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Enrique Iglesias - Dimelo

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Astom
Wenas
-Tienes dos .osb en la carperta, borra Enrique Iglesis - Dimelo (vivere).osb y hace fullsubmit
-No hagas cambios de volumen o de soft a normal encima de los circles, deben ser antes de este debido a que derrepente no funciona bien.
-Debes poner el preview point en todas las diff (Timing -> set current point as preview point)
-Creo q deberias cortar la cancion hay aprox 1 min sin mapear.

Bueno a pesar de q no me gustan las canciones de Enrique Iglesias supongo que esta bien mapeada asi q star~
nanin_old
kawaii *----*
Dímelo, por que estas fuera de mi
y al mismo tiempo estas muy dentro <3
Mamaster_old
upale
AlvaroReach
Ahhh! bueno ya lo entiendo jajajaja gracias x explicarmelo!!
k cancion mas kawaii
Nanin me cae bien
Topic Starter
vivere

dkun wrote:

Hello there! I''ve been hoping that someone would map this song~ :3

Easy
01:55:218 (2,3) Let three go above the two for the sake of confusing the user? It is easy, after all.<---relocate (from 2 to 3 and 3 to 2)

Normal+
01:13:861 (1,2,3,4,5) These sliders/beats don't make sense to me, they don't follow the rhythm of the song, nor the lyrics.<---sorry but I put it to follow the two things (lyrics and rhythm)
01:32:376 (10) You could make separate sliders off of this? Just my thoughts.<---01:32:387 this difficulty is "normal+" is not insane
01:38:779 (5) Is this missing a finish/clap beat, or was this on purpose?<---my mistake, the clap was removed

360' Insane
Sounds/plays absolutely perfect to me.

Other then that...
❤ = ★ ~
Thanks for you modding
Revengexsoyah
estrella para ti viv muy buen map
super_sonic_old
Buen post, la cancion está buenisima, te va la estrellita (gracias por hacerme sentir tremendamente "bien" eh? )
Verdisphena
Me gusto el map, apesar de que no me gustan las canciones de Enrique Iglesias ;-;
Estreshita.

Pd: nanin me cae bien xdddd
skateR
eeeeeeh hermano.....! esta muy bueno el mapa y me gusta el tema :)
ZeosFury
bastante bueno. son pocos los temas y maps en español en osu asi que el esfuerzo merece la estrella ^^
netofe
buen beatmap me gusto

pd:nani te quierooooooo xD
Topic Starter
vivere

Astom wrote:

Wenas
-Tienes dos .osb en la carperta, borra Enrique Iglesis - Dimelo (vivere).osb y hace fullsubmit
-No hagas cambios de volumen o de soft a normal encima de los circles, deben ser antes de este debido a que derrepente no funciona bien.
-Debes poner el preview point en todas las diff (Timing -> set current point as preview point)
-Creo q deberias cortar la cancion hay aprox 1 min sin mapear. D: no se puede dejar asi??

Bueno a pesar de q no me gustan las canciones de Enrique Iglesias supongo que esta bien mapeada asi q star~

Listo...Gracias ^^'
Shizel
go go~
Mesita

nanin wrote:

kawaii *----*
Dímelo, por que estas fuera de mi
y al mismo tiempo estas muy dentro <3
^^

nani me cae bn xD. The best!
Wn94
ta bueno!! nanin, hermanita te quiero!! =) 8-)
zwei x
:( :cry: :|
Ignacio_old
:)
Taira Yoshiyuki
posteo posteo posteo xD

pd: amo a nanin owo
Rosa1339
star :D
BUNCKER057
great map
nanin is fantastic!!!!
xD
Topic Starter
vivere
YO TAMBIEN AMO A NANIN LOOOOL xDDD
darkages
buen map ;)

pero creo que algo le falta y noc que sera :? :shock:
nanin_old
YO TAMBIEN TE AMO VIVERE <3 xd !
VelperK
buen beatmap! :D
choche_old
Cosas que debes cambiar
Sugerencias :)


[General]

Establece un previewpoint, por ejemplo (yo pondria): 14631
Intenta que todas las dificultades duren lo mismo (queda mejor aunque no sea indispensable xD)
Me gusta mucho, creo que le voy a poder encontrar pocos errores xD


[Easy]

00:40:723 (1,2,3) - En easy las notas "escondidas" no quedan muy bien, una escondida esta bien, pero 2 o mas ya no (se hacen dificiles para los principiantes)
00:46:464 (8) - ^
01:21:689 (3,4) - ^


No veo mas cosas en esta dificultad, esta muy bien hecho :D

[Normal]

yo seguiría más el ritmo de la voz, por ejemplo:
01:22:210 - 1:30:169 - En este break quedaria bien que siguieras la voz.



Me encanta, para mi esta perfecta :D

[360's Insane]

este no te lo modeo, porque soy malisimo modeando y jugando insane :(

*star*
Cristian
hay algo malo en easy.... tienes qe sacar algunas cosas o poner mas sincronisados si puedo ser de ayuda pon esto si?? ^^
Topic Starter
vivere
Gracias pero prefiero dejar lo asi :s
Topic Starter
vivere

choche wrote:

Cosas que debes cambiar
Sugerencias :)


[General]

Establece un previewpoint, por ejemplo (yo pondria): 14631
Intenta que todas las dificultades duren lo mismo (queda mejor aunque no sea indispensable xD)
Me gusta mucho, creo que le voy a poder encontrar pocos errores xD


[Easy]

00:40:723 (1,2,3) - En easy las notas "escondidas" no quedan muy bien, una escondida esta bien, pero 2 o mas ya no (se hacen dificiles para los principiantes) <--- Changed
00:46:464 (8) - ^ <--- Changed
01:21:689 (3,4) - ^
<--- Changed

No veo mas cosas en esta dificultad, esta muy bien hecho :D

[Normal]

yo seguiría más el ritmo de la voz, por ejemplo:
01:22:210 - 1:30:169 - En este break quedaria bien que siguieras la voz.



