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Qrispy Joybox - licca [Taiko]

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Alepat

xtrem3x wrote:

Alepat's Inner Oni

  • desde 00:00:000- hasta 00:05:223- = te dejaré un código de esa parte del beatmap a ver si te convence... eeh no, no me convenció
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    00:07:366 - Cambia esta secuencia por un kkkdkkk no lo siento bien con el siguiente stream

    00:21:601 - haz un ctrl+g con esta nota y la siguiente ... okay

    00:24:509 - Aqui sería de que borres las notas y la cambies por un spinner... No lo sé, estoy pensando si dejar el spinner que mencionas o dejar streams básicos...

    00:40:351 - Borra esta nota, no parece muy necesaria ... Si usted lo dice, por mi bien :D

    00:42:264 - Deja esta seccion igual como aparece de 00:20:223- a 00:21:295- ... no es necesario hacer variaciones. listo
    00:44:713 - Lo mismo ... ^^
    00:47:162 - Lo mismo ... ^^

    00:57:264 - este spinner no lo veo necesario la verdad .-. mil perdones D: en ese momento no me enfocaba en otra cosa más que rellenar, y el silencio hacía falta

    desde 01:22:762- hasta 01:23:285- = aqui puede estar mejor otro long stream pero que sean mayoria notas azules, como en el stream anterior... Lo juntaré con el stream que sigue modificando algunos patterns, dejando así un kkdkkkdddkddk

    01:38:591 - mejor dejalo igual como lo mencionado en 00:42:264- listo
    01:41:040 - Lo mismo ... ^^
    01:43:489 - Lo mismo ... ^^
    01:45:938 - Lo mismo ... ^^
Gracias tío xtrem3x ~~

Alepat's Inner Oni
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[Metadata]
Title:licca
TitleUnicode:licca
Artist:Qrispy Joybox
ArtistUnicode:Qrispy Joybox
Creator:[_Chichinya_]
Version:Alepat's Inner Oni
Source:REFLEC BEAT groovin'!!
Tags:chichinya alepat RB groovin
BeatmapID:749758
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244,188,95376,1,0,0:0:0:0:
244,188,95529,1,0,0:0:0:0:
244,188,95683,1,8,0:0:0:0:
244,188,95836,1,8,0:0:0:0:
248,188,96142,1,4,0:0:0:0:
244,192,96295,1,0,0:0:0:0:
244,192,96371,1,0,0:0:0:0:
244,192,96448,1,0,0:0:0:0:
244,192,96601,1,0,0:0:0:0:
244,192,96754,1,0,0:0:0:0:
244,188,96907,1,0,0:0:0:0:
244,188,97213,1,0,0:0:0:0:
240,196,97366,1,8,0:0:0:0:
240,196,97519,1,0,0:0:0:0:
240,196,97672,1,8,0:0:0:0:
244,192,97825,1,8,0:0:0:0:
244,192,97978,1,0,0:0:0:0:
244,192,98285,1,0,0:0:0:0:
256,192,98591,1,12,0:0:0:0:
256,192,98744,1,0,0:0:0:0:
256,192,98897,1,12,0:0:0:0:
256,192,99051,1,0,0:0:0:0:
256,192,99204,1,0,0:0:0:0:
256,192,99357,1,12,0:0:0:0:
256,192,99510,1,0,0:0:0:0:
256,192,99663,1,12,0:0:0:0:
244,192,99815,1,0,0:0:0:0:
244,192,99968,1,0,0:0:0:0:
244,192,100045,1,0,0:0:0:0:
240,192,100121,1,0,0:0:0:0:
240,192,100274,1,0,0:0:0:0:
240,192,100427,1,8,0:0:0:0:
240,196,100580,1,0,0:0:0:0:
240,196,100734,1,8,0:0:0:0:
240,196,100887,1,0,0:0:0:0:
256,192,101040,1,12,0:0:0:0:
256,192,101193,1,0,0:0:0:0:
256,192,101346,1,12,0:0:0:0:
256,192,101500,1,0,0:0:0:0:
256,192,101653,1,0,0:0:0:0:
256,192,101806,1,12,0:0:0:0:
256,192,101959,1,0,0:0:0:0:
256,192,102112,1,12,0:0:0:0:
240,188,102417,1,0,0:0:0:0:
240,188,102494,1,0,0:0:0:0:
240,188,102570,1,8,0:0:0:0:
240,192,102723,1,8,0:0:0:0:
240,192,102876,1,8,0:0:0:0:
240,192,103183,1,0,0:0:0:0:
256,192,103489,1,12,0:0:0:0:
256,192,103642,1,0,0:0:0:0:
256,192,103795,1,12,0:0:0:0:
256,192,103949,1,0,0:0:0:0:
256,192,104102,1,0,0:0:0:0:
256,192,104255,1,12,0:0:0:0:
256,192,104408,1,0,0:0:0:0:
256,192,104561,1,12,0:0:0:0:
240,192,104713,1,0,0:0:0:0:
240,192,104866,1,0,0:0:0:0:
240,192,104943,1,8,0:0:0:0:
240,192,105019,1,0,0:0:0:0:
240,192,105172,1,0,0:0:0:0:
240,192,105325,1,0,0:0:0:0:
240,192,105478,1,0,0:0:0:0:
240,188,105632,1,8,0:0:0:0:
240,188,105785,1,0,0:0:0:0:
256,192,105938,1,12,0:0:0:0:
256,192,106091,1,0,0:0:0:0:
256,192,106244,1,12,0:0:0:0:
256,192,106398,1,0,0:0:0:0:
256,192,106551,1,0,0:0:0:0:
256,192,106704,1,12,0:0:0:0:
256,192,106857,1,0,0:0:0:0:
256,192,107010,1,12,0:0:0:0:
OzzyOzrock
Cosas pequeñas

[General]
  1. 00:20:223 y 00:39:815 y 01:38:591
    Esta parte de la cancion seria mejor si lo mapeas en un solo modo. A vecez veo que de repente cambias como lo mapeas sin razon. La exepcion esta en Futsuu/Kantan donde parece que lo mapeas mas dificil de proposito.
[Muzukashii]
  1. 00:21:601 (74,75,76,77,78,79) - Esto es algo en general, pero en muchas partes como estas, Muzukashii tiene kkk cuando Oni tiene ddd. Esta parte por ejemplo seria mucho mejor siendo ddd d d k.
[Kantan]
  1. 01:40:427 - Me gusta que el final es mas facil, pero puedes agregar nota aqui tambien.
Topic Starter
Shinsekai-

OzzyOzrock wrote:

Cosas pequeñas

[General]
  1. 00:20:223 y 00:39:815 y 01:38:591
    Esta parte de la cancion seria mejor si lo mapeas en un solo modo. A vecez veo que de repente cambias como lo mapeas sin razon. La exepcion esta en Futsuu/Kantan donde parece que lo mapeas mas dificil de proposito.
[Muzukashii]
  1. 00:21:601 (74,75,76,77,78,79) - Esto es algo en general, pero en muchas partes como estas, Muzukashii tiene kkk cuando Oni tiene ddd. Esta parte por ejemplo seria mucho mejor siendo ddd d d k.
[Kantan]
  1. 01:40:427 - Me gusta que el final es mas facil, pero puedes agregar nota aqui tambien.
LEEEEEEESTO yap cambie todo XD
OzzyOzrock
Note patterns are acceptable, spread is medium sized but consistent, and overall fine.

