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Makino Yui - Fuwafuwa

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Topic Starter
EnakoRin
Oh very nice working~kudosu
Topic Starter
EnakoRin
Fixed~
Sakura
[Storyboard]
Please avoid Storyboarded hitsounds

[osz File Scan!]
Fine

[Hard]
Increase OD? everything's way too cluttered.

[Light]
Fine

[Easy]
02:57:099 (1) - Awkward spinner doesnt seem to fit well with the song
03:01:766 (1,1,1) - Really weird sliders, dont seem to fit the song either.
03:09:766 (1) - This one's even weirder =(

Note: When i say that something doesnt fit with the song its for example, a spinner used on where regular hitcircles could be used, or circles and sliders, and things like that.

Easy will have to improve before i can star, ask me to remod if you need so on a forum PM
Topic Starter
EnakoRin
THX~
Tomorrow I will rebulid the Hard
Vass_Bass
Hi~
Very cute map ^_^
There are problems only with curvature circles and sliders in some places, i think you fix it yourself
Good luck, star~
Topic Starter
EnakoRin
Yeah thanks
Only 20% have finished coz I have too many things today T.T
Uhh..Time to bed and it is c late in China now
I may fix it tomorrow if I won't busy= =
Topic Starter
EnakoRin
I 've rebuild the HARD
It's tired that rebulidding a beatmap,but happy while finishing= =
Curisu
看成fuwafuwa time了……K-on的影响力真大
LZ头像太给力了
虽然你是猥人但是做的图一点都不猥啊(喂)

排的不错 :)

[EZ]

OA-1
00:25:765 (3) - 挡住后面的1了
02:35:099 (1) - 转盘往前挪1/2 并延长1/2
02:59:099 (4,5) - 排的不太好……要不这样吧……


[Light]

(难度名……要不就E,N,H或者Light,Medium,Heavy吧……这样有点怪怪的 :? )
00:23:099 (5) - 换成slider
00:25:765 (7) - ^
01:14:432 (6) - 挡住后面的1了
02:30:766 (2) - 挡住后面的3了
02:48:432 (1) - 转盘往前挪1/2 并延长1/2

About Hitsounds
SPOILER
01:15:099 (1) - Finish
01:17:766 (2) - ^
01:20:432 (2) - ^
01:25:766 (1) - ^
01:28:432 (1) - ^
01:31:099 (2) - ^
02:40:432 (1) - ^
02:43:099 (2) - ^
02:45:766 (2) - ^
02:51:099 (1) - ^
02:53:766 (1) - ^
02:56:432 (1) - ^

[HD]
陷阱如此的多…… :?
00:36:266 (4) - 挡住后面的6了
00:45:599 (1,2,3,4) - 这段排的如此蛋疼……很难看清楚
00:51:432 (4,5,6) - ^
01:01:265 (1,2,3,4) - ^

×Good Work!×
Zetsubou Sensei
Hey.

Delete osb.file and fully submit

[Easy]
Seems fine.

[Light]
02:12:432 (3) - fix this slider to that it is straight (horizontally) ...its sorta on a slight angle and looks bad
Then resnap...
Seems fine.

[Hard]
AIMOD detects 27 spacing problems...um...but it turns into 260 once your fix one of them...Check it out...
03:12:432 (1) - extend this spinner to end at 03:13:766
03:15:099 (1) - extend this spinner to end at 03:16:432
03:17:766 (1) - extend this spinner to end at 03:19:099
03:28:432 (1) - extend this spinner to end at 03:29:766
01:01:266 - 01:02:932 - this to me...seems overly clustered...maybe change up the design, or leave it that way...

Overall...Its a good map, well done, and a nice song.

