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Morimori Atsushi - Tits or get the fuck out!! [Taiko]

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tasuke912

IControl wrote:

iControl's Mod
tasuke's Futsuu
Nice Futsuu Thanks


However is 00:30:625 (4,5) - allowed? either way it doesn't sound right for the diff - It's unrankable. idk why the note is here.
Thanks~

@ManP
謎ノートの削除ヨロです
Topic Starter
ManP
hutuuの謎ノートとoni updated ;3
KinomiCandy

IControl wrote:

iControl's Mod

Kinomi's Inner Oni
01:32:399 (87,88) - change to kk? Sounds better imo / Added.

01:39:831 (152) - remove Removed.
01:39:966 - add d This is breaking the pattern triple 1 2 pattern you had before. / Added.


01:57:217 (298) - d? I think it follows your next patterns better but up 2 u / No change, doesn't feel right to me.


01:59:125 - add d?playing 2 doubles from 5 pattern streams feels weird. However this does sound nice so up 2 u / No change, doesn't feel right to me.


02:06:830 - add d
02:07:239 - add d
02:07:308 (368) - change to k To stay constant with your Oni diff / No change at the first one, but added the other one along changing to k.


02:07:444 (369) - d Sounds lower / No change.


02:11:466 - blue tic add d
02:11:671 - add k These parts feels like beats are missing and its more constant with other parts of the map / All sort of added.


02:14:466 - add d
02:15:012 - add d
02:16:240 (452) - remove
02:16:308 (453) - change to d Staying constant with other parts of your map

Good luck ! :)
Few personal changes has been made as well, thanks for modding. http://a.pomf.cat/qxgbkf.osu
Backfire
no to everything
Topic Starter
ManP
updated inner! :)
Backfire
Why is Kinomi's map like .2 SR higher now, now my diff looks random lol
Topic Starter
ManP
What's the matter? I don't remember how kinomi's map went
Also Backfire's map is fun. Trust yourself
_yu68
こんにちは~~~~~ mod from twitter
Muzu,Ura,Hellを見ます。個人的な感想多めです ご了承を

[Muzukashii]
00:24:216 (42) - この前の1/2が全て表拍で終わってるのに対しここだけ表拍から始まって表拍で終わってるので聞いてて違和感がありました。
00:25:034 - にサークルを置いて次の小節線に繋げると滑らかになるかも?
00:58:580 (85) - と00:58:989 (87,88,89,90,91,92) - も同様です。
それと同じく02:13:171 - や02:16:443 - の部分なども。

00:33:012 (87) -
01:07:921 (132) -
02:22:103 (299) - change to k ?
鳴ってる音的に色を揃えた方がいいと思いました。

他は特に無いです ╭( ・ㅂ・)و


[Backfire's Ura Oni]
nice map
00:29:466 - add d ? there is kick sound
( and 00:29:534 (169) - remove finish )

[Hell Oni]
good pp

00:24:080 - Muzuでの提案と同じような感覚でkkd ddk kkd ddk k~ではなく、k kkd ddk kkd ddk~と繋げたらプレイしてる時の感覚は楽しいと個人的に思います。
目立たない感じの音なので外しても大丈夫かな?と

01:11:671 (295) - change to k ? 一つ前のkkdkdに揃えた方が綺麗になると思います。

02:22:103 (592) - change to k ? Muzuと同様に。


以上です 提案少なくてごめんなさい
good luck ╭( ・ㅂ・)و
Surono

woahh... star of destiny *_J*

btw, Hi ManB!1!! `L_`
Topic Starter
ManP

_yu68 wrote:

こんにちは~~~~~ mod from twitter
Muzu,Ura,Hellを見ます。個人的な感想多めです ご了承を

[Muzukashii]
00:24:216 (42) - この前の1/2が全て表拍で終わってるのに対しここだけ表拍から始まって表拍で終わってるので聞いてて違和感がありました。
00:25:034 - にサークルを置いて次の小節線に繋げると滑らかになるかも? ちょいchanged! ;3
00:58:580 (85) - と00:58:989 (87,88,89,90,91,92) - も同様です。 ここはno change
それと同じく02:13:171 - や02:16:443 - の部分なども。 ちょいchanged! ;3

00:33:012 (87) -
01:07:921 (132) -
02:22:103 (299) - change to k ? ここらだけで鳴る強い音拾ってるのでなしで・・・
鳴ってる音的に色を揃えた方がいいと思いました。

他は特に無いです ╭( ・ㅂ・)و

[Hell Oni]
good pp

00:24:080 - Muzuでの提案と同じような感覚でkkd ddk kkd ddk k~ではなく、k kkd ddk kkd ddk~と繋げたらプレイしてる時の感覚は楽しいと個人的に思います。
目立たない感じの音なので外しても大丈夫かな?と changed ;3

01:11:671 (295) - change to k ? 一つ前のkkdkdに揃えた方が綺麗になると思います。 1/4で鳴り続けてるセイセイセイセイセイセイみたいの音拾ってるので、ここはno changeで

02:22:103 (592) - change to k ? Muzuと同様に。 統一性的に一応no changeで


以上です 提案少なくてごめんなさい
good luck ╭( ・ㅂ・)و
あざした :)
Topic Starter
ManP

Surono wrote:


woahh... star of destiny *_J*

btw, Hi ManB!1!! `L_`
Always CP is including
m421
SK's Kantan ~ Hell Oni までの7diffをMODします。
よろしくお願いします。
I'm bad at English, sorry if you don't understand that I'm saying.

