forum

Fo'xTails - Innocent Graffiti (TV Size)

posted
Total Posts
45
show more
Topic Starter
DeletedUser_6709840

Faithium wrote:

Hello,

I'll give you some suggestions for innocence diff:

00:07:844 (6) - this slider should start at the red tic like this one here 00:06:234 (2,3) -

00:11:997 (7) - here I think it's better to use a slider (at the end of the stream on the white tic) and use a single here 00:12:336 -

00:18:946 - You should use a single here

00:19:285 (2,3,4,5) - Strange part I feel like it doesn't fit with the beats

00:24:709 (4,5,6) - ??? I don't know if you did it on purpose but you should stack cercles of this triplet

I hope this will help you, good luck :)
For me, the triplet felt right, but okay. I'll stack. Thank you for the mod and has been applied.
Warfu
Hey! From my Timing Queue!!
Your beatmap needed a better Timing in some parts. I'll explain the changes if you need to know -w-
Add the following Timing Points:
  1. 00:10:119 - BPM: 177.000 (Offset: 10,119). These circles need to be a bit earlier!
  2. 00:10:627 - BPM: 177.000 (Offset: 10,627). This is just for making the metronome go back to normal.
  3. 00:11:992 - BPM: 177.000 (Offset: 11,997). Circles need to sound a bit later.
  4. 00:14:870 - BPM: 177.000 (Offset: 14,870). Circles getting earlier again~
  5. 00:15:039 - BPM: 177.000 (Offset: 15,059). This is just for making the metronome go back to normal.
  6. 00:16:055 - BPM: 177.000 (Offset: 16,055). This is just for making the metronome go back to normal.
  7. 00:17:255 - BPM: 177.000 (Offset: 17,255). Offset change.
  8. 00:17:424 - BPM: 177.000 (Offset: 17,424). This is just for making the metronome go back to normal.
  9. 00:19:593 - BPM: 177.000 (Offset: 19,593). Another Offset change.
  10. 00:20:101 - BPM: 177.000 (Offset: 20,101). For making the metronome go back go normal.
  11. 00:20:638 - BPM: 177.000 (Offset: 20,633). Another change.
  12. 00:21:485 - BPM: 177.000 (Offset: 21,480). For making the metronome go back to normal.
  13. 00:24:541 - BPM: 177.000 (Offset: 24,541). Offset change again.
  14. 00:25:557 - BPM: 177.000 (Offset: 25,557). For making the metronome go back to normal.
  15. 00:34:036 - BPM: 177.000 (Offset: 34,036). Offset change again!
  16. 00:35:052 - BPM: 177.000 (Offset: 35.052). For making the metronome go back to normal.
  17. 00:37:780 - BPM: 177.000 (Offset: 37.780). Circles need to sound later.
  18. Delete the Timing Point at 00:52:505 - ,it isn't necessary to mark a BPM change there.
  19. The Timing Point at 00:53:065 - is not set properly. Change Offset to 53,034 and BPM to 171.000.
  20. 01:03:386 - BPM: 177.000 (Offset: 63,384). Circles need to sound earlier.
  21. 01:03:555 - BPM: 177.000 (Offset: 63,553). For making the metronome go back to normal.
  22. 01:05:267 - BPM: 177.000 (Offset: 65,267). Offset goes back to normal.
  23. 01:06:290 - BPM: 177.000 (Offset: 66,290). Another offset change.
  24. 01:15:775 - BPM: 177.000 (Offset: 75,775). Another one.
  25. 01:23:921 - BPM: 177.000 (Offset: 83,921). And another one.
Damn... if you don't want to set all of the points manually, you can download my my diff with the Timing Points, paste it in the Beatmap's Folder, open in osu! editor, go to the Timing Setup Panel, select all the Timing Points and copy, go to your diffs, delete all the Timing Points and paste the ones on the clipboard.
Kujinn
Hi Hi!

