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The Quick Brown Fox - Big Money [OsuMania]

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EYA-
Держи звёздочку, фраерок. Pew pew
EYA-
Хайль гидра, впишусь сюда не надолго, оке?
Dollar
00:07:964 (7964|3) - чет не слышу никакого звука здесь, гхост нота крч (наверн)
00:11:392 (11392|0) - тоже самое
00:14:821 - ^
все что сверху можешь заигнорить, это не так критично
00:18:249 - здесь бы добавить ноту
00:21:249 (21249|1) - кажется здесь нота немного запаздывает
00:22:964 (22964|1) - ^
00:26:606 - здесь можно обойтись и двумя нотами
00:31:642 - можно сделать три дабла, звук между ними достаточно сильный
00:33:356 - ^
00:35:071 - ^
00:36:785 - ^
00:37:535 - добавь ноту
00:41:928 - ^
00:42:892 - вот от сюда и до конца (чорда?) можно перемапать вот так https://osu.ppy.sh/ss/5305309
00:47:178 - здесь звук достаточно сильный, можно и добавить третью ноту
00:48:464 - вот здесь вот не понял, тут две ноты а тут 00:48:678 - три ноты при одинаковых звуках
00:50:285 - здесь 2 ноты не нужны, (как и тян)
00:51:999 - ^
там еще несколько таких же моментов, сам найдешь
00:53:178 (53178|2,53178|3,53285|1,53392|0,53392|3,53499|2,53606|0,53606|1) - вот это можно сделать так https://osu.ppy.sh/ss/5305376
00:57:142 - можно обойтись одной нотой
00:57:356 - а вот здесь ты зажадничал
01:03:142 (63142|0) - лн покороче https://osu.ppy.sh/ss/5305442 на 3 1\4 тика сделай
01:08:285 (68285|0) - ^
01:09:999 (69999|3) - ^
01:17:928 - добавь ноту
01:20:606 - https://osu.ppy.sh/ss/5305478
01:21:356 - добавь ноту
01:29:071 - здесь есть звук
01:30:785 - здесь тоже
01:32:499 - и здесь
ну и так далее...
01:49:535 - добавь ноту
02:27:142 (147142|0) - https://osu.ppy.sh/ss/5305521 и так далее все такие ноты переделай
02:42:464 (162464|2,162571|1,162571|3) - вот здесь вообще беда, 1 нота на сильном звуке и 2 на слабом
02:43:642 - добавь ноту
02:46:321 - https://osu.ppy.sh/ss/5305551
02:47:499 - добавь ноту
02:47:928 - и здесь
02:48:356 - и здесь тоже
02:48:785 - и здесь не помешает
ну и так далее...
если старрейт подскочит, я в домике.
DeletedUser_3886246


Yo, NM from queue~
My mood's way over the top right now! x3 I mod pitch based, don't take my suggestions as critism :3



Columns
| 1 | 2 | 3 | 4 |


Penny [EZ]

● 00:03:035 (3035|1) - Move to 1 since it's the same sound as the previous one.
● There is nothing pitch relevant in the EZ, sorry.

Dime [NM]

● 00:03:035 (3035|1) - Move to 1; same sound as previous note.
● 00:06:464 (6464|2) - Move to 3; ^
● 00:09:892 (9892|0) - Move to 4; ^
● 00:13:321 (13321|2) - Move to 1; ^
● 01:16:856 (76856|2,76964|1) - Pull these one right since these - 01:17:714 (77714|2,77821|1) - have another sound and it would be pitchwise better.
● Everything else seems fine.

Quarter [HD]

● 00:03:035 (3035|1) - Same as NM; pls change the rest yourself, I'm too lazy to count them all again.
● Not gonna mod the next difficulty; I don't really like the song, so my mod won't be helpful. But you got the idea of the same pitched notes at the beginning? Would be really nice if you implemented it.

Good luck with your beatmap! owo
Topic Starter
Meiju

G3m4sSt4ffLP wrote:



Yo, NM from queue~
My mood's way over the top right now! x3 I mod pitch based, don't take my suggestions as critism :3



Columns
| 1 | 2 | 3 | 4 |


Penny [EZ]

● 00:03:035 (3035|1) - Move to 1 since it's the same sound as the previous one.
● There is nothing pitch relevant in the EZ, sorry.

Dime [NM]

● 00:03:035 (3035|1) - Move to 1; same sound as previous note.
● 00:06:464 (6464|2) - Move to 3; ^
● 00:09:892 (9892|0) - Move to 4; ^
● 00:13:321 (13321|2) - Move to 1; ^
● 01:16:856 (76856|2,76964|1) - Pull these one right since these - 01:17:714 (77714|2,77821|1) - have another sound and it would be pitchwise better.
● Everything else seems fine.

Quarter [HD]

● 00:03:035 (3035|1) - Same as NM; pls change the rest yourself, I'm too lazy to count them all again.
● Not gonna mod the next difficulty; I don't really like the song, so my mod won't be helpful. But you got the idea of the same pitched notes at the beginning? Would be really nice if you implemented it.

Good luck with your beatmap! owo
Thank you! Everything accepted
jukkaduei
JUKKADUEI


From M4M request

Column |0|1|2|3|

Penny (EZ)
Good diff
00:38:178 (38178|3) - Move to column 2
01:42:892 (102892|0,103321|3,103749|0,104178|3) - Rearrange it. It's repetitive.
Dime (NM)
Great diff
02:05:178 (125178|0,125392|3,125606|0,125821|3) - Rearrange it. It's too much repetitive.
Quarter (HD)
Perfect diff. I can't find a defect.
Dollar (MX)
Nice diff
00:46:821 (46821|3,46928|3,47035|3,47142|3) - Move to blue line
00:53:981 - Add note in column 2
01:14:392 (74392|0,74464|1,74535|2) - It's 1/4 not 1/3
01:21:410 - Add note in column 1
01:58:821 (118821|3,118928|3,119035|3,119142|3) - Move to blue line

Good luck with your beat map
Gravey-


[General]
Background
- - Timing
Song Setup
Metadata
- - Misc. . .
■ Re-snap timing points for all diffs


|1|2|3|4|
[Penny 'EZ']

00:15:464 (15464|3) - Move to |3| then 00:16:321 (16321|2) - Move to |4| then 00:16:749 (16749|1) - Move to |1|

00:17:178 Add note to |3| for the beat for them to be consistent.

00:20:606 Add note to |2| for the beat then 00:20:821 (20821|2,21035|1) - Move to the right by 1 column for consistency

00:24:035 Add note to |4| for the beat and connsistency

00:47:606 (47606|2,47821|3) - Ctrl + G for consistency and based on rhythmic pattern.

[Dime 'NM']

00:36:785 (36785|2) - Move to |4|

00:52:321 (52321|0,52428|1,52535|2) - Move to the right by 1 column for consistency. Notice 00:50:606

01:26:285 (86285|2,86392|1) - Move to |1| - |3| for consistency

01:39:035 (99035|3) - Move to |3|

[Quarter 'HD']

00:49:749 (49749|2) - Move to |4| for consistency

00:58:964 (58964|0) - Move to |4| then 00:59:071 (59071|3) - Move to |2| then 00:59:178 Notes here at |1| - |3| - |4| for consistency
and to give more impact feeling based on it's instruments.

(Notice this)
01:26:392 (86392|0,86392|1,86499|2,86606|1,86606|3,86606|0) -

[Dollar 'MX']

00:19:106 (19106|0,19321|3) - Remove not necessary because as what you did before these with the same sounds/pitch/instruments they don't have 3 noted. For consistency

00:22:535 (22535|0,22749|2) - ^^

00:25:964 (25964|3,26178|0) - ^^

00:43:321 (43321|1,43321|0,43428|3,43428|2,43535|0,43535|1,43642|3,43642|2,43749|1,43749|0) - Make these 3 noted as they have the same pitch/instruments/sounds and impact as 00:42:892 (42892|2,42892|0,42892|3,43106|3,43106|0,43106|1) -

01:55:321 (115321|0,115321|1,115428|2,115428|3,115535|0,115535|1,115642|2,115642|3,115749|1,115749|0) - Same reason as above ^^

02:22:535 (142535|2,142642|1) - Move to the right by 1 column for consistency

Nice map! Good luck! >w<)b
Topic Starter
Meiju

Gravey- wrote:

Awesome mod, thank you! Almost everything accepted
pnx


Sorry for late mod T_T

Mods



1 | 2 | 3 | 4


MX
  1. 00:02:607 (2607|3,3035|3) - I thinks these two notes have different sound/pitch. I suggest to move 00:02:607 (2607|3) - to 3
  2. 00:06:035 (6035|1,6464|1) - 00:09:464 (9464|3,9892|3) - 00:12:892 (12892|0,13321|0) - Same as above
  3. 00:19:321 (19321|0,19321|1) - If you move 00:19:321 (19321|1) - to 4, it will looks more specific than this one.
  4. 00:21:035 and 00:21:464 - have different sound. So, you should makes it different -- It will make note more vary and specific. Like http://puu.sh/pqSW2/e2a7165942.jpg
  5. 00:22:749 - Same as above, I suggest this http://puu.sh/pqSZj/bc74bdc170.jpg
  6. 00:24:249 (24249|3) - Move this to 2 and move 00:24:464 (24464|1) and 00:24:464 (24464|2) - to 1 and 4 respectively. And maybe 00:24:678 (24678|0) - to 3?
  7. 00:32:392 - It should have only single note, shouldn't it?
  8. In the other hand, 00:36:249 and 00:37:964 - Should it be double note?
  9. 00:50:499 - I thinks this should be double? It will make different from 00:50:714
  10. 00:53:928 - Maybe you can add stair here, Like this http://puu.sh/pqTju/f2e7d8c157.jpg
  11. 00:57:356 - Same as 00:50:499 - So, add a note in 4
  12. 01:02:821 - 01:06:249 - 01:09:678 - You should add LN here represent this sound like 01:04:535 (64535|1)
  13. 01:17:928 - 01:24:785 - Same as 00:50:499
  14. 01:21:356 - Same as 00:53:928
  15. 01:30:999 (90999|1,91214|1) - 01:34:642 (94642|2) - 01:37:856 (97856|0,98071|0) - These notes don't make any sense. If you wanna add for continuation, I don't suggest that. So, Remove it

