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Mami Kawada - Contrail ~Kiseki~

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Total Posts
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Topic Starter
Kibbleru
This beatmap was submitted using in-game submission on April 4, 2016 at 7:36:55 PM

Artist: Mami Kawada
Title: Contrail ~Kiseki~
Source: 蒼の彼方のフォーリズム
Tags: aokana sprite ao no kanato four rhythm op opening beyond the sky into the firmament Meyrink No_Gu Momochikun
BPM: 168
Filesize: 15315kb
Play Time: 01:27
Difficulties Available:
  1. Easy (1.63 stars, 118 notes)
  2. Extra (5.28 stars, 364 notes)
  3. Gu's Insane (4.07 stars, 290 notes)
  4. Insane (4.55 stars, 321 notes)
  5. Meyrink's Normal (2.02 stars, 165 notes)
  6. Mochi's Hard (3.33 stars, 238 notes)
Download: Mami Kawada - Contrail ~Kiseki~
Download: Mami Kawada - Contrail ~Kiseki~ (no video)
Information: Scores/Beatmap Listing
---------------
Please enjoy the flight of your lifetime~


ok set

-extra- me
-insane- me
-insane- No_Gu
-hard- Momochikun
-normal- Meyrink
-easy- me

video shad0w1and


Kibbleru inc.™
Shad0w1and
ahhh
I love this BG
best BG so far
Topic Starter
Kibbleru

Shad0w1and wrote:

ahhh
I love this BG
best BG so far
girls that are sick xd
Meyrink

Kibbleru wrote:

-normal- ???
Me
Sidetail
wow Aokana =w=
Topic Starter
Kibbleru

Meyrink wrote:

Kibbleru wrote:

-normal- ???
Me
i got u fam B)
No_Gu
is it ok if I make an Insane?
Shad0w1and

No_Gu wrote:

is it ok if I make an Insane?
damn gu is back, BIG NEWS!

Chloe wrote:

屁股也走了,我很寂寞。
pm me for mod kibb. I can't map to join your party;w; got too much GDs to carry in my sets.
Winnie
Nice
Shad0w1and
edit: god almost 2kd, I should wait a few hours lol
[X]
00:01:906 (3) - a bit further? or make 00:01:192 (2,2) - have same 1.9x DS
00:22:978 (4) - not strong enough to have such a high ds imo, however, if you do this on a white stick slider it is fine
00:24:585 (2) - you did not emphasize vocal here, therefore 00:25:478 - no way to have such a high DS
00:52:264 (2) - a straight slider would be fine
00:51:728 (1,2) - cancel NC on 1 and NC 2

[I]
well, I feel your NC logic in X and I is different. If that is not intended, I suggest you review all your NCs
00:52:085 - 00:28:871 -

[Gu]
00:21:192 (3) - 00:21:728 - NC?
01:11:906 (1,2) - Blanket
01:24:228 (4) - consider NC or enlarge spacing

[Mochi]
unsnapped obj. AIMod

[N]
01:22:799 (2,3) - both blanket could be better

[E]
Fine
Electoz
Hi, M4M from your queue~

[General]

  1. I think .jpg is better for a BG file as it has a smaller file size.
  2. Skin preference is set differently in Meyrink's Normal.
[Easy]

  1. 00:01:906 (2,3,4) - Imo it's kinda hard to read this when you're playing for the first time, I think a 1/2 repeat slider fits better because it's easier for players to grasp the rhythm, so they'll become more comfortable with 00:04:764 (2,3,4) which has a similar rhythm.
  2. 00:10:835 (3) - Imo a straight repeat slider here looks so much better, you can also rotate the tail so it'll become pararell with 00:09:942 (2) . So it will become sth like this
  3. 00:14:228 (5,1) - Can you improve the flow here? Maybe you can change 00:14:942 (1) into a straight one like what you did on 00:17:799 (1) .
[Meyrink's Normal]

  1. 00:05:478 (4,5) - I would prefer these unstacked, as this stack didn't follow the same instrument compared to 00:07:978 (4,5) .
  2. Just my opinion but I think sliderarts in this section, from 00:12:085 - 00:20:656 are quite random. If you do a sliderart on a high pitch sound like 00:19:942 (5) it will emphasizes the instruments much better.
  3. 00:23:514 - I strongly recommend you to not put a break here since Easy didn't have one.
  4. 00:36:371 (4,5) - Just a random suggestion but how about making something symmetric from these two sliders?
  5. 01:01:371 (5) - I would remove this circle since it's kinda awkward to follow the vocal here while the rest of the combo is following on the instruments.
  6. 01:24:942 (6) - NC?
[Mochi's Hard]

  1. http://puu.sh/mKxgt/682e58e729.png
  2. 00:03:514 (1,2,3,4) - I think maybe you wanted to create more variable rhythms than 00:00:657 (1,2,3,4) ? But I think keeping the same rhythm for both parts here is better because it's really awkward to click on 00:04:406 (3) . Maybe it's just me though.
  3. 00:20:656 - Imo this beat should be clickable, also it's hard to read when you put an NC here 00:20:835 (1) .
  4. 01:13:514 - Just my opinion but I think a slider might work here as well? Since the vocal is strong here.
  5. 01:24:942 (6) - NC?
[Gu's Insane]

  1. 00:14:942 (1,2,3,4) - LOL this really surprised me because I thought this will be a back-and-forth pattern like what you used to do earlier.
  2. 00:22:443 (2,3,4) - Very hard to read imo, can you make these more dense or at least just put them linearly?s
  3. 01:11:371 (3,4,1) - Maybe it's just me, but I think the flow here isn't smooth as it should be.
Well I guess I'll stop here since modding anything harder than this is kinda exceeds my ability.
Since I mod only 4 diffs you can mod anything in my map, even only 1 diff is fine because I don't care much about drain time and stuff.
Good luck~
Grrum
Hello. Here for M4M from your queue. Hope this helps!