Innocence
mods
00:17:251 (1) - you can make that slider look better
00:19:963 (8,1) - slider should start at 00:19:963 (8) - and circle right after, will fit with the music more
00:25:387 (1,2,3) - keep consistency, shouldve been 1/1 slider and a circle
00:26:234 (1,2,3,4,5) - absolutely no rhythm in these notes, change it so that its consistent with the guitar and drums like the previous notes.
00:30:811 (8,9) - nc should be here as well as 00:30:980 (9) - starting on white tick and ending with circle
00:34:709 (1,2,3) - 1/1 sliders dont fit with the music
00:37:421 (8) - remove and drag next slider here
00:47:251 (1,2) - should end on blue tick, and circle on white tick
01:07:640 (3,4,5) - its a bit off, better off to make it 1/2 slider followed by a circle and another slider
01:19:843 (1) - you can make it look better
01:26:623 (1) - place two notes on each tick behind it, A triple would fit the rhythm here
01:28:487 (6) - nc single note

GL with your map ^^
Topic Starter
DeletedUser_6709840

Warfu wrote:

Hey! From my Timing Queue!!
Your beatmap needed a better Timing in some parts. I'll explain the changes if you need to know -w-
Add the following Timing Points:
  1. 00:10:119 - BPM: 177.000 (Offset: 10,119). These circles need to be a bit earlier!
  2. 00:10:627 - BPM: 177.000 (Offset: 10,627). This is just for making the metronome go back to normal.
  3. 00:11:992 - BPM: 177.000 (Offset: 11,997). Circles need to sound a bit later.
  4. 00:14:870 - BPM: 177.000 (Offset: 14,870). Circles getting earlier again~
  5. 00:15:039 - BPM: 177.000 (Offset: 15,059). This is just for making the metronome go back to normal.
  6. 00:16:055 - BPM: 177.000 (Offset: 16,055). This is just for making the metronome go back to normal.
  7. 00:17:255 - BPM: 177.000 (Offset: 17,255). Offset change.
  8. 00:17:424 - BPM: 177.000 (Offset: 17,424). This is just for making the metronome go back to normal.
  9. 00:19:593 - BPM: 177.000 (Offset: 19,593). Another Offset change.
  10. 00:20:101 - BPM: 177.000 (Offset: 20,101). For making the metronome go back go normal.
  11. 00:20:638 - BPM: 177.000 (Offset: 20,633). Another change.
  12. 00:21:485 - BPM: 177.000 (Offset: 21,480). For making the metronome go back to normal.
  13. 00:24:541 - BPM: 177.000 (Offset: 24,541). Offset change again.
  14. 00:25:557 - BPM: 177.000 (Offset: 25,557). For making the metronome go back to normal.
  15. 00:34:036 - BPM: 177.000 (Offset: 34,036). Offset change again!
  16. 00:35:052 - BPM: 177.000 (Offset: 35.052). For making the metronome go back to normal.
  17. 00:37:780 - BPM: 177.000 (Offset: 37.780). Circles need to sound later.
  18. Delete the Timing Point at 00:52:505 - ,it isn't necessary to mark a BPM change there.
  19. The Timing Point at 00:53:065 - is not set properly. Change Offset to 53,034 and BPM to 171.000.
  20. 01:03:386 - BPM: 177.000 (Offset: 63,384). Circles need to sound earlier.
  21. 01:03:555 - BPM: 177.000 (Offset: 63,553). For making the metronome go back to normal.
  22. 01:05:267 - BPM: 177.000 (Offset: 65,267). Offset goes back to normal.
  23. 01:06:290 - BPM: 177.000 (Offset: 66,290). Another offset change.
  24. 01:15:775 - BPM: 177.000 (Offset: 75,775). Another one.
  25. 01:23:921 - BPM: 177.000 (Offset: 83,921). And another one.
Damn... if you don't want to set all of the points manually, you can download my my diff with the Timing Points, paste it in the Beatmap's Folder, open in osu! editor, go to the Timing Setup Panel, select all the Timing Points and copy, go to your diffs, delete all the Timing Points and paste the ones on the clipboard.
Thank you, I really hope it fixes it.

I'll get to you, Panda. Hold up anf I'll fix timing first before your mod is applied.
Topic Starter
DeletedUser_6709840
OKAY, So Frost did another timing check with these timing points, and I'm applying.