Bubbled!
Surono
yus go go (`_J`)9
Lincher
It would be a pretty hard taiko part. *star*
Topic Starter
Shinsekai-
:^) now find other BN is HARD
Surono
its called the trials of life in osshh
Topic Starter
Shinsekai-
that's rigth~~
-Sh1n1-

[_Chichinya_] wrote:

:^) now find other BN is HARD
welcome to our world loool Good luck m8!
Surono
wheres the FLYING P A N?!?!?!??!?!?! `L_`
Alepat
this is my dream
Topic Starter
Shinsekai-
our dream* xD
Surono
sniff...

I saw the problem on Inner diff, so lets check it

>Inner Oni
* 00:00:938 - this part really random and how this happen? I told you on time ago to make it consistent repeating bcus the sounds not differents. 00:03:080 - and what this finisher following? 00:01:703 - 00:02:468 - 00:03:234 - 00:03:999 - every tick from here you should make it consistent like 00:00:938 (2,3,4,5) - these pattern. yeah this heard like random but 00:00:938 - at here it sound repeating. so make it consistent to avoid randomness notes imo. 00:04:764 - from here you can just make dk D 1/2 since its turnover of part music
00:07:366 (40,41,42,43,44,45,46) - also you can make it all dons since the sounds is monotone imo, if you not like it you can make it to kdddkkd to follow the beat and flow
* 00:08:132 - and why this don? make it kat to consistent with previous notes.
* 00:08:361 (50,55) - and these notes is increasing? but I think is not different on previous part 00:05:836 (27,28,29,30,31,32) - . you should delete that
* 00:09:126 - and this really not different with previous notes, you should change to don. you can make it kat if its repeating like more then 4 times imo
* 00:09:739 - this unnecessary imo, you just need 00:09:815 (61,62,63,64,65) - these to follow flow imo
* 00:10:887 - change to don to make contrast, I dont hear the flow is monotone
* 00:14:560 - kat this if you realize its similar with 00:14:254 (87,89) - these sound. also 00:14:713 (91,92,93) - you will get the contrast imo
* 00:19:075 (114,118) - I dont hear the sounds at here, you should delete these and 00:18:999 - fill this finisher
* 00:21:601 - I dont hear this had strong sound, you should make it don imo
* 00:22:519 - you can delete it if you follow the main sounds, the BG sounds is 1/3. if you still follow it, is would not sense imo
* 00:24:509 - not really forcing to put this spinner as to follow flow? better to make it kd 1/1 imo
* 00:26:346 - no sound, delete it
* 00:27:417 - like previous point
* 00:30:019 - why this is not filling finisher since its sound cymbal?
* 00:31:933 - move to 00:31:779 - here and change kat to follow 00:31:397 (43,44,45) - these pattern, had similar sounds
* 00:33:157 - delete this to consistent at 00:30:708 - here as empty
* 00:34:075 - move to 00:33:922 - here and change kat, same point with 00:31:933 - this. 00:34:075 - no sound pls
* 00:35:836 (87,88,89,90,91) - dkkkd heard too over, ddkdd better as smooth sound imo
* 00:36:830 - no sound? delete it
* 00:36:524 (97,101) - these notes no had sound, should deleted
* 00:38:591 (119,120) - swap, 00:38:591 - this had main sound but at 00:38:744 - here is not
* 00:39:356 - delete this since just a flow and too over put a notes, 00:39:509 (124,125) - these follow the beat sound so its fine
* 00:40:274 - don, not following any sound and also to emphasize the finisher imo
* 00:42:111 - like previous point 00:22:519 -
* 00:44:101 (157,158,159,160,161,162,163) - please this nonsense imo, the previous part like spinner so delete these and make 00:44:101 - kd 1/1
* 00:46:244 - change to don and 00:46:473 - delete this, to consistent with previous
* 00:47:009 - = 00:22:519 -
* 00:50:223 (185,186) - this really I dont know is fine or not. but if you want make it clear and not too over, you should delete these notes because is not follow any sound
* 01:01:397 - delete, if this Inner but you should thinking about rest. is not follow main sound so up to you if you care about rest
* 01:02:009 - kat to consistent with 01:02:621 - this
* 01:03:157 - delete this, i dont hear the flow or beat sound. and if you want 01:03:387 (38,39) - swap these to make mirror variation with previous ddkdkkd
* 01:03:846 (43,44) - = 01:01:397 -
* 01:06:448 (69,70) - swap, to awkward if you emphasize color like this
* 01:07:213 - change to don to make contrast between kat
* 01:08:744 (87,88) - not follow any sound, delete these
* 01:08:591 (86) - remove finisher, I dont hear cymbal or strong sound at here
* 01:09:203 - ~ 01:08:591 - why this part is really different with 00:59:407 - ~ 01:16:550 - this? from start until bit end of part music is really similar. you dont need to make it different, otherwise this would break the consistent of part/just had randomness

I stop from here and next part will checkd by volta. this diff seems not fine because the overall had whole of inconsistent things and overmapped notes. you should fix this problem

I've already discussed this with him, and youre just need to wait what he should do for this mapset ( we are just discussed about Inner diff, I modded it until 01:16:550 - here and the next part I handed it to him )
Good Luck for this mapset

EDIT:
pls I forget it, but I already help u KWOWKOWKowkwkw
and dem you forget to give me KADAS, ty Chici for cookie <3

@Alepat: take a look on my mod first, and then check Volta mod for reference.
Volta
dem sur sir. don't make my mod useless T.T

yeah, i have some problem with overmap and unexpected pattern in inner oni. i already modded it and it got very long. i also discussed with fellow bn and seems like he also doesn't agree with the way inner oni is mapped. i think this need some discussion before pushing forward, thus i need to reset the bubbled status of the map first. here's what i have noticed in inner oni and a way to fix it. other diffs seems fine and only need little fine-tuning. but big matter first

Inner Oni
[Alepat's Inner Oni]
  1. how about use same kiai time as chichinya's?

