sorry for late, placeholder from singing queue
General :
- soft-sliderslide3 is not used here, remove it (i downloaded your map since a week ago so sorry if its removed already ;_;)
- 01:36:077 - for SB, why the pulse is rotated here when for 02:48:051 - 04:32:049 - arent rotated? keep consistency ;_;
Diff :
- 00:08:593 (3) - i think better to change this with circle on redtick only. if map 00:08:760 - i thought you mapped piano too due piano is main sound on that time
- 00:16:571 - vocal in this time doesnt fit map with slider's tail imo due the feeling when i feel here. it feels like important vocal, hmm 1/1 slider and a circle to replace that 1/1 slider repeat feels better
- 00:19:238 (2) - same as 00:08:593 (3) -
- 00:30:752 (1,2,1,2,1,2,1,2) - the flow to jump feel a bit sharp than previous part imo. try smoother it with click them all and rotate 10 degree clockwise
- 00:39:228 (3) - nazi, try tail at 276,296 to smoother flow to next circle
- 00:41:218 (7) - just my taste but the jump feels a bit far due no music fits for a high jump. try 244,240 instead?
- 00:44:882 (3) - too far and the flow is too sharp. try 368,224?
- 00:47:715 (5) - 344,148 to make consistent flow with next. zig zag one
- 00:48:965 (1) - nope, the spinner needs to end in 00:50:215 - , need a bit time to recover after spinner imo
- 00:50:716 - need finish for cymbal
- 01:02:565 (4) - to not make sharp flow to catch next slider, i think 356,84 works better
- 01:10:382 (6,7) - rip zig zag flow from (5) to (6). feels weird for me. try ctrl+g 01:10:382 (6,7) - and then 01:10:549 (7) - stack on (4)'s place?
- 01:12:048 - finish
- 01:13:548 (2) - try rotate -20 degree clockwise and stack it with 01:12:714 (3) - 's tail. 01:13:548 (2,3) - spacing of them looks fucked up lol
- 01:16:214 (2) - the overlap doesnt look good for me, try
http://puu.sh/qHFo9/77ddd09f94.jpg instead?
- 01:19:214 (3) - nazi, 1,23x spacing is inconsistent due previous spacing was 1,3x lol . i think 424,252 works nicely to fix this
- 01:22:714 (1) - finish
- 01:26:047 (2) - why stack? it feels weird when you're on jumpy mode
- 01:39:577 (3) - nazi but 1 grid left.. i noticed that spacing isnt inconsistent from the design ><
- 01:43:410 (3) - 304,340 to make it straight with 01:42:743 (1) - 's placement.. aesthetic >_<
- 01:45:076 (4) - can move to 108,224 for blanket with (2)
- 01:54:160 (6) - overmap
- 01:58:410 (2) - flow feels too sharp, try smoother it a bit with move to 204,236
- 02:02:743 - finishhh
- 02:24:053 - finiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiish
- 02:34:219 (5) - try 200,196? 2 drum sound for 02:34:053 (4,5) - is fine if stacked but imo would be nice if make them with jump xD
- 02:36:396 (2,3) - i think ctrl+g feels better to make a triangle flow xD
- 02:37:885 (1,2,1,2,1,2) - same as before. why stack
- 02:45:135 (6,7,8) - weird flow, i think you need to curve them a bit to downward to make symmetrical with 02:44:718 (1,2,3,4) -
- 03:06:134 (6) - overmap
- 03:37:716 (3,4) - 220,248 to keep consistency spacing with 2 circles before and 2 circles after :C
- 03:54:216 (5) - i think ctrl+g and remake flow for 03:54:716 (1) - would be nice for circular flow type you make mostly in here qwq
- 03:56:049 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - <3
- 04:00:049 - 04:01:049 - 04:02:716 - 04:03:716 - 04:03:216 - 04:00:549 (2) - finiiiiish ayy
- 04:07:716 (2) - why straight slider when previous slider isnt straight.. aa move the tail to 272,40 pls
- 04:30:754 (1) - 80,232? almost offscreen lol
- 04:41:965 - possible to add circle due drum here. why not try triplet when you made 2 overmaps of triplet before
- 04:47:882 (6) - consistent spacing is better for jumping in here.. try 220,224?
- 04:53:411 (1) - you can make better for the circle on middle of slider's body
- 04:59:218 - finish plsss
- 05:23:068 - 5% :p
niceeeeeeeeeee, i like this <3