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Nanahira - Poka poka Shiteru Dake

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frogyfro wrote:

Normal:
00:09:992 (3) - i could be missing what you were going for but i don't hear anything in the song to warrant changing the sample set - I like it so
00:46:356 (2) - i think a note on the downbeat is needed. otherwise it sounds like this slider is hanging. add a circle on the downbeat and move the spinner over slightly - maybe


Hard:
00:09:992 (3) - in the other diffs you emphasize the bass line here with a slider but it doesn't feel different since you used a slider on the last combo. i'd recommend changing 00:08:538 (3) to circles - it was intended, sry
Thx for mod!
Namki
Ну как так...
Называть нестандартыми названиями можно только сложнейшую диффу в сете, у тебя же названа легчайшая.
Easy вместо Nyan.

проебался, сорь
Lumin

frogyfro wrote:

Light Insane:
00:05:265 (5) - change this clap to a kick My bad

Voli wrote:

Lumin's Light Insane

00:04:538 (1,5) - you can improve this blanket It's good enough already

00:12:356 (4) - two notes so the strong downbeat is clickable? That sound definetly goes better with slider

00:12:901 (1,1) - improve blanket a bit Same as earlier

00:14:356 (5,6,1) - this linear pattern doesnt play so well, i recommend moving 00:14:719 (1) - up to form a triangular pattern like this http://voli.s-ul.eu/V0OPw4Vt Okay

00:28:538 (3,4) - this blue tick slider here is really weird, why don't you just follow the previous rhythm? :p My bad
Hilleriteetee pokkaa pokkaa
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 13219
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.699998

[Metadata]
Title:Poka poka Shiteru Dake
TitleUnicode:ぽかぽかしてるだけ
Artist:Nanahira
ArtistUnicode:ななひら
Creator:SherryCherry
Version:Lumin's Light Insane
Source:
Tags:[Panda619] Nattu HoloOfficial neko vocaloid hatsune miku
BeatmapID:1019404
BeatmapSetID:471413

[Difficulty]
HPDrainRate:5
CircleSize:3.8
OverallDifficulty:7.5
ApproachRate:8.5
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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12901,-133.333333333333,4,2,1,70,0,0
13265,-100,4,2,1,70,0,1
24174,-133.333333333333,4,2,1,70,0,0
24538,-133.333333333333,4,2,1,20,0,0
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48174,-100,4,2,1,40,0,0
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59629,-90.9090909090909,4,2,1,70,0,1
60538,-100,4,2,1,20,0,0


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Combo2 : 255,128,128
Combo3 : 18,124,255
Combo4 : 128,255,128
SliderTrackOverride : 150,50,125

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Topic Starter
tatemae

Namki wrote:

Ну как так...
Называть нестандартыми названиями можно только сложнейшую диффу в сете, у тебя же названа легчайшая.
Easy вместо Nyan.

проебался, сорь
Бля, лол xD
TAIN
Hello M4M :)

[General]


Panderry619 and '619' unified 619.


[HoloOfficial's Easy]

I would like to give some advice to you. :D
Easy difficulty is not recommended to put the slider transmission.
you do really not recommend unless necessary.

and



3 Duplicate Inherited point.

00:08:538 (2,3,4,1) - 3 Sliders and 4 circles and 1 slider not a certain distance. While the map, you look that the AI mode.
01:00:174 (4,5) - ^



Hitsound☆

The sound is bigger. 10~15% tuning down the volume and finish is set a NC. It'll be nice to hear more :D
In general, it is recommended to use a clap and whistle.
I recommend clap put the second and fourth white lines.

00:36:538 (1) - Remove the finish and whistles the end of the slider.
00:49:629 (1) - ^
00:51:083 (4) - Remove the finish and whistles the slider had and end.
00:52:538 (1) - Remove the finish and whistles the end of the slider.
00:53:992 (1) - ^^
00:55:447 (2) - ^^
00:56:901 (1) - Remove the finish and whistles the slider had and end.


Placement of the slider and a circle is a good look!


[Panderry619's Normal]

00:04:538 (1,2,3) - Rather than linear arrangement How about a little more down? I think that it is more prety.
00:09:992 (3) - Not recommended to put the slider to Speed change the normal difficulty setting. Change switching to short slider?
00:12:901 (1) - ^

00:24:901 (1) ~ 00:46:356 (2) - Volume down 30%


[619's Hard]

00:05:629 (4) - x 272 y 244 < End of the slider. 1 Slide the overlap is not properly.
00:12:901 (1) - I recommend put the short replay slider or more slow speed change slider.


Hitsound ☆

00:13:265 (2) - Clap remove and put a Finish?
00:22:719 (3) - Whistle remove and put a finish?
00:24:901 (1) ~ 00:46:356 (4) - volume down 30%. this is Good to hear.
00:59:083 (3) - Whistle remove and put a finish?


[Lumin's Light Insane]

HR + 1 ?

00:01:629 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - It is so different from each interval and this jump section does not fit. It is recommended to put the jump suit singing. This part is a normal circle slider better.
00:05:265 (5,6) - Please place the two sliders jump symmetrically. this more better.
00:28:810 (4) - This rhythm is awkward. Try placing a rhythm on the white line.
00:33:629 (1,2,3,4) - not side by side the two overlapping circles? ;)

The map is like you're in a lot of excessive jumping.
It is recommended that you make the jump to look at to find the right place.
the sound of song, rhythm and vocals.


Hitsound ☆

00:16:174 (1) - This finish 00:13:265 (1) Try using a finishes here.
00:19:083 (1) - Add the finish on the head slider. 00:13:265 (1) this finish sound.
00:30:719 (1) - set a finish?
00:42:356 (1) - ^
00:55:447 (1) - ^


[Nattu's Insane]


00:01:629 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - Since the beginning of the song is not a good idea to create a circle jump.I recommend you to try again using the slider and arranged circles.
00:14:901 (2,3) - This rhythm is awkward.Try different.
00:20:719 (2,3) - ^


Hitsound ☆

00:21:992 (1,5) - set a finish?
00:58:356 (1) - Add the finish on the head slider.
00:59:083 (5) - set a finish?


[Nyan]

HR +1

00:33:629 (1,2,3,4) - Try the same interval of each circle. more better.
00:40:174 (5) - change x 336 y 224 placement of this slider.

Hitsound ☆

00:22:719 (5) - Delete the whistle and finish added. < slider had.
00:27:810 (1) - remove finish. Because it is not highlighted,You do not need to put a finish to continue.
00:33:629 (1) - ^
00:39:447 (1) - ^
00:45:992 (3) - set a finish?
00:59:083 (1) - remove whistle and finish added.