SPOILER
[TimingPoints]
1150,338.983050847458,4,2,0,70,1,0
10119,338.983050847458,4,2,0,70,1,0
10627,338.983050847458,4,2,0,70,1,0
11992,338.983050847458,4,2,0,70,1,0
14870,338.983050847458,4,2,0,70,1,0
15039,338.983050847458,4,2,0,70,1,0
16055,338.983050847458,4,2,0,70,1,0
17255,338.983050847458,4,2,0,70,1,0
17424,338.983050847458,4,2,0,70,1,0
19593,338.983050847458,4,2,0,70,1,0
19931,338.983050847458,4,2,0,70,1,0
20638,338.983050847458,4,2,0,70,1,0
21315,338.983050847458,4,2,0,70,1,0
22690,338.983050847458,4,2,0,70,1,0
25390,338.983050847458,4,2,0,70,1,0
34036,338.983050847458,4,2,0,70,1,0
35052,338.983050847458,4,2,0,70,1,0
37780,338.983050847458,4,2,0,70,1,0
53034,350.877192982456,4,2,0,70,1,0
54081,338.983050847458,4,2,0,70,1,1
63386,338.983050847458,4,2,0,70,1,1
63555,338.983050847458,4,2,0,70,1,0
65267,338.983050847458,4,2,0,70,1,1
66290,338.983050847458,4,2,0,70,1,1
75775,338.983050847458,4,2,0,70,1,1
83921,338.983050847458,4,2,0,25,1,0

RIP more resnapping I have to do.
Topic Starter
DeletedUser_6709840

Panda King wrote:

Hi Hi!

Innocence
00:17:251 (1) - you can make that slider look better
00:19:963 (8,1) - slider should start at 00:19:963 (8) - and circle right after, will fit with the music more
00:25:387 (1,2,3) - keep consistency, shouldve been 1/1 slider and a circle
00:26:234 (1,2,3,4,5) - absolutely no rhythm in these notes, change it so that its consistent with the guitar and drums like the previous notes.
00:30:811 (8,9) - nc should be here as well as 00:30:980 (9) - starting on white tick and ending with circle
00:34:709 (1,2,3) - 1/1 sliders dont fit with the music
00:37:421 (8) - remove and drag next slider here
00:47:251 (1,2) - should end on blue tick, and circle on white tick
01:07:640 (3,4,5) - its a bit off, better off to make it 1/2 slider followed by a circle and another slider
01:19:843 (1) - you can make it look better
01:26:623 (1) - place two notes on each tick behind it, A triple would fit the rhythm here
01:28:487 (6) - nc single note

GL with your map ^^
I tried to apply as much as I could but the timing change screwed up a lot, still helpful though
I don't hear a problem with 00:26:234 (1,2,3,4,5) even after re-listening at 25% and 50% playback. Not gonna be changed much unless someone else has same complaint.
Also, with the slider reshaping, I tried.

Thank you and applied.
Froskya
Hi!~ Mod from my queue~ ;) :D
General

  1. Delete in all diffs BPM Timing points, because that unrankable ( don't delete only first and this period 00:53:034 - 00:54:081 )
  2. Check AiMod (Ctrl + Shift + A)

Easy

  1. 00:06:234 (1) - set in slider's start and half circles
  2. 00:06:234 (1) - delete NC (New Combo)
  3. 00:15:039 (1) - ^
  4. 00:24:554 (1) - ^
  5. 00:26:237 (1) - ^
  6. 00:28:949 (1) - ^
  7. 00:31:322 (1) - ^
  8. 00:58:826 (1) - ^
  9. 01:01:199 (1) - ^
  10. 01:03:893 (1) - ^
  11. 01:06:967 (1) - ^
  12. 01:09:679 (1) - ^
  13. 01:17:808 (1) - ^
  14. 01:20:859 (1) - ^
  15. 00:07:251 (2) - set NC
  16. 00:14:703 (6) - ^
  17. 00:17:424 (5) - ^
  18. 00:22:859 (5) - ^
  19. 00:25:559 (3) - ^
  20. 00:28:101 (4) - ^
  21. 00:30:983 (3) - ^
  22. 00:54:081 (2) - ^
  23. 00:59:504 (3) - ^
  24. 01:02:216 (2) - ^
  25. 01:07:645 (3) - ^
  26. 01:10:696 (2) - ^
  27. 01:18:486 (3) - ^
  28. 01:21:198 (2) - ^
  29. 00:08:607 (1) - move spinner at 00:09:116 and cut to 00:10:627
  30. 00:26:237 (1) - slider repeat not on red/white tick. Set on them
  31. 00:45:237 (2) - continue slider to next white tick
  32. 00:55:267 (4) - ^
  33. 00:52:525 (4) - delete, no need in that, because that hard for amateurs
  34. 01:12:900 (1) - cut spinner to 01:14:425
  35. 01:25:446 (2) - move on 01:25:615 (unrankable, because amateurs can't see that pattern and fast click on circle)
  36. 01:25:954 (3) - move on 01:26:293 (unrankable, because amateurs can't see that pattern and fast click on circle)

