I'll try to find some nya~Xinely wrote:
hello catgirls lover Meh nya that's not true nya :3
general :
- 00:30:804 - probably 55% volume here for all diffs, 70% is too noisy and making no sense when its same with kiai time ;w; - 60%
- 00:03:570 - volume 50% for consistency , well before that i have to say begining stuff with 50% volume is too noisy for me. how about lower them for all diffs with 35% - 40%
Easy :
- OD 2,5 maybe? just 2,2 od and then od 4 for normal diff the spread is too far ;_; - It's less than Normal -> Hard (4 to 6), also I want to keep it because having a setting with two same number (2.2) is to link all the diff who have a similar setting on them.
- 00:10:378 (1) - i think you can curve the 2nd node more, like 496,248 for having consistent curve with curve nodes after the red node one
- 00:20:591 (1,2) - i ship that you better do symmetrical shape xd - orz fine ^^'
- 00:35:910 (2) - previous slider 3/2 works nice but nope for this i think since the music you follow in 00:34:846 - sounds at 00:36:761 - in (2) slider - Fixed
- 00:42:718 (2) - 00:49:527 (2) - same i guess for above - Fixed (was painful).
- 00:46:123 (3,1) - blanket if possible - No rip blanket this will stay as a no blanket stuff.
- 00:59:740 (3) - for improving flow to next circle and slider 01:01:016 (4,1) - how about change this (3)'s slider movement like http://puu.sh/pbygL/ad7d0ce5ac.jpg - Fixed I guess.
Normal :
- 00:03:570 - volume 50% please for consistency, also 70% makes my ears hurt ;_;
- 00:13:782 (1) - 1,2x spacing
- 00:22:293 (2) - 272,300 00:22:718 (3) - 164,240 for making neater shape http://puu.sh/pbyNB/c2fc615bb7.jpg
- 00:42:718 (4) - somehow the red tick repeat one has weak sound, prefer to do 1/1 slider - It works with vocal, so I will let it like that~
- 00:49:527 (4) - same as above - ^
- 00:47:399 - 00:53:995 (6) - kinda cry to skip this but i can understand if you do it intentional - Ye because I prefer follow this sound as a long one (and it's easier for a Normal).
- 01:01:229 (3,2) - rip stack from editor design? - I did it myself because the autostack makes it ugly as fk.
- 01:05:484 (2) - 1,03x spacing inconsistency - It was not because of autostack but ye fixed anyway.
Hard :
- 00:13:144 (4) - end slider at 00:13:463 - ? the music with you follow in 3/4 slider is same - It fit more vocal here, that's why I did it like that.
- 00:16:123 (4) - ^ (end at 00:16:548 - ) - ^ nya
- 00:19:952 (3) - ^ (end at 00:20:272 - ) - ^ nya
- 00:33:570 (5) - maybe no jump for this, the gap isnt 1/2 and will make some player confuse - Fixed
- 00:52:718 (4) - i think you can improve the rhythm, 00:53:038 - is hardly to hear music so you can follow drums instead and keep 00:53:357 - 00:53:676 - mapping them with 3/4 slider - This rhythm is the same as 00:32:293 (4) - and it follow the main sound even if it seems hard to hear. So I want to keep it because it fit the best music here and for consistency.
- 01:06:335 (1) - a bit cry to skip stanza when it has drum sound ;; - It's consistent with 00:59:527 (1) - but with smth who fit the rhythm here, so it's totally fine.
- 01:11:655 (1) - 176,136? dont make 1/4 cruel jump lol - Fine~
Insane :
- for me AR 8,8 is too fast lol. 8,3 better. if u agree then rip OD HP setting should be changed as well - I want to keep these settings. To have all them linked by double number was the point of it, and also 8.8 is fine due to the quite high density of objects and unusual rhythm on the diff.
- 00:57:187 (1,2,3,4,5,6,7,8) - nc each the spacing is increasing? dont want do mistake like i did in test - Tbh should be fine since it's constantly increasing, but I added NC on the middle.
- 01:10:804 (1,2,3,4,5,6,7,8) - same as above - ^
- 01:05:165 (2) - 01:05:804 (3) - better if stack together i think - The autostack did this, not me :c
- 01:13:250 (6) - remove since the music is hardly to hear? also will be good with a mini jump 1/2 imo - It would kill the all end, and rip consistency on this part. I keep it sorry~
find several mods before go, dont want circlejerk with less mods lol
Thx for the mod pyon.