[General]

BG is 2 sexy 4 me (#/。\#)

Make the AudioLeadIn at least ~1500

Meyrink's Normal has a skin preference. I think the mapset should be cohesive, so if you want to have a skin preference, all difficulties should have the same skin preference. If not, then remove the skin preference from the normal

[Easy]

00:23:514 (1) – I kinda liked the break in the Normal here. It might be nicer for the mapset if you put a break here.

00:34:049 (4,1,2,3) – There are patterns like this one around that I don't think have all that strong of a structure. Right now, the angles that these notes make don't look visually appealing to me, but this is just my opinion. You could do something to give this symmetry to make it look nicer like: http://puu.sh/mL2Xc/581c11cb1f.jpg .

[Meyrink's Normal]

See General.

00:01:906 (3) – Consider making this just a circle to go with the calmer melody?

01:09:228 (3) – Consider moving this to 281, 92 to make the visual spacing between (2,3) more similar to that of (1,2) and (2,3)

01:22:085 (1,2,3) – Your rotations here are slightly off which is why you aren't getting the blanket on (1,3). Make (2) a 120 degree rotation of (1) and make (3) a 120 degree rotation of (2) and it should come out a little nicer, and then make the DS into (4) normal.

[Mochi's Hard]

00:17:799 (1,3) – It'd look nicer if these were blanketed. Try moving the red anchor to 388, 179 and the middle node to 352, 214: http://puu.sh/mL4iz/30df9fe128.jpg

00:37:442 (4,1) – These objects are pretty close the border. If you make the angle of 00:34:585 (4,5,6) - more steep (rotate clockwise ~5 degrees), you'll have a little more room to work with and can center these objects a little better. (comment below slightly related)

00:44:764 (1) – I'd like it if this slider didn't overlap with itself so much, like maybe http://puu.sh/mL4NY/7cd4ab604c.jpg. Also, it could be moved to the right a little more, which might give you room to move the red anchor if you want. The above comment helps that slightly, but if you want more room, you can curve 00:37:799 (1) – harder (like maybe being a 120 degree rotation of 00:36:906 (3) - ).

[Gu's Insane]

00:22:443 (2,3,4) – I'm not a fan of the big spacing here. The rhythm of the previous combo was going with the strong melody, so it doesn't feel intuitive for you to switch rhythms and emphasize the weaker drum so extremely. Furthermore, I think 01:00:478 (5,6,1) – is more intense musically, yet making a similarly big spacing wouldn't play well to me, which is one reason I don't like the big spacing in this part. I think by having a note at 00:22:710 (3) - , you have to give up emphasizing 00:22:799 (4) – with spacing. If you really want, you can try stacking (4) under (3), but otherwise I'd just go with small, easy spacing here.

01:19:228 (1,2) – It looks like (2) is a scaled up version of (1). The problem I have with this is that now (1) and (2) don't have the same curvature; i.e. (2) looks a little too flat next to (1). Try giving (2) a little bit of curve: http://puu.sh/mL7n3/87761b1747.jpg

01:23:871 (3,4) – You might need to make this spacing a little bit bigger to reflect the 1/1 rhythm here.

01:26:371 (1) – Ctrl + G to emphasize the new measure?

[Insane]

00:05:478 (4,1) – because these are separated by only ¼ rhythm, the distance between these feels a little too jumpy. I realize this was done for design reasons, but do you think that a real stack of the slider heads here looks that bad? http://puu.sh/mJZsq/4dbecdd06f.jpg If it is, then how about offsetting them a little closer by moving (1) to 121, 127 (-8x, +8y)? http://puu.sh/mJZyM/49211531bc.jpg

00:13:871 (2) – If you rotate this one degree clockwise, it will be a better mirror with 00:13:514 (1) -

00:23:514 (1,2) – The spacing here is a little too big to the point where it could be misinterpreted as 1/1 rhythm because of the strong finish on (1). Try moving (2) to ~220, 360 for a DS of 2.5 to transition a little smoother into the calmer section

00:47:264 (3,4,5,1,2,3,4,5,6,7,8,9,1) – The DS here is a just a little too high for my taste in a relatively calm section of the song. Try scaling it down by .9~.95x

01:02:085 (1) – The SV increase isn't as impactful as I'd like it to be, so maybe consider SV of 1.05~1.10x? (although I'm not the target audience, and this change is more work than what its worth)

01:09:585 (2) – Try moving this 449, 136 not just for the blanket, but to increase the DS into (3) which feels like a strong note and should have the same DS (if not more) than that into 01:10:121 (2) - . This also now sets you up to make a more geometric structure on 01:09:585 (2,3,1,2) – by giving it a trapezoidal feel, say like: http://puu.sh/mJZhg/aa2d386422.jpg (01:08:335 (2) – etc was moved to down to make room for the pattern)

[Extra]

00:15:478 (4) – There is kind of a strong guitar note here, so the current distance feels a little too low. I'd make the DS into (4) be 1.9x to match 00:15:121 (2) – which could set up some symmetry, and if you do this, then maybe make 00:18:335 (4) – also have 1.9x spacing for similar reasons.

00:45:299 (3) – I'd like to see the jump into this reduced since this note sounds similar to 00:44:764 (1) – which has a small jump. We probably interpret the music differently, but the expectations you set with this small spacing and then the anti-jump at (2) doesn't play well with a very big jump here to me. Alternatively, you could make the distance into (1) bigger if you like the high level of spacing here that much (or do both). It would also help if you could move (3) away from the corner so that the note feels like you're not reaching as far into an awkward zone, which you can do by opening up the (3,4) angle by moving 00:42:978 (4) – etc to the right and by tightening the angle at 00:44:228 (4,5,6) - .