---------

GL ! :) map is so cute.
NeilPerry
Здрасте

general
Распишу только по двум ласт дифам. В целом в ласт дифе мне не хватает паттернов. Я бы всерьез задумался о реструктуре всех паттернов в целом. Ну да ладно, что есть.
Не увидел в тегах ник Lumin



Nyan
00:22:356 (4) - нужно сделать эстетично и аккуратнее.
00:29:265 - такие мисбиты звучат странно. но в плане интуативности играются хорошо. Но все же со слайдера в сильный начать не помешает.
00:36:719 (2,5) - бланкет ровнее плиз
00:40:901 - сейм про мисбит
00:49:629 (1,2) - неровная симметрия относительно этого слайдера 00:49:265 (1) -
00:52:356 (4,5) - ужасно некрасивый паттерн и в плане флоу и в плане играбельности, нужно срочно ремапать этот слайдер
00:51:992 (2,4,6) - очень не люблю такие оверлапы, они не красивые

И еще один общий момент. Очень много слайдеров с ноу ризон поинтами. Я не вижу общей логической составляющей, я не вижу причин в саунде их так закручивать. Вот натту в своей дифе закручивает именно в нужные моменты где на воне такой грузный саунд.

Nattu's another
Ничего не нашел. Есть некоторые моменты которые хотелось изменить но дело вкуса - не больше.
Например:
00:15:992 (8,1) - считаю неадекватно большим спейсом
00:17:447 (6,1) - сейм
00:45:992 (7,8) - сейм
А так в целом все OKEI :D

Гуд лак с ранком.
Topic Starter
tatemae

TAIN wrote:

Hello M4M :)

[General]


Panderry619 and '619' unified 619. lol

[Nyan]

HR +1 why

00:33:629 (1,2,3,4) - Try the same interval of each circle. more better. I so don't think
00:40:174 (5) - change x 336 y 224 placement of this slider. lol, why?

Hitsound ☆

00:22:719 (5) - Delete the whistle and finish added. < slider had.
00:27:810 (1) - remove finish. Because it is not highlighted,You do not need to put a finish to continue.
00:33:629 (1) - ^
00:39:447 (1) - ^
00:45:992 (3) - set a finish?
00:59:083 (1) - remove whistle and finish added.
i will think

---------

GL ! :) map is so cute.
Thanks you~
Topic Starter
tatemae

NeilPerry wrote:

Здрасте

general
Распишу только по двум ласт дифам. В целом в ласт дифе мне не хватает паттернов. Я бы всерьез задумался о реструктуре всех паттернов в целом. Ну да ладно, что есть.
Не увидел в тегах ник Lumin Поправил



Nyan
00:22:356 (4) - нужно сделать эстетично и аккуратнее. норм все
00:29:265 - такие мисбиты звучат странно. но в плане интуативности играются хорошо. Но все же со слайдера в сильный начать не помешает.Мой ритм
00:36:719 (2,5) - бланкет ровнее плиз хорошо
00:40:901 - сейм про мисбит мой ритм, сорь
00:49:629 (1,2) - неровная симметрия относительно этого слайдера 00:49:265 (1) - поправил
00:52:356 (4,5) - ужасно некрасивый паттерн и в плане флоу и в плане играбельности, нужно срочно ремапать этот слайдер окейй
00:51:992 (2,4,6) - очень не люблю такие оверлапы, они не красивые фикс

И еще один общий момент. Очень много слайдеров с ноу ризон поинтами. Я не вижу общей логической составляющей, я не вижу причин в саунде их так закручивать. Вот натту в своей дифе закручивает именно в нужные моменты где на воне такой грузный саунд.
Большое спасибо за мод, хоть что-то полезное <3
MaridiuS
Ah this song is too good, its distracting me to mod ;v Here is my part of m4m;

[Nyan]
00:02:174 (4,5) - I don't agree that this jump should be higher than this one 00:02:356 (5,6) - . It doesnt sound like that at all ;v
00:02:356 (5) - personally i'd add NC on these kind of patterns.
00:01:992 (3) - my idea is to make this a 1/2 slider, which results in only the beats that sound like this 00:02:174 (4,5,6,7) - to be jumps in the whole section. Or add some diversity with decreased DS.
00:23:810 (1,2) - I wouldn't make this jump that much higher than 00:23:447 (1,2) - considering the sound. Maybe just a little smaller jump
00:12:901 (1) - is too close to 00:12:356 (4) - and isn't blanketed. This doesn't look good like that.
00:20:901 (2) - has disturbingly unsymetrical placement, should be a little lower and to the left.
00:24:538 (1) - the only 1/4 slider in the map
00:26:356 (1,2,3,4) - plays suprisingly well when it's all selected and ctrl + g is pressed
00:32:174 (1,2,3,4) - u could make these jumps more comfortable by having them on a sharper angle
00:43:265 (4,5) - ctrl+g for better flow, because it's difficult to aim on the way it is because of 00:42:719 (2) - reverse flow
00:45:629 (2) - mapping into 1/4 vocals would be fun here since u follow on the most map the vocals.
00:56:356 (4) - can u somehow magically blanket it to 00:55:810 (2) - ?
00:57:810 (4) - can move slot not to be so clsoe to slider?

[lumin's light]
00:07:265 (8,1) - this jump here is really uncomfortable, consider placing (1) on the upper grid
00:12:901 (1,1) - fix blanket
00:13:265 (1) - 00:16:174 (1) - 00:19:083 (1) - em, finish hitsounding wat happened here?
00:51:810 (5,6) - uncomfortable jump considering (4)
00:52:538 (1,2) - (2) is different from (1) for some reason
00:53:447 (4,5) - ctrl+g and 00:53:810 (6,1) - ctrl+g = dream flow
00:54:719 (6,7) - jump too small

[619's Hard]
00:11:810 (1) - I'd make it like this because of the burp on the blue tick hm. http://puu.sh/pSDrv/c3f77bcbbc.jpg
00:15:810 (5,6,1) - i don't like this flow, compared to 00:14:356 (6,7,1) -
00:18:901 (4) - Fix blanket xd
nice blankets though


good luck!
Topic Starter
tatemae

MaridiuS wrote:

Ah this song is too good, its distracting me to mod ;v Here is my part of m4m;

[Nyan]
00:02:174 (4,5) - I don't agree that this jump should be higher than this one 00:02:356 (5,6) - . It doesnt sound like that at all ;v I don't see the reasons. 00:02:174 (4,5) - I'm expecting a higher spacing here since these are heavily emphasized in the song
00:02:356 (5) - personally i'd add NC on these kind of patterns. wut? okay
00:01:992 (3) - my idea is to make this a 1/2 slider, which results in only the beats that sound like this 00:02:174 (4,5,6,7) - to be jumps in the whole section. Or add some diversity with decreased DS. I don't agree with such rhythm
00:23:810 (1,2) - I wouldn't make this jump that much higher than 00:23:447 (1,2) - considering the sound. Maybe just a little smaller jump it is consecutive jump. Pattern complies to overall difficulty of the map
00:12:901 (1) - is too close to 00:12:356 (4) - and isn't blanketed. This doesn't look good like that. Aesthetically, I think its good pattern
00:20:901 (2) - has disturbingly unsymetrical placement, should be a little lower and to the left. " should be a little lower and to the left" Fine coordinates! Such spacing is confusing
00:24:538 (1) - the only 1/4 slider in the map Thanks. I didn't know
00:26:356 (1,2,3,4) - plays suprisingly well when it's all selected and ctrl + g is pressed I agree
00:32:174 (1,2,3,4) - u could make these jumps more comfortable by having them on a sharper angle I like this flow
00:43:265 (4,5) - ctrl+g for better flow, because it's difficult to aim on the way it is because of 00:42:719 (2) - reverse flow k
00:45:629 (2) - mapping into 1/4 vocals would be fun here since u follow on the most map the vocals. Example please?
00:56:356 (4) - can u somehow magically blanket it to 00:55:810 (2) - ? remap this part
00:57:810 (4) - can move slot not to be so clsoe to slider? The sound is too silent, and I like this rhythm



good luck!
Thanks you for mod!
619

TAIN wrote:

[Panderry619's Normal]

00:04:538 (1,2,3) - Rather than linear arrangement How about a little more down? I think that it is more prety. - Then turn on the overlay 00:03:810 (2) -
00:09:992 (3) - Not recommended to put the slider to Speed change the normal difficulty setting. Change switching to short slider? - changed to 1.0
00:12:901 (1) - ^ - ^

00:24:901 (1) ~ 00:46:356 (2) - Volume down 30% - changed to 50%


[619's Hard]

00:05:629 (4) - x 272 y 244 < End of the slider. 1 Slide the overlap is not properly. - why? i like it, sry
00:12:901 (1) - I recommend put the short replay slider or more slow speed change slider. - ^


Hitsound ☆

00:13:265 (2) - Clap remove and put a Finish? - sure
00:22:719 (3) - Whistle remove and put a finish? - why? i think whistle is good
00:24:901 (1) ~ 00:46:356 (4) - volume down 30%. this is Good to hear. - changed to 50%
00:59:083 (3) - Whistle remove and put a finish? - ^
Thx for mod!
619
Underdogs
Vodka and petrol is the best mix you can ever get :D

Holo's EZ
00:14:719 (1,2) - blanket?
00:56:538 (3) - drag this a little to the left

Collab NM
00:24:901 (1,2,3) - bad flow imo

booyaka booyaka 619's Hard
00:23:083 (4,1) - didnt look like a blanket to me

too lazy *sleeps*
Stamby
Hey, random mod

General

01:00:538 - Song should actually end here, I doubt it would be rankable otherwise. I made a new mp3 for this set: http://puu.sh/pSLXm/be11d95ad2.mp3. If you replace it, move all offsets 23 ms later in the timing panel. First one should be 1652 (timestamps here are from the current timing). Press right click - save link to DL

The original name seems to be partially written in Katakana. Replace it by ポカポカしてるだけ

Romanized title should be Poka Poka Shiteru Dake, all words capitalized

This version of the song is not by Hatsune Miku, you should remove it from the tags. Also Nanahira is not a vocaloid so you should delete "vocaloid" too

https://osu.ppy.sh/ss/5553297 - Song data in "Nyan" should be the same than in the other diffs

I found that hitsound patterns are not the same in all the diffs. I'd suggest fixing this although I don't know if it's actually necessary

HoloOfficial's Easy

Diff needs hitsounds

00:07:447 (1,3) - These sliders could be shaped

00:13:265 (1,1,1) - These three sliders could be placed below the previous slider ends for a more consistent DS (or moved more distantly)

Panderry619's Normal

Nothing to say on this diff :3

619's Hard

00:25:447 - 00:27:265 - 00:28:356 - 00:29:629 - 00:33:447 - 00:30:538 - 00:33:447 - 00:44:719 - I suggest adding circles on these spots

00:56:538 (5,6) - This comeback into the same triangle looks a bit confusing, maybe try to draw a better pattern with 00:56:174 (3,4,5,6)

00:13:265 - This should be a NC because of the 1/1 beat

00:16:174 - 00:24:901 - 00:27:810 - 00:33:629 - 00:39:447 - 00:49:629 - 00:52:538 - 00:59:810 - This finish hitsound would sound better if it was used here instead: 00:21:992 - 00:22:719 - 00:23:447 - 00:45:992 - 00:59:083. This 'pattern' would complement the song's actual timing and I'd suggest using it in all the other diffs as well (said above in General)

Nattu's Insane

00:01:629 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - Whistles are overused

00:35:992 (4) - This slider could be moved to 00:36:174 in the timeline, then you could add 2 circles before it for a better rhythm

Some shapes could be improved, like overlaps here 00:41:629 (6,7) or closed patterns like 00:52:538 (1,2)

Nyan

00:04:538 (1,1,4,4,1,1,1,2,1,2) - Try making these sliders more 'open' for a better flow, like these two 00:14:719 (1,2) and not like these two 00:20:538 (1,2)

00:13:992 (3,4,5,6) - These jumps are cool.

00:27:447 - 00:29:083 - 00:36:174 - 00:39:083 - 00:40:719 - 00:44:901 - 00:48:719 (5) - Try to fill the empty spaces


I hope this mod has been helpful for now, good luck with this map! :)
619

Underdogs wrote:

Collab NM
00:24:901 (1,2,3) - bad flow imo - nice flow imo

booyaka booyaka 619's Hard
00:23:083 (4,1) - didnt look like a blanket to me - fixed
Thx for mod!
Topic Starter
tatemae

Stamby wrote:

Hey, random mod

General

01:00:538 - Song should actually end here, I doubt it would be rankable otherwise. I made a new mp3 for this set: http://puu.sh/pSLXm/be11d95ad2.mp3. If you replace it, move all offsets 23 ms later in the timing panel. First one should be 1652 (timestamps here are from the current timing). Press right click - save link to DL many thanks ヾ(*´∀`*)ノ


https://osu.ppy.sh/ss/5553297 - Song data in "Nyan" should be the same than in the other diffs fix

I found that hitsound patterns are not the same in all the diffs. I'd suggest fixing this although I don't know if it's actually necessary

Nyan

00:04:538 (1,1,4,4,1,1,1,2,1,2) - Try making these sliders more 'open' for a better flow, like these two 00:14:719 (1,2) and not like these two 00:20:538 (1,2) cha...nge?

00:13:992 (3,4,5,6) - These jumps are cool. Okay, remap

00:27:447 - 00:29:083 - 00:36:174 - 00:39:083 - 00:40:719 - 00:44:901 - 00:48:719 (5) - Try to fill the empty spaces lol


I hope this mod has been helpful for now, good luck with this map! :)
(ノ・ω・)ノ Thanks you
619

Stamby wrote:

619's Hard

00:25:447 - 00:27:265 - 00:28:356 - 00:29:629 - 00:33:447 - 00:30:538 - 00:33:447 - 00:44:719 - I suggest adding circles on these spots - I not quite agree, but some are corrected

00:56:538 (5,6) - This comeback into the same triangle looks a bit confusing, maybe try to draw a better pattern with 00:56:174 (3,4,5,6) - i like it, sry

00:13:265 - This should be a NC because of the 1/1 beat - sure

00:16:174 - 00:24:901 - 00:27:810 - 00:33:629 - 00:39:447 - 00:49:629 - 00:52:538 - 00:59:810 - This finish hitsound would sound better if it was used here instead: 00:21:992 - 00:22:719 - 00:23:447 - 00:45:992 - 00:59:083. This 'pattern' would complement the song's actual timing and I'd suggest using it in all the other diffs as well (said above in General) - i like my hitsounds
Thx for mod!
619
HoloOfficial

TAIN wrote:

Hello M4M :)

[General]


Panderry619 and '619' unified 619.


