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M2U - Myosotis [OsuMania]

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ZeroCalamity
1234567


7k Good bye
00:03:017 (3017|2,3017|0,3767|6) - Flip horizontally, or change like this, or leave as it is, because pitch relevancy is ok for the piano notes, which is what it looks like you mapped.

00:11:985 (11985|3) - For left space players this will feel either very nice, if they have control, or they'll just do it as a chord, and get 300's anyway, simple change would be to just put it on the right hand and let more people experience it as not-a-chord (however the current one will be nicer for those who actually play it as it's mapped).

00:16:329 - I'm pretty sure there should be a note here, if you put it, I recommend column 3 because you'll still have the separation from the next part that starts with 00:16:517 (16517|0).

00:21:579 - Current is ok, but I think you could do more here by adding an SV here: 00:21:579 - 2,5x, then 00:21:673 - 0,4x, and back to 1 on 00:21:767. Another way to make it more interesting would be with either 00:21:579 - note in 2 and 00:21:673 - note in 3 or 1/8 stairs that start in 1 like so.

00:29:829 (29829|3) - I would move this note to 5, reason being, on stronger notes in songs/maps, I like to hit the keys harder, and I usually lift my fingers high up right before the strong notes, just like the chord on 00:30:017, so having a note on thumb makes it not comfortable to do, it kills the mood, so to say. I wouldn't bring this up, but this song is a song I'd really like to let my fingers "jam".

01:27:392 (87392|3,87392|1,87579|1,87579|3,87673|3,87673|1) - This is much harder than anything else in the map to read and is also quite uncomfortable, changing it to this would make it much more enjoyable (having the note in 3 go to 4 on my screenshot would be just as nice).

01:30:860 (90860|3,90860|6,90954|3,90954|6) - Even when memorised, these are very hard to hit, I suggest you move them to (this)this, or, if you want to keep the difficulty, a more comfortable pattern would be this. I also suggest, even though it would be the odd one out, changing the SV on 01:30:579 - to 1,4x, however, if you only change the pattern, it'll just have to be memorised, which is fine. The current one is really hard to not miss on, even when you know it's there. If you don't change the SV, I'd rather you picked the first pattern suggestion.

General
I checked some of the other diffs and you seem to be missing some inherited sections, but you probably are already aware of this. However, I can't know if you'll add SVs on all of the diffs, or only the hardest 4k/7k. I would've liked to see easier SVs that scale up to the hardest ones, but okay.

Patterns were good on the diffs I tested, bonus points in my book for using reverse LNs on 4k Aria.

If you add the SV on the short LNs on 00:21:579, add them on 4k as well.

Good luck with ranking!
Draftnell
M4M = https://osu.ppy.sh/s/407186 ( req mod SB )

oke heree ~

MOD
[Nalie's 7k Easy]
nyaw :v
00:24:767 - umm is better >>> http://puu.sh/oC2QK/d1de15dcfd.jpg
00:54:392 (54392|5) - move to col 1 and then 00:54:767 (54767|1) - 00:54:767 (54767|1) - move to col 5
00:55:142 (55142|1) - move 4
00:59:267 (59267|5) - move 3 ?
01:36:017 (96017|2,96298|1,96579|0) - ctrl + J :v

GL Nalie's ><

[4k Easy]
01:00:767 (60767|3) - move 3 ?
01:50:642 (110642|2) - move 2 ?
01:52:892 (112892|0) - ^

[4k Normal]
01:48:392 (108392|2) - move 2 lel :v

ok itu aja deh dlu >< waktu gak cukup x.x ntar di lanjutin lagi
Topic Starter
Arzenvald

Draftnell wrote:

M4M = https://osu.ppy.sh/s/407186 ( req mod SB )

oke heree ~

[boxMOD][Nalie's 7k Easy]
nyaw :v
00:24:767 - umm is better >>> http://puu.sh/oC2QK/d1de15dcfd.jpg
00:54:392 (54392|5) - move to col 1 and then 00:54:767 (54767|1) - 00:54:767 (54767|1) - move to col 5
00:55:142 (55142|1) - move 4
00:59:267 (59267|5) - move 3 ?
01:36:017 (96017|2,96298|1,96579|0) - ctrl + J :v

GL Nalie's ><

[4k Easy]
01:00:767 (60767|3) - move 3 ?
01:50:642 (110642|2) - move 2 ? // keep
01:52:892 (112892|0) - ^ // this one too

[4k Normal]
01:48:392 (108392|2) - move 2 lel :v[/box]

ok itu aja deh dlu >< waktu gak cukup x.x ntar di lanjutin lagi
alright, unreplied means done, thanks!

ZeroCalamity wrote:

1234567


[box7k Good bye]00:03:017 (3017|2,3017|0,3767|6) - Flip horizontally, or change like this, or leave as it is, because pitch relevancy is ok for the piano notes, which is what it looks like you mapped. // good idea

00:11:985 (11985|3) - For left space players this will feel either very nice, if they have control, or they'll just do it as a chord, and get 300's anyway, simple change would be to just put it on the right hand and let more people experience it as not-a-chord (however the current one will be nicer for those who actually play it as it's mapped). // the grace is still on the left, but its should be easier now

00:16:329 - I'm pretty sure there should be a note here, if you put it, I recommend column 3 because you'll still have the separation from the next part that starts with 00:16:517 (16517|0). // i'll keep because its too faint

00:21:579 - Current is ok, but I think you could do more here by adding an SV here: 00:21:579 - 2,5x, then 00:21:673 - 0,4x, and back to 1 on 00:21:767. Another way to make it more interesting would be with either 00:21:579 - note in 2 and 00:21:673 - note in 3 or 1/8 stairs that start in 1 like so. // i got your idea, but in this case i would only use sv in wub part... xD

00:29:829 (29829|3) - I would move this note to 5, reason being, on stronger notes in songs/maps, I like to hit the keys harder, and I usually lift my fingers high up right before the strong notes, just like the chord on 00:30:017, so having a note on thumb makes it not comfortable to do, it kills the mood, so to say. I wouldn't bring this up, but this song is a song I'd really like to let my fingers "jam". // exactly, i'll move some notes with same idea

01:27:392 (87392|3,87392|1,87579|1,87579|3,87673|3,87673|1) - This is much harder than anything else in the map to read and is also quite uncomfortable, changing it to this would make it much more enjoyable (having the note in 3 go to 4 on my screenshot would be just as nice). // it just a prank brooooo, i unjack them

01:30:860 (90860|3,90860|6,90954|3,90954|6) - Even when memorised, these are very hard to hit, I suggest you move them to (this)this, or, if you want to keep the difficulty, a more comfortable pattern would be this. I also suggest, even though it would be the odd one out, changing the SV on 01:30:579 - to 1,4x, however, if you only change the pattern, it'll just have to be memorised, which is fine. The current one is really hard to not miss on, even when you know it's there. If you don't change the SV, I'd rather you picked the first pattern suggestion. // i'll keep the jack which its kinda nice to have mini jack in 160 bpm... i'll change the sv instead..

[/box]

[boxGeneral]I checked some of the other diffs and you seem to be missing some inherited sections, but you probably are already aware of this. However, I can't know if you'll add SVs on all of the diffs, or only the hardest 4k/7k. I would've liked to see easier SVs that scale up to the hardest ones, but okay. // im so lazy to set up timing section _(:3」∠)_

Patterns were good on the diffs I tested, bonus points in my book for using reverse LNs on 4k Aria.

If you add the SV on the short LNs on 00:21:579, add them on 4k as well. // i forgot hah

Good luck with ranking![/box]
thanks for the brief mod, zerocalamity!
updating right away!
Fubukicat

Draftnell wrote:

M4M = https://osu.ppy.sh/s/407186 ( req mod SB )

oke heree ~

MOD
[Nalie's 7k Easy]
nyaw :v yawn v: Nelly ma twin wassup
00:24:767 - umm is better >>> http://puu.sh/oC2QK/d1de15dcfd.jpg changed
00:54:392 (54392|5) - move to col 1 and then 00:54:767 (54767|1) - 00:54:767 (54767|1) - move to col 5 Re-arranged but I keep my Jack pattern
00:55:142 (55142|1) - move 4
00:59:267 (59267|5) - move 3 ? Trying to keep hand balance here so not moving
01:36:017 (96017|2,96298|1,96579|0) - ctrl + J :v OKaysu

GL Nalie's ><

ok itu aja deh dlu >< waktu gak cukup x.x ntar di lanjutin lagi
Tanks da mod dadon ~

Update donkat
[-Star_Lenz-]
Hi Senpai ajee -w-

Req mod from chat

Col : 1|2|3|4|5|6|7|8|9|

4K Easy
00:10:517 (10517|0) - move col 4
00:11:642 - Why NOT given note ? add note
00:12:767 - add note col 1 , 1 - 4
00:29:267 (29267|3) - Just make LN, stop LN 00:30:017 -
00:36:017 (36017|1,36392|0) - ctrl+g 00:37:142 (37142|2,37329|1,37517|0) - the opposite of this xD lel
01:04:517 (64517|1) - move note col 3&4
01:15:017 (75017|0) - move col 2
01:30:767 (90767|3,90767|0,91517|0) - ctrl+h
01:51:579 (111579|1,111767|0) - ctrl+g
02:03:017 (123017|1) - move col 4 balanced left hand =w=

4K Normal
00:13:517 - add note
00:18:204 (18204|1,18392|2) - ctrl+g and 00:18:767 (18767|2,19142|1) - ctrl+g
00:21:767 - add note
00:51:392 (51392|3) - move to 00:51:017 -
01:05:642 (65642|2) - move col 4 balanced left hand
01:14:267 (74267|2,74642|1,75017|1) - ctrl+g
01:24:767 - add note
01:36:767 - ^

4K Hard
00:12:017 - add note same as 00:10:517 - & 00:13:517 (13517|0,13517|1) -
00:28:517 (28517|1) - move col 4
00:46:329 - add note, same as 00:44:829 -
00:48:954 (48954|3,49048|2,49142|1) - ctrl+g
01:18:767 - add note
01:35:829 - add note same as 01:35:829 -

Sorry if mod less detail :'3
Topic Starter
Arzenvald
reminder : mod draftnell first, update nalie, then reply.. thanks!
ByeForNow
Hello M4M~

Please note these are only suggestions, always feel free to reject them!
If there's anything you don't understand, poke me when I'm around or message me, I'll try my best to explain
Mod is mostly pattern and pitch check
Otherwise, let's begin