01:01:371 (1) – I'm not a fan of how this overlaps with itself. Give the beginning of the slider more room so the flow of the slider is more visible to the player.

01:24:942 (1,2,3,4) – Consider making these ½ sliders with a SV of .75 so the transition into the calmer section isn't so abrupt. (making 01:26:371 (1,2,3) – into sliders in addition is good too.)

That's it for me, good luck!
FCL
Hi
  • [Extra]
  1. 00:14:496 (5) - I can't hear some sound at blue tick, so i am sure that it's overmapped. Your chose, but i don't like overmapping
  2. 00:17:353 (5) - ^
  3. 00:17:710 - but here i can hear some sound, so you can map it and create a good triple patterns without overmapping
  4. 00:22:799 (3,4) - you could be to silence ends of these sliders
  5. 00:39:764 (4,5,1,2,3) -
  6. 00:39:585 (3,4,5,1,2) - hmm, the music has some stream-sound i guess, so you could do it
  7. 00:47:710 (7) - overmapped
  8. 00:47:978 (2,3,4) - okay if you will keep overmapping (i am sure that u will keep lol) i recommend you to somehow diversify overmaps with drum triples. What about stuff like this http://puu.sh/mLyrX/a3234e12d9.jpg
  9. 00:49:942 - also i don't like undermapping (but who was asking my opinion?). In any case 1/2 slider instead circle at 00:49:764 (3) - will look better
  10. 00:50:567 (7) - over
  11. 00:52:264 (2) - with NC it's less confusing
  12. 01:01:371 (1) - move to 158 230 because it's looks better when 01:01:192 (6) - not overlapping this slider
  13. 01:04:853 (8) - ov
  14. 01:16:014 (5) - this beat has some clap+vocal sound, so would not it be more correct to place it further away from the (4)?
  15. 01:17:264 (4,5) - same as 00:22:799 (3,4) since ends of sliders are overmapped
  16. 01:19:049 (4) - personal suggestion: move to 432 244 since it will look more aesthetic lol
  17. 01:24:764 (4) - spacing is overdone imo

  • [Insane]
  1. 00:19:228 (1) - spacing is too little for NC imo
  2. 00:26:371 - oh, yes. You could gradually increase hs volume starting here, song has some increasing hurricane sound lol
  3. 00:42:978 (4) - 2 circles instead slider because clap at end of slider looks is not good
  4. 00:55:299 (3,4) - all right, but stack will be better imo

  • [Gu]
  1. 00:22:710 (3,4) - spacing is not too big for 4.1 insane?
  2. 00:35:656 (4) - again, clap at sliderend looks not right, two stacked circles will be better for rhythm
  3. 01:09:406 (2,3,4) - i think you should be make more distance, since it's feels odd relativity 01:09:942 (5,6) - spacing
  4. 01:14:764 (6) - more distance since song has too strong vocal here. Stack with end of 01:13:871 (3) - looks nice

  • [Mochi]
  1. 00:17:621 (5) - stacks on sliderends at Hard diffs would be confusing, stack with(1) will be better
  2. 00:31:014 (2) - ^
  3. I am shit and can't say something sensible , sorry

  • [Meyrink]
  1. 00:01:906 (3) - slider ends on downbeat+not has some strong sound on downbeat. I recommend replace slider to circle
  2. 00:12:621 - 1/1 here looks better for rhythm imo
  3. okay, i dont like rhythm at this section, here is my suggestion. http://puu.sh/mLCiE/cf20d54592.jpg it is more consistent with melody imo
  4. 00:14:942 (1,2,3,4,5) - same
  5. 00:34:942 (1,2,3,4,5,6,7) - same http://puu.sh/mLCqd/fde9e1a84d.jpg
  6. 01:10:656 (1) - weird flow, what about ctrl+h form?
  7. 01:23:514 (3) - blanket ))0)
  8. Have some questions about rhythm, but overall diff looks fine

  • [Easy]
  1. 00:50:121 (2) - looks weird for rhythm because you ignore the vocal sound at 00:50:299. Move to 00:50:299
Garden
[General]
  1. gder missing in tags
[Easy]
  1. 01:18:514 (4) - don't know whether it's proper to be almost offscreen in easy
  2. remove some unused green lines caused by hitsound copy i suppose
[Mochi]
  1. chek aimod
[Gu]
  1. 00:22:799 (4) - NC改在这里强调这个音?
  2. 00:22:799 (4,5,1) - 这样一个大直线接在前面的大间距后很难接的感觉
[Insane]
  1. 00:17:085 (3) - i suggest overlapping this way, making it feel better to reach 4
  2. 00:17:264 (4) - moving this up a bit to do constant overlap maybe?
[Extra]
  1. 00:45:299 (3) - this one is pretty overdone and hard to aim imo, blanket it with 4 is just fine
tochiii

  • M4M :3

    General

  1. Romanised Artist: Kawada Mami
  2. I recommend to make Gu's Insane AR8 instead of AR9, because you already got 2 other AR9 diffs, and Mochi's Hard is AR7.3, the gape is too huge if you don't make Gu's Insane AR8. Then you can make Extra AR9.2, that would be a stable AR spread.
  3. Add the GD'ers name in tag.
  4. Useless green line(s) over red (no SV changes) in Easy: 00:00:657


  • Extra

  1. 00:10:835 (1,2,1) - Isn't the spacing here a bit too big? Try something like this for a more fluid spacing: http://puu.sh/mPAVg/74105180c0.jpg
  2. 00:28:871 (3) - NC here because of SV change, and also because the SV change is so different from the previous sliders which can confuse people.
  3. 00:35:835 (3,4) - I think u empathize too much here, try make it more consistent like: http://puu.sh/mPB4u/6e983b5f2b.jpg
  4. 00:45:299 (3,4) - Maybe blanket since the slider leads up to it?
  5. 00:52:264 (2) - NC because of SV change.
  6. 01:01:192 (6,1) - Stack properly, it looks kinda awkward like this.


