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Azusa Tadokoro - Junshin Always [OsuMania]

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Total Posts
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Topic Starter
Lude
This beatmap was submitted using in-game submission on 2016년 7월 2일 토요일 at 오전 7:49:59

Artist: Azusa Tadokoro
Title: Junshin Always
Source: 無彩限のファントム・ワールド
Tags: myriad colors phantom world musaigen no tv size ending anime
BPM: 180
Filesize: 17498kb
Play Time: 01:29
Difficulties Available:
  1. Easy - 4Key (1.47 stars, 335 notes)
  2. Hard - 4Key (2.83 stars, 819 notes)
  3. Insane - 4Key (3.81 stars, 1071 notes)
  4. Normal - 4Key (2.05 stars, 541 notes)
Download: Azusa Tadokoro - Junshin Always
Download: Azusa Tadokoro - Junshin Always (no video)
Information: Scores/Beatmap Listing
---------------

田所あずさ - 純真Always | 4K mapset

E | N | H | I

無彩限のファントム・ワールド Ending Theme



REDOWNLOAD AFTER May/26, NEW MP3!!!


Logs
28/1 Beatmap uploaded, working in progress Easy / Normal difficulty
28/1 Video added
29/1 Easy / Normal Completed, Ready for Mod
29/1 OD/HP fixed
29/1 Artist info fixed
30/1 Minor SV changes
29/2 All mods applied
18/3 Updated ! All new tags added
18/3 NEW VID UPDATED ! Source: Here
7/4 Insane difficulty fixed patterns. Check it out !
8/4 Minor fix on HD difficulty
17/4 New Mod applied
18/4 Updated
25/4 Updated
26/4 WIP Hitsound
27/4 HITSOUND UPDATED!! REDOWNLOAD After 4/27 =D
21/5 Updated
22/5 Updated
26/5 UPDATED, WITH NEW MP3
5/June Updated
11/June New HS updated. I guess its done
18/June Got a mod on Hard, Updated.
25/June Fixed some patterns on Hard once again.
1/July Final BN Check, Finally...!

Pizza
Mark for M4M~~ (from your queue, check out my request) :D
[Emiria]
Insane
00:06:238 (6238|2,6238|3,6321|0,6321|1,6404|2,6404|3,6488|0,6488|1,6571|0,6571|3,6571|1,6571|2) - it doesnt need there too much notes
00:07:904 - 00:08:071 - add one more
00:18:571 - change to all notes
00:18:738 - catch these sound
00:25:904 (25904|2,25904|1,25904|3) - wrong heavy beat


good luck
Topic Starter
Lude

victorica_db wrote:

Insane
00:06:238 (6238|2,6238|3,6321|0,6321|1,6404|2,6404|3,6488|0,6488|1,6571|0,6571|3,6571|1,6571|2) - it doesnt need there too much notes Hmm ok
00:07:904 - 00:08:071 - add one more OK
00:18:571 - change to all notes I think it will be a bit jacky
00:18:738 - catch these sound OK
00:25:904 (25904|2,25904|1,25904|3) - wrong heavy beat Following patterns


good luck
Awesome! Thanks a lot
WolfyArmato-
Form ur queue
*Sorry if I can't mod so much ,because I'm a new mapper sorry :(
*I don't good at English sorry :( :?
Easy

01:03:238 (63238|0) - Delete
01:03:904 (63904|2) - Delete

Normal

00:53:238 to 00:54:571 is too hard for normal ,so do like this http://puu.sh/npg13/a117eb2f60.PNG

Hard

00:14:238 (14238|0) - Delete

Insane

00:57:571 (57571|2) - Delete
01:23:904 (83904|2) - Delete
01:29:071 (89071|2) - Change circle to slider and hold it till 01:29:238
pnx
From M4M req

MY MODS

General

I think you can upgrade your video to have more definition than this.

Mustn't forgot about OD rate. OD rate must be at 8 or higher than that for map that has few slider.


Easy

00:11:071 (11071|3) - LN should be started at 00:11:238


Normal

01:16:404 (76404|0,77071|1) - Remove this. I think triplet is better.


Hard

00:18:571 (18571|0) - It doesn't necessary with that Long LN. You might shorten it to 00:18:738
00:30:029 (30029|1) - No sound. Move it to 00:30:238 or delete it.
00:45:404 - Some note?


Insane

00:30:029 (30029|1,30113|0) - Move to 00:30:071 (30071|1,30154|0) it sync to drum sound.
00:33:154 (33154|1,33196|2) - Here, use 1/6 and change to 00:33:127 (33127|1,33182|2)
00:45:404 - A sound. Check it, You might add some note there.
00:49:404 - ^^
00:51:071 - ^^
01:18:029 (78029|0,78071|1,78113|2,78154|3) - Move up 1/8
01:21:238 - Some LN, Change normal note or add it.
01:23:654 - Some note?
01:23:821 - ^^
01:26:571 - Same as 01:21:238
01:28:696 (88696|1) - Melody flow, Ctrl+H and put it back to 01:28:654 (88654|1,88696|0)
01:28:779 (88779|2) - Change to drum, Move down to 01:28:738

This is my mods. Thanks in advance for M4M. >,<
Pizza
Sorry for late M4M ;-;

col 1234
hard
00:05:904 (5904|3,5904|0,6071|2,6071|1) - ctrl+g
00:18:738 - add note for guitar
00:18:904 - ^
00:33:071 (33071|0) - try this >> http://puu.sh/npyqE/f1c9ab5b6b.jpg
Insane
00:11:904 (11904|2) - move to 4
00:12:404 (12404|2) - move to 4
00:12:904 (12904|1) - move to 1
00:18:904 - add note? actually there's a guitar sound that you can follow
01:07:571 (67571|0,67571|2,67654|1,67654|3,67738|0,67738|2,67821|1,67821|3,67904|0,67904|3,67904|2) - aaaa a bit weird to play, and also uncomfortable too ;-; please change to 34-12-34-12-134 instead
01:18:571 (78571|2) - remove pls

good luck!
Topic Starter
Lude

ArmatoGamesZ wrote:

Form ur queue
*Sorry if I can't mod so much ,because I'm a new mapper sorry :(
*I don't good at English sorry :( :?
Easy

01:03:238 (63238|0) - Delete It's intended for the highlight impact.
01:03:904 (63904|2) - Delete Same

Normal

00:53:238 to 00:54:571 is too hard for normal ,so do like this http://puu.sh/npg13/a117eb2f60.PNG OK

Hard

00:14:238 (14238|0) - Delete Actually, i changed it to another pattern. Thanks

Insane

00:57:571 (57571|2) - Delete Nope
01:23:904 (83904|2) - Delete Nope
01:29:071 (89071|2) - Change circle to slider and hold it till 01:29:238 Nope
Thanks a lot :)
Topic Starter
Lude

PnX wrote:

From M4M req

MY MODS

General

I think you can upgrade your video to have more definition than this.

Mustn't forgot about OD rate. OD rate must be at 8 or higher than that for map that has few slider.


Easy

00:11:071 (11071|3) - LN should be started at 00:11:238 OK


Normal

01:16:404 (76404|0,77071|1) - Remove this. I think triplet is better. Didn't get you here


Hard

00:18:571 (18571|0) - It doesn't necessary with that Long LN. You might shorten it to 00:18:738 OK
00:30:029 (30029|1) - No sound. Move it to 00:30:238 or delete it. 1/6 ed it Thanks
00:45:404 - Some note? OK


Insane

00:30:029 (30029|1,30113|0) - Move to 00:30:071 (30071|1,30154|0) it sync to drum sound. Done
00:33:154 (33154|1,33196|2) - Here, use 1/6 and change to 00:33:127 (33127|1,33182|2) Done
00:45:404 - A sound. Check it, You might add some note there. Done
00:49:404 - ^^ Didnt hear anything
00:51:071 - ^^ Didnt hear anything
01:18:029 (78029|0,78071|1,78113|2,78154|3) - Move up 1/8 Done
01:21:238 - Some LN, Change normal note or add it. Didn't get you here
01:23:654 - Some note? Done
01:23:821 - ^^ Done
01:26:571 - Same as 01:21:238 Didn't get you here
01:28:696 (88696|1) - Melody flow, Ctrl+H and put it back to 01:28:654 (88654|1,88696|0) Didn't get you here
01:28:779 (88779|2) - Change to drum, Move down to 01:28:738 Done

This is my mods. Thanks in advance for M4M. >,<
Thanks a lot!
Topic Starter
Lude

Pizza wrote:

Sorry for late M4M ;-;

col 1234
hard
00:05:904 (5904|3,5904|0,6071|2,6071|1) - ctrl+g OK
00:18:738 - add note for guitar OK
00:18:904 - ^ OK
00:33:071 (33071|0) - try this >> http://puu.sh/npyqE/f1c9ab5b6b.jpg OK
Insane
00:11:904 (11904|2) - move to 4 OK
00:12:404 (12404|2) - move to 4 OK
00:12:904 (12904|1) - move to 1 OK
00:18:904 - add note? actually there's a guitar sound that you can follow OK
01:07:571 (67571|0,67571|2,67654|1,67654|3,67738|0,67738|2,67821|1,67821|3,67904|0,67904|3,67904|2) - aaaa a bit weird to play, and also uncomfortable too ;-; please change to 34-12-34-12-134 instead OK
01:18:571 (78571|2) - remove plsOK

good luck!
Awesome modding :) Thank you so much
bLooD raYNe
Hi there

Here's my mod
m4m req from your queue

Col: 1|2|3|4

General
- You should add something on tags like something related from the song or anime

Easy
00:08:571 to 00:09:238 - LN here for stream. It seems you missed it
00:06:238 (6238|2) - LN this to 00:06:571
00:46:571 to 00:49:238 - the pattern here should be different (you can hear the difference clearly). Maybe use LN's instead since I heard long sounds
00:56:571 (56571|0,56738|1,56904|2,57071|3) - ITs hard for beginners, one LN is enough since this is Easy diff
00:57:571 - don't follow vocals here, follow instruments instead
01:21:238 (81238|2) - move to 1
01:26:904 (86904|0) - ^^ to 3

Use LN's for stream part like I mention above and don't use consecutive doubles for this diff like here 01:02:571

Normal
00:06:404 - add for stream
00:08:571 (8571|0,8904|0) - delete.. it doesn't fit tbh cuz no hard sound there
00:19:738 - add
00:24:738 - add
00:29:904 (29904|3,29904|0,30071|2,30071|1,30238|0,30238|3,30404|1,30404|2) - single notes is enough cuz this is normal diff
00:33:238 - add should be double
00:34:738 (34738|3,35071|2) - delete.. if accept then
00:34:571 - add
00:34:904 - ^^
00:35:238 - ^^ It flows with the song much better
00:46:238 - add.. cymbals sound
00:46:404 (46404|3) - delete.. no sound
00:53:238 to 00:54:238 - same here, single is enough
01:07:238 - add cymbal sound here
01:15:738 - add

The pattern here is messy imo cuz its not consistent with other pattern, in other words its not equal, for example is 00:25:404 (25404|2) - it created jacks that breaks the flow of pattern for the next one. Try mirroring/alternating the patterns for better quality.

Hard
00:09:571 - this is just a suggestion, you add LN's here (or maybe on insane) for guitars sound since you only followed this in easy. This is for adding variations somehow.
00:39:238 - add?
00:09:821 - missed or intentional?
00:11:154 - same here
00:29:571 (29571|3,29571|2) - ctrl H
00:30:016 (30016|1) - im sure there's no sound here

That's it! Hope it helps
Now it's your turn to mod mine

Good Luck to your map 8-)
Topic Starter
Lude
Thank you, i'll mod yours as soon as possible :)
I'm at exams right now, so maybe all the requests will be done next week
Dellvangel
Here is my mod.
M4M

1|2|3|4
[General]
* Delete "anime" from the tags, add something related with the anime here, for example "TV size", "Opening" etc, you also can reference the tags from the ranked ver. https://osu.ppy.sh/p/beatmaplist?q=junshin%20always .
* Uncheck "widescreen support" :arrow: Easy, Normal, Hard unless there is a storyboard at this mapset.

[Easy]
00:07:904 (7904|1,8071|1) - too hard for easy diff, 00:07:904 (7904|1) - to col 1, and the other note to col 4 is much better.
00:16:404 - 00:17:071 - 00:17:738 - add note for guitar sound.
00:17:571 - add note for cymbal.
00:19:571 (19571|1) - change to LN? better flow if you want to cover the roll sound.
00:30:571 (30571|0,30904|0) - no 1/2 beat jack here, this part is same with 00:19:904 - .
00:31:904 (31904|3,32238|3) - no jack, the pitch is different.
00:35:571 (35571|3,35904|3) - ^
00:39:738 - add note, cymbal.
00:41:571 - 00:42:238 - 00:42:904 - etc, add a note, better for play.
00:46:238 - ^ but 2 notes for cymbal.
00:50:904 - ^
00:55:071 - ^
00:55:904 - ^ and for vocal sound too.
00:57:571 (57571|1,57738|1) - even if you follow the vocal sound the pitch is different each other, move 00:57:738 (57738|1) - to 3?
01:01:738 - add note, vocal.
01:02:404 - ^
01:08:238 (68238|2,68404|2) - 01:09:738 (69738|0,69904|0) - same with previous mod.
01:20:904 (80904|2,81238|2) - don't make this at the same col.
01:26:571 (86571|0,86904|0) - ^

[Normal]
00:07:571 (7571|2) - move to 2, for balance, if you wonder why this is not balance, see this 00:06:904 (6904|2,7238|2,7571|2,7904|2,8071|2,8738|2) - .
00:08:904 (8904|1,8904|0) - why 2 notes?
00:12:904 - https://osu.ppy.sh/ss/4740002
00:16:571 (16571|2,16738|2,17238|0,17404|0) - no jack.
00:19:571 (19571|1) - change to LN? cover the roll sound.
00:22:904 (22904|3,23238|3,23571|3,23904|3) - hmm
00:25:404 (25404|2,25571|2) - too hard for normal diff imo, move 00:25:571 (25571|2) - to col 4?
00:30:071 (30071|1) - delete, the sound isn't that loud compared with 00:30:071 (30071|1) - .
00:37:904 - https://osu.ppy.sh/ss/4740029 better imo.
00:52:238 - 00:52:904 - etc, no 3 notes for normal diff T.T (2 notes is better for normal diff, not recommended to use 3 notes).
00:55:071 - add, cymbal.
00:55:904 - ^
01:09:238 - https://osu.ppy.sh/ss/4740048 .
01:11:571 (71571|2,71904|2,72238|2,72571|2) - hmm, move 01:12:238 (72238|2) - to col 4.
01:13:238 - may be something like is is better https://osu.ppy.sh/ss/4740056 .
01:18:904 (78904|2,79238|2,79571|2) - 01:20:571 (80571|3,80904|3,81238|3,81571|3,81904|3) - 01:24:238 (84238|3,84571|3,84904|3,85238|3,85571|3) - 01:25:904 (85904|1,86071|1) - hmm, i kinda don't like a pattern like this, re-pattern?

Call me back if you want me to mod other diff too.
Izumi Reina <3
Topic Starter
Lude

bLooD raYNe wrote:

Hi there

Here's my mod
m4m req from your queue

Col: 1|2|3|4

General
- You should add something on tags like something related from the song or anime

Easy
00:08:571 to 00:09:238 - LN here for stream. It seems you missed it OK
00:06:238 (6238|2) - LN this to 00:06:571 OK
00:46:571 to 00:49:238 - the pattern here should be different (you can hear the difference clearly). Maybe use LN's instead since I heard long sounds OK
00:56:571 (56571|0,56738|1,56904|2,57071|3) - ITs hard for beginners, one LN is enough since this is Easy diff Not actually that hard, i intended it for highlight
00:57:571 - don't follow vocals here, follow instruments instead OK
01:21:238 (81238|2) - move to 1 OK
01:26:904 (86904|0) - ^^ to 3 OK

Use LN's for stream part like I mention above and don't use consecutive doubles for this diff like here 01:02:571

Normal
00:06:404 - add for stream OK
00:08:571 (8571|0,8904|0) - delete.. it doesn't fit tbh cuz no hard sound there OK
00:19:738 - add OK
00:24:738 - add OK
00:29:904 (29904|3,29904|0,30071|2,30071|1,30238|0,30238|3,30404|1,30404|2) - single notes is enough cuz this is normal diff OK
00:33:238 - add should be double
00:34:738 (34738|3,35071|2) - delete.. if accept then OK
00:34:571 - add
00:34:904 - ^^
00:35:238 - ^^ It flows with the song much better
00:46:238 - add.. cymbals sound
00:46:404 (46404|3) - delete.. no sound OK
00:53:238 to 00:54:238 - same here, single is enough OK
01:07:238 - add cymbal sound here OK
01:15:738 - add OK

The pattern here is messy imo cuz its not consistent with other pattern, in other words its not equal, for example is 00:25:404 (25404|2) - it created jacks that breaks the flow of pattern for the next one. Try mirroring/alternating the patterns for better quality.

Hard
00:09:571 - this is just a suggestion, you add LN's here (or maybe on insane) for guitars sound since you only followed this in easy. This is for adding variations somehow. I'll consider
00:39:238 - add? OK
00:09:821 - missed or intentional? Intentional
00:11:154 - same here Same
00:29:571 (29571|3,29571|2) - ctrl H OK
00:30:016 (30016|1) - im sure there's no sound hereOK

That's it! Hope it helps
Now it's your turn to mod mine

Good Luck to your map 8-)
<3 Thanks for modding
Topic Starter
Lude

Dellvangel wrote:

Here is my mod.
M4M

1|2|3|4
[General]
* Delete "anime" from the tags, add something related with the anime here, for example "TV size", "Opening" etc, you also can reference the tags from the ranked ver. https://osu.ppy.sh/p/beatmaplist?q=junshin%20always .
* Uncheck "widescreen support" :arrow: Easy, Normal, Hard unless there is a storyboard at this mapset.

[Easy]
00:07:904 (7904|1,8071|1) - too hard for easy diff, 00:07:904 (7904|1) - to col 1, and the other note to col 4 is much better.
00:16:404 - 00:17:071 - 00:17:738 - add note for guitar sound.
00:17:571 - add note for cymbal.
00:19:571 (19571|1) - change to LN? better flow if you want to cover the roll sound.
00:30:571 (30571|0,30904|0) - no 1/2 beat jack here, this part is same with 00:19:904 - .
00:31:904 (31904|3,32238|3) - no jack, the pitch is different.
00:35:571 (35571|3,35904|3) - ^
00:39:738 - add note, cymbal.
00:41:571 - 00:42:238 - 00:42:904 - etc, add a note, better for play.
00:46:238 - ^ but 2 notes for cymbal.
00:50:904 - ^
00:55:071 - ^
00:55:904 - ^ and for vocal sound too.
00:57:571 (57571|1,57738|1) - even if you follow the vocal sound the pitch is different each other, move 00:57:738 (57738|1) - to 3?
01:01:738 - add note, vocal.
01:02:404 - ^
01:08:238 (68238|2,68404|2) - 01:09:738 (69738|0,69904|0) - same with previous mod.
01:20:904 (80904|2,81238|2) - don't make this at the same col.
01:26:571 (86571|0,86904|0) - ^
*EASY was mostly remapped :) Thank you

[Normal]
00:07:571 (7571|2) - move to 2, for balance, if you wonder why this is not balance, see this 00:06:904 (6904|2,7238|2,7571|2,7904|2,8071|2,8738|2) - .
00:08:904 (8904|1,8904|0) - why 2 notes?
00:12:904 - https://osu.ppy.sh/ss/4740002
00:16:571 (16571|2,16738|2,17238|0,17404|0) - no jack. OK
00:19:571 (19571|1) - change to LN? cover the roll sound.
00:22:904 (22904|3,23238|3,23571|3,23904|3) - hmm OK, re-patterned
00:25:404 (25404|2,25571|2) - too hard for normal diff imo, move 00:25:571 (25571|2) - to col 4?
00:30:071 (30071|1) - delete, the sound isn't that loud compared with 00:30:071 (30071|1) - .
00:37:904 - https://osu.ppy.sh/ss/4740029 better imo. OK
00:52:238 - 00:52:904 - etc, no 3 notes for normal diff T.T (2 notes is better for normal diff, not recommended to use 3 notes).
00:55:071 - add, cymbal. OK
00:55:904 - ^ OK
01:09:238 - https://osu.ppy.sh/ss/4740048 .
01:11:571 (71571|2,71904|2,72238|2,72571|2) - hmm, move 01:12:238 (72238|2) - to col 4.
01:13:238 - may be something like is is better https://osu.ppy.sh/ss/4740056 .
01:18:904 (78904|2,79238|2,79571|2) - 01:20:571 (80571|3,80904|3,81238|3,81571|3,81904|3) - 01:24:238 (84238|3,84571|3,84904|3,85238|3,85571|3) - 01:25:904 (85904|1,86071|1) - hmm, i kinda don't like a pattern like this, re-pattern? OK

Call me back if you want me to mod other diff too.
Izumi Reina <3
<3 hehe

Thank you so much :)
Etsu
Hello! My queue basic...
Key: 1-2-3-4
Diff: Hard

00:08:571 (8571|0,8654|1,8738|2,8821|3,8904|2,8988|1,9071|2,9154|1,9238|0,9238|2) - I think that part should put it right hear better that way

order what you like, but most important is to start with the 4 key and then down 00:08:571 (8571|3)

00:14:571 (14571|0,14571|1) - add note in key 4?
00:16:738 (16738|0) - move in key 2
00:30:571 (30571|3,30571|2) - add note in key 1?
00:51:033 - add note in key2?