Normal

  1. 00:09:285 (1) - move spinner at 00:09:116 and cut to 00:10:627
  2. 00:16:732 (1) - delete NC
  3. 00:26:237 (1) - ^
  4. 00:17:424 (3) - set NC
  5. 00:25:898 (5) - ^
  6. I hope you understand how need edit NC's :) *lazy*
  7. 00:17:071 (2,3) - replace circle, because for amateurs hard/impossible reading circle and downest slider/circle
  8. 00:31:322 (1,2) - ^
  9. 00:43:881 (2,3) - ^
  10. 00:58:826 (1,2) - ^
  11. 01:13:069 (1) - cut spinner to 01:14:425
  12. 01:18:486 (3) - Ctrl + J

Hard

  1. Why spacing in random? Use for all 1.2x
  2. I hope you understand how need edit NC's :) *lazy* [2]
  3. 00:09:794 (5) - what with slider's end?
  4. 01:02:216 (5) - ^
  5. 00:41:847 (1) - cut repeat to 00:42:356
  6. 00:45:068 - ^ to 00:45:068
  7. 00:47:271 (1) - ^ to 00:47:780
  8. 00:55:352 (7) - what with slider's start?
  9. 01:13:069 (1) - cut spinner to 01:14:764
  10. 01:28:497 (5) - delete, set circle on slider's start

Innocence

  1. I hope you understand how need edit NC's :) *lazy* [3]
  2. 00:13:178 (7) - what with slider's repeat?
  3. 00:14:870 (4) - ^
  4. 00:16:055 (1) - what with slider's end?
  5. 00:19:593 (6) - ^
  6. 00:23:028 (3,4,1) - ^

Good luck!~ :)
Topic Starter
DeletedUser_6709840
I need clarification from Revialink on their mod before I apply it because I don't understand. Sending them a PM with my questions. Partially applying for now.
Sylvette
There are two ways you can fix your timing problem:

1. Double the BPM (354), halve the slider velocity (0.70). (Not recommended)

Doubled BPM
BPM: 354.000
Offset: 1125

2. Use the timing points below. (Recommended)

Multiple timing points
BPM: 177.000
Offset: 1125
BPM: 177.000
Offset: 9091
BPM: 177.000
Offset: 11972
BPM: 177.000
Offset: 19938
BPM: 177.000
Offset: 36378

Hopefully one of these should work.
Topic Starter
DeletedUser_6709840

Cirno-baka9 wrote:

There are two ways you can fix your timing problem:

1. Double the BPM (354), halve the slider velocity (0.70). (Not recommended)

Doubled BPM
BPM: 354.000
Offset: 1125

2. Use the timing points below. (Recommended)

Multiple timing points
BPM: 177.000
Offset: 1125
BPM: 177.000
Offset: 9091
BPM: 177.000
Offset: 11972
BPM: 177.000
Offset: 19938
BPM: 177.000
Offset: 36378

Hopefully one of these should work.
I'll try the multiple timing points first because... "Holy timing, Batman" on the first one. Thank you.