[SK's Kantan]
01:30:625 (9,10) - 盛り上がっている場所なので、また、サビの密度へのクッションのために d d d d (2/1) としてはどうでしょうか。
01:49:171 - 裏でドラムの音が鳴っているので d を追加したほうが良いと思います。
01:52:443 (36) - 声ネタに合わせて D にしてはどうでしょうか。
02:29:398 (15) - 削除。ここだけ他に使われてない間隔のノーツがあるのに違和感を感じます。Kantanでは無理に音に合わせて締めなくてもいいと思います。

[tasuke's Futsuu]
01:07:989 - 00:32:807 (10,11,12,13,14,15) に合わせて d を置いてはどうでしょうか。
01:25:989 - k を追加した方がいいと思います。
01:30:080 - k k (1/2) を追加した方がいいと思います。

[Muzukashii]
00:29:330 - d を追加。変にノーツ数を減らすよりかは音に素直に合わせたほうが叩きやすいと思います。
00:33:012 (86) - k, 00:33:625 (90,91,92) - k k d(1/2) にした方が叩きやすく、配色が綺麗だと思います。
01:02:262 (102,103,104,105,106,107,108,109) - kkk k k kkk k k (1/4+1/2) にしてはどうでしょうか。
01:07:921 (132) - k, 01:08:534 (136,137,138) - k k d(1/2) 上記同様。
01:25:989 - k を追加。

打楽器の感じを出すために小節初めは基本的に d が良いと思います、なので、下記の通りに変更。
01:39:080 (101,102,103) - k k d(1/2)
01:43:171 (122,123,124) - k k d(1/2)
01:46:989 (140) - d
01:49:716 (154,155,156,157,158,159) - k kkdkd(1/4+1/2)
01:52:443 (170) - d

01:52:443 ~ - いきなりベース合わせになって間隔が変わり、違和感があります。なので、以下の通りに変更。
01:52:716 - k を追加。
01:54:898 - k を追加。

01:56:807 ~ - 明らかに大きな音が鳴っているのにそっちを無視するのはおかしいと思います。以下の画像のように変更したほうが良いと思います。
から
へ。
02:22:103 (305) - k, 02:22:716 (309,310,311) - k k d(1/2) ここまでと同様に。
02:28:171 (332) - ここまでの流れでd k d(1/2)が多すぎるので変化を出すためにもk k d(1/2)に変更。

[koyomi's Oni]
00:11:262 - いきなり密度が落ちて不自然なので、 d を追加したほうが良いと思います。
00:38:261 (110) - 小節線とズレています。1ms後ろに修正して下さい。
02:01:443 - kiai time の開始地点を 02:01:171 にしてください。

[Kinomi's Innner Oni]
01:44:125 (197) - move to 01:44:262 , then easy to hit.

[Backfire's Ura Oni]
01:43:580 (199) - Remove for put a regulation.
01:52:443 ~ - Sound up the drum until now, although suddenly sound up base so feel incompatibility.
So change as below.
from

to


[Hell Oni]
まず最初に、太鼓は打楽器です、打楽器の基本のリズムは d d d d, d d k d , d k d k(いずれも1/1の例) など色々ありますが、
共通してるのは小節の初めが d だということです。
なのでドラムの音を取るときはそれを意識して下さい。
上記理由のMODは以下説明を省きます。

00:06:625 (19) - d
00:07:443 (23,24,25) - k k d(1/2)
00:08:807 (30,31,32) - k k d(1/2)
00:15:352 (20) - d
00:16:170 (24,25,26) - k k d(1/2)
00:24:080 (81) - d
00:25:034 (91,92,93) - dkd(1/4)
00:29:262 (129,130,131,132,133) - kkkkd(1/4)
01:00:080 (182) - d
01:02:398 (207) - dにした方が叩きやすいと思います。
01:30:625 (70) - d
01:31:716 (78,79) - d k(1/2)
01:34:171 (100,101,102,103,104,105,106) - dkkdkkd(1/6) の方がバランスが良く、見た目が綺麗だと思います。
01:39:080 (160,161,162,163,164) - kkdkd(1/4)
01:42:625 (207,208,209,210,211) - d kd kd(1/4+1/2) の方が叩きやすいと思います。
01:44:398 (222,223,224) - dkd k(1/4+1/2) にした方が密度のクッションになると思います。
01:44:807 (225) - d
01:46:853 (249,250) - k d(1/2)
01:48:012 (263,264) - kd(1/4)
01:48:284 (266) - k
01:48:693 (270) - k
01:51:421 (310,311,312,313) - d kd kd(1/4+1/2) 上記同様
01:52:443 ~ いきなりリズムが変わるので不自然です。以下のように変更。
から
へ。
01:59:193 (371) ~ 02:01:171 (402) ワブルの音に合っていません、以下の様に変更して下さい。
から
へ。こちらのほうが叩きやすいと思います。
02:05:738 (422) - k に変更したほうがリズムに乗りやすいと思います。
02:07:716 (451) ~ 02:09:216 (477) - dddk k(1/6+1/4)とddkk(1/4)で鳴ってる音の違いが分かりません。以下の様に変更しても良いと思います。
から
へ。それに伴い配色も変更。
02:14:261 (528) - d
02:21:897 (593) - d に変更、一緒に 02:22:171 のスクロール変化をここに移動。
02:27:353 - 02:27:284 のスクロール変化をここに移動。