01:17:904 (77904|1,77988|2,78071|1,78154|2) - I think for me replaced by piano and then by the drum (optional)
01:29:071 (89071|0,89071|1,89071|3) - you should put timing to finish better

If my mod is not good no matter I will be in practice ^^

regards...
Reyzra
hi there m4m here :)

sry for the delay, got black out yesterday night, and the mod got wiped out because of that :o
well only 2 diff at least lol

okay lets start
feel free to reject if it doesnt match your taste~

COLUMN |1|2|3|4|


Easy
00:16:238 add note here, seems i heard a significant sound
00:19:571 (19571|1) - change to LN? for resemble a drum roll
00:30:904 (30904|0,31238|1) - CTRL + G to avoid jack
00:32:238 (32238|3,32571|2) - ^
00:35:238 (35238|2,35571|3) - ^
00:48:238 (48238|1) - move to 4 and this 00:48:571 (48571|3) - move to 1 for balance or you can remove this because this LN 00:47:238 (47238|0,47904|2,48571|3) - doesnt have any note beside it
00:51:904 (51904|0,52571|0) - you can change these to LN if you like, it suit better that way, but its your choice~
01:04:904 (64904|3,65238|1) - CTRL + G for reduce weight of the right hand
01:17:904 (77904|2,78238|1) - change to LN for resemble drum roll~
~~~

Normal
00:08:571 how about making this a stairs like this? https://osu.ppy.sh/ss/4749562
00:20:238 (20238|2) - move to col 3
00:36:904 (36904|3,37238|3,37571|3) - to avoid jack like this try this https://osu.ppy.sh/ss/4752516
00:39:238 (39238|3) - move to 3 same reason above ^
00:48:738 (48738|0) - move to 3
00:54:571 (54571|0,55071|1) - CTRL + G this for balance
00:59:571 (59571|1) - move to col 3
01:00:571 (60571|2) - move this to col 4 and move this 01:00:738 (60738|3) - to col 1 you know inverted from pattern like this 00:57:904 (57904|0,58071|3,58238|1,58238|2) -
01:01:238 (61238|1) - move to col 3 to avoid jack and balance
01:01:904 (61904|2) - move to col 1
01:02:904 (62904|0,62904|3,62904|2,63571|1,63571|2,63571|3,64238|0,64238|1,64238|3) - im not sure putting 3 note in normal diff i good idea tho, if you want remove one of to make just 2 note to improve the balance and try adding note here 01:02:738 , here 01:03:404 , here 01:04:071
01:06:238 (66238|2) - move to col 4
01:09:571 (69571|0,69904|0,70238|0) - to avoid jack, move 01:09:904 (69904|0) - this to col 3
01:16:238 add note here same sound as 01:15:904 and 01:16:071 (76071|1,76738|2) - maybe deleting will improve stability, you know like this 01:23:904 (83904|1,83904|0,84238|3,84238|1,84571|0,84571|2,84904|1,84904|2,85238|1,85238|3) -
01:16:571 ^ add
01:16:904 ^ add
01:23:571 i heard finish sound here add?
~~~~~

Hard
00:01:238 (1238|0,2571|1,3904|2) - how about this change these note to LN? just like you did on normal and insane? i thinks it better use with LN
00:05:571 add a note
00:09:238 add a note for finish
00:09:904 (9904|2) - move to col 2
00:10:571 https://osu.ppy.sh/ss/4742898 for more balance
00:11:154 i hear a sound here add note if you like
00:09:904 (9904|1,12738|2,12904|1) - move these two 1 col to the left
00:13:238 (13238|1,13404|0) - CTRL + G if you like
00:15:404 (15404|3,15571|1) - ^
00:16:238 (16238|2) - move to col 2 to avoid jack
00:16:738 (16738|0) - move to col 2
00:18:404 add a note just like you did in 00:17:904 (17904|1,17904|0,18071|3,18071|2,18238|1,18238|0) -
00:36:071 (36071|2) - move to col 2
00:43:404 (43404|0) - move to col 3
00:45:738 (45738|3) - ^
00:48:404 (48404|1) - move to col 4
00:49:404 heard sound here add?
00:53:238 (53238|1) - move to col 1
00:55:904 (55904|3,56071|2) - CTRL + G?
00:56:404 (56404|1,56571|2) - CTRL + G here too for balance
00:59:404 (59404|1,59571|0) - ^
00:59:904 (59904|1,60071|0) - ^
01:00:904 (60904|2) - move to col 1 for balance
01:01:571 (61571|3) - move to col 2
01:11:904 (71904|2) - move to col 4
01:13:738 (73738|1,74071|0) - delete note, i dont think use double, instead of that double note here more fit just like you did 01:13:571 (73571|3,73571|2,74238|1,74238|2,74571|0,74571|1) -
~~~~~

Insane
00:06:571 add 1 note here for cymbal? like this one 00:09:238 (9238|0,9238|3,9238|1) -
00:09:571 (9571|1,9738|0) - CTRL + G
00:09:904 (9904|2) - delete,this is still kick sound doesnt need 3 notes
00:10:238 (10238|3,10404|3,10571|3) - rearange maybe to avoid jack like this, 00:10:404 (10404|3) - maybe put this to col 3
00:11:238 (11238|3) - delete, same reason with kick sound, i think more of it have same way, well maybe you intent to do like these, so im gonna ignore like this
00:14:571 add note for cymbal
00:14:738 (14738|1) - move to col 3
00:16:071 add a note to keep consistency with previous pattern
00:16:738 ^
00:19:904 lol that jack, i approved this because it makes sense
00:24:738 (24738|0,24821|1) - move 1 col to the right
00:25:904 delete one of it, i think the one has to be 3 note is here 00:26:238 ,
00:25:904 same reason ^
00:26:571 ^
00:27:238 ^
00:27:904 ^
00:28:571 ^
00:30:404 add a note
00:37:404 (37404|3) - move to col 3 to avoid
00:38:071 (38071|3) - ^
00:38:904 (38904|0) - ^
00:48:904 delete one of it, double is enough
00:50:571 (50571|0) - move to col 4
00:52:238 here something like this more balance https://osu.ppy.sh/ss/4752997
00:57:904 (57904|2) - move to col 2 for balance
00:58:738 (58738|1,58738|0) - move these to col 2 and 4
01:00:238 (60238|3) - move to 3
01:00:904 (60904|0) - move to col 4
01:05:571 (65571|1) - move to col 1, i think more of it has like this, i think you can do something about it
everything is fine after this~
~~~

PM me if you dont understand what im saying
good luck :)
Topic Starter
Lude

Etsu wrote:

Hello! My queue basic...
Key: 1-2-3-4
Diff: Hard

00:08:571 (8571|0,8654|1,8738|2,8821|3,8904|2,8988|1,9071|2,9154|1,9238|0,9238|2) - I think that part should put it right hear better that way

order what you like, but most important is to start with the 4 key and then down 00:08:571 (8571|3) Hm OK

00:14:571 (14571|0,14571|1) - add note in key 4? Hm ok
00:16:738 (16738|0) - move in key 2 OK
00:30:571 (30571|3,30571|2) - add note in key 1? Nope
00:51:033 - add note in key2? Nope

01:17:904 (77904|1,77988|2,78071|1,78154|2) - I think for me replaced by piano and then by the drum (optional) It was intended, because its hard diff. It shows at insane
01:29:071 (89071|0,89071|1,89071|3) - you should put timing to finish better Didn't get you here

If my mod is not good no matter I will be in practice ^^

regards...
Thanks a lot ;)
Topic Starter
Lude

Reyzra wrote:

hi there m4m here :)

sry for the delay, got black out yesterday night, and the mod got wiped out because of that :o
well only 2 diff at least lol

okay lets start
feel free to reject if it doesnt match your taste~

COLUMN |1|2|3|4|


Easy
00:16:238 add note here, seems i heard a significant sound OK
00:19:571 (19571|1) - change to LN? for resemble a drum roll OK
00:30:904 (30904|0,31238|1) - CTRL + G to avoid jack OK
00:32:238 (32238|3,32571|2) - ^ OK
00:35:238 (35238|2,35571|3) - ^ OK
00:48:238 (48238|1) - move to 4 and this 00:48:571 (48571|3) - move to 1 for balance or you can remove this because this LN 00:47:238 (47238|0,47904|2,48571|3) - doesnt have any note beside it OK
00:51:904 (51904|0,52571|0) - you can change these to LN if you like, it suit better that way, but its your choice~ Wow nice idea
01:04:904 (64904|3,65238|1) - CTRL + G for reduce weight of the right hand OK
01:17:904 (77904|2,78238|1) - change to LN for resemble drum roll~ OK
~~~

Normal
00:08:571 how about making this a stairs like this? https://osu.ppy.sh/ss/4749562 OK
00:20:238 (20238|2) - move to col 3 OK
00:36:904 (36904|3,37238|3,37571|3) - to avoid jack like this try this https://osu.ppy.sh/ss/4752516 OK
00:39:238 (39238|3) - move to 3 same reason above ^ OK
00:48:738 (48738|0) - move to 3 OK
00:54:571 (54571|0,55071|1) - CTRL + G this for balance OK
00:59:571 (59571|1) - move to col 3 OK
01:00:571 (60571|2) - move this to col 4 and move this 01:00:738 (60738|3) - to col 1 you know inverted from pattern like this 00:57:904 (57904|0,58071|3,58238|1,58238|2) - OK
01:01:238 (61238|1) - move to col 3 to avoid jack and balance OK
01:01:904 (61904|2) - move to col 1 OK
01:02:904 (62904|0,62904|3,62904|2,63571|1,63571|2,63571|3,64238|0,64238|1,64238|3) - im not sure putting 3 note in normal diff i good idea tho, if you want remove one of to make just 2 note to improve the balance and try adding note here 01:02:738 , here 01:03:404 , here 01:04:071 Re-patterned
01:06:238 (66238|2) - move to col 4 OK
01:09:571 (69571|0,69904|0,70238|0) - to avoid jack, move 01:09:904 (69904|0) - this to col 3 OK
01:16:238 add note here same sound as 01:15:904 and 01:16:071 (76071|1,76738|2) - maybe deleting will improve stability, you know like this 01:23:904 (83904|1,83904|0,84238|3,84238|1,84571|0,84571|2,84904|1,84904|2,85238|1,85238|3) - Didn't quite get you here
01:16:571 ^ add
01:16:904 ^ add
01:23:571 i heard finish sound here add? OK
~~~~~

Hard
00:01:238 (1238|0,2571|1,3904|2) - how about this change these note to LN? just like you did on normal and insane? i thinks it better use with LN Intended, to avoid giving impression of same pattern
00:05:571 add a note OK
00:09:238 add a note for finish OK
00:09:904 (9904|2) - move to col 2 OK
00:10:571 https://osu.ppy.sh/ss/4742898 for more balance OK
00:11:154 i hear a sound here add note if you like Nice Catch
00:09:904 (9904|1,12738|2,12904|1) - move these two 1 col to the left OK
00:13:238 (13238|1,13404|0) - CTRL + G if you like OK
00:15:404 (15404|3,15571|1) - ^
00:16:238 (16238|2) - move to col 2 to avoid jack OK
00:16:738 (16738|0) - move to col 2 OK
00:18:404 add a note just like you did in 00:17:904 (17904|1,17904|0,18071|3,18071|2,18238|1,18238|0) - OK
00:36:071 (36071|2) - move to col 2 OK
00:43:404 (43404|0) - move to col 3 OK
00:45:738 (45738|3) - ^
00:48:404 (48404|1) - move to col 4 OK
00:49:404 heard sound here add?
00:53:238 (53238|1) - move to col 1
00:55:904 (55904|3,56071|2) - CTRL + G?
00:56:404 (56404|1,56571|2) - CTRL + G here too for balance OK
00:59:404 (59404|1,59571|0) - ^
00:59:904 (59904|1,60071|0) - ^
01:00:904 (60904|2) - move to col 1 for balance OK
01:01:571 (61571|3) - move to col 2 OK
01:11:904 (71904|2) - move to col 4
01:13:738 (73738|1,74071|0) - delete note, i dont think use double, instead of that double note here more fit just like you did 01:13:571 (73571|3,73571|2,74238|1,74238|2,74571|0,74571|1) - Intended
~~~~~

Insane
00:06:571 add 1 note here for cymbal? like this one 00:09:238 (9238|0,9238|3,9238|1) -
00:09:571 (9571|1,9738|0) - CTRL + G
00:09:904 (9904|2) - delete,this is still kick sound doesnt need 3 notes
00:10:238 (10238|3,10404|3,10571|3) - rearange maybe to avoid jack like this, 00:10:404 (10404|3) - maybe put this to col 3
00:11:238 (11238|3) - delete, same reason with kick sound, i think more of it have same way, well maybe you intent to do like these, so im gonna ignore like this
00:14:571 add note for cymbal
00:14:738 (14738|1) - move to col 3
00:16:071 add a note to keep consistency with previous pattern
00:16:738 ^
00:19:904 lol that jack, i approved this because it makes sense
00:24:738 (24738|0,24821|1) - move 1 col to the right
00:25:904 delete one of it, i think the one has to be 3 note is here 00:26:238 ,
00:25:904 same reason ^
00:26:571 ^
00:27:238 ^
00:27:904 ^
00:28:571 ^
00:30:404 add a note
00:37:404 (37404|3) - move to col 3 to avoid
00:38:071 (38071|3) - ^
00:38:904 (38904|0) - ^
00:48:904 delete one of it, double is enough
00:50:571 (50571|0) - move to col 4
00:52:238 here something like this more balance https://osu.ppy.sh/ss/4752997
00:57:904 (57904|2) - move to col 2 for balance
00:58:738 (58738|1,58738|0) - move these to col 2 and 4
01:00:238 (60238|3) - move to 3
01:00:904 (60904|0) - move to col 4
01:05:571 (65571|1) - move to col 1, i think more of it has like this, i think you can do something about it
everything is fine after this~
~~~Rejected most of it, because Insane difficulty was just likely intended for jacks and so on. Fixed some still. Thanks

PM me if you dont understand what im saying
good luck :)
Thank you a lot :)
Feerum
Ayyyyy yes. I love this song <3

Keep up the work. The Insane was really fun to play!
Topic Starter
Lude
Thanks :) Insane needs more modding though hehe

7/April

Insane difficulty updated with brand-new-fixed patterns :)
Check it out!!
RedBall
Hello~ I'm from your M4M queue!

Here's my mod :>

+I'm a beginner in modding. So, it may not be helpful to you. Then, feel free to reject and don't give me kudosu!

Column
| 1 | 2 | 3 | 4 |

Easy
00:48:238 (48238|3) - move to column 1 (I think it's quite hard for Easy)
00:48:571 (48571|0) - move to column 4 (apply if you accepted the previous suggestion for hand balance)
00:50:571 - How about adding one note on column 4 (in order to emphasize the bigger vocal and guitar)
01:14:571 (74571|2) - How about changing this to double on column 2 and 4? (^)
01:14:904 (74904|3) - move to column 3 (apply if you accepted the previous suggestion for hand balance)

Normal
00:40:571 (40571|1) - move to column 1 (that drum sound is quite different from others nearby the note)
00:45:571 (45571|3,45571|1) - How about changing it to single + 00:45:404 - add one note + 00:45:738 - add one note? Or, 00:45:904 (45904|0) - change it to double (00:45:571 (45571|3,45571|1) this and 00:45:904 (45904|0) this are quite similar, and from 00:45:238 (45238|3,45238|1) here, 00:44:904 (44904|1,44904|0) this kind of sound is eclipsed a little bit by other sounds)
00:55:571 - add one note on column 4? (here is quite similar as 00:54:571 (54571|1) and 00:55:071 (55071|0) )
00:55:904 (55904|3) - move to column 3 (apply if you accepted the previous suggestion for hand balance)
00:56:238 - add one note here? (This is for drum, guitar and vocal. But, Hmm... is it hard for Normal? if so, don't apply this one)
01:16:238 (76238|2) - double? (in order to emphasize the big sound there)
01:16:904 (76904|1) - ^
01:28:571 (88571|1) - How about changing it to double? (From 01:28:571 (88571|1) here, the drum sound gets bigger and bigger)

Hard
00:11:154 (11154|2) - I think this should be snapped on 00:11:127 (1/6) (drum sound) (if it is intended, I think it would be fine! Because 1/6 snap may confuse players)
00:11:404 (11404|1,11571|0,11571|2,11571|3) -change it to similar as 00:10:071 (10071|2,10238|0,10238|3,10238|1) (following the sound + jack is quite irregular in that part -> it may confuse players)
00:52:238 (52238|0,52238|1) - How about changing it to triple? (in order to emphasize the YEAH! sound)
00:52:904 (52904|3,52904|2) - ^
00:56:071 (56071|3) - move to 00:56:238 (00:56:071 is quite weaker than 00:55:071 (55071|0) and 00:55:571 (55571|3) . Also, 00:56:238 here's guitar, vocal and drum)
01:04:238 (64238|2) - How about deleting it And 01:04:404 - adding one note here And 01:04:571 (64571|0,64571|3,64571|1) - changing it to double? (I think triple is a bit too much on that part)
01:06:238 (66238|1,66238|3,66238|2) - move one of them to column 1 (the part is quite similar as 01:05:238 (65238|2,65238|3,65238|0,65404|1,65571|3,65571|0,65571|1) this part

Insane
00:10:404 (10404|3) - delete? (there's no sound)
00:11:738 (11738|2) - ^
00:13:071 (13071|0) - ^
00:15:738 (15738|2) - ^
00:17:071 (17071|2) - ^ (But, if you want to keep the mood, reject those suggestions)
00:11:071 (11071|3,11154|2) - change them to one note snapped on 00:11:127 (1/6) (same as Hard diff)
00:17:571 - add one note on column 2? (I think it's similar as 00:13:571 (13571|2,13571|0,13571|1,13571|3) this part)
00:33:071 (33071|3) - delete? (00:33:238 (33238|0,33238|3) here's much stronger)

01:02:571 ~ 01:04:238 - SV change suggestions

-> http://puu.sh/oltA9/067b20d5d7.png
-> http://puu.sh/oltGs/a3f971d3a2.png

You don't need to follow those suggestions~ Also, feel free to reject! Yours is nice enough~

Your mapset is nice! I love it! :D

btw, the dog that appears on the video is sooo cute! lol
Topic Starter
Lude

RedBall wrote:

Hello~ I'm from your M4M queue!

Here's my mod :>

+I'm a beginner in modding. So, it may not be helpful to you. Then, feel free to reject and don't give me kudosu!

Column
| 1 | 2 | 3 | 4 |

Easy
00:48:238 (48238|3) - move to column 1 (I think it's quite hard for Easy) X
00:48:571 (48571|0) - move to column 4 (apply if you accepted the previous suggestion for hand balance) X
00:50:571 - How about adding one note on column 4 (in order to emphasize the bigger vocal and guitar) X
01:14:571 (74571|2) - How about changing this to double on column 2 and 4? (^) X
01:14:904 (74904|3) - move to column 3 (apply if you accepted the previous suggestion for hand balance) X

Normal
00:40:571 (40571|1) - move to column 1 (that drum sound is quite different from others nearby the note) OK
00:45:571 (45571|3,45571|1) - How about changing it to single + 00:45:404 - add one note + 00:45:738 - add one note? Or, 00:45:904 (45904|0) - change it to double (00:45:571 (45571|3,45571|1) this and 00:45:904 (45904|0) this are quite similar, and from 00:45:238 (45238|3,45238|1) here, 00:44:904 (44904|1,44904|0) this kind of sound is eclipsed a little bit by other sounds)
00:55:571 - add one note on column 4? (here is quite similar as 00:54:571 (54571|1) and 00:55:071 (55071|0) )
00:55:904 (55904|3) - move to column 3 (apply if you accepted the previous suggestion for hand balance)
00:56:238 - add one note here? (This is for drum, guitar and vocal. But, Hmm... is it hard for Normal? if so, don't apply this one) OK
01:16:238 (76238|2) - double? (in order to emphasize the big sound there) OK
01:16:904 (76904|1) - ^ OK
01:28:571 (88571|1) - How about changing it to double? (From 01:28:571 (88571|1) here, the drum sound gets bigger and bigger) OK

Hard
00:11:154 (11154|2) - I think this should be snapped on 00:11:127 (1/6) (drum sound) (if it is intended, I think it would be fine! Because 1/6 snap may confuse players) Wow thanks
00:11:404 (11404|1,11571|0,11571|2,11571|3) -change it to similar as 00:10:071 (10071|2,10238|0,10238|3,10238|1) (following the sound + jack is quite irregular in that part -> it may confuse players)
00:52:238 (52238|0,52238|1) - How about changing it to triple? (in order to emphasize the YEAH! sound) OK
00:52:904 (52904|3,52904|2) - ^ OK
00:56:071 (56071|3) - move to 00:56:238 (00:56:071 is quite weaker than 00:55:071 (55071|0) and 00:55:571 (55571|3) . Also, 00:56:238 here's guitar, vocal and drum) OK
01:04:238 (64238|2) - How about deleting it And 01:04:404 - adding one note here And 01:04:571 (64571|0,64571|3,64571|1) - changing it to double? (I think triple is a bit too much on that part)
01:06:238 (66238|1,66238|3,66238|2) - move one of them to column 1 (the part is quite similar as 01:05:238 (65238|2,65238|3,65238|0,65404|1,65571|3,65571|0,65571|1) this part OK

Insane
00:10:404 (10404|3) - delete? (there's no sound) It was intended to be continuous :)
00:11:738 (11738|2) - ^
00:13:071 (13071|0) - ^
00:15:738 (15738|2) - ^
00:17:071 (17071|2) - ^ (But, if you want to keep the mood, reject those suggestions)
00:11:071 (11071|3,11154|2) - change them to one note snapped on 00:11:127 (1/6) (same as Hard diff) OK
00:17:571 - add one note on column 2? (I think it's similar as 00:13:571 (13571|2,13571|0,13571|1,13571|3) this part) OK
00:33:071 (33071|3) - delete? (00:33:238 (33238|0,33238|3) here's much stronger)

01:02:571 ~ 01:04:238 - SV change suggestions < I dont think it doesnt need hard SV. I added them a bit slight intentionally. Good suggestion though. Might consider

-> http://puu.sh/oltA9/067b20d5d7.png
-> http://puu.sh/oltGs/a3f971d3a2.png

You don't need to follow those suggestions~ Also, feel free to reject! Yours is nice enough~

Your mapset is nice! I love it! :D

btw, the dog that appears on the video is sooo cute! lol
Thanks a lot :) Will mod yours asap
Maxus
Well, is this musaigen ..

Will do some mod then :3

[General]
HP in easy and normal is too low , I would recommend to change it into following:
Easy : 5,5 :arrow: 7
Normal: 6 :arrow: 7,5
Hard : 7 :arrow: 8
Insane: 8 :arrow: 8,5

Insane

00:13:904 (13904|3,13904|0,13988|1,14071|2,14071|0,14154|3,14238|1,14238|0,14321|2,14404|3,14404|1,14488|2) - urgh... i can't really understand why you put it as jumpstream..you know, all these sounds are almost at exact same.. and It is the same as 00:08:571 (8571|3,8571|0,8654|1,8654|2,8738|3,8738|0,8821|2,8904|0,8904|1,8988|2,8988|3,9071|1,9071|0,9154|2,9154|3) - :/ ...

00:16:071 (16071|2,16238|2,16238|3,16404|3,16571|2,16571|3) - this is noticeably unbalanced when i play it, i would suggest to move 00:16:404 (16404|3) - to column 2, much more balance.

00:17:238 (17238|1,17238|0,17404|0,17404|1) - these two are in different pitch, move 00:17:404 (17404|0,17404|1) - to column 3-4 , and move 00:17:571 (17571|2) - to column 2.

00:18:571 (18571|3,18571|0) - are you really sure want to use these LNs? i'm pretty sure you also notice that it's awkward to play it with 00:18:738 (18738|2,18904|2) -

00:19:238 - https://osu.ppy.sh/ss/4941463 , You started the jack at column 1 at 00:19:904 - , so i think it's not a good idea to make 00:19:238 (19238|0,19404|0) - at column 1 too.

00:25:238 - add one please, cymbal

00:30:127 (30127|2) - wrong snap , must be at 00:30:154 - , or just asked others to confirm it.