That's it, GL on ranking! >_<
Topic Starter
Meiju

PnX wrote:



Sorry for late mod T_T

Mods



1 | 2 | 3 | 4


MX
  1. 00:02:607 (2607|3,3035|3) - I thinks these two notes have different sound/pitch. I suggest to move 00:02:607 (2607|3) - to 3
  2. 00:06:035 (6035|1,6464|1) - 00:09:464 (9464|3,9892|3) - 00:12:892 (12892|0,13321|0) - Same as above
  3. 00:19:321 (19321|0,19321|1) - If you move 00:19:321 (19321|1) - to 4, it will looks more specific than this one.
  4. 00:21:035 and 00:21:464 - have different sound. So, you should makes it different -- It will make note more vary and specific. Like http://puu.sh/pqSW2/e2a7165942.jpg
  5. 00:22:749 - Same as above, I suggest this http://puu.sh/pqSZj/bc74bdc170.jpg
  6. 00:24:249 (24249|3) - Move this to 2 and move 00:24:464 (24464|1) and 00:24:464 (24464|2) - to 1 and 4 respectively. And maybe 00:24:678 (24678|0) - to 3?
  7. 00:32:392 - It should have only single note, shouldn't it?
  8. In the other hand, 00:36:249 and 00:37:964 - Should it be double note?
  9. 00:50:499 - I thinks this should be double? It will make different from 00:50:714
  10. 00:53:928 - Maybe you can add stair here, Like this http://puu.sh/pqTju/f2e7d8c157.jpg
  11. 00:57:356 - Same as 00:50:499 - So, add a note in 4
  12. 01:02:821 - 01:06:249 - 01:09:678 - You should add LN here represent this sound like 01:04:535 (64535|1)
  13. 01:17:928 - 01:24:785 - Same as 00:50:499
  14. 01:21:356 - Same as 00:53:928
  15. 01:30:999 (90999|1,91214|1) - 01:34:642 (94642|2) - 01:37:856 (97856|0,98071|0) - These notes don't make any sense. If you wanna add for continuation, I don't suggest that. So, Remove it

That's it, GL on ranking! >_<
Thanks, something changed.
semyon422
Модом это назвать сложно, так как я просто почекал баланс нот. Надеюсь пригодится.

The Quick Brown Fox - Big Money - Penny [EZ]:
Column 1: 129 notes
Column 2: 115 notes
Column 3: 110 notes
Column 4: 133 notes
Max difference (columns): 23
Max difference (hands): 1

The Quick Brown Fox - Big Money - Dime [NM]:
Column 1: 220 notes
Column 2: 209 notes
Column 3: 212 notes
Column 4: 226 notes
Max difference (columns): 17
Max difference (hands): 9

The Quick Brown Fox - Big Money - Quarter [HD]:
Column 1: 339 notes
Column 2: 340 notes
Column 3: 326 notes
Column 4: 342 notes
Max difference (columns): 16
Max difference (hands): 11

The Quick Brown Fox - Big Money - Dollar [MX]:
Column 1: 457 notes
Column 2: 424 notes
Column 3: 428 notes
Column 4: 443 notes
Max difference (columns): 33
Max difference (hands): 10
Allezard
1|2|3|4
Penny
00:49:535 (49535|1) - на 1 колонку

00:54:035 - сюда можно ноту на 1-ю.

00:59:178 - здесь можно добавить еще одну ноту в 3-ю колонку.

01:00:892 - сюда тоже можно добавить еще одну ноту во 2-ю.

01:01:321 (61321|1) - на 4-ю; 01:01:749 (61749|3) - на 1-ю. ^

01:07:749 - сюда тоже можно еще ноту на 2-ю колонку, если мапаешь изик то совсем не обязательно ограничиваться одной нотой.

01:11:178 (71178|1) - 1-я колонка и +1 одна нота в 4-ю.

01:20:606 - здесь думаю такой паттерн лучше будет и плюс еще одна нота на ударку.


01:22:749 (82749|1) - на 4-ю колонку, а эту 01:22:964 (82964|2) - лучше будет на 2-ю.

01:26:606 - сюда еще ноту, на 2-ю колонку желательно.

01:33:464 (93464|1,93892|2) - Ctrl+G или 01:33:464 (93464|1) - в 4-ю и 01:33:892 (93892|2) - в 3-ю.

01:36:892 (96892|2) - на 1-ю колонку.

01:40:321 - можно ноту на 3-ю.

01:55:749 - тоже на 3-ю.

02:24:892 - не ожидал если честно :D

02:33:464 - думаю еще сюда пойдет нота на 1-ю, а это разумеется на 4-ю, да и по звуку ей лучше будет на 4-ой если соотносить ударку и мелодический строй.

02:36:892 - сюда ноту на 2-ю.

02:46:321 - здесь бы я сделал подобным образом как и на скрине ранее.


02:52:321 - и сюда еще одну на 2-ю.

На этом все думаю, у изика поднимется старрейт немного, но сильно сложнее он не станет.
Deep Sea
for my Spin
14:37 [Shana Lesus]: time to sex
14:39 *SpinForWin ready
14:39 [Shana Lesus]: 00:46:749 - https://osu.ppy.sh/ss/5439883
14:40 [Shana Lesus]: 00:49:856 - https://osu.ppy.sh/ss/5439898 добавь здесь ноты, продолжай ритм
14:42 [Shana Lesus]: 00:53:285 - в 3 колонку добавь
14:43 [Shana Lesus]: 00:56:714 - https://osu.ppy.sh/ss/5439909 тоже самое
14:43 [Shana Lesus]: успеваешь ?
14:43 SpinForWin: да
14:44 [Shana Lesus]: 01:00:892 - 01:10:749 - в этом парте проверь лны, некоторые длинее чем надо
14:44 [Shana Lesus]: пример https://osu.ppy.sh/ss/5439918
14:44 [Shana Lesus]: 01:03:142 - тут
14:44 [Shana Lesus]: 01:04:856 - тут
14:44 [Shana Lesus]: 01:06:571 -
14:45 [Shana Lesus]: 01:06:999 - ноту в 4 колонку
14:46 [Shana Lesus]: 01:08:285 - тут лн
14:46 [Shana Lesus]: 01:09:999 - тут
14:46 [Shana Lesus]: 01:10:964 - https://osu.ppy.sh/ss/5439928
14:46 [Shana Lesus]: вот лучше
14:48 [Shana Lesus]: 01:16:321 - https://osu.ppy.sh/ss/5439936 больше чередования
14:49 [Shana Lesus]: 01:18:892 - https://osu.ppy.sh/ss/5439948 как смотришь на это ?
14:51 SpinForWin: хм
14:51 SpinForWin: окей
14:51 SpinForWin: Только тогда происходит какой-то разрыв которого раньше не было
14:51 [Shana Lesus]: 01:17:285 - https://osu.ppy.sh/ss/5439955 add
14:51 [Shana Lesus]: ну это твое дело
14:51 [Shana Lesus]: сделай по другому
14:51 [Shana Lesus]: но переделай
14:52 [Shana Lesus]: 01:20:714 - здесь ноту в 1 колонку добавь
14:53 [Shana Lesus]: 01:24:142 - https://osu.ppy.sh/ss/5439972
14:54 [Shana Lesus]: 01:28:321 - 01:40:321 - вот этот парт вообще годный
14:55 SpinForWin: >_>
14:55 SpinForWin: Но ты же в конфе писал что херня
14:55 [Shana Lesus]: я писал
14:55 [Shana Lesus]: до этого
14:55 [Shana Lesus]: где лны урезать надо
14:55 [Shana Lesus]: было
14:56 SpinForWin: Окей
14:57 [Shana Lesus]: 01:58:749 - https://osu.ppy.sh/ss/5439995
14:57 [Shana Lesus]: 01:59:821 (119821|0,119928|0,120142|3,120249|3) - вот тут я тебя похвалю
14:57 [Shana Lesus]: почему ?
14:58 [Shana Lesus]: ты отлично слышишь ритм и подчеркиваешь его
14:58 [Shana Lesus]: в карте
14:58 [Shana Lesus]: 02:04:428 (124428|1,124535|2,124535|1,124642|2,124856|1,124964|1,124964|2,125071|2) - тоже самое и тут
14:58 SpinForWin: Спасибо :D
14:59 [Shana Lesus]: 02:15:571 - https://osu.ppy.sh/ss/5440008 добавь
15:00 [Shana Lesus]: 02:19:749 - 02:24:035 - вот я бы этот парт усложнил бы
15:00 [Shana Lesus]: но дело твое
15:00 SpinForWin: Я его усложнил триплами
15:00 [Shana Lesus]: 02:26:606 - 02:36:356 - тут тоже с лнами разберись
15:01 [Shana Lesus]: я еще там параллельно бы стрим в 1/4 поставил
15:01 [Shana Lesus]: 02:42:999 - https://osu.ppy.sh/ss/5440018 добавь
15:02 [Shana Lesus]: 02:46:428 - тут в 3 колонку
15:03 [Shana Lesus]: 02:47:392 - 02:48:035 - вот тут почему-то ты на ритм забил местами
15:03 [Shana Lesus]: можно сделать так https://osu.ppy.sh/ss/5440029 или https://osu.ppy.sh/ss/5440032
15:04 [Shana Lesus]: дальше еще есть такие моменты
15:04 [Shana Lesus]: проставь ноты пожалуйста
Reba
Hello there, came from Team Symphony Mania Modding Queue

Columns : | 1 | 2 | 3 | 4 |

[Shana's Dollar (EX)]
00:22:749 (22749|2,22749|0) - this part should have 3 notes, just like here 00:19:321 (19321|1,19321|3,19321|0) i suggest to add the note in col 4 accoding to the pattern flow in the previous part.
00:26:178 (26178|2,26178|1) - ^
00:33:464 (33464|2) - move this to col 2, because it syncronizes with the precious pattern here: 00:31:749 . and then move 00:33:678 (33678|1) - to col 3 to make a smoother pattern. Like this: http://puu.sh/pNfYB/1cbb9d0d05.jpg
00:37:321 (37321|0,37964|0) - these two notes have similar sounds but different note amount. either make them 1 or 2
01:45:464 (105464|2) - you can see that you need to press the same key simultaneously, how about moving it to col 2 to make it more comfortable?. Just like 01:48:678 - there isn't a column that repeats three times.
01:58:749 - i felt this part a bit unfortable to play, i know in other parts you used 12 and 34 patterns so in this part you needed to use another pattern, so how about this: http://puu.sh/pNgFc/767c55f4ca.jpg i personally think this is more playable than the current pattern.
02:19:535 (139535|3,139535|0,139535|2,139642|1,139642|0) - doing the same as the previous pattern will be better. ctrl + H : http://puu.sh/pNgLE/b2bdb22e05.jpg

i think that's it, nice map!
Deep Sea

- R e b a - wrote:

Hello there, came from Team Symphony Mania Modding Queue

Columns : | 1 | 2 | 3 | 4 |

[Shana's Dollar (EX)]
00:22:749 (22749|2,22749|0) - this part should have 3 notes, just like here 00:19:321 (19321|1,19321|3,19321|0) i suggest to add the note in col 4 accoding to the pattern flow in the previous part.
00:26:178 (26178|2,26178|1) - ^
00:33:464 (33464|2) - move this to col 2, because it syncronizes with the precious pattern here: 00:31:749 . and then move 00:33:678 (33678|1) - to col 3 to make a smoother pattern. Like this: http://puu.sh/pNfYB/1cbb9d0d05.jpg
00:37:321 (37321|0,37964|0) - these two notes have similar sounds but different note amount. either make them 1 or 2
01:45:464 (105464|2) - you can see that you need to press the same key simultaneously, how about moving it to col 2 to make it more comfortable?. Just like 01:48:678 - there isn't a column that repeats three times.
01:58:749 - i felt this part a bit unfortable to play, i know in other parts you used 12 and 34 patterns so in this part you needed to use another pattern, so how about this: http://puu.sh/pNgFc/767c55f4ca.jpg i personally think this is more playable than the current pattern.
02:19:535 (139535|3,139535|0,139535|2,139642|1,139642|0) - doing the same as the previous pattern will be better. ctrl + H : http://puu.sh/pNgLE/b2bdb22e05.jpg

i think that's it, nice map!
Thank you Reba, very nice mod, all fixed !
lenpai
oh boy we're getting some good shit up for rank

marked for accessibility

lets do this

shana's dollar
00:32:606 - with these all being doubles you should double 00:36:249 (36249|1) - 00:39:892 (39892|1) - (though the second highlight is excusable) otherwise, convert 00:33:035 (33035|1,33035|2) - to a single

00:43:321 - sounds are all the same, might as well place 00:43:535 (43535|2) - to 2
01:29:178 - to 01:30:035 - is a bit biased to the left hand while everything else in this section is properly balanced
01:55:321 - like earlier

some nitpicking and personal stuff want to throw in

01:59:178 - in here you minijack after "big" while in 02:02:606 - minijack happens before the "big" and then the interval is kept throughout the section

next, the "bi-big" sound would have a nice effect if it were to always jack for example: 02:03:571 (123571|2,123678|2) - while it fails to be executed here 02:00:142 (120142|1,120249|2,120249|3) -

next 02:03:571 (123571|2) - why is this not a double in comparison to the previous "bi-big"s

02:04:321 - and 02:04:749 - should have exactly the same pattern for musical expression

02:12:892 - minijack usage will need some balancing there are waaay more minijacks in the left hand than the right

02:14:928 (134928|0,135035|0,135142|0) - imo unnecessary to have a stack like this but if you want to keep it, might as well let this stack 02:17:071 (137071|0,137178|0,137285|0) - go to column 4

02:19:749 - this is disproportionately difficult and should be comfy. 02:21:678 (141678|2,141678|3,141785|2,141839|3,141892|2,141999|2,142106|2,142106|3) - is something no one wants to deal with. I strongly suggest converting the section to something like 02:22:535 - which is comfy and is appropriately difficulty. Even simple broken jumpstreams are hard to play on 280 bpm

ill mod MX soon
Deep Sea

Lenfried- wrote:

oh boy we're getting some good shit up for rank

marked for accessibility

lets do this

shana's dollar
00:32:606 - with these all being doubles you should double 00:36:249 (36249|1) - 00:39:892 (39892|1) - (though the second highlight is excusable) otherwise, convert 00:33:035 (33035|1,33035|2) - to a single

00:43:321 - sounds are all the same, might as well place 00:43:535 (43535|2) - to 2
01:29:178 - to 01:30:035 - is a bit biased to the left hand while everything else in this section is properly balanced
01:55:321 - like earlier

some nitpicking and personal stuff want to throw in

01:59:178 - in here you minijack after "big" while in 02:02:606 - minijack happens before the "big" and then the interval is kept throughout the section

next, the "bi-big" sound would have a nice effect if it were to always jack for example: 02:03:571 (123571|2,123678|2) - while it fails to be executed here 02:00:142 (120142|1,120249|2,120249|3) -

next 02:03:571 (123571|2) - why is this not a double in comparison to the previous "bi-big"s

02:04:321 - and 02:04:749 - should have exactly the same pattern for musical expression

02:12:892 - minijack usage will need some balancing there are waaay more minijacks in the left hand than the right

02:14:928 (134928|0,135035|0,135142|0) - imo unnecessary to have a stack like this but if you want to keep it, might as well let this stack 02:17:071 (137071|0,137178|0,137285|0) - go to column 4

02:19:749 - this is disproportionately difficult and should be comfy. 02:21:678 (141678|2,141678|3,141785|2,141839|3,141892|2,141999|2,142106|2,142106|3) - is something no one wants to deal with. I strongly suggest converting the section to something like 02:22:535 - which is comfy and is appropriately difficulty. Even simple broken jumpstreams are hard to play on 280 bpm

ill mod MX soon
Thank you Len for helpful mod, all your advice was taken into attention !!! ;)
lenpai
ok mx mod

NO KDS

yeah
00:02:607 - intro is really bland for an mx i must say. Try placing in some doubles for stronger guitar sounds (guitar chords for that matter)
00:32:821 (32821|3,32821|0) - versus 00:36:249 (36249|3) - same issue with shana's diff. These are of the same interval but you didnt double the second one.
00:34:106 - https://osu.ppy.sh/ss/5542704 did this to compliment the stack at 00:31:321 (31321|0,31535|0,31749|0) -
00:30:249 (30249|2,30678|3) - move this left once. Plays much better
00:33:678 (33678|2,33892|1) - if you did my screenshot suggestion, move these to 2 and 4 for that minijack consistency
00:37:106 (37106|1) - move to 4, successive minijack column switches in a single hand is not the best thing to do now
00:40:535 (40535|2,40749|1) - swap columns for that minijack too
00:53:714 - more balanced https://osu.ppy.sh/ss/5542752
00:49:749 - only has one minijack ergo 00:56:606 - must be the same. This should do the trick https://osu.ppy.sh/ss/5542768
01:20:714 (80714|2) - move to 4 for minijack consistency with 01:17:178
01:24:142 (84142|1,84249|0) - swap columns for the same reason
02:00:464 (120464|0,121535|0) - super long stack at coluimn 1 so move this to 2

ok lets do some layer fiddling

01:59:392 (119392|1) - move to 4. Why because all the "Big" "Big" sounds repeats its jump usage. Examples are 02:00:892 (120892|2,120892|0,121106|0,121106|2) - and 02:02:606 (122606|1,122606|0,122821|1,122821|0) -

some laning complaint. This section is geared to the left hand for two reasons
besides the starting jump usage of the "Big" "Big", all other "Big" "Big" sounds either use [12] or [13] with that in mind, you would want 02:06:035 - to use [34] and [24] for the same sound.
Second reason, LOOK AT ALL THOSE STACKS AT COLUMN 1 soo yeah

02:11:178 (131178|0,131178|3,131285|2,131392|1,131392|2,131499|1,131606|3,131606|0,131714|2,131821|2,131821|1,131928|1,132035|2,132035|3,132035|0) - props, i really like this the earlier one too

02:12:892 - any reason as when you decide to stop minijacking because in combining all the sections, the usage looks random
Ok, ill make some assumptions here. If you choose to break the minijack on every "wha" like 02:13:106 (133106|0,133106|1) - , then
02:13:428 (133428|0) - move to 3
02:13:535 (133535|1) - move to 1
02:14:392 (134392|1,134499|0) - swap
02:14:821 (134821|2) - to 1
02:15:035 (135035|3) - to 3
and so on, i guess you see what im trying to do

02:46:428 (166428|1) - move to 1 for minijack consistency
02:43:321 (163321|1) - versus 02:50:071 (170071|2,170071|3) - are inconsistent.

Good luck! Please do focus on facing your map consistent since the layer density is already perfect.
Topic Starter
Meiju

Lenfried- wrote:

ok mx mod

NO KDS

yeah
00:02:607 - intro is really bland for an mx i must say. Try placing in some doubles for stronger guitar sounds (guitar chords for that matter)
00:32:821 (32821|3,32821|0) - versus 00:36:249 (36249|3) - same issue with shana's diff. These are of the same interval but you didnt double the second one.
00:34:106 - https://osu.ppy.sh/ss/5542704 did this to compliment the stack at 00:31:321 (31321|0,31535|0,31749|0) -
00:30:249 (30249|2,30678|3) - move this left once. Plays much better
00:33:678 (33678|2,33892|1) - if you did my screenshot suggestion, move these to 2 and 4 for that minijack consistency
00:37:106 (37106|1) - move to 4, successive minijack column switches in a single hand is not the best thing to do now
00:40:535 (40535|2,40749|1) - swap columns for that minijack too
00:53:714 - more balanced https://osu.ppy.sh/ss/5542752
00:49:749 - only has one minijack ergo 00:56:606 - must be the same. This should do the trick https://osu.ppy.sh/ss/5542768
01:20:714 (80714|2) - move to 4 for minijack consistency with 01:17:178
01:24:142 (84142|1,84249|0) - swap columns for the same reason
02:00:464 (120464|0,121535|0) - super long stack at coluimn 1 so move this to 2

ok lets do some layer fiddling

01:59:392 (119392|1) - move to 4. Why because all the "Big" "Big" sounds repeats its jump usage. Examples are 02:00:892 (120892|2,120892|0,121106|0,121106|2) - and 02:02:606 (122606|1,122606|0,122821|1,122821|0) -

some laning complaint. This section is geared to the left hand for two reasons
besides the starting jump usage of the "Big" "Big", all other "Big" "Big" sounds either use [12] or [13] with that in mind, you would want 02:06:035 - to use [34] and [24] for the same sound.
Second reason, LOOK AT ALL THOSE STACKS AT COLUMN 1 soo yeah

02:11:178 (131178|0,131178|3,131285|2,131392|1,131392|2,131499|1,131606|3,131606|0,131714|2,131821|2,131821|1,131928|1,132035|2,132035|3,132035|0) - props, i really like this the earlier one too

02:12:892 - any reason as when you decide to stop minijacking because in combining all the sections, the usage looks random
Ok, ill make some assumptions here. If you choose to break the minijack on every "wha" like 02:13:106 (133106|0,133106|1) - , then
02:13:428 (133428|0) - move to 3
02:13:535 (133535|1) - move to 1
02:14:392 (134392|1,134499|0) - swap
02:14:821 (134821|2) - to 1
02:15:035 (135035|3) - to 3
and so on, i guess you see what im trying to do

02:46:428 (166428|1) - move to 1 for minijack consistency
02:43:321 (163321|1) - versus 02:50:071 (170071|2,170071|3) - are inconsistent.