[HoloOfficial's Easy]

I would like to give some advice to you. :D
Easy difficulty is not recommended to put the slider transmission.
you do really not recommend unless necessary.

and

-fixed

3 Duplicate Inherited point. -fixed

00:08:538 (2,3,4,1) - 3 Sliders and 4 circles and 1 slider not a certain distance. While the map, you look that the AI mode.
01:00:174 (4,5) - ^
-fixed


Hitsound☆

The sound is bigger. 10~15% tuning down the volume and finish is set a NC. It'll be nice to hear more :D
In general, it is recommended to use a clap and whistle.
I recommend clap put the second and fourth white lines.

00:36:538 (1) - Remove the finish and whistles the end of the slider.
00:49:629 (1) - ^
00:51:083 (4) - Remove the finish and whistles the slider had and end.
00:52:538 (1) - Remove the finish and whistles the end of the slider.
00:53:992 (1) - ^^
00:55:447 (2) - ^^
00:56:901 (1) - Remove the finish and whistles the slider had and end.
- Done

Placement of the slider and a circle is a good look!


Thanks you so much for mod. !!!!


---------

GL ! :) map is so cute.
HoloOfficial

Underdogs wrote:

Vodka and petrol is the best mix you can ever get :D

(Thanks for mod :D)


Holo's EZ
00:14:719 (1,2) - blanket? -fixed
00:56:538 (3) - drag this a little to the left -fixed

[box=Collab NM]00:24:901 (1,2,3) - bad flow imo

booyaka booyaka 619's Hard
00:23:083 (4,1) - didnt look like a blanket to me

too lazy *sleeps*
Lumin

TAIN wrote:

Hello M4M :)
[Lumin's Light Insane]

HR + 1 ? HR?

00:01:629 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - It is so different from each interval and this jump section does not fit. It is recommended to put the jump suit singing. This part is a normal circle slider better. I'm not sure what you're talking about, I think it fits well
00:05:265 (5,6) - Please place the two sliders jump symmetrically. this more better. I know but then it will have too long jump to next note. A lot of complaints = change
00:28:810 (4) - This rhythm is awkward. Try placing a rhythm on the white line. my bad
00:33:629 (1,2,3,4) - not side by side the two overlapping circles? ;) ?

The map is like you're in a lot of excessive jumping. No it is not :(
It is recommended that you make the jump to look at to find the right place.
the sound of song, rhythm and vocals.


Hitsound ☆

00:16:174 (1) - This finish 00:13:265 (1) Try using a finishes here.
00:19:083 (1) - Add the finish on the head slider. 00:13:265 (1) this finish sound.
00:30:719 (1) - set a finish?
00:42:356 (1) - ^
00:55:447 (1) - ^
I don't start to spam finishes to places where it doesn't belong, added none

MaridiuS wrote:

Ah this song is too good, its distracting me to mod ;v Here is my part of m4m;

[lumin's light]
00:07:265 (8,1) - this jump here is really uncomfortable, consider placing (1) on the upper grid fixed moving 8
00:12:901 (1,1) - fix blanket Why does everyone point out this blanket??? It is fine.
00:13:265 (1) - 00:16:174 (1) - 00:19:083 (1) - em, finish hitsounding wat happened here? ?
00:51:810 (5,6) - uncomfortable jump considering (4) Nah
00:52:538 (1,2) - (2) is different from (1) for some reason Just for variety :3 More complaints = change
00:53:447 (4,5) - ctrl+g and 00:53:810 (6,1) - ctrl+g = dream flow and then the jump to next note would be a light year long
00:54:719 (6,7) - jump too small It is meant to be like that
:3
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 13219
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.699998

[Metadata]
Title:Poka poka Shiteru Dake
TitleUnicode:ぽかぽかしてるだけ
Artist:Nanahira
ArtistUnicode:ななひら
Creator:SherryCherry
Version:Lumin's Light Insane
Source:
Tags:[Panda619] Nattu HoloOfficial neko vocaloid hatsune miku
BeatmapID:1007652
BeatmapSetID:471413

[Difficulty]
HPDrainRate:5
CircleSize:3.8
OverallDifficulty:7.5
ApproachRate:8.5
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
tatemae
updated
Nattu
thanks all, who mod my diff. remap any patterns, fix blankets and hs
Zallies
hi poka

[Nyan]
  1. 00:05:083 (4,1) - weird if you jump like this
  2. 00:09:447 (4,1) - change postion
  3. 00:19:810 (3,4) -
  4. 00:24:538 (1) - 1/8
  5. 00:28:538 (5,6) - change pattern
  6. 00:30:174 (5,6) - put on top of 5
  7. 00:45:629 (2) - 3 circle
[Nattu's Insane]
  1. 00:19:810 (3,4,5,6) - can u change this?
  2. 00:24:538 (1) - stack 6
  3. 00:24:538 (1) - make it slow slider imo
  4. 00:38:719 (5) - blanket
  5. 00:41:629 (6,7) - wat
  6. 00:46:719 (1) - haha i see, change to spinner
[lumin's Light Insane]
  1. 00:03:992 (7) - for me, weird if u stack
  2. 00:09:083 (2,3,4) - stack
  3. 00:10:356 (1) - erase the red string
  4. 00:12:901 (1) - 1/8?
  5. 00:31:447 (4) - same
  6. 00:48:356 (2) - triplet
  7. 00:52:538 (1) - stop this
[619's Hard]
  1. 00:18:356 (3) - wew, pls change, its not dasame others
  2. 00:29:992 (5) - ctrl + g
  3. 00:57:447 (2) - more upper right
    Nice Mapping Skills
[Panderry619's Normal]
  1. 00:21:265 (2,3) - ds
    All good
[HoloOfficial's Easy]
  1. 00:32:174 (4,1) - ds
Nice song
GL~
619

zeroallies wrote:

[619's Hard]
  1. 00:18:356 (3) - wew, pls change, its not dasame others - I wanted to, but I'll think about it
  2. 00:29:992 (5) - ctrl + g - i dont think it will look good
  3. 00:57:447 (2) - more upper right - agree
    Nice Mapping Skills - thx :D
[Panderry619's Normal]
  1. 00:21:265 (2,3) - ds - all right there with DS, but we are will check it one more time later
    All good
Thx for mod!

U P D A T E

SPOILER
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 13219
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StackLeniency: 0.7
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WidescreenStoryboard: 0

[Editor]
Bookmarks: 1583,1628,1673,1719,1764,1810,1855,1901,1946,24855,24901,24946,24992,25037,25083,25128,25173,25219,48492,48537,48583,48628,48673,48719,48764,48810,48855
DistanceSpacing: 1.2
BeatDivisor: 4
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[Metadata]
Title:Poka poka Shiteru Dake
TitleUnicode:ぽかぽかしてるだけ
Artist:Nanahira
ArtistUnicode:ななひら
Creator:SherryCherry
Version:619's Hard
Source:
Tags:[Panda619] Nattu HoloOfficial Lumin neko
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Topic Starter
tatemae

zeroallies wrote:

hi poka

[Nyan]
  1. 00:05:083 (4,1) - weird if you jump like this good jumps, 1 is strong beat Listen the music again.
  2. 00:09:447 (4,1) - change postion Why...? Here way not any problem when I watched testplay.
  3. 00:19:810 (3,4) - ^
  4. 00:24:538 (1) - 1/8 no
  5. 00:28:538 (5,6) - change pattern I prefer current pattern.
  6. 00:30:174 (5,6) - put on top of 5 nope I dont see reason.Flow doesn't improve
  7. 00:45:629 (2) - 3 circle 1 slider