00:33:127 (33127|1,33182|2) - why 2 notes? i only hear 1 drum sound at 00:33:154 -

00:33:238 - add a note to give a better emphasis towards the bass /finish sound

00:41:071 - suddenly triple, when there isn't any sound to emphasis for ..

00:41:571 (41571|2,41738|2,41904|2) - don't make the jack triple stacked like this , you also didn't make it triple stacked like that in similar section, move 00:41:571 (41571|2) - to column 1 for consistency.

00:49:738 - https://osu.ppy.sh/ss/4956601 , for consistency with your jack

00:51:738 - same thing happens again. reduce the notes please .

00:53:404 - patterns here is very uncomfortable and very awkward.. https://osu.ppy.sh/ss/4956614

00:55:821 (55821|2) - delete, it's very barely heard, also better for consistency with pattern before this.

00:56:154 (56154|3) - delete this , the drum sound started at 00:56:238 - .

00:57:571 - quad is just too much please.. this time it doesn't even have cymbal..

01:01:404 (61404|0) - move this to 4, keep the consistency with 01:00:738 (60738|0,60738|2) -

01:02:238 (62238|0,62238|1,62404|1,62404|0,62571|0,62571|1,62738|1,62738|0,62904|0,62904|1) - orz :o ..

01:06:738 (66738|0,66904|2) - Ctrl+G , the left side is very unbalanced , i mean , 01:06:571 (66571|0,66738|0,66738|1,66904|1) - ... :/

01:16:404 (76404|1,76404|2,77071|1,77071|2) - better makes this one note only , it is different compared with 01:16:071 (76071|1,76071|2,76738|1,76738|2) -

01:17:904 - decided to layer the 1/8 ? but 00:08:571 - makes me kinda wonder :/

01:23:654 (83654|1,83821|3) - you layer something that's very transparant , better delete it ... make it like https://osu.ppy.sh/ss/4956682

01:25:904 - it would be good if you could variate this LN pattern ..

The pattern is fun tbh.. however, watch out for the balance, consistency, note amount and playability itself , i see a lot of people making these kinds of pattern recently (jack oriented pattern) , and i must say , you have to balance it a lot / many times if you insist to retain that particular kinds of pattern , jack can be good if you know how and when to use it , otherwise , it would lead to quality drops itself.

Hard

00:05:404 - 00:05:738 - It's ashamed that you didn't layer this sound

00:08:571 - there's many way that you can pattern this kind of sound , you can make it like https://osu.ppy.sh/ss/4956696 or https://osu.ppy.sh/ss/4956706

00:17:904 (17904|1,17904|0,18071|3,18071|2,18238|0,18238|1,18404|2,18404|3,18488|1,18571|0,18738|3,18904|3) - Ctrl+H this , because of 00:17:238 (17238|0,17238|1,17404|0,17404|1,17571|0) -

00:24:821 (24821|1) - why also layer the bass ? you layer the kick at 00:24:738 (24738|0) - , then suddenly move to layer the bass. Delete it would be making much more sense.

00:26:571 (26571|2,26904|2,27238|2,27571|2,27904|2,28238|2) - hmmm.... Ctrl+H 00:26:571 (26571|2,26571|3,26738|1,26904|2,26904|0) - ,

00:35:488 (35488|2,35571|3,35654|2,35821|2,35904|3) - this is so right hand biases , move 00:35:571 (35571|3) - to column 1 , and then move 00:35:654 (35654|2) - to column 4.

00:48:738 (48738|2,48821|3,48904|2) - make this 4-3-2

00:49:071 (49071|0,49154|1,49238|3,49238|2,49238|0,49404|1,49571|0,49571|2,49571|3,49738|1) - and then , Ctrl+ H this, and move 00:49:904 (49904|1) - to 2.

00:52:571 - add one for consistency with 00:51:904 -

00:53:821 (53821|1,53904|0,53988|1,54154|1,54238|0,54321|1,54488|1,54571|0) - just wanna say , that you could always variate the stream like this, it doesn't have to be in one particular shape of pattern, you could make it like http://puu.sh/omtDw/c6b6a03293.jpg too.. make sure to variate all the stream that's similar with this. make it too unbalanced would lead to drop in quality itself.

00:54:904 - 00:55:404 - 00:55:738 - this sound has a kick sound, you can add it instead of making it too empty in the section.

01:07:904 (67904|2,68071|2,68238|2) - well, as i said before, if you want to make jack, it's better if you do it similar like 01:06:071 (66071|3,66238|3) -

01:28:404 (88404|2,88404|1) - make these at column 1-4.

This is better than insane imo , however , my points at insane still stand at this diff too. plus , the stream pattern that you made , it kinds of unbalanced a lot too from what i see , so , please work out for it.

Ok, I'm done here , love the song here :3
Good luck for the map :D
Topic Starter
Lude

DixonBlackwing wrote:

Well, is this musaigen ..

Will do some mod then :3

[General]
HP in easy and normal is too low , I would recommend to change it into following:
Easy : 5,5 :arrow: 7 OK
Normal: 6 :arrow: 7,5 OK
Hard : 7 :arrow: 8 OK
Insane: 8 :arrow: 8,5 OK

Insane

00:13:904 (13904|3,13904|0,13988|1,14071|2,14071|0,14154|3,14238|1,14238|0,14321|2,14404|3,14404|1,14488|2) - urgh... i can't really understand why you put it as jumpstream..you know, all these sounds are almost at exact same.. and It is the same as 00:08:571 (8571|3,8571|0,8654|1,8654|2,8738|3,8738|0,8821|2,8904|0,8904|1,8988|2,8988|3,9071|1,9071|0,9154|2,9154|3) - :/ ... It was intended to be the 'opening jack' of the song. Most of the same soundish parts have jumpstream. I think its not necessary to spam those kind of notes. Jumpstream gives more variety, imo.

00:16:071 (16071|2,16238|2,16238|3,16404|3,16571|2,16571|3) - this is noticeably unbalanced when i play it, i would suggest to move 00:16:404 (16404|3) - to column 2, much more balance. Fixed

00:17:238 (17238|1,17238|0,17404|0,17404|1) - these two are in different pitch, move 00:17:404 (17404|0,17404|1) - to column 3-4 , and move 00:17:571 (17571|2) - to column 2. Following Bass, so same pitch

00:18:571 (18571|3,18571|0) - are you really sure want to use these LNs? i'm pretty sure you also notice that it's awkward to play it with 00:18:738 (18738|2,18904|2) - Fixed

00:19:238 - https://osu.ppy.sh/ss/4941463 , You started the jack at column 1 at 00:19:904 - , so i think it's not a good idea to make 00:19:238 (19238|0,19404|0) - at column 1 too. Fixed

00:25:238 - add one please, cymbal Fixed

00:30:127 (30127|2) - wrong snap , must be at 00:30:154 - , or just asked others to confirm it. Fixed

00:33:127 (33127|1,33182|2) - why 2 notes? i only hear 1 drum sound at 00:33:154 - There's 2 fast sound. Listen carefully

00:33:238 - add a note to give a better emphasis towards the bass /finish sound Fixed

00:41:071 - suddenly triple, when there isn't any sound to emphasis for .. Fixed

00:41:571 (41571|2,41738|2,41904|2) - don't make the jack triple stacked like this , you also didn't make it triple stacked like that in similar section, move 00:41:571 (41571|2) - to column 1 for consistency. Fixed

00:49:738 - https://osu.ppy.sh/ss/4956601 , for consistency with your jack Fixed

00:51:738 - same thing happens again. reduce the notes please . Fixed

00:53:404 - patterns here is very uncomfortable and very awkward.. https://osu.ppy.sh/ss/4956614 Fixed

00:55:821 (55821|2) - delete, it's very barely heard, also better for consistency with pattern before this. Fixed

00:56:154 (56154|3) - delete this , the drum sound started at 00:56:238 - . Fixed

00:57:571 - quad is just too much please.. this time it doesn't even have cymbal.. Fixed

01:01:404 (61404|0) - move this to 4, keep the consistency with 01:00:738 (60738|0,60738|2) - Fixed

01:02:238 (62238|0,62238|1,62404|1,62404|0,62571|0,62571|1,62738|1,62738|0,62904|0,62904|1) - orz :o .. Fixed

01:06:738 (66738|0,66904|2) - Ctrl+G , the left side is very unbalanced , i mean , 01:06:571 (66571|0,66738|0,66738|1,66904|1) - ... :/ Fixed

01:16:404 (76404|1,76404|2,77071|1,77071|2) - better makes this one note only , it is different compared with 01:16:071 (76071|1,76071|2,76738|1,76738|2) - Fixed

01:17:904 - decided to layer the 1/8 ? but 00:08:571 - makes me kinda wonder :/ Hurt, but Fixed :(

01:23:654 (83654|1,83821|3) - you layer something that's very transparant , better delete it ... make it like https://osu.ppy.sh/ss/4956682 Fixed

01:25:904 - it would be good if you could variate this LN pattern .. Fixed with Ctrl + H

The pattern is fun tbh.. however, watch out for the balance, consistency, note amount and playability itself , i see a lot of people making these kinds of pattern recently (jack oriented pattern) , and i must say , you have to balance it a lot / many times if you insist to retain that particular kinds of pattern , jack can be good if you know how and when to use it , otherwise , it would lead to quality drops itself.

Hard

00:05:404 - 00:05:738 - It's ashamed that you didn't layer this sound Fixed

00:08:571 - there's many way that you can pattern this kind of sound , you can make it like https://osu.ppy.sh/ss/4956696 or https://osu.ppy.sh/ss/4956706 Fixed

00:17:904 (17904|1,17904|0,18071|3,18071|2,18238|0,18238|1,18404|2,18404|3,18488|1,18571|0,18738|3,18904|3) - Ctrl+H this , because of 00:17:238 (17238|0,17238|1,17404|0,17404|1,17571|0) - Fixed

00:24:821 (24821|1) - why also layer the bass ? you layer the kick at 00:24:738 (24738|0) - , then suddenly move to layer the bass. Delete it would be making much more sense. Fixed

00:26:571 (26571|2,26904|2,27238|2,27571|2,27904|2,28238|2) - hmmm.... Ctrl+H 00:26:571 (26571|2,26571|3,26738|1,26904|2,26904|0) - , Fixed

00:35:488 (35488|2,35571|3,35654|2,35821|2,35904|3) - this is so right hand biases , move 00:35:571 (35571|3) - to column 1 , and then move 00:35:654 (35654|2) - to column 4. Fixed

00:48:738 (48738|2,48821|3,48904|2) - make this 4-3-2 Fixed

00:49:071 (49071|0,49154|1,49238|3,49238|2,49238|0,49404|1,49571|0,49571|2,49571|3,49738|1) - and then , Ctrl+ H this, and move 00:49:904 (49904|1) - to 2. Fixed differently

00:52:571 - add one for consistency with 00:51:904 - Fixed

00:53:821 (53821|1,53904|0,53988|1,54154|1,54238|0,54321|1,54488|1,54571|0) - just wanna say , that you could always variate the stream like this, it doesn't have to be in one particular shape of pattern, you could make it like http://puu.sh/omtDw/c6b6a03293.jpg too.. make sure to variate all the stream that's similar with this. make it too unbalanced would lead to drop in quality itself. Fixed

00:54:904 - 00:55:404 - 00:55:738 - this sound has a kick sound, you can add it instead of making it too empty in the section. Fixed

01:07:904 (67904|2,68071|2,68238|2) - well, as i said before, if you want to make jack, it's better if you do it similar like 01:06:071 (66071|3,66238|3) -
Fixed
01:28:404 (88404|2,88404|1) - make these at column 1-4. Fixed

This is better than insane imo , however , my points at insane still stand at this diff too. plus , the stream pattern that you made , it kinds of unbalanced a lot too from what i see , so , please work out for it.

Ok, I'm done here , love the song here :3
Good luck for the map :D
Lots of fixes, Thank you so much. Will consider balance more carefully.
Hira
심심해서.. 모딩입니다

이지,노말은 이대로가 좋네요

Hard
  1. 00:09:821 (9821|0) - 여기 소리가 안 들리니까 삭제하시는 것이 좋겠네요
  2. 00:11:127 (11127|2) - 이 노트 00:11:154 (11154|2) - 이 쪽이 더 어울리는 것 같아요
  3. 00:30:071 (30071|1,30127|2) - 인센 박자처럼 바꿔주세요


Insane
  1. 00:09:738 (9738|0,12404|3,13071|0,15738|2) - 소리가 없으니 삭제
  2. 00:11:127 (11127|2) - 하드와 동일
  3. 00:33:071 (33071|0,33127|1,33182|2) - 하드 박자처럼 바꿔주세요
  4. 00:57:821 (57821|1,60488|2,68488|1,71154|2) - 이것들이 뭘 뜻하는지 잘 모르겠네요.. 00:57:738 (57738|1,60404|2,68404|1,71071|2) - 여기로 옮기거나 삭제하시는 것이 좋을듯요
  5. 01:28:654 - 01:28:821 - 둘 다 드럼소리가 안 나는데 이런 건 어떤가요

화이팅!
Topic Starter
Lude

sgw210806 wrote:

심심해서.. 모딩입니다

이지,노말은 이대로가 좋네요

Hard
  1. 00:09:821 (9821|0) - 여기 소리가 안 들리니까 삭제하시는 것이 좋겠네요 OK
  2. 00:11:127 (11127|2) - 이 노트 00:11:154 (11154|2) - 이 쪽이 더 어울리는 것 같아요 이거 잘 들어보면 소리 있어요 !
  3. 00:30:071 (30071|1,30127|2) - 인센 박자처럼 바꿔주세요 OK


Insane
  1. 00:09:738 (9738|0,12404|3,13071|0,15738|2) - 소리가 없으니 삭제 OK
  2. 00:11:127 (11127|2) - 하드와 동일 OK
  3. 00:33:071 (33071|0,33127|1,33182|2) - 하드 박자처럼 바꿔주세요 OK
  4. 00:57:821 (57821|1,60488|2,68488|1,71154|2) - 이것들이 뭘 뜻하는지 잘 모르겠네요.. 00:57:738 (57738|1,60404|2,68404|1,71071|2) - 여기로 옮기거나 삭제하시는 것이 좋을듯요 이거 잘 들어보면 소리 있어요 ! 맵 스타일에 맞지 않는다고 판단되면..삭제하겠습니다. 감사합니다
  5. 01:28:654 - 01:28:821 - 둘 다 드럼소리가 안 나는데 이런 건 어떤가요 OK

화이팅!
감사합니다 ! :)
Reba
IRC MOD
18:11 Interlude-: 하이하이요!!
18:12 - R e b a -: ㅎㅇㅎㅇ요~
20:25 Interlude-: 뤠바님
20:25 Interlude-: 혹시 한가하신가요
20:25 Interlude-: 핡
20:26 - R e b a -: 네
20:26 - R e b a -: 지금은 한가합니다 ㅎㅅㅎ
20:26 Interlude-: 그럼...
20:26 *Interlude- is listening to [https://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always]
20:26 Interlude-: 요거 인센만...봐주실수....
20:27 Interlude-: 포스팅 말구 챗으로 해주셔도 됩니다
20:27 - R e b a -: 모딩을 원하시는군요
20:27 - R e b a -: 아얄로
20:27 - R e b a -: 해드릴께여
20:27 - R e b a -: 지금 당장
20:27 - R e b a -: 받으실수있으심?
20:27 Interlude-: 아오리따
20:27 Interlude-: 넹
20:28 - R e b a -: 그럼 이지부터 볼게영
20:28 Interlude-: 감사합니답
20:29 - R e b a -: 00:06:071 (6071|1) -
20:29 - R e b a -: 이거보면 노멀에는 스냅이 없는데
20:29 - R e b a -: 어떤 의도가 있었나용?
20:30 - R e b a -: 이지에는 드럼
20:30 Interlude-: 음
20:30 - R e b a -: 노멀에는 밑에 보컬 따라가신거>
20:31 Interlude-: 노말에도 추가하는게
20:31 Interlude-: 나아보이겠죠?
20:31 Interlude-: 아마 까먹은듯... 전부 드럼 위주로 따라가는거라
20:33 - R e b a -: 00:22:571 (22571|1) - 요기 하나만 해도 표현 충분한것같아요
20:33 - R e b a -: 그 드럼은 노멀할때 보죠
20:33 - R e b a -: 제 생각엔 이지라
20:33 - R e b a -: 피니쉬 심벌 같은 큰 소리가 아니면
20:33 - R e b a -: 하나만 넣어도 된다는 생각이 들어요
20:34 Interlude-: 네
20:34 Interlude-: 00:33:238 -
20:34 Interlude-: 여기두 그럼 빼는게 좋겠죠?
20:34 - R e b a -: 흠
20:35 - R e b a -: 거기는 두개 사용해도될거같아요
20:35 - R e b a -: 주변 노트를 보면
20:35 - R e b a -: 그 타이밍이 좀 임팩트가 들어가야되는 사운드인것같아서
20:35 - R e b a -: 00:32:571 (32571|3) -
20:35 - R e b a -: 이걸 2번 레인으로
20:35 - R e b a -: 00:32:904 (32904|1) -
20:35 - R e b a -: 이걸 3번 레인으로 어때요?
20:35 - R e b a -: 치기에 좀 더 편한것같아요
20:36 Interlude-: 아래 두개가 비스무리해서 그랬는데
20:36 Interlude-: 좋을거같네요
20:37 - R e b a -: 00:35:571 (35571|2) -
20:37 - R e b a -: 여기 보시면
20:37 - R e b a -: 두구두구두구가
20:37 - R e b a -: 00:35:404
20:37 - R e b a -: 여기서 시작하죠
20:37 - R e b a -: 두구두구를
20:37 - R e b a -: 롱놋으로 표현하면
20:37 - R e b a -: 더 나을것같아요
20:38 - R e b a -: 2번 레인에
20:38 - R e b a -: 놓아주시고 00:35:904 여기에서 끝낸다면
20:38 - R e b a -: 어떨까요
20:38 - R e b a -: 00:35:904
20:38 - R e b a -: 00:35:904
20:39 Interlude-: 음 이해가 잘 안가네요
20:39 Interlude-: 여기에 롱놋?
20:39 Interlude-: 00:35:404 -
20:39 - R e b a -: 네
20:39 - R e b a -: 근데 안바꾸셔도
20:39 - R e b a -: 상관은 없어요
20:39 - R e b a -: 전 그냥 추천만 해드리는 거일뿐
20:40 Interlude-: 비스무리하게 00:35:571 (35571|2) - 요거를 롱놋으로 바꾸는건 어떠세요?
20:41 - R e b a -: 음
20:41 - R e b a -: 그러셔두되용
20:41 Interlude-: 오키
20:42 - R e b a -: 00:45:904
20:42 - R e b a -: 여기 실수 인것같은뎅
20:42 - R e b a -: 2놋이 들어가야할 타이밍은
20:42 - R e b a -: 00:46:238 (46238|3) -
20:42 - R e b a -: 여기 아닌가용
20:42 - R e b a -: 그게 맞다면
20:42 - R e b a -: 00:45:904 (45904|1,46071|2) -
20:42 - R e b a -: 이거 두개 한 레인씩 위로
20:43 Interlude-: 실수 맞네요
20:43 Interlude-: 1 2 3-4 요렇게죠?
20:44 - R e b a -: 네
20:44 - R e b a -: 00:46:571 (46571|0,48571|0) -
20:44 Interlude-: 넵
20:44 - R e b a -: 얘네들
20:44 - R e b a -: 삭제 하시는건 어때용
20:44 Interlude-: 롱놋을요?
20:44 Interlude-: 아님 따까리노트들요?
20:45 - R e b a -: 따까리 노트요
20:45 - R e b a -: 노래 듣기로는
20:45 - R e b a -: 따까리 없는 롱놋들이랑
20:45 - R e b a -: 똑같아서
20:46 Interlude-: 음 그러긴 한데 다른 난이도에서는 이 구간을 드럼 하이라이트로 넣어놔서
20:46 Interlude-: 여기두 드럼을 한두개정도 박아놓는게 좋다고 생각해서 넣어놨어요
20:46 - R e b a -: 글쿤요
20:46 - R e b a -: 그러면 냅두셔도돼용
20:46 Interlude-: 넵
20:47 - R e b a -: 01:02:238 (62238|1,62404|2) -
20:47 - R e b a -: 이거 두개
20:47 - R e b a -: 롱놋으로 표현하시는건 어떠세요
20:47 - R e b a -: 왜냐하면
20:47 - R e b a -: 01:01:904 (61904|2,62071|0) -
20:47 - R e b a -: 이거 두개랑 치는 느낌이 같은데
20:48 - R e b a -: 소리가 달라서 좀 안맞게 생각이 되요
20:48 Interlude-: 좋군여
20:48 - R e b a -: 2레인 3레인 둘중 아무거나에
20:48 - R e b a -: 넣어주시면 될듯
20:49 - R e b a -: 그럼 노멀로 넘어가져
20:49 Interlude-: 고고
20:50 - R e b a -: 아까 지적 해드렸던 부분
20:50 - R e b a -: https://osu.ppy.sh/ss/5209360
20:50 - R e b a -: 00:05:904 이 타이밍
20:50 - R e b a -: 00:05:904 (5904|1) -
20:50 - R e b a -: 이런거 어떠세여
20:51 Interlude-: 굿
20:51 - R e b a -: 00:18:571 (18571|2) -
20:51 - R e b a -: 이 롱놋
20:51 - R e b a -: 어떤 의도인지는 알겠는데
20:52 - R e b a -: 좀 어색하다고 해야되나
20:52 Interlude-: ㅋㅋㅋㅋ올곧이 솟아있는 롱놋하나
20:52 Interlude-: 걍 더블로 할까요?
20:53 - R e b a -: 거기에 그걸 숏놋만 해서 이지처럼 만들면 어색하니
20:53 - R e b a -: https://osu.ppy.sh/ss/5209373
20:53 - R e b a -: 이런건 어떠세여
20:54 Interlude-: 오키
20:54 - R e b a -: 00:33:071 (33071|2) -
20:54 - R e b a -: 이거 롱놋으로 ㄱㄱ?
20:55 - R e b a -: 이유는 아실듯
20:55 Interlude-: 굿
20:55 - R e b a -: 00:35:571 (35571|2) - 이거 0레인으로
20:55 - R e b a -: 00:35:571 (35571|2) -
20:55 - R e b a -: 이거 4레인으로
20:55 - R e b a -: 하시면
20:55 - R e b a -: 타격감이 더 살아나는듯?
20:56 Interlude-: 음 그럼 미니잭 생기지 않나요
20:56 - R e b a -: gma
20:56 - R e b a -: 오킹
20:58 - R e b a -: 하드로 고고씽
20:59 Interlude-: 하드부터
20:59 - R e b a -: 00:08:571 (8571|3) -
20:59 Interlude-: 씐나집니다
20:59 - R e b a -: 여가
20:59 - R e b a -: https://osu.ppy.sh/ss/5209407
20:59 - R e b a -: 이게 더 치기 편할거같은뎅
20:59 - R e b a -: 어떠세여
20:59 Interlude-: 굿
21:00 - R e b a -: 00:13:904 (13904|3) -
21:00 - R e b a -: 여기두
21:00 - R e b a -: https://osu.ppy.sh/ss/5209418
21:00 - R e b a -: 이렇게?
21:01 - R e b a -: 한다면 조금 더 깔끔해질듯요
21:01 Interlude-: 오키오키
21:02 - R e b a -: 00:18:571 (18571|3) -
21:02 - R e b a -: https://osu.ppy.sh/ss/5209424
21:02 - R e b a -: 저거 보시면
21:02 - R e b a -: 기타의 느낌을 좀더 살리는 쪽으로
21:02 - R e b a -: 아 아니다
21:02 - R e b a -: 잠시만요
21:02 Interlude-: 음
21:03 - R e b a -: https://osu.ppy.sh/ss/5209427
21:03 - R e b a -: 이거 어떠심
21:03 - R e b a -: 이거는 뭐 안바꾸셔도됨
21:03 - R e b a -: 개인 취향이라 ㅋㅋㅋㅋ
21:04 - R e b a -: 00:35:404 (35404|1,35488|2) -
21:04 - R e b a -: 얘네둘
21:04 - R e b a -: Ctrl + H
21:04 - R e b a -: 어떠세여
21:05 Interlude-: 굿
21:05 Interlude-: 저거 기타 짧은롱놋은 생각해볼게요
21:05 - R e b a -: 넴
21:06 - R e b a -: 01:04:988 (64988|2,65071|1,65154|2) -
21:06 - R e b a -: https://osu.ppy.sh/ss/5209442
21:06 - R e b a -: 이게 좀 더 손이 가는것같아용
21:07 Interlude-: 굿
21:07 - R e b a -: 굿
21:07 - R e b a -: 인센으로 갑시다
21:08 Interlude-: 제 맵의 하이라이트죠
21:08 - R e b a -: 00:13:904 (13904|3) -
21:08 - R e b a -: https://osu.ppy.sh/ss/5209451
21:09 - R e b a -: 께 딸 에스또
21:09 Interlude-: 무이비엔
21:09 - R e b a -: 00:19:571 (19571|1,19654|2,19738|1,19821|2) -
21:09 - R e b a -: 이거
21:09 - R e b a -: 2놋
21:09 - R e b a -: 하셔도과언이 아닐거같은데
21:09 - R e b a -: 과하지*
21:10 Interlude-: 제가 처음 맵핑할때 그렇게 놔뒀었는데
21:11 Interlude-: 벌스 시작할때 1레인 기타 잭이라
21:11 Interlude-: 부담갈까봐 삭제했었어요
21:11 - R e b a -: 아하
21:11 - R e b a -: 그렇군요
21:11 - R e b a -: 00:35:404 (35404|1) -
21:11 Interlude-: 괜찮아 보이긴 하네요 보류할게용
21:11 - R e b a -: 여기두 좀더 깔끔하게?
21:11 - R e b a -: https://osu.ppy.sh/ss/5209465
21:11 - R e b a -: >_<
21:12 Interlude-: 굿
21:13 - R e b a -: 00:56:571 (56571|2) -
21:13 - R e b a -: 여기 보시면
21:13 - R e b a -: 노트 한군데 넣으신데가 있는데
21:13 - R e b a -: 그냥 계속해서 2놋 유지하시면서
21:13 - R e b a -: 마지막에 3놋
21:13 - R e b a -: https://osu.ppy.sh/ss/5209484
21:14 - R e b a -: 이렇게 괜찮을거같은데요
21:15 - R e b a -: 피니쉬 이기 때문에
21:16 Interlude-: 여기 진짜 많이 바꾼듯
21:17 Interlude-: 처음 네개가 베이스구 그담이 스네어로 힛사를 넣어놨는데
21:17 Interlude-: 전부 똑같으면 이상하지않을까요?
21:19 - R e b a -: 음
21:19 - R e b a -: 노래 자체에서는
21:19 - R e b a -: 일정한 사운드라
21:19 - R e b a -: 안바꾸셔두돼영
21:20 - R e b a -: 흠
21:20 - R e b a -: 그거말고는
21:20 - R e b a -: 다 굿
21:20 - R e b a -: 모딩 끝
Topic Starter
Lude