MODは以上です。頑張ってください。
tasuke912

maziari1105 wrote:

SPOILER
[tasuke's Futsuu]
01:07:989 - 00:32:807 (10,11,12,13,14,15) に合わせて d を置いてはどうでしょうか。次の5連打を読むための時間を作りたいのでno change
01:25:989 - k を追加した方がいいと思います。 無しで
01:30:080 - k k (1/2) を追加した方がいいと思います。 緩急の明瞭化でkeep
Thanks. :D
Topic Starter
ManP

maziari1105 wrote:

SK's Kantan ~ Hell Oni までの7diffをMODします。
よろしくお願いします。
I'm bad at English, sorry if you don't understand that I'm saying.

[Muzukashii]
00:29:330 - d を追加。変にノーツ数を減らすよりかは音に素直に合わせたほうが叩きやすいと思います。hellと同じような配置にしました(ddd k)
00:33:012 (86) - k, 00:33:625 (90,91,92) - k k d(1/2) にした方が叩きやすく、配色が綺麗だと思います。後者は変えました! けど前者はそのままで; 後ろのゲロデカイ音を、00:33:684 - から拾っているので音程的になしで
01:02:262 (102,103,104,105,106,107,108,109) - kkk k k kkk k k (1/4+1/2) にしてはどうでしょうか。単色をあんまり置きたくないのでno changeで;;
01:07:921 (132) - k, 01:08:534 (136,137,138) - k k d(1/2) 上記同様。上のと同じように変更
01:25:989 - k を追加。added

打楽器の感じを出すために小節初めは基本的に d が良いと思います、なので、下記の通りに変更。
01:39:080 (101,102,103) - k k d(1/2)拾ってる音が完全にkdkなのでno
01:43:171 (122,123,124) - k k d(1/2)kkddk(1/4)の密度を半分にした感じで置いてあるのでkdkの今のままで
01:46:989 (140) - d 01:46:989 (141,142,143,144) - ここをkd dk(1/2)のままでキープしておきたいのでここはなしで;
01:49:716 (154,155,156,157,158,159) - k kkdkd(1/4+1/2)よく意味が分からなかったので、適当に解釈して直しました;w;
01:52:443 (170) - d 01:51:625 (165,166,167,168,169,170) - これらが声を基に置かれた音符なんですが、指摘されたところは次のパートの音を拾っていて、次の音符より音が高いためkにしてあります

01:52:443 ~ - いきなりベース合わせになって間隔が変わり、違和感があります。なので、以下の通りに変更。
01:52:716 - k を追加。
01:54:898 - k を追加。good! 両方とも追加~

01:56:807 ~ - 明らかに大きな音が鳴っているのにそっちを無視するのはおかしいと思います。以下の画像のように変更したほうが良いと思います。
から
へ。 確かに無視するのも変でしたね;; この画像参考に音符足しました!
02:22:103 (305) - k, 02:22:716 (309,310,311) - k k d(1/2) ここまでと同様に。 :3
02:28:171 (332) - ここまでの流れでd k d(1/2)が多すぎるので変化を出すためにもk k d(1/2)に変更。changed!

[Hell Oni]
まず最初に、太鼓は打楽器です、打楽器の基本のリズムは d d d d, d d k d , d k d k(いずれも1/1の例) など色々ありますが、
共通してるのは小節の初めが d だということです。
なのでドラムの音を取るときはそれを意識して下さい。
上記理由のMODは以下説明を省きます。