[Panderry619's Normal]
  1. 00:21:265 (2,3) - ds its fine
    All good
[HoloOfficial's Easy]
  1. 00:32:174 (4,1) - ds same
Nice song
GL~
Ty for mod.
MaridiuS
To lumin: Because that blanket is not correct look: http://puu.sh/pVKD0/547dfdfafb.jpg
Grrum
irc mod
12:01 SherryCherry: hello, sorry for bothering, but i want to ask you to mod/check this map: https://osu.ppy.sh/s/471413, can you?Length:1 min. 6 diff.
12:06 pinataman: ill do some quick notes
12:06 pinataman: 00:55:810 (2) - missing hitsound
12:07 SherryCherry: okay!
12:07 pinataman: i think u should edit the mp3 so that no music plays after 01:00:810 (4) -
12:08 pinataman: not stacking this might be better 00:09:447 (4,1) -
12:08 SherryCherry: hmm, i agree
12:08 pinataman: pic if you want http://puu.sh/pVQbd/8d1eec67a3.jpg
12:09 pinataman: DS seems a little inconsistent at 00:24:901 (1,2,3,4) -
12:09 pinataman: you emphasize poka poka a lot and then you make it small
12:09 pinataman: these should have small DS
12:09 pinataman: 00:24:901 (1,2) -
12:09 pinataman: then these should have big DS
12:09 pinataman: 00:25:629 (3,4) -
12:09 pinataman: then back to small DS at 00:26:356 (1,2,3,4) -
12:09 pinataman: then a jump into 00:27:083 (5) -
12:10 SherryCherry: fixed
12:10 pinataman: 00:29:265 - I dislike the pause at 00:29:265 (7) -
12:11 pinataman: if you are really insistent about going strictly with the singer, then 00:29:083 - should be a circle
12:11 pinataman: but I think if you just make 00:28:901 (6) - a reverse slider or a 1/1 slider, it will play a little smoother
12:11 pinataman: 00:40:538 (6) - similar
12:12 pinataman: and that's the quick stuff. Oh this was for the nyan diff
12:12 pinataman: mb
12:12 pinataman: that's all ill mod though
12:13 SherryCherry: uhh
12:13 SherryCherry: thanks you
12:15 pinataman: oh, this, 00:12:356 (4,1) - might be better to stack (4) on (1) like http://puu.sh/pVQvd/5da9651845.jpg
12:17 SherryCherry: okay
12:17 SherryCherry: i agree
12:17 SherryCherry: why not
12:27 SherryCherry: You will post the log? :3
12:27 SherryCherry: t/468916/start=60
12:27 SherryCherry: I want to give you a kudosu
12:28 pinataman: sure
12:28 SherryCherry: really good mod.
Topic Starter
tatemae

pinataman wrote:

irc mod
12:01 SherryCherry: hello, sorry for bothering, but i want to ask you to mod/check this map: https://osu.ppy.sh/s/471413, can you?Length:1 min. 6 diff.
12:06 pinataman: ill do some quick notes
12:06 pinataman: 00:55:810 (2) - missing hitsound
12:07 SherryCherry: okay!
12:07 pinataman: i think u should edit the mp3 so that no music plays after 01:00:810 (4) -
12:08 pinataman: not stacking this might be better 00:09:447 (4,1) -
12:08 SherryCherry: hmm, i agree
12:08 pinataman: pic if you want http://puu.sh/pVQbd/8d1eec67a3.jpg
12:09 pinataman: DS seems a little inconsistent at 00:24:901 (1,2,3,4) -
12:09 pinataman: you emphasize poka poka a lot and then you make it small
12:09 pinataman: these should have small DS
12:09 pinataman: 00:24:901 (1,2) -
12:09 pinataman: then these should have big DS
12:09 pinataman: 00:25:629 (3,4) -
12:09 pinataman: then back to small DS at 00:26:356 (1,2,3,4) -
12:09 pinataman: then a jump into 00:27:083 (5) -
12:10 SherryCherry: fixed
12:10 pinataman: 00:29:265 - I dislike the pause at 00:29:265 (7) -
12:11 pinataman: if you are really insistent about going strictly with the singer, then 00:29:083 - should be a circle
12:11 pinataman: but I think if you just make 00:28:901 (6) - a reverse slider or a 1/1 slider, it will play a little smoother
12:11 pinataman: 00:40:538 (6) - similar
12:12 pinataman: and that's the quick stuff. Oh this was for the nyan diff
12:12 pinataman: mb
12:12 pinataman: that's all ill mod though
12:13 SherryCherry: uhh
12:13 SherryCherry: thanks you
12:15 pinataman: oh, this, 00:12:356 (4,1) - might be better to stack (4) on (1) like http://puu.sh/pVQvd/5da9651845.jpg
12:17 SherryCherry: okay
12:17 SherryCherry: i agree
12:17 SherryCherry: why not
12:27 SherryCherry: You will post the log? :3
12:27 SherryCherry: t/468916/start=60
12:27 SherryCherry: I want to give you a kudosu
12:28 pinataman: sure
12:28 SherryCherry: really good mod.
thank you :3 Updated.
Sonnyc
~Normal~
  1. 00:11:810 (4) - Guess a new combo should be added.
~Lumin's Light Insane~
  1. 00:48:174 (1,2,3,4,5,6) - I didn't feel this strong spacing suited this calm part of the song nicely.
  2. 00:55:447 - Sampleset-Normal.
~Nyan~
  1. 00:55:447 (1,2) - Hitsounds are missing.
Topic Starter
tatemae

Sonnyc wrote:

~Normal~
  1. 00:11:810 (4) - Guess a new combo should be added. Fixed
~Nyan~
  1. 00:55:447 (1,2) - Hitsounds are missing. Fixed
Thanks you!
Marmowka
[изи]

00:28:901 (3,4) - чуть ровнее бланкед
00:56:538 (3,4) - тут тоже

[хард]
00:24:538 (2) - его можно изкривить чтобы подчеркнуть тот звук

[лайт инс]
00:03:083 (1,2,3,4,5,6,7,8,9) - спейсинг надо тут либо какой перед этим был, либо больше
00:05:265 (5,6) - симметрично , желательно
00:12:901 (1) - его бы продлить , до синего тика хотя бы
00:55:447 (1) - а тут хса не надо? может мне послышалось


[нян]
00:43:810 (1,2,3,4) - продолжить по такому же спейсу как и до этого
и тут тоже хс как и выше, может ты копировал хс и пропустили, или так надо, перепроверь

удачи
HappyRocket88
Hellow, guys! You have mapped a really cute song so have my star! >w<)/ A small check as per your request. c:

[Easy]
00:43:447 (3,4) - Nuuu! this flow is really forced and beginners might need to moe their cursors in a very misleading way. What about managing another kind of slider to cover up the circle nicely? I do believe something like this would flow better. http://mingi.s-ul.eu/ZYaN1PJs try it! :D
Nice difficulty!