Column 4K = |1|2|3|4|
Column 7K = |1|2|3|4|5|6|7|

Mod


Etile's 7K Easy
  1. 00:04:142 (4142|6,4517|3) - Move to 1,2 accordingly? Gameplay feels better when it's chart to pitch of piano
  2. 00:05:642 (5642|5) - move to 4? Having the same distance between each notes as 00:06:017 (6017|2,6392|4,6767|6) - Makes it go better with the flow
  3. 00:07:517 (7517|5,8642|1) - Move to 1,6 accordingly? Correcting pitch
    If accepted, 00:07:142 (7142|0) - Move to 4? For spreading of notes
  4. 01:15:017 (75017|6) - Maybe shift this LN to 5 and 01:15:767 - add an LN at this point? Maybe at 7? Just to keep it more interesting than just one LN
    01:18:017 - 01:42:017 - Is good in my opinion, no suggestion
  5. 02:09:017 (129017|4) - Maybe start this LN at 02:08:267 - Instead? I think you placed there because it's for the very soft sound at 02:09:017 -
    But I think it's better to have it start at a more noticeable sound for new players
7K Normal
  1. 00:03:767 (3767|3) - Move to 5? To have a more clearer emphasing on pitch for the piano sound
    If accepted, 00:04:517 (4517|4) - Move to 4 for better spread
  2. 00:07:517 (7517|0,7517|1,7892|6,8267|4,8642|2,9017|0,9017|6,9767|0,10142|2,10517|6,10517|4,11267|3,11642|5,12017|4,12017|0,12767|5,12767|1,13517|6,13517|2) - Ctrl+H
    After changing, 00:07:517 (7517|5) - move to 5 for spread, 00:11:267 (11267|3,11642|1) - Ctrl+H and 00:12:017 (12017|2,12767|1,13517|0) - move one column to the right
    Correcting the pitch here to the bass piano and piano sound
  3. 00:15:392 (15392|2) - Move to 2? as the sound at that part is different from 00:15:017 (15017|2) -
  4. 00:34:517 (34517|0,34892|2,35079|1,35267|0) - Move to 3,4,5,6 accordingly? Correcting pitch for the piano sounds
  5. 00:36:579 - Add note for the 'click' sound probably at 2? Following 00:35:454 (35454|2,35829|1,36204|0) -
  6. 01:09:767 (69767|5,69954|2,70142|5,70329|2) - Ctrl+H then Ctrl+G? A little more interesting than having same pattern as 01:09:017 (69017|5,69204|2,69392|5,69579|2) -
  7. 01:12:017 - Add note for the cymbal? Suggestion:6, Because you used three notes for the similar sound
    at 01:15:017 (75017|2,75017|5,75017|0) - the third note probably for cymbal?
  8. 01:13:517 - Add note for the cymbal? Suggestion:5, Same reason as above
  9. 01:15:767 (75767|6,76048|4) - Move one column to the left, after changing have 01:15:767 (75767|5) - as LN end at 01:15:767 (75767|5) - for the choir?
    If accepted, 01:15:017 (75017|5) - Move to 5 to prevent having same column as 01:15:767 (75767|5) - for spread
01:18:017 - 01:42:017 - Is good in my opinion, no suggestion
The rest are ok
4K Easy
Not quite much suggestion here cause it's pretty okay in my opinion

  1. 00:04:142 (4142|3) - Move to 2? Going with the flow of 00:03:017 (3017|2,3392|1,3767|0) -
  2. 00:07:517 (7517|2,7892|1) - Move to 1,3 accordingly? correcting piano pitch, creating a reversed pattern of 00:06:767 (6767|3,7142|1) - too for better spread
  3. 01:15:767 - Add another LN here? Keeping it interesting rather than having one LN
4K Normal
  1. 00:06:392 (6392|1,6767|2,7142|3) - Ctrl+G? Correcting pitch of piano
  2. 00:08:267 (8267|2,8642|1) - Ctrl+G? Correcting pitch too
  3. 00:09:767 (9767|0) - Move to 4? Correcting pitch, again
    I came to realise you're mapping to the bass piano sound which works too but I would map it to the treble piano sounds
  4. 00:37:517 (37517|1) - Move to 3? Better spread
  5. 00:39:767 (39767|0) - Move to 4 and 00:40:142 (40142|1,40329|0) - Ctrl+G? Correcting pitch
  6. 00:45:017 (45017|0) - Move to 4? Creating similar pattern of 00:45:392 (45392|2,45579|0) -
  7. 01:02:829 (62829|0) - Move to 2? Creating similar pattern of 01:03:204 (63204|0,63392|1) -
  8. 01:09:767 (69767|3,69954|1,70142|3,70329|1) - Move one column to the left? A little more interesting than having same pattern as 01:09:017 (69017|3,69204|1,69392|3,69579|1) -
  9. 01:11:642 - Add note here? Suggestion:4 Having a more powerful starting of 01:12:017 -
01:18:017 - 01:42:017 - Is good in my opinion, no suggestion too
  1. 01:50:079 (110079|0) - Move to 3? Same sound as 01:50:267 -
  2. 01:53:079 (113079|2,113173|1,113267|0) - Arrange 2,1,2 accordingly? 01:53:079 - Sounds the same as 01:53:267 -
4K Hard
  1. 00:08:267 (8267|1,8642|2) - Move to 1,4 accordingly? To have different pattern from 00:07:517 (7517|1,7892|2) -
  2. 00:09:392 - Add note? Suggestion:2 Missing piano sound
  3. 00:33:392 - 00:34:517 - Try this? Correcting piano pitch
  4. 00:37:142 (37142|0,37329|1,37517|2) - Move to 3,1,2 accordingly? Better spread
  5. 00:40:329 (40329|2) - Move to 4? Might be odd because it creates a mini jack but I think it should be fine because at 00:40:517 - it's like a sudden loud noise so maybe to have a sudden jack too to fit with mood?
01:10:517 - 01:11:642 - Really well done

  1. 01:18:017 - 01:18:767 - Try this? I prefer 01:18:017 - and 01:18:392 - to have LNs instead of normal notes for that uh... wave sound? LN plays them out better in my opinion
  2. 01:52:892 - 01:53:267 - Try this? Can't really tell the use of jump for 01:53:267 -
    referred to 01:50:079 (110079|0,110079|2,110173|1,110267|2) -
4K Aria
  1. 00:15:017 (15017|0,15204|1,15392|2) - Ctrl+G? Going with the flow of 00:15:579 (15579|3,15767|2,15954|1,16142|0) -
  2. 00:16:329 - Add note? Suggestion:2 Missing piano sound
  3. 00:29:829 (29829|0) - Move to 3? Don't really like the idea of trill 00:29:548 (29548|1,29642|0,29735|1,29829|0,29923|1) -
    since you didn't use trill at 00:28:704 (28704|3,28798|2,28892|1,28985|2,29079|1,29173|0) -
  4. 00:40:892 (40892|2) - Move to 2 and 00:41:267 (41267|3) - Move to 3? Correcting pitch of piano
  5. 00:44:829 - Intentional missing 'click' sound? More of this :
    00:45:767 - 00:46:892 - 00:47:642 - 00:51:954 - 00:52:329 - 00:53:454 -
    00:53:829 - 00:54:204 - 00:56:454 - 00:57:954 - 00:58:329 - 00:58:892 - 00:59:642 -
    01:03:954 - 01:04:329 - 01:05:454 - 01:05:829 -
  6. 02:06:392 (126392|2) - Move to 1? The trill don't really go well in my opinion because that part didn't really make sense to have trill
Good luck~! Take my starrrrrrr
Topic Starter
Arzenvald

ByeForNow wrote:

Hello M4M~

Please note these are only suggestions, always feel free to reject them!
If there's anything you don't understand, poke me when I'm around or message me, I'll try my best to explain
Mod is mostly pattern and pitch check
Otherwise, let's begin


Column 4K = |1|2|3|4|
Column 7K = |1|2|3|4|5|6|7|

Mod


Etile's 7K Easy
  1. 00:04:142 (4142|6,4517|3) - Move to 1,2 accordingly? Gameplay feels better when it's chart to pitch of piano
  2. 00:05:642 (5642|5) - move to 4? Having the same distance between each notes as 00:06:017 (6017|2,6392|4,6767|6) - Makes it go better with the flow
  3. 00:07:517 (7517|5,8642|1) - Move to 1,6 accordingly? Correcting pitch
    If accepted, 00:07:142 (7142|0) - Move to 4? For spreading of notes
  4. 01:15:017 (75017|6) - Maybe shift this LN to 5 and 01:15:767 - add an LN at this point? Maybe at 7? Just to keep it more interesting than just one LN
    01:18:017 - 01:42:017 - Is good in my opinion, no suggestion
  5. 02:09:017 (129017|4) - Maybe start this LN at 02:08:267 - Instead? I think you placed there because it's for the very soft sound at 02:09:017 -
    But I think it's better to have it start at a more noticeable sound for new players

7K Normal
  1. 00:03:767 (3767|3) - Move to 5? To have a more clearer emphasing on pitch for the piano sound
    If accepted, 00:04:517 (4517|4) - Move to 4 for better spread
  2. 00:07:517 (7517|0,7517|1,7892|6,8267|4,8642|2,9017|0,9017|6,9767|0,10142|2,10517|6,10517|4,11267|3,11642|5,12017|4,12017|0,12767|5,12767|1,13517|6,13517|2) - Ctrl+H
    After changing, 00:07:517 (7517|5) - move to 5 for spread, 00:11:267 (11267|3,11642|1) - Ctrl+H and 00:12:017 (12017|2,12767|1,13517|0) - move one column to the right
    Correcting the pitch here to the bass piano and piano sound // badass.. applied
  3. 00:15:392 (15392|2) - Move to 2? as the sound at that part is different from 00:15:017 (15017|2) -
  4. 00:34:517 (34517|0,34892|2,35079|1,35267|0) - Move to 3,4,5,6 accordingly? Correcting pitch for the piano sounds
  5. 00:36:579 - Add note for the 'click' sound probably at 2? Following 00:35:454 (35454|2,35829|1,36204|0) -
  6. 01:09:767 (69767|5,69954|2,70142|5,70329|2) - Ctrl+H then Ctrl+G? A little more interesting than having same pattern as 01:09:017 (69017|5,69204|2,69392|5,69579|2) -
  7. 01:12:017 - Add note for the cymbal? Suggestion:6, Because you used three notes for the similar sound
    at 01:15:017 (75017|2,75017|5,75017|0) - the third note probably for cymbal? // it was intentional to make it double, i only use triplets in the last downbeat
  8. 01:13:517 - Add note for the cymbal? Suggestion:5, Same reason as above // keep
  9. 01:15:767 (75767|6,76048|4) - Move one column to the left, after changing have 01:15:767 (75767|5) - as LN end at 01:15:767 (75767|5) - for the choir? // keep, check the time marker you put again :P
    If accepted, 01:15:017 (75017|5) - Move to 5 to prevent having same column as 01:15:767 (75767|5) - for spread
01:18:017 - 01:42:017 - Is good in my opinion, no suggestion
The rest are ok // alriht