00:06:625 (19) - d 後ろの電子音に基づいてるので音程的になしで
00:07:443 (23,24,25) - k k d(1/2)changed
00:08:807 (30,31,32) - k k d(1/2) 後ろの電子音に基づいてるので音程的になしで
00:15:352 (20) - d 
00:16:170 (24,25,26) - k k d(1/2) changed
00:24:080 (81) - d 音程的にno changeで 直前のをdにしました
00:25:034 (91,92,93) - dkd(1/4) 音程的に00:25:171 (93) - をkにしたいのでddkのままで
00:29:262 (129,130,131,132,133) - kkkkd(1/4) 理由は同上
01:00:080 (182) - d 声ネタに大音符置いてるんですが、音程でno changeで
01:02:398 (207) - dにした方が叩きやすいと思います。<3
01:30:625 (70) - d 後ろのガッっていう高い音拾ってるのでなしでいきます
01:31:716 (78,79) - d k(1/2) この辺少し変えました
01:34:171 (100,101,102,103,104,105,106) - dkkdkkd(1/6) の方がバランスが良く、見た目が綺麗だと思います。悩んだんですけど、叩きやすいと思うのでno changeで
01:39:080 (160,161,162,163,164) - kkdkd(1/4)ここは1/2の音取りで配置したkdkを密度を倍にしたkkddk(1/4)のままでいきたいと思います
01:42:625 (207,208,209,210,211) - d kd kd(1/4+1/2) の方が叩きやすいと思います。
01:44:398 (222,223,224) - dkd k(1/4+1/2) にした方が密度のクッションになると思います。 確かに! せっかく音が鳴っていたので少しずれますが01:44:193 に音符足しました
01:44:807 (225) - d no change
01:46:853 (249,250) - k d(1/2)changed
01:48:012 (263,264) - kd(1/4)ここは1/2の音取りで配置したkdkを密度を倍にしたkkddk(1/4)のままでいきたいと思います
01:48:284 (266) - k 01:48:080 (265,266,267,268) - ここにかけて、1/2でkdkとなっているのでkdkから、kkkではなくddkにしました
01:48:693 (270) - k changed
01:51:421 (310,311,312,313) - d kd kd(1/4+1/2) 上記同様指摘の内容がいまいち掴めないのですがこの配置がしっくりきているのでno changeで;

01:52:443 ~ いきなりリズムが変わるので不自然です。以下のように変更。
から
へ。 changed ;3 一か所だけ音程にあってなかったので配色変えました
01:59:193 (371) ~ 02:01:171 (402) ワブルの音に合っていません、以下の様に変更して下さい。
から
へ。こちらのほうが叩きやすいと思います。1/6以外は変えさせていただきました!(dkkd)k(dkkd)叩けないからそこはno changeで;w;
02:05:738 (422) - k に変更したほうがリズムに乗りやすいと思います。changed
02:07:716 (451) ~ 02:09:216 (477) - dddk k(1/6+1/4)とddkk(1/4)で鳴ってる音の違いが分かりません。以下の様に変更しても良いと思います。
から
へ。それに伴い配色も変更。気が動転したままmappingしてました1/6地獄のままがんばっていきます
02:14:261 (528) - d changed
02:21:897 (593) - d に変更、一緒に 02:22:171 のスクロール変化をここに移動。 配色はno changeで、SVchange の場所だけ変えました
02:27:353 - 02:27:284 のスクロール変化をここに移動。もうなってえいるような・・・

MODは以上です。頑張ってください。
ありがとうございました! 非常に助かりました;3
SKSalt

IControl wrote:

iControl's Mod

SK's Kantan
00:10:989 (1) remove remove and added kat.
00:19:716 (1) - removeI think these spinners are to short for kantan. Try adding k try it.


00:28:443 (1) - if you agree try replacing all of the spinners with k ^


01:12:080 (1) - However I think this one is fine okay.


02:24:080 (7) - d? Sounds lower imo up2u I mainly followed cymbals sound in this part.

Good luck ! :)
Thanks for mod!

maziari1105 wrote:

SK's Kantan ~ Hell Oni までの7diffをMODします。
よろしくお願いします。
I'm bad at English, sorry if you don't understand that I'm saying.

[SK's Kantan]
01:30:625 (9,10) - 盛り上がっている場所なので、また、サビの密度へのクッションのために d d d d (2/1) としてはどうでしょうか。ついかしました~
01:49:171 - 裏でドラムの音が鳴っているので d を追加したほうが良いと思います。 電子音を考慮して代わりにkを追加しました。
01:52:443 (36) - 声ネタに合わせて D にしてはどうでしょうか。まだ大音符にするには盛り上がりが足りないと思うのでNo changeで。
02:29:398 (15) - 削除。ここだけ他に使われてない間隔のノーツがあるのに違和感を感じます。Kantanでは無理に音に合わせて締めなくてもいいと思います。Okay, 最後とその前の2つのノーツは全て削除しました。
MODは以上です。頑張ってください。
Modありがとうございます~
SK's Kantan(Update)
osu file format v14

[General]
AudioFilename: Tits or get the fuck out!!.mp3
AudioLeadIn: 0
PreviewTime: 93830
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.2

[Metadata]
Title:Tits or get the fuck out!!
TitleUnicode:Tits or get the fuck out!!
Artist:Morimori Atsushi
ArtistUnicode:モリモリあつし
Creator:ManP
Version:SK's Kantan
Source:東方Project
Tags:Backfire KinomiCandy koyomi_222 tasuke912 SKSalt ZUN 上海アリス幻樂団 Team Shanghai Alice 東方神霊廟 Ten Desires. Touhou Shinreibyou デザイアドライブ Desire Drive アレンジ Arrange
BeatmapID:765370
BeatmapSetID:334489

[Difficulty]
HPDrainRate:6
CircleSize:3
OverallDifficulty:3.5
ApproachRate:2
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"86483634.jpg",0,50
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3353,272.727272727273,4,1,0,100,1,0
94989,-100,4,1,0,100,0,1
112443,-100,4,1,0,100,0,0
121443,-100,4,1,0,100,0,1
129898,-100,4,1,0,100,0,0


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KinomiCandy

maziari1105 wrote:

SK's Kantan ~ Hell Oni までの7diffをMODします。
よろしくお願いします。
I'm bad at English, sorry if you don't understand that I'm saying.

