnya si panci gosong U:Yogatama wrote:
You two is a Stalker BTW :vvvSurono wrote:
The Anteks is real., Vrooo0o0ohhh buru direply modnya si panci gosong U:Yogatama wrote:
Diem lu mengikhee cecedes :3Surono wrote:
bacuds luw Yoga pratama >:V
dasar wibu kacamata panci gosonx cacad HAHA HAH HAH. ngggggggghhhhhhhhhhhhh
Thanks For Modding!Volta wrote:
man, i like your new userpage xd
mapper and all modders has done very good job. mentioning a few things that can be considered in my perspective and some for adjustment in spread before pushing forward.
[General]
01:12:112 - menurutku sih lebih baik preview pointnya disini pas sebelum masuk chorusnya. Oke, karena banyak yg nyaranin preview di chorus
[Kantan]
00:17:955 - ganti jadi k lebih masuk ke flow karena kunci lagunya berubah disini Oke< applied juga ke semua chorus
00:28:376 - note ini bisa dihapus untuk memberikan 4/1 break sebelum masuk kiai pertama, pemain baru butuh waktu istirahat cukup dan tidak perlu terlalu dimap terlalu detail Oh gitu, oke ane apply
00:45:744 (80,81,82,83) - rhythm ini rasanya agak kurang mengalir dengan pattern sebelum dan setelahnya. dan di bagian ini musiknya relatif lebih kalem jadi jangan dibuat terlalu padat, coba diatur ulang seperti ini:Mantap dah! jadi lebih gampang + rapih
- 00:42:586 - dan 00:45:112 - hapus untuk lebih menekankan gitar di note sebelumnya
- 00:46:060 - hapus dan 00:46:691 - pindahkan ke 00:46:376 - untuk menciptakan rhythm yang lebih konsisten
- 00:51:428 - tambahkan k agar transisi ke section selanjutnya lebih mulus
00:55:218 - ganti jadi k agar konsisten dengan 00:52:691 - ? suaranya mirip disini Oke for consistent, tadinya aku samain don biar easy to play.
00:57:112 - pitchnya meninggi disini jadi menurutku k bisa lebih merepresentasikannya dengan lebih baik Tapi ane lebih milih suara bass + drum nya kayak 00:47:007 - dan juga biar patternya konsitent sama 00:54:586 -
00:59:323 (98,99) - swap dengan alasan yang sama Nope, karena suara bass + vokal nya juga turun di 00:59:639 - jadi ane samain "kd" kayak yg sebelumnya + biar easy to play juga.
01:04:691 (110,111,112,113) - coba ganti jadi k-kdk supaya membentuk mirror pattern dengan 01:02:165 (105,106,107,108) - terdengar lebih baik dan variativ Sounds good, applied
01:18:586 - sama seperti 00:17:955 Udah ane apply pas mod pertama
01:29:007 - sama seperti 00:28:376 ya
01:35:639 - player rasanya butuh satu rest moment di bagian ini dan note ini bisa jadi salah satu pilihan untuk dihapus Oke aku hapus
01:36:586 - jika dilakukan coba note ini dipindah ke 01:37:218 - Pas banget, udah ane pindah pas baru hapus yg diatas :v
01:39:112 - dan note ini dipindah ke 01:39:744 - jadi bisa lebih diakhiri dengan lebih intens Oke applied
02:16:691 - sama seperti 00:17:955 ya
02:27:112 - sama seperti 00:28:376, atau ganti jadi k dan pindah ke 02:27:428 - untuk merepresentasikan drumnya Prefer Ditambahin kat aja
02:34:376 - aaa yyy
02:47:323 - sama seperti 00:28:376, tapi karena di bagian akhir ini flownya berbeda jadi boleh kalo tidak dihapus Enggak dihapus, karena disitu kalem, player juga udah dapet istirahat yg cukup xD
[Futsuu]
00:14:481 - ganti jadi k supaya konsisten dengan 00:11:955 - ?