  • Insane

  1. 00:20:121 (5,6,1) - Kinda awkward flow here, it would play better if it was more consistent in the spacing.
  2. 00:28:871 (1) - Nice, u made a NC xD
  3. 00:33:871 (2) - Try to move it to x:264 y:102, plays better imo.
  4. 00:37:442 (4) - Hmmm, try to move it to x:307 y:333, and see if u like it.
  5. 00:52:442 (2) - NC here.
  6. 01:12:442 (2) - Would be better if u empathize it like this: http://puu.sh/mPBAY/8f90b522e8.jpg


  • Gu's Insane

  1. 00:11:639 (4) - Why not stack it on 00:11:728 (5) - 's head instead? Looks, better and easier to read.
  2. 00:17:710 (7) - Idk about this one, actually you can keep these since u do it more than once.
  3. 00:22:710 (3) - Make it consistent, right now it isnt: http://puu.sh/mPBLO/7170888678.png
  4. 01:24:228 (4) - NC because of the sudden break here 01:24:049 - which can confuse a lot of people.


  • Mochi's Hard

  1. Objects are not snapped:
  2. 00:06:531 Slider end
  3. 00:06:888 Same as above ^
  4. 00:07:585 ^
  5. 00:08:316 ^
  6. 00:08:674 ^
  7. 00:09:745 ^
  8. 00:10:442 ^
  9. 00:11:969 ^
  10. 00:36:014 (5,1) - Blanket properly?
  11. 01:16:192 (4) - Stack on 01:16:371 (1) - 's head for better flow?


  • Feedback


    Nice map, good luck with it!
    My M4M map: this or this.
    Take my star~
Meyrink
ummm i just made things kinda consistent for the slider end in down beat every measures and i hate 1/1 mapping ! for blankets i dont use slider circle as reference , when it just looks right for the eyes then it is right
someone talked about break ! well u can do anything if its a gd ! like kiai time and breaks and drain time where ending the map etc ...
did slight changes but have no time to post replies and reasons to each one cuz busy

Normal
osu file format v14

[General]
AudioFilename: op.mp3
AudioLeadIn: 0
PreviewTime: 61371
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Contrail ~Kiseki~
TitleUnicode:Contrail~軌跡~
Artist:Mami Kawada
ArtistUnicode:川田まみ
Creator:Kibbleru
Version:Meyrink's Normal
Source:蒼の彼方のフォーリズム
Tags:aokana sprite ao no kanato four rhythm op opening beyond the sky into the firmament
BeatmapID:888623
BeatmapSetID:404014

[Difficulty]
HPDrainRate:3
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.15
SliderTickRate:1

[Events]
//Background and Video events
0,0,"aokanaaa.png",0,0
//Break Periods
2,23714,27671
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
657,357.142857142857,4,2,1,30,1,0
6371,-100,4,2,1,50,0,0
12085,-100,4,2,1,60,0,0
23514,-100,4,2,1,40,0,0
29049,-100,4,2,1,60,0,0
34942,-100,4,2,1,50,0,0
40478,-100,4,2,1,60,0,0
46371,-100,4,2,1,50,0,0
52442,-100,4,2,1,60,0,0
57799,-100,4,2,1,65,0,0
62085,-100,4,2,1,70,0,1
84942,-100,4,2,1,40,0,0