Good luck! Please do focus on facing your map consistent since the layer density is already perfect.
Oh god, awesome mod, everything accepted, thanks!
DeletedUser_259972

[Insert Modding Queue Pic Here]


Hi, SpinForWin! :)
M4M AYY

1|2|3|4


General


  1. BG: 1366x768 is recommended. DOWNLOAD
  2. MP3:
  3. Diff Spread:
  4. AIMod:
  5. Hitsound: Check Hitsound Modding below.
  6. Timing:
  7. Etc: Turn off Widescreen Support on Dollar diff

EX


  1. HITSOUND
  2. 00:19:106 - add two normal-hitclap
  3. 00:21:464 - add one normal-hitclap
  4. 00:22:535 - add two normal-hitclap
  5. 00:22:749 - remove one normal-hitclap
  6. 00:23:178 - add one normal-hitclap
  7. 00:24:464 - add two normal-hitclap
  8. 00:25:964 - add two normal-hitclap
  9. 00:33:356 - remove two normal-hitclap
  10. If you intended three normal-hitfinish for crash sound, add one normal-hitfinish 00:43:321 - 00:43:535 - 00:43:642 - 00:43:749 -
  11. If you intended two normal-hitfinish for crash sound, remove one normal-hitfinish 00:43:428 -
  12. Add two normal-hitclap to 00:47:178 - 00:47:392 - 00:47:606 - 00:47:821 - , etc. (Including 00:50:499 - , you get the idea.) Since it's same sound as 00:46:749 - ~ 00:47:124 - and 00:53:178 - ~ 00:53:928 - , it needs hitsound here.
  13. 00:53:285 - add one normal-hitclap
  14. Add two normal-hitclap to 01:01:321 - 01:01:749 - 01:02:178 - 01:02:606 - , etc. If there is only one note, you'll have to add one more note.
  15. 01:07:749 - add one normal-hitfinish
  16. 01:14:821 - 01:15:035 - 01:15:249 - etc. you get the idea.
  17. 01:28:749 - 01:29:178 - 01:29:606 - etc. blablabla
  18. 01:34:428 - add two normal-hitclap
  19. 01:35:071 - add two normal-hitclap
  20. 01:35:178 - add one normal-hitfinish
  21. 01:45:356 - remove two normal-hitclap
  22. 01:48:785 - remove two normal-hitclap
  23. 01:52:214 - remove two normal-hitclap
  24. 01:53:821 - remove two normal-hitclap
  25. 01:53:928 - remove two normal-hitclap
  26. 01:59:178 - add one normal-hitfinish
  27. 01:59:392 - 01:59:606 - 01:59:821 - etc. aaaaaaaaa
  28. 02:04:428 - remove one normal-hitclap
  29. 02:04:642 - remove one normal-hitclap
  30. 02:04:856 - remove one normal-hitclap
  31. 02:05:071 - remove one normal-hitclap
  32. 02:11:285 - remove one normal-hitclap
  33. 02:11:499 - remove one normal-hitclap
  34. 02:11:714 - remove one normal-hitclap
  35. 02:11:928 - remove one normal-hitclap
  36. 02:12:999 - 02:13:106 - 02:13:214 - etc. AAAAAAAAAAAAAA
  37. 02:18:999 - add one normal-hitclap
  38. 02:19:214 - add one normal-hitclap
  39. 02:19:428 - add one normal-hitclap
  40. 02:19:642 - add one normal-hitclap
  41. 02:19:749 - remove one normal-hitclap
  42. 02:19:803 (139803|2,139856|1,139910|2,139964|3,139964|0,140017|1,140071|2,140124|1,140178|0,140178|3,140231|1,140285|2,140339|3,140392|0,140392|1,140446|2,140499|1,140553|0,140606|3,140606|2,140660|1,140714|2,140767|3,140821|0,140821|1,140874|2,140928|1,140981|0,141035|3,141035|2,141089|1,141142|0,141196|1,141249|3,141249|2,141303|0,141356|1,141410|2,141464|0,141464|3,141517|2,141571|1,141624|0,141678|3,141678|2,141731|1,141785|2,141839|3,141892|1,141892|0,141946|2,141999|3,142053|2,142106|0,142106|1,142160|3,142214|2,142267|1,142321|0,142321|3,142374|2,142428|1,142481|2,142535|1,142535|0,142589|3,142642|2,142696|1,142749|0,142749|3,142803|2,142856|0,142910|1,142964|3,142964|2,143017|0,143071|1,143124|2,143178|0,143178|3,143214|1,143249|2,143285|3,143321|0,143356|1,143392|2,143428|3,143464|0,143499|1,143535|2,143571|3,143606|0,143642|1,143678|2,143714|3,143749|0,143785|1,143821|2,143856|3,143892|0,143928|1,143964|2,143999|3,144035|0,144062|1,144089|3,144115|2,144142|0,144169|1,144196|3,144223|2,144249|0,144276|1,144303|3,144330|2,144356|0,144383|1,144410|3,144437|2,144464|0,144490|1,144517|3,144544|2,144571|0,144598|1,144624|3,144651|2,144678|0,144705|1,144731|3,144758|2,144785|0,144812|1,144839|3,144865|2,144892|0,144892|1) - ALL HITCLAP AAAAAAAAAAAAAAHHHHHHHHHH
  43. 02:27:035 - 02:27:464 - 02:27:892 -, etc. add two normal-hitclap If there is only one note, you'll have to add one more note.
  44. ahhhhhh you get the idea add two normal-hitclap to ALL bassdrum sound
  45. 02:46:428 - add one normal-hitclap
  46. OTHER STUFF
  47. 00:16:321 (16321|2) - Delete this, since every other kick drum uses 2 notes
  48. 00:24:678 (24678|1) - LN until 00:24:892 - , I think that's the pattern here
  49. 00:32:821 - 00:36:249 - remove one note
  50. 00:53:928 - ~ 00:54:035 - 1/6 snapped drum. Add and apply normal-hitclap
    01:21:356 - ~ 01:21:464 - ^
  51. 01:04:106 - 01:04:321 - 01:11:178 - 01:30:249 - 01:30:678 - 01:33:678 - 01:34:106 - 01:37:106 - 01:37:535 - 01:42:035 - 01:43:964 - 01:50:821 - 01:51:249 - 01:55:749 - remove one note
  52. 01:58:749 (118749|0,118749|3,118803|2,118803|1,118856|3,118856|0,118910|1,118910|2,118964|3,118964|0,119017|2,119017|1,119071|3,119071|0,119124|1) - 12 34 12 34 12 34 12 3 plz, it's 280 BPM these patterns are too hard
  53. 02:35:285 - note?
  54. 02:38:178 (158178|0,158178|1) - move to 02:38:249 -
  55. 02:38:606 (158606|0,158606|1,159035|0,159035|1) - Move up one 1/6

I'll only do one diff since I'm too exhausted doing hitsound modding X_X
You might have to apply that hitsound modding to other diffs,
and also you have to apply some pattern modding to MX diff idk
GL :D
Deep Sea

jakads wrote:

[Insert Modding Queue Pic Here]


Hi, SpinForWin! :)
M4M AYY

1|2|3|4


General


  1. BG: 1366x768 is recommended. DOWNLOAD
  2. MP3:
  3. Diff Spread:
  4. AIMod:
  5. Hitsound: Check Hitsound Modding below.
  6. Timing:
  7. Etc: Turn off Widescreen Support on Dollar diff