~STAR GOOD LUCK!
Topic Starter
EnakoRin
唔嚯……被kon洗脑的急需自重
话说什么样的beatmap才叫猥呢= =
——————————————————
OK fixed,Thx a lot
If the offset is correct I will add lyric
Curisu
←并不看k-on 其实是被低阶婆婆洗脑的


以下内容我什么都不知道

Topic Starter
EnakoRin
唔嚯……谢谢提醒,我忘编辑主题了
要说被洗脑果然还是教祖和兄贵才行
Topic Starter
EnakoRin
OK I've finished 20% lyrics
Tomorrow will do the others
Cirno
nice map 撸过给星>.>
Topic Starter
EnakoRin

timpks wrote:

nice map 撸过给星>.>
各种基情四射啊
Topic Starter
EnakoRin
I've finished the lyric but I couldn't upload it now- -
OSU Server is maintaining?
Colin Hou
[General]:
  1. Thumbs.db 在歌词文件夹里 删掉重传
  2. white.png yui.jpg 改800x600后重传 SB里的Scale里参数从0.625改成0.8即可(如果你是手动设置的Scale参数的话 鼠标拖出来的参数可能会不太一样 不过应该很接近0.625)
  3. Tags: Makino Yui Fuwafuwa 这俩都不用加的...移除
[Easy]:
  1. 01:12:923 (T) - 加note normal里也调整下
  2. 02:21:099 (2,1) - 唔 不好看
[Normal]:
  1. 02:40:266 (T) - 加根绿线 音量和后面那根一样
[Hard]:
  1. 00:59:599 (2) - 这个做成一个带折返的slider后在00:59:766加个clap 或者3个note..
  2. 01:11:766 (11) - clap
  3. 01:12:932 (4) - finish
  4. 01:13:599 (7) - ^
  5. 01:46:766 01:47:099(T) - 分别加2个note 后面那个用finish 把KIAI的结束线移到后面的note上
  6. 02:28:432 (5,6,7) - spacing
感觉很多地方加上finish会更好一点 比如KIAI部分的「大好き」中的だ那个音上.
Hard感觉OA8有点高了 但是7肯定看不清那些猥琐的排布 :S
音效比上一张我看的时候好很多了 加油~
Topic Starter
EnakoRin
谢谢~
Done
Colin Hou
Tags那两条怎么还在呢...

Title和Artist是不需要再在Tags里出现的

如果有时间的话很想做一个GD来着 OTL 残念...

no kds for this post.
Topic Starter
EnakoRin

Colin Hou wrote:

Tags那两条怎么还在呢...

Title和Artist是不需要再在Tags里出现的

如果有时间的话很想做一个GD来着 OTL 残念...

no kds for this post.
(一不小心忘了删掉了- -
La Cataline
hi~
sorry for the delay,

[overall]
  1. cute map <3
  2. sb is also fine
  3. 02:40:432 this KIAI is extremely long
[easy]
suggestions only
otherwise, fine

*
Kurai
:3

Green = Suggestion
Orange = You should fix it
Red = You need to fix it

[Easy]
Fine.

[Normal]

Fine too

[Hard]
Fine again

Star
Topic Starter
EnakoRin
Thanks~
kino77
OOOOOOOOH...I'm working on this song then I found mod request in my queue...OTL
Anyway,mod come up late~
Star for now~ :)

EDIT:hihi~here~

[Normal]
声音稍微小了一点,调大2-3格这样?
00:24:099 (1,2) - 交换new combo?
00:40:099 (1,2) - ^
00:56:099 (1,2) - ^
01:06:765 (1,2) - ^
01:22:432 (1,2) - ^
01:30:766 (1,2) - ^
01:33:099 (1,2) - ^
01:42:432 (1) - 去掉new combo?
02:02:766 (1,2) - 交换new combo?
02:05:432 (1,2) - ^
02:42:765 (1,2) - ^
02:45:432 (1,2) - ^
02:48:099 (1) - 把spin往后挪1/2,然后在这里加note?

