lol i didn't notice the mp3 is stuck there xD, fixed that stuff first though
will edit this post when i checked the mod
still editing, will continue it later
still editing, will continue it later
Riven wrote:
m4m thing[Easy]
- Didn't find anything here, but then again, I don't know much about easy diffs. :< One thing I did notice is the inherited points left from your harder difficulties, some on blue ticks, but they are just for volume, you can go through them and sort them out and make them cleaner if you aren't bothered by it. For example 02:32:997 - can be on the sliderend, etc. it's still give an effect so that's fine actually
[Normal]
- 00:07:177 (2) - 1/2 reverse slider? I don't it would increase the difficulty of the pattern that much considering 00:11:440 (4,1) - is probably harder to play than just holding down a button.
- 02:08:981 - I wouldn't ignore this beat if I were you, there are vocals and a strong beat on it, so I would recommend you map it.
[Hard]
- 00:07:833 (1) - NC here? Downbeat. it's per 2 tick
- 00:28:817 (4) - ^
- 00:32:259 (6) - ^ because of slider velocity change.
- 00:47:013 (4) - Move it up so they blanket each other with 3? Looks better in my opinion. nope
- 01:59:800 (2,3) - These seem to be a little too close. Consider moving the slider a bit. it's based on ds btw
- 02:20:784 (2,3,4,1) - I would love this flow even more if 02:21:276 (4) - was at x:59 y:315. Also wouldn't make it as confusing with the overlaid hitcircle.
[Insane]
- 00:08:325 (2) - I would prefer this as a single hitcircle rather than a slider. nah i want to keep the pattern
- 00:21:767 (5) - Moving this a little bit higher to the point where the followpoint doesn't touch the 00:21:440 (3) - would make it much more appealing in my opinion. hmm it's still fine imo. players wont bother it tbh
- 00:32:259 (2) - NC here, SV change. i dislike single nc's
- 00:36:358 (5,1) - This is a little too close, try moving this whole pattern 00:36:521 (1,2,3,4,5,6) - about here? okay done
- 00:54:718 (4,5,1) - I'm not a fan of lineal flows in general, because I think they play weirdly, maybe try a different angle? i want to keep it sry
- 00:58:981 (1,1,2) - I see you are gradually making the spacing larger, but try doing it without overlaying? It would look much prettier! i see, fixed
- 01:04:882 (5,7) - This note is a little to close to the slider, almost touching it >w<, move it a little lower. okay
- 01:31:112 (4) - I think you forgot to move the slider down and right by 7 pixels. 2 is not stacked but 3 and 4 are stacked!
- 01:35:374 (4,5,1) - Not sure if intended, but make this triple more linear so it looks nicer. fixed a bit
- 02:34:718 - I don't hear anything here, so I remove the triple and just put a hitcircle here 02:34:554 - just following the main beats. (or maybe a 1/4 slider since there is a beat on blue tick?) err it would play weird with the note being removed imo
That's all from me. moe song, Good luck. (◕‿◕✿)
Syph wrote:
hi hi, m4m
sry for being so late
[Easy]
00:21:603 (3) - i think a 1/2 slider would be pretty good here
00:43:243 (1) - blanket
[Normal]
01:33:571 - // 01:33:899 - I think it's better to put hitcircles here, 01:33:735 (2) - the sound that this slider is following isnt that strong
[Hard]
00:39:800 (3,4) - blanket
00:52:423 (1,2) - is there any reason for stacking this? i don't think its a good idea since vocals are so strong it's fine imo
00:55:046 (1,2) - ^
[Insane]
00:27:505 (1) - the vocal on the sliderend is pretty strong, idk if you should ignore that i didn't o.o
00:31:276 (1,3) - swap nc's? nah, why ?
00:36:358 (5,1) - i think the distance between these should be much more, 00:36:194 (4,5) - ctrl+g on these would probably work hmm just spaced a bit
00:42:751 (1,1) - blanket ok
00:51:440 (4) - nc to indicate 1/2 gap? nope, it's too much imo
00:55:046 (1,2) - space 2 a bit more from 1 on purpose
00:59:308 (3,1) - i think distance should be bigger between these because 1 is a really strong beat lol okay
01:03:571 (4,5) - i feel like these need some more spacing, 5 on something like 439|151 would maybe work? done
01:36:194 (2,3) - blanket
01:46:358 (1,1) - placing triples here would be a better idea imo, especially since its such a strong part in the song i think putting reverses is kinda lame D: will consider this, since i got extra diff
02:28:981 (4,5) - ctrl g for better flow onto 1 nope, the circular flow is already good there
Good luck!
Garden wrote:
set already solid imo so i just pick what i deem important, mod on extra is mainly based on my testplay so it might be sort of subjective and picky
[General][Easy]
- a wild full version mp3 is left in ur file folder lol, i was wondering whether there's a storyboard at first when i saw the 10m osz
[Normal]
- 00:20:292 (2,3) - can adjust 2 to let 3 in the flow of the slider http://puu.sh/pr41r/8f8ecc742a.jpg
- 00:27:505 (1) - this is touching the key overlay, u can convert it a bit
- 02:32:751 (2,1) - 1 looks kinda too close to the sliderbody of 2, what about doing a blanket here?
