hob2 why did u choos to m4m with 18 minute map with ur little shity 1 min map with like 4 diffs
idk lul
with my preferred skin this map looks like this - https://osu.ppy.sh/ss/5467670 cant see shit lol
prob just me, i dont know anything about combo colors since im pretty colorblind
[mommy i ran a marathon]
00:17:335 (1) - move closer to the hitcircle? so like 00:17:210 - i guess
00:23:595 (2,3,4) - I kinda think these 3 should have the same spacing, preferably a large one; they have the same intensity so it feels appropriate
00:28:405 (2) - I like this note attached to 00:28:161 (1) instead - since I think the jump should be from 2 to 3 based on the sound
^This actually applies to a lot of the parts with this rhythm and im not really sure u wanna change all of em so you prob dont have to change this
00:53:432 (4,5) - being spaced like this is fine and all but it would probably be better if 5 was closer to 4
00:56:367 (4,1) - mayb avoid this overlap by moving 1 to left or 4 to right
01:00:769 (1) - as some1 who sucks at going from 1/4 to 1/6 rip me
01:07:291 (1) - is better as a 1/2 slider and then having 01:07:536 and 01:07:617 - be clickable, from what i hear
01:07:943 (3,4) - blanket
01:12:508 (1) - ------------------^ (I can see why you mapped it as you did tho, might be fine. consider it at the least)
01:24:165 (10) - prev-99 next-97? the slider could probably be placed slightly better
01:55:552 (1,3) - purely aesthetic suggestion, mayb make the little bend parts line up - shitty paint job to explain better - http://imgur.com/GgNqcAN
02:02:400 (2) - increase the slider velocity on sliders like this one imo, you dont have to but I think it would be neat (and like 02:05:008 (2), 02:05:661 (4), ya know)
02:18:867 (1) - hit circle red tick, 1/2 slider from downbeat to the red tick imo
02:26:856 (1,3) - I think it'd look better if the end of 1 and the end of 3 were parallel
02:59:465 (1,3) - blanket ineven, its thinner on the top then on the left
03:13:161 (3,4,5) - these are so close, maybe spread it apart a bit
03:50:171 (1,3) - curve the bottom part of 1 more, you could probably make this look nice with a blanket
04:32:074 (1) - feel this note deserves a jump
04:37:291 (1) - ^ to explain why, I think they deserve emphasis because they're a strong note placed on the downbeat
04:41:856 (3,1) - these are too close for my liking, but its prob intentional so w/e
04:45:606 (3,4) - mayb have 3 blanket the end of 4
04:50:987 (9) - NC
04:55:796 - sound worth mapping here imo
05:24:084 (3) - the spacing here feels kinda ridiculous
05:29:954 (2,1) - these two sliders should probably be of very similar shape, like same curvature and stuff. you probably meant to do that but it feels off (to clarify, the linked slider and 05:30:769 (1) )
05:35:498 (4,3) - perfect stack? if not, space it slighty more
05:54:084 (1,2) - small blanket suggestion https://osu.ppy.sh/ss/5467768
06:06:313 (2,3,4) - there might be some better way to emphasize these notes than just the hitsounding, maybe increase the spacing or something
06:44:139 (2,5) - too close for my liking
06:49:682 (4) - this note could be emphasized via spacing better. try something near x:456 y:356?
06:50:987 (3) - red tick deserves to be mapped here i think
07:09:900 (1,3) - blanket fix, if its supposed to be one
07:24:084 (1,3) - feelin 3 should be closer to 4 and farther away from 1, seems kinda cramped atm
08:29:465 (3) - deserves a NC imo
08:40:226 (3,8) - this overlap is buggin me :L
08:47:237 (4,1) - flow's weird, is better if the slider starts out travelling to the right instead of down and right, esp since to get from 4 to 1 you have to move your cursor up slightly
09:18:378 (2,1) - blanket's kinda meh
so im about halfway through, its 3:30 am and im sleepy as fuck but i told myself id do this in one go so rip me
09:25:389 (6,1,2,3) - I think this looks better if the distance between 6 and the start of 1 is the same as the distance between the start of 2 and 3
09:32:237 (1) - prefer this to start closer to the hit circle (so on the blue tick i guess)
09:33:378 (1,2,3,4,5,6,7,8,9,10) - usually ur stream changes direction or something on an important sound, and those are usually the white ticks, seems kinda weird to have it be 09:33:867 (7) where this happens
09:44:220 (6,7,8) - why does 8 abruptly change directions? this is mostly a question as opposed to a suggestion for a change because im sorta curious as a newer mapper
09:57:998 (1,3) - I like this imperfect blanket pattern, would be cool if you continued with 09:59:303 (1)
10:08:432 (1,3,1) - ^
10:42:998 (2,1) - try to completely cover up 2 with 1
10:50:585 (1,2) - try making parallel?
11:39:359 (1) - delete NC?
11:47:359 (1) - ^ I don't think these notes warrant breaking your NC consistency all throughout the map
13:18:322 (1) - 1/4 reverse sldier?
13:20:930 (1) - was waiting for this song lmao
13:37:887 (1,3) - try making parallel? its not super noticeable but its not perfect
13:40:985 (1,2,3,4) - if you map the missing blue note (in which there is a sound) you could just make this a 5 note stream
13:52:561 (2,3,1) - try getting 1 in the mid point of 2 and 3, looks better
15:31:202 (1,3) - blanket
15:37:561 (4,1) - try to get similar curvature on these two sliders
16:24:843 (1,2,3,4) - this section would be more accurate, I think, if there was a circle on 16:24:843 - and the sliders were mapped from red tick to white tick.
18:09:843 (1) - could be moved to blue tick
ay
inb4 everything rejected lol
good map, gave some stars
idk lul
with my preferred skin this map looks like this - https://osu.ppy.sh/ss/5467670 cant see shit lol
prob just me, i dont know anything about combo colors since im pretty colorblind
[mommy i ran a marathon]
00:17:335 (1) - move closer to the hitcircle? so like 00:17:210 - i guess
00:23:595 (2,3,4) - I kinda think these 3 should have the same spacing, preferably a large one; they have the same intensity so it feels appropriate
00:28:405 (2) - I like this note attached to 00:28:161 (1) instead - since I think the jump should be from 2 to 3 based on the sound
^This actually applies to a lot of the parts with this rhythm and im not really sure u wanna change all of em so you prob dont have to change this
00:53:432 (4,5) - being spaced like this is fine and all but it would probably be better if 5 was closer to 4
00:56:367 (4,1) - mayb avoid this overlap by moving 1 to left or 4 to right
01:00:769 (1) - as some1 who sucks at going from 1/4 to 1/6 rip me
01:07:291 (1) - is better as a 1/2 slider and then having 01:07:536 and 01:07:617 - be clickable, from what i hear
01:07:943 (3,4) - blanket
01:12:508 (1) - ------------------^ (I can see why you mapped it as you did tho, might be fine. consider it at the least)
01:24:165 (10) - prev-99 next-97? the slider could probably be placed slightly better
01:55:552 (1,3) - purely aesthetic suggestion, mayb make the little bend parts line up - shitty paint job to explain better - http://imgur.com/GgNqcAN
02:02:400 (2) - increase the slider velocity on sliders like this one imo, you dont have to but I think it would be neat (and like 02:05:008 (2), 02:05:661 (4), ya know)
02:18:867 (1) - hit circle red tick, 1/2 slider from downbeat to the red tick imo
02:26:856 (1,3) - I think it'd look better if the end of 1 and the end of 3 were parallel
02:59:465 (1,3) - blanket ineven, its thinner on the top then on the left
03:13:161 (3,4,5) - these are so close, maybe spread it apart a bit
03:50:171 (1,3) - curve the bottom part of 1 more, you could probably make this look nice with a blanket
04:32:074 (1) - feel this note deserves a jump
04:37:291 (1) - ^ to explain why, I think they deserve emphasis because they're a strong note placed on the downbeat
04:41:856 (3,1) - these are too close for my liking, but its prob intentional so w/e
04:45:606 (3,4) - mayb have 3 blanket the end of 4
04:50:987 (9) - NC
04:55:796 - sound worth mapping here imo
05:24:084 (3) - the spacing here feels kinda ridiculous
05:29:954 (2,1) - these two sliders should probably be of very similar shape, like same curvature and stuff. you probably meant to do that but it feels off (to clarify, the linked slider and 05:30:769 (1) )
05:35:498 (4,3) - perfect stack? if not, space it slighty more
05:54:084 (1,2) - small blanket suggestion https://osu.ppy.sh/ss/5467768
06:06:313 (2,3,4) - there might be some better way to emphasize these notes than just the hitsounding, maybe increase the spacing or something
06:44:139 (2,5) - too close for my liking
06:49:682 (4) - this note could be emphasized via spacing better. try something near x:456 y:356?
06:50:987 (3) - red tick deserves to be mapped here i think
07:09:900 (1,3) - blanket fix, if its supposed to be one
07:24:084 (1,3) - feelin 3 should be closer to 4 and farther away from 1, seems kinda cramped atm
08:29:465 (3) - deserves a NC imo
08:40:226 (3,8) - this overlap is buggin me :L
08:47:237 (4,1) - flow's weird, is better if the slider starts out travelling to the right instead of down and right, esp since to get from 4 to 1 you have to move your cursor up slightly
09:18:378 (2,1) - blanket's kinda meh
so im about halfway through, its 3:30 am and im sleepy as fuck but i told myself id do this in one go so rip me
09:25:389 (6,1,2,3) - I think this looks better if the distance between 6 and the start of 1 is the same as the distance between the start of 2 and 3
09:32:237 (1) - prefer this to start closer to the hit circle (so on the blue tick i guess)
09:33:378 (1,2,3,4,5,6,7,8,9,10) - usually ur stream changes direction or something on an important sound, and those are usually the white ticks, seems kinda weird to have it be 09:33:867 (7) where this happens
09:44:220 (6,7,8) - why does 8 abruptly change directions? this is mostly a question as opposed to a suggestion for a change because im sorta curious as a newer mapper
09:57:998 (1,3) - I like this imperfect blanket pattern, would be cool if you continued with 09:59:303 (1)
10:08:432 (1,3,1) - ^
10:42:998 (2,1) - try to completely cover up 2 with 1
10:50:585 (1,2) - try making parallel?
11:39:359 (1) - delete NC?
11:47:359 (1) - ^ I don't think these notes warrant breaking your NC consistency all throughout the map
13:18:322 (1) - 1/4 reverse sldier?
13:20:930 (1) - was waiting for this song lmao
13:37:887 (1,3) - try making parallel? its not super noticeable but its not perfect
13:40:985 (1,2,3,4) - if you map the missing blue note (in which there is a sound) you could just make this a 5 note stream
13:52:561 (2,3,1) - try getting 1 in the mid point of 2 and 3, looks better
15:31:202 (1,3) - blanket
15:37:561 (4,1) - try to get similar curvature on these two sliders
16:24:843 (1,2,3,4) - this section would be more accurate, I think, if there was a circle on 16:24:843 - and the sliders were mapped from red tick to white tick.
18:09:843 (1) - could be moved to blue tick
ay
inb4 everything rejected lol
good map, gave some stars