[Colours]
Combo1 : 155,149,155
Combo2 : 244,104,167
Combo3 : 101,116,203

[HitObjects]
118,308,657,6,0,P|169:301|225:330,1,115,2|0,0:0|0:0,0:0:0:0:
260,373,1192,2,0,L|244:256,1,115,2|0,0:0|0:0,0:0:0:0:
283,151,1906,2,0,P|311:148|347:157,1,57.5,2|0,0:0|0:0,0:0:0:0:
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263,56,4049,2,0,B|235:61|235:61|178:47|178:47|137:56,1,115,2|0,0:0|0:0,0:0:0:0:
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46,241,5478,1,2,0:0:0:0:
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227,304,6371,5,2,0:0:0:0:
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176,376,11728,1,8,0:0:0:0:
280,328,12085,6,0,B|307:322|307:322|364:336|364:336|392:331,1,115,12|8,0:1|0:0,0:0:0:0:
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512,89,14228,2,0,L|496:202,1,115,10|8,0:1|0:0,0:0:0:0:
417,287,14942,6,0,B|375:282|375:282|341:296|338:343,1,115,10|8,0:1|0:0,0:0:0:0:
228,372,15656,2,0,P|224:340|211:308,1,57.5,8|0,0:1|0:0,0:0:0:0:
178,271,16014,2,0,B|145:263|120:279|120:279|97:260|68:265,1,115,10|10,0:0|0:1,0:0:0:0:
11,165,16728,2,0,P|14:135|26:108,1,57.5,10|0,0:0|0:0,0:0:0:0:
53,60,17085,2,0,L|174:53,1,115,10|8,0:1|0:0,0:0:0:0:
264,114,17799,6,0,P|282:171|264:224,1,115,10|8,0:1|0:0,0:0:0:0:
226,330,18514,2,0,P|257:321|286:323,1,57.5,8|0,0:1|0:0,0:0:0:0:
334,347,18871,2,0,B|359:336|359:336|418:341|418:341|445:332,1,115,10|10,0:0|0:1,0:0:0:0:
393,234,19585,1,10,0:0:0:0:
480,159,19942,2,0,P|485:100|460:46,1,115,10|10,0:1|0:0,0:0:0:0:
352,18,20656,5,12,0:0:0:0:
352,18,20835,2,0,L|238:30,1,115,10|12,0:0|0:0,0:0:0:0:
180,39,21371,1,10,0:0:0:0:
180,153,21728,5,12,0:0:0:0:
180,153,21906,2,0,L|294:165,1,115,10|12,0:0|0:0,0:0:0:0:
352,174,22443,1,10,0:0:0:0:
292,272,22799,2,0,P|258:275|230:286,2,57.5,10|10|10,0:1|0:1|0:0,0:0:0:0:
399,313,23514,5,4,0:0:0:0:
488,319,28871,5,8,0:0:0:0:
488,319,29049,2,0,B|445:335|445:335|373:326,1,115,12|8,0:1|0:1,0:0:0:0:
319,317,29585,1,10,0:0:0:0:
217,371,29942,2,0,P|202:318|224:254,1,115,10|8,0:1|0:0,0:0:0:0:
195,208,30478,2,0,L|321:197,1,115,10|8,0:1|0:1,0:0:0:0:
367,194,31014,1,10,0:0:0:0:
454,118,31371,2,0,P|454:84|443:57,1,57.5,10|8,0:1|0:1,0:0:0:0:
403,22,31728,1,8,0:0:0:0:
403,22,31906,6,0,L|288:32,1,115,12|8,0:1|0:1,0:0:0:0:
231,40,32442,1,10,0:0:0:0:
174,140,32799,2,0,B|141:134|124:115|124:115|98:134|65:132,1,115,8|8,0:1|0:0,0:0:0:0:
13,118,33335,1,10,0:1:0:0:
37,230,33692,2,0,P|37:264|28:297,1,57.5,8|8,0:1|0:0,0:0:0:0:
3,337,34049,2,0,B|88:298|86:374|169:339,1,172.5,10|10,0:1|0:0,0:0:0:0:
211,301,34764,1,8,0:1:0:0:
211,301,34942,6,0,P|268:291|321:314,1,115,10|8,0:1|0:0,0:0:0:0:
410,382,35656,2,0,L|420:323,1,57.5,8|8,0:1|0:1,0:0:0:0:
433,269,36014,1,10,0:0:0:0:
356,183,36371,2,0,B|350:155|350:155|363:103|363:103|359:70,1,115,10|8,0:1|0:0,0:0:0:0:
473,65,37085,2,0,P|496:117|487:174,2,115,8|8|10,0:1|0:0|0:1,0:0:0:0:
359,70,38156,6,0,L|303:83,1,57.5,8|2,0:0|0:0,0:0:0:0:
245,75,38514,2,0,P|190:54|134:58,1,115,8|8,0:1|0:0,0:0:0:0:
24,25,39228,2,0,L|38:140,1,115,8|10,0:1|0:0,0:0:0:0:
29,253,39942,2,0,P|65:250|94:235,1,57.5,8|8,0:1|0:1,0:0:0:0:
130,206,40299,1,8,0:0:0:0:
130,206,40478,6,0,B|159:201|182:220|182:220|207:204|240:212,1,115,12|8,0:1|0:1,0:0:0:0:
295,223,41014,1,10,0:0:0:0:
337,329,41371,2,0,P|390:342|447:324,1,115,10|8,0:1|0:0,0:0:0:0:
500,344,41906,2,0,B|505:220,1,115,10|8,0:1|0:1,0:0:0:0:
507,171,42443,1,10,0:0:0:0:
402,122,42800,2,0,P|390:156|397:194,1,57.5,10|8,0:1|0:1,0:0:0:0:
413,230,43157,1,8,0:0:0:0:
413,230,43335,6,0,L|298:240,1,115,12|8,0:1|0:1,0:0:0:0:
241,248,43871,1,10,0:0:0:0:
197,354,44228,2,0,B|169:359|169:359|112:345|112:345|84:350,1,115,10|8,0:1|0:0,0:0:0:0:
30,332,44764,2,0,P|12:284|20:220,1,115,10|8,0:1|0:1,0:0:0:0:
46,171,45299,1,8,0:0:0:0:
46,171,45478,2,0,B|89:174|121:138|121:138|154:164|207:162,1,172.5,10|10,0:1|0:0,0:0:0:0:
307,112,46371,6,0,L|300:234,1,115,10|2,0:1|0:0,0:0:0:0:
299,284,46906,2,0,P|348:252|407:253,1,115,10|8,0:1|0:1,0:0:0:0:
457,271,47442,1,2,0:0:0:0:
496,162,47799,2,0,B|509:124|500:88|500:88|466:59,1,115,8|0,0:1|3:2,0:0:0:0:
415,41,48335,1,8,0:1:0:0:
415,41,48514,2,0,B|387:36|387:36|330:50|330:50|302:45,1,115,8|10,0:0|0:0,0:0:0:0:
200,98,49228,6,0,P|159:58|103:51,1,115,10|0,0:1|0:0,0:0:0:0:
49,71,49764,2,0,B|22:100|22:100|33:182,1,115,10|8,0:1|0:1,0:0:0:0:
43,230,50299,1,2,0:0:0:0:
154,201,50656,6,0,L|268:217,1,115,8|0,0:1|3:2,0:0:0:0:
313,251,51192,1,8,0:1:0:0:
313,251,51371,2,0,P|324:284|324:315,1,57.5,8|8,0:0|0:1,0:0:0:0:
314,363,51728,1,2,0:0:0:0:
109,258,52442,6,0,P|100:230|96:193,1,57.5,12|0,0:1|0:0,0:0:0:0:
100,143,52799,2,0,B|218:152,1,115,10|8,0:1|0:0,0:0:0:0:
263,120,53335,2,0,P|317:111|372:132,1,115,10|8,0:1|0:1,0:0:0:0:
408,176,53871,1,10,0:0:0:0:
512,120,54228,2,0,L|492:239,1,115,10|10,0:1|0:0,0:0:0:0:
381,262,54942,6,0,P|382:297|391:322,1,57.5,10|8,0:1|0:1,0:0:0:0:
424,363,55299,1,8,0:0:0:0:
424,363,55478,2,0,B|396:358|396:358|339:372|339:372|311:367,1,115,10|8,0:1|0:1,0:0:0:0:
255,353,56014,2,0,P|225:341|196:340,1,57.5,8|10,0:0|0:1,0:0:0:0:
87,361,56549,1,8,0:1:0:0:
87,361,56728,2,0,B|60:338|60:338|47:299|62:260,1,115,10|10,0:0|0:1,0:0:0:0:
111,156,57442,1,10,0:0:0:0:
198,230,57799,6,0,P|253:239|307:215,1,115,12|12,0:0|0:0,0:0:0:0:
372,122,58514,2,0,P|372:91|365:63,1,57.5,12|8,0:0|0:1,0:0:0:0:
323,27,58871,1,12,0:0:0:0:
323,27,59049,2,0,L|206:26,1,115,12|10,0:1|0:1,0:0:0:0:
149,27,59585,1,10,0:1:0:0:
136,140,59942,5,10,0:1:0:0:
136,140,60121,2,0,P|190:137|242:173,1,115,10|10,0:1|0:1,0:0:0:0:
269,218,60656,2,0,L|262:279,1,57.5,10|10,0:1|0:1,0:0:0:0:
230,323,61014,2,0,P|206:339|171:348,1,57.5,10|10,0:1|0:1,0:0:0:0:
121,343,61371,1,2,0:0:0:0:
240,170,62085,6,0,L|355:165,1,115,12|10,0:1|0:0,0:0:0:0:
441,240,62799,2,0,P|443:272|432:306,1,57.5,10|0,0:1|0:0,0:0:0:0:
400,341,63156,1,10,0:0:0:0:
400,341,63335,2,0,B|368:354|341:342|341:342|321:364|292:364,1,115,2|0,0:0|0:0,0:0:0:0:
235,366,63871,1,10,0:0:0:0:
233,251,64228,2,0,B|221:136,1,115,10|8,0:1|0:0,0:0:0:0:
141,53,64942,6,0,P|80:51|31:87,1,115,10|10,0:1|0:0,0:0:0:0:
14,192,65656,1,10,0:1:0:0:
93,279,66014,1,10,0:0:0:0:
93,279,66192,2,0,P|154:281|203:245,1,115,2|2,0:0|0:0,0:0:0:0:
230,204,66728,1,8,0:0:0:0:
230,204,66906,2,0,L|246:329,1,115,2|0,0:0|0:0,0:0:0:0:
252,375,67442,1,10,0:0:0:0:
342,320,67799,6,0,B|353:280|353:280|380:257|425:261,1,115,12|8,0:1|0:0,0:0:0:0:
490,168,68514,2,0,P|430:172|380:150,1,115,8|8,0:1|0:0,0:0:0:0:
277,97,69228,2,0,L|291:213,2,115,0|10|10,0:0|0:0|0:1,0:0:0:0:
175,43,70299,2,0,P|139:42|106:53,1,57.5,8|2,0:0|0:0,0:0:0:0:
75,86,70656,6,0,P|56:139|65:195,1,115,10|10,0:1|0:0,0:0:0:0:
15,299,71371,2,0,B|42:304|42:304|99:290|99:290|127:295,1,115,10|8,0:1|0:0,0:0:0:0:
181,315,71906,1,12,0:1:0:0:
280,373,72264,2,0,P|310:371|337:361,1,57.5,0|8,0:0|0:0,0:0:0:0:
378,323,72621,2,0,L|391:202,1,115,12|8,0:1|0:1,0:0:0:0:
398,151,73156,1,10,0:0:0:0:
455,51,73514,6,0,P|402:33|342:49,1,115,12|10,0:1|0:0,0:0:0:0:
253,115,74228,2,0,P|251:86|241:55,1,57.5,10|0,0:1|0:0,0:0:0:0:
195,25,74585,1,10,0:0:0:0:
195,25,74764,2,0,L|78:32,1,115,2|0,0:0|0:0,0:0:0:0:
23,39,75299,1,10,0:0:0:0:
24,153,75656,2,0,B|65:151|65:151|95:169|105:213,1,115,10|10,0:1|0:0,0:0:0:0:
55,315,76371,6,0,B|170:309,1,115,14|8,0:1|0:0,0:0:0:0:
227,305,76906,1,10,0:1:0:0:
325,365,77264,2,0,P|354:368|385:358,1,57.5,10|10,0:1|0:0,0:0:0:0:
422,320,77621,2,0,P|441:263|430:206,1,115,12|8,0:1|0:1,0:0:0:0:
392,169,78156,1,10,0:0:0:0:
482,98,78514,2,0,P|489:71|486:38,2,57.5,10|8|10,0:1|0:1|0:0,0:0:0:0:
370,68,79228,6,0,L|250:61,1,115,12|8,0:1|0:0,0:0:0:0:
150,108,79942,2,0,P|116:98|89:101,1,57.5,10|2,0:1|0:0,0:0:0:0:
40,120,80299,1,8,0:0:0:0:
7,230,80656,2,0,L|26:353,1,115,10|10,0:1|0:0,0:0:0:0:
138,362,81371,2,0,P|141:328|155:294,1,57.5,10|2,0:1|0:0,0:0:0:0:
182,259,81728,1,8,0:0:0:0:
288,301,82085,6,0,P|346:303|392:269,1,115,10|10,0:1|0:0,0:0:0:0:
497,229,82799,2,0,P|465:178|411:159,1,115,8|8,0:1|0:0,0:0:0:0:
326,86,83514,2,0,P|297:134|306:190,1,115,10|10,0:1|0:0,0:0:0:0:
390,270,84228,1,10,0:1:0:0:
415,160,84585,1,10,0:0:0:0:
306,190,84942,5,8,0:1:0:0:
256,192,85121,12,2,87799,0:1:0:0:
Topic Starter
Kibbleru