  2. 00:06:601 (31,32,33,34) - these double feels out of place. it is better to stick to K-d-K
  3. 00:09:050 (54,55,56,57) - same as above. 00:09:126 - delete this, 00:09:279 - move to 00:09:203 ,- and give finisher to 00:09:050 - and 00:09:356 -
  4. 00:30:019 ~ 00:39:815 - this section currently has too high density, almost use same amount of notes with kiai. if we assume the climax is in kiai, that should be with highest density. i suggest to remove some notes to represent the song's intensity better.
    1. notes in 1/4 pattern (especially the long ones) can be deleted, such as 00:33:157 - , 00:34:075 - , 00:34:228 - , 00:35:453 - , 00:36:524 - , 00:36:677 - , 00:36:984 -
    2. 00:38:285 (1,2,3,4,5) - consider change to ddkdd, current pattern is a bit awkward with the flow.
    3. 00:39:356 (1,2,3) - you may also delete these notes. a silence can represent the synth sound better, or just put d at 00:39:509 -
    4. 00:39:203 - can remove the finisher, as the sound is not exceptionally strong
  5. 00:40:274 - you may change this to d to follow the consistency with 00:42:723 - , 00:45:172 - , etc
  6. 00:44:484 - delete this and change 00:44:560 - into d. compare with 00:42:111 - too

  7. the kiai part can use better pattern, almost random and i also notice some inconsistencies in it.
  8. 01:03:080 (35,36,37,38,39,40,41,42,43) - i really like how the kiai start, but suddenly this pattern comes up and disturb the flow. you can try:
    1. 01:02:621 - change this to d
    2. 01:03:157 - move to 01:03:004 - and change 01:03:080 - into k
    3. 01:03:234 (37,38,39,40,41,42,43) - change into kdkkddk
    4. 01:03:922 - delete (compare it with 01:01:473 - )
    5. this way will make pattern more consistent and variative hitsound
  9. 01:05:529 (57,58,59,60,61,62,63,64,65,66,67,68,69,70) - this also can be reworked to be more consistent like:
    1. 01:05:606 - move to 01:05:453 - , and change the triple into dkd
    2. 01:06:218 - change to k and move to 01:06:065 -
    3. 01:06:371 - delete
  10. 01:08:744 (1,2) - these two notes are unneeded imo. no sound here.
  11. the next verse at the first kiai can use same density as before. different pattern are fine but i don't see any reason to make it denser. here's some suggestion:
    1. 01:09:739 - you may delete this. compare with previous part (00:59:943 - , 01:04:841 - , etc)
    2. 01:10:274 - change to d so it would be consistent with 01:09:662 -
    3. 01:10:504 - move to 01:10:351 -
    4. 01:10:963 - change to k to make it more intuitive
    5. 01:11:269 - can be deleted to have consistency with 01:01:473 -
    6. 01:12:341 - change to d and move to 01:12:341 -
    7. 01:12:111 (29,30) - swap for maintain rhytm consistency
    8. 01:12:723 (34,35,36,37,38,39,40,41,42,43,44) - i really think this should be nerfed. it's overmapped imo. you may try delete 01:12:953 - and change 01:13:259 - into k
    9. 01:13:718 - delete and 01:13:642 - change this to d
    10. 01:16:703 - consider change to d, sounds same with next notes (01:16:856 (73,74,75,76) - )
  12. for the 2nd kiai also need some adjustment.
  13. 01:19:152 - consider to change to d to have same triplet as 01:19:764 (90,91,92) - , this way will be more consistent with 1st kiai
  14. 01:20:070 - change to d
  15. 01:22:825 (119,120,121,122,123,124,125,126,127,128,129,130,131) - unreasonable stream. the song doesn't support this long pattern, so i really recommend to rework it, something like:
    1. 01:22:596 - move to 01:22:749 - and cahnge to d
    2. 01:23:055 - delete
    3. 01:23:514 (126,127) - swap
  16. 01:28:642 - change to d? sounds same with 01:29:254 -
  17. 01:29:943 - consider deleting this or add d at 01:32:545 - to have consistency

after you consider sur's and my suggestion, try to get some opinion about it and you may call me to get your bubble back. and other bn can recheck to qualify it. just to be safe.
Black Wolf159
oh shit XD ALEPAT! come to work bb <3
Alepat

Black Wolf159 wrote:

oh shit XD ALEPAT! come to work bb <3
Sure xDD It's time to move the body

SORRY FOR THE DOUBLE-POST, I forget it, sorry
Alepat
Surono's Mod

Surono wrote:

sniff...