Me encanta, para mi esta perfecta :D

[360's Insane]

este no te lo modeo, porque soy malisimo modeando y jugando insane :(

*star*
Gracias ^^
Lizbeth
holas <3

360' Insane
00:58:336 - podrías agregar una nota aquí =3
01:07:077 (1) - no suelo hace nazi modding.. pero este slider puede ser mas bonito.. dale un mejor curva <3
01:51:043 (4) - creo que suena mejor si este slider empieza aquí: 01:51:173 y termina acá: 01:51:434 -
me gusto mucho esta dificultad, esta muy bien hecha, felicidades =3

Normal+
00:32:113 (1,2,3) - esto esta algo difícil... aunque supongo que se perdona porque es un normal +
01:52:478 (9) - esta muy cerca del 8, fallé esa, le di mas temprano xD
esta difícil la ultima nota.. que evil viv =O
ok aparte de esto, todo esta en orden, muy buena dificultad también =D

Easy
Este mas parece un normal >.<


Creo que estaría bien si cambiaras los nombres de las dificultades:
Normal+ = Hard
Easy = Normal


Dejo estrella =3
buen mapita <3
Topic Starter
vivere

Lizbeth wrote:

holas <3

360' Insane
00:58:336 - podrías agregar una nota aquí =3
01:07:077 (1) - no suelo hace nazi modding.. pero este slider puede ser mas bonito.. dale un mejor curva <3
01:51:043 (4) - creo que suena mejor si este slider empieza aquí: 01:51:173 y termina acá: 01:51:434 -
me gusto mucho esta dificultad, esta muy bien hecha, felicidades =3

Normal+
00:32:113 (1,2,3) - esto esta algo difícil... aunque supongo que se perdona porque es un normal +
01:52:478 (9) - esta muy cerca del 8, fallé esa, le di mas temprano xD
esta difícil la ultima nota.. que evil viv =O
ok aparte de esto, todo esta en orden, muy buena dificultad también =D

Easy
Este mas parece un normal >.<


Creo que estaría bien si cambiaras los nombres de las dificultades:
Normal+ = Hard
Easy = Normal


Dejo estrella =3
buen mapita <3
Gracias
Kudosu ;P
MayNyu
TOMA UNA ESTRELLA TE LO MERECES <3

bonito map y skin *-*
Topic Starter
vivere
Gracias May ^^
Lizbeth
rechekando por aqui, solo encontre una cosita =3

Normal
01:53:000 (1) - empieza este slider aqui: 01:53:261

Despues todo bien
Gonzvlo
Hey , nice map (:

I will mod it later but I noticed that the "hitcircle" overlaps with the numbers, that looks kinda bad ): I tried to save you some work and made some hitcircles or You can ask Beuchi to make the "star" of the hitcircle a little bigger



Oh and Star~



Download: Hitcircle.rar
Topic Starter
vivere

Lizbeth wrote:

rechekando por aqui, solo encontre una cosita =3

Normal
01:53:000 (1) - empieza este slider aqui: 01:53:261

Despues todo bien

:P ya esta 8-)
Topic Starter
vivere

Gonzvlo wrote:

Hey , nice map (:

I will mod it later but I noticed that the "hitcircle" overlaps with the numbers, that looks kinda bad ): I tried to save you some work and made some hitcircles or You can ask Beuchi to make the "star" of the hitcircle a little bigger


SPOILER
[attachment=2:3a28c]op1.jpg[/attachment:3a28c]

[attachment=1:3a28c]op3.jpg[/attachment:3a28c]

Oh and Star~

Gracias Gonzvlo ^^'
Mizu_banned
Staaar :3
Topic Starter
vivere

BattorA wrote:

Staaar :3
thanks for the star BattorA =)
Crazy Jay
star~
orioncomet
try Offset 545 and resnap all note ~ It's sound better to me

And If you don't like the offset that I give, but you still need to resnap all note all your diffculties

:D
Topic Starter
vivere

orioncomet wrote:

try Offset 545 and resnap all note ~ It's sound better to me

And If you don't like the offset that I give, but you still need to resnap all note all your diffculties

:D
Fixed :P
Topic Starter
vivere
Updated
Niva
Hi vivere ^_^

[General]
-> If you know the album's name, it's better to put it in the tags (not source).
-> Your mp3 is longer than the part you mapped, perhaps use this shortened version?

[Normal]
-> Resnap all notes.
00:23:506 (1) - Not stacked perfectly (set the distance spacing to 0.0x, turn off grid snap, and restack it)
00:30:290 (1,2,1) - Perhaps delete 00:30:290 (1,2) start 00:31:073 (1) at 00:30:290?
00:43:858 (5,6) - Spacing?
00:46:728 (9) - Hitsound whistle at start?
01:12:038 (7) - I think clap-whistle-clap-finish is better than clap-finish-clap-finish
01:53:240 (1) - Using slider wave is much more beautiful than the current curve
01:59:762 (1,2) - Beautiful pattern, but (1) and (2) is not stacked perfectly.

[Hard]
-> Resnap all notes.
00:21:419 (5) - Add whistle at the first repeat?
00:23:506 (2) - Add finish at repeat?
00:26:115 (4) - Add clap at start & end?
00:54:817 (3,4) - Add clap at start also?
01:59:240 (1,2,3) - The current pattern seems obscure. A standard triangle formation works better here.
02:00:831 (1) - Start spinner at 02:00:740

[360' Insane]
No problem I guess.. Just resnap all notes

Star!


Download: Copia de preview.mp3
Krisom
Hola vivere x_X

General.-
Tendrás que cortar el mp3, el que estás usando ahora es demasiado largo D:
Haz que los Kiai Times sean iguales en todas las diffs, ahora están todos extraños :<
Además, te recomiendo que todas las dificultades tengan en mismo largo
Ve a Timing-> Resnap All notes

Normal.-
00:23:506 (1) - Apila esta nota bajo el final de (7)? (un truco, crea la nota en 00:23:110 bajo el final del slider y luego solo muevela hasta 00:23:506)
00:31:073 (1) - Los spinners son cosas muy difíciles para los novatos x_x, y uno tan corto los podría confundir. Te recomiendo que comienzes este spinner en 00:30:284.
01:33:695 (4) - Spacing? Está muy cerca de (3)
01:59:762 (1,2) - Estos dos sliders no están apilados como los demás. Es intencional? Si lo es, trata de des-apilarlos de otra manera, que ahorita se ven mal

Hard.-
00:56:383 (5) - Esta nota no está bien apilada bajo (4). Si no se puede apilar, sácala de ahí (junto con (6) y (7))
01:06:559 (3) - Spacing?
01:07:603 (5) - Spacing?
01:15:952 (2,3,4,5) - El spacing de estas notas está algo raro.
01:41:523 (3,4,5,6) - Estas notas no están bien apiladas.
Buen mapa!!

360 Insane.-
00:51:284 (2,3) - Mueve estas dos notas 1/4 mas adelante. Ahora suenan algo raro =x. Si haces esto, borra el (4) y haz al slider durar hasta 00:52:197.
01:20:649 (2) - El repeat arrow está tapado por el hit splash de 01:19:605 (8).
Muy buena!


Ok, si me conocen se habrán dado cuenta que no dije NADA sobre hitsounds, cosa que es muy rara.
Umm, el mapa en si está excelente, pero los hitsounds en todas las diff están medios, ehhh, nose, raros? Te propongo algo, arregla estas cosas y avísame por PM (o en #spanish si me ves conectado) si quieres que yo le ponga los hitsounds a todas las diff (incluyendo la de drack360, así que pídele permiso).

Por ahora dejo star, te la mereces!
Topic Starter
vivere
All done~ :)
Topic Starter
vivere
updated~ xd
lovhin456
Hola ~

Lo que esta en este color es importante

General;
- Te recomiendo cortar el mp3 hasta donde mapeas (para eso todas las diff tienes que ser igual de tiempo) Creo que el largo de 360 insane esta bien.

