Firmato's Expert
Insane
Hard
nvm one point for Gero's Easy
- Can you silence the tails of all those 3/4-sliders? Permanently having this extremely prominent hitsound on clearly overmapped beats is really annoying to me : \
- You are staying in one corner/area of the playfield for quite a long time many times which feels really weird, the most extreme examples are probably 00:43:876 (5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4) and 01:57:469 (5,6,7,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1) -, the most others are shorter so I guess not really issues anymore but at least keep that in mind for future maps, it's quite unsettling to play imo
- 00:05:673 (8,1,2) - Those are by far the biggest jumps in the whole section, on their own they fit quite well but it doesn't make much sense when non of the equal combos aren't spaced like that, like 00:13:407 (1,2,3,4,5,6,7) -, + the Kiais aren't spaced much higher either so I'd just recommend lowering these to only-four-followpoints-visible
01:15:751 (3,4) is insanely high too
and also compare how you spaced 01:19:501 (4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) the first time lol consistency please - 00:39:423 (1,2,3) - 00:54:423 (1,2,3) - 01:41:298 (1,2,3) - 01:56:298 (1,2,3) - Those look extremely cramped and also differences of x0,02 are already making this pretty ugly as that's the difference between whether the combocolour of the circle is visible or not - How about making all of those aesthetically similar to the single 1/4s by stacking them like this? (also even 01:18:798 (1,2,3) is spaced higher than these lol)
Also I think 00:55:126 (4,5) is the only non-triplet spaced like that so uh - 01:11:298 (1,2,3) - This inconsistent spacing makes it play really weird, the wide angle doesn't help either ^^
- 01:07:548 (8,1) - Why isn't this spaced yet? Don't mess up your spacing just so you can stack something : \
- 01:27:938 (1) - if this is intended to have a smooth turning point then just make the two white anchors around the red one build a straight line kinda like this
Insane
- NCing-masterpoint: Since you generally start off NCing every measure with some minor differences bc of vocal lines I'd suggest NCing stuff like 00:07:313 (4) - 00:14:813 (4) - too
From 00:24:891 on it's basically one sentence until the Kiai, so NCing like that doesn't make much sense to me, hence I'd NC in a more regular way too, like adding at 00:26:063 (7) -, swapping 00:27:704 (1,2) - and swapping 00:29:344 (1,4) - 00:28:876 (4,1) is a holding note for the vocals anyways so I not making a slider there feels like a missed opportuniy tbh
In the Kiai it just seems completely random at the beginning, then starting to be regular each measure, why not make it like that from the start? Especially 00:31:923 not being NCd is ?! and inconsistent with 00:46:923 - anyways. Also 00:55:594 versus 00:40:594 - etc etc bla bla, I coudl list endless inconsistencies, I think the best way would just be to make it every measure everywhere with no higher differences than 1/2 but yeah, at least bring some system into it and stay consistent with it, not gonna mention NCing anymore - You mapped filler-beats at 00:05:673 (4,5) so why do you leave out 00:09:423 -? Either is fine, but making it inconsistent makes it feel unnatural. Considering you leave out many more beats in the future I guess changing the first one to something like [url]this[/url] would be cool? dunno
- 00:11:063 (7) - now here you're suddenly mapping it with a 1/2-slider instead of either 1/1 or just a circle like on the other parts : \
- 00:13:407 (1,2,3) - These offbeat-sliders aren't justified by the music at all since the vocals are on every single beat and they aren't any more intense on one than on another -> basic beat priority pls. Also, 00:14:344 (3,4) play really weird anyways because the flow is almost circular but slightly breaks in the middle which doesn't emphasize but doesn't play smooth either, so it's just uncomfortable tbh
- 00:15:751 (6,7,8) - 00:08:251 (6,7,8) - compare (the one at 0:15 feels too high imo so I'd go for the lower one)
- 00:25:360 (4) - don't you want to stack this on 00:27:235 (8) - maybe? same at 01:27:235 (4) -
also nazi hihi - Spacing 00:27:938 (2,3,4) and 00:29:344 (1,2,3) so differently when they're just right after each other and not different at all feels really random, spacing it higher from 00:30:048 on makes sense but not earlier
- 00:30:048 (4,5,6,7,8,9,1,2,3,4) - Makes me really sad that you made an intesne buildup out of an extremely calm part of the song + overmapping but leaving out the real beats at 00:31:376 and 00:31:610 which could be easily mapped by making sliders but oh well : \ (this is one reason for me not being interested in iconing it for example ^^)
- 00:33:563 (3,4,5) - Different spacing makes this really weird to play because you move in the same direction but have to forcefully change speed which is really uncomfortable, and I don't understand why you didn't space it the other way around anyways lol, 00:33:798 is like the surprising pause in the lyrics so I feel like emphasizing this one less would fit much better
- 00:35:438 (4,1) - uh didn't pay that much attention but this seems like the biggest jump in the whole diff + extremely harsh flow, consider nerfing that lol
- 01:05:438 (1,2,3) - would be kinda cool if those sliders had the same radius as at 01:04:501 (4,5) so it's not that cramped for no reason
- tbh there's just a lot of imo weird spacings where I can't say much other than they're extremely inconsistent and seem rather random, like wtf were you going for at 00:57:704 (3,4,1,2,3,4) for example, or 01:23:719 (7,8,1,2,3,4,5,6,7,8,9) -, there's just a lot of times where seemingly unimportant beats are way more emphasized than important ones : \
- 01:03:798 - Basically stuff from the first time again, here especially notable bc you could zero 1/1-gaps until 01:11:298 where the song gets more intense but suddenly there are gaps lol
- 01:15:282 (1,2,3,4,5,6,7,8,9) - 00:13:407 (1,2,3,4,5,6,7,8,9) - really..
- 01:33:329 (1,2,3,4,1,2) - play extremely uncomfortable again bc it's like minor direction changes that feel unnatural but don't emphasize either so yeah, anything would work better than this I guess lol
- 01:46:923 (1) - oh lol, uh, maybe make the spinners consistent? I mean it's consistent with 01:00:048 (1) but there's just none at 00:45:048 and 02:03:563 (1) is just taste but since it's inconsistent like that I'd just recommend to make it at 02:01:923 and end at 02:03:563 -, there's not really much fading-out going on at the end anways as the echo starts pretty quiet already, but yeah, taste I guess
Hard
- 00:14:110 (4,5) - similar to the two points in higher diffs, this is again weird to play because of those slight but uncomfortable direction change when you follow the slider, you'd have to move straight up from the reverse to make it feel good but nobody does ignore sliderpaths that extremely I think
- 00:17:860 (3,4,1) - nhg, where'd the emphasis go xd
- 00:22:313 (6,7) - how about just letting it reverse once more and then placing an object at 00:24:423 - bc the hitsound-gap is kinda killing the mood here
- 00:29:579 (1,2) - why is this already spaced
- 00:31:454 (3,1) - lol, uh, how about ctrl-g'ing bc this so the most intense type if beat of the whole song is actually emphasized
- 00:52:548 - last third of Kiai: zero 1/1-gaps. rest of Kiai: 9 gaps. hm
nvm one point for Gero's Easy
- 00:30:048 (1,2) - imo the slider doesn't fit very well to the pause in the music, how about myking the rhythm something like this? same for 01:31:923 (1,2) - ofc