[Kinomi's Innner Oni]
01:44:125 (197) - move to 01:44:262 , then easy to hit.

MODは以上です。頑張ってください。
No change. mod arigatou
Topic Starter
ManP
updated Kantan and My 2-diff
Backfire
No to both changes, sorry.
koyomi_222

maziari1105 wrote:

[koyomi's Oni]
00:11:262 - いきなり密度が落ちて不自然なので、 d を追加したほうが良いと思います。ok
00:38:261 (110) - 小節線とズレています。1ms後ろに修正して下さい。 気付かなかった…
02:01:443 - kiai time の開始地点を 02:01:171 にしてください。  ok
Thanks for Mod :D

http://puu.sh/oO069/918ec775de.osu
yuzu__rinrin
Hell Oniのaimod

01:07:036 (260)
01:07:510 (266)
あとで直しておいてね :3(クソガイジSVバグ) ☆
Topic Starter
ManP

yuzu__rinrin wrote:

Hell Oniのaimod

01:07:036 (260)
01:07:510 (266)
あとで直しておいてね :3(クソガイジSVバグ) ☆
あざす!!!!!!11111

全難易度1/12でリスナップかけたんで、もう大丈夫かなと思います
Ayyri
Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
Make sure the Source is the same in all the difficulties.
Make sure the tags are the same in all the difficulties.
Make sure the audio preview time is the same in all difficulties.
Check AiMod.

SK's Kantan
00:37:200 (1) - Move the finish from this spinner to 00:38:291 (1) - so it becomes a D. You've generally had a spinner then a D, and the finish sound in the sound also occurs at this note, rather than the spinner end.
01:35:019 (1) - Change to D. This finish in the background is just as important as any other time you've used a spinner then a D. Also, it's the start of the kiai. (Should be important!)

tasuke's Futsuu
01:25:171 (7) - Move to 01:25:307 - It sounds early where it's currently placed.
01:51:762 (62) - Remove. This seems a bit hard for a Futsuu.

Muzukashii
00:44:807 (22,23,24) - Sounds like it should be switched with 00:45:353 (25,26,27) -
01:49:443 (154) - Change to k. It has the same pitch as 01:49:034 (151) -

koyomi's Oni
00:08:807 (30) - Change to k. Has the same pitch as 00:08:262 (27) -
01:08:262 (305,307) - ctrl+g. 01:08:262 (305) - Has the same pitch as 01:08:671 (309) - (It also flows better.)

Kinomi's Inner Oni
00:19:716 (87) - Change to k. 00:19:580 (86,87) - Sounds like the opposite of 00:19:171 (84,85) -
01:44:125 (197) - Move to 01:44:262 - plays weirdly where it currently is.

Backfire's Ura Oni
I don't like modding my friends maps. ;w;
Sorry. o/

Hell Oni
01:21:898 (20) - Change to k. Has the same pitch as 01:22:171 (21) -


I remember when this was first made. Long ago.

Good song! o/ We need more Touhou.
Topic Starter
ManP

Ayyri wrote:

Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
Make sure the Source is the same in all the difficulties.
Make sure the tags are the same in all the difficulties.
Make sure the audio preview time is the same in all difficulties.
Check AiMod.  ??


Muzukashii
00:44:807 (22,23,24) - Sounds like it should be switched with 00:45:353 (25,26,27) - nope. sorry,I don't think they have problem.
01:49:443 (154) - Change to k. It has the same pitch as 01:49:034 (151) fixed


Hell Oni
01:21:898 (20) - Change to k. Has the same pitch as 01:22:171 (21) - fixed. and i changed some notes for symmetry-


I remember when this was first made. Long ago. Who cares this map...

Good song! o/ We need more Touhou.
ty!
KinomiCandy

Ayyri wrote:

Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

Kinomi's Inner Oni
00:19:716 (87) - Change to k. 00:19:580 (86,87) - Sounds like the opposite of 00:19:171 (84,85) -
01:44:125 (197) - Move to 01:44:262 - plays weirdly where it currently is.

I remember when this was first made. Long ago.

Good song! o/ We need more Touhou.
No change, sorry. Thank you for modding.
newyams99
konnichiha

Some stuff I wanted to say.

SK さん、初心者向け譜面でも SV 1.0 は少し遅いと思いました。それに SV 1.0 のranked Kantan 譜面を見たことありません(多分)。通常の 1.2 に上げる事を勧めます。

Backfire: Just thought that 00:19:580 (90) - 00:28:307 (162) - 00:38:125 (8) - 00:59:943 (209) - could all be changed to k. It seemed to me that you were matching to the melodic pitch in some places such as 00:17:398 (78) - 00:57:762 (183) - 01:03:216 (241) - 02:11:943 (446) - (you also did this for most of the kiai) so maybe those could be ks as well. They'd also contrast nicely with the following finishers imo.
On another note, sorry I haven't gotten to your map yet. I haven't forgotten about it, dw but I'm gonna be busy with school for the next few weeks so my modding progress won't be going as smoothly as I'd like it to. And yea that suggestion above was just so I had an actual reason for explaining my modding circumstances in this forum and not in a PM :P

(ノ・ω・)ノ☆ 星あげても無駄かw

No KDs でお願いします。後で正式にモッドするかも。

Good luck~ ガンバ :3
Backfire
Ah, I agree with your change yep. As for the mod, don't worry about it, I am a very patient man!