[Hard]
00:37:432 (1,2) - 交换new combo?
00:39:932 (1) - 去掉new combo?
00:40:432 (4) - New combo?
00:41:765 (1) - 去掉new combo?
00:45:432 - 加个note?
00:50:265 (9,10,1,2,3) - 被挡道了好难看清呢..
01:17:265 (1) - 去掉new combo?
01:17:765 (4) - New combo?
02:41:099 (2,3) - 没有重叠呢..
03:00:265 (8,1) - > <挡住了

总体来说很好呢~撒星星咯~ :)
Topic Starter
EnakoRin
Waiting for your moding
-3-说中文不就好了
Topic Starter
EnakoRin
GJ~
Topic Starter
EnakoRin
Done~
Leorda
NI HAO

[General]
1) lrc43 are not fade out!
2) No tags?

[Easy]
HP Drain is toooo high.......

01:13:432 (2,3) - Not stack perfectly with 01:12:432 (1)
03:01:766 (1) - xoo (x = Finish)

[Normal]
00:31:099 (5) - New combo, I guess? (Since thie pattern are changed)
00:59:765 (3) - Move 1 grid up?

[Hard]
00:37:766 (1,2,3,4,5) - When I test this song, this pattern is hard to see, I guess

GOod song
STAR

P.S It's extremely awesome if the BPM turn into 180 or 360, lol
Topic Starter
EnakoRin
^^Niice work!
I am going to fix it
Topic Starter
EnakoRin
Done~
JhnySmthApl
Flawless to me~
Topic Starter
EnakoRin
aha~
bearing019
Normal;

00:49:765 (5) - 1 less repeat.

Hard;

00:35:099 (1,2) - This jump is silly
Topic Starter
EnakoRin
Done~Thank you sir -3-
Lovely Crab
这张牧野由依的真的不好看 :cry:
HARD陷阱好多..我只打了250万 :(
加油..STAR
Topic Starter
EnakoRin

40558019 wrote:

这张牧野由依的真的不好看 :cry:
HARD陷阱好多..我只打了250万 :(
加油..STAR
我也想找一张好看点的啊,可惜找不到,要不用WINDOWS的经典蓝天白云做背景?
HARD已经比以前好多了,一次就FC的HARD也没意思啊 >:(
TheVileOne
Easy

00:29:765 (1,2,3) - This doesn't play right to me. Note 2 is on a flat note,while the main beat is on a high tones. I tried to find a better solution that goes with the maps design and I couldn't. So I guess it's fine.

01:12:432 (1,2,3) - This is quite hard to read for an easy. I really think it needs to be changed. It's hard to hit ingeneral since you're making a 1/2th note out of a 1/4th note. It's not unreasonable to create the 1/4th note. I can hit it quite fine by single clicking.

Note 3 would need to go here 01:13:599 -

That's one way to do it. But if you don't like that route. You can make the stack easier to read by moving both note 2 and 3 onto blue ticks.
Note 2 can go here 01:13:266 - and Note 3 would go to the same tick mentioned above. It plays fine for an easy.

http://osu.ppy.sh/ss/23915

After that reapply distance snap to 01:15:099 (1,2,3,1,2,3) -. 01:16:432 (3) - can be placed on the horizontal axis .

01:21:766 (2,3,4) - Ugh. The vocals interfere with the beat here. It makes it harder to hit these right. I suggest you delete note 3 to improve readability.

02:21:099 (2) - I really think this should be placed on the previous blue tick to go with the vocal (02:20:932 - ). When I test play it, I get 0% mistimed hit when it's there compared to 50%. Do the same for 02:23:766 (2) - (Move here 02:23:599 - ). If you do this you should stack 02:21:099 (2) - on the end of 02:19:099 (1) - The increased spacing will allow you to center 02:21:766 (1) - around that stacked note. Just turn off grid and distance snap and center it.

http://osu.ppy.sh/ss/23917

Now for the end transition, you can fill the gap by adding a note here 02:24:099 - , and stacking it on 02:24:432 (1) -. The notes can then be repositioned according to distance snap onto the horizontal axis. 02:24:432 (1,2,3,1,2,3,4) - These notes will be displaced in the change. So move them back into alignment until everything looks properly distance snapped again.

http://osu.ppy.sh/ss/23918

02:40:099 - Add note?