[Normal]
Would you mind reducing the values of the AR and the OD? They're pretty high based on how you built up this difficulty. ;w; How about managing it on 5 and 4 respectively?
00:53:629 (3) - ayy, this would play better if you changed for a 1/2 slider as well as you did in the previous kiai. :3
I don't have much complains about this! It's well done!


[Hard]
00:05:992 (1) - Ctrl + G these for a better flow and place this circle 00:06:538 (2) - here 271|243 to improve the transition between this pattern
00:18:356 (3) - Change this to a 1/2 slider and a circle to emphasize the vocals better as you've built up this first segment.
00:36:538 (1) - I'm not sure this slider-shape fits well the motion here because the slider borders are being crumpled so tightly. Why don't we try a simple slider-shape here to improve aesthetically the flow of this pattern?
Really neat difficulty! I like it. ><


[Light Insane]
Maybe you can increase the HP in 0.5 to don't have the same HP value of the Hard difficulty? :3
00:21:992 (1,2) - Please, consider increase the spacing here. In this way, players might think this is snapped to the wrong tick due to the low spacing. x.x
00:24:901 (1,2,3,4,5,6) - vs 00:36:538 (1,2,3,4,5) - Variation is important, but I think the first pattern should have higher spacing since it is as strong as the next segments. I do believe making this part 00:25:265 (2,3,4,5,6) - with higher spacing would fit this segment the best
00:39:810 (2,3) - This stack flows somehow weird because you didn't stack the previous circles like that. Hence, i think it would be better if you placed 00:39:992 (3) - here 248|124 to improve slightly the patterning here.
I love how well this difficulty is hitsounded! Congratulations!


[Insane]
00:14:901 (2,3,4) - This was very confusing. ;w; Thus, it might be overmapped due to there's no relevant sound to highlight here 00:14:992 - so it should be better if you just change it for a circle imo.
00:29:538 (2) - Overmapped. Vocals aren't that strong here to highlight this spot so it ends being unnecessary to the pattern itself. I do believe this would play more intuitively if you removed that circle.
00:46:719 (1) - I suggest you to slip up this slider in two to develop a more rhythmical slider here. This is because it's not predictable the amount of reverses the current slider has so it might confuse players while they're on it.
This difficulty was challenging but still really fun to play! Well done! >u<)/


[Nyan]
What about HP +1 to don't have the same value of drain with the Insane?
00:21:992 (1,2,3) - Nuuuu there's no need of using a triplet here when you didn't manage it in the entire kiai. ;w; I'm sure removing the circle (2) and using a jump as well as you did here 00:59:083 (1,2) - would fit the difficulty the best
00:59:810 (1,2) - Reduce the distance between these two as well as you did 00:23:447 (1,2) - I mean, the jump there feels somehow forced because in the first kiai you built it up ina way players can intuitively click them up to past the pattern. Hence, managing a higher spacing as you did there would be quite awkward and wouldn't match the consistency you've created with this map. Therefore, I suggest you to place them like this to fix this. Give it a try!
  1. 00:59:810 (1) - 184|260
  2. 00:59:992 (2) - 328|120
I heavely dislike symmetry but I think thet just fit pretty well here. Good job! :3
Topic Starter
tatemae

HappyRocket88 wrote:

Hellow, guys! You have mapped a really cute song so have my star! >w<)/ A small check as per your request. c:


[Nyan]
What about HP +1 to don't have the same value of drain with the Insane?
00:21:992 (1,2,3) - Nuuuu there's no need of using a triplet here when you didn't manage it in the entire kiai. ;w; I'm sure removing the circle (2) and using a jump as well as you did here 00:59:083 (1,2) - would fit the difficulty the best I agree,but I have replaced it with the slider
00:59:810 (1,2) - Reduce the distance between these two as well as you did 00:23:447 (1,2) - I mean, the jump there feels somehow forced because in the first kiai you built it up ina way players can intuitively click them up to past the pattern. Hence, managing a higher spacing as you did there would be quite awkward and wouldn't match the consistency you've created with this map. Therefore, I suggest you to place them like this to fix this. Give it a try! 00:23:447 (1,2) I have slightly increased, and 00:59:083 (1,2,1,2,1,2) - rudced distance
  1. 00:59:810 (1) - 184|260
  2. 00:59:992 (2) - 328|120

I heavely dislike symmetry but I think thet just fit pretty well here. Good job! :3
Many thanks!
Topic Starter
tatemae

Marmowka wrote:

[изи]

Marmowka wrote:

[изи]

00:28:901 (3,4) - чуть ровнее бланкед Сделал
00:56:538 (3,4) - тут тоже Тоже


[нян]
00:43:810 (1,2,3,4) - продолжить по такому же спейсу как и до этого
и тут тоже хс как и выше, может ты копировал хс и пропустили, или так надо, перепроверь. Да, хс проверил, но насчет спейса хз

удачи
Спасибо!
Topic Starter
tatemae

HappyRocket88 wrote:

Hellow, guys! You have mapped a really cute song so have my star! >w<)/ A small check as per your request. c:

[Easy]
00:43:447 (3,4) - Nuuu! this flow is really forced and beginners might need to moe their cursors in a very misleading way. What about managing another kind of slider to cover up the circle nicely? I do believe something like this would flow better. http://mingi.s-ul.eu/ZYaN1PJs try it! :D
Nice difficulty!
cool

[Normal]
Would you mind reducing the values of the AR and the OD? They're pretty high based on how you built up this difficulty. ;w; How about managing it on 5 and 4 respectively?
00:53:629 (3) - ayy, this would play better if you changed for a 1/2 slider as well as you did in the previous kiai. :3 Sure
I don't have much complains about this! It's well done!
619

Marmowka wrote:

[хард]
00:24:538 (2) - его можно изкривить чтобы подчеркнуть тот звук - сделал

Спасибо за мод!
619

HappyRocket88 wrote:

[Hard]
00:05:992 (1) - Ctrl + G these for a better flow and place this circle 00:06:538 (2) - here 271|243 to improve the transition between this pattern - fixed
00:18:356 (3) - Change this to a 1/2 slider and a circle to emphasize the vocals better as you've built up this first segment. - fixed
00:36:538 (1) - I'm not sure this slider-shape fits well the motion here because the slider borders are being crumpled so tightly. Why don't we try a simple slider-shape here to improve aesthetically the flow of this pattern? - sure, fixed
Really neat difficulty! I like it. ><
- Thank you :D
Thx for mod!