00:24:586 - ^
01:15:112 - ^
01:25:218 - ^
01:25:218 - ^ Yang ini dobel loh :v
02:23:323 - ^
02:30:902 - ^
02:41:007 - ^
00:17:955 - ganti jadi k, lalu
00:18:902 - pindah ke 00:18:270 - dan ganti jadi d supaya lebih menekankan ke 00:18:586 - Nice one, it sounds better
00:20:165 - dan tambah d disini supaya lebih mengalir, rasanya break time nya sedikit aneh menurutku
kalau setuju, saran diatas bisa diterapkan di tempat yang sama di bagian lain karena mapnya konsisten (males mention timestampnya haha) Nah mending gitu aja daritadi, ane juga ngerti kok :v tapi kalo kurang pas komen aja .
00:46:376 - suaranya emang beda sih, tapi rasanya di bagian ini lebih enak ngikutin rhytm seperti 00:43:849 - terasa lebih nyambung dengan pattern setelahnya juga Oke applied
01:08:797 - bisa tambah d untuk spread yang lebih baik dengan muzu Yap added + 01:09:428 - dipindah ke 01:09:270 - biar konsistent sama muzu structurenya
01:38:165 - ganti jadi d untuk lebih menekankan double di 01:38:481 (273,274) - ? Nope, sengaja kat biar jadi mirror pattern dari 01:36:428 - ditambah 01:37:849 (273,274) - suaranya juga sama.
02:27:428 - tambah k dengan alasan yang sama seperti kantan Nice!
[Muzukashii]
00:41:955 ~ 00:52:060 - melihat bagaimana futsuu dan oni dimap, bagian ini perlu dibuat sedikit longgar. Selain itu musiknya memang lebih kalem dari part selanjutnya. note-note berikut bisa dihapus: 00:42:586 - , 00:42:744 - , 00:45:112 - , 00:45:270 - , 00:47:639 - , 00:48:744 - , 00:50:007 - , 00:50:955 - Di apply semua, kecuali yg paling akhir, soalnya disitu bass nya kenceng, jadi dibuat reverse pattern
00:46:534 - ganti jadi d? alasan yang sama dengan futsuu Oke
00:50:323 - d? Sama ^
01:08:007 - note ini bisa dihapus, coba bandingin lagi dengan futsuu dan oni Oh iya jauh, deleted deh.
01:10:060 - bisa dihapus juga untuk memberikan waktu istirahat lebih sebelum masuk part selanjutnya? atau kalau terasa aneh menurutku lebih baik ganti jadi k agar vokal di 01:10:376 - bisa lebih ditekankan Tapi itu udah kat, ane move yg don nya aja ke 01:10:218 - .
01:10:534 - hapus untuk spread yang lebih baik Nope, spasi nanggung soalnya note selanjutnya ada di red tick, jadi ane kasih 1/1 space.
02:27:823 - rasanya dibagian ini bisa dibuat triplet kkk Oke, sound good pas juga sama drum nya.
[Oni]
01:40:691 - green line nya seharusnya di 01:40:060 - lebih indah secara visual ketika transisi Sip
nice diff. i kinda didn't want to make minor change. Yoo Thanks xD
you may call me again after that~
malah ngopo, njut baper ngono kwkwkwkwYoratama wrote:
Yo, Sorry telat, seperti yg ane jelaskan diatas, 3 hari gak on gara2 gak ada kuota lol xD
Kemaren on eh malah ada temen mampir.
Antara lupa sama ke undo xDVolta wrote:
quick recheck, no kd.
[Futsuu]
01:18:586 (218,219,220,221,222,223) - lupa dibuat seperti 00:17:955 (49,50,51,52,53,54) - ?
02:16:692 (383,384,385,386,387,388) - ^
4kybAt LoKas1 hydoep yG tYdaC v3rI nAi5Yoratama wrote:
Listrik di rumah kamar ane matot :v mati cieg!1!! eh matit, Tytyd v:
Wohoo, it's my first bub!! makasih xDVolta wrote:
blub
Ng3mEN6 Ap4AN L0e C1!Eg!!Surono wrote:
4kybAt LoKas1 hydoep yG tYdaC v3rI nAi5Yoratama wrote:
Listrik di rumah kamar ane matot :v mati cieg!1!! eh matit, Tytyd v:
Ayy thank you skylish, it's my first bub lolSkylish wrote:
gratz,Yoratama. I am looking forward to your first qua. mapset!!!
Oh ok thanks, sorry my english is bad so i don't really understand xDOkorin wrote:
You messaged me ingame asking what the bold stuff means exactly:
Set green lines to 1.0x throughout the song, current setup heavily screws up pacing of the maps
Ayyri wrote:
Nice song.