Edit: The timing sounds off, but I'll roll with it for now. UGH.
Sylvette
Not gonna lie, it did sound off. I got it to as close as I was willing to get it without going insane, sorry.
Topic Starter
DeletedUser_6709840

Cirno-baka9 wrote:

Not gonna lie, it did sound off. I got it to as close as I was willing to get it without going insane, sorry.
I'll use it since it's better than the hell-ish amount of timing points I had before
Topic Starter
DeletedUser_6709840
Applied an IRC timing edit from Magic Bomb. I need to start logging my PM messages now...
roshan117
From my modding queue ;)


Easy
00:24:683 (1,2,3,1) - The combo coming before reverse slider 1 feels very rushed and offbeat to the music. To fix this you could probably replace slider 2 with a hitcircle, or replace slider 3 with a hitcircle.

Normal
00:18:751 (4,5,6,7) - slider 4 feels very out of place and offbeat here. To fix this, try getting rid of slider 4, and instead adding a hitcircle under hitcircle 6, to make it a stacked note.

overall
Both beatmaps were very solid. in fact it took me almost an hour on each beatmap to find things that could be fixed! I wish for the best for this beatmap
Topic Starter
DeletedUser_6709840

roshan117 wrote:

From my modding queue ;)


Easy
00:24:683 (1,2,3,1) - The combo coming before reverse slider 1 feels very rushed and offbeat to the music. To fix this you could probably replace slider 2 with a hitcircle, or replace slider 3 with a hitcircle. Replaced with circle, circle, longer slider.

Normal
00:18:751 (4,5,6,7) - slider 4 feels very out of place and offbeat here. To fix this, try getting rid of slider 4, and instead adding a hitcircle under hitcircle 6, to make it a stacked note. Changed but I think it's just because timing is really off why it didn't work.

overall
Both beatmaps were very solid. in fact it took me almost an hour on each beatmap to find things that could be fixed! I wish for the best for this beatmap Thank you.
Thanks for the light mod! and thank you very much for the stars!
hufuhufu
Hi there
I'm from this thread

Check'd your map and the new offset should be +80

Good luck ;)
Topic Starter
DeletedUser_6709840

hufuhufu wrote:

Hi there
I'm from this thread

Check'd your map and the new offset should be +80

Good luck ;)
That takes care of the first offset point, thank you.
hufuhufu

RoseusJaeger wrote:

hufuhufu wrote:

Hi there
I'm from this thread

Check'd your map and the new offset should be +80

Good luck ;)
That takes care of the first offset point, thank you.
Sorry did i misunderstood you? :?
I mean move all timing point offset by 80
Topic Starter
DeletedUser_6709840

hufuhufu wrote:

Sorry did i misunderstood you? :?
I mean move all timing point offset by 80
Ohhhh, all of them by 80?
hufuhufu

RoseusJaeger wrote:

hufuhufu wrote:

Sorry did i misunderstood you? :?
I mean move all timing point offset by 80
Ohhhh, all of them by 80?
Yep all of them
Topic Starter
DeletedUser_6709840
Okay, doing it
Crowie
Just gonna put this here
[TimingPoints]
1174,339.462517680339,4,1,0,50,1,0
9151,337.078651685393,4,1,0,50,1,0
12016,339.462517680339,4,1,0,50,1,0
16768,324.324324324324,4,2,0,100,1,0
17092,370.37037037037,4,2,0,100,1,0
17277,344.827586206897,4,2,0,100,1,0
19001,394.736842105263,4,2,0,100,1,0
19987,339.462517680339,4,2,0,100,1,0
20156,339.462517680339,4,2,0,100,1,0
The start offset should be 1174 (already in the code)
sorry I keep revising it :?
Topic Starter
DeletedUser_6709840

Crowie wrote:

Just gonna put this here
[TimingPoints]
1172,339.462517680339,4,1,0,50,1,0
8640,468.75,4,2,0,100,1,0
9108,500,4,2,0,100,1,0
9608,375,4,2,0,100,1,0
9983,333.333333333333,4,2,0,100,1,0
11149,370.37037037037,4,2,0,100,1,0
11334,339.462517680339,4,2,0,100,1,0
16765,324.324324324324,4,2,0,100,1,0
17089,370.37037037037,4,2,0,100,1,0
17274,344.827586206897,4,2,0,100,1,0
18998,394.736842105263,4,2,0,100,1,0
19984,339.462517680339,4,2,0,100,1,0
20153,339.462517680339,4,2,0,100,1,0
The start offset should be 1172 (already in the code)
I like hufuhufu's timing better until I get a response from a better timer.
Sieg
ow, actually :p
I'm working on the ending atm