U P D A T E

SPOILER
osu file format v14

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AudioLeadIn: 0
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[Metadata]
Title:Poka poka Shiteru Dake
TitleUnicode:ぽかぽかしてるだけ
Artist:Nanahira
ArtistUnicode:ななひら
Creator:SherryCherry
Version:619's Hard
Source:
Tags:[Panda619] Nattu HoloOfficial Lumin neko
BeatmapID:1016894
BeatmapSetID:471413

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Lumin
@Zeroallies, I didn't understand half of your mod and no changes sorry
@Maridius, It is still perfect, perfect blanket doesn't mean that it covers the whole slider. Perfect blanket means when its blanketed same way from both sides from the slider

Sonnyc wrote:

~Lumin's Light Insane~
  1. 00:48:174 (1,2,3,4,5,6) - I didn't feel this strong spacing suited this calm part of the song nicely. Fair enough
  2. 00:55:447 - Sampleset-Normal. My bad

Marmowka wrote:

NO, I still don't speak focking russian
[лайт инс]
00:03:083 (1,2,3,4,5,6,7,8,9) - спейсинг надо тут либо какой перед этим был, либо больше Bit more spacing
00:05:265 (5,6) - симметрично , желательно One more complaint = change
00:12:901 (1) - его бы продлить , до синего тика хотя бы no
00:55:447 (1) - а тут хса не надо? может мне послышалось no

HappyRocket88 wrote:

Hellow, guys! You have mapped a really cute song so have my star! >w<)/ A small check as per your request. c:

[Light Insane]
Maybe you can increase the HP in 0.5 to don't have the same HP value of the Hard difficulty? :3 Okkii :3
00:21:992 (1,2) - Please, consider increase the spacing here. In this way, players might think this is snapped to the wrong tick due to the low spacing. x.x Fine
00:24:901 (1,2,3,4,5,6) - vs 00:36:538 (1,2,3,4,5) - Variation is important, but I think the first pattern should have higher spacing since it is as strong as the next segments. I do believe making this part 00:25:265 (2,3,4,5,6) - with higher spacing would fit this segment the best I'll look into it
00:39:810 (2,3) - This stack flows somehow weird because you didn't stack the previous circles like that. Hence, i think it would be better if you placed
00:39:992 (3) - here 248|124 to improve slightly the patterning here. Cool idea
I love how well this difficulty is hitsounded! Congratulations!
Well thank you :3
\o/
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 13219
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.699998

[Metadata]
Title:Poka poka Shiteru Dake
TitleUnicode:ぽかぽかしてるだけ
Artist:Nanahira
ArtistUnicode:ななひら
Creator:SherryCherry
Version:Lumin's Light Insane
Source:
Tags:[Panda619] Nattu HoloOfficial neko vocaloid hatsune miku
BeatmapID:1007652
BeatmapSetID:471413

[Difficulty]
HPDrainRate:5.5
CircleSize:3.8
OverallDifficulty:7.5
ApproachRate:8.5
SliderMultiplier:1.8
SliderTickRate:1

[Events]
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252,175,28174,2,0,L|212:256,1,90,8|0,0:0|0:0,0:0:0:0:
353,148,28538,2,0,P|334:108|300:80,1,90
403,241,28901,2,0,P|440:208|456:157,1,90,8|0,0:0|0:0,0:0:0:0:
408,72,29265,5,0,0:0:0:0:
408,72,29447,1,0,0:0:0:0:
300,80,29629,1,8,0:0:0:0:
204,36,29810,1,0,0:0:0:0:
220,124,29992,2,0,P|216:172|184:216,1,90
124,140,30356,2,0,P|80:124|52:84,1,90,8|0,0:0|0:0,0:0:0:0:
36,196,30719,5,0,0:0:0:0:
84,292,30901,1,0,0:0:0:0:
180,344,31083,2,0,B|232:352|232:352|288:344,1,90,8|0,0:0|0:0,0:0:0:0:
244,240,31447,2,0,B|275:197|275:197|320:163,1,90
356,272,31810,1,8,0:0:0:0:
456,316,31992,1,0,0:0:0:0:
464,208,32174,5,0,0:0:0:0:
400,120,32356,2,0,B|352:88|352:88|272:112|216:76,1,180
136,36,32901,2,0,B|152:88|120:128|120:128|204:164,1,180,0|8,0:0|0:0,0:0:0:0:
280,196,33447,1,0,0:0:0:0:
360,240,33629,5,0,0:0:0:0:
280,280,33810,1,0,0:0:0:0:
192,288,33992,1,8,0:0:0:0:
112,248,34174,1,0,0:0:0:0:
56,180,34356,2,0,P|36:136|40:88,2,90,0|0|8,0:0|0:0|0:0,0:0:0:0:
112,248,34901,1,0,0:0:0:0:
168,180,35083,5,0,0:0:0:0:
272,100,35265,1,0,0:0:0:0:
140,100,35447,1,8,0:0:0:0:
244,180,35629,1,0,0:0:0:0:
204,60,35810,2,0,P|248:28|312:32,1,90
344,136,36174,2,0,L|344:240,1,90,8|0,0:0|0:0,0:0:0:0:
348,316,36538,5,4,1:2:0:0:
432,344,36719,1,0,0:0:0:0:
416,256,36901,2,0,L|440:148,1,90,8|0,0:0|0:0,0:0:0:0:
440,76,37265,2,0,P|396:92|344:80,1,90
272,52,37629,2,0,P|227:45|186:61,1,90,8|0,0:0|0:0,0:0:0:0:
112,140,37992,5,0,0:0:0:0:
112,248,38174,1,0,0:0:0:0:
192,324,38356,1,8,0:0:0:0:
220,220,38538,1,0,0:0:0:0:
312,163,38719,2,0,P|353:147|398:141,1,90
464,200,39083,2,0,P|484:140|472:92,1,90,8|0,0:0|0:0,0:0:0:0:
424,36,39447,6,0,B|372:44|372:44|316:36,1,90
228,24,39810,1,8,0:0:0:0:
248,124,39992,1,0,0:0:0:0:
144,92,40174,1,0,0:0:0:0:
36,108,40356,1,0,0:0:0:0:
100,196,40538,2,0,L|16:272,1,90,8|0,0:0|0:0,0:0:0:0:
84,332,40901,5,0,0:0:0:0:
84,332,41083,2,0,B|132:312|132:312|200:312,1,90,0|8,0:0|0:0,0:0:0:0:
268,360,41447,1,0,0:0:0:0:
364,312,41629,2,0,B|396:276|396:276|396:228,1,90
456,180,41992,6,0,P|424:156|380:152,1,67.5000025749208,8|0,0:0|0:0,0:0:0:0:
288,140,42356,6,0,B|208:128|208:128|181:78|132:56,1,180,0|8,0:0|0:0,0:0:0:0:
56,20,42901,1,0,0:0:0:0:
64,108,43083,2,0,P|28:152|16:192,2,90,0|0|8,0:0|0:0|0:0,0:0:0:0:
138,59,43629,1,0,0:0:0:0:
224,27,43810,6,0,P|268:29|309:47,1,90
400,128,44174,1,8,0:0:0:0:
400,48,44356,1,0,0:0:0:0:
310,128,44538,2,0,P|268:145|224:147,1,90
148,116,44901,2,8,L|148:236,1,90
268,300,45265,5,0,0:0:0:0:
416,272,45447,1,0,0:0:0:0:
344,344,45629,2,0,L|344:299,3,45,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
340,256,45992,2,0,P|328:208|272:164,1,90
192,84,46356,2,0,L|192:152,3,45,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
192,164,46719,5,0,0:0:0:0:
256,192,46810,12,8,47810,0:0:0:0:
64,300,48174,5,2,0:0:0:0:
172,300,48356,2,0,L|208:348,2,45,2|2|10,0:0|0:0|0:0,0:0:0:0:
172,192,48719,1,2,0:0:0:0:
256,96,48901,1,2,0:0:0:0:
272,204,49083,1,2,0:0:0:0:
184,116,49265,1,10,0:2:0:0:
88,340,49629,6,0,P|56:288|56:228,1,99.0000030212403,4|0,1:2|0:0,0:0:0:0:
104,120,49992,2,0,P|132:176|200:196,1,99.0000030212403,8|0,1:2|0:0,0:0:0:0:
288,196,50356,1,0,1:0:0:0:
324,64,50538,1,0,0:0:0:0:
436,196,50719,1,8,1:2:0:0:
400,64,50901,1,0,0:0:0:0:
364,220,51083,6,0,P|352:280|320:324,1,99.0000030212403,0|0,1:0|0:0,0:0:0:0:
308,336,51356,1,0,0:0:0:0:
276,348,51447,1,8,1:2:0:0:
140,368,51629,1,0,0:0:0:0:
160,232,51810,1,0,1:0:0:0:
12,172,51992,1,0,0:0:0:0:
132,124,52174,1,8,1:2:0:0:
76,292,52356,1,0,0:0:0:0:
216,292,52538,6,0,B|244:248|244:248|244:188,1,99.0000030212403,0|0,1:0|0:0,0:0:0:0:
248,64,52901,2,0,P|298:104|316:152,1,99.0000030212403,8|0,1:2|0:0,0:0:0:0:
340,272,53265,1,0,1:0:0:0:
468,348,53447,1,0,0:0:0:0:
460,188,53629,1,8,1:2:0:0:
384,336,53810,1,0,0:0:0:0:
368,188,53992,5,0,1:0:0:0:
428,52,54174,1,0,0:0:0:0:
428,52,54265,1,0,0:0:0:0:
428,52,54356,1,8,1:2:0:0:
460,188,54538,1,0,0:0:0:0:
336,88,54719,1,0,1:0:0:0:
216,76,54901,1,0,0:0:0:0:
208,244,55083,1,8,1:2:0:0:
272,144,55265,1,0,0:0:0:0:
276,292,55447,6,0,P|220:328|168:316,1,99.0000030212403,0|0,1:2|0:0,0:0:0:0:
80,228,55810,2,0,P|44:268|24:336,1,99.0000030212403,8|0,1:2|0:0,0:0:0:0:
190,325,56174,1,0,1:0:0:0:
244,196,56356,1,0,0:0:0:0:
80,228,56538,1,8,1:2:0:0:
16,104,56719,1,0,0:0:0:0:
144,156,56901,5,0,1:0:0:0:
228,48,57083,1,0,0:0:0:0:
264,40,57174,1,0,0:0:0:0:
300,44,57265,1,8,1:2:0:0:
268,176,57447,1,0,0:0:0:0:
388,72,57629,1,0,1:0:0:0:
388,232,57810,1,0,0:0:0:0:
220,232,57992,1,8,1:2:0:0:
220,88,58174,1,0,0:0:0:0:
96,160,58356,6,0,B|112:209|112:209|104:264|104:264|138:316|196:344,1,198.000006042481,0|8,1:0|1:2,0:0:0:0:
280,364,58901,1,0,0:0:0:0:
280,216,59083,1,8,1:2:0:0:
360,92,59265,1,0,0:0:0:0:
280,216,59447,1,8,1:2:0:0:
208,56,59629,1,0,0:0:0:0:
104,220,59810,5,8,1:2:0:0:
120,92,59992,1,8,0:0:0:0:
176,296,60174,1,8,1:2:0:0:
296,100,60356,1,8,0:0:0:0:
408,320,60538,1,8,1:2:0:0:
FCL

perkele wrote:

prepare to anus mod
  • [nyan]
  1. 00:07:992 (4) - тот факт что тут ты ставишь софт свисток выглядит ужасно странно, как минимум из-за такого же звука на 00:07:447 (1) - . Крайне рекомендую поменять софт вистлы на всех объектах на похожих моментах на нормал вистлы
  2. 00:07:447 (1) - тоже нормал вистл на голову. А еще я бы порекомендовал либо убрать нк отсюда, т.к. даже смена мелодии тут не является хорошей причиной для этого. Или же ты можешь поменять репит на три синг ноты с каким нибудь треугольным джампом, при этом нк оставить. Это бы хотя бы имело какой-то смысл
  3. 00:12:356 (4) - нормалхит вместо софтового на хвосте слайдера вроде отлично смотрится
  4. 00:12:901 (1) - Довольно интересный продолговатый звук, напоминающий мне свисток, так что посоветовал бы добавить софтвист на весь слайдер. И не забудь потом удалить вист с хвоста слайдера
  5. 00:13:265 (1,2) - невооруженным глазом видно что они находятся неровно друг относительно друга, поэтому для сохранения симметрии стоит (2) поднять чуть выше
  6. 00:14:992 - мне совершенно не нравится идея с пропуском такого сильного вокала, но судя по тому что ты делаешь это постоянно смысла что-то говорить об этом нету.
  7. 00:18:356 (3,4,5,6) - так как ты держал симметрию раньше, делать что-то подобно тут вообще не имеет какого-либо смысла, сделай также симметричными относительно игровой сетки по центру
  8. 00:19:810 (3,4,5,6) - также лучше сохранять симметрию, сейчас эти джампы выглядят странно относительно прошлых. Могу лишь посоветовать сделать что-то вроде http://puu.sh/pWKwS/f068c800b7.jpg
  9. 00:24:538 (1) - хммм, тут идет вуб в 1/8, точно не в 1/4. Поэтому крайне рекомендую поставить репиты на желтые тики, при этом закончить его все еще на синем
  10. 00:26:719 (3) - клап должен быть тут, а не на второй ноте
  11. 00:27:629 - не очень нравится идея пропуска бита здесь, музыка полностью состоит из 1/2 битов, а ты такое делаешь :(
  12. 00:28:901 (6) - я бы поместил его куда уж дальше, сейчас он слишком близок к пятому слайдеру с таким то сильным вокалом
  13. 00:29:265 - ну это уже совсем крайне странно, тут точно должна быть нота
  14. 00:30:174 (5) - сюда можно быть бы поставить кикслайдер, т.к. звук на синем тике тоже довольно аудиабельный
  15. 00:45:265 (1) - тут нет никакой причины ставить 1/4 репит, на синем тике нет ничего такого что можно было бы замапать, куда лучше тут бы смотрелся 1/2 слайдер
  16. 00:45:629 (2) - и опять странный выбор ритма. Учитывая что мапал на вокал и ничто кроме вокала куда разумнее был бы такой ритм 00:45:629 (2) - , который отлично отображает 1/3 вокал
  17. Во втором киае идея полной симметрии видимо тебя уже устраивает и ты решает устроить там полный хаос, мешая симметричные слайдеры или джампы с несимметричными слайдерами или джампами. Факт это сам собой выглядит ужасно странным и непоследовательным. Например вот эти джампы 00:50:356 (3,4,5,6) - выглядят слишком отстраненно от предыдущий слайдеров и очевидно нуждаются в какой либо симметрии. Также можно сказать про эти слайдеры 00:51:083 (1,2) - которые относительно последующий джампов выглядят крайне рандомно. 00:52:538 (1,2) - тут еще можно исправить положение, к пример передвинув их как-то так http://puu.sh/pWMpN/be3f3e86c6.jpg. Ну и собственно так далее, перечислять можно долго. Надеюсь это понятно...

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