Normal;
- Esto sale como easy, y yo lo siento como easy :3
- 00:20:892 >> agrega un finish solo al ultimo
- 00:23:501 >> no pongas esto debajo de el slider anterior, se ve mal cuando juegas
- 01:34:197 >> ^
- 01:59:762 >> los sliders que estan sobre otros se ven mal cuando juegas...intentan moverlos o hacer sliders con otras formas

Hard;
- 01:32:371 >> haz un slider con bezier en vez de uno linear ??
- 02:03:675 >> hay un timing section casi junto a este punto que es para el kiai time, pero no esta justamente en el punto, el timing section para el kiai time tiene que estar justo en la nota
- 02:20:371 >> ^


360' Insane;
- Verifica que el kiai time empiece y termine en una nota ~

* Star ~ :3
James2250
Make kiai time the same on all difficulties unless there is a break

Normal:
move 00:40:718 timing section 1/4 earlier
move 01:21:936 timing section 1/4 earlier
01:14:110 (8) - new combo
01:14:110 (8) - remove new combo
01:17:762 (2,3) - don't overlap these
01:20:110 (4) - ^
01:33:675 (4,5) - stack better
01:38:371 (3,4) - align
01:43:327 (1,2) - I wouldn't have these overlap each other
01:53:240 (1) - move slightly to the right so it is more centered
01:58:979 (5,1,2,3) - fix stacking (turn off grid snap if you have to)

Hard:
01:32:371 (10) - new combo
01:41:501 (3,4,5,6) - could be stacked slightly better

360' Insane:
00:40:72 timing section isn't needed
a lack of hitsounds in some places
looks good

*star*
Dusty
To fix stacking, make the distance snap 0.0x and disable grid snap, then try moving it

[Normal]
00:49:066 (1,2,3,4,5,6) - Why did the spacing suddenly change?
01:34:197 (5) - not stacked properly
01:44:371 (2) - spacing?
01:59:762 (1,2,3) - stacking?

[Hard]
00:23:501 (2,3,4) - spacing?

[Insane]
01:20:631 (2) - whoa, I didn't see that repeat arrow, maybe move the slider so the repeat arrow doesn't get covered up by hitbursts?
01:39:675 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2) - uh, there are no hitsounds in this section or the section after it...
NotShinta
Nice song.

Normal
00:17:762 (3) - Move down very slightly so that the end is in the center. Suggestion.
00:20:892 (7) - Yeah, if I may be a bitch, change this around so it doesn't overlap (6). And is prettier.
01:53:240 (1) - Center please
Map to the end.

Hard
1/6 and 1/8... Erm...
Map to the end. I can understand some mapper's justification for Easy, sometimes for Normal, but Hard?

360' Insane
Technically alright I suppose

Pretty good map. Here's a star to bump it to a round 40.
ccbp
I think StoryBoard hitsounds might be very helpful for you.
Just check this link: http://osu.ppy.sh/forum/viewtopic.php?f=20&t=34555.
Also to check others' .osu files to make sure that yours will be working properly.
bearing019
General;

Map all difficulties to the same point.

Normal;

00:40:718 (1) - Shouldn't be so soon after the spinner on a normal.
00:47:762 (1,2,3,4) - Spacing
01:05:762 (1) - Shouldn't be so soon after the spinner on a normal.
01:14:110 (8) - New combo.
01:17:762 (1) - No new combo.
01:20:110 (1,2) - Spacing.
01:34:979 (2,3,4) - Spacing.
01:43:327 (1) - Shouldn't be so soon after the spinner on a normal.
01:53:240 (1,2) - Spacing.

Hard;

00:23:501 (2,3,4) - Spacing.
IceBeam
[Normal]
Rename to Easy?
00:23:501 (1) - Isn't alligned? Just direct your cursor on the slider and it will automatically stack.
00:38:110 - Start spinner from here.
00:43:849 (5) - It's a bit close.
01:34:197 (5) - Allign.
01:59:762 (1,2,3) - ^

[Hard]
01:07:327 (4) - Allign.
Actually there were much more moments,so better check and allign everything you should.

[360's Insane]
01:54:805 (7) - 1 grid down?

Map is fine,but why all difficulties end in different time?
Good luck.
Topic Starter
vivere
Thanks to all ^^

Updated
Extor
Muy buen mapa. Ahi te va una estrella. =D
Antu Villegas
Buena suerte :D
Derekku
[General]
*Mp3 quality doesn't sound that great (possibly due to shortening it?)
*Offset is ridiculously off. 580 is correct (until you get a better mp3, that is). Remember to resnap after changing the offset in all difficulties.
*Add an approachcircle to the folder (even if it's the default one).
*Remove the unnecessary .osb file from the folder.
*It doesn't matter if the guest difficulty has different kiai than the mapper's diffs, but you (vivere) should have the same kiai for Easy/Hard. Some places start on red ticks instead of white, so double check your kiai when you make Easy/Hard the same. (You'll also need to resnap all of the kiai sections to white ticks after you change the offset UNLESS you change mp3s again, in which case you can wait to fix the kiai).
*Except for kiai, inherited sections should always be placed early instead of directly on the tick.

[Easy]
*Could use more hitsounds (especially finishes). Beginning felt especially empty...
*Lower the drain 1-2 ticks.
00:20:928 (7) - How about vertically flipping this so it doesn't overlap the previous notes
00:40:754 (1,2,3) - too spread out/too difficult for an Easy.
00:45:711 (7,8,9) - ^
00:47:798 (1,2,3,4) - . . . This is supposed to be an _Easy_ difficulty .___.;
00:54:581 (1,2,3,4) - too spread out...
01:03:711 (1) - I'd extend this to the white tick.
01:19:363 (3,1,2,3,4) - too spread out
01:32:407 (1,2,3) - ^
01:33:711 (4,5,1) - ^
01:35:015 (2,3,4) - ^
01:53:276 (1,2,3,4) - ^
02:04:233 (1,2,3,4) - ^
02:06:059 (4) - not snapped right
*More distance problems: I suggest going through the entire difficulty with distance snap on and make sure things are spaced correctly.

[Hard]
*A bit spammy with the claps...
*Raise the drain a little bit
01:32:407 (1) - A bit long/boring =/
02:00:711 (1) - extend to the white tick
02:29:537 (6) - the end of the slider isn't facing towards (7)
*Much better than Easy, but could still use a little bit of work.

[360' Insane]
*Rename to "360's Insane"?
*Volume could be a bit louder in spots (as well as more hitsounds besides claps)
*Except for the higher drain/OD, this didn't feel much more difficult than Hard...

The jump in difficulty from Easy to Hard is a bit high, so I'd like to see a Normal in this set as well. Not bad for one of your first maps. :p
Selee
;)
wmfchris
[Insane]
0:15:153 (3,4,5) spacing of (3,4) different from (4,5)
0:42:284 (3,4,5) ^
0:58:197 (4,5) spacing

nice map, star
gyt
I think, offset is wrong. 580 from Derekku is really better.

[Easy]

Hitsound is too random here, imho.

SPOILER
00:15:153 (1) - add finish at the start
00:30:284 (1) - delete clap
00:38:110 (1) - end spinner at 00:40:197
00:43:849 (5) - add clap at the start
00:45:675 (7) - add clap at the middle
01:03:675 (1) - end spinner at 01:05:240 + delete whistle and clap
01:14:110 (1) - replace finish to clap at the start
01:19:327 (3) - delete clap (double hitsound is bad)
01:20:110 (1) - delete finish at the start and add clap at the middle
01:21:936 (4) - delete clap
01:32:892 (3) - delete clap at the middle
01:38:631 (4) - delete finish
02:10:197 (1) - delete clap at the middle + add claps at start and end
02:11:240 (3) - replace clap to finish at the end
02:15:675 (2) - make spacing larger (distance snap)
02:30:805 (1) - make spacing larger
02:34:979 (8) - add finish at the end

[Hard]

Too much claps, but hitsound is better here

SPOILER
00:15:153 (1) - replace clap to finish
00:32:110 (1) - delete clap
00:49:327 (4) - delete clap
00:53:014 (9) - delete clap
01:04:458 (2) - replace clap to finish at the end (double click)
01:11:762 (1,2) - delete claps on blue lines
01:12:805 (3) - add finish at the end
01:13:849 (1,4,8) - add finish at the end
01:19:588 (8), 01:20:631 (4) - delete claps on blue lines
01:20:631 (4) - add claps at start and end
01:21:544 (8) - add clap
01:21:936 (11) - replace clap to finish
01:30:544 (2) - delete clap
01:32:371 (1) - add finish at the middle
02:00:740 (1) - start spinner at red line (02:00:805) + add finish
02:10:718 (4,6) - add clap
02:10:849 (5) - delete clap
02:11:240 (7) - replace clap to finish at the end
02:14:892 (7) - delete clap
02:16:979 (5) - delete clap
02:28:458 (1,2) - delete clap
02:31:066 (3,4) - delete clap

[360' Insane]

So, this one doesn't have many hitsounds :)

01:56:371 (2) - delete clap at the middle

Nice song and map, but hitsound needs some work. Star!
IceBeam
I was really pleasantly surprised by your post in my queue ;)

But,you forgot that I've already modded it :o
Anyway,good luck again.
wring
star :)
Topic Starter
vivere

SadKangaroo wrote:

I was really pleasantly surprised by your post in my queue ;)

But,you forgot that I've already modded it :o
Anyway,good luck again.
You're right! >.<
Flute
star~~
second_wave
Beautiful, star^^
Zetsubou Sensei
Hey...Mod4Mod just as you stated in my queue : http://osu.ppy.sh/s/14425 =3

- Delete osb file & fully submit

[Easy]
Check spacing...Some parts seem off.
Some notes with Whistle + Clap sound horrible...I'd consider choosing just one hitsound...or make one hit sound begin and a different one end or so...
02:06:023 (4) - remove repeat...i think it sounds better without repeat
02:13:849 (4) - ^


[Hard]
I dont like how Easy and Hard have both the same slider velocity...I'd consider reducing it on Easy and remapping a little...
Seems fine.

[360's Insane]
Seems fine...But could use more hitsounds at the beginning and end of the song...

~STAR
Fenya
Amo esta cancion <333

Star~
Topic Starter
vivere

FPRC16 wrote:

Amo esta cancion <333

Star~

Gracias <3
Krisom
Ok, aquí vamos, este modpost lo hago pensando en burbuja, así que va en inglés...

General-
· You need an approach circle to get this ranked~! Use the default one if you don't want to create another skin element
· Beep! Offset should be the same on all diffs! darck's diff has 581 as the offset. If you change it, remember to resnap all notes and timing sections.
· For quality, please make the kiai time the same on all diffs! Recomended Kiai Time by me is 01:05:276 to 01:21:972 And from 02:03:711 to 02:20:407. I strongly suggest you to follow this closely for each diff since, well, some Kiai Times are starting on blue ticks and stuff, trust me, you wan't to avoid that.
· Hitsounds, they do not fit the music at all. Use the image below as a guide to hitsound your diffs again (by the way, use soft hitsounds through all the song). If you're confused, ask darck360, I alredy told him a bit about hitsounds...
(w means whistle) I'll do a modpost on where you should place finish hitsounds after you're done with this.
· Use grid lvl 3!! You should recheck spacing after this, but I'll point out spacing errors anyway


Easy+ -
· The name is fugly. Just rename it to normal or another creative name, like relaxing o such. This is nto mandatory, but the diff spread will look better that way.
00:44:892 (6) - Spacing
00:45:675 (7,8,9) - Spacing
00:47:762 (1,2,3,4) - Spacing, this is the easiest diff, you don't want jumps here
00:51:153 (3,4,5,6) - Spacing, they are too close
00:54:545 (1,2,3,4,5) - Spacing, they are too far away
01:03:675 (1) - Make this one start at 01:03:414 ?
01:14:110 (1) - Spacing, they are too close
01:19:327 (3,1,2) - Spacing, they are too far away
01:34:979 (2,3,4) - Spacing, too far away
01:53:240 (1,2,3,4) - Spacing, too far away
02:06:023 (4) - This slider is not snapped correctly, its too short, check it on the timeline
02:11:240 (3,1,2,3,4) - Spacing, too far away
02:18:544 (1,2,3) - Spacing, too far away

Hard -
00:23:240 (1,2) - Move the new combo to (2)
00:43:588 (4,1) - Spacing, they are too close
01:05:501 (1,2,3,4,5) - Spacing on this pattern feels odd
01:12:805 (3,1) - Spacing, they are WAY too far away
01:21:153 (5,6,7,8,9,10,11) - Unstack these ones please
01:52:458 (9,1) - Spacing, they are too close
Way too many spacing issues to point them all out, please recheck this diff (or ask someone else to do it)

darck360's insane-
Seems fine, some patterns could get prettier, but it's okay like that, I could nazi-mod it when I recheck.


Needs more work before a bubble, I suggest you finding more modders and asking me for a recheck later. Also, ask darck360 to mod your diffs, he should be able to find more stuff~
Kiddo-Kun
[Easy+]
01:00:545 (3) - Lazy map?
01:03:675 - Add finish?
Lots of spacing problems with the 1/2 beats. Too far apart.

[Hard]

Some more inconsistent spacing.


[Darck360's Insane]
Make it the same timing.

Overall: My ears!!! These hitsounds don't fit well. Plus the spacing. I don't wanna star this yet....but Darck360's diff is good enough.

.....A very sad, Star.
niqoo_old
[b]Ee :D re piola el mapa :D

Ojala te la rankeen :D Nos vemos 8-) [/b]
Guzzzzm4n

Krisom wrote:

Ok, aquí vamos, este modpost lo hago pensando en burbuja, así que va en inglés...

General-
· You need an approach circle to get this ranked~! Use the default one if you don't want to create another skin element
· Beep! Offset should be the same on all diffs! darck's diff has 581 as the offset. If you change it, remember to resnap all notes and timing sections. Fixed
· For quality, please make the kiai time the same on all diffs! Recomended Kiai Time by me is 01:05:276 to 01:21:972 And from 02:03:711 to 02:20:407. I strongly suggest you to follow this closely for each diff since, well, some Kiai Times are starting on blue ticks and stuff, trust me, you wan't to avoid that.
· Hitsounds, they do not fit the music at all. Use the image below as a guide to hitsound your diffs again (by the way, use soft hitsounds through all the song). If you're confused, ask darck360, I alredy told him a bit about hitsounds...
(w means whistle) I'll do a modpost on where you should place finish hitsounds after you're done with this. Fixed
· Use grid lvl 3!! You should recheck spacing after this, but I'll point out spacing errors anyway


Easy+ -
· The name is fugly. Just rename it to normal or another creative name, like relaxing o such. This is nto mandatory, but the diff spread will look better that way.
00:44:892 (6) - Spacing
00:45:675 (7,8,9) - Spacing
00:47:762 (1,2,3,4) - Spacing, this is the easiest diff, you don't want jumps here
00:51:153 (3,4,5,6) - Spacing, they are too close
00:54:545 (1,2,3,4,5) - Spacing, they are too far away
01:03:675 (1) - Make this one start at 01:03:414 ?
01:14:110 (1) - Spacing, they are too close
01:19:327 (3,1,2) - Spacing, they are too far away
01:34:979 (2,3,4) - Spacing, too far away
01:53:240 (1,2,3,4) - Spacing, too far away
02:06:023 (4) - This slider is not snapped correctly, its too short, check it on the timeline
02:11:240 (3,1,2,3,4) - Spacing, too far away
02:18:544 (1,2,3) - Spacing, too far away

Hard -
00:23:240 (1,2) - Move the new combo to (2)
00:43:588 (4,1) - Spacing, they are too close
01:05:501 (1,2,3,4,5) - Spacing on this pattern feels odd
01:12:805 (3,1) - Spacing, they are WAY too far away
01:21:153 (5,6,7,8,9,10,11) - Unstack these ones please
01:52:458 (9,1) - Spacing, they are too close
Way too many spacing issues to point them all out, please recheck this diff (or ask someone else to do it)

darck360's insane-
Seems fine, some patterns could get prettier, but it's okay like that, I could nazi-mod it when I recheck.


Needs more work before a bubble, I suggest you finding more modders and asking me for a recheck later. Also, ask darck360 to mod your diffs, he should be able to find more stuff~
Hitsounds Agregados & Corregido el Offset ;)

Download: Enrique Iglesias - Dimelo (vivere) [darck360's Insane].osu
Topic Starter
vivere

Krisom wrote:

Ok, aquí vamos, este modpost lo hago pensando en burbuja, así que va en inglés...

General-
· You need an approach circle to get this ranked~! Use the default one if you don't want to create another skin element
· Beep! Offset should be the same on all diffs! darck's diff has 581 as the offset. If you change it, remember to resnap all notes and timing sections.
· For quality, please make the kiai time the same on all diffs! Recomended Kiai Time by me is 01:05:276 to 01:21:972 And from 02:03:711 to 02:20:407. I strongly suggest you to follow this closely for each diff since, well, some Kiai Times are starting on blue ticks and stuff, trust me, you wan't to avoid that.
· Hitsounds, they do not fit the music at all. Use the image below as a guide to hitsound your diffs again (by the way, use soft hitsounds through all the song). If you're confused, ask darck360, I alredy told him a bit about hitsounds...
(w means whistle) I'll do a modpost on where you should place finish hitsounds after you're done with this.
· Use grid lvl 3!! You should recheck spacing after this, but I'll point out spacing errors anyway


Easy+ -
· The name is fugly. Just rename it to normal or another creative name, like relaxing o such. This is nto mandatory, but the diff spread will look better that way.
00:44:892 (6) - Spacing
00:45:675 (7,8,9) - Spacing
00:47:762 (1,2,3,4) - Spacing, this is the easiest diff, you don't want jumps here
00:51:153 (3,4,5,6) - Spacing, they are too close
00:54:545 (1,2,3,4,5) - Spacing, they are too far away
01:03:675 (1) - Make this one start at 01:03:414 ?
01:14:110 (1) - Spacing, they are too close
01:19:327 (3,1,2) - Spacing, they are too far away
01:34:979 (2,3,4) - Spacing, too far away
01:53:240 (1,2,3,4) - Spacing, too far away
02:06:023 (4) - This slider is not snapped correctly, its too short, check it on the timeline
02:11:240 (3,1,2,3,4) - Spacing, too far away
02:18:544 (1,2,3) - Spacing, too far away

Hard -
00:23:240 (1,2) - Move the new combo to (2)
00:43:588 (4,1) - Spacing, they are too close
01:05:501 (1,2,3,4,5) - Spacing on this pattern feels odd
01:12:805 (3,1) - Spacing, they are WAY too far away
01:21:153 (5,6,7,8,9,10,11) - Unstack these ones please
01:52:458 (9,1) - Spacing, they are too close
Way too many spacing issues to point them all out, please recheck this diff (or ask someone else to do it)

darck360's insane-
Seems fine, some patterns could get prettier, but it's okay like that, I could nazi-mod it when I recheck.


Needs more work before a bubble, I suggest you finding more modders and asking me for a recheck later. Also, ask darck360 to mod your diffs, he should be able to find more stuff~
Thanks Kri, all Fixed~

Kiddo-Kun wrote:

[Easy+]
01:00:545 (3) - Lazy map? No.
01:03:675 - Add finish? mmm... ok
Lots of spacing problems with the 1/2 beats. Too far apart.

[Hard]

Some more inconsistent spacing.


[Darck360's Insane]
Make it the same timing.

Overall: My ears!!! These hitsounds don't fit well. Plus the spacing. I don't wanna star this yet....but Darck360's diff is good enough.

.....A very sad, Star.
Thank for u mod~
Topic Starter
vivere
Updated 8-) ~
Verdisphena
Hi ~~

darck360's Insane :

00:30:284 (3) - Add a clap
00:31:066 (7) - Add a clap at the end of the slider
01:26:110 (1) - Silence the spinner ;<
02:10:458 (3) - Add a clap
02:11:240 (7) - Add a clap at the end of the slider
02:18:802 (3) - Add a clap
02:19:588 (7) - Add a clap at the end of the slider
02:35:501 (3) - Add a clap
02:36:545 (7) - ^


Hard :

Approach rate +1

00:52:979 (9) - Delete the finish
01:13:849 (1) - Wtf slider
01:16:979 (4) - ^
01:37:849 (1) - Remove the new combo
01:40:458 (1) - ^
01:40:718 (6) - New combo where
01:42:805 (5) - Delete the note
01:43:588 (1) - The spinner begins in 01:42:805 and finish in 01:46:979 ~
02:18:545 (1) - Silence the spinner :3
02:28:979 (4,5,6,7,8) - Wtf


Fugly :

00:20:892 (7) - Wtf, please edit the slider o-o
01:05:762 (1,2,3,4) - Delete the clap at the beginning of the slider
01:55:849 (1,2,3,4,5,1,2,3) - Very hard for a easy
02:10:197 (1,2,3) - ^
02:13:849 (4) - ^


That is all ~
Luvdic
Insane:
Realmente no vi nada que no sea rankeable en el map (daria pena si lo tuviera con estos +60 priority >_>). Pero te puedo sugerir lo siguiente:

00:21:936 - Considera agregar un whistle aqui
00:22:458 - Considera agregar un whistle aqui
00:22:979 - Considera agregar un whistle aqui
Y así, igual para todos los demás

00:51:284 (2) - Mueve esto, de tal forma que empieze a partir de 00:51:545, y acortalo de tal forma que termine en 00:52:197 (aunque lo ideal es que termine en 00:51:936, pero es tu decision). Además, agrégale un nuevo circle en 00:51:414. Así fluye mejor con sus vocales...

Además, puedo observar que en algunas partes se nota que los diseños tienen un buen acabado, mientras que otras partes no... Me gustaría que todo el map fuera consistente con eso (más que todo son los diseños de tus sliders lo que no me gustan) . Ejemplo de ello:

00:16:197 (7,8,9) - Acabados feos. De hecho, haz esto. Borra estos 3 sliders. Luego copia el siguiente codigo:

192,288,16197,2,0,B|262:252|264:162|187:131,1,200,0|8
127,210,16979,2,0,B|57:174|55:84|132:53,1,200
192,133,17762,2,0,B|400:133,2,200,8|0|8

Abre tu archivo .osu (con tu block de notas), y pegas ese codigo justo despues de donde dice [HitObjects]. Si te gusta, quedatelo, si no te gusta, solo dale update. (Lo que hice fue darle un acabado mas bonito, sólo darte un ejemplo de lo que puedes hacer en los demás >_>)

Además, he de resaltar que son detalles como estos que hace que un map se vea mucho mejor. Por lo que realmente les aconsejo que les den buenos acabados. Y ojo, con esto no quiero decir que simetria perfecta = bonito >_>

Hard:

00:50:631 (2,3,4,5) - Suena horrible. Simplemente no fluye bien con la canción. Aconsejo que trates de seguir a los vocales :x
Umm... supongo que debería de decir lo mismo sobre los acabados.. pero ya este caso es algo diferente...

Además: No me gusta que tus kiai times sean algo inconsistentes:
00:21:545 - Hay un pequeño break de kiai al igual que alrededor de 01:11:501, pero mas o menos en 02:09:936 me esperaba ese pequeño break también

Normal:

01:20:110 (1,2) - Lol, yo que generalmente no modeo spacing, pero, usa distance snap 1.0x aqui.
02:28:718 - Kiai? Además, recomendaría que usaras los mismos kiai times que usaste en las otras dificultades para que sean consistentes.

Umm supongo que eso es todo.
IceBeam
I've modded it already,my star is under DC's one.

Good luck again.
Krisom
...


Hombre, cuando dije "The name is fugly" me referia a que el nombre era horrible y que lo cambiaras a "Normal", no que lo cambiaras a fugly o_o

Loooooooooooooooooooooooooooooooooooool
Revengexsoyah

Krisom wrote:

...


Hombre, cuando dije "The name is fugly" me referia a que el nombre era horrible y que lo cambiaras a "Normal", no que lo cambiaras a fugly o_o

Loooooooooooooooooooooooooooooooooooool

AHHAHAHAHA XD DIOS MIO MUERO DE RISA DISCULPEN
FAIIIL
Topic Starter
vivere

IceBeam wrote:

I've modded it already,my star is under DC's one.

Good luck again.
e.e
Topic Starter
vivere

Krisom wrote:

...


Hombre, cuando dije "The name is fugly" me referia a que el nombre era horrible y que lo cambiaras a "Normal", no que lo cambiaras a fugly o_o

Loooooooooooooooooooooooooooooooooooool

soyah wrote:

Krisom wrote:

...


Hombre, cuando dije "The name is fugly" me referia a que el nombre era horrible y que lo cambiaras a "Normal", no que lo cambiaras a fugly o_o

Loooooooooooooooooooooooooooooooooooool

AHHAHAHAHA XD DIOS MIO MUERO DE RISA DISCULPEN
FAIIIL
Verdisphena

Krisom wrote:

...


Hombre, cuando dije "The name is fugly" me referia a que el nombre era horrible y que lo cambiaras a "Normal", no que lo cambiaras a fugly o_o

Loooooooooooooooooooooooooooooooooooool
Best post 2010
Gonzvlo
Hey (:

Bueno iba a revisar el mapa , pero creo que ya tuvo suficiente modding. Lo único que no se ve muy bien es el wallpaper, porque las letras que agregaste no combinan bien con el fondo original, intenté mejorar eso.

Úsalo si te gusta:



Por cierto, volvi a descargar el mapa y el archivo "approachcircle.png" no se encuentra ahí, debes hacer un full submission.
Noutyr
Mod~

solo modeare lo exterior xD

1 Cambia los combo colours por estos xD

[Colours]
Combo1 : 255,255,255
Combo2 : 255,197,89
Combo3 : 183,124,81
Combo4 : 90,63,37


para hacerlo abre el .osu con el block de notas, por ejemplo abre primero este:

Enrique Iglesias - Dimelo (vivere) [Normal].osu

te fijas donde dice colours, y remplasas los que estan por los de arriba y asi
si te equivocas simplemente re-bajas esa diff que modificaste XD o haces copia de seguridad
acto seguido abres esa diff atraves del osu y ya tenes los colores
Topic Starter
vivere

Gonzvlo wrote:

Hey (:

Bueno iba a revisar el mapa , pero creo que ya tuvo suficiente modding. Lo único que no se ve muy bien es el wallpaper, porque las letras que agregaste no combinan bien con el fondo original, intenté mejorar eso.

Úsalo si te gusta:



Por cierto, volvi a descargar el mapa y el archivo "approachcircle.png" no se encuentra ahí, debes hacer un full submission.

Mion-Nya wrote:

Mod~

solo modeare lo exterior xD

1 Cambia los combo colours por estos xD

[Colours]
Combo1 : 255,255,255
Combo2 : 255,197,89
Combo3 : 183,124,81
Combo4 : 90,63,37


para hacerlo abre el .osu con el block de notas, por ejemplo abre primero este:

Enrique Iglesias - Dimelo (vivere) [Normal].osu

te fijas donde dice colours, y remplasas los que estan por los de arriba y asi
si te equivocas simplemente re-bajas esa diff que modificaste XD o haces copia de seguridad
acto seguido abres esa diff atraves del osu y ya tenes los colores
"Kwaaii!" <3
Noutyr
Antu Villegas
Hey!, Hola

Estaba probando y creo que posiblemente te guste usar este hitcircleoverlay ;)



Aunque tambien creo que seria mejor si fuese mas grueso el borde

vos decime ^^
Cristian
podrias poner una imagen asi como una parte de corazon en combo bursts
ademas tienes que cambiar esto del post:

Easy+: is finished. (Deberia ser "Normal")

Hard: is finished. (este esta bien)

360's insane: is finished. (este deberia ser "darck360's Insane")
Topic Starter
vivere

Kurisuchianu wrote:

podrias poner una imagen asi como una parte de corazon en combo bursts
ademas tienes que cambiar esto del post:

Easy+: is finished. (Deberia ser "Normal")

Hard: is finished. (este esta bien)

360's insane: is finished. (este deberia ser "darck360's Insane")
XDDD
Gonzvlo
General
  1. Usa los mismos colores para todas las diff, Los colores de Easy parecen ser los mejores por que se ven bien con los Skin Elements.
  2. "Star2" es muy grande, debería ser 52x50
  3. Agregar los Sliderb0,1... del skin default no son necesarios, sugiero que los elimines.
  4. Es necesario agregar "approachcircle"
Normal
  1. 00:16:753 (2) - Muevelo 2 grids a la derecha, para que el spacing sea el correcto. No olvides mover las siguientes notas también.
  2. 00:20:406 (6,7) - Unstack, Los stacks son muy difíciles para los principiantes.
  3. 00:23:536 (1) - Muevelo un poco para que no este en el mismo lugar que el borde del ultimo slider.
  4. 00:23:536 (1,2) - La misma sugerencia de los stacks.
  5. 00:25:101 (4,5) - El spacing no es el mismo es un poco mas amplio, reducelo 1/2 grids.
  6. 00:27:188 (7) - Probablemente muchos repeats para una dificultad como esta, Reduce a solo 2 repeats y agrega 2 circulos ó 1 slider.
  7. 00:41:536 (2,3) - Reduce el spacing un poco usando distance snap (Recuerda 0.8x)
  8. 00:44:927 (6) - Uh este está muy lejos reduce el spacing.
  9. 00:46:493 (8) - ^
  10. 00:47:797 (1,2,3,4) - Aunque los jumps son pequeños, las notas están posicionadas en 1/2 así que sugeriría que uses el spacing normal.
  11. 00:50:145 (2,3) - Sugiero eliminar este stack.
  12. 00:56:145 (4,5) - ^
  13. 01:00:580 (3) - Muchos repeats? Sugiero usar solo 2 y agregar circulos ó un slider.
  14. 01:20:927 (2) - Esto está muy lejos, acercalo más a la otra nota.
  15. 01:38:406 (3) - ^
  16. 01:40:232 (2) - Sugiero quitar el stack, especialmente por el slider anterior.
  17. 01:59:797 (1) - Sería bueno separa este slider y luego seguir con la secuencia (Por el New Combo)
  18. 45,805 - Este timing point no está bien posicionado por unos cuantos ms, posiciónalo justo en la linea blanca.
  19. Lo mismo pasa con los otros timing points, asegurate que están bien posicionados (Los que inician o terminan un Kiai)
  20. Asegurate que todo en la dificultad está correctamente espaciado con 0.8x, vi por ahí algunos errores menores que no los señalé pero están ahí , asi que si quieres los arreglas.

Hard
  1. Haz un re-snap a todas las notas ya que no están correctamente... "Snaped"
  2. 00:23:536 (1) - Remueve el New combo.
  3. 00:37:887 (1,2,3) - Distancialos un poco de acuerdo con distance snap.
  4. 00:53:017 (9,1) - Este stack se ve mal , recomiendo quitarlo.
  5. 01:37:884 (1) - Quita el New Combo.
  6. 02:08:145 (6) - New Combo.
  7. 02:10:232 (1) - Remueve el New Combo.
  8. 02:37:101 - Kiai time debería terminar aquí
  9. 45,805 - Este timing point no está bien posicionado por unos cuantos ms, posiciónalo justo en la linea blanca.
  10. Lo mismo pasa con los otros timing points, asegurate que están bien posicionados (Los que inician o terminan un Kiai)
Darck360's Insane
  1. 00:19:232 (2) - Muevelo a: 00:19:362, suena mejor.
  2. 00:50:666 (8,1) - Swap los New Combo.
  3. 01:02:927 (10) - Sería genial si bajaras el volumen poco a poco para este slider.
  4. 01:09:449 (4) - New Combo para mantener la consistencia.
  5. 02:14:666 (5) - ^
  6. 02:37:101 - Kiai time debería terminar aquí.
  7. 45,805 - Este timing point no está bien posicionado por unos cuantos ms, posiciónalo justo en la linea blanca.
  8. Lo mismo pasa con los otros timing points, asegurate que están bien posicionados (Los que inician o terminan un Kiai)
Cool (:
Anto
vivere <3333 :)
Cheedar
nice map.
Topic Starter
vivere
All fixed~

Edit: Updated (=
ZLOdeuka-
hello~



Normal

Slider Tick Rate ~ 2

00:20:927 (7,1) - spacing

01:00:580 (3) - remove a single return. spinner here and start 01:03:188 (1) and finish here 01:05:275

01:09:971 (5) - new combo

01:19:362 (3,1) - spasing

01:53:275 (1,2,3,4) - ^

02:28:(753) (1) - finish

02:30:319 (5,1) - spasing

02:37:101 - finish

Hard

02:00:840 (1) - move a 02:01:623 (1). 02:00:840 ~ 02:01:362 - slider mb?

02:37:101 - finish kiai time

[Insane]

00:51:319 (3) - move a 00:51:449 (3). 00:51:319 (2) - circle

Cool song ~

S T A R ~
Topic Starter
vivere
SPOILER

ZLOdeuka wrote:

hello~

[General]

Normal

Slider Tick Rate ~ 2

00:20:927 (7,1) - spacing

01:00:580 (3) - remove a single return. spinner here and start 01:03:188 (1) and finish here 01:05:275

01:09:971 (5) - new combo

01:19:362 (3,1) - spasing

01:53:275 (1,2,3,4) - ^

02:28:(753) (1) - finish

02:30:319 (5,1) - spasing

02:37:101 - finish

Hard

02:00:840 (1) - move a 02:01:623 (1). 02:00:840 ~ 02:01:362 - slider mb?

02:37:101 - finish kiai time

[Insane]

00:51:319 (3) - move a 00:51:449 (3). 00:51:319 (2) - circle

Cool song ~

S T A R ~

Thanks !