Here is updated version ManP : http://puu.sh/p6Is4/8ef450cc0a.txt
Topic Starter
ManP

newyams99 wrote:

konnichiha

Some stuff I wanted to say.

SK さん、初心者向け譜面でも SV 1.0 は少し遅いと思いました。それに SV 1.0 のranked Kantan 譜面を見たことありません(多分)。通常の 1.2 に上げる事を勧めます。

Backfire: Just thought that 00:19:580 (90) - 00:28:307 (162) - 00:38:125 (8) - 00:59:943 (209) - could all be changed to k. It seemed to me that you were matching to the melodic pitch in some places such as 00:17:398 (78) - 00:57:762 (183) - 01:03:216 (241) - 02:11:943 (446) - (you also did this for most of the kiai) so maybe those could be ks as well. They'd also contrast nicely with the following finishers imo.
On another note, sorry I haven't gotten to your map yet. I haven't forgotten about it, dw but I'm gonna be busy with school for the next few weeks so my modding progress won't be going as smoothly as I'd like it to. And yea that suggestion above was just so I had an actual reason for explaining my modding circumstances in this forum and not in a PM :P

(ノ・ω・)ノ☆ 星あげても無駄かw

No KDs でお願いします。後で正式にモッドするかも。

Good luck~ ガンバ :3
こんちは! それ本当に言ってるんですか!?!?!?!?!?!???!?!?!! 是非お時間あるときに見ていただければと思いまs;;(starありがとうございます <3 )

and I updated Backfire's Ura Oni ;3 ;3 ;3
SKSalt

Ayyri wrote:

Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
Make sure the Source is the same in all the difficulties.
Make sure the tags are the same in all the difficulties.
Make sure the audio preview time is the same in all difficulties.
Check AiMod.

SK's Kantan
00:37:200 (1) - Move the finish from this spinner to 00:38:291 (1) - so it becomes a D. You've generally had a spinner then a D, and the finish sound in the sound also occurs at this note, rather than the spinner end. Oh, wtf ;w; I don't remember that I put finisher here. Removed this orz
01:35:019 (1) - Change to D. This finish in the background is just as important as any other time you've used a spinner then a D. Also, it's the start of the kiai. (Should be important!) well you made a wrong time stamp(?) or offset is weird

I remember when this was first made. Long ago.

Good song! o/ We need more Touhou.
Thanks for mod ;)

@newyams99 : これはBPMが高いので現状をkeepしておきたいです。もし絶対にダメなようでしたら教えて下さい。

Update
osu file format v14

[General]
AudioFilename: Tits or get the fuck out!!.mp3
AudioLeadIn: 0
PreviewTime: 93830
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.2

[Metadata]
Title:Tits or get the fuck out!!
TitleUnicode:Tits or get the fuck out!!
Artist:Morimori Atsushi
ArtistUnicode:モリモリあつし
Creator:ManP
Version:SK's Kantan
Source:東方Project
Tags:Backfire KinomiCandy koyomi_222 tasuke912 SKSalt ZUN 上海アリス幻樂団 Team Shanghai Alice 東方神霊廟 Ten Desires. Touhou Shinreibyou デザイアドライブ Desire Drive アレンジ Arrange
BeatmapID:765370
BeatmapSetID:334489

[Difficulty]
HPDrainRate:6
CircleSize:3
OverallDifficulty:3.5
ApproachRate:2
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"86483634.jpg",0,50
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3353,272.727272727273,4,1,0,100,1,0
94989,-100,4,1,0,100,0,1
112443,-100,4,1,0,100,0,0
121443,-100,4,1,0,100,0,1
129898,-100,4,1,0,100,0,0