EX


  1. HITSOUND
  2. 00:19:106 - add two normal-hitclap
  3. 00:21:464 - add one normal-hitclap
  4. 00:22:535 - add two normal-hitclap
  5. 00:22:749 - remove one normal-hitclap
  6. 00:23:178 - add one normal-hitclap
  7. 00:24:464 - add two normal-hitclap
  8. 00:25:964 - add two normal-hitclap
  9. 00:33:356 - remove two normal-hitclap
  10. If you intended three normal-hitfinish for crash sound, add one normal-hitfinish 00:43:321 - 00:43:535 - 00:43:642 - 00:43:749 -
  11. If you intended two normal-hitfinish for crash sound, remove one normal-hitfinish 00:43:428 -
  12. Add two normal-hitclap to 00:47:178 - 00:47:392 - 00:47:606 - 00:47:821 - , etc. (Including 00:50:499 - , you get the idea.) Since it's same sound as 00:46:749 - ~ 00:47:124 - and 00:53:178 - ~ 00:53:928 - , it needs hitsound here.
  13. 00:53:285 - add one normal-hitclap
  14. Add two normal-hitclap to 01:01:321 - 01:01:749 - 01:02:178 - 01:02:606 - , etc. If there is only one note, you'll have to add one more note.
  15. 01:07:749 - add one normal-hitfinish
  16. 01:14:821 - 01:15:035 - 01:15:249 - etc. you get the idea.
  17. 01:28:749 - 01:29:178 - 01:29:606 - etc. blablabla
  18. 01:34:428 - add two normal-hitclap
  19. 01:35:071 - add two normal-hitclap
  20. 01:35:178 - add one normal-hitfinish
  21. 01:45:356 - remove two normal-hitclap
  22. 01:48:785 - remove two normal-hitclap
  23. 01:52:214 - remove two normal-hitclap
  24. 01:53:821 - remove two normal-hitclap
  25. 01:53:928 - remove two normal-hitclap
  26. 01:59:178 - add one normal-hitfinish
  27. 01:59:392 - 01:59:606 - 01:59:821 - etc. aaaaaaaaa
  28. 02:04:428 - remove one normal-hitclap
  29. 02:04:642 - remove one normal-hitclap
  30. 02:04:856 - remove one normal-hitclap
  31. 02:05:071 - remove one normal-hitclap
  32. 02:11:285 - remove one normal-hitclap
  33. 02:11:499 - remove one normal-hitclap
  34. 02:11:714 - remove one normal-hitclap
  35. 02:11:928 - remove one normal-hitclap
  36. 02:12:999 - 02:13:106 - 02:13:214 - etc. AAAAAAAAAAAAAA
  37. 02:18:999 - add one normal-hitclap
  38. 02:19:214 - add one normal-hitclap
  39. 02:19:428 - add one normal-hitclap
  40. 02:19:642 - add one normal-hitclap
  41. 02:19:749 - remove one normal-hitclap
  42. 02:19:803 (139803|2,139856|1,139910|2,139964|3,139964|0,140017|1,140071|2,140124|1,140178|0,140178|3,140231|1,140285|2,140339|3,140392|0,140392|1,140446|2,140499|1,140553|0,140606|3,140606|2,140660|1,140714|2,140767|3,140821|0,140821|1,140874|2,140928|1,140981|0,141035|3,141035|2,141089|1,141142|0,141196|1,141249|3,141249|2,141303|0,141356|1,141410|2,141464|0,141464|3,141517|2,141571|1,141624|0,141678|3,141678|2,141731|1,141785|2,141839|3,141892|1,141892|0,141946|2,141999|3,142053|2,142106|0,142106|1,142160|3,142214|2,142267|1,142321|0,142321|3,142374|2,142428|1,142481|2,142535|1,142535|0,142589|3,142642|2,142696|1,142749|0,142749|3,142803|2,142856|0,142910|1,142964|3,142964|2,143017|0,143071|1,143124|2,143178|0,143178|3,143214|1,143249|2,143285|3,143321|0,143356|1,143392|2,143428|3,143464|0,143499|1,143535|2,143571|3,143606|0,143642|1,143678|2,143714|3,143749|0,143785|1,143821|2,143856|3,143892|0,143928|1,143964|2,143999|3,144035|0,144062|1,144089|3,144115|2,144142|0,144169|1,144196|3,144223|2,144249|0,144276|1,144303|3,144330|2,144356|0,144383|1,144410|3,144437|2,144464|0,144490|1,144517|3,144544|2,144571|0,144598|1,144624|3,144651|2,144678|0,144705|1,144731|3,144758|2,144785|0,144812|1,144839|3,144865|2,144892|0,144892|1) - ALL HITCLAP AAAAAAAAAAAAAAHHHHHHHHHH
  43. 02:27:035 - 02:27:464 - 02:27:892 -, etc. add two normal-hitclap If there is only one note, you'll have to add one more note.
  44. ahhhhhh you get the idea add two normal-hitclap to ALL bassdrum sound
  45. 02:46:428 - add one normal-hitclap
  46. OTHER STUFF
  47. 00:16:321 (16321|2) - Delete this, since every other kick drum uses 2 notes
  48. 00:24:678 (24678|1) - LN until 00:24:892 - , I think that's the pattern here
  49. 00:32:821 - 00:36:249 - remove one note
  50. 00:53:928 - ~ 00:54:035 - 1/6 snapped drum. Add and apply normal-hitclap
    01:21:356 - ~ 01:21:464 - ^
  51. 01:04:106 - 01:04:321 - 01:11:178 - 01:30:249 - 01:30:678 - 01:33:678 - 01:34:106 - 01:37:106 - 01:37:535 - 01:42:035 - 01:43:964 - 01:50:821 - 01:51:249 - 01:55:749 - remove one note
  52. 01:58:749 (118749|0,118749|3,118803|2,118803|1,118856|3,118856|0,118910|1,118910|2,118964|3,118964|0,119017|2,119017|1,119071|3,119071|0,119124|1) - 12 34 12 34 12 34 12 3 plz, it's 280 BPM these patterns are too hard
  53. 02:35:285 - note?
  54. 02:38:178 (158178|0,158178|1) - move to 02:38:249 -
  55. 02:38:606 (158606|0,158606|1,159035|0,159035|1) - Move up one 1/6

I'll only do one diff since I'm too exhausted doing hitsound modding X_X
You might have to apply that hitsound modding to other diffs,
and also you have to apply some pattern modding to MX diff idk
GL :D
Thank you Jak for mod, all apply, hitsounds reworked ;)
Memories-
Hi, SpinForWin
This is mod from my queue
General
Nothing wrong
Song Setup
Nickel [NM]

HP: Okay
OD: 7.5 (Since it has a few LN)

Dime [HD]

HP: 7.5 or 8 (But you can keep it on 7, depend to you)
OD: 7.5 (Since it has many LN but you can keep it on 8)
Mods
1|2|3|4

Nickel [NM]

00:09:035 (9035|0,9249|1) - Move it to column 2 and 1? It depend on you
00:34:964 (34964|1,35071|2,35178|1) - Flip?
00:46:749 (46749|0,46856|3,46964|0,47071|3) - Change it to single LN until 00:47:178 ?
00:47:178 (47178|2,47178|0) - You are prohibited to use same hitsound on double notes
00:59:178 (59178|0,59178|3) - ^
01:09:678 (69678|0) - Move it to column 3 if you want
01:14:392 (74392|0,74499|3) - Change it to single LN until 01:14:606 ?
01:14:606 (74606|0,74606|2) - You are prohibited to use same hitsound on double notes
01:26:606 (86606|0,86606|3) - ^
01:28:321 (88321|0,88321|2) - ^
01:35:178 (95178|3,95178|0) - ^
01:40:321 (100321|3,100321|1) - ^
01:42:035 (102035|0,102035|2) - ^
01:45:464 (105464|2,105464|3) - ^ (I will not say about this issue again, so I'll go to next issue, I suggested to remove all same hitsound on double notes, but if you feel it was wrong, you can ignore this)
01:58:749 (118749|0,118856|3,118964|0,119071|3) - Change it to single LN if you want
01:59:178 - Add one more note here, I heard heavy sound here
02:40:106 (160106|0,160214|3) - Change it to single LN if you want

Dime [HD]

Wow, I like that pattern xD, I'm no comment about this (just the same hitsound on double notes, but once again, if you feel it wrong, just ignore it)
So that's all, Sorry if my mods is bad, I'm still new on modding :)
Also, Good Luck for your map :D
Topic Starter
Meiju

Memories- wrote:

Hi, SpinForWin
This is mod from my queue
General
Nothing wrong
Song Setup
Nickel [NM]

HP: Okay
OD: 7.5 (Since it has a few LN)

Dime [HD]

HP: 7.5 or 8 (But you can keep it on 7, depend to you)
OD: 7.5 (Since it has many LN but you can keep it on 8)
Mods
1|2|3|4

Nickel [NM]

00:09:035 (9035|0,9249|1) - Move it to column 2 and 1? It depend on you
00:34:964 (34964|1,35071|2,35178|1) - Flip?
00:46:749 (46749|0,46856|3,46964|0,47071|3) - Change it to single LN until 00:47:178 ?
00:47:178 (47178|2,47178|0) - You are prohibited to use same hitsound on double notes
00:59:178 (59178|0,59178|3) - ^
01:09:678 (69678|0) - Move it to column 3 if you want
01:14:392 (74392|0,74499|3) - Change it to single LN until 01:14:606 ?
01:14:606 (74606|0,74606|2) - You are prohibited to use same hitsound on double notes
01:26:606 (86606|0,86606|3) - ^
01:28:321 (88321|0,88321|2) - ^
01:35:178 (95178|3,95178|0) - ^
01:40:321 (100321|3,100321|1) - ^
01:42:035 (102035|0,102035|2) - ^
01:45:464 (105464|2,105464|3) - ^ (I will not say about this issue again, so I'll go to next issue, I suggested to remove all same hitsound on double notes, but if you feel it was wrong, you can ignore this)
01:58:749 (118749|0,118856|3,118964|0,119071|3) - Change it to single LN if you want
01:59:178 - Add one more note here, I heard heavy sound here
02:40:106 (160106|0,160214|3) - Change it to single LN if you want

Dime [HD]

Wow, I like that pattern xD, I'm no comment about this (just the same hitsound on double notes, but once again, if you feel it wrong, just ignore it)
So that's all, Sorry if my mods is bad, I'm still new on modding :)
Also, Good Luck for your map :D
Really good mod, thanks!
Topic Starter
Meiju
Шане
Звук, о котором я тебе писал, насколько я понял идет через одну 1/1, 01:01:106 - начиная отсюда, можешь прослушать на 50% его хорошо слышно

02:26:821 - и начиная отсюда ^

Еще в нескольких местах можно ноты поставить,01:00:999 - 01:04:214 - 01:04:428 - 01:09:571 - 01:11:071

01:06:892 (66892|3,66999|3,67106|3) - такие же джеки можно и в других местах расставить, 01:03:464 - тут 01:10:321 - тут

01:31:856 - 01:35:285 - 01:38:714 - сюда тоже можно ноты расставить

02:04:642 (124642|2,124749|2) - вот тут наверно нужно убрать джек или 02:11:499 - тут добавить

02:29:178 - 02:36:035 - сюда тоже расставить джеки о которых я говорил тремя пунктами выше

02:26:714 - 02:29:928 - 02:30:142 - 02:33:571 - 02:36:785 - тоже можно ноты расставить
Deep Sea

SpinForWin wrote:

Шане
Звук, о котором я тебе писал, насколько я понял идет через одну 1/1, 01:01:106 - начиная отсюда, можешь прослушать на 50% его хорошо слышно исправлено уже

02:26:821 - и начиная отсюда ^ ^

Еще в нескольких местах можно ноты поставить,01:00:999 - 01:04:214 - 01:04:428 - 01:09:571 - 01:11:071 кк

01:06:892 (66892|3,66999|3,67106|3) - такие же джеки можно и в других местах расставить, 01:03:464 - тут 01:10:321 - тут разный ритм

01:31:856 - 01:35:285 - 01:38:714 - сюда тоже можно ноты расставить кк

02:04:642 (124642|2,124749|2) - вот тут наверно нужно убрать джек или 02:11:499 - тут добавить фикс