4K Easy
Not quite much suggestion here cause it's pretty okay in my opinion

  1. 00:04:142 (4142|3) - Move to 2? Going with the flow of 00:03:017 (3017|2,3392|1,3767|0) -
  2. 00:07:517 (7517|2,7892|1) - Move to 1,3 accordingly? correcting piano pitch, creating a reversed pattern of 00:06:767 (6767|3,7142|1) - too for better spread
  3. 01:15:767 - Add another LN here? Keeping it interesting rather than having one LN


4K Normal
  1. 00:06:392 (6392|1,6767|2,7142|3) - Ctrl+G? Correcting pitch of piano
  2. 00:08:267 (8267|2,8642|1) - Ctrl+G? Correcting pitch too
  3. 00:09:767 (9767|0) - Move to 4? Correcting pitch, again
    I came to realise you're mapping to the bass piano sound which works too but I would map it to the treble piano sounds // lel
  4. 00:37:517 (37517|1) - Move to 3? Better spread
  5. 00:39:767 (39767|0) - Move to 4 and 00:40:142 (40142|1,40329|0) - Ctrl+G? Correcting pitch
  6. 00:45:017 (45017|0) - Move to 4? Creating similar pattern of 00:45:392 (45392|2,45579|0) -
  7. 01:02:829 (62829|0) - Move to 2? Creating similar pattern of 01:03:204 (63204|0,63392|1) - // keep this one
  8. 01:09:767 (69767|3,69954|1,70142|3,70329|1) - Move one column to the left? A little more interesting than having same pattern as 01:09:017 (69017|3,69204|1,69392|3,69579|1) -
  9. 01:11:642 - Add note here? Suggestion:4 Having a more powerful starting of 01:12:017 -
01:18:017 - 01:42:017 - Is good in my opinion, no suggestion too
  1. 01:50:079 (110079|0) - Move to 3? Same sound as 01:50:267 - // TRILL HNGGG... ok
  2. 01:53:079 (113079|2,113173|1,113267|0) - Arrange 2,1,2 accordingly? 01:53:079 - Sounds the same as 01:53:267 -
4K Hard
  1. 00:08:267 (8267|1,8642|2) - Move to 1,4 accordingly? To have different pattern from 00:07:517 (7517|1,7892|2) -
  2. 00:09:392 - Add note? Suggestion:2 Missing piano sound
  3. 00:33:392 - 00:34:517 - Try this? Correcting piano pitch // i'll keep this to differentiate with normal & insane
  4. 00:37:142 (37142|0,37329|1,37517|2) - Move to 3,1,2 accordingly? Better spread
  5. 00:40:329 (40329|2) - Move to 4? Might be odd because it creates a mini jack but I think it should be fine because at 00:40:517 - it's like a sudden loud noise so maybe to have a sudden jack too to fit with mood?
01:10:517 - 01:11:642 - Really well done

  1. 01:18:017 - 01:18:767 - Try this? I prefer 01:18:017 - and 01:18:392 - to have LNs instead of normal notes for that uh... wave sound? LN plays them out better in my opinion // hmm.. alright, using different pattern but i got your idea
  2. 01:52:892 - 01:53:267 - Try this? Can't really tell the use of jump for 01:53:267 - // silly me
    referred to 01:50:079 (110079|0,110079|2,110173|1,110267|2) -
4K Aria
  1. 00:15:017 (15017|0,15204|1,15392|2) - Ctrl+G? Going with the flow of 00:15:579 (15579|3,15767|2,15954|1,16142|0) -
  2. 00:16:329 - Add note? Suggestion:2 Missing piano sound // i make all diffs empty in this spot.. keep C:
  3. 00:29:829 (29829|0) - Move to 3? Don't really like the idea of trill 00:29:548 (29548|1,29642|0,29735|1,29829|0,29923|1) - // exactly
    since you didn't use trill at 00:28:704 (28704|3,28798|2,28892|1,28985|2,29079|1,29173|0) -
  4. 00:40:892 (40892|2) - Move to 2 and 00:41:267 (41267|3) - Move to 3? Correcting pitch of piano // keep the 2nd
  5. 00:44:829 - Intentional missing 'click' sound? More of this :
    00:45:767 - 00:46:892 - 00:47:642 - 00:51:954 - 00:52:329 - 00:53:454 -
    00:53:829 - 00:54:204 - 00:56:454 - 00:57:954 - 00:58:329 - 00:58:892 - 00:59:642 -
    01:03:954 - 01:04:329 - 01:05:454 - 01:05:829 - // most of them are intentionally empty, i added some
  6. 02:06:392 (126392|2) - Move to 1? The trill don't really go well in my opinion because that part didn't really make sense to have trill
Good luck~! Take my starrrrrrr

[-Star_Lenz-] wrote:

Hi Senpai ajee -w-

Req mod from chat

Col : 1|2|3|4|5|6|7|8|9|

4K Easy
00:10:517 (10517|0) - move col 4 // 1 is good enough to emphasize low vocal
00:11:642 - Why NOT given note ? add note // my bad lol
00:12:767 - add note col 1 , 1 - 4
00:29:267 (29267|3) - Just make LN, stop LN 00:30:017 - // ok
00:36:017 (36017|1,36392|0) - ctrl+g 00:37:142 (37142|2,37329|1,37517|0) - the opposite of this xD lel /// o3o i won't use reversed pr, keep
01:04:517 (64517|1) - move note col 3&4
01:15:017 (75017|0) - move col 2 // added something instead
01:30:767 (90767|3,90767|0,91517|0) - ctrl+h
01:51:579 (111579|1,111767|0) - ctrl+g
02:03:017 (123017|1) - move col 4 balanced left hand =w=

4K Normal
00:13:517 - add note
00:18:204 (18204|1,18392|2) - ctrl+g and 00:18:767 (18767|2,19142|1) - ctrl+g //meep, keep
00:21:767 - add note
00:51:392 (51392|3) - move to 00:51:017 - // ts for vocal, keep
01:05:642 (65642|2) - move col 4 balanced left hand // keep

01:14:267 (74267|2,74642|1,75017|1) - ctrl+g
01:24:767 - add note // keep
01:36:767 - ^ // keep

4K Hard
00:12:017 - add note same as 00:10:517 - & 00:13:517 (13517|0,13517|1) -
00:28:517 (28517|1) - move col 4 // nope, keep
00:46:329 - add note, same as 00:44:829 -
00:48:954 (48954|3,49048|2,49142|1) - ctrl+g // keep
01:18:767 - add note // keep
01:35:829 - add note same as 01:35:829 - // lol nice catch, added

Sorry if mod less detail :'3
thanks guys! replying mod makes me sleepy zzz
Sandalphon
Hey usagi
as your in game request
1l2l3l4
[4K Easy]
01:29:454 - suggest move to 2, not exactly same pitch as the previous note and 1/1 jack kinda hard for E icon diff
02:09:017 (129017|3) - better follow the vocal which start 02:08:267 - rather than the piano imo
thats all for this diff, good job
[4K Normal]
00:24:392 (24392|3,24579|3) - cant understand the meaning of this jack
01:09:392 (69392|3) - move to 2, just like you did on 01:06:204 (66204|0,66392|0) -
01:55:517 (115517|0) - LN stop at 01:55:985 -
[4K Hard]
01:23:267 - just a pattern suggestion, because 01:23:454 (83454|1,83548|2,83735|1,83829|0) - are the main sound also comparing to the pattern start 01:35:267 -

cant do the Aria diff since i'm not good at modding LN map ;w;
good luck~~
Verniy_Chan

Hi Ajee/Usagi pyon~

Mod Via Exclusive PM Request

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Just minor thing, maybe Turn off widescreen support for all diff if you don't have storyboard on or if the BG didn't give any effect to player
4K Easy

OD : 7
HP : 7
  1. 00:38:267 (38267|3,38642|2,39017|3) - agak kurang nyaman dimainkan untuk beginner player walaupun 1/1 snap, untuk keseimbangan tangan mending 00:38:267 (38267|3,38642|2) - geser kekiri 1x atau 00:38:642 (38642|2) - pindah ke |2|, itu pilihanmu
  2. 00:42:579 (42579|0) - sepertinya aku tidak mendengar suara piano disitu, itupun kalau ada pitchnya rendah dan berhubung anda juga gak ngemap bagian ini 00:38:079 - saran delete atau cover dengan LN dan atau add note dibagian 00:38:079 -
  3. 00:45:017 - apakah anda yakin dengan memasang chord untuk bagian main white tick? berhubung di 4K Normal hanya ngemap 1 suara aja atau mungkin anda mengikuti kick + low piano? rasanya agak sedikit canggung, kalau demikian maka semua white tick (1/1 snap) di tambahin note dong untuk pianonya atau hapus 1 note in main white tick?
  4. 01:10:517 - mungkin add LN sampai 01:11:642 - untuk mengcover roll kick/beat?
  5. 01:12:017 (72017|0) - pindah ke |2| biar balance, karena penggunaan note di kolom |1| lumayan banyak XD
  6. 01:14:642 (74642|0) - atau 01:15:017 (75017|0) - salah satunya pindah ke |3|? penjelasannya sama seperti diatas
  7. 01:18:767 (78767|3) - pindah ke |3| untuk menghindari 01:19:517 (79517|3) - karena pitchnya beda
  8. 01:31:517 (91517|3,91892|2) - Ctrl + G? berhubung gak relevan pitchnya dengan 01:30:767 (90767|3) -
  9. 01:35:548 (95548|2,95829|1) - hitsoundsnya salah nih, karena disitu Kick bukan snare yang letaknya di 01:35:642 - , ganti pliss jadi W. sama halnya bagian : 01:40:329 (100329|1) -
  10. 01:38:642 (98642|0) - prefer C dari pada W, biar konsisten dengan snare 01:38:642 (98642|0) - walaupun gak terlalu berpengaruh dengan etika hitsounds XD lel
  11. 01:42:017 (102017|3) - add F untuk cimbal, referensi : 01:43:517 -
  12. pattern untuk diff ini lumayan bagus untuk beginner
4K Normal