02:58:432 (3,4,5,6) - Eh stack doesn't feel right to me. How about placing Note 4 where note 5 is and place note 5 where note 4 was, then reapplying distance snap to note 6 to make up for the spacing change.

Actually even that isn't perfect. The vocals hint at a complex pattern and you have this simple pattern instead. I think the simplified form of this beat has note 2 where it is right now. Note 3 here 02:58:266 -, Note 4 here 02:58:766 - , Note 5: 02:59:099 - , Note 6: 02:59:599 - , Note 7: 03:00:099 - , and Note 8 where it currently is.

(look at timeline)

Eh take that pattern if you can use it.

03:01:766 (1,2,3) - Stack plays weird. I keep 100ing the end. The problem is the vocals make it sound like a double. I really suggest you either delete note 3 or move it here 03:02:766 - and create two double stacks instead.

Normal

00:49:765 (5,6) - Too hard for a normal. The 1/4th note is not apparent enough. I suggest you abandon that shallow note there and move it to the next vocal at 00:50:599 -. It's more intuitive that way.

01:25:432 - Add a note?

02:24:099 (1,2,3,4,5,6,1,2) - This plays weird to me considering the vocals. It's hard to play this without getting a 100. I think this can fixed by adding a note to account for a vocal.

My fix to this is to add a note here 02:25:932 -, stack it under 4, and take 02:26:099 (5) -(note 6 after note addition) and stack it under 4 as well. Then finally take 02:26:432 (6) - (note 7) and recenter it. It will fit snugly into place and flow very smoothly into the next combo. I highly suggest you do this suggestion. I think it will improve your beatmap.

http://osu.ppy.sh/ss/23930

Hard

00:34:432 (9) - Remove this note? Or better yet turn 00:34:265 (8) - into a slider that ends where note 9 is.This seems to remove the awkwardness of this section and makes more sense considering the vocals.

00:36:766 (6,7,8) - This is still a hard rhythm to pick up, because you're mixing vocals and a random beat that has nothing to do with the vocals that is present through the whole song. I have a more creative fix for the awkwardness here. I suggest you delete note 8 and extend note 6 to its place. I think an S curve slider would work great here.

http://osu.ppy.sh/ss/23934

Pay close attention to my move points. The slider is 9 units tall. The bottom is 8 units wide. I believe I didn't alter the position of the first two move points of the slider. So drag the third movepoint down until the slider is the correct length and add a move point parallel to the final move point at a distance of 8 units. The last movepoint is 15 units from the first movepoint. I'm willing to explain more on this if requested.

Please consider it as I don't like the jump that's there now.

00:42:765 - I really think a note should go here, but in order to do so, you need to adjust the placement of the previous two notes. One way this can be down is to move 00:42:432 (8) - left 9 units and up 2 units. (Easier to just use distance snap until it's an equal distance from 00:42:932 (1) - as it is with note 7. Once that is down, a note can be stacked right on note 1.

http://osu.ppy.sh/ss/23936

Also consider changing the combo of note 7 if you make this change.

00:42:932 (1,2) - This is awkward. I suggest you delete note 2 and then place 00:43:432 (2,3) - where 00:41:932 (6) - is. 00:44:265 (4,5,6,7) - move these notes accordingly.

http://osu.ppy.sh/ss/23937 This works

Next move these 00:45:432 (8,1,2,3,4,5,6,7,8,9,10) - with grid snap off until 00:45:599 (1,2,3) - is centered.

http://osu.ppy.sh/ss/23938

Move the rest of the notes accordingly to account for the change. Just keep selecting the combos and shifting them into place.

01:39:599 (5) - Delete this note to continue the anti stack pattern.

01:59:432 (14,15) - Swap note types. Make 14 the note and 15 the slider. Stack them.

http://osu.ppy.sh/ss/23939

02:02:099 (10,11) - Do the same for these notes. Switch their types.It plays a lot better.