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256,192,37171,12,0,37989,0:0:0:0:
88,116,38262,5,0,0:0:0:0:
88,116,39353,1,0,0:0:0:0:
88,116,40443,1,2,0:0:0:0:
88,116,41534,1,2,0:0:0:0:
88,116,42080,1,2,0:0:0:0:
88,116,42625,1,0,0:0:0:0:
88,116,43716,1,0,0:0:0:0:
88,116,44807,5,2,0:0:0:0:
88,116,45898,1,2,0:0:0:0:
88,116,46443,1,6,0:0:0:0:
312,144,46716,1,6,0:0:0:0:
32,344,46989,1,4,0:0:0:0:
60,96,48080,1,0,0:0:0:0:
60,96,49171,1,0,0:0:0:0:
60,96,50262,1,2,0:0:0:0:
60,96,50807,1,2,0:0:0:0:
256,192,51353,12,0,52171,0:0:0:0:
200,168,52443,5,0,0:0:0:0:
184,136,53262,1,6,0:0:0:0:
360,92,53534,5,4,0:0:0:0:
360,92,54625,1,2,0:0:0:0:
184,176,55171,1,6,0:0:0:0:
184,176,55443,1,6,0:0:0:0:
360,92,55716,1,4,0:0:0:0:
360,92,56807,5,0,0:0:0:0:
80,176,57353,1,2,0:0:0:0:
360,92,57898,1,0,0:0:0:0:
360,92,58989,1,2,0:0:0:0:
208,200,59534,1,2,0:0:0:0:
176,192,60080,1,0,0:0:0:0:
360,92,61171,1,0,0:0:0:0:
360,92,61716,1,2,0:0:0:0:
256,192,62262,12,2,63080,0:0:0:0:
192,176,63353,5,4,0:0:0:0:
144,112,63898,1,6,0:0:0:0:
360,92,64443,1,4,0:0:0:0:
360,92,65534,1,0,0:0:0:0:
360,92,66080,1,2,0:0:0:0:
360,92,66625,1,0,0:0:0:0:
360,92,67716,1,2,0:0:0:0:
360,92,68262,1,0,0:0:0:0:
360,92,68807,1,4,0:0:0:0:
360,92,69898,1,4,0:0:0:0:
360,92,70989,1,4,0:0:0:0:
360,92,71534,1,6,0:0:0:0:
256,192,72080,12,0,73171,0:0:0:0:
256,192,77534,5,4,0:0:0:0:
256,192,79716,1,2,0:0:0:0:
256,192,81898,1,0,0:0:0:0:
256,192,84080,1,2,0:0:0:0:
256,192,86262,1,0,0:0:0:0:
256,192,87353,1,0,0:0:0:0:
256,192,88443,1,2,0:0:0:0:
256,192,89534,1,2,0:0:0:0:
256,192,90625,1,0,0:0:0:0:
288,144,91171,1,0,0:0:0:0:
256,192,91716,1,0,0:0:0:0:
256,192,92807,1,2,0:0:0:0:
392,288,93353,1,0,0:0:0:0:
256,192,93898,12,0,94716,0:0:0:0:
256,192,94989,5,4,0:0:0:0:
248,224,95534,1,2,0:0:0:0:
272,192,96353,1,0,0:0:0:0:
232,120,96625,1,2,0:0:0:0:
256,200,97171,1,0,0:0:0:0:
256,200,97716,1,2,0:0:0:0:
256,200,98262,1,0,0:0:0:0:
224,144,98534,1,0,0:0:0:0:
256,200,98807,1,2,0:0:0:0:
232,208,99353,1,0,0:0:0:0:
208,200,99898,1,2,0:0:0:0:
176,192,100716,1,0,0:0:0:0:
176,192,100989,1,2,0:0:0:0:
336,208,101534,1,0,0:0:0:0:
160,128,102080,1,0,0:0:0:0:
160,128,102625,1,2,0:0:0:0:
160,128,103171,1,0,0:0:0:0:
184,192,103716,1,4,0:0:0:0:
184,192,103989,1,6,0:0:0:0:
344,192,104534,1,0,0:0:0:0:
240,224,105080,1,0,0:0:0:0:
232,224,105353,1,2,0:0:0:0:
176,192,105898,1,0,0:0:0:0:
176,192,106443,1,2,0:0:0:0:
176,192,106989,1,0,0:0:0:0:
304,224,107262,1,0,0:0:0:0:
176,192,107534,1,2,0:0:0:0:
168,192,108080,1,0,0:0:0:0:
168,192,108625,1,2,0:0:0:0:
8,192,109171,1,2,0:0:0:0:
184,192,109443,1,0,0:0:0:0:
184,192,109716,1,2,0:0:0:0:
200,192,110262,1,0,0:0:0:0:
200,192,110807,1,0,0:0:0:0:
200,192,111353,1,2,0:0:0:0:
200,192,111898,1,0,0:0:0:0:
224,216,112443,1,4,0:0:0:0:
72,200,116807,2,0,L|184:200,7,100
256,192,118989,12,0,120898,0:0:0:0:
224,296,121171,5,0,0:0:0:0:
252,192,121443,5,4,0:0:0:0:
252,192,121989,1,4,0:0:0:0:
252,192,122534,1,6,0:0:0:0:
252,192,123080,1,4,0:0:0:0:
252,192,123625,1,4,0:0:0:0:
252,192,124171,5,6,0:0:0:0:
252,192,124716,1,4,0:0:0:0:
208,96,125262,1,0,0:0:0:0:
232,160,125534,1,2,0:0:0:0:
252,192,126080,1,0,0:0:0:0:
144,184,126625,1,0,0:0:0:0:
252,192,126898,1,0,0:0:0:0:
252,192,127171,1,2,0:0:0:0:
252,192,127716,1,0,0:0:0:0:
252,192,128262,1,0,0:0:0:0:
252,192,128807,1,2,0:0:0:0:
224,200,129353,1,4,0:0:0:0:
252,192,129625,1,6,0:0:0:0:
160,160,129898,1,4,0:0:0:0:
252,192,130989,1,0,0:0:0:0:
252,192,131534,1,2,0:0:0:0:
252,192,132080,1,0,0:0:0:0:
252,192,133171,1,2,0:0:0:0:
252,192,133716,1,2,0:0:0:0:
252,192,134262,1,0,0:0:0:0:
252,192,135353,1,0,0:0:0:0:
160,208,136443,1,0,0:0:0:0:
176,216,136989,1,2,0:0:0:0:
256,192,137534,12,0,138353,0:0:0:0:
208,176,138625,5,4,0:0:0:0:
252,192,139716,5,0,0:0:0:0:
252,192,140262,1,2,0:0:0:0:
252,192,140807,1,0,0:0:0:0:
252,192,141898,1,2,0:0:0:0:
296,216,142443,1,0,0:0:0:0:
252,192,142989,1,6,0:0:0:0:
288,248,144080,1,6,0:0:0:0:
252,192,145171,1,6,0:0:0:0:
304,200,145716,1,6,0:0:0:0:
252,192,146262,1,0,0:0:0:0:
252,192,146807,1,2,0:0:0:0:
252,192,147353,1,0,0:0:0:0:
koyomi_222