- R e b a - wrote:

IRC MOD
18:11 Interlude-: 하이하이요!!
18:12 - R e b a -: ㅎㅇㅎㅇ요~
20:25 Interlude-: 뤠바님
20:25 Interlude-: 혹시 한가하신가요
20:25 Interlude-: 핡
20:26 - R e b a -: 네
20:26 - R e b a -: 지금은 한가합니다 ㅎㅅㅎ
20:26 Interlude-: 그럼...
20:26 *Interlude- is listening to [https://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always]
20:26 Interlude-: 요거 인센만...봐주실수....
20:27 Interlude-: 포스팅 말구 챗으로 해주셔도 됩니다
20:27 - R e b a -: 모딩을 원하시는군요
20:27 - R e b a -: 아얄로
20:27 - R e b a -: 해드릴께여
20:27 - R e b a -: 지금 당장
20:27 - R e b a -: 받으실수있으심?
20:27 Interlude-: 아오리따
20:27 Interlude-: 넹
20:28 - R e b a -: 그럼 이지부터 볼게영
20:28 Interlude-: 감사합니답
20:29 - R e b a -: 00:06:071 (6071|1) -
20:29 - R e b a -: 이거보면 노멀에는 스냅이 없는데
20:29 - R e b a -: 어떤 의도가 있었나용?
20:30 - R e b a -: 이지에는 드럼
20:30 Interlude-: 음
20:30 - R e b a -: 노멀에는 밑에 보컬 따라가신거>
20:31 Interlude-: 노말에도 추가하는게
20:31 Interlude-: 나아보이겠죠?
20:31 Interlude-: 아마 까먹은듯... 전부 드럼 위주로 따라가는거라
20:33 - R e b a -: 00:22:571 (22571|1) - 요기 하나만 해도 표현 충분한것같아요
20:33 - R e b a -: 그 드럼은 노멀할때 보죠
20:33 - R e b a -: 제 생각엔 이지라
20:33 - R e b a -: 피니쉬 심벌 같은 큰 소리가 아니면
20:33 - R e b a -: 하나만 넣어도 된다는 생각이 들어요
20:34 Interlude-: 네
20:34 Interlude-: 00:33:238 -
20:34 Interlude-: 여기두 그럼 빼는게 좋겠죠?
20:34 - R e b a -: 흠
20:35 - R e b a -: 거기는 두개 사용해도될거같아요
20:35 - R e b a -: 주변 노트를 보면
20:35 - R e b a -: 그 타이밍이 좀 임팩트가 들어가야되는 사운드인것같아서
20:35 - R e b a -: 00:32:571 (32571|3) -
20:35 - R e b a -: 이걸 2번 레인으로
20:35 - R e b a -: 00:32:904 (32904|1) -
20:35 - R e b a -: 이걸 3번 레인으로 어때요?
20:35 - R e b a -: 치기에 좀 더 편한것같아요
20:36 Interlude-: 아래 두개가 비스무리해서 그랬는데
20:36 Interlude-: 좋을거같네요
20:37 - R e b a -: 00:35:571 (35571|2) -
20:37 - R e b a -: 여기 보시면
20:37 - R e b a -: 두구두구두구가
20:37 - R e b a -: 00:35:404
20:37 - R e b a -: 여기서 시작하죠
20:37 - R e b a -: 두구두구를
20:37 - R e b a -: 롱놋으로 표현하면
20:37 - R e b a -: 더 나을것같아요
20:38 - R e b a -: 2번 레인에
20:38 - R e b a -: 놓아주시고 00:35:904 여기에서 끝낸다면
20:38 - R e b a -: 어떨까요
20:38 - R e b a -: 00:35:904
20:38 - R e b a -: 00:35:904
20:39 Interlude-: 음 이해가 잘 안가네요
20:39 Interlude-: 여기에 롱놋?
20:39 Interlude-: 00:35:404 -
20:39 - R e b a -: 네
20:39 - R e b a -: 근데 안바꾸셔도
20:39 - R e b a -: 상관은 없어요
20:39 - R e b a -: 전 그냥 추천만 해드리는 거일뿐
20:40 Interlude-: 비스무리하게 00:35:571 (35571|2) - 요거를 롱놋으로 바꾸는건 어떠세요?
20:41 - R e b a -: 음
20:41 - R e b a -: 그러셔두되용
20:41 Interlude-: 오키
20:42 - R e b a -: 00:45:904
20:42 - R e b a -: 여기 실수 인것같은뎅
20:42 - R e b a -: 2놋이 들어가야할 타이밍은
20:42 - R e b a -: 00:46:238 (46238|3) -
20:42 - R e b a -: 여기 아닌가용
20:42 - R e b a -: 그게 맞다면
20:42 - R e b a -: 00:45:904 (45904|1,46071|2) -
20:42 - R e b a -: 이거 두개 한 레인씩 위로
20:43 Interlude-: 실수 맞네요
20:43 Interlude-: 1 2 3-4 요렇게죠?
20:44 - R e b a -: 네
20:44 - R e b a -: 00:46:571 (46571|0,48571|0) -
20:44 Interlude-: 넵
20:44 - R e b a -: 얘네들
20:44 - R e b a -: 삭제 하시는건 어때용
20:44 Interlude-: 롱놋을요?
20:44 Interlude-: 아님 따까리노트들요?
20:45 - R e b a -: 따까리 노트요
20:45 - R e b a -: 노래 듣기로는
20:45 - R e b a -: 따까리 없는 롱놋들이랑
20:45 - R e b a -: 똑같아서
20:46 Interlude-: 음 그러긴 한데 다른 난이도에서는 이 구간을 드럼 하이라이트로 넣어놔서
20:46 Interlude-: 여기두 드럼을 한두개정도 박아놓는게 좋다고 생각해서 넣어놨어요
20:46 - R e b a -: 글쿤요
20:46 - R e b a -: 그러면 냅두셔도돼용
20:46 Interlude-: 넵
20:47 - R e b a -: 01:02:238 (62238|1,62404|2) -
20:47 - R e b a -: 이거 두개
20:47 - R e b a -: 롱놋으로 표현하시는건 어떠세요
20:47 - R e b a -: 왜냐하면
20:47 - R e b a -: 01:01:904 (61904|2,62071|0) -
20:47 - R e b a -: 이거 두개랑 치는 느낌이 같은데
20:48 - R e b a -: 소리가 달라서 좀 안맞게 생각이 되요
20:48 Interlude-: 좋군여
20:48 - R e b a -: 2레인 3레인 둘중 아무거나에
20:48 - R e b a -: 넣어주시면 될듯
20:49 - R e b a -: 그럼 노멀로 넘어가져
20:49 Interlude-: 고고
20:50 - R e b a -: 아까 지적 해드렸던 부분
20:50 - R e b a -: https://osu.ppy.sh/ss/5209360
20:50 - R e b a -: 00:05:904 이 타이밍
20:50 - R e b a -: 00:05:904 (5904|1) -
20:50 - R e b a -: 이런거 어떠세여
20:51 Interlude-: 굿
20:51 - R e b a -: 00:18:571 (18571|2) -
20:51 - R e b a -: 이 롱놋
20:51 - R e b a -: 어떤 의도인지는 알겠는데
20:52 - R e b a -: 좀 어색하다고 해야되나
20:52 Interlude-: ㅋㅋㅋㅋ올곧이 솟아있는 롱놋하나
20:52 Interlude-: 걍 더블로 할까요?
20:53 - R e b a -: 거기에 그걸 숏놋만 해서 이지처럼 만들면 어색하니
20:53 - R e b a -: https://osu.ppy.sh/ss/5209373
20:53 - R e b a -: 이런건 어떠세여
20:54 Interlude-: 오키
20:54 - R e b a -: 00:33:071 (33071|2) -
20:54 - R e b a -: 이거 롱놋으로 ㄱㄱ?
20:55 - R e b a -: 이유는 아실듯
20:55 Interlude-: 굿
20:55 - R e b a -: 00:35:571 (35571|2) - 이거 0레인으로
20:55 - R e b a -: 00:35:571 (35571|2) -
20:55 - R e b a -: 이거 4레인으로
20:55 - R e b a -: 하시면
20:55 - R e b a -: 타격감이 더 살아나는듯?
20:56 Interlude-: 음 그럼 미니잭 생기지 않나요
20:56 - R e b a -: gma
20:56 - R e b a -: 오킹
20:58 - R e b a -: 하드로 고고씽
20:59 Interlude-: 하드부터
20:59 - R e b a -: 00:08:571 (8571|3) -
20:59 Interlude-: 씐나집니다
20:59 - R e b a -: 여가
20:59 - R e b a -: https://osu.ppy.sh/ss/5209407
20:59 - R e b a -: 이게 더 치기 편할거같은뎅
20:59 - R e b a -: 어떠세여
20:59 Interlude-: 굿
21:00 - R e b a -: 00:13:904 (13904|3) -
21:00 - R e b a -: 여기두
21:00 - R e b a -: https://osu.ppy.sh/ss/5209418
21:00 - R e b a -: 이렇게?
21:01 - R e b a -: 한다면 조금 더 깔끔해질듯요
21:01 Interlude-: 오키오키
21:02 - R e b a -: 00:18:571 (18571|3) -
21:02 - R e b a -: https://osu.ppy.sh/ss/5209424
21:02 - R e b a -: 저거 보시면
21:02 - R e b a -: 기타의 느낌을 좀더 살리는 쪽으로
21:02 - R e b a -: 아 아니다
21:02 - R e b a -: 잠시만요
21:02 Interlude-: 음
21:03 - R e b a -: https://osu.ppy.sh/ss/5209427
21:03 - R e b a -: 이거 어떠심
21:03 - R e b a -: 이거는 뭐 안바꾸셔도됨
21:03 - R e b a -: 개인 취향이라 ㅋㅋㅋㅋ
21:04 - R e b a -: 00:35:404 (35404|1,35488|2) -
21:04 - R e b a -: 얘네둘
21:04 - R e b a -: Ctrl + H
21:04 - R e b a -: 어떠세여
21:05 Interlude-: 굿
21:05 Interlude-: 저거 기타 짧은롱놋은 생각해볼게요
21:05 - R e b a -: 넴
21:06 - R e b a -: 01:04:988 (64988|2,65071|1,65154|2) -
21:06 - R e b a -: https://osu.ppy.sh/ss/5209442
21:06 - R e b a -: 이게 좀 더 손이 가는것같아용
21:07 Interlude-: 굿
21:07 - R e b a -: 굿
21:07 - R e b a -: 인센으로 갑시다
21:08 Interlude-: 제 맵의 하이라이트죠
21:08 - R e b a -: 00:13:904 (13904|3) -
21:08 - R e b a -: https://osu.ppy.sh/ss/5209451
21:09 - R e b a -: 께 딸 에스또
21:09 Interlude-: 무이비엔
21:09 - R e b a -: 00:19:571 (19571|1,19654|2,19738|1,19821|2) -
21:09 - R e b a -: 이거
21:09 - R e b a -: 2놋
21:09 - R e b a -: 하셔도과언이 아닐거같은데
21:09 - R e b a -: 과하지*
21:10 Interlude-: 제가 처음 맵핑할때 그렇게 놔뒀었는데
21:11 Interlude-: 벌스 시작할때 1레인 기타 잭이라
21:11 Interlude-: 부담갈까봐 삭제했었어요
21:11 - R e b a -: 아하
21:11 - R e b a -: 그렇군요
21:11 - R e b a -: 00:35:404 (35404|1) -
21:11 Interlude-: 괜찮아 보이긴 하네요 보류할게용
21:11 - R e b a -: 여기두 좀더 깔끔하게?
21:11 - R e b a -: https://osu.ppy.sh/ss/5209465
21:11 - R e b a -: >_<
21:12 Interlude-: 굿
21:13 - R e b a -: 00:56:571 (56571|2) -
21:13 - R e b a -: 여기 보시면
21:13 - R e b a -: 노트 한군데 넣으신데가 있는데
21:13 - R e b a -: 그냥 계속해서 2놋 유지하시면서
21:13 - R e b a -: 마지막에 3놋
21:13 - R e b a -: https://osu.ppy.sh/ss/5209484
21:14 - R e b a -: 이렇게 괜찮을거같은데요
21:15 - R e b a -: 피니쉬 이기 때문에
21:16 Interlude-: 여기 진짜 많이 바꾼듯
21:17 Interlude-: 처음 네개가 베이스구 그담이 스네어로 힛사를 넣어놨는데
21:17 Interlude-: 전부 똑같으면 이상하지않을까요?
21:19 - R e b a -: 음
21:19 - R e b a -: 노래 자체에서는
21:19 - R e b a -: 일정한 사운드라
21:19 - R e b a -: 안바꾸셔두돼영
21:20 - R e b a -: 흠
21:20 - R e b a -: 그거말고는
21:20 - R e b a -: 다 굿
21:20 - R e b a -: 모딩 끝
Muchas Gracias!
Aruel
쿰척

배경이 1365x768인데 1366x768을 사용하는걸 강력하게 추천드릴게요. 리사이즈 버젼 드릴게요 별반 차이 없을거에요

노말 OD가 너무 높은감이 있네요. 적어도 7.5를 사용하시는것을 권장합니다.

힛사 그냥 볼륨을 좀 크게하고 하나씩 사용하시는게 더 좋을거같네요. 이상태로도 문제는 없지만 앞으로 맵셋 관리에 있어서 꽤나 골치아파지실꺼라고 생각해요.


Interlude-

00:02:404 - 00:03:738 - 00:05:071 - 여기는 그냥 제 개인적 추천인데 기타소리가 휘는듯한 부분인데 그냥 쭉 롱놋으로 가는게 살짝 아쉽게 보이네요 저는 뭔가 여기에다가 새로운 롱놋을 추가해서 더 자연스럽게 흘리면 좋을거라 생각이 드네요.

00:08:571 (8571|0,8571|3,8654|1,8654|2,8738|0,8738|3,8821|2,8904|1,8904|0,8988|2,8988|3,9071|1,9071|0,9154|2,9154|3) - 이쪽부근이 00:08:571 (8571|0,8571|3,8654|1,8654|2,8738|0,8738|3,8821|2) - 이쪽이 패턴이 다른이유가 소리의 차이를 표현하시려고 해놓으신거같은데 이상태로도 그닥 나쁘지는 않아요. 근데 제생각에는 저부분의 노트를 줄여주시면 더 플레이하기 좋을거같다고 생각이드네요. 2-1-2-1량의 쵸드를사용하시거나 1개만의 노트로 사용하는 트릴이 더 좋을거같아요

00:17:738 - 노트하나 추가, 소리도 확실히 들어있고 드럼을 저렇게 끊어버리기에는 파트자체가 약간 어색한거같네요

00:25:238 - 전체적인 쵸드량에 베이스를 맞춰본다면 여기는 노트가 4개가 되야 훨 자연스러울거라고 생각이 드네요. 그리고 위에야 플레이하면서 자연스레 노트량의 초점이 바뀌지만 아래부분에 조용한 시타+보컬 부분에 3개씩 사용하셨으니 그쪽하고 차이를 두는게 더 좋을거라 생각해요

00:30:571 - 00:30:738 - 이 구간은 의도적으로 잭을 만들지 않으신건가요? 사실상 2개의 잭으로 표현하신 기타소리는 여기서부터 명확해네요

00:33:238 - ~ 00:35:238 - 여기에는 잭이 없는게 의도하신거같지만 저는 살짝 아쉬운 감이 드네요.

00:39:238 - 노트 2개를 사용하시는거보다 3개를 사용하시는게 좋을듯싶네요 00:35:904 - 여기서부터 파트가 전부다 3개-2개-3개 이렇게 사용하시고 계신데 뭔가 저기 2개만 있는게 아쉬운것도 있지만 순간적으로 흐름에 약간의 혼란이 올수도있다고 생각해요. 지금으로도 나쁘지않지만 저는 하나 추가하는걸 고려하시는것을 추천

00:45:404 (45404|3) - 이거 삭제. 흐름을 유지하시려면 00:41:571 - ~ 00:42:571 -/ 00:42:904 - ~ 00:43:904 - / 00:44:238 - ~00:45:238 - /00:45:571 - ~ 00:46:238 - / 이런식으로 끊어가는게 맞는거같네요

01:23:404 - 여기는 제생각에 그닥 2개가 될만한 부분은 아닌거같네요

전체적으로 맵이 되게 깔끔해서 좋았지만 한편으로는 살짝 너무 랭크에 초점이 맞춰진듯한 느낌이 들어서 살짝 아쉬움이 들었네요 ㅠㅠ

Good luck for rank!
Topic Starter
Lude

Fresh Chicken wrote:

쿰척

배경이 1365x768인데 1366x768을 사용하는걸 강력하게 추천드릴게요. 리사이즈 버젼 드릴게요 별반 차이 없을거에요

노말 OD가 너무 높은감이 있네요. 적어도 7.5를 사용하시는것을 권장합니다.

힛사 그냥 볼륨을 좀 크게하고 하나씩 사용하시는게 더 좋을거같네요. 이상태로도 문제는 없지만 앞으로 맵셋 관리에 있어서 꽤나 골치아파지실꺼라고 생각해요.


Interlude-

00:02:404 - 00:03:738 - 00:05:071 - 여기는 그냥 제 개인적 추천인데 기타소리가 휘는듯한 부분인데 그냥 쭉 롱놋으로 가는게 살짝 아쉽게 보이네요 저는 뭔가 여기에다가 새로운 롱놋을 추가해서 더 자연스럽게 흘리면 좋을거라 생각이 드네요.

00:08:571 (8571|0,8571|3,8654|1,8654|2,8738|0,8738|3,8821|2,8904|1,8904|0,8988|2,8988|3,9071|1,9071|0,9154|2,9154|3) - 이쪽부근이 00:08:571 (8571|0,8571|3,8654|1,8654|2,8738|0,8738|3,8821|2) - 이쪽이 패턴이 다른이유가 소리의 차이를 표현하시려고 해놓으신거같은데 이상태로도 그닥 나쁘지는 않아요. 근데 제생각에는 저부분의 노트를 줄여주시면 더 플레이하기 좋을거같다고 생각이드네요. 2-1-2-1량의 쵸드를사용하시거나 1개만의 노트로 사용하는 트릴이 더 좋을거같아요

00:17:738 - 노트하나 추가, 소리도 확실히 들어있고 드럼을 저렇게 끊어버리기에는 파트자체가 약간 어색한거같네요

00:25:238 - 전체적인 쵸드량에 베이스를 맞춰본다면 여기는 노트가 4개가 되야 훨 자연스러울거라고 생각이 드네요. 그리고 위에야 플레이하면서 자연스레 노트량의 초점이 바뀌지만 아래부분에 조용한 시타+보컬 부분에 3개씩 사용하셨으니 그쪽하고 차이를 두는게 더 좋을거라 생각해요

00:30:571 - 00:30:738 - 이 구간은 의도적으로 잭을 만들지 않으신건가요? 사실상 2개의 잭으로 표현하신 기타소리는 여기서부터 명확해네요

00:33:238 - ~ 00:35:238 - 여기에는 잭이 없는게 의도하신거같지만 저는 살짝 아쉬운 감이 드네요.