anyways, regarding timing
offset: 1168
bpm: 176.8
with few single offsync beats corrections needed, I'll look at them later today-tomorrow, but generally you should use this timing to map
JBHyperion
Got asked to take a look at this in PM and have to say 1168 as a single offset sounds way too early as an initial offset for me, it clearly doesn't fit for some strong vocal beats such as 00:07:298 (4,5) - The vocal in this intro is generally all over the place though, e.g. 00:03:904 (3,4,5,6) - is very difficult to snap accurately. Might be best to follow a simpler instrument pattern here.

I agree with Seig on the 176.8 BPM (for the most part I don't notice any major desyncs) but noticed some odd-snapped sections. Tried to correct these via mainly offsets and a few BPM changes:
  1. 00:09:150 - Kick drums weren't lining up too well here so I fiddled the BPM a little to 176.5
  2. 00:12:045 - 180BPM to sync with 00:17:269 (1) -
  3. 00:17:269 - 171.5BPM (snaps the slider and following circle to 1/2)
  4. 00:19:018 - 170BPM (weird slowdown, though this is the part I'm most unsure about due to...)
  5. 00:19:315 (4,5,6) - Weird drum rhythm here seems to follow 1/6? If it's correct, might be best as a repeat slider since this snap change will be very hard to detect
  6. 00:20:683 - This section seems a tiny bit slower than the previous ones, so I went for 176.5BPM
  7. 00:25:257 (1,2,3) - This bit is just asdgudf - instrument offset, vocal offset, inconsistent rhythm... Tried to improvise this as best as possible but there's a high chance this might not be the best
The rest seemed okay with 176.8BPM, though I could have missed some small offset corrections like the last one mentioned above

Code is below:
TimingPoints
[TimingPoints]
1190,339.366515837104,4,1,0,50,1,0
1190,-133.333333333333,4,2,0,50,0,0
9150,339.943342776204,4,1,0,60,1,0
12049,337.078651685393,4,1,0,60,1,0
17269,349.854227405248,4,1,0,50,1,0
19018,352.941176470588,4,1,0,50,1,0
19988,339.366515837104,4,1,0,60,1,0
20683,339.943342776204,4,1,0,50,1,0
25257,333.333333333333,4,1,0,50,1,0
26106,339.366515837104,4,1,0,50,1,0
26784,339.366515837104,4,1,0,50,1,0
36474,339.366515837104,4,1,0,65,1,0
53102,339.366515837104,4,1,0,50,1,0
53102,-100,4,2,0,50,0,1
63622,-100,4,2,0,60,0,0
64979,-100,4,2,0,70,0,1
83984,-100,4,2,0,70,0,0
84323,-100,4,2,0,25,0,0

Unfortunately I don't have time to go into this in more detail as I have to go to work, but hopefully it helps in some way. Don't kudos this unless it's confirmed to be helpful lol. I now feel thoroughly incompetent, sorry I can't be more helpful, but good luck with the map.
Topic Starter
DeletedUser_6709840

JBHyperion wrote:

Got asked to take a look at this in PM and have to say 1168 as a single offset sounds way too early as an initial offset for me, it clearly doesn't fit for some strong vocal beats such as 00:07:298 (4,5) - The vocal in this intro is generally all over the place though, e.g. 00:03:904 (3,4,5,6) - is very difficult to snap accurately. Might be best to follow a simpler instrument pattern here.