OD : 7,5
HP : 7,5
  1. 00:30:017 (30017|0,30767|3) - bukannya LN ini berhenti sampai di 00:32:642 - seperti diff 4K easy, atau mungkin diff itu salah, hanya tuhan yang tau XD
  2. 00:36:767 (36767|3) - ganti jadi LN mungkin? aku merasakan vocal+pianonya menggebu-gebu seperti 00:38:267 (38267|1,38642|3) - atau hanya perasaanku aja ;w;
  3. 00:43:517 - wew.. yakin nih dengan 3 note? rasanya agak canggung karena berhubung ini belum masuk kiai section~
  4. 00:48:017 (48017|2) - pindah ke |1| biar balance? dan mirror pattern dari 01:00:017 (60017|0) -
  5. 01:29:267 (89267|0,89454|3) - bagusnya pattern ini diganti jadi jack karena pitchnya relevan, berhubung patter diff easy juga seperti itu
  6. 01:35:548 (95548|3,95829|2) - ganti jadi W untuk suara kick
  7. 01:36:767 (96767|0) - ganti jadi C, lebih keras snare disini
  8. 01:42:017 (102017|1) - add F untuk suara cimbal
  9. 01:43:517 (103517|2) - pindah ke |4| biar nyaman di hit
  10. 01:44:267 - 01:45:017 - 01:45:767 - 01:46:517 - 01:47:267 - hampir semua main white tick terasa overmap untuk 3 note, yang dimana diff tinggi yaitu diff Hard dengan suara seperti itu hanya mengcover 1-2 note aja. sekedar saran : kalau berkenan hapus 1-2 note atau dengan menambahkan note di white tick 1/1 lainnya untuk suara piano, misal bagian 01:43:892 - 01:44:642 - dan seterusnya.
  11. 01:53:173 (113173|0) - pindah ke |3| thrillnya lebih nyaman juga menggunakan jari kanan daripada kiri bersamaan
  12. wew... nikmat sekali patternnya :3
4K Hard

OD : 8
HP : 8
  1. 00:46:329 (46329|0,46517|3) - Ctrl + H untuk mirror pattern sebelumnya? referensi 00:45:204 (45204|2,45392|1,45579|2) - 00:43:704 (43704|0,43892|1,44079|0) -
  2. 00:54:954 - dan 00:55:048 - kalau berkenan disini lebih baik ngemap suara double kick biar lebih konsisten dangan 00:54:392 (54392|1,54579|1) - walapun hanya 1 note (dibuat jack) dan aku pikir fine fine aja dan gak susah2 amat juga dimainkan XD
  3. 01:02:829 - hapus, gak ada suara lain yang aku dengar disini dan malahan tidak konsisten dengan pattern sebelumnya 01:01:704 (61704|2,61892|2,62079|1,62454|1,62642|1) -
  4. 01:15:767 (75767|1,75767|2) - agak kurang mengerti dengan LN ini, mungkinkah vocal? kalau saranku untuk mengcover beberapa stream piano di sync dengan long synth/vocal, mulai dari 01:17:173 - coba seperti ini :

    kalau terlalu advanced LNnya mungkin yang lebih simple aja XD
  5. 01:21:767 (81767|2) - pindah ke |1| agar lebih balance
  6. 01:29:454 (89454|1,89642|1) - HSnya ketuker nih, yang seharusnya 01:29:642 - snare (C) dan 01:29:454 - kick (W)
  7. 01:42:017 - add note untuk cimbal, berhubung di normal ngemap juga bagian ini :3
  8. 01:53:173 (113173|1,113267|2) - Ctrl + H untuk pitch relevancy
  9. 02:03:767 (123767|1) - pindah ke |3| untuk mirror pattern sebelumnya 02:02:267 (122267|3,122454|3,123017|0,123204|0) - agar lebih variatif
  10. Keren~ terutama untuk stair dan jack pattern pianonya
4K Aria

OD : 8
HP : 8,5
  1. 00:05:954 - add note untuk piano 1/6 snap? seperti 00:04:454 (4454|0) -
  2. 00:21:579 (21579|1,21626|0,21673|1,21720|2,21767|3,21767|1) - agak susah pattern ini, mungkin lebih asik seperti ini :
  3. 00:45:392 (45392|1) - pindah ke |1| untuk mirror piano seperti 00:44:642 (44642|1) - dan untuk 00:45:579 - aku rasa 1 note aja cukup karena terlalu loud synthnya
  4. 00:57:954 - agar terlihat konsisten synthnya di red tick maka add note disini, berhubung diff hard juga ngemap bagian ini juga. Atau mungkin ini disengaja karena faktor playablity?
  5. 01:09:017 (69017|3,69204|3,69392|3,69579|3,69767|3,69954|3,70142|3,70329|3) - great anchor >.<)b
  6. 01:29:454 (89454|1,89642|1) - HSnya ketuker nih, yang seharusnya 01:29:642 - snare (C) dan 01:29:454 - kick (W)
  7. 01:32:673 (92673|0,92704|1,92735|2,92767|3,92798|0,92829|1,92860|2,92892|3,92923|0,92954|1,92985|2) - sepertinya meragukan 1/12 snap bagian ini, RIP my headphone ;w;
  8. 01:39:392 (99392|3) - pindah ke |3| untuk pitch relevancy dari 01:39:579 (99579|2) -
  9. 01:42:017 (102017|3) - add F untuk suara cimbal
  10. 01:52:329 - add note untuk consistency chord kick?
  11. 02:05:267 - dan 02:06:767 - pitchnya rendah dari 02:04:517 - dan 02:06:017 - malahan pitchnya lebih tepat kalau disamakan dengan 02:02:267 - dan 02:03:767 - saran : jadikan 2 note aja dengan menghapus 1 note
  12. LNnya menggila >w<

Verniy_Chan wrote:

My Rating
86,25

(1-100)

just for fun only, don’t take it seriously
Maaf kalau mod dariku telat ;w;
Хорошо~ Good Luck..
Topic Starter
Arzenvald
not even tomorrow but lol

Verniy_Chan wrote:


Hi Ajee/Usagi pyon~

Mod Via Exclusive PM Request

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Just minor thing, maybe Turn off widescreen support for all diff if you don't have storyboard on or if the BG didn't give any effect to player
4K Easy

OD : 7
HP : 7
  1. 00:38:267 (38267|3,38642|2,39017|3) - agak kurang nyaman dimainkan untuk beginner player walaupun 1/1 snap, untuk keseimbangan tangan mending 00:38:267 (38267|3,38642|2) - geser kekiri 1x atau 00:38:642 (38642|2) - pindah ke |2|, itu pilihanmu // done
  2. 00:42:579 (42579|0) - sepertinya aku tidak mendengar suara piano disitu, itupun kalau ada pitchnya rendah dan berhubung anda juga gak ngemap bagian ini 00:38:079 - saran delete atau cover dengan LN dan atau add note dibagian 00:38:079 - // done
  3. 00:45:017 - apakah anda yakin dengan memasang chord untuk bagian main white tick? berhubung di 4K Normal hanya ngemap 1 suara aja atau mungkin anda mengikuti kick + low piano? rasanya agak sedikit canggung, kalau demikian maka semua white tick (1/1 snap) di tambahin note dong untuk pianonya atau hapus 1 note in main white tick? // spacingnya kan 2/1, lumayan untuk variasi per stanza.. :3
  4. 01:10:517 - mungkin add LN sampai 01:11:642 - untuk mengcover roll kick/beat? // nope, tapi added beberapa note

    //hory shit reply later.. ;w;
  5. 01:12:017 (72017|0) - pindah ke |2| biar balance, karena penggunaan note di kolom |1| lumayan banyak XD
  6. 01:14:642 (74642|0) - atau 01:15:017 (75017|0) - salah satunya pindah ke |3|? penjelasannya sama seperti diatas
  7. 01:18:767 (78767|3) - pindah ke |3| untuk menghindari 01:19:517 (79517|3) - karena pitchnya beda // pindah yg depan aja C:
  8. 01:31:517 (91517|3,91892|2) - Ctrl + G? berhubung gak relevan pitchnya dengan 01:30:767 (90767|3) -
  9. 01:35:548 (95548|2,95829|1) - hitsoundsnya salah nih, karena disitu Kick bukan snare yang letaknya di 01:35:642 - , ganti pliss jadi W. sama halnya bagian : 01:40:329 (100329|1) - // buset all diff ini... xD
  10. 01:38:642 (98642|0) - prefer C dari pada W, biar konsisten dengan snare 01:38:642 (98642|0) - walaupun gak terlalu berpengaruh dengan etika hitsounds XD lel // sengaja, all diff ;w;
  11. 01:42:017 (102017|3) - add F untuk cimbal, referensi : 01:43:517 - // ref cymbal kurang bagus kalau di tambah finish
  12. pattern untuk diff ini lumayan bagus untuk beginner
4K Normal

OD : 7,5
HP : 7,5
  1. 00:30:017 (30017|0,30767|3) - bukannya LN ini berhenti sampai di 00:32:642 - seperti diff 4K easy, atau mungkin diff itu salah, hanya tuhan yang tau XD // lmao fixed xD
  2. 00:36:767 (36767|3) - ganti jadi LN mungkin? aku merasakan vocal+pianonya menggebu-gebu seperti 00:38:267 (38267|1,38642|3) - atau hanya perasaanku aja ;w;
  3. 00:43:517 - wew.. yakin nih dengan 3 note? rasanya agak canggung karena berhubung ini belum masuk kiai section~ // ok
  4. 00:48:017 (48017|2) - pindah ke |1| biar balance? dan mirror pattern dari 01:00:017 (60017|0) -
  5. 01:29:267 (89267|0,89454|3) - bagusnya pattern ini diganti jadi jack karena pitchnya relevan, berhubung patter diff easy juga seperti itu
  6. 01:35:548 (95548|3,95829|2) - ganti jadi W untuk suara kick
  7. 01:36:767 (96767|0) - ganti jadi C, lebih keras snare disini
  8. 01:42:017 (102017|1) - add F untuk suara cimbal // keep
  9. 01:43:517 (103517|2) - pindah ke |4| biar nyaman di hit
  10. 01:44:267 - 01:45:017 - 01:45:767 - 01:46:517 - 01:47:267 - hampir semua main white tick terasa overmap untuk 3 note, yang dimana diff tinggi yaitu diff Hard dengan suara seperti itu hanya mengcover 1-2 note aja. sekedar saran : kalau berkenan hapus 1-2 note atau dengan menambahkan note di white tick 1/1 lainnya untuk suara piano, misal bagian 01:43:892 - 01:44:642 - dan seterusnya. // jadi 2 3 2 3 biar emphasize, toh snappingnya 2/1
  11. 01:53:173 (113173|0) - pindah ke |3| thrillnya lebih nyaman juga menggunakan jari kanan daripada kiri bersamaan
  12. wew... nikmat sekali patternnya :3
4K Hard