00:39:238 - 노트 2개를 사용하시는거보다 3개를 사용하시는게 좋을듯싶네요 00:35:904 - 여기서부터 파트가 전부다 3개-2개-3개 이렇게 사용하시고 계신데 뭔가 저기 2개만 있는게 아쉬운것도 있지만 순간적으로 흐름에 약간의 혼란이 올수도있다고 생각해요. 지금으로도 나쁘지않지만 저는 하나 추가하는걸 고려하시는것을 추천

00:45:404 (45404|3) - 이거 삭제. 흐름을 유지하시려면 00:41:571 - ~ 00:42:571 -/ 00:42:904 - ~ 00:43:904 - / 00:44:238 - ~00:45:238 - /00:45:571 - ~ 00:46:238 - / 이런식으로 끊어가는게 맞는거같네요

01:23:404 - 여기는 제생각에 그닥 2개가 될만한 부분은 아닌거같네요

전체적으로 맵이 되게 깔끔해서 좋았지만 한편으로는 살짝 너무 랭크에 초점이 맞춰진듯한 느낌이 들어서 살짝 아쉬움이 들었네요 ㅠㅠ

Good luck for rank!
쿰척
모딩 하다보니 랭크에 초점이 맞춰지더군요..ㅠ_ㅠ 감사합니다
Kawawa
Chat mod
12:19 *Interlude- is listening to [https://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always]
12:20 Kawawa: 어디만 봐드려요?
12:20 Kawawa: 다 봐드려여?
12:21 Interlude-: 인센만 바주셔도 됩니다
12:21 Interlude-: 제일 신경쓰이는 난이도라
12:21 Kawawa: 아 잠시만여
12:21 Kawawa: 10분걸리네 받는데
12:21 Kawawa: 머징
12:21 Interlude-: 헐
12:21 Interlude-: 아 영상 있어서
12:21 Interlude-: 영상 빼고 받으셔요
12:22 Kawawa: 서폿없어서
12:22 Kawawa: 영상빼고 받기 없어영
12:22 Interlude-: Aㅏ하
12:28 Kawawa: 2분 남았네여
12:30 Interlude-: ㅠㅠㅠ
12:42 *Kawawa is editing [http://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always [Insane]]
12:42 Kawawa: 모딩할게요
12:42 Interlude-: 넵!
12:43 Kawawa: 00:16:071 - 노트 1개 추가? Bass드럼 00:15:404 - 여기와 같은 드럼 사운드를 느낄수있네요.
12:43 Kawawa: 00:16:738 - 여기라거나.
12:45 Interlude-: 오키
12:46 Kawawa: 00:34:738 - 여기 1코드르 쓰시는게 낫지않을까요, 딱히 깔리는 화음이라거나, 보컬핏치가 추가되는점도 없어서
12:47 Kawawa: 00:35:071 - 여기와 비교해보시면 될듯하네요.
12:47 Interlude-: 나름 약간의 잭을 유도해보았지만
12:49 Kawawa: 00:45:404 - 노트 1개추가
12:49 Kawawa: 여기 리듬은 중요해요
12:50 Kawawa: 00:46:238 - ~ 00:46:571 - 여기는 텀으로 다음패턴을 위한 포인트를 줄 수 있지만
12:50 Kawawa: 00:45:404 - 여기는 아래쪽과 같은 절에 속해서 리듬이 유지되기 떄문.
12:50 Kawawa: 그리고 이하 난이도에도 노트가 들어가 있구요
12:50 Kawawa: 아니 이하난이도래
12:51 Kawawa: 하드염
12:51 Interlude-: 네
12:51 Kawawa: 으 챗이 여러개 와서 헷갈리네여 슈밤
12:51 Kawawa: ㅠㅠ
12:51 Interlude-: ㅋㅋㅋㅋ
12:51 Kawawa: 00:56:571 - ~ 00:57:238 - 여기는 그냥
12:52 Kawawa: 보컬에 맞춰서 점핸으로 하는게
12:52 Kawawa: 흐름상 더 좋을듯 한데
12:52 Kawawa: http://puu.sh/p1Pgj/8ee4f9629a.jpg
12:52 Kawawa: 이런것도 나쁘지 않아요
12:52 Interlude-: 음 여기구간 진짜 많이 지적받는거같아요
12:52 Kawawa: 드럼롤 따라가는 것도 좋은데,
12:53 Kawawa: 저게 가장 무난할거에요.
12:53 Interlude-: 제 의도는 드럼임팩트여서
12:53 Interlude-: 일단 고려해보겠습니다
12:54 Kawawa: 지적 보다는, 의도만 충분하시다면 유지 계속 하셔도 되여
12:54 Kawawa: 크게 문제 될부분은 없거든여
12:54 Interlude-: 네 알겠습니다
12:56 Kawawa: 01:13:404 -
12:56 Kawawa: 여기도 아까 말한 리듬유지되는 부분과, 패턴의 구조를 위해 추가
12:56 Kawawa: 아까 말한 논리와 동일해요.
12:56 Interlude-: 네 알겠습니다
12:57 Kawawa: 01:15:071 - 여기에는
12:57 Kawawa: 하드에만 노트를 추가하셨는데,
12:57 Kawawa: 하드쪽 노트 빼시는걸 추천할게요
12:57 Kawawa: 전 난이도에 이 부분에 텀을줘서 다음패턴 부각에 힘을 실는걸 권장해서
13:00 Kawawa: 수정하셨나요?
13:00 Kawawa: 그러면 다음으로 넘어갈게요
13:00 Interlude-: 네
13:00 Kawawa: 00:25:904 - ~ 00:29:571 -
13:00 Kawawa: 이 사이 파트와
13:00 Kawawa: 00:36:238 - ~ 00:39:238 - 이 사이 파트
13:00 Kawawa: 두 부분은 노래의 구조상 동일한 파트인데
13:00 Kawawa: 왜 한쪽은, 점핸 패턴에서 이와같이 223
13:01 Kawawa: 밑에 부분 223
13:01 Kawawa: 00:25:904 (25904|2,25904|3,26071|0,26071|1,26238|2,26238|0,26238|3) -
13:01 Kawawa: 00:26:571 (26571|3,26571|2,26738|1,26738|2,26904|0,26904|1,26904|3) -
13:01 Kawawa: 윗부분 00:36:571 (36571|2,36571|1,36571|0,36738|3,36738|2,36904|1,36904|0,36904|3) - 323
13:01 Kawawa: 00:37:238 (37238|0,37238|3,37238|2,37404|3,37404|1,37571|1,37571|0,37571|3) - 323
13:01 Kawawa: 이런식으로 메인 타밍섹션에 코드를 한개씩 추가하셨는데, 윗부분만 추가하신게 의도신가요?
13:01 Kawawa: 저는 두 부분에 동일하게 코드를 사용해야한다고
13:01 Kawawa: 생각하는데
13:01 Interlude-: 네
13:01 Interlude-: 점점 어려워지는 패턴으로 의도했는데
13:02 Kawawa: 한쪽을 너프하시던지, 버프하시던지해서
13:02 Kawawa: 맞추는쪽으로 유지하셔야해여
13:02 Interlude-: 음
13:02 Kawawa: 노트가 추가된다는 논리를 제공하기가
13:02 Kawawa: 힘들거든염
13:03 Interlude-: 만약 한다면 너프겠네요
13:03 Interlude-: 알겠습니다
13:03 Kawawa: 넹 두 부분 일관시키는 쪽으로
13:05 Kawawa: 01:03:904 - 01:04:071 - 01:04:238 -
13:05 Kawawa: 이 세부분의 변속을 사용하신 그린 섹션은 지우셔야 해요
13:05 Interlude-: 약한 변속도 안되나요?
13:05 Kawawa: 이 전 두 파트의 0.9 0.8 1.1로 사용하신
13:06 Kawawa: 이 부분은 충분히 의도 되고, SV로써 표현하실 수 있는데,
13:06 Kawawa: 01:03:904 - ~ 01:05:238 -
13:06 Kawawa: 이 부분은 하나가 되요.
13:06 Kawawa: 흠
13:06 Kawawa: 설명하자면\
13:06 Kawawa: 노래의 구조가 01:02:571 - ~ 01:02:904 - 1
13:06 Kawawa: 01:03:238 - ~ 01:03:571 - 2
13:07 Kawawa: 1과 2는 동일한 구조이고, 다음 패턴마다 텀이있기 때문에 SV로써 형용할수가 있는데,
13:07 Kawawa: 01:03:904 - ~ 01:04:238 - 이건 3이 아니에ㅛ
13:07 Kawawa: 01:03:904 - ~ 01:04:238 - 이건 3이 아니에요
13:07 Kawawa: 01:03:904 - ~ 01:04:571 - 여까지 이어지거든여 흐름상.
13:07 Interlude-: 아
13:08 Interlude-: 좋네요 감사합니다
13:08 Kawawa: SV는, 그 해당하는 파트에서 SV로서 표현될 수 있는 구조가 있냐 없느냐가 관건이거든여
13:09 Kawawa: 흠 이거 빼곤
13:09 Kawawa: 문제 될게 없어서 잡을게 없네영
13:09 Interlude-: 아직 갈길이 머네요
13:10 Interlude-: 감사합니다~!
13:10 Kawawa: 꽤 괜찮아여
13:10 Kawawa: 힛사 쪽도 한번 더 신경써보세용
13:10 Kawawa: 만약 정말 의도된 사운드 방식이 아니라면, 전 난이도를 일관되게 해주는 것도
13:11 Kawawa: 퀄리티 요소에서 중요하게 작용하거든여
Topic Starter
Lude

Kawawa wrote:

Chat mod
12:19 *Interlude- is listening to [https://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always]
12:20 Kawawa: 어디만 봐드려요?
12:20 Kawawa: 다 봐드려여?
12:21 Interlude-: 인센만 바주셔도 됩니다
12:21 Interlude-: 제일 신경쓰이는 난이도라
12:21 Kawawa: 아 잠시만여
12:21 Kawawa: 10분걸리네 받는데
12:21 Kawawa: 머징
12:21 Interlude-: 헐
12:21 Interlude-: 아 영상 있어서
12:21 Interlude-: 영상 빼고 받으셔요
12:22 Kawawa: 서폿없어서
12:22 Kawawa: 영상빼고 받기 없어영
12:22 Interlude-: Aㅏ하
12:28 Kawawa: 2분 남았네여
12:30 Interlude-: ㅠㅠㅠ
12:42 *Kawawa is editing [http://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always [Insane]]
12:42 Kawawa: 모딩할게요
12:42 Interlude-: 넵!
12:43 Kawawa: 00:16:071 - 노트 1개 추가? Bass드럼 00:15:404 - 여기와 같은 드럼 사운드를 느낄수있네요.
12:43 Kawawa: 00:16:738 - 여기라거나.
12:45 Interlude-: 오키
12:46 Kawawa: 00:34:738 - 여기 1코드르 쓰시는게 낫지않을까요, 딱히 깔리는 화음이라거나, 보컬핏치가 추가되는점도 없어서
12:47 Kawawa: 00:35:071 - 여기와 비교해보시면 될듯하네요.
12:47 Interlude-: 나름 약간의 잭을 유도해보았지만
12:49 Kawawa: 00:45:404 - 노트 1개추가
12:49 Kawawa: 여기 리듬은 중요해요
12:50 Kawawa: 00:46:238 - ~ 00:46:571 - 여기는 텀으로 다음패턴을 위한 포인트를 줄 수 있지만
12:50 Kawawa: 00:45:404 - 여기는 아래쪽과 같은 절에 속해서 리듬이 유지되기 떄문.
12:50 Kawawa: 그리고 이하 난이도에도 노트가 들어가 있구요
12:50 Kawawa: 아니 이하난이도래
12:51 Kawawa: 하드염
12:51 Interlude-: 네
12:51 Kawawa: 으 챗이 여러개 와서 헷갈리네여 슈밤
12:51 Kawawa: ㅠㅠ
12:51 Interlude-: ㅋㅋㅋㅋ
12:51 Kawawa: 00:56:571 - ~ 00:57:238 - 여기는 그냥
12:52 Kawawa: 보컬에 맞춰서 점핸으로 하는게
12:52 Kawawa: 흐름상 더 좋을듯 한데
12:52 Kawawa: http://puu.sh/p1Pgj/8ee4f9629a.jpg
12:52 Kawawa: 이런것도 나쁘지 않아요
12:52 Interlude-: 음 여기구간 진짜 많이 지적받는거같아요
12:52 Kawawa: 드럼롤 따라가는 것도 좋은데,
12:53 Kawawa: 저게 가장 무난할거에요.
12:53 Interlude-: 제 의도는 드럼임팩트여서
12:53 Interlude-: 일단 고려해보겠습니다
12:54 Kawawa: 지적 보다는, 의도만 충분하시다면 유지 계속 하셔도 되여
12:54 Kawawa: 크게 문제 될부분은 없거든여
12:54 Interlude-: 네 알겠습니다
12:56 Kawawa: 01:13:404 -
12:56 Kawawa: 여기도 아까 말한 리듬유지되는 부분과, 패턴의 구조를 위해 추가
12:56 Kawawa: 아까 말한 논리와 동일해요.
12:56 Interlude-: 네 알겠습니다
12:57 Kawawa: 01:15:071 - 여기에는
12:57 Kawawa: 하드에만 노트를 추가하셨는데,
12:57 Kawawa: 하드쪽 노트 빼시는걸 추천할게요
12:57 Kawawa: 전 난이도에 이 부분에 텀을줘서 다음패턴 부각에 힘을 실는걸 권장해서
13:00 Kawawa: 수정하셨나요?
13:00 Kawawa: 그러면 다음으로 넘어갈게요
13:00 Interlude-: 네
13:00 Kawawa: 00:25:904 - ~ 00:29:571 -
13:00 Kawawa: 이 사이 파트와
13:00 Kawawa: 00:36:238 - ~ 00:39:238 - 이 사이 파트
13:00 Kawawa: 두 부분은 노래의 구조상 동일한 파트인데
13:00 Kawawa: 왜 한쪽은, 점핸 패턴에서 이와같이 223
13:01 Kawawa: 밑에 부분 223
13:01 Kawawa: 00:25:904 (25904|2,25904|3,26071|0,26071|1,26238|2,26238|0,26238|3) -
13:01 Kawawa: 00:26:571 (26571|3,26571|2,26738|1,26738|2,26904|0,26904|1,26904|3) -
13:01 Kawawa: 윗부분 00:36:571 (36571|2,36571|1,36571|0,36738|3,36738|2,36904|1,36904|0,36904|3) - 323
13:01 Kawawa: 00:37:238 (37238|0,37238|3,37238|2,37404|3,37404|1,37571|1,37571|0,37571|3) - 323
13:01 Kawawa: 이런식으로 메인 타밍섹션에 코드를 한개씩 추가하셨는데, 윗부분만 추가하신게 의도신가요?
13:01 Kawawa: 저는 두 부분에 동일하게 코드를 사용해야한다고
13:01 Kawawa: 생각하는데
13:01 Interlude-: 네
13:01 Interlude-: 점점 어려워지는 패턴으로 의도했는데
13:02 Kawawa: 한쪽을 너프하시던지, 버프하시던지해서
13:02 Kawawa: 맞추는쪽으로 유지하셔야해여
13:02 Interlude-: 음
13:02 Kawawa: 노트가 추가된다는 논리를 제공하기가
13:02 Kawawa: 힘들거든염
13:03 Interlude-: 만약 한다면 너프겠네요
13:03 Interlude-: 알겠습니다
13:03 Kawawa: 넹 두 부분 일관시키는 쪽으로
13:05 Kawawa: 01:03:904 - 01:04:071 - 01:04:238 -
13:05 Kawawa: 이 세부분의 변속을 사용하신 그린 섹션은 지우셔야 해요
13:05 Interlude-: 약한 변속도 안되나요?
13:05 Kawawa: 이 전 두 파트의 0.9 0.8 1.1로 사용하신
13:06 Kawawa: 이 부분은 충분히 의도 되고, SV로써 표현하실 수 있는데,
13:06 Kawawa: 01:03:904 - ~ 01:05:238 -
13:06 Kawawa: 이 부분은 하나가 되요.
13:06 Kawawa: 흠
13:06 Kawawa: 설명하자면\
13:06 Kawawa: 노래의 구조가 01:02:571 - ~ 01:02:904 - 1
13:06 Kawawa: 01:03:238 - ~ 01:03:571 - 2
13:07 Kawawa: 1과 2는 동일한 구조이고, 다음 패턴마다 텀이있기 때문에 SV로써 형용할수가 있는데,
13:07 Kawawa: 01:03:904 - ~ 01:04:238 - 이건 3이 아니에ㅛ
13:07 Kawawa: 01:03:904 - ~ 01:04:238 - 이건 3이 아니에요
13:07 Kawawa: 01:03:904 - ~ 01:04:571 - 여까지 이어지거든여 흐름상.
13:07 Interlude-: 아
13:08 Interlude-: 좋네요 감사합니다
13:08 Kawawa: SV는, 그 해당하는 파트에서 SV로서 표현될 수 있는 구조가 있냐 없느냐가 관건이거든여
13:09 Kawawa: 흠 이거 빼곤
13:09 Kawawa: 문제 될게 없어서 잡을게 없네영
13:09 Interlude-: 아직 갈길이 머네요
13:10 Interlude-: 감사합니다~!
13:10 Kawawa: 꽤 괜찮아여
13:10 Kawawa: 힛사 쪽도 한번 더 신경써보세용
13:10 Kawawa: 만약 정말 의도된 사운드 방식이 아니라면, 전 난이도를 일관되게 해주는 것도
13:11 Kawawa: 퀄리티 요소에서 중요하게 작용하거든여
Thanks :)
marcuddles
00:01:238 (1238|0,1238|3,1238|1,1238|2) - You used 4 notes, but you didn't do the same thing in 00:02:571 (2571|2,2571|0) - and 00:03:904 (3904|0,3904|3) - where there are 2 notes and the sound is equal. Is there a particular reason that I don't see?

no kds even if this would be helpful.
Topic Starter
Lude

Mark101 wrote:

00:01:238 (1238|0,1238|3,1238|1,1238|2) - You used 4 notes, but you didn't do the same thing in 00:02:571 (2571|2,2571|0) - and 00:03:904 (3904|0,3904|3) - where there are 2 notes and the sound is equal. Is there a particular reason that I don't see?

no kds even if this would be helpful.
I've emphasized the sliding Guitar sound at the beginning. Notes like 00:02:404 (2404|3) - or 00:03:738 (3738|1) - are intended to highlight that sound.
Thanks, still, for having attention and noting that out ! :)
Feerum
Random Mod



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Interlude-!
Surprise \:D/. Random Mod from me because i really love this song!
Let's see how i can help you here c:

General


Artist: Right
Title: Wrong!. You have a little mistake in your Song title! It should be "純真Always" // You have a Space between "純真" and "Always". Yes. This little mistake is already a DQ reason.
Source: Right
Tags: Add the word "no" because the Romanised Anime Title is "Musaigen no Phantom World"
AiMod: Right
Background: Right
BPM/Offset: Right
mp3/Hitsounds: See below.
Other: -

mp3 & Hitsounds


Okay i noticed something i simply HAVE to mention.
First the mp3. Your mp3 isn't bad quality but it could be better. It has a lot of climbing and it sounds a bit strange.
I have a better mp3 for you, get it here: click

You can simply replace it, but don't forget you have also to change the Offset then.
The new Offset of this mp3 is: 1200
Then you also have to resnap all notes and green lines (inherited points)

A fast way to do it is to go into the Timing Setup Panel (F6)
Mark all Timing Points (NOT THE RED ONE IF YOU ALREADY CHANGED THE OFFSET)
Then just typ into move selected offset by "1295" and click on move. That's all!
All timing Points are now moved.

You can do the same with your notes!
Above between Design and Web is "Timing", click on it.
Then "Move all notes in time.." and move them too on 1295!
And your Notes are snapped!

Okay that's all to mp3. Now to the hitsounds.
You have a LOT of unused hitsound files in your Mapset. Following hitsound files are unused:

normal-hitclap
normal-hitclap11
normal-hitwhistle11
soft-hitclap11
soft-hitclap33
soft-hitwhistle30
soft-sliderslide


Please delete them. Unused files are unrankable.

Also i think you have to rename following hitsounds:

normal-hitfinish11 to soft-hitfinish
soft-hitwhistle11 to soft-hitwhistle

If you not rename it these although you used them, osu will use the default one (which sounds pretty weird)

The next thing is.. i think you didn't understand how hitsounding in Mania works. The problem in this Mapset is.. you have hitsound every note in a chord.
This is simply way to loud. You have to understand osu!mania acts a bit different in this point than Standard, Catch or Taiko. In the other game modes you have always only one note you can click means the hitsound get played only one time!

In osu!mania you have up to 6 notes (max notes you can use in a chord) which you can press in the same time, now what happens when you hitsound all 6 Notes in this chord with the same hitsound? Right! The hitsound get played 6 times!
This is simply to loud. Your hitsounds are way louder than the music (i mod always with 50/50/50 Volume)

Did you map with your own skin and did your skin has a special "hitnormal" sound? If yes this may sound weird while Mapping for you and you simply wanted not to have this hitsound while playing.

A lot of player add the default "soft-hitnormal" as extra hitsound. If you add this one it will ignore the skin hitsounds. I highly recommend to do the same here and add the default soft-hitnormal.
Here you can find the default soft-hitnormal :click

Just add it into your folder after you deleted the unused hitsounds above.

After this.. remove ALL hitsounds from the chord which you have double sampled!
Of course you can hitsound more notes in a chord but then please with different hitsounds.

You will see it will sound much better then.
Maybe use this chance to recheck all your hitsounds. Some sound pretty weird and wrong.

Easy


00:13:571 (13571|3) - I recommend to move this note to 1. You must know that new player have really big problems to hit notes on the same hand when you use a hold. Make it more comfortable for them, they just started with Mania.

00:14:238 (14238|0) - Same reason as above. Move to 4 or to 3, if you move this one to 4 (recommended) swap the columns of these two here 00:14:571 (14571|3,14571|2) - .

00:18:738 - Why you haven't mapped the guitar here? :( This is so nice to play, even for beginner.
I recommend to make it like this:
Jack these notes. That's okay for an Easy, it's only 1/2 beat. Also it plays great because the guitar have same pitch.