Shad0w1and wrote:

edit: god almost 2kd, I should wait a few hours lol
[X]
00:01:906 (3) - a bit further? or make 00:01:192 (2,2) - have same 1.9x DS
00:22:978 (4) - not strong enough to have such a high ds imo, however, if you do this on a white stick slider it is fine i think the ds imo doesn't actually feel that high cuz they're sliders tbh
00:24:585 (2) - you did not emphasize vocal here, therefore 00:25:478 - no way to have such a high DS oops. i forgot haha>< idk how to fix that without breaking my structure now :(
00:52:264 (2) - a straight slider would be fine
00:51:728 (1,2) - cancel NC on 1 and NC 2 uh this way fits better imo

[I]
well, I feel your NC logic in X and I is different. If that is not intended, I suggest you review all your NCs
00:52:085 - 00:28:871 -

Electoz wrote:

Hi, M4M from your queue~

[Easy]

  1. 00:01:906 (2,3,4) - Imo it's kinda hard to read this when you're playing for the first time, I think a 1/2 repeat slider fits better because it's easier for players to grasp the rhythm, so they'll become more comfortable with 00:04:764 (2,3,4) which has a similar rhythm.
  2. 00:10:835 (3) - Imo a straight repeat slider here looks so much better, you can also rotate the tail so it'll become pararell with 00:09:942 (2) . So it will become sth like this sorry i prefer mine ><
  3. 00:14:228 (5,1) - Can you improve the flow here? Maybe you can change 00:14:942 (1) into a straight one like what you did on 00:17:799 (1) .

pinataman wrote:

Hello. Here for M4M from your queue. Hope this helps!

[General]

BG is 2 sexy 4 me (#/。\#)

Make the AudioLeadIn at least ~1500

Meyrink's Normal has a skin preference. I think the mapset should be cohesive, so if you want to have a skin preference, all difficulties should have the same skin preference. If not, then remove the skin preference from the normal


[Insane]

00:05:478 (4,1) – because these are separated by only ¼ rhythm, the distance between these feels a little too jumpy. I realize this was done for design reasons, but do you think that a real stack of the slider heads here looks that bad? http://puu.sh/mJZsq/4dbecdd06f.jpg If it is, then how about offsetting them a little closer by moving (1) to 121, 127 (-8x, +8y)? http://puu.sh/mJZyM/49211531bc.jpg

00:13:871 (2) – If you rotate this one degree clockwise, it will be a better mirror with 00:13:514 (1) -

00:23:514 (1,2) – The spacing here is a little too big to the point where it could be misinterpreted as 1/1 rhythm because of the strong finish on (1). Try moving (2) to ~220, 360 for a DS of 2.5 to transition a little smoother into the calmer section

00:47:264 (3,4,5,1,2,3,4,5,6,7,8,9,1) – The DS here is a just a little too high for my taste in a relatively calm section of the song. Try scaling it down by .9~.95x nerf a bit, did as much as i could b4 it being too cluttered

01:02:085 (1) – The SV increase isn't as impactful as I'd like it to be, so maybe consider SV of 1.05~1.10x? (although I'm not the target audience, and this change is more work than what its worth) uhh don't really like high sv ><

01:09:585 (2) – Try moving this 449, 136 not just for the blanket, but to increase the DS into (3) which feels like a strong note and should have the same DS (if not more) than that into 01:10:121 (2) - . This also now sets you up to make a more geometric structure on 01:09:585 (2,3,1,2) – by giving it a trapezoidal feel, say like: http://puu.sh/mJZhg/aa2d386422.jpg (01:08:335 (2) – etc was moved to down to make room for the pattern)

[Extra]

00:15:478 (4) – There is kind of a strong guitar note here, so the current distance feels a little too low. I'd make the DS into (4) be 1.9x to match 00:15:121 (2) – which could set up some symmetry, and if you do this, then maybe make 00:18:335 (4) – also have 1.9x spacing for similar reasons.

00:45:299 (3) – I'd like to see the jump into this reduced since this note sounds similar to 00:44:764 (1) – which has a small jump. We probably interpret the music differently, but the expectations you set with this small spacing and then the anti-jump at (2) doesn't play well with a very big jump here to me. Alternatively, you could make the distance into (1) bigger if you like the high level of spacing here that much (or do both). It would also help if you could move (3) away from the corner so that the note feels like you're not reaching as far into an awkward zone, which you can do by opening up the (3,4) angle by moving 00:42:978 (4) – etc to the right and by tightening the angle at 00:44:228 (4,5,6) - .

01:01:371 (1) – I'm not a fan of how this overlaps with itself. Give the beginning of the slider more room so the flow of the slider is more visible to the player. tbh its not really hard to read, i just didn't know how i could put this note while keeping the structure. the overlap looks p nice to me anyway xd

01:24:942 (1,2,3,4) – Consider making these ½ sliders with a SV of .75 so the transition into the calmer section isn't so abrupt. (making 01:26:371 (1,2,3) – into sliders in addition is good too.) uhm. i don't think that works that well imo ><

That's it for me, good luck!