Ayyri wrote:

koyomi's Oni
00:08:807 (30) - Change to k. Has the same pitch as 00:08:262 (27) - keep
01:08:262 (305,307) - ctrl+g. 01:08:262 (305) - Has the same pitch as 01:08:671 (309) - (It also flows better.) ok!
Thanks for mod :D
http://puu.sh/p8dNG/89759ee05b.osu
Topic Starter
ManP
updated some difficulties :D
Maya Tendo
kudosu1個投げた
Chromoxx
hey, i found a more suitable background picture:
Topic Starter
ManP

Chromoxx wrote:

hey, i found a more suitable background picture:

What the fuck is this picture ;_;
tasuke912

Chromoxx wrote:

hey, i found a more suitable background picture:
Hey ManP, can you apply this picture to my diff's BG
MeramiMapper
offset 3346 try it :O
Topic Starter
ManP

RRRRR wrote:

offset 3346 try it :O
Your suggestion was gotten taken note. Thank you :3
Shinsekai-
o/ GO GO
Ayyri

Chromoxx wrote:

hey, i found a more suitable background picture:
why isn't this seiga
Topic Starter
ManP

[_Chichinya_] wrote:

o/ GO GO
Ty for shooting star ;3/////

Ayyri wrote:

Chromoxx wrote:

hey, i found a more suitable background picture:
why isn't this seiga
BLUE TITS
OzzyOzrock
[Hell Oni]
  1. 01:30:635 - Every other note looks ugly compare to small amounts on each note, if you can do that it'd be better :^)
  2. 01:47:203 (255) - Move this to 01:47:340 so that the pattern is the same as 01:38:272? Then maybe add some notes to 01:47:067 so it's not so empty.
  3. 02:21:976 - Move this slow-down to 02:22:999, makes it not interrupt the rhythm change and fits more.
  4. 02:07:726 - Die.
[Backfire's Ura Oni]
  1. 00:26:953 (149,150,151) - Probably better use another triplet to not spam ddk, maybe dkd since kkd is afterwards.
  2. 01:30:090 (74,75) - Make these k? You've done a great job following a majority of the sounds, mapping these wouldn't hurt!

    Probably one of my favorite maps of yours how did I never play it wtf........ -_---........
[Kinomi's Inner Oni]
  1. HP 6 fits an Inner way better, regardless of yours being the easiest.
  2. 00:26:544 - A triplet in this pattern would be good to be consistent 00:22:044 (97,98,99) - .
  3. 01:43:999 (196,197) - I think swapping these gives a better effect to the delayed BOOM.
[koyomi's Oni]
  1. OD 6 is better for Oni to avoid any notelock. And because Muzukashii should have 5...
  2. 00:19:317 (86) - k? So it's not ddkddkd 2 times.
  3. 01:21:772 (356) - k? I think it fits and looks nicer!
  4. 02:28:863 (12,13,14,15,16) - kkddk maybe?
[Muzukashii]
  1. OD5 HP5, your settings are for babies :(
  2. I don't want to be strict about spread on mapsets with many mappers, because I've seen what happens and it's not pretty. This is definitely good enough, but parts like 01:48:908 (147,148,149,150,151,152,153,154,155) - should probably have a few more notes just to accomodate for Oni having some high density stuff.
  3. 00:33:363 (88) - Maybe delete this note from all these 1/3 parts, they are a little complex and too similar to Oni.
  4. 01:04:181 (113,114) - Delete as a small break?
  5. 01:17:544 to 01:26:272 - Should have less notes.
  6. 02:18:363 (281,282,283) - Delete as another small break.
[tasuke's Futsuu]
  1. Should have higher HP as per the rules.
  2. 01:43:726 (31) - For the sake of a break during kiai, maybe this note could be removed?
  3. 01:51:363 (59,60,61,62,63) - 02:08:817 (22,23,24,25,26) - :O
[SK's Kantan]
  1. HP will probably go higher if Futsu rises.
  2. 1.20 is more recommended for this BPM, up to you.
  3. 01:43:726 (18,19) - This diff has a lot of breaks, but kiai does not. Maybe remove these to make one?
Hell Oni will receive death threats :)
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