00:19:571 (19571|2,46904|2,47571|1,48238|3) - same thing like mentioned at the beginning. Please no not use single notes on the same hand like you have a LN. Make your Easy beginner friendly.

00:46:571 (46571|0,48571|0) - recommend to delete these notes. The sound is same like 00:47:238 - and 00:47:904 - and here you have no notes. To add them would be probably too much for a Easy.

01:19:904 (79904|0,79904|1) - Why do you use chords like this on a main beat? The sound is not louder here. This are absolute random chords. Really. There is nothing that could justify a chord D:
Good placed at the end where you can use chords are 01:23:571 (83571|2,83904|0,83904|3) - (both have cymbal) Recommend to make the first one [23] and the second one [14]

01:25:904 (85904|1,86238|2,86571|3,86571|0) - These three places you can also make as chord. Very loud cymbal. Recommend to make it [12][34][12]

01:27:904 (87904|0,87904|3,88238|2,88238|1) - Delete a note in each chord. Again random placed chords. The sound isn't louder here.

Normal

00:18:738 (18738|3,18904|0) - and 00:19:238 (19238|2,19404|0) - . I recommend to put the two notes for the guitar on the same column, like i recommended in the easy. Plays really great because of the same pitch.

Can i ask why you used 00:25:238 (25238|1,25238|3) - ,00:25:904 (25904|0,25904|2) - ,00:26:571 (26571|1,26571|2) - and so on, basically all beginnings of the triples until 00:29:904 - with chords? The sound isn't louder than the next note on the red line. Chords are used to emphasize a specific sound, which is not given here.

00:36:571 - same thing from here ?_?. That makes no sense..

00:52:904 (52904|0,52904|2,52904|1) - , 00:52:238 (52238|2,52238|3,52238|1) - . No. Simply no. You can't use 3-Noted chords in a Normal difficulty! That's way too much! Normal difficulty are for players that just learned the Basics of osu!mania.

01:14:571 - Uhh. I highly recommend to arrange here some notes because look:
You overused the 4th column pretty hard while using almost only 1/1 Beat notes..

01:17:238 (77238|0) - Move this note to 3 for better balanced play. Also a [12] and [34] emphasize the cymbal much better.

01:24:904 (84904|2,84904|1) - Delete one note from here. It's same like this one 01:19:571 (79571|1) - . I mean i can understand why you used 01:23:571 - a chord because you have here a cymbal, and this is okay, but not the one i mentioned. There is no cymbal.

01:25:904 - Missing note? You suddenly chance the style of your maps while there is no change in the music.
01:26:238 - Add here also one for Cymbal.

01:26:571 - From here i would like to suggest you something what could be pretty cool and look/play less random.
Try following:


Okay it's a bit hard to see because the screen is a bit small but otherwise i couldn't screen it in once.
What i did change is to add more structure into your Pattern. The snare drum is getting louder and louder here in 1/2 beat, what is cool, but you used the pattern pretty random placed.

What i did is to use 4 Noted packs of mirrored pattern, maybe you saw it. First i used 1-3-1-3, then changed on a downbeat to 2-4-2-4.
After this on a main beat i changed to 1-4-1-4 and then again on a downbeat 2-3-2-3. It play's pretty cool emphasizes the snare drum really good and (looks better hihi)

Also i deleted the Random chord you had in the middle. This one makes really no sense because the snare drum is same without additional sound, just a bit louder :D

Hard

Okay one thing is bugging me in the Hard at the beginning. You doesn't use LN's in the Easy, okay, this i can understand. But then you used LN's in the Normal. Hard (suddenly no ln's??) And Insane again LN's. For me this is a inconsistency in the spread (not VERY tragic) but you shouldn't do that.
I recommend to use two notes + LN.

00:13:904 - Basically i don't have anything agains a stair.. but you know, i think other pattern could fit here much better. You have here very fast drums.. i think burst pattern would fit better than roll pattern. Let me suggest you something:

Okay, it's a bit hard to see but these pattern really have a system! First i used 4-2-3-1 Pattern than i changed to 3-2-4-1 + a [23] chord at the end for the cymbal. Roll (stair) pattern are basically used for instruments which pitch changed very fast from high to low or reversed. Here you have a really fast drum (that's why a stair plays oft a bit strange). For such a fast drum you should use fast changing pattern (like such a burst). Player on hard "level" really loves such pattern because they are experianced enough to hit them right.

Try it! Maybe you like it!
Like i said, the roll isn't wrong, but it doesn't feels right.

00:18:571 (18571|3) - The LN is not bad.. but it doesn't feels like you should place a LN here, i recommend to use a [24] chord.

00:23:904 (23904|3,24238|3,24571|3,24904|3,25238|3,25571|3,25904|3,26238|3) - Ayy, you overuse the column 4 again pretty hard, maybe arrange a bit here :D

00:40:904 (40904|0,40904|3) - This chord is inconsistent. You have no louder sound in this burst and you shouldn't use a "Jumpstream" here.
Make a burst like suggested above, just a different one!
Maybe you like this one:

00:51:738 (51738|2,51821|1) - CTRL + G here maybe? Feels really cool to play c:

01:12:988 (72988|2,73071|3,73154|2,73238|3) - Argh, onehand trill and argh 01:12:821 (72821|2,72988|2,73154|2) - tripple jack in once.
The onehand trill doesn't really fit because the sound is simply not audible enough. When you use pattern like such a trill the player have to know what he hit, what is here not given.
I recommend to change it to something like this:

01:15:738 (75738|1,75821|0,75904|1) - recommend to swap columns. Roll doesn't really fit :(

01:17:904 (77904|1,77988|2,78071|1,78154|2,78238|0,78321|3,78404|0,78488|3) - Hm.. basically these pattern are fine and you can keep them when you want.. but somehow.. it doesn't feels right while mapping. This is again such a place where a fast burst would fit way better..
Try to arrange here a bit, use fast hand changes in different columns.. make it more fun to play!

Yeah that's all here so far. Pretty cool diff but you overuse simple rolls i think. It could be more exciting!

Insane

00:18:404 - Missing note? Even in the hard you have here two notes. Recommend to add one.

00:51:404 (51404|1,51571|1,51738|1,51904|1) - Maybe you could arrange here a bit? 4-Jack Pattern D:

00:53:154 (53154|3) - For what this note here? You haven't mapped here anything in any other diff. Recommend to delete because also no sound.

Wow that's all. Didn't expect that but the Insane is the best dff in this Set, really. Consistent Pattern, good JS/Burst Pattern, good balance.
Good job here!

Oki that's all from my side. I really love this song, also your Map is on a good way.
Keep the work up and you can get it ranked :)

Good luck!
Topic Starter
Lude
Wow Feerum! Nice suggestions. I'm quite new at mapping (aiming gor rank) ;-; lots of things to learn.
I'll look again on the hitsounds, metadata and the patterns once more.
Thanks a lot ! I'll call you back, please check if they were fixed correctly! :)

UPDATED! Fixed All
Cipse
This map has too many mods and BN mods - I couldn't find anything D:

0 1 2 3

Easy


00:10:866 (10866|2) - since the drums aren't mapped in the previous bar, maybe leave it out?
00:11:533 (11533|1) - ^
00:14:199 (14199|3) - ^

You dropped the guitar between 00:16:199 - and 00:18:199 -. It's the 6th/7th bars of the eight bar phrase it belongs to (00:09:199 - to 00:19:366 -) instead of something like the 7th/8th bars, so a layer drop feels really weird to me

00:46:533 (46533|3,46866|2) - this feels slightly uncomfortable to play since the SN is played with the hold, though I guess this might be done intentionally. If it is done intentionally, I'd move 00:48:866 (48866|2) - to {0} for consistency

01:04:533 - missing a note for the cymbals?
01:07:199 - ^
01:07:533 (67533|2,67699|1) - instead of using two SNs for the drum roll, consider using a single LN - as you have done before; like with 01:02:199 (62199|1) - and 00:35:533 (35533|2) - (I know the second one is pretty far back, but still)

01:14:866 - missing a note for the cymbal?

01:18:866 (78866|2) - I'd move this to {1} so it isn't a kinda-shield, due to the end of 01:17:866 (77866|2) - being in the same column. It also changes the slightly amsuing left/right pattern cause by 01:18:533 (78533|0,78866|2,79199|0,79533|2,79866|0) - :lol:
01:19:199 (79199|0) - if you do the above, move this to {3} for hand balance - otherwise there are too many notes being played by the left hand

01:27:866 - I think you're missing a note here, as you've being using doubles on the first beat for quite a while (including the ones without cymbals)

Normal


00:17:866 (17866|3,18033|3) - consider making this a {3,2} pattern. The jacks feel weird since the drums you're mapping with the jacks don't sound much different to the ones that you are mapping without jacks. Besides, you have them later with 00:18:699 (18699|3,18866|3) - :P
00:18:199 (18199|0,18366|0) - as with above, but I'd use {0,1}

00:24:533 - add a double here for consistency
00:24:533 (24533|3,24699|3) - as with before, I'm not too sure about the use of the jack

01:02:533 (62533|2,62866|2) - move one of these to a different column, for consistency with 01:03:199 -, 01:03:866 - and 01:04:533 -

01:07:699 (67699|2,67699|1) - remove a note; there's no cymbal here

01:13:199 (73199|0,73533|0,73866|0,74199|0) - {1,1,1,1}?

01:24:866 - add a double for consistency, as you've been adding doubles to every 1/1 snap

Hard


00:06:033 (6033|1,6033|2) - I'd remove a note, as I can't see any reason why this is doubled
00:06:199 - add a note here for consistency, as you've doubled every 1/1 snap. I guess you might have meant to put the above note here but forgot :D

00:29:949 - missing a note for the drums?
00:51:283 - ^

01:01:366 (61366|3) - I think this is a silence, as with 00:57:366 -

Insane


00:15:116 - remove a note, for consistency with 00:09:783 - and 00:12:116 -

__

I've noticed that the mods got progressively shorter - I expected the opposite to happen :lol:
Topic Starter
Lude

Cipse wrote:

This map has too many mods and BN mods - I couldn't find anything D:

0 1 2 3

Easy


00:10:866 (10866|2) - since the drums aren't mapped in the previous bar, maybe leave it out? Previous bars were continuous, so these notes simply continues the consistency of the pattern.
00:11:533 (11533|1) - ^
00:14:199 (14199|3) - ^

You dropped the guitar between 00:16:199 - and 00:18:199 -. It's the 6th/7th bars of the eight bar phrase it belongs to (00:09:199 - to 00:19:366 -) instead of something like the 7th/8th bars, so a layer drop feels really weird to me Didn't quite get you here.

00:46:533 (46533|3,46866|2) - this feels slightly uncomfortable to play since the SN is played with the hold, though I guess this might be done intentionally. If it is done intentionally, I'd move 00:48:866 (48866|2) - to {0} for consistency Re-patterned.

01:04:533 - missing a note for the cymbals? Nice catch, Done
01:07:199 - ^
01:07:533 (67533|2,67699|1) - instead of using two SNs for the drum roll, consider using a single LN - as you have done before; like with 01:02:199 (62199|1) - and 00:35:533 (35533|2) - (I know the second one is pretty far back, but still) Done

01:14:866 - missing a note for the cymbal? Done

01:18:866 (78866|2) - I'd move this to {1} so it isn't a kinda-shield, due to the end of 01:17:866 (77866|2) - being in the same column. It also changes the slightly amsuing left/right pattern cause by 01:18:533 (78533|0,78866|2,79199|0,79533|2,79866|0) - :lol: Done
01:19:199 (79199|0) - if you do the above, move this to {3} for hand balance - otherwise there are too many notes being played by the left hand Done

01:27:866 - I think you're missing a note here, as you've being using doubles on the first beat for quite a while (including the ones without cymbals) Done

Normal


00:17:866 (17866|3,18033|3) - consider making this a {3,2} pattern. The jacks feel weird since the drums you're mapping with the jacks don't sound much different to the ones that you are mapping without jacks. Besides, you have them later with 00:18:699 (18699|3,18866|3) - :P They got same sounds, and they were very intended, like other difficulties
00:18:199 (18199|0,18366|0) - as with above, but I'd use {0,1}

00:24:533 - add a double here for consistency Done
00:24:533 (24533|3,24699|3) - as with before, I'm not too sure about the use of the jack

01:02:533 (62533|2,62866|2) - move one of these to a different column, for consistency with 01:03:199 -, 01:03:866 - and 01:04:533 - Done

01:07:699 (67699|2,67699|1) - remove a note; there's no cymbal here Done

01:13:199 (73199|0,73533|0,73866|0,74199|0) - {1,1,1,1}? Re-patterned

01:24:866 - add a double for consistency, as you've been adding doubles to every 1/1 snap Done

Hard


00:06:033 (6033|1,6033|2) - I'd remove a note, as I can't see any reason why this is doubled There's double bass sound.
00:06:199 - add a note here for consistency, as you've doubled every 1/1 snap. I guess you might have meant to put the above note here but forgot :D Done

00:29:949 - missing a note for the drums? Didn't hear anything

00:51:283 - ^

01:01:366 (61366|3) - I think this is a silence, as with 00:57:366 - Added for the consistency of the pattern, but might consider this

Insane


00:15:116 - remove a note, for consistency with 00:09:783 - and 00:12:116 - Nice. Done

__

I've noticed that the mods got progressively shorter - I expected the opposite to happen :lol:
Thanks a lot :) Helped me lots hehe
Cipse

Interlude- wrote:

Cipse wrote:

You dropped the guitar between 00:16:199 - and 00:18:199 -. It's the 6th/7th bars of the eight bar phrase it belongs to (00:09:199 - to 00:19:366 -) instead of something like the 7th/8th bars, so a layer drop feels really weird to me Didn't quite get you here.
By this, I meant that music normal changes, I guess, pace every 8 bars or so:
For example, from 00:01:200 - to 00:09:199 - is an introductory phrase to the piece; chorus introduced, not all instruments playing
Then from 00:09:199 - to 00:19:866 -, the vocals stop and is replaced by the electric guitar for the main melody

You've mapped the guitar for most of the eight bars in this phrase and, since it is also the melody, it feels (at least to me) odd when it is dropped.

The reason why 6th/7th bars are weird, in comparison to the 7th/8th bars, is because music normally changes during the last two or one bar in the phrase, to help transition to the next phrase. Like how, between 00:18:533 - and 00:19:783 - (the 8th bar), the music changes quite a lot when all but one of the instruments cut off - ignore the hi-hat at 00:18:533 - :P
The music doesn't change much in the 7th bar so I don't know why I included it in the last mod. mb

Anyways, like before, I'd still advise you to keep the guitar part throughout the whole phrase :D


Edit: Your Insane difficulty has a few bookmarks when the rest of them don't have any. Not a big point but for someone who mods consistency it's going to constantly bother me until I find out why it's there :lol:
Topic Starter
Lude
By this, I meant that music normal changes, I guess, pace every 8 bars or so:
For example, from 00:01:200 - to 00:09:199 - is an introductory phrase to the piece; chorus introduced, not all instruments playing
Then from 00:09:199 - to 00:19:866 -, the vocals stop and is replaced by the electric guitar for the main melody

You've mapped the guitar for most of the eight bars in this phrase and, since it is also the melody, it feels (at least to me) odd when it is dropped.

The reason why 6th/7th bars are weird, in comparison to the 7th/8th bars, is because music normally changes during the last two or one bar in the phrase, to help transition to the next phrase. Like how, between 00:18:533 - and 00:19:783 - (the 8th bar), the music changes quite a lot when all but one of the instruments cut off - ignore the hi-hat at 00:18:533 - :P
The music doesn't change much in the 7th bar so I don't know why I included it in the last mod. mb

Anyways, like before, I'd still advise you to keep the guitar part throughout the whole phrase :D I think I caught your words. I think i could pattern long notes up to the end of the section. Thanks :)


Edit: Your Insane difficulty has a few bookmarks when the rest of them don't have any. Not a big point but for someone who mods consistency it's going to constantly bother me until I find out why it's there :lol:
Dellvangel
Hi Interlude, as requested, i'll mod Easy, Normal, and Hard only. No kds.

1|2|3|4

  • [Easy]
  1. 00:41:533 - , 00:42:199 - , 00:42:866 - , 00:43:533 - , 00:44:199 - , 00:44:866 - , 00:45:533 - why not map this part? it will be more fun to play if you map it, may be make it into 1-2-1-2 (the note amount) pattern to make it different from Normal diff.
  2. 00:56:866 (56866|2) - move to col 2 for balance, because you use too much col 3 and 4 at this part.
  3. 01:03:199 (63199|1) - move to col 1 for pitch relevancy because you use 1/1 beat jack at 01:02:533 (62533|3,62866|3) - , just try it, it will be much fun for play!
  4. Nice Easy diff.

    [Normal]
  5. 00:16:199 (16199|2) - move to col 2, avoid 1/1 beat jack with 00:15:866 (15866|2,16533|2) - and to make it become mirror pattern with 00:14:866 (14866|2,14866|3,15199|1,15366|2,15533|0,15533|3) - .
  6. 00:36:533 - https://osu.ppy.sh/ss/5325987 seems better imo.
  7. 00:49:366 - add here? for guitar sound, and feels better too when i testplay it.
  8. 00:53:199 - untill 00:54:199 - i think random 1-2-1-2 pattern is better, try this https://osu.ppy.sh/ss/5326028 .
  9. 01:02:199 (62199|3) - change to LN, stop at 01:02:533 - to cover the roll sound, also it feels better to play if you change it. Don't forget to move your 'C' HS to 01:02:199 (62199|1) - .
  10. 01:07:699 (67699|1) - move to 3, should be much better for play and balance because 01:07:533 (67533|0,67866|0) - .
  11. 01:20:533 (80533|3,80699|2,80866|1,81033|0) - if you cover this part with LNs, then you should do it too at 01:25:866 (85866|2,85866|3,86033|1,86199|0,86199|3,86366|2,86533|0,86533|3) - too.

    [Hard]
  12. 00:19:866 - start from this part, i think something like left-left-...-right-right-...- will works better because of the pitch, use 12, 13, and 14 pattern start from 00:19:866 - to 00:20:866 - , 24, 13, 14 from 00:21:533 - to 00:22:199 - , left right left right untill 00:24:866 - , for example (look at the col 1 and col 4): 00:19:866 - to 00:21:366 - https://osu.ppy.sh/ss/5326160 ; 00:21:533 - to 00:22:366 - https://osu.ppy.sh/ss/5326166 ; 00:22:533 - to 00:23:699 - https://osu.ppy.sh/ss/5326174 ; 00:23:866 - to 00:24:866 - https://osu.ppy.sh/ss/5326179 (i suck explaining this part aaa, it just like you put jack in your insane diff, but this one 1/1 beat jack, hope you can understand).
  13. 00:30:533 - if you apply above, you can apply that too for this part untill 00:35:199 - .
  14. 00:57:533 (57533|2) - move to col 2? for balance.
  15. 01:13:199 (73199|1,73366|1) - if you jack this part, you can also jack 01:13:866 (73866|2,74033|3) - and 01:14:533 (74533|1,74699|3) - it will be much fun for play.
  16. 01:26:699 - add note(s)? because you use 1 note in normal diff, apply this to your insane diff too.
Tbh, your pattern is fun for play, go rank this! Good luck! :)
Garalulu
하이염 모딩왓어용 ㅎㅅㅎ

column
1|2|3|4


[Normal]
00:30:533 - 00:33:199 : 요기 부분 패턴은 의도하신건가요? 균일하게 1 2 4 3 식으로 맞추는것도 괜찮을거같아요.

[Hard]
00:12:866 (12866|3) : 요기만 잭(?)이 있네요. 1로 옮기시는게 나을것 같아요. (00:13:199 - 00:13:533 이런 패턴 비교해봤을때)
01:07:866 - 01:12:199 : 쿵쿵땃 쿵쿵땃 이니까 '쿵쿵' 파트를 겹치게 만드는게 더 재밌을 듯 합니다.

[Insane]
좀더 임팩있는 SV를 원하신다면..

너무 깔끔해요! ㅂㄷㅂㄷ 저로선 더 못찾겟네요 ㅋㅋㅋㅋㅋㅋ
동일힛사를 두개 넣는것보단 하나로 편집하시는게 편할듯? 힛사모딩은 애초에 제가 힛사를 못넣음

Good luck! 스타 뿅!
Topic Starter
Lude

Dellvangel wrote:

Hi Interlude, as requested, i'll mod Easy, Normal, and Hard only. No kds.

1|2|3|4

  • [Easy]
  1. 00:41:533 - , 00:42:199 - , 00:42:866 - , 00:43:533 - , 00:44:199 - , 00:44:866 - , 00:45:533 - why not map this part? it will be more fun to play if you map it, may be make it into 1-2-1-2 (the note amount) pattern to make it different from Normal diff. Sounds nice. Done
  2. 00:56:866 (56866|2) - move to col 2 for balance, because you use too much col 3 and 4 at this part. Done
  3. 01:03:199 (63199|1) - move to col 1 for pitch relevancy because you use 1/1 beat jack at 01:02:533 (62533|3,62866|3) - , just try it, it will be much fun for play! Done
  4. Nice Easy diff.

    [Normal]
  5. 00:16:199 (16199|2) - move to col 2, avoid 1/1 beat jack with 00:15:866 (15866|2,16533|2) - and to make it become mirror pattern with 00:14:866 (14866|2,14866|3,15199|1,15366|2,15533|0,15533|3) - . Done
  6. 00:36:533 - https://osu.ppy.sh/ss/5325987 seems better imo. Done
  7. 00:49:366 - add here? for guitar sound, and feels better too when i testplay it. Done
  8. 00:53:199 - untill 00:54:199 - i think random 1-2-1-2 pattern is better, try this https://osu.ppy.sh/ss/5326028 . Seems better. Done
  9. 01:02:199 (62199|3) - change to LN, stop at 01:02:533 - to cover the roll sound, also it feels better to play if you change it. Don't forget to move your 'C' HS to 01:02:199 (62199|1) - . Done
  10. 01:07:699 (67699|1) - move to 3, should be much better for play and balance because 01:07:533 (67533|0,67866|0) - . Done
  11. 01:20:533 (80533|3,80699|2,80866|1,81033|0) - if you cover this part with LNs, then you should do it too at 01:25:866 (85866|2,85866|3,86033|1,86199|0,86199|3,86366|2,86533|0,86533|3) - too. Done

    [Hard]
  12. 00:19:866 - start from this part, i think something like left-left-...-right-right-...- will works better because of the pitch, use 12, 13, and 14 pattern start from 00:19:866 - to 00:20:866 - , 24, 13, 14 from 00:21:533 - to 00:22:199 - , left right left right untill 00:24:866 - , for example (look at the col 1 and col 4): 00:19:866 - to 00:21:366 - https://osu.ppy.sh/ss/5326160 ; 00:21:533 - to 00:22:366 - https://osu.ppy.sh/ss/5326166 ; 00:22:533 - to 00:23:699 - https://osu.ppy.sh/ss/5326174 ; 00:23:866 - to 00:24:866 - https://osu.ppy.sh/ss/5326179 (i suck explaining this part aaa, it just like you put jack in your insane diff, but this one 1/1 beat jack, hope you can understand). Sorry :( Didn't quite understand here.
  13. 00:30:533 - if you apply above, you can apply that too for this part untill 00:35:199 - .
  14. 00:57:533 (57533|2) - move to col 2? for balance. Done
  15. 01:13:199 (73199|1,73366|1) - if you jack this part, you can also jack 01:13:866 (73866|2,74033|3) - and 01:14:533 (74533|1,74699|3) - it will be much fun for play. Done
  16. 01:26:699 - add note(s)? because you use 1 note in normal diff, apply this to your insane diff too. Done
Tbh, your pattern is fun for play, go rank this! Good luck! :)
Thanks a lot Dell :)
Topic Starter
Lude

Garalulu wrote:

하이염 모딩왓어용 ㅎㅅㅎ

column
1|2|3|4


[Normal]
00:30:533 - 00:33:199 : 요기 부분 패턴은 의도하신건가요? 균일하게 1 2 4 3 식으로 맞추는것도 괜찮을거같아요. 좋네요. 감사합니다

[Hard]
00:12:866 (12866|3) : 요기만 잭(?)이 있네요. 1로 옮기시는게 나을것 같아요. (00:13:199 - 00:13:533 이런 패턴 비교해봤을때) 알겠습니다.
01:07:866 - 01:12:199 : 쿵쿵땃 쿵쿵땃 이니까 '쿵쿵' 파트를 겹치게 만드는게 더 재밌을 듯 합니다. 이건 패턴상 안맞아보여서 기각하겠습니다. 좋은 조언 감사합니다.

[Insane]
좀더 임팩있는 SV를 원하신다면.. SV는 원래 좀 slight 하게 넣어봤어요 ㅋㅋ 그래도 이정도면 읽힐정도니 고려해보겠습니다

너무 깔끔해요! ㅂㄷㅂㄷ 저로선 더 못찾겟네요 ㅋㅋㅋㅋㅋㅋ
동일힛사를 두개 넣는것보단 하나로 편집하시는게 편할듯? 힛사모딩은 애초에 제가 힛사를 못넣음

Good luck! 스타 뿅!
스타까지.. 하악 감사합니당
Topic Starter
Lude
UPDATED ALL
KcHecKa
osu!mania mod whatever
--------------------
Overall:
That download size was atrocious.
--------------------
Insane

>8.5 HP Drain
You sure you meant to do this?


1 | 2 | 3 | 4
00:17:199 (17199|1) - Move to 4

00:19:866 I notice the line pattern you're doing right here but honestly, couldnt think of anything a bit more
creative? aha


00:27:866 (27866|3,27866|0,28033|1,28033|2,28199|0,28199|3,28199|2,28533|0,28533|3,28699|2,28699|1,28866|1,28866|0,28866|3) -

Make these two sets a bit more different please..

00:39:199 (39199|2) - Move to 1 ---i forgot what i was going with here.. idk this is completely optional a this point

the singer lady dude thingy says something like "Ga" on this line 00:59:449 and its very "dramatic" if you will

its like

00:59:199 one!!
00:59:449 two!!
00:59:699 three!!
00:59:866 four!!


I get that you probably werent mapping to the vocals but this seems very dramatic to me.. try to incorportate notes here..

01:14:699 (74699|1) - Move to 3

01:25:866 Good job with the consistency of the LNs

Great difficulty, just a few concerns
--------------------
Notes:
If the mapper invites me to dinner, I'll mod the rest of the set.
Topic Starter
Lude

KcHecKa wrote:

osu!mania mod whatever
--------------------
Overall:
That download size was atrocious. Because of the Vid ;-;
--------------------
Insane

>8.5 HP Drain
You sure you meant to do this? Yes. Very intended.


1 | 2 | 3 | 4
00:17:199 (17199|1) - Move to 4 OK

00:19:866 I notice the line pattern you're doing right here but honestly, couldnt think of anything a bit more
creative? aha It was VERY intended to be line jacks.


00:27:866 (27866|3,27866|0,28033|1,28033|2,28199|0,28199|3,28199|2,28533|0,28533|3,28699|2,28699|1,28866|1,28866|0,28866|3) -

Make these two sets a bit more different please.. Re-arranged

00:39:199 (39199|2) - Move to 1 ---i forgot what i was going with here.. idk this is completely optional a this point No, I'd like to keep it that way.

the singer lady dude thingy says something like "Ga" on this line 00:59:449 and its very "dramatic" if you will

its like

00:59:199 one!!
00:59:449 two!!
00:59:699 three!!
00:59:866 four!!


I get that you probably werent mapping to the vocals but this seems very dramatic to me.. try to incorportate notes here.. I'm not willing to follow vocals here, because all my hitsounds are drum-based. I love the suggestion tho. Thanks

01:14:699 (74699|1) - Move to 3 OK

01:25:866 Good job with the consistency of the LNs
Great difficulty, just a few concerns
--------------------
Notes:
If the mapper invites me to dinner, I'll mod the rest of the set. Come to Guatemala hehe :)
Thanks. Useful mod :)
Muu-chan
reina is best girl =w=b
well i forget to set 'save chat replays' in option so i just have the ss ;w; my bad. hope interlude have it hahha

Topic Starter
Lude

Muu-chan wrote:

reina is best girl =w=b
well i forget to set 'save chat replays' in option so i just have the ss ;w; my bad. hope interlude have it hahha

IRC Mod
2016-06-18 20:03 Interlude-: Hellooo
2016-06-18 20:03 Muu-chan: hii :3
2016-06-18 20:03 Interlude-: Umm you busy right now?
2016-06-18 20:03 Muu-chan: depends hahhaa
2016-06-18 20:04 Interlude-: mmm hehe just wanted to ask for a quick irc mod, if you could
2016-06-18 20:04 Interlude-: just one difficulty tho
2016-06-18 20:04 Muu-chan: hmmmmm
2016-06-18 20:04 Muu-chan: i also need a mod atm ;w;
2016-06-18 20:04 Muu-chan: how bout m4m hahaha
2016-06-18 20:04 Interlude-: cool :D
2016-06-18 20:05 Interlude-: whats your song?
2016-06-18 20:05 Muu-chan: if it is 1 difficulty
2016-06-18 20:05 Muu-chan: i prefer this
2016-06-18 20:05 Muu-chan: ACTION is watching [https://osu.ppy.sh/b/994549 Suzuki Konomi - This Game [Baim's Hard]] <osu!mania> |4K|
2016-06-18 20:05 Muu-chan: :3
2016-06-18 20:05 Muu-chan: e wrong
2016-06-18 20:05 Interlude-: !
2016-06-18 20:05 Muu-chan: my diff hahaha not that hard
2016-06-18 20:05 Interlude-: third difficulty?
2016-06-18 20:06 Muu-chan: yess
2016-06-18 20:06 Muu-chan: omega good job one
2016-06-18 20:06 Interlude-: mm do you prefer the posting mod or irc same?
2016-06-18 20:07 Muu-chan: it is up to you haha but i prefer post it :3
2016-06-18 20:07 Interlude-: mm okey
2016-06-18 20:07 Muu-chan: btw what is ur map
2016-06-18 20:07 Interlude-: then could you do mine first? xd quick irc modd
2016-06-18 20:07 Interlude-: ACTION is listening to [https://osu.ppy.sh/b/890797 Azusa Tadokoro - Junshin Always]
2016-06-18 20:07 Muu-chan: OMG
2016-06-18 20:07 Muu-chan: OMGOMGOMG
2016-06-18 20:07 Muu-chan: JUNSHIN ALWAYS
2016-06-18 20:07 Muu-chan: <3
2016-06-18 20:07 Muu-chan: ASDFASDSADA
2016-06-18 20:08 Interlude-: hahaha
2016-06-18 20:08 Muu-chan: love this so much hahahaha
2016-06-18 20:08 Muu-chan: w8 downloading
2016-06-18 20:08 Muu-chan: ahhhhhh
2016-06-18 20:08 Muu-chan: i want gd :( hahahaha
2016-06-18 20:08 Interlude-: just need some mod for rank hehe
2016-06-18 20:09 Interlude-: tv size tho :'(
2016-06-18 20:09 Muu-chan: demnnnn nice ><
2016-06-18 20:09 Interlude-: so hard ranking tv size songs ;-;
2016-06-18 20:09 Muu-chan: i always wonder for this mania ver
2016-06-18 20:09 Muu-chan: don't dissapoint me pls xD
2016-06-18 20:09 Muu-chan: don;t worry hahaha
2016-06-18 20:09 Interlude-: hehehe
2016-06-18 20:09 Muu-chan: 7 mins download time
2016-06-18 20:09 Muu-chan: my internet is suck haha
2016-06-18 20:10 Interlude-: urgh its because of the HD BG Video
2016-06-18 20:10 Interlude-: too high resolution hehe
2016-06-18 20:10 Interlude-: just hard difficulty please~!
2016-06-18 20:10 Muu-chan: always play this std ver before hahaha
2016-06-18 20:10 Muu-chan: ACTION is listening to [https://osu.ppy.sh/b/889320 Azusa Tadokoro - Junshin Always]
2016-06-18 20:10 Muu-chan: okay
2016-06-18 20:11 Muu-chan: ACTION is playing [https://osu.ppy.sh/b/720942 Azusa Tadokoro - Junshin Always [Lami's Extra]] <CatchTheBeat> +Hidden
2016-06-18 20:11 Interlude-: hahahahaha
2016-06-18 20:11 Interlude-: I should've called you for GD :'( hehehe
2016-06-18 20:11 Interlude-: maybe next time! > <
2016-06-18 20:12 Muu-chan: yay :3 thanks
2016-06-18 20:12 Muu-chan: yay :3 thanks
2016-06-18 20:13 Muu-chan: i think your name is so familiar
2016-06-18 20:13 Muu-chan: but i can't remember it clearly hahaha
2016-06-18 20:13 Interlude-: mm i think ive modded your map
2016-06-18 20:13 Interlude-: like twice or something
2016-06-18 20:13 Interlude-: not sure :3
2016-06-18 20:13 Interlude-: i had a modding queue
2016-06-18 20:13 Muu-chan: oh yes!
2016-06-18 20:13 Muu-chan: xD hahha
2016-06-18 20:13 Muu-chan: remember now
2016-06-18 20:14 Interlude-: urgh wait let me do a quick restart
2016-06-18 20:24 Muu-chan: test
2016-06-18 20:24 Muu-chan: i would take a bath first
2016-06-18 20:24 Muu-chan: was got silenced haha
2016-06-18 20:24 Muu-chan: ACTION is listening to [https://osu.ppy.sh/b/890797 Azusa Tadokoro - Junshin Always]
2016-06-18 20:24 Interlude-: lol chat block haha
2016-06-18 20:24 Interlude-: okeyy
2016-06-18 20:34 Muu-chan: baack
2016-06-18 20:36 Interlude-: :D
2016-06-18 20:36 Muu-chan: test....
2016-06-18 20:36 Interlude-: wb :3
2016-06-18 20:37 Muu-chan: okaay here we gooo
2016-06-18 20:37 Muu-chan: 00:06:033 (6033|2) - i suggest to delete this and make this single. it is same with 00:05:366 (5366|1,5699|2) -
2016-06-18 20:39 Muu-chan: tell me if i could continue it~
2016-06-18 20:39 Interlude-: Hmm sounds ok
2016-06-18 20:39 Interlude-: yeah continue pls!
2016-06-18 20:40 Muu-chan: here 00:06:866 -
2016-06-18 20:40 Muu-chan: wait
2016-06-18 20:41 Muu-chan: i suggest http://osu.ppy.sh/ss/5422784 < the main point is to make this 00:07:866 - at column 1 and 4 or atleast make a distance between them
2016-06-18 20:41 Muu-chan: because i think snare is would give more impact if the note has distance. ex : 1 3, 2 4, 1 4
2016-06-18 20:43 Muu-chan: :3 tell me if i could continue it
2016-06-18 20:43 Interlude-: Got the point of making the distance on the snare, but rearranged few, to avoid col 4 jack
2016-06-18 20:43 Interlude-: thanks
2016-06-18 20:43 Muu-chan: okay :3
2016-06-18 20:44 Muu-chan: 00:09:199 - until 00:18:533 -
2016-06-18 20:45 Muu-chan: based on my experience, bn mostly would suggest this to prefer follow the guitar sound as main and drum as secondary
2016-06-18 20:45 Muu-chan: but i think it is okay
2016-06-18 20:46 Interlude-: Actually, Easy difficulty follows the guitar sound
2016-06-18 20:46 Muu-chan: 00:17:366 - i have no idea why this is double but the other is single xD as 00:16:033 - and 00:16:699 -
2016-06-18 20:47 Muu-chan: yeaa it would be better if it is combined with drums in hard
2016-06-18 20:47 Muu-chan: yeaa it would be better if it is combined with drums in hard
2016-06-18 20:47 Interlude-: fixed, i think it was for the pre-entrance emphasis for the verse
2016-06-18 20:48 Muu-chan: yay :3 okay lets continue
2016-06-18 20:49 Muu-chan: 00:24:699 - you could double here for kick
2016-06-18 20:49 Muu-chan: 00:25:533 - until 00:28:866 - i suggest to make the snare is triple like you did in reff and intro
2016-06-18 20:50 Muu-chan: tell me if i could continue :3
2016-06-18 20:50 Interlude-: yeah please wait a sec :3
2016-06-18 20:50 Muu-chan: :3 yay
2016-06-18 20:53 Interlude-: I mapped those parts differently, to give the player the impression of the song gradually getting harder, and for the variation, but yeah, i'd consider re-mapping that part
2016-06-18 20:54 Interlude-: please continue!
2016-06-18 20:54 Muu-chan: okaaay
2016-06-18 20:54 Muu-chan: 00:36:533 - until 00:38:533 - same here, you could double for the first kick
2016-06-18 20:54 Muu-chan: :3
2016-06-18 20:54 Interlude-: yeah that part too, i will re consider :)
2016-06-18 20:54 Muu-chan: okaaaay
2016-06-18 20:55 Muu-chan: 00:42:199 -
2016-06-18 20:55 Muu-chan: wait
2016-06-18 20:56 Muu-chan: wait not there xD it just a pattern issue :3
2016-06-18 20:56 Muu-chan: here
2016-06-18 20:56 Muu-chan: 00:45:033 -
2016-06-18 20:56 Muu-chan: until
2016-06-18 20:56 Muu-chan: until
2016-06-18 20:56 Muu-chan: 00:46:033 -
2016-06-18 20:56 Muu-chan: as you could see on column 3
2016-06-18 20:57 Muu-chan: i suggest you to remap a little at those part
2016-06-18 20:57 Muu-chan: so there would no more note on column 3 constanly haha
2016-06-18 20:59 Interlude-: hmm wait
2016-06-18 21:00 Interlude-: 1/2/3/4 right?
2016-06-18 21:00 Muu-chan: the note placement is up to you :3
2016-06-18 21:01 Interlude-: re-patterned. thanks
2016-06-18 21:01 Interlude-: lets go
2016-06-18 21:01 Muu-chan: the point is not to put note on column 3 repeatedly xD
2016-06-18 21:01 Muu-chan: okaaay
2016-06-18 21:01 Muu-chan: 00:50:533 -
2016-06-18 21:01 Muu-chan: http://osu.ppy.sh/ss/5422880 i suggest this
2016-06-18 21:01 Muu-chan: so it wouldn't be same with 00:51:199 -
2016-06-18 21:03 Interlude-: 00:49:199 - There's similar pattern here, so i think it would be repeating
2016-06-18 21:03 Muu-chan: well it is up to you at all :3
2016-06-18 21:03 Interlude-: yeah hehe lets keep moving
2016-06-18 21:04 Muu-chan: 00:57:033 - i suggest this https://osu.ppy.sh/ss/5422883
2016-06-18 21:04 Muu-chan: cause 00:57:366 - it has kick same with other :3
2016-06-18 21:06 Interlude-: i think it would be ghost to note that part, bass sound is too slight :o
2016-06-18 21:06 Muu-chan: the last is 01:29:033 (89033|0) -
2016-06-18 21:06 Muu-chan: i suggest to move on 3
2016-06-18 21:06 Muu-chan: well i won't mod bout the pattern since it is personal and individual taste xD
2016-06-18 21:06 Muu-chan: ><b nice good luck

Yeap, I saved them :) Thanks a lot!
BTW, Kawakami Mai is da best > <
Muu-chan
reina best still confirmed =w=b hahahhaha
Topic Starter
Lude
UPDATED 25/June
Aruel