[Hard]
- 02:08:817 (4,5,6) - to snap the vocal u might wanna try this rhythm patternhttp://puu.sh/pr54R/7aff00d985.jpg
[Insane]
- well this is fine for me
[Extrabbit] ew this name is nice, could i consider it as a change then ? haha xD
- consider reducing to hp6 to make hr play more forgiving that could make a bad spread imo, i'd reconsider smth around 6,8 though
- 01:50:620 (2) - maybe move to 381,105 to keep ds no i prefer blanket or smth
- 02:20:948 (3,2) - wanna overlap or not? i think nope, fixed
- 02:34:718 (6) - there's no sound here, and wondering why u don't map 02:33:653 - and 02:34:144 - where there should be a triplet or sth same reply as extra
- od8.2 is better alternative for popularity and i believe an extra diff is worth the od it's too much imo, i used 7,8 instead
- 00:06:521 (1,2) - tho there's a 1/1 gap in between, i suggest u reduce some spacing cuz cross screen movement is always tiring i promise reduced a bit
- 00:20:620 (5,1) - this is how i do circular flows [url=sort of abstract lol]http://puu.sh/pr7hb/b7cf8ec1ef.jpg[/url] so u can try converting the slider a bit to flow more fluently so that ppl won't feel forced to adjust their cursor during the movement, and 1 is on downbeat so u might wanna space it out more, at least make 5-->1 bigger than 4-->5 uhm i want to keep the slider shape tbh
- 00:33:899 (1,2) - same reason above, i'd suggest moving 00:33:735 (5,2) - together down a bit and that won't break ur style okay
- 00:52:259 (8,1,2) - this pattern requires ppl to focus on cursor tracing, and a jump right after that may not be that comfortable to play, so maybe consider reducing the angle a bit i see, i reduce 00:52:095 (7,8,1) - spacing then
- 00:57:832 (2) - somewhere around 85,260 is better for playin imo i copy it from previous pattern lul
- 00:59:144 (2,3,1,2,3) - this is very tricky to play tbh, i think moving 00:59:472 (1) - to around 378,11 is easier and keeps a similar pattern u might wanna present they're 00:58:981 (1,1,4) - on a pattern
- according to vocal, i think 01:43:570 (5,1,2) - 01:44:062 (3,1,2) - 01:44:553 (3,4,5,6) - 01:44:882 (6,1,2) - 01:45:373 (3,1,2) - 01:45:866 (3,4,5) - 01:46:194 (6,1,2,3) - 01:46:685 (4,1,2,3) - should be divided into a group instead of current pattern. that's probably why i feel a bit weird while playing this part. that's kinda make sense, but i want the highbeat to be a same nc with the previous section, i think its still acceptable ?
- 02:08:161 (4,1) - same as mentioned before, converting 1 a bit can be fine umm its fine imo
- 02:28:981 (4,5) - i feel forced to move backwards here, maybe space 5 away a little ok
- 02:34:718 (4) - same as insane yea i know, but duplet would plays really weird here. i'd reconsider that since i want it to be 1/2 notes jump, while triplet doesn't provide such. or maybe more opinion from players ?
DeRandom Otaku wrote:
Hi~ M4M from Your QueueInsane
sorry i cant reply to every single points, checking most of them though and the rest are fine
- Increase OD to 7.5 nope, 7 is enough
- 00:15:866 (2) - move to 504,247?
- 00:18:161 (1,4) - bad overlap x-x
- 00:20:784 (1,4) - not stacked properly
- 00:31:931 (1) - remove nc and let nc start from 00:32:259 (2) - since thats where u changed the sv
- 00:35:374 (1,3) - fix blanket
- 00:39:964 (3) - curve the slider a bit more from the end so that the blanket with 00:40:456 (4) - will look more better
- 00:42:751 (1,1) - fix blanket
- 00:59:144 (2,1) - 00:59:308 (3,3) - try to not overlap these , they can be hard to read some testplayers doing fine though
- 01:02:587 (4,2) - make blanket?
- 01:04:882 (5) - move it down a bit
- 01:14:063 (4) - move to 248,253
- 01:33:079 (2) - start nc from here
- 01:34:226 (1,3) - not stacked properly
- 01:39:308 (4,5,6) - the stack is bit messed up
- 01:41:276 (3,5) - make blanket?
- 02:02:423 (2) - move to right a little to fix blanket
- 02:34:390 (3) - nc
Hard
Thats all from me ~ sorry i m bad at modding anything easier than insane >w< but i have modded the drain time of my whole mapset xd
- Increase OD to 6.5 6 is enough
- 00:32:259 (6) - add nc to signal the players about the SV change
- 00:39:800 (3,4) - fix blanket ya
- 00:48:489 - Should be something clickable here
GL!~ map is really good
thanks before :3Siiilver wrote:
Hi~ m4m~Easy
- 00:23:571 (3) - Ctrl+J and rotate -45º
- 00:41:931 (3) - Ctrl+J To point to (4)
- 00:37:997 (1) - Ctrl+H? I think it's looks better.
- 01:11:767 (1,2) - Remove NC (1) and add NC (2)? I think instead follows the vocal. In this case (01:22:259 (5,1) - ) there is a similar rhythm, but nc is located differently. It's also the kiai.
- 01:58:981 (1,2) - ^
Normal
- 01:34:226 (3) - End slider in 01:34:554 - and add circle in 01:34:718 - follow much better rhythm.
- 02:29:308 (3) - ^
I don't know how to mod normalHard
- 00:37:669 (4) - This? (Add circle in 00:37:915 - ) i prfer current rhythm tbh
- 00:47:013 (4) - Maybe go up a little to make blanket with 3?
- 01:06:849 (1) - Ctrl+J nah
- 01:21:112 (1) - Something like this? nope
- 01:35:374 (4) - Whistle? sounds good, added
- 01:54:390 (1,2,3) - (2) behind of (1) and (3) move slightly to the side. this fix
- 02:16:849 (5) - Moving the first sliderpoint. ok !
Insane
- 01:35:374 (4) - Whistle? fixed