02:05:099 (1) - Delete. I feel it plays better without.

02:18:099 (10,11) - Swap note types.

02:39:599 (8) - Empty note remove.



Nice beatmap. Star
Selee
;)
Topic Starter
EnakoRin
Finished~
Thank you for such a great moding~
Krisom
Hello Hello

General-
02:40:432 - Add a Kiai Time timing section here to be consistent with 01:15:099's one.
Sometimes, the pulsation on the SB is likem, really intense, though I'm not sure if it needs an epilepsy warning. I'd suggest making it softer :3

Easy-
01:28:432 (1) - Is this slider really worth a new combo?
01:36:432 (1) - Add a finish at the start
02:20:932 (2) - This is too hard for an Easy. Specially considering that you've followed the beat for the entire song. Also, as it is stacked, it's much harder to tell that it is a 1/4 note
02:23:599 (2) - ^
02:32:432 (1) - Is this slider really worth a new combo?
02:40:099 (2,1) - Not stacked correctly under (1)'s end. You may want to fix this by moving them away or stacking them manually.
03:15:099 (1) - Is this slider really worth a new combo?
Good~

Normal-
Approach Speed -2/-3?
01:08:099 (2,3) - Not stacked correctly under (1)'s end. You may want to fix this by moving them away or stacking them manually.
01:25:432 (1) - Why the new combo? There's not even a jumo here to back it up :v
03:01:765 (1) - Add a finish at the start
03:10:432 (1) - Is this slider really worth a new combo?
03:20:432 (1,2,3,4,5,6,7) - Make it likethis?

Hard-
03:22:432 (4,1) - If you'll add a new combo, it should be at (4), not at (1) (though I'd remove the new combo)
This seems good. Also, I know I've seen these sliders somewhere before =P! Good job!


~
Cirno
D:第一页的帖子标题怎么是春哥…

Anyway,have a kdstar
Topic Starter
EnakoRin

Cirno wrote:

D:第一页的帖子标题怎么是春哥…

Anyway,have a kdstar
这个图最早是春哥,后来给换掉了
thank you for the kdstar
Topic Starter
EnakoRin
Finished thanks
The sliders is from your diff in Hatsune Miku & Kagamine Rin - Colorful x Melody ^^

P.S:I havn't found photo yet :(
Astom
Topic Starter
EnakoRin
Wow~nice pic!Thank you!
Topic Starter
EnakoRin
:lol:
Changed the BG
Arusha Shuna
Request Accepted
Sorry for the delay
General
make the pulsing BG in the beginning of the 1st kiai less intense?
Hard
you can ignore the add a note mods if it's because scoring issue
00:44:432 (5,6) - i don't like this
01:40:099 (6) - spacing issue
02:46:099 (3) - ^
02:46:766 (x) - add a note?
02:57:932 (x) - ^
03:12:266 (x) - ^

not bad
STAR!
Topic Starter
EnakoRin
Finished,thanks
Faust
Well. Thank God it was a waste of modding time.
I assumed you wanted a double-check/triple-check of sorts. As far as I'm concerned, the mapset is pretty much ready. I don't think my input will make the map anymore better than it is more than only to conform it to my likings. I'm quite happy with it, have a star.
Topic Starter
EnakoRin
sorry i have mo time to deal with this coz i have to study everyday,so i couldn't use my pc
may will be free after 9.20
also thank for your modding
Kotone
oops
Derekku
Sorry it took me so long to get to this. =x

[General]
*I expected a single kiai fountain on 03:33:766. (:
*The spinner spin/point noises are a bit loud and don't fit the song... If you could add silent .wav sounds for these or silence (or even just lower the volume) for the spinners in each difficulty, I think they would sound much better.
*Offset feels a bit late. Try something like 21,759 and resnap on all difficulties, please.
*"beatmap" covering up Yui's name in the intro is a bit strange. Also,

[Easy]
02:34:766 (1) - Hmmmm maybe start this on the white tick and shorten?
02:58:266 (3) - This and 02:59:599 (3) are the only blue tick notes in the entire map, so they're a bit unexpected. How about using some more sliders here to make it a bis easier?