I saw the problem on Inner diff, so lets check it

>Inner Oni
* 00:00:938 - this part really random and how this happen? I told you on time ago to make it consistent repeating bcus the sounds not differents. 00:03:080 - and what this finisher following? 00:01:703 - 00:02:468 - 00:03:234 - 00:03:999 - every tick from here you should make it consistent like 00:00:938 (2,3,4,5) - these pattern. yeah this heard like random but 00:00:938 - at here it sound repeating. so make it consistent to avoid randomness notes imo.
00:04:764 - from here you can just make dk D 1/2 since its turnover of part music I remap this part 00:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) - K kddd k dddk ddd dddk d d dk D
00:07:366 (40,41,42,43,44,45,46) - also you can make it all dons since the sounds is monotone imo, if you not like it you can make it to kdddkkd to follow the beat and flow Changed in kdddkkd
* 00:08:132 - and why this don? make it kat to consistent with previous notes. okay
* 00:08:361 (50,55) - and these notes is increasing? but I think is not different on previous part 00:05:836 (27,28,29,30,31,32) - . you should delete that Okay ~~
* 00:09:126 - and this really not different with previous notes, you should change to don. you can make it kat if its repeating like more then 4 times imo Changed
* 00:09:739 - this unnecessary imo, you just need 00:09:815 (61,62,63,64,65) - these to follow flow imo sorry xD
* 00:10:887 - change to don to make contrast, I dont hear the flow is monotone :O okay
* 00:14:560 - kat this if you realize its similar with 00:14:254 (87,89) - these sound. also 00:14:713 (91,92,93) - you will get the contrast imo ccccchanged
* 00:19:075 (114,118) - I dont hear the sounds at here, you should delete these and 00:18:999 - fill this finisher Good~~
* 00:21:601 - I dont hear this had strong sound, you should make it don imo Changed, But i see in the previous patterns is similar, it doesn't matter?
* 00:22:519 - you can delete it if you follow the main sounds, the BG sounds is 1/3. if you still follow it, is would not sense imo deleted
* 00:24:509 - not really forcing to put this spinner as to follow flow? better to make it kd 1/1 imo D: changed
* 00:26:346 - no sound, delete it deleted
* 00:27:417 - like previous point ^^
* 00:30:019 - why this is not filling finisher since its sound cymbal? because some people said me is too bad adding a finisher in a stream (?) added finisher
* 00:31:933 - move to 00:31:779 - here and change kat to follow 00:31:397 (43,44,45) - these pattern, had similar sounds Okay
* 00:33:157 - delete this to consistent at 00:30:708 - here as empty ^^
* 00:34:075 - move to 00:33:922 - here and change kat, same point with 00:31:933 - this. 00:34:075 - no sound pls ^^
* 00:35:836 (87,88,89,90,91) - dkkkd heard too over, ddkdd better as smooth sound imo Okay? I don't like that pattern but ok (?)
* 00:36:830 - no sound? delete it Ok
* 00:36:524 (97,101) - these notes no had sound, should deleted Ok
* 00:38:591 (119,120) - swap, 00:38:591 - this had main sound but at 00:38:744 - here is not OOOOH, I see
* 00:39:356 - delete this since just a flow and too over put a notes, 00:39:509 (124,125) - these follow the beat sound so its fine Okay
* 00:40:274 - don, not following any sound and also to emphasize the finisher imo yay
* 00:42:111 - like previous point 00:22:519 - okay
* 00:44:101 (157,158,159,160,161,162,163) - please this nonsense imo, the previous part like spinner so delete these and make 00:44:101 - kd 1/1 :D
* 00:46:244 - change to don and 00:46:473 - delete this, to consistent with previous yay
* 00:47:009 - = 00:22:519 - :D
* 00:50:223 (185,186) - this really I dont know is fine or not. but if you want make it clear and not too over, you should delete these notes because is not follow any sound I remake this part in 1/1 notes
* 01:01:397 - delete, if this Inner but you should thinking about rest. is not follow main sound so up to you if you care about rest mercy
* 01:02:009 - kat to consistent with 01:02:621 - this Okay
* 01:03:157 - delete this, i dont hear the flow or beat sound. and if you want 01:03:387 (38,39) - swap these to make mirror variation with previous ddkdkkd cool
* 01:03:846 (43,44) - = 01:01:397 - okay
* 01:06:448 (69,70) - swap, to awkward if you emphasize color like this yup
* 01:07:213 - change to don to make contrast between kat okay
* 01:08:744 (87,88) - not follow any sound, delete these okay
* 01:08:591 (86) - remove finisher, I dont hear cymbal or strong sound at here
* 01:09:203 - ~ 01:08:591 - why this part is really different with 00:59:407 - ~ 01:16:550 - this? from start until bit end of part music is really similar. you dont need to make it different, otherwise this would break the consistent of part/just had randomness I changed to similar patterns, Let's go to Volta's Mod

I stop from here and next part will checkd by volta. this diff seems not fine because the overall had whole of inconsistent things and overmapped notes. you should fix this problem Solved, i think (?)

I've already discussed this with him, and youre just need to wait what he should do for this mapset ( we are just discussed about Inner diff, I modded it until 01:16:550 - here and the next part I handed it to him )
Good Luck for this mapset

EDIT:
pls I forget it, but I already help u KWOWKOWKowkwkw
and dem you forget to give me KADAS, ty Chici for cookie <3

@Alepat: take a look on my mod first, and then check Volta mod for reference. yeah, thanks Surono

Volta's Mod

Volta wrote:

dem sur sir. don't make my mod useless T.T Don't worry :D

yeah, i have some problem with overmap and unexpected pattern in inner oni. i already modded it and it got very long. i also discussed with fellow bn and seems like he also doesn't agree with the way inner oni is mapped. i think this need some discussion before pushing forward, thus i need to reset the bubbled status of the map first. here's what i have noticed in inner oni and a way to fix it. other diffs seems fine and only need little fine-tuning. but big matter first

[Alepat's Inner Oni]
  1. how about use same kiai time as chichinya's? :O Okay

  2. 00:06:601 (31,32,33,34) - these double feels out of place. it is better to stick to K-d-K Bye kd dk
  3. 00:09:050 (54,55,56,57) - same as above. 00:09:126 - delete this, 00:09:279 - move to 00:09:203 ,- and give finisher to 00:09:050 - and 00:09:356 - yup
  4. 00:30:019 ~ 00:39:815 - this section currently has too high density, almost use same amount of notes with kiai. if we assume the climax is in kiai, that should be with highest density. i suggest to remove some notes to represent the song's intensity better.
    1. notes in 1/4 pattern (especially the long ones) can be deleted, such as 00:33:157 - , 00:34:075 - , 00:34:228 - , 00:35:453 - , 00:36:524 - , 00:36:677 - , 00:36:984 - Deleted all notes
    2. 00:38:285 (1,2,3,4,5) - consider change to ddkdd, current pattern is a bit awkward with the flow. No :/
    3. 00:39:356 (1,2,3) - you may also delete these notes. a silence can represent the synth sound better, or just put d at 00:39:509 - only d
    4. 00:39:203 - can remove the finisher, as the sound is not exceptionally strong okay
  5. 00:40:274 - you may change this to d to follow the consistency with 00:42:723 - , 00:45:172 - , etc okay
  6. 00:44:484 - delete this and change 00:44:560 - into d. compare with 00:42:111 - too none changed (surono's mod)