Edit: Updated ^^
Sallad4ever
Hi vivere

[General]
- in the song folder I saw the slideb set, but it's not complete. You need to add sliderb0 and sliderb1 so it'll show up. Or you can delete all the sliderb png, then full submit it
- add an approach circle, take it from the template skin if you want
- 1.8 mb for the bg? wow...
- the hitsound on both Normal and Hard is very few, try adding a 1/1 clap pattern like in darck's diff. That way your hitsound will be a lot better
- what is the viv in the tag means?

[Normal]
Make the kiai in this diff the same with Hard diff
00:15:188 (1) - shorten this slider 1/2 beat
00:27:188 (7) - ^
00:28:753 (8) - add finish at the end of the slider?
00:41:797 (3) - I don't see how this timing section is used, remove it if it's not used
00:56:666 (5) - unstack this?
01:20:145 (1) - spacing is too far, if this is a jump it's not a very good one
01:40:232 (2) - unstack this?
01:51:449 (2) - ^ or stack it perfectly under 01:48:058 (1)
02:08:927 (2) - fix the spacing please
02:30:840 (1) - this sounds better if you move it back 1/2 beat
02:31:884 (x) - add a note here if you do ^
I don't like the spacing inconsistencies here, try to use only 1 spacing, 1x distance snap is a good one

[Hard]
HP drain + 2 please
01:35:014 (2) - anti jump?
01:54:449 (4,5) - not a good stack, might as well stack them all or spread them
02:18:319 (10) - add finish?
02:29:014 (4,5,6,7) - hmm what are this notes following to? mapping the vocal is better here imo
in the harder diff, the spacing could be more variant, but try not to overuse them. Especially for the normal spacing between notes

[darck's Insane]
This is play more like a hard then an insane
00:52:493 (4) - remove this and lengthen 00:51:449 (3) by 1/4 beat
01:46:232 (10) - the whistle sounds weird imo, remove it?
Plays very nice, but the pattern are to flat. Next time try to make a more interesting pattern (symmetry, cutting slider, etc)

Good luck with your map ;)
~star
Topic Starter
vivere
SPOILER

Sallad4ever wrote:

Hi vivere

[General]
- in the song folder I saw the slideb set, but it's not complete. You need to add sliderb0 and sliderb1 so it'll show up. Or you can delete all the sliderb png, then full submit it
- add an approach circle, take it from the template skin if you want
- 1.8 mb for the bg? wow...
- the hitsound on both Normal and Hard is very few, try adding a 1/1 clap pattern like in darck's diff. That way your hitsound will be a lot better
- what is the viv in the tag means?

[Normal]
Make the kiai in this diff the same with Hard diff
00:15:188 (1) - shorten this slider 1/2 beat
00:27:188 (7) - ^
00:28:753 (8) - add finish at the end of the slider?
00:41:797 (3) - I don't see how this timing section is used, remove it if it's not used
00:56:666 (5) - unstack this?
01:20:145 (1) - spacing is too far, if this is a jump it's not a very good one
01:40:232 (2) - unstack this?
01:51:449 (2) - ^ or stack it perfectly under 01:48:058 (1)
02:08:927 (2) - fix the spacing please
02:30:840 (1) - this sounds better if you move it back 1/2 beat
02:31:884 (x) - add a note here if you do ^
I don't like the spacing inconsistencies here, try to use only 1 spacing, 1x distance snap is a good one

[Hard]
HP drain + 2 please
01:35:014 (2) - anti jump?
01:54:449 (4,5) - not a good stack, might as well stack them all or spread them
02:18:319 (10) - add finish?
02:29:014 (4,5,6,7) - hmm what are this notes following to? mapping the vocal is better here imo
in the harder diff, the spacing could be more variant, but try not to overuse them. Especially for the normal spacing between notes

[darck's Insane]
This is play more like a hard then an insane
00:52:493 (4) - remove this and lengthen 00:51:449 (3) by 1/4 beat
01:46:232 (10) - the whistle sounds weird imo, remove it?
Plays very nice, but the pattern are to flat. Next time try to make a more interesting pattern (symmetry, cutting slider, etc)

Good luck with your map ;)
~star

Thanks :>

PS: Updated
TTTTTTTTTTTT
Hola

Tags:viv?

Normal
02:16:232(3) - remove whistle on the slider(not 02:16:232 and 02;18:319)

suggestions
00:48:319(3) - remove clap
00:56:145(4) - remove finish at the end of slider and add a whistle hitsound in the end
01:00:580(3) - add clap at the 2nd repeating arrow(01:01:623)
01:38:406(3) - remove finish
01:38:666(4) - add finish

Hard
3rd kiai time start at 01:05:275

00:33:917(6) - make symetric


suggestions
00:56:666(6) - remove clap
01:04:493(2) - finish at the end of the slider
01:06:319(2) - clap
01:06:580(3) - remove clap
01:38:406(7) - remove clap
01:07:362(4) - clap

darck360's Insane

suggestions
00:45:188(9) - remove clap at the beginning
00:51:449(3) - make symetric
00:56:406(1) - remove finish and add clap

star~
Colin Hou
[General]:
  1. actually, when i saw 'by: Vivere' on the BG, i thought you were the singer
  2. and even in darck360's diff, there is still by: Vivere lol
[darck360]:
  1. use AR7, 8 is not the best choice and, this is a Hard diff +_+
[Hard]:
  1. 00:55:623 (4,5,6,7) - strange stack, set stack leniency +2 in this diff
star~
Topic Starter
vivere

H-boy wrote:

Hola

Tags:viv?

Normal
02:16:232(3) - remove whistle on the slider(not 02:16:232 and 02;18:319) 02:17:275 :P

suggestions
00:48:319(3) - remove clap ok
00:56:145(4) - remove finish at the end of slider and add a whistle hitsound in the end mmm... ok
01:00:580(3) - add clap at the 2nd repeating arrow(01:01:623) ^
01:38:406(3) - remove finish ^
01:38:666(4) - add finish ^

Hard
3rd kiai time start at 01:05:275 ~

00:33:917(6) - make symetric No
[attachment=0:3a5c6]3.png[/attachment:3a5c6]

suggestions
00:56:666(6) - remove clap ok
01:04:493(2) - finish at the end of the slider ^
01:06:319(2) - clap ^
01:06:580(3) - remove clap ^
01:38:406(7) - remove clap ^
01:07:362(4) - clap ^

darck360's Insane

suggestions
00:45:188(9) - remove clap at the beginning ok
00:51:449(3) - make symetric No :/
00:56:406(1) - remove finish and add clap ^

star~
Thanks for you mod ^^

Colin Hou wrote:

[General]:
actually, when i saw 'by: Vivere' on the BG, i thought you were the singer lol
and even in darck360's diff, there is still by: Vivere lol Changed xD

[darck360]:
use AR7, 8 is not the best choice and, this is a Hard diff +_+

[Hard]:
00:55:623 (4,5,6,7) - strange stack, set stack leniency +2 in this diff

star~
Ty ^^


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