EDIT:
Okorin wrote:
wait if i take this correctly you adjusted adjusted the diffnames to fit a rule which isn't active? besides that rule would have allowed you to call that diff Extra instead of Ultra or whatever o.o?
When Happy rebubbled the map, the ranking council had posted the new ranking criteria which was reverted to the old criteria. I adjusted the diff names to fit that criteria. It required two insane diffs and highest difficulty was labeled as "Ultra".I did this in case that criteria change wasn't reverted seeing how long it can take to get a map ranked.
EDIT #2:
#Realtalk : when you have been working on a map for a long time and you have to make to do extra stuff to make a more better suited for today's ranked standards. The map was first bubbled 5 months ago, and for both two periods in which it was bubbled before someone looked at the map. Sometimes it is discouraging when you're waiting for your map to be looked and there are maps bubbled for maybe a week with lower SP just zooming past. Then you start thinking about how it sat on the front page of pending beatmaps, and you ask yourself the question, "why mod it now when it's basically been in your face for essentially 4 months. As you can see by the thread, I first uploaded the map almost 4 years ago, and it was only the Insane (Ultra) diff, which is actually over 4 years old. So yeah, i'm very attached to this to this mapset because it helped me become more comfortable with mapping streams. If you spend that much time on a map, you would hope that there won't be any setback when you are this close to having it ranked. I still have a copy of it from 2013 (
http://puu.sh/oPPsk/6508bff4eb.osz ). Just in general, some of with the hoops that people go through just to get to the qualified stage I would think that they would prefer to not have any setbacks or delays.