I agree with Seig on the 176.8 BPM (for the most part I don't notice any major desyncs) but noticed some odd-snapped sections. Tried to correct these via mainly offsets and a few BPM changes:
  1. 00:09:150 - Kick drums weren't lining up too well here so I fiddled the BPM a little to 176.5
  2. 00:12:045 - 180BPM to sync with 00:17:269 (1) -
  3. 00:17:269 - 171.5BPM (snaps the slider and following circle to 1/2)
  4. 00:19:018 - 170BPM (weird slowdown, though this is the part I'm most unsure about due to...)
  5. 00:19:315 (4,5,6) - Weird drum rhythm here seems to follow 1/6? If it's correct, might be best as a repeat slider since this snap change will be very hard to detect
  6. 00:20:683 - This section seems a tiny bit slower than the previous ones, so I went for 176.5BPM
  7. 00:25:257 (1,2,3) - This bit is just asdgudf - instrument offset, vocal offset, inconsistent rhythm... Tried to improvise this as best as possible but there's a high chance this might not be the best
The rest seemed okay with 176.8BPM, though I could have missed some small offset corrections like the last one mentioned above

Code is below:
TimingPoints
[TimingPoints]
1190,339.366515837104,4,1,0,50,1,0
1190,-133.333333333333,4,2,0,50,0,0
9150,339.943342776204,4,1,0,60,1,0
12049,337.078651685393,4,1,0,60,1,0
17269,349.854227405248,4,1,0,50,1,0
19018,352.941176470588,4,1,0,50,1,0
19988,339.366515837104,4,1,0,60,1,0
20683,339.943342776204,4,1,0,50,1,0
25257,333.333333333333,4,1,0,50,1,0
26106,339.366515837104,4,1,0,50,1,0
26784,339.366515837104,4,1,0,50,1,0
36474,339.366515837104,4,1,0,65,1,0
53102,339.366515837104,4,1,0,50,1,0
53102,-100,4,2,0,50,0,1
63622,-100,4,2,0,60,0,0
64979,-100,4,2,0,70,0,1
83984,-100,4,2,0,70,0,0
84323,-100,4,2,0,25,0,0

Unfortunately I don't have time to go into this in more detail as I have to go to work, but hopefully it helps in some way. Don't kudos this unless it's confirmed to be helpful lol. I now feel thoroughly incompetent, sorry I can't be more helpful, but good luck with the map.
No, you were REALLY helpful and it sounds a whole lot better. I appreciate the time taken to help me since this has been timing hell for almost a month.

Sieg wrote:

ow, actually :p
I'm working on the ending atm

anyways, regarding timing
offset: 1168
bpm: 176.8
with few single offsync beats corrections needed, I'll look at them later today-tomorrow, but generally you should use this timing to map
Thank you as well.


After 5 different timing edits, I finally feel like I have the correct timing or close enough to map this better. Thanks so much
_handholding
http://puu.sh/pvyU3/82f3462f8d.rar

OK so here's my diff, completely finished with hitsounds and everything (pls add the 2 hitsound files in the .rar)

The AImod is saying my uninherited timing points conflict with your diff but I honestly can't spot the mistake (I've triple, quadruple, quintuple-checked it). If you can spot where the mistake is tell me cos I can't find it at all xd


edit: ok fixed everything apart from the audio preview time but you can do that for me ;) ---> http://puu.sh/pvAnx/d88dcabacf.rar -


It was fun making it. GL with ranking!
Topic Starter
DeletedUser_6709840

Kisses wrote:

http://puu.sh/pvyU3/82f3462f8d.rar

OK so here's my diff, completely finished with hitsounds and everything (pls add the 2 hitsound files in the .rar)

The AImod is saying my uninherited timing points conflict with your diff but I honestly can't spot the mistake (I've triple, quadruple, quintuple-checked it). If you can spot where the mistake is tell me cos I can't find it at all xd


edit: ok fixed everything apart from the audio preview time but you can do that for me ;) ---> http://puu.sh/pvAnx/d88dcabacf.rar -


It was fun making it. GL with ranking!
Applied, thank you
Sylvette
You asked for a recheck in timing, but I can't do it. I'm not sure how I did it the first time, but this song just seems impossible now for some reason. Sorry.
Topic Starter
DeletedUser_6709840

Cirno-baka9 wrote:

You asked for a recheck in timing, but I can't do it. I'm not sure how I did it the first time, but this song just seems impossible now for some reason. Sorry.
I understand, thank you for at least responding back. You get a thumbs up from me for effort.
Rilene
Topic Starter
DeletedUser_6709840

Rilene wrote:

http://puu.sh/pGsOS/b406638106.rar
Thank you, now we have an even spread.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply