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Makino Yui - Undine

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Vanillas
Very soft song~~I like it.
(But I'm quiet new to small circles, so very sorry that I can't mod it.)

00:29:561- 02:23:114-
maybe bpm*3 will be better? the rhythm of the song maybe 6/8, and you can use 3/4(waltz).

Soft storyboard~ It make me want to see the anime.

good luck~~ :)

NO KD
Topic Starter
Lanturn
Yeah. It's basically the same as my other map. I hated the fact that it'd go 149 bpm though lol.

https://osu.ppy.sh/s/135754

That damn cookie pulses way too fast XD
Chiraux
ALRIGHT! Modding easier maps isn't usually my thing, but let's do this!

-First of all, you know someone would say something about this, but the circle size is a bit small. Seeing your song description, I think 4 would fit nicely; not too small for beginners, but relaxing enough for higher players, so it isn't too annoying trying to read some of it, as CS 3 is way too big. >.<
-Love the SB as of now, maybe some lyrics WOULD be nice...
-You might want to cut out some of the overlapping circles, like in 00:38:017. It's okay enough for the upper-level players, but if you're looking for it to be in between Easy and Medium, keep the few that aren't as confusing. Ex, when the rhythm is constant on the overlapping circles/if there are just two in the same spot.
-Try making the first spinner start at 00:16:985 and end at 00:20:103
-EDIT: Also try starting the second spinner at 00:22:617 , end at 00:28:351 , and making the end of the spinner silent. The rest can be whatever. XD
That's it. Besides that, in my eyes, it's perfect! :D
Topic Starter
Lanturn

Neglection wrote:

ALRIGHT! Modding easier maps isn't usually my thing, but let's do this!

-First of all, you know someone would say something about this, but the circle size is a bit small. Seeing your song description, I think 4 would fit nicely; not too small for beginners, but relaxing enough for higher players, so it isn't too annoying trying to read some of it, as CS 3 is way too big. >.<
-Love the SB as of now, maybe some lyrics WOULD be nice...
-You might want to cut out some of the overlapping circles, like in 00:38:017. It's okay enough for the upper-level players, but if you're looking for it to be in between Easy and Medium, keep the few that aren't as confusing. Ex, when the rhythm is constant on the overlapping circles/if there are just two in the same spot.
-Try making the first spinner start at 00:16:985 and end at 00:20:103
-EDIT: Also try starting the second spinner at 00:22:617 , end at 00:28:351 , and making the end of the spinner silent. The rest can be whatever. XD
That's it. Besides that, in my eyes, it's perfect! :D
Awesome <3

For the circle size, I intended to use cs5 and I don't think anything could convince me to change it. This map isn't meant just for beginners actually, it's meant for anyone of any skill level that just wants to relax. I would actually like to keep this a 5555 default setting map as well :P

SB lyrics... Yeah, I really should pop some in. I always find myself hating the whole process of actually making pictures of lyrics as it takes quite awhile, but I'll probably end up doing this so there's more to look at.

The overlaps / stacking and all that shouldn't be an issue. As I mentioned, the map is actually intended for everyone to play.

As for those spinners. I actually might need to retime that section or remove the second spinner at least. I haven't decided what exactly I wanted to do there.

Thanks for the mod and your thoughts!
alacat
love this map :)
iyasine

alacat wrote:

love this map :)
(*˘ω˘*)
Topic Starter
Lanturn
Thank you both <3

oh wow.. I let it grave :( Time to revive.
Nozhomi
Poi~
Topic Starter
Lanturn
oh wow! Thanks also Nozhomi! \o/
kabmi
Hello

00:18:292 - Finish the spinner here

00:18:695 - Put slider here

00:19:902 - ^

00:38:822 - move circle to x:84 y:260

01:08:218 - I think it would be better if this slider will end on 01:09:695

01:09:829 - And here new slider

01:20:299 - Place circle here (1)

01:20:701 - And slider up here (1)

01:45:668 - ^^

02:02:983 - Try to take good hitsound here

02:03:386 - ^

02:44:858 - Same as 1

03:40:429 - Wow, it's so surprising, I scared : DD

03:50:899 - Slider1 superposing slider2, fix it

05:21:905 - Great : D

P.s. I like it, thanks and good luck : )
Topic Starter
Lanturn
Thank you. I'll respond when I've finished moving tonight or tomorrow.
Doormat
hi hi sorry i'm two weeks late- it's mostly good to go in my opinion so sorry if this isn't much :X

Aquamarine

  1. 00:16:683 (1) - maybe you could start this spinner at 00:16:884 - (1/6 beat snap divisor)? i know it seems like a minor thing, but by moving it here you start the spinner on that piano note, similar to what you did at 00:22:552 (1) -
  2. 00:48:889 (1) - you could move this to x204, y320 and rotate it by 6 degrees clockwise from its selection centre; the move is to make it a horizontal mirror of 00:48:084 (6,7) - and the rotation is to fix the distance snap if you decide to move it
  3. 01:09:426 (2) - i'm not sure a reverse slider is the best idea here; the beats at 01:09:426 - and 01:09:829 - have a different emphasis to them, so i think it'd be better to make those both clickable
  4. 02:53:315 (2) - no beat on all three main beats (white ticks) like you did at 00:59:762 (2) -, 01:04:594 (2,3,4) -, 02:58:147 (2) -, etc.? feels kind of incongruent and out of place with the previous bridge and the rest of this current bridge
  5. 03:06:603 (1,2,3) - mm i'm not sure about this slider shape; the (1) and (3) don't have the slider tick in the middle when you're playing the map, but the (2) does and it looks out of place. this is just a personal thing though, it's probably fine the way it is
  6. 03:20:295 (5,2) - you can stack these since they're both intended to be blanketed by the same slider
  7. 03:58:550 (7) - mm wouldn't a 1/1 reverse slider work more effectively than a 2/1 slider here? i think using a slider repeat to emphasize the vocal at 03:58:952 would probably work nicer than a slider tick
  8. 04:56:536 (5) - you could move this to x318, y231 so the triangle here is more equilateral
  9. 05:06:603 - and 05:07:006 - feels kind of empty here in comparison to the previous combos, e.g. 04:46:872 (5) - and 04:56:536 (4) - have a similar composition to this part so it just feels empty
hope this helps! take a star~
Topic Starter
Lanturn
Thanks as well Doormat! I'll reply when I get access to my computer tomorrow night.

And by tomorrow, I mean when I get Internet on Tuesday. I hope at least.

Edit: this Saturday coming up I'm finally getting it!
Wishkey
Heya! from my Q

really peaceful map I like it :D
just getting some minor details out of the way that might be mentioned otherwise

  1. 00:07:472 (3) - start the NC here like you did with 00:02:592 (1) - since its the same piano melody only a bit lower tuned
  2. 00:22:316 (1) - any reason why you suddenly decided to start on the piano here? since the violin starts a bit sooner. Actually if you delete the timing point and start on 00:22:316 (1) - to 00:22:316 (1) - (1/3) your spinner lands directly on the breathing part and you still have 800ms recovery
  3. 01:58:554 (3,4) - check DS here, would place (3) at 200/280 and then stack (4) for the 1.4 ds
  4. 02:27:946 (1) - 336/148
  5. 02:37:610 (1,2) - this feels empty especially not mapping 02:39:624 - I wouldn't make 02:37:610 (1) - still part of 02:32:778 (1,2) - bc of the vocal change and not having the piano end
  6. 02:53:315 (2) - change into a return slider, bit too loud to ignore that beat with also a vocal sylable
  7. 03:09:020 (3) - can control+g this one to emphasize the change and it flows a bit better into (4) imo
  8. 03:43:650 (4) - 284/108 then stack (3) so its 1.4ds
  9. 03:47:677 (4,5) - adjust a bit so get into the +5-5 ds margin
  10. 03:52:509 (3,4) - ds agains, might wanna make (2) a bit curvier too for the fix
  11. 05:09:422 (3) - at 216/292 to fix the ds
  12. every NC is on the 5th tick so that should be ok and I didn't hear any inconsistent hitsounds so yeah
Solid map, goodluck with the BN hunt :D
Topic Starter
Lanturn
Thanks for the mod! I'll be able to reply when I get my internet this weekend hopefully >_<
Topic Starter
Lanturn

kabmi wrote:

Hello

00:18:292 - Finish the spinner here Doesn't really have a spot to end here. Or nothing really to back up stopping here.