  7. the kiai part can use better pattern, almost random and i also notice some inconsistencies in it.
  8. 01:03:080 (35,36,37,38,39,40,41,42,43) - i really like how the kiai start, but suddenly this pattern comes up and disturb the flow. you can try:
    1. 01:02:621 - change this to d no (kdk Surono's Mod)
    2. 01:03:157 - move to 01:03:004 - and change 01:03:080 - into k Okay
    3. 01:03:234 (37,38,39,40,41,42,43) - change into kdkkddk okay
    4. 01:03:922 - delete (compare it with 01:01:473 - ) Surrrrr
    5. this way will make pattern more consistent and variative hitsound
  9. 01:05:529 (57,58,59,60,61,62,63,64,65,66,67,68,69,70) - this also can be reworked to be more consistent like:
    1. 01:05:606 - move to 01:05:453 - , and change the triple into dkd okay
    2. 01:06:218 - change to k and move to 01:06:065 - nooo q.q
    3. 01:06:371 - deletenope
  10. 01:08:744 (1,2) - these two notes are unneeded imo. no sound here. both notes are d, any problem with that? D:
  11. the next verse at the first kiai can use same density as before. different pattern are fine but i don't see any reason to make it denser. here's some suggestion:
    1. 01:09:739 - you may delete this. compare with previous part (00:59:943 - , 01:04:841 - , etc) yeah
    2. 01:10:274 - change to d so it would be consistent with 01:09:662 - I don't think so
    3. 01:10:504 - move to 01:10:351 - okay
    4. 01:10:963 - change to k to make it more intuitive okay
    5. 01:11:269 - can be deleted to have consistency with 01:01:473 - okay
    6. 01:12:341 - change to d and move to 01:12:341 - wat
    7. 01:12:111 (29,30) - swap for maintain rhytm consistency watx2
    8. 01:12:723 (34,35,36,37,38,39,40,41,42,43,44) - i really think this should be nerfed. it's overmapped imo. you may try delete 01:12:953 - and change 01:13:259 - into k Nerfed
    9. 01:13:718 - delete and 01:13:642 - change this to d okay
    10. 01:16:703 - consider change to d, sounds same with next notes (01:16:856 (73,74,75,76) - ) okay
  12. for the 2nd kiai also need some adjustment.
  13. 01:19:152 - consider to change to d to have same triplet as 01:19:764 (90,91,92) - , this way will be more consistent with 1st kiai okay
  14. 01:20:070 - change to d Nice!
  15. 01:22:825 (119,120,121,122,123,124,125,126,127,128,129,130,131) - unreasonable stream. the song doesn't support this long pattern, so i really recommend to rework it, something like:
    1. 01:22:596 - move to 01:22:749 - and cahnge to d changed
    2. 01:23:055 - delete okay
    3. 01:23:514 (126,127) - swap okay
  16. 01:28:642 - change to d? sounds same with 01:29:254 - Changed
  17. 01:29:943 - consider deleting this or add d at 01:32:545 - to have consistency Changed
after you consider sur's and my suggestion, try to get some opinion about it and you may call me to get your bubble back. and other bn can recheck to qualify it. just to be safe.

Thanks for all guys!
Alepat's Inner Oni (NERF THIS)
osu file format v14

[General]
AudioFilename: 02. Qrispy Joybox - licca.mp3
AudioLeadIn: 0
PreviewTime: 59101
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
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[Editor]
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BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.999999

[Metadata]
Title:licca
TitleUnicode:licca
Artist:Qrispy Joybox
ArtistUnicode:Qrispy Joybox
Creator:[_Chichinya_]
Version:Alepat's Inner Oni
Source:REFLEC BEAT groovin'!!
Tags:chichinya alepat RB groovin
BeatmapID:749758
BeatmapSetID:300130

[Difficulty]
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240,192,105019,1,0,0:0:0:0:
240,192,105172,1,0,0:0:0:0:
240,192,105325,1,0,0:0:0:0:
240,192,105478,1,0,0:0:0:0:
240,188,105632,1,8,0:0:0:0:
240,188,105785,1,0,0:0:0:0:
256,192,105938,1,12,0:0:0:0:
256,192,106091,1,0,0:0:0:0:
256,192,106244,1,12,0:0:0:0:
256,192,106397,1,0,0:0:0:0:
256,192,106550,1,0,0:0:0:0:
256,192,106703,1,12,0:0:0:0:
256,192,106856,1,0,0:0:0:0:
256,192,107009,1,12,0:0:0:0:
Topic Starter
Shinsekai-
UPDATED!
Warfu
Go go go!!!
*shoots star*
Go *^*
Topic Starter
Shinsekai-
i lov you Warfu :^) now you can touch my chichis again <3
Surono
and call ojji, and HYPE~
Topic Starter
Shinsekai-
I'll give to you all my cookies Sur ❤
Warfu
Chichi x'DDD
dem suronuh
Chromoxx
before this gets ranked i would like to point out again that the start of the map is EXTREMELY awkward. (the notes there don't go with the music at all and it just screws with my brain and ruins the entire map for me)
It would be a lot better imo if you just replaced it with a spinner from 00:00:632 - to 00:05:223 - in all diffs.
Surono

Chromoxx wrote:

before this gets ranked i would like to point out again that the start of the map is EXTREMELY awkward. (the notes there don't go with the music at all and it just screws with my brain and ruins the entire map for me)
It would be a lot better imo if you just replaced it with a spinner from 00:00:632 - to 00:05:223 - in all diffs.
this true, I Agree it.. I already felt it before, its really worse to map and now realize it can be spinner instead for best choice..
Consindering to applied this if you think this is best way

dont kd

>Oni
* 00:06:754 - delete? for mini rest 00:06:601 (9,10) - so this can more emphasize, and have emphasize on 00:07:060 - this
* 00:08:820 - I think here can added don for consistent 00:06:371 - this notes
* 00:09:203 - move to 00:09:509 - here, 00:07:060 - this spot the reason
* 00:09:662 (30,31) - swap these, it sense on 00:09:815 (31,32,33,34,35) - goes up imo
* 00:13:948 (54,56) - swap, 00:13:795 (53,54,55) - same sound like 00:13:183 (50,51,52) -
* 00:24:815 (113) - don, 00:24:509 (112,114) - need contrast betwen these, had too much kat so monotone imo
* 00:30:938 (143,144,145,146,147,148) - I felt this awkward, how about make structure like 00:33:387 (161,162,163,164,165,166,167) - these? x xxx xxx *more sense with flow*
* 00:32:009 - delete it?
* 00:32:698 - add don, like you 00:30:249 - did at here or delete 00:30:249 - this
* 00:35:835 (178,179,180,181,182,183,184) - change structure like 00:38:285 (195,196,197,198,199,200,201) -
* 00:39:662 - don.e it, so it sense on flow and playable. too much kat cat......
* 00:44:407 (230) - like 00:24:815 (113) -
* 00:46:779 - ?
* 00:55:734 - why not to make it kat? so will good started from 00:54:509 - here *down up up up down*
* 01:00:708 - what is following?
* 01:01:550 - ~ 01:02:927 - why this structure are differen with 00:59:101 - ~ 01:00:478 - ?
* 01:03:999 - ^
* 01:09:050 - I hear isnt different with notes 00:59:254 - at here
* 01:10:427 (11,12,13,14,15) - I think is too over, how about d ddk for mirror variation with previously part?
* 01:11:805 - ~ 01:12:876 - DEM SON........
* 01:15:938 - make it different? the 01:14:713 - sound isnt same

well just it, I still doubt on kiai parts .-. *lazy to check Muzu, oh irl killing me*

edit:

Volta wrote:

i think i'll leave another inconsistency issues to be found by yourself first :D
*if you catch my mod and thought from Volta. on first kiai, do it too on next, make it "Consistent" and not "randomly"*
Volta
hi~ no kd since i already got 1 from before

