I've thought of having a way to have a certain part of the beatmap stand out more than the rest, so I came with an idea to make certain notes cooler and more important than the rest. I call this Elite Power. The analogy is to the star-shaped glowing notes in guitar hero.
These notes come in a sequential string. A section of Elite Power starts with the first note marked by Elite Power and ends with the first note not marked as Elite Power.
They are marked by either a different shape (like a star), by a glow (gold, silver, beat color, or single custom), or both.
When a string of them is completed without miss, an award is given appropriately. This could either be a score increase proportional to the number of beats in the string or a combo bonus or a life meter bonus or a combination of them. Bigger awards are given for more impressive milestones, especially no miss, only 100s and 300s, and flawless.
This seems like the implementation should be backwards compatible because it only requires an additional attribute.
Beatmappers should be cautioned to use this very sparingly, even more so than spinners. Elite Power should only be used for the most intense or most important parts of the song. Used correctly and appropriately, they could potentially make songs that should have it even better.
These notes come in a sequential string. A section of Elite Power starts with the first note marked by Elite Power and ends with the first note not marked as Elite Power.
They are marked by either a different shape (like a star), by a glow (gold, silver, beat color, or single custom), or both.
When a string of them is completed without miss, an award is given appropriately. This could either be a score increase proportional to the number of beats in the string or a combo bonus or a life meter bonus or a combination of them. Bigger awards are given for more impressive milestones, especially no miss, only 100s and 300s, and flawless.
This seems like the implementation should be backwards compatible because it only requires an additional attribute.
Beatmappers should be cautioned to use this very sparingly, even more so than spinners. Elite Power should only be used for the most intense or most important parts of the song. Used correctly and appropriately, they could potentially make songs that should have it even better.