00:18:695 - Put slider here I'm content with just spinners in this section. A slider doesn't really fit imo.
00:19:902 - ^ ^same as above.

00:38:822 - move circle to x:84 y:260 There's a gap in the notes here, so placing it there would be confusing as I'm following DS.

01:08:218 - I think it would be better if this slider will end on 01:09:695 Vocals aren't really held in this section or anywhere else in the song. It mostly follows both vocals and beats with a simple rhythm. This would break both rules if I did

01:09:829 - And here new slider ^

01:20:299 - Place circle here (1) This mainly follows the beat here, I also did this at 01:39:628 (3) - 01:54:124 (3) - etc. Vocals weren't the main focus

01:20:701 - And slider up here (1) ^

01:45:668 - ^^ There is a slider here? >_<

02:02:983 - Try to take good hitsound here Sure. I'll add a whistle.

02:03:386 - ^ I don't wan to overspam whistles so I'll skip this.

02:44:858 - Same as 1 Yup. Intentional as mentioned before.

03:40:429 - Wow, it's so surprising, I scared : DD XD

03:50:899 - Slider1 superposing slider2, fix it This is intentional to follow the Orange Planet Uniforms.

05:21:905 - Great : D Thank you :)

P.s. I like it, thanks and good luck : )

Doormat wrote:

hi hi sorry i'm two weeks late- it's mostly good to go in my opinion so sorry if this isn't much :X

Aquamarine

  1. 00:16:683 (1) - maybe you could start this spinner at 00:16:884 - (1/6 beat snap divisor)? i know it seems like a minor thing, but by moving it here you start the spinner on that piano note, similar to what you did at 00:22:552 (1) - I would agree but the piano note is actually off key here, so placing it where you suggest is actually slightly early.
  2. 00:48:889 (1) - you could move this to x204, y320 and rotate it by 6 degrees clockwise from its selection centre; the move is to make it a horizontal mirror of 00:48:084 (6,7) - and the rotation is to fix the distance snap if you decide to move it Sure, doesn't hurt. thanks!
  3. 01:09:426 (2) - i'm not sure a reverse slider is the best idea here; the beats at 01:09:426 - and 01:09:829 - have a different emphasis to them, so i think it'd be better to make those both clickable I actually do this very very frequently in the song. The only main emphasis I really worry about is the first one of each measure. Everything else is just links to them. that's why I'll have vocals start on repeats and such.
  4. 02:53:315 (2) - no beat on all three main beats (white ticks) like you did at 00:59:762 (2) -, 01:04:594 (2,3,4) -, 02:58:147 (2) -, etc.? feels kind of incongruent and out of place with the previous bridge and the rest of this current bridge Fixed. nice one :)
  5. 03:06:603 (1,2,3) - mm i'm not sure about this slider shape; the (1) and (3) don't have the slider tick in the middle when you're playing the map, but the (2) does and it looks out of place. this is just a personal thing though, it's probably fine the way it is oh, never noticed that actually. I Guess I'll simplify these.
  6. 03:20:295 (5,2) - you can stack these since they're both intended to be blanketed by the same slider oops. Fixed.
  7. 03:58:550 (7) - mm wouldn't a 1/1 reverse slider work more effectively than a 2/1 slider here? i think using a slider repeat to emphasize the vocal at 03:58:952 would probably work nicer than a slider tick yeah, I'll drop the symmetry and put a reverse here.
  8. 04:56:536 (5) - you could move this to x318, y231 so the triangle here is more equilateral This messes up the DS with the previous symmetrical pattern so I want to leave it as is.
  9. 05:06:603 - and 05:07:006 - feels kind of empty here in comparison to the previous combos, e.g. 04:46:872 (5) - and 04:56:536 (4) - have a similar composition to this part so it just feels empty Add a couple notes after these, but I want to leave the gap here.
hope this helps! take a star~
Thanks for the mods, and sorry it took so long to reply!
Sonnyc
00:00:539 (1,2) - 1.00x spacing will be good.
02:12:245 (2,3) - I'm gonna point this spacing because there aren't major issues.
05:31:973 (1) - Remove this spinner please. I'm not a bat so I can't hear ultrasonic waves, but I don't think a sound exists here.
Topic Starter
Lanturn
Fixed all, and adjusted SB a little.
Sonnyc
Nominated.
BeatofIke
I love the song and SB. It's so beautiful. :(
Anyways, the map looks fine to me. Good luck~