[General]
  1. you may consider chromoxx suggestion to replace the intro with spinner in all diff
  2. also consider to turn down the volume to 90%, currently it seems too loud
[Kantan]
  1. you might want to add finisher in these points: 00:11:652 - , 00:12:876 - , 00:14:101 - , 00:16:550 - , 00:17:774 - , 00:18:999 - , 00:44:713 -
  2. 00:24:509 - consider remove this note to have nice 4/1 break after the off-beat rhythm. you also put break at 01:42:876 -
  3. 00:44:101 - same as above
  4. 00:29:407 (41,42) - this note placement is weird. it would be better to move 00:29:713 - to 00:30:019 - to emphasis the downbeat and you can also can give finisher there
  5. 00:34:917 - consider change this to D to have consistency with previous point.
  6. 00:49:611 - you may remove the speed change for lower diffs as it tends to confuse new players.
  7. 01:10:427 (23,24,25) - how about change this to k-k-d and 01:12:876 (28,29,30) - change to k-d-k? it can represent the difference in the end of pattern better.
[Futsuu]
  1. 00:11:499 - you may delete this note as it is really awkward for newbies to have sudden 1/2 beat here. Muzukashii is also empty at this point.
  2. 00:13:948 - same as above
  3. 00:16:397 - ^
  4. 00:18:846 - ^
  5. 00:24:356 - consider to delete this too. i think this section doesn't need to be too dense.
  6. 00:43:948 - ^

  7. you might want to add finisher in same spot as i mentioned in kantan
  8. 00:34:305 - change this to k would be more fits the high pitched sound there.
  9. 00:39:203 - same as above
  10. 00:34:917 - comparing with 00:30:019 - , it would be more consistent to change this to D
  11. 00:41:958 - you may change to k to have consistency with 00:22:366 -

  12. 00:48:999 - remove the SV to have more friendly playability for new player. you may also removed unused green line at 00:30:019 - and 00:39:815 -
  13. 01:15:632 - consider to add d here. the kiai is the climax and it is fine to have more density.
  14. 01:20:529 - the sequence is very long and almost have no breaks. to fix it you may delete or move this to 01:20:070 -
  15. 01:22:978 - you may delete this too to make some rest moment
  16. 01:40:274 - i think this note is not needed..
  17. 01:45:172 - ^
[Muzukashii]
  1. when i take a closer look, this diff also have some issue.
  2. currently the spread is unbalance. you need to nerf the muzu a bit. you can try deleting these notes considering how futsuu and oni is mapped: 00:07:825 - , 00:16:703 - , 00:17:009 - , 00:31:703 - , 00:37:825 - , 00:41:805 - , 00:46:703 - , 01:40:580 - , 01:45:478 -
  3. also some 1/4 is a bit forced and unnecesary imo, like at 01:16:779 - , 01:18:004 - , 01:26:575 - , etc. they can be deleted.

  4. consistency also a bit broken, like how you mapped it differently at 00:30:019 ~ 00:34:305 - and 00:34:917 ~ 00:39:203 - .
    example: if you use x-xxx-x-x pattern at the beginning of first part, it would be better to have same pattern in the 2nd part as they are sounds the same (different color is fine if they're fit).
  5. consistency issue can also be found in the kiai section. like how you put a note at 01:02:009 - but not at 01:11:805 - (same with 01:04:458 - and 01:14:254 - ). i prefer to delete the note at 01:02:009 and 01:04:458 to have better spread with futsuu.
  6. things like how you put k at 00:23:744 - but d at 00:21:295 - also bothering me as they sounds the same
  7. i think i'll leave another inconsistency issues to be found by yourself first :D
[Oni]
  1. like muzu, it also needs to be more consistent. you may consider sur's mod first. dem he always ninja'd me because i'm too slow.
Topic Starter
Shinsekai-

Chromoxx wrote:

before this gets ranked i would like to point out again that the start of the map is EXTREMELY awkward. (the notes there don't go with the music at all and it just screws with my brain and ruins the entire map for me)
It would be a lot better imo if you just replaced it with a spinner from 00:00:632 - to 00:05:223 - in all diffs.

NO! i like my begin! AND YES FOLLOW THE PIANO >:C

Surono wrote:

Chromoxx wrote:

before this gets ranked i would like to point out again that the start of the map is EXTREMELY awkward. (the notes there don't go with the music at all and it just screws with my brain and ruins the entire map for me)
It would be a lot better imo if you just replaced it with a spinner from 00:00:632 - to 00:05:223 - in all diffs.
this true, I Agree it.. I already felt it before, its really worse to map and now realize it can be spinner instead for best choice..
Consindering to applied this if you think this is best way

dont kd

>Oni
* 00:06:754 - delete? for mini rest 00:06:601 (9,10) - so this can more emphasize, and have emphasize on 00:07:060 - this oh nice :o
* 00:08:820 - I think here can added don for consistent 00:06:371 - this notes nah DON! ... no :C maybe Kat but Don.... nah
* 00:09:203 - move to 00:09:509 - here, 00:07:060 - this spot the reason mmm... ok but changing the other note for a kat
* 00:09:662 (30,31) - swap these, it sense on 00:09:815 (31,32,33,34,35) - goes up imo i thing on that...
* 00:13:948 (54,56) - swap, 00:13:795 (53,54,55) - same sound like 00:13:183 (50,51,52) - ok
* 00:24:815 (113) - don, 00:24:509 (112,114) - need contrast betwen these, had too much kat so monotone imo ok
* 00:30:938 (143,144,145,146,147,148) - I felt this awkward, how about make structure like 00:33:387 (161,162,163,164,165,166,167) - these? x xxx xxx *more sense with flow* kk
* 00:32:009 - delete it? k
* 00:32:698 - add don, like you 00:30:249 - did at here or delete 00:30:249 - this asfasasf my bad
* 00:35:835 (178,179,180,181,182,183,184) - change structure like 00:38:285 (195,196,197,198,199,200,201) - k
* 00:39:662 - don.e it, so it sense on flow and playable. too much kat cat...... o-ok
* 00:44:407 (230) - like 00:24:815 (113) -
* 00:46:779 - ?
* 00:55:734 - why not to make it kat? so will good started from 00:54:509 - here *down up up up down* nah i like that k d k d k sounds good in my opinion for that part
* 01:00:708 - what is following? backgorund sounds :^) i add some of my own rhythm
* 01:01:550 - ~ 01:02:927 - why this structure are differen with 00:59:101 - ~ 01:00:478 - ? cuz is not the same sounds .-. in my oppinion
* 01:03:999 - ^ diferent part i don't like be too consisten in the kiai :c was boring if i follow the same pattern...
* 01:09:050 - I hear isnt different with notes 00:59:254 - at here ok 1st notes are k k k now
* 01:10:427 (11,12,13,14,15) - I think is too over, how about d ddk for mirror variation with previously part? ok i follow the same shit as before kkd kkd kkd >:C
* 01:11:805 - ~ 01:12:876 - DEM SON........ ^
* 01:15:938 - make it different? the 01:14:713 - sound isnt same

well just it, I still doubt on kiai parts .-. *lazy to check Muzu, oh irl killing me*

edit:

Volta wrote:

i think i'll leave another inconsistency issues to be found by yourself first :D
*if you catch my mod and thought from Volta. on first kiai, do it too on next, make it "Consistent" and not "randomly"*

Volta wrote:

hi~ no kd since i already got 1 from before

[General]
  1. you may consider chromoxx suggestion to replace the intro with spinner in all diff [b]...[/b]
  2. also consider to turn down the volume to 90%, currently it seems too loud ok
[Kantan]
  1. you might want to add finisher in these points: 00:11:652 - , 00:12:876 - , 00:14:101 - , 00:16:550 - , 00:17:774 - , 00:18:999 - , 00:44:713 -
  2. 00:24:509 - consider remove this note to have nice 4/1 break after the off-beat rhythm. you also put break at 01:42:876 -
  3. 00:44:101 - same as above
  4. 00:29:407 (41,42) - this note placement is weird. it would be better to move 00:29:713 - to 00:30:019 - to emphasis the downbeat and you can also can give finisher there
  5. 00:34:917 - consider change this to D to have consistency with previous point.
  6. 00:49:611 - you may remove the speed change for lower diffs as it tends to confuse new players.
  7. 01:10:427 (23,24,25) - how about change this to k-k-d and 01:12:876 (28,29,30) - change to k-d-k? it can represent the difference in the end of pattern better.
[Futsuu]
  1. 00:11:499 - you may delete this note as it is really awkward for newbies to have sudden 1/2 beat here. Muzukashii is also empty at this point.
  2. 00:13:948 - same as above
  3. 00:16:397 - ^
  4. 00:18:846 - ^
  5. 00:24:356 - consider to delete this too. i think this section doesn't need to be too dense.
  6. 00:43:948 - ^

  7. you might want to add finisher in same spot as i mentioned in kantan
  8. 00:34:305 - change this to k would be more fits the high pitched sound there.
  9. 00:39:203 - same as above
  10. 00:34:917 - comparing with 00:30:019 - , it would be more consistent to change this to D
  11. 00:41:958 - you may change to k to have consistency with 00:22:366 -

  12. 00:48:999 - remove the SV to have more friendly playability for new player. you may also removed unused green line at 00:30:019 - and 00:39:815 -
  13. 01:15:632 - consider to add d here. the kiai is the climax and it is fine to have more density.
  14. 01:20:529 - the sequence is very long and almost have no breaks. to fix it you may delete or move this to 01:20:070 -
  15. 01:22:978 - you may delete this too to make some rest moment NOPE deleted this 01:23:285 - sound better deleting that one
  16. 01:40:274 - i think this note is not needed..
  17. 01:45:172 - ^
[Muzukashii]
  1. when i take a closer look, this diff also have some issue.
  2. currently the spread is unbalance. you need to nerf the muzu a bit. you can try deleting these notes considering how futsuu and oni is mapped: 00:07:825 - , 00:16:703 - [b]don't think so[/b] , 00:17:009 - same, 00:31:703 - , 00:37:825 - , 00:41:805 - same, 00:46:703 - same, 01:40:580 - , 01:45:478 -
  3. also some 1/4 is a bit forced and unnecesary imo, like at 01:16:779 - , 01:18:004 - , 01:26:575 - , etc. they can be deleted.

  4. consistency also a bit broken, like how you mapped it differently at 00:30:019 ~ 00:34:305 - and 00:34:917 ~ 00:39:203 - .
    example: if you use x-xxx-x-x pattern at the beginning of first part, it would be better to have same pattern in the 2nd part as they are sounds the same (different color is fine if they're fit).
  5. consistency issue can also be found in the kiai section. like how you put a note at 01:02:009 - but not at 01:11:805 - (same with 01:04:458 - and 01:14:254 - ). i prefer to delete the note at 01:02:009 and 01:04:458 to have better spread with futsuu.
  6. things like how you put k at 00:23:744 - but d at 00:21:295 - also bothering me as they sounds the same yah well... change of the sound my own rhythm
  7. i think i'll leave another inconsistency issues to be found by yourself first :D
[Oni]
  1. like muzu, it also needs to be more consistent. you may consider sur's mod first. dem he always ninja'd me because i'm too slow.

Thanks for mod... IDK if i want rank this...
Surono

[_Chichinya_] wrote:

IDK if i want rank this...
pls dont give up, sir.. you just need to fix dem of them *dem! them! dem!* rip...
Topic Starter
Shinsekai-
changed >:C

Surono wrote:

*dem! them! dem!*[/strike] rip...

DEM them DEM :o DEEEM niggu
Chromoxx

[_Chichinya_] wrote:

NO! i like my begin! AND YES FOLLOW THE PIANO >:C
What piano lol? it's just random hits in a mangled wirr of sounds that make no sense.
Lol i just listened to the song very closely again and i can hear absolutely no piano. If anything there is only a VERY faint piano in the background, and mapping that while there is such an intense mess of sounds going on in the foreground that are 100x stronger is just nonsensical imo. It's hard to hear the piano when listening closely to the song, let alone playing the beatmap.

EDIT: i know this all may sound very harsh from me, but in my eyes this is a very serious problem, which i should not make light of by masking it in fake layers of politeness making it seem less of a problem than it actually is. I just wish to see this map reach it's full potential, that's all.
Surono
becareful for ur diff pls...

edit:

Chromoxx wrote:

dem sir I hackd ur word `_`L
ye, about that problem.. are you have checkd the std version? I saw mostly that spot are mapped for spinner (and why theyre not mapped into notes? because awful? try to sense it..)

pls don do dat, this intreenuts
Chromoxx

Surono wrote:

becareful for ur diff pls...

edit:

Chromoxx wrote:

dem sir I hackd ur word `_`L
ye, about that problem.. are you have checkd the std version? I saw mostly that spot are mapped for spinner (and why theyre not map it into notes? because awful? try to sense it..)
refer to kanopu's map, it uses a spinner there and it's a lot smoother.
https://osu.ppy.sh/s/296598
Volta
talked with creator and change some things in oni and other diffs. pattern is generally more consistent now. let's try.

Bubbled!
Surono
oke, this fine.. nice decree, Volta
go rank it
Topic Starter
Shinsekai-

Surono wrote:

becareful for ur diff pls...

edit:

Chromoxx wrote:

dem sir I hackd ur word `_`L
ye, about that problem.. are you have checkd the std version? I saw mostly that spot are mapped for spinner (and why theyre not mapped into notes? because awful? try to sense it..)

pls don do dat, this intreenuts

You don't see the Iluminati?