02:29:178 - 02:36:035 - сюда тоже расставить джеки о которых я говорил тремя пунктами выше ^

02:26:714 - 02:29:928 - 02:30:142 - 02:33:571 - 02:36:785 - тоже можно ноты расставить кк
- Ly0572 -
hi spinforwin
req from my sh♥ty queue

1|2|3|4

ez
02:33:892 (153892|0) - move to 3 i guess

NM
tried the normal diff and breaks my heart coz of sv's xD
i think u should remove sv's on that diff

HD
02:40:106 (160106|0) - move to 2
02:40:214 (160214|3) - move to 3

i'm affraid i cant mod 4* higher so sorry for the short mod the rest are fine though
Topic Starter
Meiju

- Ly0572 - wrote:

hi spinforwin
req from my sh♥ty queue

1|2|3|4

ez
02:33:892 (153892|0) - move to 3 i guess Fixed

NM
tried the normal diff and breaks my heart coz of sv's xD
i think u should remove sv's on that diff Fixed

HD
02:40:106 (160106|0) - move to 2 nope
02:40:214 (160214|3) - move to 3 nope

i'm affraid i cant mod 4* higher so sorry for the short mod the rest are fine though
Thanks!
EYA-
<3 FRIEND REQUEST <3


Shana's Dollar
00:36:678 - конечно притянуто за уши, но можно сделать вот так http://puu.sh/q3zsJ/9820eeeb68.png

00:38:606 (38606|0) - убрать(3 одинаковых хлопка

00:43:321 - http://puu.sh/q3zwt/b465e4703e.jpg вот так будет веселее

00:57:035 - добавь ноту в 4 колонку, а 00:56:714 (56714|1,56928|2) - убрать бы

00:57:142 (57142|3) - это тоже убрать

00:58:856 (58856|0,58856|2,59071|1) - то же самое, 2 одиннаковых звука но на одном 2 ноты а на другом 1, я бы оставил по 1ой ноте

01:01:749 - +1 нота

01:03:035 - ^

01:03:464 - ^ (не знаю зачем большинство ударников выделено всего одной нотой)

(ну и так далее ударники выделены одной нотой, какая то каша, то на них 2 ноты, то 1)

01:16:856 - отсюда -1 ноту

01:17:285 - ^

01:17:606 - +1 нота

01:17:821 (77821|2) - может сместить на 2 колонку?

01:32:392 - +1 в 3ю колонку

01:32:821 - ^ в 4ую

01:33:249 - ^

01:35:821 - ^ в 1ую

01:36:249 - здесь должно быть 2 4, а следом в 3

01:36:464 - 1 2

01:36:678 - 2 4

01:39:249 - ну тут тоже самое, распредели как нибудь

01:55:321 - то же самое что и в начале, только без 4 нот в конце(не нужны) http://puu.sh/q3BmG/195c4bdb4d.jpg

02:43:214 (163214|1) - убрать

02:43:321 - добавить в 2 колонку

02:43:428 (163428|1) - убрать
Adot
hi spin, hi shana..

M4M request owo)b

the creator wanted me to mod HD and MX , but i think some diffs are need to be modded to. so i just mention bit in another diff except HD and MX

|1|2|3|4|

EZ
01:43:749 (103749|0) - this section, you are following the guitar chord sound. so you must move this to 01:43:535 - according the chord sound

02:18:892 (138892|0,139106|1,139321|0,139535|1) - 02:22:321 (142321|0,142535|3,142749|0,142964|3,143178|0) - 02:46:321 (166321|1,166535|2,166749|1,166964|2) - this is easiest diff, but i dont recommend that pattern because that's hard for newbie. try to rearrange
HD
00:57:249 - it should be double for consistency

01:07:964 (67964|0,68071|3) - it should be same with 01:00:892 (60892|0,61106|1,61214|3,61321|2,61428|0) -

01:10:964 (70964|3) - what does this LN for? i didn't catch the sound with this LN. sounds better if you delete that

01:17:821 - add 1 for consistency

01:24:678 - same

01:59:392 - let's see.. 01:59:392 (119392|3,119606|3,119821|3,120035|3) - there are 4 jacks, 02:00:035 (120035|0,120249|0,120464|0,120678|0) - there are too. but suddenly you give this 02:00:678 (120678|2,120892|2,121106|2,121321|2,121535|2,121749|2) - 6 jacks. oh no, this makes my hands off. try to rearrange because after the 6 jacks, they are normally back to 4 jacks again.

02:10:321 - until 02:11:178 - pls rerrange the double. it is hard to play double just with 3 finger although it's 4 key

02:33:785 (153785|3,153892|2,153999|0,154106|1) - pls rearrange this like you did in 02:26:821 (146821|3,146928|0,147035|1,147142|2,147249|3) - & 02:30:249 (150249|2,150356|1,150464|0,150571|3,150678|2) -

02:29:821 (149821|0) - it ends here 02:30:035 -

02:50:392 - add 1 for consistency

sorry if my words are rude T_T
MX
01:07:535 (67535|0,67642|1,67749|3,67749|2) - the sounds are actually different with 01:07:964 (67964|3,68071|2,68178|1,68178|0) - so you can't make it like that. try to rearrange

02:29:821 (149821|3) - the sound actually ends here 02:30:035 - so the LN must end at there

yeah, sorry just a bit in MX. it's good for me. and the jacks are fun.

sorry if it's not worth with your mods. goodluck
Topic Starter
Meiju

Adot wrote:

hi spin, hi shana..

M4M request owo)b

the creator wanted me to mod HD and MX , but i think some diffs are need to be modded to. so i just mention bit in another diff except HD and MX

|1|2|3|4|

EZ
01:43:749 (103749|0) - this section, you are following the guitar chord sound. so you must move this to 01:43:535 - according the chord sound

02:18:892 (138892|0,139106|1,139321|0,139535|1) - 02:22:321 (142321|0,142535|3,142749|0,142964|3,143178|0) - 02:46:321 (166321|1,166535|2,166749|1,166964|2) - this is easiest diff, but i dont recommend that pattern because that's hard for newbie. try to rearrange
HD
00:57:249 - it should be double for consistency

01:07:964 (67964|0,68071|3) - it should be same with 01:00:892 (60892|0,61106|1,61214|3,61321|2,61428|0) -

01:10:964 (70964|3) - what does this LN for? i didn't catch the sound with this LN. sounds better if you delete that

01:17:821 - add 1 for consistency

01:24:678 - same

01:59:392 - let's see.. 01:59:392 (119392|3,119606|3,119821|3,120035|3) - there are 4 jacks, 02:00:035 (120035|0,120249|0,120464|0,120678|0) - there are too. but suddenly you give this 02:00:678 (120678|2,120892|2,121106|2,121321|2,121535|2,121749|2) - 6 jacks. oh no, this makes my hands off. try to rearrange because after the 6 jacks, they are normally back to 4 jacks again.

02:10:321 - until 02:11:178 - pls rerrange the double. it is hard to play double just with 3 finger although it's 4 key

02:33:785 (153785|3,153892|2,153999|0,154106|1) - pls rearrange this like you did in 02:26:821 (146821|3,146928|0,147035|1,147142|2,147249|3) - & 02:30:249 (150249|2,150356|1,150464|0,150571|3,150678|2) -

02:29:821 (149821|0) - it ends here 02:30:035 -

02:50:392 - add 1 for consistency

sorry if my words are rude T_T
MX
01:07:535 (67535|0,67642|1,67749|3,67749|2) - the sounds are actually different with 01:07:964 (67964|3,68071|2,68178|1,68178|0) - so you can't make it like that. try to rearrange

02:29:821 (149821|3) - the sound actually ends here 02:30:035 - so the LN must end at there

yeah, sorry just a bit in MX. it's good for me. and the jacks are fun.

sorry if it's not worth with your mods. goodluck
I asked mod for HD and EX diffs, but anyway, thanks, almost everything accepted :)
Adot
oh god,, sorry i forget that xD

well.. EX will come later..
Chronocide
Status: Semi-active
Yea yea wooo! Money, I love it!
Hitsounds are a bit weird, they don't fit the song
Dime [HD]
Going to split this in two parts, Mod and Kiai
Mod
  1. 00:05:178 (5178|0,5392|1,5606|3,5821|2) - Would use 1-3-2-4 here
  2. 00:10:321 (10321|0) - ^
The rest seems fine by me
Kiai
  1. 01:58:749 (118749|0) - Why isn't this Kiai? Sounds like a breakdown to me, same with 02:12:892 (132892|3), really. The Kiai would end here 02:24:892 (144892|2)
  2. 02:52:321 (172321|3) - Kiai ends here
Shana's Dollar [EX]
Mod
Good luck! You'll need it!
  1. 00:05:821 (5821|2), 00:09:249 (9249|1), etc. - Double? There's quite an emphasis on that note
  2. 00:18:249 (18249|1) - Ghost note, remove
  3. 00:21:678 (21678|2) - ^, there's more of em, but you get the basic gist
  4. 00:19:535 (19535|2) - Why isn't this a hold, like 00:17:821 (17821|2)?
  5. 00:26:928 (26928|3,27142|2) - Ghost notes?
  6. 00:33:464 (33464|2) - You could make this a wall crash, you have the crash (1), the kick (1) and the bass (2), which is 4 together :) (00:37:535 (37535|1,37535|0,37535|2) kick (1), bass (2))
  7. 00:36:892 (36892|3) - ^
  8. 00:38:178 (38178|2) - ^, there's more, but you can find them :)
  9. 00:38:606 (38606|2) - No need for triple here, only bass here
  10. 00:43:749 (43749|2) - Wall for extra emphasis on final note
  11. 00:46:749 (46749|1) - Yikes 280 1/4's, good luck, you'll need it!
  12. 00:47:714 (47714|3,47821|3) - Pitch goes down, why use minijack here?
  13. 00:48:571 (48571|3,48678|3) - ^, etc.
  14. 00:50:178 (50178|1) - Kick here, double
  15. 00:50:606 (50606|1) - Bass escapes here (pitch change), go for 2-4, since 00:50:606 (50606|1,50821|1) - are the same pitch anyways
  16. 00:51:249 (51249|1) - Use 1-3, pitch goes down
  17. 00:51:999 (51999|2) - Pitch goes down, etc.
  18. 00:53:928 (53928|0) - Daayuuum, 1/8 280, let's go!
  19. 01:01:321 (61321|3,61749|2) - Why ignore the kicks here? It's EX, use all sounds!
  20. 01:11:178 (71178|0) - No need for wall here, kick is softer here, so remove 1
  21. 01:12:892 (72892|1,73321|1) - Move to 1-3, sound is stereo, no need to use single hand
  22. 01:14:606 (74606|3) - Same as previous section, apply suggestion (or don't, up to you :P) and vary it up a bit, maybe?
  23. 01:59:178 (119178|3) - ^
  24. 02:12:892 (132892|3) - And this is where everybody dies :)
Same Kiai suggestion as in Dime [HD]
Hoo boy, can't wait for this to get ranked!
Topic Starter
Meiju

Adot wrote:

oh god,, sorry i forget that xD

well.. EX will come later..
hehe ok

Chronocide wrote:

Status: Semi-active
Yea yea wooo! Money, I love it!
Hitsounds are a bit weird, they don't fit the song
Dime [HD]
Going to split this in two parts, Mod and Kiai
Mod
  1. 00:05:178 (5178|0,5392|1,5606|3,5821|2) - Would use 1-3-2-4 here
  2. 00:10:321 (10321|0) - ^
The rest seems fine by me
Kiai
  1. 01:58:749 (118749|0) - Why isn't this Kiai? Sounds like a breakdown to me, same with 02:12:892 (132892|3), really. The Kiai would end here 02:24:892 (144892|2)
  2. 02:52:321 (172321|3) - Kiai ends here
Shana's Dollar [EX]
Mod
Good luck! You'll need it!
  1. 00:05:821 (5821|2), 00:09:249 (9249|1), etc. - Double? There's quite an emphasis on that note
  2. 00:18:249 (18249|1) - Ghost note, remove
  3. 00:21:678 (21678|2) - ^, there's more of em, but you get the basic gist
  4. 00:19:535 (19535|2) - Why isn't this a hold, like 00:17:821 (17821|2)?
  5. 00:26:928 (26928|3,27142|2) - Ghost notes?
  6. 00:33:464 (33464|2) - You could make this a wall crash, you have the crash (1), the kick (1) and the bass (2), which is 4 together :) (00:37:535 (37535|1,37535|0,37535|2) kick (1), bass (2))
  7. 00:36:892 (36892|3) - ^
  8. 00:38:178 (38178|2) - ^, there's more, but you can find them :)
  9. 00:38:606 (38606|2) - No need for triple here, only bass here
  10. 00:43:749 (43749|2) - Wall for extra emphasis on final note
  11. 00:46:749 (46749|1) - Yikes 280 1/4's, good luck, you'll need it!
  12. 00:47:714 (47714|3,47821|3) - Pitch goes down, why use minijack here?
  13. 00:48:571 (48571|3,48678|3) - ^, etc.
  14. 00:50:178 (50178|1) - Kick here, double
  15. 00:50:606 (50606|1) - Bass escapes here (pitch change), go for 2-4, since 00:50:606 (50606|1,50821|1) - are the same pitch anyways
  16. 00:51:249 (51249|1) - Use 1-3, pitch goes down
  17. 00:51:999 (51999|2) - Pitch goes down, etc.
  18. 00:53:928 (53928|0) - Daayuuum, 1/8 280, let's go!
  19. 01:01:321 (61321|3,61749|2) - Why ignore the kicks here? It's EX, use all sounds!
  20. 01:11:178 (71178|0) - No need for wall here, kick is softer here, so remove 1
  21. 01:12:892 (72892|1,73321|1) - Move to 1-3, sound is stereo, no need to use single hand
  22. 01:14:606 (74606|3) - Same as previous section, apply suggestion (or don't, up to you :P) and vary it up a bit, maybe?
  23. 01:59:178 (119178|3) - ^
  24. 02:12:892 (132892|3) - And this is where everybody dies :)
Same Kiai suggestion as in Dime [HD]
Hoo boy, can't wait for this to get ranked!
Thanks! Anything is accepted for my diffs, waiting for Shana.
Fubukicat
Modsu~ , hope it can help :'3

Mod
[Shana's EX]
00:26:928 (26928|3) - this LN seems to start abit later to me , more like here :00:27:035 -
00:26:606 (26606|0,27035|3,27142|2) - the end of the LNs are really confusing tbh, like there is a really relevant sound here : 00:27:089 (27089|1) - imo
00:38:606 (38606|2,38606|0,38606|3) - this should be too notes , there is no crash sound here
00:50:071 (50071|0,50071|3) - this should be one note ( you didn't necceseraly followed the melody with two notes )
^ 00:50:178 (50178|1) - because this one should be two (you used to make doubles for the louder bass sounds )
00:56:928 (56928|2,56928|0,57035|1) - ^same suggestion
that had be more representative imho but it's not really an issue , following melody as double for this pattern is also Okay I think

01:31:964 (91964|0,91964|3) - if you are following that kind of instru to make doubles then this should probably be a single note only
Tho , if you used it for that drum sound , then this note must be double : 01:28:535 (88535|2) -

01:45:249 (105249|1,105356|0) - Ctrl+J , for many reasons : First , in that section you use two time the same notes in the same collumns
if you Ctrl+J it will keep the balance of notes correct according to your previous patterning
Second , If you Ctrl+J , it will make less note press in the 1st collumn with the Following pattern

I think this 02:30:035 (150035|3,150035|2,150035|1) - might be okay with only two notes , since it's not really the same sound as : 02:29:821 (149821|0,149821|2,149821|1) -

02:43:214 (163214|0,163214|1,163321|2) - same suggestion tham the beginning .

Good Luck , You'll Need it ! (da meme tho) ahah :3b
Deep Sea
Thank for mod EYA, Chronocide, Eternalie, some advices have been taken ! ;)
Hydria
I feel like 2006 with this background

1/2/3/4

Shana's Dollar
I'd say most single notes in this section (00:30:035 - to 00:43:749 - ) should be 2 notes because of the clapping but that's just my opinion

I'd suggest changing 00:47:499 (47499|3,47606|1,47606|2) - 00:48:356 (48356|3,48464|0,48464|2) - and 00:49:214 (49214|0,49321|1,49321|3) - to what you did 00:50:071 (50071|0,50071|3,50178|1) - same goes throughout all the other parts in this section

01:06:999 (66999|3) - move to 3? I feel like 01:06:999 (66999|3,66999|1,67106|3,67106|2) - being a [23][34] makes more sense and doesn't force a triple 140 jack

01:14:606 - see the suggestion made at 00:47:499 -

01:29:071 - 01:29:392 - 01:29:499 - 01:29:821 - 01:29:928 - 01:30:785 - 01:31:214 - 01:31:428 - 01:31:642 - 01:32:071 - 01:32:392 - 01:32:499 - 01:32:821 - 01:32:928 - 01:33:249 - 01:33:356 - 01:33:785 - 01:34:214 - 01:35:499 - 01:35:928 - 01:36:249 - 01:36:356 - 01:36:678 - 01:36:785 - 01:37:214 - 01:37:642 - 01:38:071 - 01:38:285 - 01:38:499 - 01:38:928 - 01:39:249 - 01:39:356 - 01:39:678 - 01:39:785 - 01:40:106 - add notes here? all these suggestions are just to spice up what is essentially a slow 140 JS section

01:42:035 - same suggestion as at 00:30:035 -

01:55:749 (115749|2,115749|1,115749|0,115749|3) - shouldn't this be 3 notes like at 00:43:749 (43749|0,43749|1,43749|3) -

01:59:928 - shouldn't this have two notes whilst 02:00:035 - has one? depends if you're mapping drums or vocals, same goes 02:03:356 (123356|3,123464|2,123464|1) - and everywhere else

02:20:231 (140231|1,140285|2) - dunno if Ctrl-Hing this makes it easier or harder due to the above 02:20:392 (140392|1,140499|1) - but give it a shot, same goes 02:21:517 (141517|2,141571|1) -

might want to make the 01:12:892 (72892|1,72892|0,73321|0,73321|1) - and 02:38:642 (158642|0,158642|1,159071|0,159071|1) - consistent

02:40:321 - same as 00:47:499 -

Quarter
00:46:749 (46749|0,46803|1,46856|0,46910|1,46964|3,47017|2,47071|3,47124|2) - maybe turn this into a two handed trill or some stream?

01:12:892 - place the "yeah yeah woo woo" notes like shana did?

01:14:392 (74392|0,74446|3,74499|0,74553|3) - same as 00:46:749 -

01:30:892 (90892|0,90892|2,90999|1,91106|3,91106|0,91214|1,91321|2,91321|0,91428|1,91535|0,91535|3,91642|1,91749|2) - this is like super mindblocky, dunno what to suggest for a change tho, same for the rest in this section

01:58:749 (118749|0,118803|1,118856|0,118910|1,118964|3,119017|2,119071|3,119124|2) -

01:59:928 - shouldn't this have two notes whilst 02:00:035 - has one? depends if you're mapping drums or vocals, same goes 02:03:356 (123356|3,123464|2,123464|1) - and everywhere else

02:09:464 (129464|3,129678|3,129892|3,130106|3,130214|3) - got a lot of notes here compared to other columns, same 02:10:428 (130428|0,130535|0,130749|0,130964|0,131178|0) -

02:15:464 (135464|0,135571|0,135678|3,135678|0,135785|3,135892|3) - 02:22:321 (142321|3,142428|3,142535|3,142535|0,142642|0,142749|0) - might want to avoid using triple jacks

02:37:321 - same as 01:12:892 -

02:40:106 (160106|0,160160|3,160214|0,160267|3) -

02:47:178 - this ending part doesn't follow the same rhythm so you'll have to change the patterning here

02:50:071 (170071|2,170071|3,170178|0,170178|1) - might wanna do something else with these since 02:50:071 (170071|2,170071|3,170178|0,170178|1,170285|3,170285|2,170392|1,170392|0,170499|2,170499|3) - makes no sense

Dime
00:10:964 (10964|3) - move to 1 for PR

00:14:178 (14178|0,14392|1) - ctrl-G for PR

00:53:178 (53178|3,53285|2,53392|3,53392|1,53499|2,53606|3,53821|3,53928|2,54035|3,54142|2,54249|3) - might wanna make this thing a lot less one handed

01:07:642 - place a note here?