[Normal]
*Drain, Overall Difficulty, and Approach Rate are all a bit high for a Normal. They're only a tick or two under Hard's settings, so how about lowering each of these a little bit?
02:38:265 (1) - Even though this is Normal, I think that this is the only single blue-tick note you used (so again, it's a bit unexpected). How about ending the spinner a white tick early, and then place a beat at 02:37:766?

[Hard]
01:22:599 (1) - It's really hard to see that this is a slider due to the hitbursts (100/300's) from the previous notes.
02:06:099 (6) - ^
02:10:932 (1) - ^
02:55:765 (10,1) - spacing? o-o;
03:33:765 (7) - perhaps make this a new combo (like in Normal)?
*I was worried about many of the overlapping notes such as 01:23:432 (3,4,5,6,7,8,9,10,11), but I didn't seem to have any trouble reading patterns like these when playing, so I suppose it's okay.
*A bit easy for 13M points... It looks like lowering either the drain or the overall difficulty one tick will lower the score to 10M, so I highly recommend doing that.

Great job!
Great job!
Topic Starter
EnakoRin
Sorry for the delay of kd><
I came home before 5 mins yet - -10+ days for the school life and I have no time to use PC
Derekku

Weiren wrote:

Sorry for the delay of kd><
I came home before 5 mins yet - -10+ days for the school life and I have no time to use PC
Don't worry about it <3
Topic Starter
EnakoRin
Done^^
Soaprman
No mistakes found while playing. I've never been a big fan of storyboarded claps but I have to admit that they work pretty well here! Hard was really fun to play, too.
Topic Starter
EnakoRin
lol
Thanks~
Ibuki Suika
原来你还会做正常向的歌啊`````` :lol:
Topic Starter
EnakoRin

wuliang wrote:

原来你还会做正常向的歌啊`````` :lol:
- -春哥那个不是正常向么 :o
orioncomet
[General]
* seriously change your avatar

[Easy]
03:15:092 (2) - I feel it's a bit hidden, can you make it to be like this http://osu.ppy.sh/ss/29305 >__<

[Normal]
* set preview point to same as other diffs x-x/
* silder velocity a bit high orz
* T______T dont know if you can please lower star rating of this diff a bit, i feel bad with baka star rating ;w;
[lower something like 'HP Drain Rate' and 'Overall Difficulty']
01:40:092 (3,4,5) - change them to silder, look easier then 1/4
02:25:425 (3,4,5) - ^
02:43:425 (2,3,4) - ^
02:54:092 (2,3,4) - ^
03:05:425 (3,4,1) - ^

Hard was fun ~ and other diffs are nice, and and cute song ><!
Topic Starter
EnakoRin
OK I will fix it in daytime^^Time to bed now
Also thank for your modding=ω=
lol I ' ve changed my avatar- -
orioncomet

Weiren wrote:

lol I ' ve changed my avatar- -
Should I bite you.. Orz..
Topic Starter
EnakoRin
All fixed but with out the slider velocity lol
Fix them means rebuilding this beatmap and remod :(

orioncomet wrote:

Should I bite you.. Orz..
:D
Ice coffee
fuwafuwa star
Topic Starter
EnakoRin
thanks :lol:
Topic Starter
EnakoRin
SB effects changed a little so that won't rush players.
Curisu
我想领走一个Insane guest diff= =请问可以吗? :D

Ask for guest diff in IRC.
Topic Starter
EnakoRin

yangzd88 wrote:

我想领走一个Insane guest diff= =请问可以吗? :D
欢迎啊BOY♂~
Curisu
Download: Makino Yui - Fuwafuwa (Weiren) [yznoob].osu

lol,3分钟送1700万分其实是坟
这Insane简单到爆(误
Topic Starter
EnakoRin
Add yangzd88's diff and make a little changes on SB sprit
wmfchris
[yangzd88's insane] spacing varies a lot in the beginning (0.76x ~ 0.85x)
0:21:258 (5,6,7) down 1 grid

[hard]
0:47:425 (10) up+left 1 grid?
2:21:259 (1,2,3,4) Fix this uneven spacing without grid snap? ._.

nice map, star
Curisu
Topic Starter
EnakoRin
Thank yousir♂
I will fix it on weekend...I'm on campus now lol
Topic Starter
EnakoRin
Fixed.
Topic Starter
EnakoRin
我了个去叫了好几个modder结果全部被54
Topic Starter
EnakoRin
Added yangzd88 in Tags
Zelos
i thank you for posting in my queue but i saw no issues.

Nice solid map. Great job.

Star.

Get this bubbled and stuff soon.
Topic Starter
EnakoRin
Thank you~
Topic Starter
EnakoRin
Hitsounds in Hard was fixed.
JauiPlaY
你好 :) 我是擼過的沙包
一些建議,希望對你有幫助吧

GENERAL
歌不錯呢

EASY
大體上沒什么問題,不過:
01:25:759(1), 01:28:425(2) - 這兩個SLIDER都可以再圓一點

NORMAL
01:36:425(2) - 從這里開始到01:39:092(2)就比較讓新人糾結了……雖然這樣遮也不是不可以,但最好還是換個方式吧
02:38:759(2) - 移到02:38:592

HARD
01:06:758(1) - 既然和EASY的情況類似,最好把SPINNER的長度也統一了
02:51:092(1) - 這個SLIDER可以更對稱一些
03:14:425(2) - ^

yangzd88's insane
OK
萌妹果然花了不少心血在這

其實這張圖基本上沒什麼東西可以MOD了,但要說可以修改的地方其實還不少
比如SLIDER的形狀,CIRCLE之間的距離和位置等
很多地方稍微有點粗糙,如果肯花時間去修改的話,還能增色很多
祝你早日把這張圖RANK掉吧~

SO
STAR! :D
Topic Starter
EnakoRin
THX~我看看去~
萌妹(噗)
Curisu
黑历史(满头黑线
Topic Starter
EnakoRin
唔嚯,いい黑历史
Curisu
@JPY 这个diff量产送分而已(slap
@猥人 没神马好改的..黑历史也不想说神马(伸出爪子抓基片鸭
Topic Starter
EnakoRin
放假了时间多= =过几天把里面有些slider重新画下就好
Beuchi
Wow this map is so old o_o I'll give you a full mod then~

~General~
- As far as I know, spinnerbonus2 isn't used for anything on a beatmap. Please delete it and remember to Full Submit after doing it.
- yangdz's diff has a different offset than your diffs, use this one (9759ms) on all diffs, please.
- Easy uses 1 Tickrate, Normal uses 2 Tickrate, Hard uses 0,5 Tickrate and Insane uses 2 Tickrate. It's recommended to use one tickrate for all diffs, so think about this~

~Storyboard~
- There's no real problem with it, but I think that wr.png should move a bit faster. This is just a suggestion though, there's no need to change it if you want it like that :3
- yzd.png appears so suddenly (one of the corners is on the playfield when it appears), move it a bit back? x3

01:57:092 - Do you mind to scale down this line? If looks a bit weird being that close to the edges of the screen...
02:08:258 - Move this line away from the edge of the screen?
02:10:925 - Same as above.
02:15:258 - Do you mind to scale down this line? If looks a bit weird being that close to the edges of the screen...
02:23:842 - This line doesn't fade properly! Also scale it down a bit?
02:26:508 - Same as above, scale it down?

~Easy~
No problems here!!

~Normal~
01:36:092 (1,2,1,2,1,2) - This looks pretty messy, although it's distance snapped correctly. Maybe make something like this? http://osu.ppy.sh/ss/47550

~Hard~
No problems here!!