2nd Nomination~
Topic Starter
Lanturn
Ty both so much <3
Xinely
SPOILER
10:47 *Xinely is editing [http://osu.ppy.sh/b/913037 Makino Yui - Undine [Aquamarine]]
10:51 Xinely: ok files are fine
10:51 Xinely: just a bit curious what is different of A Katakana with A2 Katakana
10:52 Lanturn: the water
10:52 Lanturn: inside the letter
10:52 Lanturn: oh
10:52 Lanturn: oops
10:53 Lanturn: yeah those aren't any different I don't think. But I copied them directly off the logo
10:53 Xinely: lol kk, i guess its fine as long you use both of them
10:53 Lanturn: so if there is any small difference >_> I won't have to worry
10:53 Xinely: ye
10:53 Lanturn: lol
10:54 Xinely: 00:00:539 (1,2,1,2,3) - try use 20% volume instead? my ears qwq
10:55 Lanturn: hmm alright XD
10:55 Lanturn: yeah, that's nice :P
10:56 Xinely: 00:08:336 (1) - not really sure but i feel a bit empty for this circle. since its last note too, maybe add a whistle?
10:57 Lanturn: I don't really like the double whistle I think
10:57 Lanturn: from the end of 00:07:472 (3) -
10:57 Lanturn: a bit too spammy for me
10:57 Xinely: kk
11:00 Xinely: 00:58:151 (5,1) - if you mean the diff is easy, i think you can unstack them, as the rule of easy to not stack. also music for 00:58:151 (5,1) - are different
11:01 Lanturn: ah I do lots of stacking in this diff XD
11:01 Lanturn: so it would be a lot of rework if I unstacked every note lol
11:01 Xinely: oh rip lol
11:01 Lanturn: lol
11:02 Lanturn: It's now a normal marathon!
11:02 Lanturn: \o/
11:02 Xinely: k lol
11:02 Lanturn: I could never use CS5 anyways in an easy :P
11:02 Xinely: 01:09:426 (2) - hmm just my taste, for emphasis 01:09:829 - , how about a circle and 1/1 slider?
11:03 Lanturn: oh I do this lots as well in the diff rofl
11:03 Lanturn: 01:20:299 (3) -
11:03 Xinely: fuck you lanturn LOL
11:03 Lanturn: 01:39:628 (3) -
11:03 Lanturn: rofl
11:03 Xinely: its up to you but yeah i like to emphasis vocal too lol
11:03 Lanturn: the idea was to emphasize downbeats when I could
11:04 Lanturn: well the main beat
11:04 Lanturn: which is every white line
11:04 Lanturn: big white line*
11:04 Xinely: 01:29:963 (4) - veryyyyy according my taste, a bit curvy
11:05 Lanturn: um
11:05 Lanturn: uncurved it a little I think :D
11:05 Lanturn: not much, but should be enough I think
11:06 Xinely: 01:08:218 - btw just noticed, is it only me or "kaze" kanji is a bit cut off
11:06 Xinely: in leftward
11:06 Lanturn: yeah, because I was dumb and didn't add the 1 pixel thing
11:06 Lanturn: and I quit photoshop lol
11:06 Xinely: LOL
11:07 Lanturn: I don't remember what font / effects I used lol
11:07 Lanturn: well a stroke effect but yeah XD
11:07 Lanturn: not the font
11:07 Xinely: its first time i have ever see baka person like you /run
11:07 Lanturn: :(
11:07 Xinely: :p
11:07 Lanturn: CUT THE KAZE
11:07 Lanturn: >_>
11:07 Lanturn: lol
11:07 Xinely: kk, just ignore it
11:07 Lanturn: lol
11:08 Lanturn: the second Kaze doesn't have this problem actually XD
11:08 Xinely: lol ok baka
11:08 Xinely: 01:51:305 (6) - anyway, if possible avoid max spacing 1,45x
11:08 Xinely: not issue but im not used to see it lol
11:09 Lanturn: oh
11:09 Lanturn: I swear I fixed this with sonnyc's mod?
11:09 Xinely: latest pending ver and still 1,45x btw hue
11:09 Lanturn: oh nvm
11:09 Lanturn: different spot
11:10 Lanturn: it was at 2:12
11:10 Lanturn: lol
11:10 Lanturn: fixed
11:10 Lanturn: the spacing errors in 01:58:151 (2) - and the second kiai
11:10 Lanturn: are intentional for the design
11:11 Lanturn: They basically draw the shapes of the companies XD
11:11 Xinely: oh lol
11:12 Xinely: 02:12:648 (3) - maybe whistle for piano?
11:12 Lanturn: yeah that fits good
11:12 Lanturn: added
11:14 Xinely: 02:23:114 - this kaze isnt cut off lol
11:14 Xinely: i cant stop laughing tbh
11:14 Xinely: 02:27:946 (1) - 1,46x spacing hue
11:14 Lanturn: XD
11:14 Lanturn: yeah
11:14 Lanturn: symmetry
11:14 Lanturn: :3
11:14 Lanturn: didn't think that one would get past you either XD
11:14 Lanturn: lol
11:15 Lanturn: oh wait
11:15 Lanturn: how did that happen
11:15 Lanturn: sec somehow the one slider moved up
11:15 Lanturn: lol
11:15 Xinely: lol
11:16 Xinely: imo move the circle to 260,328 can fix the spacing
11:17 Lanturn: anyways
11:17 Lanturn: I fixed it now :D
11:17 Xinely: 02:58:147 (2) - as same before is possible fix the minimum spacing 1,35x. im not get used hue
11:18 Lanturn: k
11:18 Lanturn: XD
11:18 Xinely: 03:01:771 - maybe normal whistle for consistency? i do hear drum music as well
11:18 Lanturn: done
11:18 Lanturn: oh that was a mistake
11:18 Lanturn: nice catch
11:18 Lanturn: :D
11:20 Xinely: 03:52:509 (3) - just ask you did 1,53x here for intentional right? ww
11:21 Lanturn: yeah its the logo for the yellow one :P
11:21 Lanturn: [http://www.cosplayfancy.com/bmz_cache/5/ARIA-The-Animation-Cosplay-Alice-Carroll-Cosplay-Costume-2-1336535681.image.412x550.jpg this]
11:21 Lanturn: lol
11:22 Lanturn: used the reverse arrow to make the triangle part on the bottom XD
11:22 Xinely: ww ok
11:22 Xinely: anyway rest is fine
11:23 Lanturn: oh yay :3
11:23 Lanturn: want me to upload?
11:23 Xinely: i was gonna say since you say this is normal, probably AR 5 but that would be a bit fast i think
11:23 Xinely: yep update
11:23 Lanturn: I had AR5 before and it didn't work that great
11:23 Lanturn: it's really only a 49.6666666667 bpm song or w/e
11:23 Lanturn: lol
11:24 Xinely: lol
11:24 Xinely: 4,5 k /run
11:24 Xinely: no joke
11:24 Lanturn: sec, gotta restart, upload bug