IRC
2016-07-02 11:19 Interlude-: ACTION is listening to [https://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always]
2016-07-02 11:19 Interlude-: 항가항가
2016-07-02 11:19 Fresh Chicken: 일단
2016-07-02 11:19 Fresh Chicken: 제너럴적인거부터 체크할게요
2016-07-02 11:19 Interlude-: 넵
2016-07-02 11:21 Fresh Chicken: 잠시만영
2016-07-02 11:22 Fresh Chicken: 이거 힛사
2016-07-02 11:22 Fresh Chicken: 어디서 갖고오셨어요?
2016-07-02 11:22 Interlude-: 그
2016-07-02 11:22 Interlude-: 너의색 시그널
2016-07-02 11:22 Interlude-: ACTION is listening to [https://osu.ppy.sh/b/683579 Haruna Luna - Kimiiro Signal-TV size ver.-]
2016-07-02 11:23 Fresh Chicken: 음
2016-07-02 11:23 Fresh Chicken: 랭곡이네염
2016-07-02 11:23 Interlude-: 네
2016-07-02 11:23 Fresh Chicken: 메타데이터는
2016-07-02 11:23 Fresh Chicken: 랭곡에서 갖고오신거죠?
2016-07-02 11:24 Interlude-: 네
2016-07-02 11:24 Interlude-: 그때 피럼이
2016-07-02 11:24 Interlude-: 타이틀도 고치라그래서
2016-07-02 11:24 Interlude-: 싹 고친거에요
2016-07-02 11:24 Fresh Chicken: 아하 넴
2016-07-02 11:24 Fresh Chicken: 그럼
2016-07-02 11:24 Fresh Chicken: ACTION is editing [http://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always [Insane]]
2016-07-02 11:24 Fresh Chicken: 어려운것부터 체크하죠
2016-07-02 11:24 Fresh Chicken: 제가 체크를 하면할수록 엄청 게을러져서
2016-07-02 11:24 Fresh Chicken: 어려운거부터 해야되요ㅋㅋㅋㅋㅋㅋ
2016-07-02 11:24 Interlude-: ㅋㅋㅋㅋㅋㅋ
2016-07-02 11:25 Fresh Chicken: 00:06:033 - 이쪽에 달리 두개 사용하신
2016-07-02 11:25 Fresh Chicken: 의도가 있으신가요?
2016-07-02 11:25 Fresh Chicken: 솔직히 이거 맵이 깨끗해서
2016-07-02 11:25 Fresh Chicken: 그닥 크게볼건 없을거같은뎀
2016-07-02 11:26 Interlude-: 베이스 두번강조랑
2016-07-02 11:26 Interlude-: 바로 나오는 트릴의 인트로? 라고 해야하나
2016-07-02 11:26 Fresh Chicken: 아
2016-07-02 11:26 Fresh Chicken: 첫부분 강조
2016-07-02 11:26 Fresh Chicken: 넹
2016-07-02 11:27 Fresh Chicken: 아 이어폰좀 갖구올게셩
2016-07-02 11:27 Fresh Chicken: 게여
2016-07-02 11:27 Interlude-: 네네
2016-07-02 11:28 Fresh Chicken: 00:24:783 (24783|1,24783|2) - 여기는 2개로 강조될만한 부분은 아니라고 봐요
2016-07-02 11:29 Fresh Chicken: 하나를줄이시는게 나을거같은데
2016-07-02 11:29 Interlude-: 음
2016-07-02 11:29 Interlude-: 만약 지우게된다면
2016-07-02 11:30 Interlude-: 패턴을 약간 바꿔야겠네요
2016-07-02 11:30 Fresh Chicken: 네 바꾸셔두 되구여
2016-07-02 11:30 Interlude-: 지금 들어보니까 거기 중간에
2016-07-02 11:30 Interlude-: 소리가 잘 안들리긴 하네요
2016-07-02 11:31 Interlude-: https://osu.ppy.sh/ss/5518657
2016-07-02 11:31 Fresh Chicken: 중간에 소리가 있다기보다는00:24:699 - 여기에 롱놋이 들어갈거같은 소리가 있는거라 ㅋㅋ
2016-07-02 11:31 Interlude-: 요렇게는 어때요?
2016-07-02 11:31 Fresh Chicken: 네 괜찮나여
2016-07-02 11:31 Fresh Chicken: 네여
2016-07-02 11:35 Fresh Chicken: 음
2016-07-02 11:35 Fresh Chicken: 전 개인적으로 심각한 문제만 잡아주는성격인데
2016-07-02 11:35 Fresh Chicken: 이건 그닥 뭐
2016-07-02 11:35 Fresh Chicken: 잡을게 없네요 맵에
2016-07-02 11:35 Interlude-: 하악
2016-07-02 11:36 Interlude-: 인센은 진짜
2016-07-02 11:36 Interlude-: 모딩도 제일 많이받고 많이 지적받고 고친 난이도라
2016-07-02 11:36 Fresh Chicken: 엄청나게
2016-07-02 11:36 Fresh Chicken: 투자하셨군여
2016-07-02 11:38 Fresh Chicken: 그냥ㅈ베가
2016-07-02 11:38 Fresh Chicken: 지적드리고싶은건
2016-07-02 11:38 Fresh Chicken: 일단 저기 변속인데
2016-07-02 11:38 Interlude-: 네
2016-07-02 11:38 Fresh Chicken: 일단 저기 리딩이나 플레이성에서는 문제가 없었지만 저게 어울리는가에
2016-07-02 11:38 Fresh Chicken: 음
2016-07-02 11:38 Fresh Chicken: 뭔가 좀 바뀌었네
2016-07-02 11:39 Interlude-: 그때 카와님이
2016-07-02 11:39 Interlude-: 한번 봐주셨어요
2016-07-02 11:39 Fresh Chicken: 아하
2016-07-02 11:39 Interlude-: 제가 일단 의도한 바는
2016-07-02 11:40 Interlude-: 음 뭐라해야하지
2016-07-02 11:40 Fresh Chicken: 둥둥 빵! 할때
2016-07-02 11:40 Fresh Chicken: 빵 을 강조하시려고
2016-07-02 11:40 Fresh Chicken: 뒤부분을 좀ㄴ 낮게
2016-07-02 11:40 Interlude-: 곡을 실제로 연주한다고 했을때 그 파트가 좀 움츠러들었다가
2016-07-02 11:40 Fresh Chicken: 하신거 아닌가여
2016-07-02 11:40 Interlude-: 네 네
2016-07-02 11:40 Fresh Chicken: 저기 할수만 있다면
2016-07-02 11:40 Fresh Chicken: 훨씬더 파워풀하게 가능한데
2016-07-02 11:40 Fresh Chicken: 그러면 뭐라고해야되지
2016-07-02 11:40 Fresh Chicken: 흐름에 맞지않는다해야되나
2016-07-02 11:40 Interlude-: 원래는
2016-07-02 11:41 Interlude-: 0.7 0.9 1.1 0.7 0.9 1
2016-07-02 11:41 Interlude-: 이렇게 좀 강했어요
2016-07-02 11:41 Fresh Chicken: 그렇게 밑부분을 낮게 하시는거보다는 1.1 부분을 좀 더 올리시고 그 뒷부분에 더 넣는게 훨씬 좋아요 1.0 으로 가다가 갑자기 변속이 확 줄어버리면
2016-07-02 11:41 Fresh Chicken: 꽤 리딩에 고통이생겨서 ㅋㅋ
2016-07-02 11:41 Interlude-: 음
2016-07-02 11:41 Fresh Chicken: 근데 뭐 어차피
2016-07-02 11:42 Fresh Chicken: 저것도 괜찮아여
2016-07-02 11:42 Fresh Chicken: 플레이할떄 무리없이 싹 넘어갔으니 ㅋㅋ
2016-07-02 11:42 Interlude-: 변속은 체감되나요?
2016-07-02 11:42 Fresh Chicken: 네 살짝 오긴 와요
2016-07-02 11:43 Fresh Chicken: 인세인에 뭐 본인이
2016-07-02 11:43 Fresh Chicken: 손보고 싶으신부분
2016-07-02 11:43 Fresh Chicken: 있으세요?
2016-07-02 11:43 Interlude-: 솔직히 인세인에는 별로 없다고 봐요 저는
2016-07-02 11:43 Fresh Chicken: 네 그럼 하드로 가져
2016-07-02 11:43 Fresh Chicken: ACTION is editing [http://osu.ppy.sh/b/890797 Azusa Tadokoro - Junshin Always [Hard]]
2016-07-02 11:44 Fresh Chicken: 00:24:533 - 여기는 개인적으로
2016-07-02 11:45 Fresh Chicken: 믿에 부분하고
2016-07-02 11:45 Fresh Chicken: 좀 차이를 둬야
2016-07-02 11:45 Fresh Chicken: 플레이하기에 좀더 잘 느껴질거라고 생각하는데
2016-07-02 11:45 Fresh Chicken: 어떠세요?>
2016-07-02 11:45 Interlude-: 더블로요?
2016-07-02 11:45 Fresh Chicken: 뭔가 일렉 우웅 올라가는게있어서
2016-07-02 11:45 Fresh Chicken: 롱놋을 사용해도 좋으실거같은데
2016-07-02 11:46 Interlude-: 롱놋을 넣는다면
2016-07-02 11:46 Interlude-: 00:24:866 - 여기말하시는건가요?
2016-07-02 11:46 Interlude-: 일렉음
2016-07-02 11:46 Fresh Chicken: 롱놋을 넣으실수있는부분이
2016-07-02 11:46 Fresh Chicken: 두곳이 있어요
2016-07-02 11:46 Interlude-: 네
2016-07-02 11:47 Fresh Chicken: 00:24:699 - 이걸 늘리셔서00:24:866 - 여기다가 끝내시거나
2016-07-02 11:47 Fresh Chicken: 아니면 인터님이 말하신대로 넣는방법도있는데 그럼 인센에도 넣어주시는걸 추천할게요
2016-07-02 11:48 Interlude-: 넣게된다면
2016-07-02 11:48 Interlude-: 00:24:866 - 개인적으로는 여기겠네요
2016-07-02 11:48 Fresh Chicken: 넴
2016-07-02 11:48 Fresh Chicken: 아 근데
2016-07-02 11:48 Fresh Chicken: 인세인 보니까
2016-07-02 11:48 Fresh Chicken: 그 위에 4개가있는데
2016-07-02 11:48 Fresh Chicken: 쉴드 만들기는 좀 애매한 파트라서
2016-07-02 11:48 Fresh Chicken: 인센은 안하셔도 되고 하고싶으시다면 인센 위에 노트를 하나 줄이셔도 되고
2016-07-02 11:48 Fresh Chicken: 그렇게 하시면 되여
2016-07-02 11:49 Interlude-: 2번에 넣고 하나를 줄이는게 좋아보이네요
2016-07-02 11:49 Fresh Chicken: 넴
2016-07-02 11:51 Fresh Chicken: 01:12:699 - 여기 지금봤는데
2016-07-02 11:51 Fresh Chicken: 인세인 포함해서
2016-07-02 11:51 Fresh Chicken: 2개 들어갈만한가여?
2016-07-02 11:52 Interlude-: 음
2016-07-02 11:52 Interlude-: 하드는 삭제하는게 낫겠네요
2016-07-02 11:52 Interlude-: 인센은 이상한가요?
2016-07-02 11:52 Fresh Chicken: 이상한건 아닌데 실수일수도 있어서 지적해드린거에여
2016-07-02 11:53 Fresh Chicken: 01:20:866 - 여기하고 01:26:199 - 여기 좀 한개로 커버하기에는 소리가 너무큰게
2016-07-02 11:53 Fresh Chicken: 힛사도 들어있어서 한개로는 좀 부족한거같은데
2016-07-02 11:53 Fresh Chicken: 인터님 생각은 어떠세요>
2016-07-02 11:53 Fresh Chicken: ?
2016-07-02 11:53 Interlude-: 첫번째는 문제 없어보이는데
2016-07-02 11:54 Interlude-: 두번째는 크래시심볼이라 그렇네요
2016-07-02 11:54 Fresh Chicken: 뀨
2016-07-02 11:54 Interlude-: 01:26:199 - 여기에 만약 추가한다면
2016-07-02 11:54 Interlude-: 어디에 넣는게 좋을까요
2016-07-02 11:54 Fresh Chicken: 1이 제일 좋져
2016-07-02 11:54 Interlude-: 롱놋배치를 다시해야하나
2016-07-02 11:54 Fresh Chicken: 롱놋배치는
2016-07-02 11:54 Fresh Chicken: 다시하셔도 되지만
2016-07-02 11:54 Fresh Chicken: 1234 유지하고싶으신게
2016-07-02 11:54 Fresh Chicken: 아닌가요ㅕ?
2016-07-02 11:55 Interlude-: 딱히 유지할 필요는 없지만
2016-07-02 11:55 Interlude-: 1도 괜찮네요
2016-07-02 11:55 Fresh Chicken: 바꾸신다면 손 배치상으로는 https://osu.ppy.sh/ss/5518739 이게 제일 낫긴 해요
2016-07-02 11:55 Fresh Chicken: 네
2016-07-02 11:56 Fresh Chicken: 아 븐모딩인데 잡을거 없으면
2016-07-02 11:56 Fresh Chicken: 되게 뻘쭘ㅎ란데
2016-07-02 11:56 Interlude-: ㅋㅋㅋㅋㅋㅋ
2016-07-02 11:57 Fresh Chicken: 네 노말 보져
2016-07-02 11:57 Fresh Chicken: 그전에 오줌좀
2016-07-02 11:57 Fresh Chicken: ㅎㅎ
2016-07-02 11:57 Interlude-: 넹
2016-07-02 11:59 Fresh Chicken: 오랜만이에여
2016-07-02 11:59 Fresh Chicken: ACTION is editing [http://osu.ppy.sh/b/890799 Azusa Tadokoro - Junshin Always [Normal]]
2016-07-02 11:59 Interlude-: 하악
2016-07-02 12:00 Fresh Chicken: 00:05:199 (5199|0) - 얘 지우는게 좋을거같아요, 밑에부분은 일렉기타를 확연하게 따라가는게 보이지만 여기는 일렉기타가 저렇게 길게 쭉 늘어져있지가 않아요
2016-07-02 12:00 Fresh Chicken: 또한 다른 상위 난이도에서는 사용하시지않았고 플레이성을 따져봤을떄도
2016-07-02 12:00 Fresh Chicken: 지우는게 좋을듯
2016-07-02 12:00 Fresh Chicken: 삭제하지신말고노말노트로 바꿔주세요
2016-07-02 12:01 Interlude-: 그렇네요
2016-07-02 12:01 Interlude-: 넵
2016-07-02 12:02 Interlude-: 거기 배치
2016-07-02 12:02 Interlude-: https://osu.ppy.sh/ss/5518761
2016-07-02 12:02 Interlude-: 이렇게 바꿔봤는데 어떠세요
2016-07-02 12:02 Fresh Chicken: 네 좋네연
2016-07-02 12:03 Fresh Chicken: 00:22:866 (22866|2,23199|2,23533|2) - 이거 그닥
2016-07-02 12:03 Fresh Chicken: 문제는 안되는데 그뭐라고해야되지
2016-07-02 12:03 Fresh Chicken: 뭔가 거슬리는데
2016-07-02 12:03 Fresh Chicken: 인터님 의견은 어떠세여
2016-07-02 12:03 Interlude-: 00:23:533 (23533|2) -
2016-07-02 12:03 Interlude-: 요거를 1로 옮길까요
2016-07-02 12:04 Fresh Chicken: 넴
2016-07-02 12:04 Fresh Chicken: 00:25:199 - 하나추가,심벌강조
2016-07-02 12:04 Interlude-: 넵
2016-07-02 12:05 Fresh Chicken: 00:40:533 - 여기 https://osu.ppy.sh/ss/5518779이거 어떠세요>?
2016-07-02 12:06 Interlude-: 굿
2016-07-02 12:06 Interlude-: 핫 귓말이
2016-07-02 12:06 Interlude-: 멈추질 않는군요
2016-07-02 12:06 Interlude-: 바쁜 치킨씨
2016-07-02 12:06 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2016-07-02 12:06 Fresh Chicken: 이것도
2016-07-02 12:06 Fresh Chicken: 되게
2016-07-02 12:07 Fresh Chicken: 적게오는거에요 지금
2016-07-02 12:07 Interlude-: 흑흑
2016-07-02 12:07 Fresh Chicken: ㅠㅠ..
2016-07-02 12:07 Fresh Chicken: 01:04:533 (64533|3) - 얘는 없는게 나아보여요
2016-07-02 12:07 Fresh Chicken: 밑에보면
2016-07-02 12:08 Fresh Chicken: 작은 부분에서 올라갔다가
2016-07-02 12:08 Fresh Chicken: 심벌에서 노말노트로 탁 터트리는 그런 구조인데
2016-07-02 12:08 Fresh Chicken: 저쪽은 롱놋이 들어가는 파트에 심벌이 들어가서
2016-07-02 12:08 Fresh Chicken: 별로 있어야된다고생각은 안들어요
2016-07-02 12:08 Interlude-: 네
2016-07-02 12:09 Interlude-: 롱놋 삭제후
2016-07-02 12:09 Interlude-: 드럼롤을 https://osu.ppy.sh/ss/5518792 요렇게 어떠세요?
2016-07-02 12:10 Fresh Chicken: 거기는 노트가 두개가 들어가는게
2016-07-02 12:10 Fresh Chicken: 낫지않을ㄸ까요ㅕ?
2016-07-02 12:11 Interlude-: 01:04:533 - 여기에요?
2016-07-02 12:11 Fresh Chicken: 네
2016-07-02 12:11 Interlude-: 알겠습니다
2016-07-02 12:13 Fresh Chicken: 넵 노말은 여기서 넘기도록하죠
2016-07-02 12:13 Interlude-: 항가항가
2016-07-02 12:13 Fresh Chicken: ACTION is editing [http://osu.ppy.sh/b/890821 Azusa Tadokoro - Junshin Always [Easy]]
2016-07-02 12:14 Fresh Chicken: 00:01:200 - 00:02:533 - 00:03:866 - 00:05:199 - 얘네는 솔직히
2016-07-02 12:14 Fresh Chicken: 2개써야될거같은데 어떻게 생각하세여ㅋㅋㅋㅋㅋㅋㅋ
2016-07-02 12:14 Interlude-: ㅋㅋㅋㅋㅋㅋㅋㅋ
2016-07-02 12:14 Interlude-: (외로움)
2016-07-02 12:14 Interlude-: 알겠습니다
2016-07-02 12:15 Fresh Chicken: 솔직히 저기는 강조가 되야할거같아요
2016-07-02 12:15 Fresh Chicken: 넴
2016-07-02 12:15 Fresh Chicken: 추가해도
2016-07-02 12:15 Fresh Chicken: SR도 안늘어나네염
2016-07-02 12:16 Fresh Chicken: 00:14:199 (14199|3) - 얘는00:10:866 (10866|2,11533|1) - 이런 얘들하고 다르게
2016-07-02 12:16 Fresh Chicken: 명백한 사운드가 없어요
2016-07-02 12:16 Interlude-: 그 드럼 롤
2016-07-02 12:16 Interlude-: 표현한건데
2016-07-02 12:17 Fresh Chicken: 드럼롤이 표현되기에는 위치가 살짝 애매하지않나요?
2016-07-02 12:17 Fresh Chicken: 원하신다면 깁하셔도 되긴되요
2016-07-02 12:17 Fresh Chicken: *킵
2016-07-02 12:17 Interlude-: 그러긴 한데
2016-07-02 12:17 Interlude-: 개인적으로는 킵해놓고싶네요
2016-07-02 12:17 Fresh Chicken: 넴
2016-07-02 12:18 Interlude-: 그
2016-07-02 12:18 Interlude-: 00:16:866 - 여기에
2016-07-02 12:18 Interlude-: 노트 하나 추가하고싶은데 어떻게생각하세요?
2016-07-02 12:18 Interlude-: 여기 일렉기타음이 좀 엇박이라
2016-07-02 12:18 Interlude-: 4번에
2016-07-02 12:18 Interlude-: 걸렸는데
2016-07-02 12:18 Fresh Chicken: 네 저도 거기ㅏ
2016-07-02 12:19 Fresh Chicken: 잠깐 봤는데
2016-07-02 12:19 Fresh Chicken: 거기
2016-07-02 12:19 Fresh Chicken: 추가 하시면
2016-07-02 12:19 Fresh Chicken: 별로에요
2016-07-02 12:19 Fresh Chicken: 일단
2016-07-02 12:19 Fresh Chicken: 이지인데
2016-07-02 12:19 Fresh Chicken: 1/4가
2016-07-02 12:19 Fresh Chicken: 생겨버리는 마당이라서
2016-07-02 12:19 Interlude-: 그런가요
2016-07-02 12:19 Fresh Chicken: 아마 퀄파받으실떄 무조건 지적받으실꺼에요 추가하시면
2016-07-02 12:19 Fresh Chicken: ㅠㅠ
2016-07-02 12:19 Fresh Chicken: 네
2016-07-02 12:19 Interlude-: 걍 그대로
2016-07-02 12:19 Interlude-: 내비둘게요 그럼
2016-07-02 12:19 Interlude-: 헤헿
2016-07-02 12:19 Fresh Chicken: 넴
2016-07-02 12:19 Fresh Chicken: 01:22:533 (82533|0,82533|1) -
2016-07-02 12:19 Fresh Chicken: 얘 두개인
2016-07-02 12:19 Fresh Chicken: 이유가 있나염
2016-07-02 12:20 Fresh Chicken: ㅇㅅㅇ
2016-07-02 12:20 Fresh Chicken: 01:25:199 - 얘두 그렇구
2016-07-02 12:20 Fresh Chicken: 01:27:866 - 음 그냥
2016-07-02 12:20 Fresh Chicken: 1/1쪽에 두개를 놓으신걸
2016-07-02 12:20 Fresh Chicken: 의도하신건가
2016-07-02 12:20 Fresh Chicken: 01:21:199 - 여기두
2016-07-02 12:20 Interlude-: 1/1에 2개를 의도했는데
2016-07-02 12:21 Fresh Chicken: 01:19:866 - 그럼 여기 추가해주세요
2016-07-02 12:21 Interlude-: 01:19:866 - 그럼 여기도 추가해야겠죠?
2016-07-02 12:21 Interlude-: 오키오키
2016-07-02 12:21 Fresh Chicken: 욥
2016-07-02 12:21 Fresh Chicken: 네 이제 업데이트 해주세염
2016-07-02 12:21 Fresh Chicken: 업뎃 하시구
2016-07-02 12:21 Fresh Chicken: 실수없나 싹 한번 돌아보고
2016-07-02 12:21 Fresh Chicken: 아이콘 뽷
2016-07-02 12:21 Interlude-: 하앗
2016-07-02 12:22 Interlude-: 업데이트 완료!
2016-07-02 12:22 Fresh Chicken: 넵
2016-07-02 12:24 Fresh Chicken: 뭔가 본인이 직접 바꾸신부분이 있나요?
2016-07-02 12:24 Interlude-: 아뇨 딱히 없는거같은데
2016-07-02 12:24 Fresh Chicken: 넴
2016-07-02 12:25 Interlude-: 아 하드에 바꾼거 있는거같다
2016-07-02 12:25 Interlude-: 아까 혼자 보다가
2016-07-02 12:25 Fresh Chicken: 스냅이 바뀐건
2016-07-02 12:25 Fresh Chicken: 아니죠?
2016-07-02 12:25 Interlude-: 01:24:866 - 여기에
2016-07-02 12:25 Interlude-: 3개 있길래
2016-07-02 12:25 Interlude-: 하나 지웠어요
2016-07-02 12:25 Fresh Chicken: 아하
2016-07-02 12:25 Fresh Chicken: 넵
2016-07-02 12:25 Interlude-: 네 스냅은 안건드렸어요
2016-07-02 12:29 Fresh Chicken: 어 오ㅐ
2016-07-02 12:29 Fresh Chicken: 비디오가 안불러와지지
2016-07-02 12:29 Fresh Chicken: 잠시만요]
2016-07-02 12:30 Fresh Chicken: 아
2016-07-02 12:30 Interlude-: 넹
2016-07-02 12:30 Fresh Chicken: 내가 폴백버젼이라그런건가
2016-07-02 12:30 Fresh Chicken: 인터님
2016-07-02 12:30 Fresh Chicken: 그 맵
2016-07-02 12:30 Fresh Chicken: 오토 돌리셔서
2016-07-02 12:30 Fresh Chicken: 뒤에 영상 다 나오나
2016-07-02 12:30 Fresh Chicken: 4개 난이도 전부
2016-07-02 12:30 Fresh Chicken: 체크해주실수있으신가요?
2016-07-02 12:30 Interlude-: 잠시만요
2016-07-02 12:30 Fresh Chicken: 그냥 오토 10초정도씩만 돌려보시고 영상 나오면 이제 오케이
2016-07-02 12:31 Interlude-: 하악 마이짱 카와이
2016-07-02 12:31 Interlude-: 크흠
2016-07-02 12:31 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2016-07-02 12:31 Fresh Chicken: 잘 나오나여?
2016-07-02 12:31 Interlude-: 네 잘나와요
2016-07-02 12:31 Fresh Chicken: 음 내가 이상하군
2016-07-02 12:31 Fresh Chicken: 4개 다 잘나오져?
Topic Starter
Lude
정말 감사합니다 귀찮으셨을텐데 ;-;
Thanks a lot everyone :)
Kawawa
Checked
13:59 *Kawawa is editing [https://osu.ppy.sh/b/890798 Azusa Tadokoro - Junshin Always [Insane]]
14:01 Kawawa: 지금 하다가 조금 의아한건데
14:02 Kawawa: 00:11:088 (11088|2) - 여기하고 00:16:422 - 이구조하고 동일하지않나요 드럼?
14:02 Kawawa: 00:16:422 - 여기에도 6스냅으로 들리는거같은데
14:02 Kawawa: 스킵하셨나
14:02 Interlude-: 00:16:199 (16199|2) -
14:03 Interlude-: 여기요?
14:03 Kawawa: 00:16:422 - 아뇨 여기
14:03 Interlude-: 전 6스냅으로 될만한게 안들리는거같아요
14:03 Kawawa: 00:11:088 (11088|2) -
14:03 Kawawa: 이거하고 동일한구조
14:03 Interlude-: 아 구조상
14:04 Interlude-: 근데 거기에 1/6 넣으면
14:04 Interlude-: 고스트 될거같은데
14:05 Kawawa: 안넣는게 나을거같아요
14:05 Kawawa: 들리기는하는데
14:05 Kawawa: 이전보다 소리가작아서
14:05 Kawawa: 느끼기도 힘들구
14:05 Interlude-: 네
14:07 Kawawa: 00:56:533 - ~ 00:57:199 -
14:07 Kawawa: 여기 하드하고 갭이 너무 큰듯한데요?
14:08 Kawawa: 하드를 버프하던
14:08 Kawawa: 인세인을 너프하던
14:08 Kawawa: 어느정도 갭을 줄일 수 있다고 생각해요
14:08 Kawawa: 노말하고 하드는 실제로 동일한 노트밀도라
14:08 Interlude-: 인센은 일단 100% 의도된거에요
14:08 Interlude-: 하드를 버프하는게 나아보이네요
14:11 Interlude-: https://osu.ppy.sh/ss/5519252
14:11 Interlude-: 하드
14:11 Interlude-: 어떠세요
14:11 Kawawa: 굳
14:12 Interlude-: 그 노말 마지막 부분이 자꾸 걸리는데
14:12 Interlude-: 패턴을 좀 바꿔볼까싶은데
14:14 Kawawa: 예 변경하셔도되여
14:14 Interlude-: https://osu.ppy.sh/ss/5519264
14:14 Interlude-: 이거 어떠세요?
14:14 Interlude-: 2424 1313
14:14 Interlude-: 피럼이 반복패턴 추천해줬는데
14:14 Interlude-: 그걸 토대로 노트 하나 추가하면서
14:15 Kawawa: http://puu.sh/pNpUM/42d9620467.jpg
14:15 Interlude-: 아까 말씀해주신대로라면 12가 붙어있는데 그게 좀 껄끄러워서요
14:15 Kawawa: 저는 이런쪽으로 피드백을
14:15 Interlude-: 좋네요
14:16 Interlude-: 그렇게 하겠습니다
14:16 Interlude-: 인세인은 또 별다른게 있나요?
14:16 Kawawa: 제너럴 더 확인됬어요
14:16 Kawawa: 끼욥
Kawawa
Qualified!

\:D/
Topic Starter
Lude

Kawawa wrote:

Qualified!

\:D/
감사합니다 !!!!!! FINALLY :)
Garalulu
This...is very nice...
-[ AmiShici ]-
This...is very nice...

cancel project confirmed *runs my ver
Reba
This...is very nice...
Niks
This...is very nice...
Dellvangel
This...is very nice...

Gratz! :)
Topic Starter
Lude
This....is very nice....

Hhehehe Thanks Everyone :)
Cipse
Congrats, Interlude :)
Muu-chan
grats! i love you <3
Ibrahim

Muu-chan wrote:

grats! i love you <3
i love you too
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