02:20:178 (140178|3) - move to 1 and move 02:20:285 (140285|0) - to 3

02:21:035 (141035|2) - move to 2 and move 02:21:142 (141142|1) - to 3 and move 02:21:249 (141249|2) - to 1

02:23:178 (143178|0,143285|1,143392|0,143499|1,143606|0) - ???

good luck with ranking :D
Deep Sea
Thanks Hydria <3
very useful mod, all accepted except (00:30:035 - to 00:43:749 - )
Gomuryuu
Hi SpinForWin and Shana :)

Here's my mod as requested via queue

Column 1|2|3|4

Penny (EZ)
just some small consistency thingy
00:39:678 (39678|0) - you used single notes for this yet for the other part in similar pattern repetition on 01:51:678 (111678|2,111678|0) - you used double notes, either making them both double notes or just keep them to single notes. i suggest to keep them as single notes since this should be EZ diff
00:41:821 (41821|3) - make it LN too like you did on 01:53:821 (113821|0)

01:29:178 (89178|1,89606|0) - i believe this should be 3 LN, just listen carefully, should be something like http://puu.sh/qhfru/723e233822.png
01:32:606 (92606|1,93035|0) - here too^
01:36:035 (96035|2,96464|3) - ^
01:39:464 (99464|0,99892|1) - ^
Nickel (NM)
00:32:821 (32821|3,32821|0) - remove, it doesn't have cymbal or any particular strong sound that is worth doube note, you also didn't put any note to similar part on 00:36:249
01:51:464 (111464|0) - double note here like you did for the rest similar sound every 2 beat, also like you did for the other part in similar pattern repetition earlier on 00:39:464 (39464|1,39464|2)
01:51:892 (111892|0) - here too^

01:29:178 ~ 01:39:464 - same as my LN mod on EZ
Dime (HD)
01:01:428 (61428|0) - this LN should have ended on 01:01:535 - and~
01:01:642 - start new 1/2 beat LN here
01:02:821 (62821|3) - should be another 1/2 beat LN here
01:06:249 (66249|3) - ^
01:09:678 (69678|3) - ^

01:29:178 ~ 01:39:464 - same as my LN mod on EZ & NM

02:28:535 (148535|0) - should be another 1/2 beat LN here
02:31:964 (151964|0) - ^
02:35:392 (155392|3) - ^
Quarter (MX)
01:01:642 (61642|1) - should be another 1/2 beat LN here like you did for similar part on 01:05:071 (65071|0)
01:08:499 (68499|3) - double note here like you did on^

01:29:178 ~ 01:39:464 - same as my LN mod on EZ, NM & HD

02:16:749 (136749|1) - move to 1 to make a minijack with the previous note like you did on similar sound
02:16:964 (136964|0,137071|0) - i think there are no sound that suggest minijack here unlike^
02:21:249 (141249|3) - move to 3 to make a minijack with the previous note

02:27:356 (147356|1) - should be another 1/2 beat LN
02:30:785 (150785|0) - double note here
Shana's Dollar (EX)
00:47:178 ~ 00:59:178 - i noticed an unusual pattern change in this kiai part, previously you put double notes mostly on synth like on 00:47:499 or 00:48:356 and consequently not using double notes for some kick sound like on 00:47:606 or 00:48:464 but from 00:50:606 - this point on the double notes mainly focused on kick sound like on 00:51:035 or 00:51:892 in every beat and only use double note for synth on the double minijack part. there are no particular change in music and i think you should stick with the earlier double notes pattern for consistency like you did on the second and fifth kiai.
I can only find minor things to mod, this map is in a good shape already. Nice job, i'm investing :D

GO RANK!!~ :)
Deep Sea

Gomuryuu wrote:

Hi SpinForWin and Shana :)

Here's my mod as requested via queue

Column 1|2|3|4

Shana's Dollar (EX)
00:47:178 ~ 00:59:178 - i noticed an unusual pattern change in this kiai part, previously you put double notes mostly on synth like on 00:47:499 or 00:48:356 and consequently not using double notes for some kick sound like on 00:47:606 or 00:48:464 but from 00:50:606 - this point on the double notes mainly focused on kick sound like on 00:51:035 or 00:51:892 in every beat and only use double note for synth on the double minijack part. there are no particular change in music and i think you should stick with the earlier double notes pattern for consistency like you did on the second and fifth kiai.
I can only find minor things to mod, this map is in a good shape already. Nice job, i'm investing :D

GO RANK!!~ :)
aaa, sorry, my fault, fixed !
Thank you ;)
Topic Starter
Meiju

Gomuryuu wrote:

Hi SpinForWin and Shana :)

Here's my mod as requested via queue

Column 1|2|3|4

Penny (EZ)
just some small consistency thingy
00:39:678 (39678|0) - you used single notes for this yet for the other part in similar pattern repetition on 01:51:678 (111678|2,111678|0) - you used double notes, either making them both double notes or just keep them to single notes. i suggest to keep them as single notes since this should be EZ diff
00:41:821 (41821|3) - make it LN too like you did on 01:53:821 (113821|0)

01:29:178 (89178|1,89606|0) - i believe this should be 3 LN, just listen carefully, should be something like http://puu.sh/qhfru/723e233822.png
01:32:606 (92606|1,93035|0) - here too^
01:36:035 (96035|2,96464|3) - ^
01:39:464 (99464|0,99892|1) - ^
Nickel (NM)
00:32:821 (32821|3,32821|0) - remove, it doesn't have cymbal or any particular strong sound that is worth doube note, you also didn't put any note to similar part on 00:36:249
01:51:464 (111464|0) - double note here like you did for the rest similar sound every 2 beat, also like you did for the other part in similar pattern repetition earlier on 00:39:464 (39464|1,39464|2)
01:51:892 (111892|0) - here too^

01:29:178 ~ 01:39:464 - same as my LN mod on EZ
Dime (HD)
01:01:428 (61428|0) - this LN should have ended on 01:01:535 - and~
01:01:642 - start new 1/2 beat LN here
01:02:821 (62821|3) - should be another 1/2 beat LN here
01:06:249 (66249|3) - ^
01:09:678 (69678|3) - ^

01:29:178 ~ 01:39:464 - same as my LN mod on EZ & NM

02:28:535 (148535|0) - should be another 1/2 beat LN here
02:31:964 (151964|0) - ^
02:35:392 (155392|3) - ^
Quarter (MX)
01:01:642 (61642|1) - should be another 1/2 beat LN here like you did for similar part on 01:05:071 (65071|0)
01:08:499 (68499|3) - double note here like you did on^

01:29:178 ~ 01:39:464 - same as my LN mod on EZ, NM & HD

02:16:749 (136749|1) - move to 1 to make a minijack with the previous note like you did on similar sound
02:16:964 (136964|0,137071|0) - i think there are no sound that suggest minijack here unlike^
02:21:249 (141249|3) - move to 3 to make a minijack with the previous note

02:27:356 (147356|1) - should be another 1/2 beat LN
02:30:785 (150785|0) - double note here
Shana's Dollar (EX)
00:47:178 ~ 00:59:178 - i noticed an unusual pattern change in this kiai part, previously you put double notes mostly on synth like on 00:47:499 or 00:48:356 and consequently not using double notes for some kick sound like on 00:47:606 or 00:48:464 but from 00:50:606 - this point on the double notes mainly focused on kick sound like on 00:51:035 or 00:51:892 in every beat and only use double note for synth on the double minijack part. there are no particular change in music and i think you should stick with the earlier double notes pattern for consistency like you did on the second and fifth kiai.
I can only find minor things to mod, this map is in a good shape already. Nice job, i'm investing :D

GO RANK!!~ :)
Thanks for mod and star, very helpful! :)
-SoraGami-
Hi Spin and Shana! :3

oke here's mod as requested from my queue
really sorry for a month delay xD

oke let's start

Column = 1|2|3|4

~~~ open me ~~~
[Shana's Dollar EX]
- 00:37:964 - i can barely hear the sound the same with 00:37:321 something like a "can" sound lol, the only difference is that the first one is more louder but in 100% playback it is kinda same, consider adding a note? it gives such good feeling as a transition to the cymbals imo...

- how about make these 00:38:821 (38821|1,39035|1,39249|0) to 1,1,2? for a comfortble play, to have some rest in column to after playing 00:38:392 (38392|1,38499|1) this one...

- 01:26:499 and 00:59:071 - they are the same but have different density, maybe remove the first one since you're following the main synth so it can be consistent...

- 01:28:964 - add note here it can be hear at full speed and in the later part there have 3 doubles so i guess it is fine to make this part double also...

- 01:31:642 (91642|2,91642|3,91749|0,91749|1,91856|2) - ctrl + h so it can balance the usage of jack in both hands as shown in here https://osu.ppy.sh/ss/5783172 to play it comfortable

- 01:33:035 (93035|1) - move to 3? there's a noticeable difference difficulty in both sides like 01:32:928 (92928|1,93035|1,93142|0,93249|1,93356|1) and 01:32:928 (92928|2,93035|3,93249|3,93356|2) that can brake hand balance just my opinion tho xD

- 01:35:821 - same suggestion with 01:28:964

- 01:35:285 (95285|2) - maybe put some rest here? for some emphasis

- 01:36:249 - remove 1 note, not that loud to be consider as triple

- 01:43:535 (103535|2) - move to 4? column 4 is lacking in notes and also for some hand balance caused by this 01:42:892 (102892|2,103106|2,103321|2,103535|2,103642|2) feels monotonouos for the right side

- 02:05:606 and 02:05:821 - why not double?

- 02:52:214 (172214|3) - move to 2?

[Quarter MX]
will just do a quick look because im too sleepy now, cant focus...

- 00:50:714 (50714|2,50821|0,50821|1,50928|3,51035|2,51035|1) - ctrl + h, for more comfortable flow in this part 00:50:499 (50499|2,50499|3,50606|3,50714|2) and 00:50:928 (50928|3,51035|2,51142|3,51249|3,51356|2,51464|3)

- 01:29:071 and 01:29:392 - i guess it is not good to ignore this sounds feels weird since this is a MX diff you might want to do something similar to this http://osu.ppy.sh/ss/5783047 following the "can sound lol" and to differentiate it with HD diff since they have mostly same flow structure, if you accept this, do the same on the next similar cases... ;)

Goodluck!!!! :D
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