enjoy moeturn ~
Topic Starter
Lanturn
Thank you very much Xinely <3
Battle
is that that sick 1.45* pp map :^)
Ujimatsu Chiya
gratz~ owo
alacat
<3
JBHyperion
DQ by mapper's request to fix an inconsistent red/green line issue:

After this is fixed I'll requalify right away.
Topic Starter
Lanturn
Fixed, thanks JB and Taeyang who noticed this!
Sonnyc
Nominated.
JBHyperion
Confirming that the issue is fixed, and we did a tiny tidy up on a stack at 03:41:637 (2,3,4) - let's get this back

Requalified~
Topic Starter
Lanturn
Thanks a bunch JBHyperion!
Gloria Guard
Uhh.. I'm sorry but I didn't see the Sonnyc's bubble icon.

:P..
Sonnyc
ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
JBH requalified instantly since it was a small issue afterall.
Bonsai
Disqualified.
gz lol
Topic Starter
Lanturn
It was a quick minor fix so JBHyperion just requalified it. It didn't need any bubbles.

well I'm slow as f. lol
Gloria Guard

Lanturn wrote:

It was a quick minor fix so JBHyperion just requalified it. It didn't need any bubbles.

well I'm slow as f. lol

Oh, I understand it :P Sorry for the confused this map orz, I missed to ranking system Xd
Izzywing
congrats on the qualify, loved HW's version and this one is just as nice.
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