~yangzd88's Insane~
- 17m max score is definitely too high. Using 1 tickrate it decreases to around 14m, it's still a bit high, but more acceptable I guess xP
- I really think the huge spacings and jumps are unnecessary... =(
- I think you should use the claps at the chorus on the next white tick (01:15:758 (4) - 01:17:092 - 01:18:425 (3) and following), it sounds way better imo.

00:41:258 (5,6) - These jumps are pretty unintuitive ;x;
01:07:092 (5) - New Combo here to mark the jump.
01:59:092 (3) - This slowdown is so unexpected and it breaks the flow completely >_< I think you should change it for something different...
02:18:425 (5) - New Combo here to mark the jumps.
02:19:592 (4) - Hmm no slowdown here?
02:36:425 (5) - New Combo here to mark the jump.
02:39:425 (1,2,3,1) - This is too extreme imo D:

Lovely song and pretty nice map, though I think Insane it's a bit overmapped with all these jumps >x<
Call me back for a recheck~ :3
*star*
Topic Starter
EnakoRin
LOL
Thank you for such a great job~
Curisu
Fix sth..

Can't change tick to 1 cause use slider tick hitsounds

Download: Makino Yui - Fuwafuwa (Weiren) [yangzd88's Insane].osu
Topic Starter
EnakoRin
Fixed~
indyinyou
star ~
Topic Starter
EnakoRin

indyinyou wrote:

star ~
Thanks~
Shohei Ohtani
IT'S FUWA FUWA TIME~.
Beuchi
Re-check time!!

~General~
- The tickrates are the same on the diffs. Maybe you should change all to 2 because yangdz said he doesn't want to change it on his diff. The change from 0.5 on Hard to 2 on Insane is weird for sure xP

~Storyboard~
- I like the new effect for the names x3

02:23:842 - This line doesn't fade properly! You should probably make the fade again, but it won't be so hard xP

~Easy~
01:25:759 (1,2) - Are these sliders new? I don't remember seeing them before (if they were I'm just blind ._.). Just wanted to say that they're lovely <3

~Insane~
- I still think 17m max score is too high, but you don't seem to want to change it, so I can just suggest making this diff approved instead of ranked. Do you mind this?

01:07:092 (5) - Make this a New Combo if you're going to keep the jump here, please. (And remove the new combo at 01:07:758 (1))
02:36:425 (5) - Make this a New Combo if you're going to keep the jump here, please.

That's all! Fix these and I'll probably bubble this~
Also don't kudosu this, I'm basically saying things I already said xD
Topic Starter
EnakoRin
THX~Going to fix it
Ibuki Suika
I'm wait your bili baoqingtian :(
Topic Starter
EnakoRin

wuliang wrote:

I'm wait your bili baoqingtian :(
LOL已经坑了,这个完成了叫老师挖出来吧
Topic Starter
EnakoRin
Fixed

Beuchi-chan wrote:

~Storyboard~
- I like the new effect for the names x3

~Easy~
01:25:759 (1,2) - Are these sliders new? I don't remember seeing them before (if they were I'm just blind ._.). Just wanted to say that they're lovely <3
:lol:
vivicat
★ミ
Beuchi
Let's see...

I'm not really sure about if 17m max score is really rankable or not, I've asked some people and there are different opinions.

So... since all I can do is bubble this, I'm going ahead because the map it's ready in my opinion. Let's see if we can get a general opinion about it before getting it ranked/approved D:

BUBBLED!!
Topic Starter
EnakoRin

Beuchi-chan wrote:

Let's see...

I'm not really sure about if 17m max score is really rankable or not, I've asked some people and there are different opinions.

So... since all I can do is bubble this, I'm going ahead because the map it's ready in my opinion. Let's see if we can get a general opinion about it before getting it ranked/approved D:

BUBBLED!!
LOL Thank you~
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