Chromoxx wrote:

refer to kanopu's map, it uses a spinner there and it's a lot smoother.
https://osu.ppy.sh/s/296598

Yes but are 2 styles diferent of map the song :c i like follow the piano cuz sound more <3 and complete the part more than one Spinner you make that fast and the other lost sounds what? ...
Chromoxx
there is literally no piano you can map to here lmao... the only very faint piano sounds are at
00:00:632 - 00:03:080 - 00:04:458 - and they really aren't something that should be mapped to in a taiko diff here because you literally can't even hear them without listening 5 times in the editor.

Kanopu's diff also isn't the only one that utilizes a spinner here, you can also take JUDYDANNY's set as reference (https://osu.ppy.sh/b/797044)

also using "different mapping styles" and those minor piano sounds as an excuse here is completely invalid in my opinion. the piano sounds are so much quieter than everything else, which makes it completely irrational to map them here. Piano mapping is also generally not the best idea for taiko when there are other features to the song. (example for this would be this song: https://osu.ppy.sh/b/799912 . there is a gigantic piano stream in the music starting from 00:21:844 - but it isn't mapped and wouldn't be a good idea to map it because it's relatively faint in the background (by far not as faint as the "piano" in licca) and because there are more dominant parts to the music that suit taiko more (ie the drums, which aren't escalating as much and the vocals) which are mapped to here. I think it is pretty objective to say that a map which uses the entire piano stream here would not get ranked any time soon. Mapping the piano in other modes such as mania or standard or ctb would be ok though, since they focus more on piano than drums (mania) or can use spacing to emphasize the drum beats and vocals too (standard, ctb).)
I think this should explain pretty much in depth why this is objectively bad, but to summarize it i will list the key points that are wrong with the way you have it now in my opinion.

1. the notes you have placed are hard for the player to find within the music while playing the beatmap, thus confusing them and making it feel extremely awkward
2. you are mapping to a nearly nonexistent "piano" which (at least in the later diffs) doesn't even justify half the notes, since there are no piano sounds there
3. there is a WAY more intense line to the music which completely surpresses those before mentioned "piano sounds" making them even harder to follow. Also you should try to emphasize the more intense parts of the music instead of placing notes on sounds which are very hard to find.
4. there is a very simple solution to this: putting a spinner (or mapping the first note and leaving it blank like you can see in tasuke's oni on JUDYDANNY's set)


there are 3 other way more experienced mappers who also mapped this song. 2 of them mapped the spinner and one of them avoided mapping to those awkward to map sounds. I think there is a pretty good reason why none of them did anything comparable to what you did.


I guess this will be my last post here. I hope i could explain the point more in depth and illustrate how the reason you are using for mapping it this way is pretty much invalid. So far the reasons you have for keeping it like this are that you are mapping to the piano (which i explained why it is objectively bad here) and that you like it more that way and "it sounds more <3" (which doesn't justify anything). If you can find a good reason to justify mapping to the piano in the way you did which is strong enough to go against the things i just laid out, then please let me know. Otherwise just do as you wish.
Alepat
So, Chichi please put the spinner in my diff bro ^^

more nerf to my diff (and more... consistent? xD i guess)
Topic Starter
Shinsekai-

Chromoxx wrote:

there is literally no piano you can map to here lmao... the only very faint piano sounds are at
00:00:632 - 00:03:080 - 00:04:458 - and they really aren't something that should be mapped to in a taiko diff here because you literally can't even hear them without listening 5 times in the editor.

Kanopu's diff also isn't the only one that utilizes a spinner here, you can also take JUDYDANNY's set as reference (https://osu.ppy.sh/b/797044)

also using "different mapping styles" and those minor piano sounds as an excuse here is completely invalid in my opinion. the piano sounds are so much quieter than everything else, which makes it completely irrational to map them here. Piano mapping is also generally not the best idea for taiko when there are other features to the song. (example for this would be this song: https://osu.ppy.sh/b/799912 . there is a gigantic piano stream in the music starting from 00:21:844 - but it isn't mapped and wouldn't be a good idea to map it because it's relatively faint in the background (by far not as faint as the "piano" in licca) and because there are more dominant parts to the music that suit taiko more (ie the drums, which aren't escalating as much and the vocals) which are mapped to here. I think it is pretty objective to say that a map which uses the entire piano stream here would not get ranked any time soon. Mapping the piano in other modes such as mania or standard or ctb would be ok though, since they focus more on piano than drums (mania) or can use spacing to emphasize the drum beats and vocals too (standard, ctb).)
I think this should explain pretty much in depth why this is objectively bad, but to summarize it i will list the key points that are wrong with the way you have it now in my opinion.

1. the notes you have placed are hard for the player to find within the music while playing the beatmap, thus confusing them and making it feel extremely awkward
2. you are mapping to a nearly nonexistent "piano" which (at least in the later diffs) doesn't even justify half the notes, since there are no piano sounds there
3. there is a WAY more intense line to the music which completely surpresses those before mentioned "piano sounds" making them even harder to follow. Also you should try to emphasize the more intense parts of the music instead of placing notes on sounds which are very hard to find.
4. there is a very simple solution to this: putting a spinner (or mapping the first note and leaving it blank like you can see in tasuke's oni on JUDYDANNY's set)


there are 3 other way more experienced mappers who also mapped this song. 2 of them mapped the spinner and one of them avoided mapping to those awkward to map sounds. I think there is a pretty good reason why none of them did anything comparable to what you did.


I guess this will be my last post here. I hope i could explain the point more in depth and illustrate how the reason you are using for mapping it this way is pretty much invalid. So far the reasons you have for keeping it like this are that you are mapping to the piano (which i explained why it is objectively bad here) and that you like it more that way and "it sounds more <3" (which doesn't justify anything). If you can find a good reason to justify mapping to the piano in the way you did which is strong enough to go against the things i just laid out, then please let me know. Otherwise just do as you wish.
oh well :o but... The small sounds can be mapped too if the mapper want map these sounds, no? .-., i need add one Spinner cuz other maps have the same spinner in the same part? pls... i'll ad that spinner cuz i want rank this and i want the people can join Licca in taiko mode and no converted one, so... Blah about that i like map small, and Strong sounds equally... Geez sorry for make you write all this man ik that begin is better with a Spin but pls understand me, I want map everything and this is one of my 1st maps xd and thanks for the mods and for the suggestions for create an AWEASOME MAP for be enjoyable for all players.
Surono
forget to add spinner on Alepat diff, dem misskek mistake
upd8 n I'll poke flyingpan, ganbaTea for this first dem
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