OD : 8
HP : 8
  1. 00:46:329 (46329|0,46517|3) - Ctrl + H untuk mirror pattern sebelumnya? referensi 00:45:204 (45204|2,45392|1,45579|2) - 00:43:704 (43704|0,43892|1,44079|0) - // mirrored dgn cara lain
  2. 00:54:954 - dan 00:55:048 - kalau berkenan disini lebih baik ngemap suara double kick biar lebih konsisten dangan 00:54:392 (54392|1,54579|1) - walapun hanya 1 note (dibuat jack) dan aku pikir fine fine aja dan gak susah2 amat juga dimainkan XD
  3. 01:02:829 - hapus, gak ada suara lain yang aku dengar disini dan malahan tidak konsisten dengan pattern sebelumnya 01:01:704 (61704|2,61892|2,62079|1,62454|1,62642|1) - // transisi dgn vocal layering ini
  4. 01:15:767 (75767|1,75767|2) - agak kurang mengerti dengan LN ini, mungkinkah vocal? kalau saranku untuk mengcover beberapa stream piano di sync dengan long synth/vocal, mulai dari 01:17:173 - coba seperti ini :

    kalau terlalu advanced LNnya mungkin yang lebih simple aja XD // di bikin simple
  5. 01:21:767 (81767|2) - pindah ke |1| agar lebih balance
  6. 01:29:454 (89454|1,89642|1) - HSnya ketuker nih, yang seharusnya 01:29:642 - snare (C) dan 01:29:454 - kick (W) // ;w; all diff.. beginilah ngehitsound gk pake headset
  7. 01:42:017 - add note untuk cimbal, berhubung di normal ngemap juga bagian ini :3 // keep
  8. 01:53:173 (113173|1,113267|2) - Ctrl + H untuk pitch relevancy
  9. 02:03:767 (123767|1) - pindah ke |3| untuk mirror pattern sebelumnya 02:02:267 (122267|3,122454|3,123017|0,123204|0) - agar lebih variatif
  10. Keren~ terutama untuk stair dan jack pattern pianonya
4K Aria

OD : 8
HP : 8,5
  1. 00:05:954 - add note untuk piano 1/6 snap? seperti 00:04:454 (4454|0) -
  2. 00:21:579 (21579|1,21626|0,21673|1,21720|2,21767|3,21767|1) - agak susah pattern ini, mungkin lebih asik seperti ini :

    // ebusyet 1/4 jacknya.. ok done
  3. 00:45:392 (45392|1) - pindah ke |1| untuk mirror piano seperti 00:44:642 (44642|1) - dan untuk 00:45:579 - aku rasa 1 note aja cukup karena terlalu loud synthnya
  4. 00:57:954 - agar terlihat konsisten synthnya di red tick maka add note disini, berhubung diff hard juga ngemap bagian ini juga. Atau mungkin ini disengaja karena faktor playablity? // sengaja kosong, 1/2 mulu kepanjangan _(:3
  5. 01:09:017 (69017|3,69204|3,69392|3,69579|3,69767|3,69954|3,70142|3,70329|3) - great anchor >.<)b
  6. 01:29:454 (89454|1,89642|1) - HSnya ketuker nih, yang seharusnya 01:29:642 - snare (C) dan 01:29:454 - kick (W)
  7. 01:32:673 (92673|0,92704|1,92735|2,92767|3,92798|0,92829|1,92860|2,92892|3,92923|0,92954|1,92985|2) - sepertinya meragukan 1/12 snap bagian ini, RIP my headphone ;w; // jadi 1/8 di semua diff
  8. 01:39:392 (99392|3) - pindah ke |3| untuk pitch relevancy dari 01:39:579 (99579|2) -
  9. 01:42:017 (102017|3) - add F untuk suara cimbal /// keep
  10. 01:52:329 - add note untuk consistency chord kick?
  11. 02:05:267 - dan 02:06:767 - pitchnya rendah dari 02:04:517 - dan 02:06:017 - malahan pitchnya lebih tepat kalau disamakan dengan 02:02:267 - dan 02:03:767 - saran : jadikan 2 note aja dengan menghapus 1 note
  12. LNnya menggila >w<

Verniy_Chan wrote:

My Rating
86,25

(1-100)

just for fun only, don’t take it seriously
Maaf kalau mod dariku telat ;w;
Хорошо~ Good Luck..

thanks v-chan! :D helpful

SanadaYukimura wrote:

Hey usagi
as your in game request
1l2l3l4
[4K Easy]
01:29:454 - suggest move to 2, not exactly same pitch as the previous note and 1/1 jack kinda hard for E icon diff
02:09:017 (129017|3) - better follow the vocal which start 02:08:267 - rather than the piano imo
thats all for this diff, good job

[4K Normal]
00:24:392 (24392|3,24579|3) - cant understand the meaning of this jack // woops
01:09:392 (69392|3) - move to 2, just like you did on 01:06:204 (66204|0,66392|0) -
01:55:517 (115517|0) - LN stop at 01:55:985 -

[4K Hard]
01:23:267 - just a pattern suggestion, because 01:23:454 (83454|1,83548|2,83735|1,83829|0) - are the main sound also comparing to the pattern start 01:35:267 -

cant do the Aria diff since i'm not good at modding LN map ;w;
good luck~~
applied all except replied...
thanks!
Fubukicat

ByeForNow wrote:

Hello M4M~

Please note these are only suggestions, always feel free to reject them!
If there's anything you don't understand, poke me when I'm around or message me, I'll try my best to explain
Mod is mostly pattern and pitch check
Otherwise, let's begin


Column 4K = |1|2|3|4|
Column 7K = |1|2|3|4|5|6|7|

Mod


Etile's 7K Easy
  1. 00:04:142 (4142|6,4517|3) - Move to 1,2 accordingly? Gameplay feels better when it's chart to pitch of piano
    I think the flow here is quite reasonable
  2. 00:05:642 (5642|5) - move to 4? Having the same distance between each notes as 00:06:017 (6017|2,6392|4,6767|6) - Makes it go better with the flow
    That's a nice catch , cause actually it connect pitch with previous set of notes
  3. 00:07:517 (7517|5,8642|1) - Move to 1,6 accordingly? Correcting pitch Here the piano is pitched but vocals are put in a pattern way so keeping it
    If accepted, 00:07:142 (7142|0) - Move to 4? For spreading of notes
  4. 01:15:017 (75017|6) - Maybe shift this LN to 5 and 01:15:767 - add an LN at this point? Maybe at 7? Just to keep it more interesting than just one LN
    Made some change here
    01:18:017 - 01:42:017 - Is good in my opinion, no suggestion
  5. 02:09:017 (129017|4) - Maybe start this LN at 02:08:267 - Instead? I think you placed there because it's for the very soft sound at 02:09:017 -
    But I think it's better to have it start at a more noticeable sound for new players
    that's what happend when you do a diff in 30 mins..xD

Good luck~! Take my starrrrrrr
Thanks for the mod~~ BFN ~~
UPDATE
Topic Starter
Arzenvald
IM NOT DEAD, haven't updated yet..
SpectorDG
Hi usagi here the mods

Column : |1|2|3|4|



[General]
BPM/Timing/Offset
  1. Ok
Metadata/Song Setup
  1. Ok
Audio Quality
  1. Ok
Background
  1. Ok
AiMod
  1. Ok
Hitsound
  1. Ok

[4K Aria]
SPOILER
00:04:454 (4454|0) - 1/6 ? I hear 1/8, 00:04:423 - 00:04:470 - adds it http://puu.sh/oYxop/cee649e677.png
00:18:204 - Strong solo piano sounds, you can rearrange this like a 4K Hard

00:26:829 - Really hard pattern . . . it's 1/6 so need more ez? http://puu.sh/oYxB7/43df44657c.png
00:42:017 (42017|1) - Move to 1?
00:54:954 (54954|1,55048|1) - Ayyy why? it's your own style ?
01:19:329 (79329|2,79423|2) - I understand this jacks . . . but i don't understand 00:54:954 (54954|1,55048|1) - this
01:09:954 (69954|3,70142|3,70329|3) - Move to 2 ? because it's another sound
01:24:017 - 01:36:017 - Maybe need more improve ? http://puu.sh/oYxVh/4b3f8eb198.png ?
01:38:642 - Rearrange ? it's seems like a really hard, Like a this part 01:32:642 it's really easier
[4K Hard]
SPOILER
00:18:767 - It's Hard . . . not insane http://puu.sh/oYyi6/3704f54b86.png
00:39:017 - need more notes this part? add it?
00:49:329 (49329|2,49423|1) - I hear flow piano sounds so Ctrl+G ? it's really good H pattern
00:54:392 (54392|1) - Move to 1 and 00:54:954 - http://puu.sh/oYyrZ/eab4199058.jpg
01:01:329 (61329|1,61423|2) - ^ Ctrl+G
01:15:017 (75017|2) - Maybe you can delete this note and add LN there http://puu.sh/oYyxn/d846ce93cf.png up to you
01:27:392 (87392|3,87579|3,87767|3) - Why there are ugly jacks? 01:27:579 (87579|3) - move to 3 please?
idk about jacks on this part xD
01:42:767 (102767|0) - Move to 4
[4K Normal]
SPOILER
00:18:767 (18767|1) - End at here ? 00:19:517
00:41:642 - Just move to 3, because there are no reason 1/1 jack 00:41:267 (41267|0,41642|0)
01:09:017 (69017|3) - what happen ? 4232323 ?????? http://puu.sh/oYyUG/372c0ae0ab.png
[4K Easy]
SPOILER
No problem, good job!

goodluck!
Topic Starter
Arzenvald

SpectorDG wrote:

Hi usagi here the mods

Column : |1|2|3|4|



[General]
BPM/Timing/Offset
  1. Ok
Metadata/Song Setup
  1. Ok
Audio Quality
  1. Ok
Background
  1. Ok
AiMod
  1. Ok
Hitsound
  1. Ok

[4K Aria]
SPOILER
00:04:454 (4454|0) - 1/6 ? I hear 1/8, 00:04:423 - 00:04:470 - adds it http://puu.sh/oYxop/cee649e677.png // apply to other diff as well
00:18:204 - Strong solo piano sounds, you can rearrange this like a 4K Hard

00:26:829 - Really hard pattern . . . it's 1/6 so need more ez? http://puu.sh/oYxB7/43df44657c.png // its 1/4 lol.. fixed anyway
00:42:017 (42017|1) - Move to 1? // keep
00:54:954 (54954|1,55048|1) - Ayyy why? it's your own style ? // its justified by the kick, and no, just random style :3
01:19:329 (79329|2,79423|2) - I understand this jacks . . . but i don't understand 00:54:954 (54954|1,55048|1) - this
01:09:954 (69954|3,70142|3,70329|3) - Move to 2 ? because it's another sound // all kick for anchor
01:24:017 - 01:36:017 - Maybe need more improve ? http://puu.sh/oYxVh/4b3f8eb198.png ? // nuuu i liek jack
01:38:642 - Rearrange ? it's seems like a really hard, Like a this part 01:32:642 it's really easier // i copy spy
[4K Hard]
SPOILER
00:18:767 - It's Hard . . . not insane http://puu.sh/oYyi6/3704f54b86.png // xD its already hard i think
00:39:017 - need more notes this part? add it?
00:49:329 (49329|2,49423|1) - I hear flow piano sounds so Ctrl+G ? it's really good H pattern // good idea
00:54:392 (54392|1) - Move to 1 and 00:54:954 - http://puu.sh/oYyrZ/eab4199058.jpg // kick in 2nd col
01:01:329 (61329|1,61423|2) - ^ Ctrl+G // keep this one
01:15:017 (75017|2) - Maybe you can delete this note and add LN there http://puu.sh/oYyxn/d846ce93cf.png up to you // keep this
01:27:392 (87392|3,87579|3,87767|3) - Why there are ugly jacks? 01:27:579 (87579|3) - move to 3 please? // its already on same pitch though, supposed to be all jack xD
idk about jacks on this part xD
01:42:767 (102767|0) - Move to 4 // rip pr, keep
[4K Normal]
SPOILER
00:18:767 (18767|1) - End at here ? 00:19:517 // nice idea
00:41:642 - Just move to 3, because there are no reason 1/1 jack 00:41:267 (41267|0,41642|0)
01:09:017 (69017|3) - what happen ? 4232323 ?????? http://puu.sh/oYyUG/372c0ae0ab.png
[4K Easy]
SPOILER
No problem, good job!

goodluck!
all done except replied, thanks! :D
Lirai
waduh kamu ini
Topic Starter
Arzenvald

DE-CADE wrote:

waduh kamu ini
*whines* uwu
Surono
dasar homo sapins
Topic Starter
Arzenvald
let this die first
AncuL
tbh change the diff name "7K Good Bye" to "7K Goodbye"
Topic Starter
Arzenvald
gotcha! updating it now..
Crusts
hai ajee m4m dari queue

Uncheck all widescreen support at all diff

col : 1|2|3|4|5|6|7

ini kotak mod
4K Hard
00:10:517 (10517|3,10517|0) - ini gk jadiin LN kek sebelumnya sama kok suaranya :/
00:14:267 (14267|1) - ini bukannya ghost ?
00:16:329 - add |3|
00:48:204 (48204|2,48298|3,48392|2,48485|0,48579|3,48673|2) - re-arrange kek gini aj, ya buat avoid trill http://puu.sh/s9nHV/0e0fc8fd98.png
ok buat diff ini wa rasa LNnya pas kiai agak yaa... gimana lah buat wa sih keknya lebih enak kalo LN yg anya 1/4 kek 01:31:142 (91142|1) - bisa diganti note biasa

7K Hard
00:41:735 (41735|3,41923|3) - move 1 col ke kiri ini makek space susah dah, masih hard juga
01:24:579 (84579|1) - move ke 6
01:25:610 (85610|3,85798|3) - i hate this idea of trill using space re-arrange pls

anya itu sori gk banyak
good luck :D
aku noob
Topic Starter
Arzenvald

Crusts wrote:

hai ajee m4m dari queue

Uncheck all widescreen support at all diff

col : 1|2|3|4|5|6|7

ini kotak mod
4K Hard
00:10:517 (10517|3,10517|0) - ini gk jadiin LN kek sebelumnya sama kok suaranya :/
00:14:267 (14267|1) - ini bukannya ghost ?
00:16:329 - add |3| // keep yg ini aja C:
00:48:204 (48204|2,48298|3,48392|2,48485|0,48579|3,48673|2) - re-arrange kek gini aj, ya buat avoid trill http://puu.sh/s9nHV/0e0fc8fd98.png
ok buat diff ini wa rasa LNnya pas kiai agak yaa... gimana lah buat wa sih keknya lebih enak kalo LN yg anya 1/4 kek 01:31:142 (91142|1) - bisa diganti note biasa

7K Hard
00:41:735 (41735|3,41923|3) - move 1 col ke kiri ini makek space susah dah, masih hard juga
01:24:579 (84579|1) - move ke 6
01:25:610 (85610|3,85798|3) - i hate this idea of trill using space re-arrange pls

anya itu sori gk banyak
good luck :D
aku noob
makacii uwu sisa nya di apply semua uwu
updated! 10 months wew
xanibabe
Not really mod, but I was playing the 7K Goodbye difficulty today and thought I'd leave a comment.

00:14:267 - and 00:16:329 - I understand you left these notes out because they were very quiet, but it's almost jarring to not hit something there, mostly because in the original game and in almost every other chart of this song there are notes there.

00:22:142 (22142|2,22517|2) - The use of the finish hitsound seems a bit excessive throughout the beginning of the song, after a while the sound kinda becomes white noise and loses its effect and becomes more annoying. (I think part is because the default osu cymbal sound is so long, if it had a bit more punch and was a bit shorter it might be fine.)

01:18:017 - The double staircase and brackety patterning throughout the kiai time is really difficult to read and play compared to the rest of the map. (Like 01:36:579 (96579|1,96579|3,96579|5,96767|4,96767|6,96767|0,96767|2,96860|5,96860|3,96860|1,96954|2,96954|4) - )

Again I'm just leaving my thoughts while playing, you can leave the map as is if you want. (No kds.)
Topic Starter
Arzenvald

xanibabe wrote:

Not really mod, but I was playing the 7K Goodbye difficulty today and thought I'd leave a comment.

00:14:267 - and 00:16:329 - I understand you left these notes out because they were very quiet, but it's almost jarring to not hit something there, mostly because in the original game and in almost every other chart of this song there are notes there. // i think small 1/1 spacing like that is a great addition for additive rhythm, rather personal preference so i'll keep this way

00:22:142 (22142|2,22517|2) - The use of the finish hitsound seems a bit excessive throughout the beginning of the song, after a while the sound kinda becomes white noise and loses its effect and becomes more annoying. (I think part is because the default osu cymbal sound is so long, if it had a bit more punch and was a bit shorter it might be fine.) // hoo changed to a chimes then

01:18:017 - The double staircase and brackety patterning throughout the kiai time is really difficult to read and play compared to the rest of the map. (Like 01:36:579 (96579|1,96579|3,96579|5,96767|4,96767|6,96767|0,96767|2,96860|5,96860|3,96860|1,96954|2,96954|4) - )
// yeah, i think 160 bpm with staircase & bracket in chorus part would be great to emphasize what makes this map as it is, i sightly adjusted the amount of brackets C:

Again I'm just leaving my thoughts while playing, you can leave the map as is if you want. (No kds.)
thank you for the feedback, actually it helps and affect other diffs as well :D :D
Blocko
quick IRC
2017-01-08 02:00 ajeemaniz: ACTION is editing [https://osu.ppy.sh/b/912455 M2U - Myosotis [7K Goodbye]]
2017-01-08 02:00 ajeemaniz: alrite
2017-01-08 02:03 Blocko: ACTION is listening to [http://osu.ppy.sh/b/912455 M2U - Myosotis]
2017-01-08 02:03 Blocko: sorry im kinda half asleep '_>'
2017-01-08 02:03 ajeemaniz: then sleep :T
2017-01-08 02:05 Blocko: le random lags faec
2017-01-08 02:05 ajeemaniz: a
2017-01-08 02:05 Blocko: hmmmmmmm
2017-01-08 02:05 ajeemaniz: bracktsbracktsbracktso2jambracktsbrackts
2017-01-08 02:06 ajeemaniz: any concern about the sv? ichigaki suggest me to use 1.6 > 0.4 instead of 0.4 > 1.6
2017-01-08 02:07 Blocko: hm
2017-01-08 02:08 Blocko: 01:18:767 - this one sorta drowned out the 'reverse jump' effect that you had previously
2017-01-08 02:08 ajeemaniz: hoo
2017-01-08 02:09 Blocko: oh another thing
2017-01-08 02:09 ajeemaniz: what to do
2017-01-08 02:10 01:39:415 - should be at x0.5 since (2.5 x 1) * (0.5 x 3) = 4 / 4 = 1 so it has the length of a sv 1x playfield
2017-01-08 02:10 Blocko: 01:39:602 - same
2017-01-08 02:10 Blocko: uhh for that hmm
2017-01-08 02:11 Blocko: 01:18:767 (78767|0,78767|4,78767|2) - you could extend this to 01:19:048 - and do your usual 0.4x 1.6x
2017-01-08 02:11 ajeemaniz: i really cant math, applied
2017-01-08 02:11 ajeemaniz: ohh
2017-01-08 02:12 Blocko: that's what im feelin
2017-01-08 02:12 Blocko: a nd it felt a little odd that that part ended a little early xd
2017-01-08 02:13 ajeemaniz: its good for result screen C:
2017-01-08 02:13 ajeemaniz: ok the ln extended and changed the LN afterward to notes
2017-01-08 02:13 ajeemaniz: should be more caught-able
2017-01-08 02:14 Blocko: ayy
2017-01-08 02:14 Blocko: 01:20:642 - uhh u sure about this one
2017-01-08 02:14 ajeemaniz: yeah?
2017-01-08 02:14 ajeemaniz: yea
2017-01-08 02:15 ajeemaniz: since the burst are not mappable
2017-01-08 02:15 ajeemaniz: making strutter effect instead, people seems fine with this
2017-01-08 02:15 Blocko: that one has an average effect of 0.75x sv though '_>'
2017-01-08 02:15 ajeemaniz: yea, the stop one
2017-01-08 02:16 Blocko: ah so that was intentional then?
2017-01-08 02:16 ajeemaniz: yep
2017-01-08 02:16 Blocko: oke
2017-01-08 02:16 ajeemaniz: to replace the burst
2017-01-08 02:16 Blocko: nice
2017-01-08 02:16 Blocko: 01:21:392 - you could probably add something here
2017-01-08 02:17 Blocko: maybe a cool stutter effect equalizing to 1x
2017-01-08 02:18 ajeemaniz: equalizing to 1 hmm
2017-01-08 02:18 Blocko: or a jump?
2017-01-08 02:19 Blocko: like 1.6 -> 1.2 -> 0.8 -> 0.4
2017-01-08 02:19 ajeemaniz: did that
2017-01-08 02:19 ajeemaniz: with small stutter between it
2017-01-08 02:19 Blocko: aight coo
2017-01-08 02:20 Blocko: 01:27:017 - reverse jumps seem p cool here
2017-01-08 02:20 ajeemaniz: the ln pattern are barely readable
2017-01-08 02:20 ajeemaniz: will leave it like that
2017-01-08 02:20 ajeemaniz: the grass grows! @_@
2017-01-08 02:21 Blocko: i can read it <'_>'>
2017-01-08 02:21 ajeemaniz: no u
2017-01-08 02:21 ajeemaniz: me ; ;
2017-01-08 02:22 Blocko: 01:33:579 - slight jump here?
2017-01-08 02:22 Blocko: 01:33:017 - jump jump jump
2017-01-08 02:22 Blocko: jumps everywhere
2017-01-08 02:22 ajeemaniz: naaa,
2017-01-08 02:22 Blocko: NEGATIVE SVS
2017-01-08 02:22 ajeemaniz: OMG
2017-01-08 02:22 ajeemaniz: WHEN
2017-01-08 02:22 Blocko: oh idk lol
2017-01-08 02:22 ajeemaniz: only niv can do that lol
2017-01-08 02:22 Blocko: wont share his secrets smh
2017-01-08 02:22 ajeemaniz: ACTION is editing [https://osu.ppy.sh/b/912455 M2U - Myosotis [7K Goodbye]]
2017-01-08 02:22 ajeemaniz: oke updated
2017-01-08 02:23 Blocko: 02:02:079 (122079|1,122079|5) - misplaced note in here or wat
2017-01-08 02:23 ajeemaniz: no
2017-01-08 02:23 ajeemaniz: there's some wahh wahh 02:01:517 (121517|1,121517|5,122079|5,122079|1) -
2017-01-08 02:24 Blocko: wahh wahh?
2017-01-08 02:24 Blocko: i kinda got it but is it that high pitched violin or sumthn
2017-01-08 02:24 ajeemaniz: ye
2017-01-08 02:24 Blocko: oke
2017-01-08 02:25 ajeemaniz: sometimes osu moved a note randomly just by clicking it and drag it by 1 pixel
2017-01-08 02:25 Blocko: heh
2017-01-08 02:25 Blocko: uhh im sleepy so i guess that's all from me '_>'
2017-01-08 02:25 Blocko: btw thanks for putting hp9
2017-01-08 02:25 ajeemaniz: hp 9
2017-01-08 02:26 ajeemaniz: i actually died
2017-01-08 02:26 ajeemaniz: heu
2017-01-08 02:26 ajeemaniz: alright thanks!
2017-01-08 02:26 Blocko: lolwut
2017-01-08 02:26 Blocko: np

SVs feel pretty fine for the most part, but we did a bit of tweaking anyways.

Good luck!
Sandalphon
Mark
Will do BN check instead of normal M4M, just because I like this map
Akasha-
Don't you dare! I already marked it
Actually just qualify, call me after you gets bubble
Topic Starter
Arzenvald
shhhh
Sandalphon
[Etlie's 7K Easy]
01:09:017 - Suggest add one, since the intensity of this section goes up, you can show that by adding a note here (for the finish sound as well
01:22:142 (82142|6) - Since there are several different instrument in this timing, i will suggest you move the note to 01:22:048 - for the drum, which i think is more audible than the current one. Plus 01:34:048 - the same
[4K Easy]
01:11:454 - kinda out of nowhere
[7K Normal]
01:23:735 (83735|5,83829|3) - ctrl+j?
[4K Normal]
01:44:267 - double is enough for the finish sound, and using triple in normal is kind of difficult
01:55:517 (115517|0) - what is the reason you extend this LN to the blue tick? isnt it should be ended at 01:55:892 -
[7K Hard]
00:18:767 - One thing about this pattern here, i think the new pitch start at 00:19:204 - , like you did to 00:18:767 (18767|0,18829|6,18892|5,18954|4,19017|3,19079|2) - , strong beat 00:18:767 (18767|0) - then new stair pattern 00:18:829 (18829|6,18892|5,18954|4,19017|3,19079|2) - , so i suggest CTRL+H 00:19:204 (19204|1,19267|2,19329|3,19392|4,19454|5,19517|0,19517|6,19517|1) - and move this 00:19:142 (19142|0) - to 2. If you think its too much "right to left" stair, then CTRL+J 00:18:579 (18579|2,18673|1,18767|0) - . After you apply, you can see 00:18:767 (18767|2,18829|6,19142|1,19204|5) - makes really nice flow

01:15:017 (75017|0,75767|3,77454|6,77454|4) - Kinda confuse with the LNs here (compare with 4k hard
01:27:579 (87579|2,87673|0,87767|2) - a bit weird to hit this, 01:27:673 (87673|0) - move this to 5th col maybe
[4K Hard]
00:55:142 (55142|2) - Instead of using 2 LNs and ignore the drum 00:55:329 - (which i think its very catchy), delete one LN so you can have the space to add one for the drum and also you can triple this 00:55:517 - to emphasize the finish

Thats all for now, try to catch me in game, want to continue the rest of the diff via irc
Topic Starter
Arzenvald

YaHao wrote:

[Etlie's 7K Easy]
01:09:017 - Suggest add one, since the intensity of this section goes up, you can show that by adding a note here (for the finish sound as well
01:22:142 (82142|6) - Since there are several different instrument in this timing, i will suggest you move the note to 01:22:048 - for the drum, which i think is more audible than the current one. Plus 01:34:048 - the same
[4K Easy]
01:11:454 - kinda out of nowhere
[7K Normal]
01:23:735 (83735|5,83829|3) - ctrl+j? / too anchory, would keep this
[4K Normal]
01:44:267 - double is enough for the finish sound, and using triple in normal is kind of difficult
01:55:517 (115517|0) - what is the reason you extend this LN to the blue tick? isnt it should be ended at 01:55:892 -
[7K Hard]
00:18:767 - One thing about this pattern here, i think the new pitch start at 00:19:204 - , like you did to 00:18:767 (18767|0,18829|6,18892|5,18954|4,19017|3,19079|2) - , strong beat 00:18:767 (18767|0) - then new stair pattern 00:18:829 (18829|6,18892|5,18954|4,19017|3,19079|2) - , so i suggest CTRL+H 00:19:204 (19204|1,19267|2,19329|3,19392|4,19454|5,19517|0,19517|6,19517|1) - and move this 00:19:142 (19142|0) - to 2. If you think its too much "right to left" stair, then CTRL+J 00:18:579 (18579|2,18673|1,18767|0) - . After you apply, you can see 00:18:767 (18767|2,18829|6,19142|1,19204|5) - makes really nice flow

01:15:017 (75017|0,75767|3,77454|6,77454|4) - Kinda confuse with the LNs here (compare with 4k hard
01:27:579 (87579|2,87673|0,87767|2) - a bit weird to hit this, 01:27:673 (87673|0) - move this to 5th col maybe
[4K Hard]
00:55:142 (55142|2) - Instead of using 2 LNs and ignore the drum 00:55:329 - (which i think its very catchy), delete one LN so you can have the space to add one for the drum and also you can triple this 00:55:517 - to emphasize the finish

Thats all for now, try to catch me in game, want to continue the rest of the diff via irc
all done except replied, i readjusted some difficulty gap between 7K Hard & Goodbye
Sandalphon
No kudosu
[7K Goodbye]
00:04:454 - I think 1/8 is the right snap for this piano, also compare with your 4K diff which use 1/8 at this part
00:26:835 - Canr hear 1/6 at this part, but i can hear 1/4 piano which start at 00:26:642 -
00:43:142 (43142|1,43235|0,43282|1) - hmm... kinda hard to hit these note because of the snaps between them are different, maybe re-pattern a bit
thats it, 4k diff is good to go. Call me when you finished
Topic Starter
Arzenvald
all done, i did self mod, fixed most snap conflict mostly in 4K Aria & 7K Goodbye, that was quiet fatal so i hope a little last recheck
Sandalphon
Rechecked, and already good enough for me

PS: For the next BN, please wait until this map (https://osu.ppy.sh/s/460422) get ranked before you give this map a heart icon
Topic Starter
Arzenvald
boi thanks!


edit instead of necro, will try to move this map after got my hdd recovered ;-;
Another Lie
I wish for players who played Aria / Goodbye diff aren't dead in kiai.
Nice :3
Ibrahim
Qualified

Should the vocal artist insert in the Tittle?

"M2U & NICODE feat. Guriri & Lucy"

http://wikiwiki.jp/deemo/?Myosotis
Topic Starter
Arzenvald
Maxus
Here we go, sorry that this needs to be popped first since the mapper change his IGN and can't update (already talk with the mapper first before)

[General]
  1. Don't forget change SV that we already discuss before.

[7K Goodbye]
  1. 00:16:329 - piano Intentionally being ignored?
  2. 00:18:392 (18392|1,18485|3) - Felt that the pattern will expresses the piano better if you move these 2 notes to col 4 and col 5, literally following how 00:18:204 (18204|5,18298|6) - play more intuitively correct imo.
  3. 00:25:329 (25329|0) - It will suit more if you make this at col.2 , that way, 00:24:954 (24954|3,24954|5,25142|5,25142|3) - have "2 jack" , while 00:25:142 - and 00:25:329 - have 1 jack (if you know what i mean xd)
  4. 00:34:142 (34142|4,34329|5) - Ctrl+G this? seems more correct pitch, and gives different vibe and flow with 00:34:892 (34892|4,35079|5) -
  5. 00:52:142 - Reduce one note here? not crash like 00:51:767 -
  6. 00:55:142 - Make this quad for crash consistency
  7. 01:14:267 (74267|1,74360|0,74454|1,74548|2) - Don't really get this flow, felt out of place somehow, http://puu.sh/w8pLr/c12618f7d4.jpg
  8. 01:26:360 - Personally not really fan of bracket in the middle of LN like this, it makes the pattern really hard to transitioned within especially when you have harsh SV like this. I prefer if you move 01:26:360 (86360|3,86548|3) - to col 2 and col 6.
  9. 01:31:610 (91610|3) - Move to col 5 to give more space for upcoming LN at 01:31:892 (91892|3,92267|3) -
  10. 01:36:017 (96017|4) - prefer at col 4 just for neatness.
  11. 01:45:392 (105392|4,105579|3,105673|1) - The violin is better to be emphasized with small LN , It has noticeably difference with 01:47:079 - , so its kinda awkward that small violin doesn't get 1/4 LN.
  12. 01:52:454 (112454|2) - I'm not sure bout this LN, i only hear a hazy BG sound and don't even know the snap, i suggest to be 1/4 if want simplification.
[4K Aria]
  1. 00:16:704 - I know that you probably want to make variation out of this, but i still felt awkward that this trilly piano sound have literally almost same pattern like 00:18:392 (18392|3,18485|2,18579|1,18673|0) - whose piano is clearly different, i will suggest http://puu.sh/w8qKj/09b9422972.jpg
  2. 00:42:767 - make this double for consistency with 00:42:017 - ?
  3. 00:54:954 (54954|2,54954|0,55048|0,55048|1,55142|3,55142|2) - Expect something a bit more of this, i know it wanna copy previous pattern, but the loud drum maybe can be emphasized in different way like http://puu.sh/w8qRA/6a49bf2e38.jpg
  4. 01:06:017 - triple intentional? felt like no emphasis here.
  5. 01:25:704 (85704|2,85892|2,86173|2,86267|2,86454|2) - I know this still seems like a far away gap from each other jack, but the spiking of diff literally cause by this stack. I will chose a bit more stack at column 4 to lighten the col 3 for the upcoming LN like http://puu.sh/w8r24/e44fe119df.jpg
  6. 01:52:454 (112454|2) - Same as 7k Goodbye
[7K Hard]
  1. 01:00:767 (60767|4,60767|2,61142|2,61142|4) - Not fond of how they are in the same column due to how they are different in instrument.Suggest move 01:00:767 (60767|4) - to col 4
  2. 01:20:079 - Felt awkward this got ignored when 01:20:454 - isn't.
  3. 01:23:267 - Better add note here, and no, i'm not ask to add because of snare sound, i know this follow main melody here, and this one actually exist, so need for double.
  4. 01:37:610 (97610|3,97798|3,97892|4) - Not too fond of how this trill formed, it makes it a bit too hard and a bit out of structure, I suggest move 01:37:798 (97798|3) - to col 3, following structure at 01:37:423 (97423|5,97517|6,98079|2,98173|3) -
  5. 01:45:392 - Felt the rythm is a bit missing without note in this, you might want to add one note.
[4K Hard]
  1. 00:27:204 - Don't really get it why ignore the thin violin here, it makes it kinda inconsistent with previous part.
  2. 01:09:392 (69392|1,69579|1,69767|0) - I'm OCD here, so i prefer you to make this 1-1-2
[7K Normal]
  1. 00:19:142 (19142|4,19329|2) - felt kinda antiflow having broken pattern but the instrumen is in glissado part, better Ctrl+H.
  2. 01:10:517 - I'm.. not really sure if this one approriate for novice player, i even felt hard diff have easier pattern in this section than normal diff.
  3. 01:28:329 (88329|3) - Should be LN here, continuous synth from 01:27:954 (87954|4) -
  4. 01:48:767 - wew it's kinda cruel giving this complicated pattern for novice player.. even hard is easier..
  5. 01:51:579 (111579|5,111767|6) - better be at col 4 and col 5 here, this way you can emphasize pitch at 01:52:142 (112142|5,112329|6,112517|6) - better.
[4K Normal]
  1. 01:07:329 (67329|2,67517|3) - Think it's better to make this at col 4 and col 1 to be consistent with the gap you gave between 01:06:204 (66204|0,66392|0) - and 01:06:579 (66579|2) -
  2. 01:28:329 (88329|1) - Same as 7k Normal
  3. 01:51:579 (111579|3,111767|3) - jack is better at col 3 to accent the high pitch at 01:52:517 -
[4K Easy]
  1. 00:10:517 (10517|0,10892|1) - Better in col 3 and col 1, it will solve balance issues with 00:08:642 - and essentially mirroring 00:11:642 -
  2. 01:27:954 (87954|0) - better move to col 4, that empty col 4 triggering me somehow
  3. 01:55:329 - Felt like you missing the rythm if this remain empty, add note to this will connect the rythm of the violin.
[Etlie's 7K Easy]
  1. 00:08:642 (8642|1) - This note kinda out of place because it's stacked with piano note at 00:09:392 (9392|1,10142|1) - , while those 2 note fit, but this one isn't piano , so i suggest better move 00:08:642 (8642|1) - to col 3.
  2. 01:28:329 - The rythm will be much clearer if you add this too.
nice one here.
Topic Starter
Arzenvald
wud is da don @w@
i'll reply later, gotta grab the file from the unreadable hdd before replying (due Ubuntu unable to read windows dynamic disk)
thanks for the check!

Maxus wrote:

Here we go, sorry that this needs to be popped first since the mapper change his IGN and can't update (already talk with the mapper first before)

[General]
  1. Don't forget change SV that we already discuss before.
// done

[7K Goodbye]
  1. 00:16:329 - piano Intentionally being ignored?
  2. 00:18:392 (18392|1,18485|3) - Felt that the pattern will expresses the piano better if you move these 2 notes to col 4 and col 5, literally following how 00:18:204 (18204|5,18298|6) - play more intuitively correct imo.
  3. 00:25:329 (25329|0) - It will suit more if you make this at col.2 , that way, 00:24:954 (24954|3,24954|5,25142|5,25142|3) - have "2 jack" , while 00:25:142 - and 00:25:329 - have 1 jack (if you know what i mean xd)
  4. 00:34:142 (34142|4,34329|5) - Ctrl+G this? seems more correct pitch, and gives different vibe and flow with 00:34:892 (34892|4,35079|5) -
  5. 00:52:142 - Reduce one note here? not crash like 00:51:767 - // keep, has quiet loud violin to emphasize
  6. 00:55:142 - Make this quad for crash consistency
  7. 01:14:267 (74267|1,74360|0,74454|1,74548|2) - Don't really get this flow, felt out of place somehow, http://puu.sh/w8pLr/c12618f7d4.jpg
  8. 01:26:360 - Personally not really fan of bracket in the middle of LN like this, it makes the pattern really hard to transitioned within especially when you have harsh SV like this. I prefer if you move 01:26:360 (86360|3,86548|3) - to col 2 and col 6.
  9. 01:31:610 (91610|3) - Move to col 5 to give more space for upcoming LN at 01:31:892 (91892|3,92267|3) -
  10. 01:36:017 (96017|4) - prefer at col 4 just for neatness.
  11. 01:45:392 (105392|4,105579|3,105673|1) - The violin is better to be emphasized with small LN , It has noticeably difference with 01:47:079 - , so its kinda awkward that small violin doesn't get 1/4 LN.
  12. 01:52:454 (112454|2) - I'm not sure bout this LN, i only hear a hazy BG sound and don't even know the snap, i suggest to be 1/4 if want simplification. // its 1/6 actually and i just noticed it now lol
[4K Aria]
  1. 00:16:704 - I know that you probably want to make variation out of this, but i still felt awkward that this trilly piano sound have literally almost same pattern like 00:18:392 (18392|3,18485|2,18579|1,18673|0) - whose piano is clearly different, i will suggest http://puu.sh/w8qKj/09b9422972.jpg
  2. 00:42:767 - make this double for consistency with 00:42:017 - ?
  3. 00:54:954 (54954|2,54954|0,55048|0,55048|1,55142|3,55142|2) - Expect something a bit more of this, i know it wanna copy previous pattern, but the loud drum maybe can be emphasized in different way like http://puu.sh/w8qRA/6a49bf2e38.jpg
  4. 01:06:017 - triple intentional? felt like no emphasis here. // a transition into different section, it has some cymbal
  5. 01:25:704 (85704|2,85892|2,86173|2,86267|2,86454|2) - I know this still seems like a far away gap from each other jack, but the spiking of diff literally cause by this stack. I will chose a bit more stack at column 4 to lighten the col 3 for the upcoming LN like http://puu.sh/w8r24/e44fe119df.jpg
  6. 01:52:454 (112454|2) - Same as 7k Goodbye
[7K Hard]
  1. 01:00:767 (60767|4,60767|2,61142|2,61142|4) - Not fond of how they are in the same column due to how they are different in instrument.Suggest move 01:00:767 (60767|4) - to col 4
  2. 01:20:079 - Felt awkward this got ignored when 01:20:454 - isn't. // emphasizing the kick?
  3. 01:23:267 - Better add note here, and no, i'm not ask to add because of snare sound, i know this follow main melody here, and this one actually exist, so need for double.
  4. 01:37:610 (97610|3,97798|3,97892|4) - Not too fond of how this trill formed, it makes it a bit too hard and a bit out of structure, I suggest move 01:37:798 (97798|3) - to col 3, following structure at 01:37:423 (97423|5,97517|6,98079|2,98173|3) -
  5. 01:45:392 - Felt the rythm is a bit missing without note in this, you might want to add one note.
[4K Hard]
  1. 00:27:204 - Don't really get it why ignore the thin violin here, it makes it kinda inconsistent with previous part.
  2. 01:09:392 (69392|1,69579|1,69767|0) - I'm OCD here, so i prefer you to make this 1-1-2
[7K Normal]
  1. 00:19:142 (19142|4,19329|2) - felt kinda antiflow having broken pattern but the instrumen is in glissado part, better Ctrl+H.
  2. 01:10:517 - I'm.. not really sure if this one approriate for novice player, i even felt hard diff have easier pattern in this section than normal diff.
  3. 01:28:329 (88329|3) - Should be LN here, continuous synth from 01:27:954 (87954|4) -
  4. 01:48:767 - wew it's kinda cruel giving this complicated pattern for novice player.. even hard is easier..
  5. 01:51:579 (111579|5,111767|6) - better be at col 4 and col 5 here, this way you can emphasize pitch at 01:52:142 (112142|5,112329|6,112517|6) - better.
[4K Normal]
  1. 01:07:329 (67329|2,67517|3) - Think it's better to make this at col 4 and col 1 to be consistent with the gap you gave between 01:06:204 (66204|0,66392|0) - and 01:06:579 (66579|2) -
  2. 01:28:329 (88329|1) - Same as 7k Normal
  3. 01:51:579 (111579|3,111767|3) - jack is better at col 3 to accent the high pitch at 01:52:517 -
[4K Easy]
  1. 00:10:517 (10517|0,10892|1) - Better in col 3 and col 1, it will solve balance issues with 00:08:642 - and essentially mirroring 00:11:642 -
  2. 01:27:954 (87954|0) - better move to col 4, that empty col 4 triggering me somehow
  3. 01:55:329 - Felt like you missing the rythm if this remain empty, add note to this will connect the rythm of the violin.
[Etlie's 7K Easy]
  1. 00:08:642 (8642|1) - This note kinda out of place because it's stacked with piano note at 00:09:392 (9392|1,10142|1) - , while those 2 note fit, but this one isn't piano , so i suggest better move 00:08:642 (8642|1) - to col 3.
  2. 01:28:329 - The rythm will be much clearer if you add this too.
nice one here.

all unreplied are fixed, thanks again for the check :DD
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