FCL wrote:

Hi
  • [Extra]
    so about the overmaps. i believe overmapping is fine if it is intuitive and fits towards the emphasis of the song. i think my overmaps are good since they are usually used to emphasize a certain sound or beat. and i made sure to hitsound them additively as well as being consistent with them
  1. 00:14:496 (5) - I can't hear some sound at blue tick, so i am sure that it's overmapped. Your chose, but i don't like overmapping
  2. 00:17:353 (5) - ^
  3. 00:17:710 - but here i can hear some sound, so you can map it and create a good triple patterns without overmapping
  4. 00:22:799 (3,4) - you could be to silence ends of these sliders
  5. 00:39:764 (4,5,1,2,3) -
  6. 00:39:585 (3,4,5,1,2) - hmm, the music has some stream-sound i guess, so you could do it
  7. 00:47:710 (7) - overmapped
  8. 00:47:978 (2,3,4) - okay if you will keep overmapping (i am sure that u will keep lol) i recommend you to somehow diversify overmaps with drum triples. What about stuff like this http://puu.sh/mLyrX/a3234e12d9.jpg
  9. 00:49:942 - also i don't like undermapping (but who was asking my opinion?). In any case 1/2 slider instead circle at 00:49:764 (3) - will look better
  10. 00:50:567 (7) - over
  11. 00:52:264 (2) - with NC it's less confusing
  12. 01:01:371 (1) - move to 158 230 because it's looks better when 01:01:192 (6) - not overlapping this slider
  13. 01:04:853 (8) - ov
  14. 01:16:014 (5) - this beat has some clap+vocal sound, so would not it be more correct to place it further away from the (4)?
  15. 01:17:264 (4,5) - same as 00:22:799 (3,4) since ends of sliders are overmapped
  16. 01:19:049 (4) - personal suggestion: move to 432 244 since it will look more aesthetic lol
  17. 01:24:764 (4) - spacing is overdone imo

  • [Insane]
  1. 00:19:228 (1) - spacing is too little for NC imo
  2. 00:26:371 - oh, yes. You could gradually increase hs volume starting here, song has some increasing hurricane sound lol true but im not exactly basing my hitsounds off those parts so i think its fine to leave it like this.
  3. 00:42:978 (4) - 2 circles instead slider because clap at end of slider looks is not good
  4. 00:55:299 (3,4) - all right, but stack will be better imo that would break flow.

  • [Easy]
  1. 00:50:121 (2) - looks weird for rhythm because you ignore the vocal sound at 00:50:299. Move to 00:50:299 imo it is easier to follow percussions for easy diff rather than vocals.

Garden wrote:

[General]
  1. gder missing in tags
[Easy]
  1. 01:18:514 (4) - don't know whether it's proper to be almost offscreen in easy
  2. remove some unused green lines caused by hitsound copy i suppose
[Insane]
  1. 00:17:085 (3) - i suggest overlapping this way, making it feel better to reach 4
  2. 00:17:264 (4) - moving this up a bit to do constant overlap maybe? i like the blanket
[Extra]
  1. 00:45:299 (3) - this one is pretty overdone and hard to aim imo, blanket it with 4 is just fine

-Tochi wrote:


  • M4M :3

    General

  1. Romanised Artist: Kawada Mami
  2. I recommend to make Gu's Insane AR8 instead of AR9, because you already got 2 other AR9 diffs, and Mochi's Hard is AR7.3, the gape is too huge if you don't make Gu's Insane AR8. Then you can make Extra AR9.2, that would be a stable AR spread.
  3. Add the GD'ers name in tag.
  4. Useless green line(s) over red (no SV changes) in Easy: 00:00:657


  • Extra

  1. 00:10:835 (1,2,1) - Isn't the spacing here a bit too big? Try something like this for a more fluid spacing: http://puu.sh/mPAVg/74105180c0.jpg not really, they're only sliders, kinda played like circles
  2. 00:28:871 (3) - NC here because of SV change, and also because the SV change is so different from the previous sliders which can confuse people. i dont think this will confuse ppl trust me :3
  3. 00:35:835 (3,4) - I think u empathize too much here, try make it more consistent like: http://puu.sh/mPB4u/6e983b5f2b.jpg
  4. 00:45:299 (3,4) - Maybe blanket since the slider leads up to it?
  5. 00:52:264 (2) - NC because of SV change. ^
  6. 01:01:192 (6,1) - Stack properly, it looks kinda awkward like this.


  • Insane

  1. 00:20:121 (5,6,1) - Kinda awkward flow here, it would play better if it was more consistent in the spacing.
  2. 00:28:871 (1) - Nice, u made a NC xD
  3. 00:33:871 (2) - Try to move it to x:264 y:102, plays better imo.
  4. 00:37:442 (4) - Hmmm, try to move it to x:307 y:333, and see if u like it.
  5. 00:52:442 (2) - NC here.
  6. 01:12:442 (2) - Would be better if u empathize it like this: http://puu.sh/mPBAY/8f90b522e8.jpg going for structural emphasis


  • Feedback


    Nice map, good luck with it!
    My M4M map: this or this.
    Take my star~


no reply = fixed

ty
No_Gu
code
osu file format v14

[General]
AudioFilename: op.mp3
AudioLeadIn: 0
PreviewTime: 61371
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.3

[Metadata]
Title:Contrail ~Kiseki~
TitleUnicode:Contrail~軌跡~
Artist:Mami Kawada
ArtistUnicode:川田まみ
Creator:Kibbleru
Version:Gu's Insane
Source:蒼の彼方のフォーリズム
Tags:aokana sprite ao no kanato four rhythm op opening beyond the sky into the firmament Meyrink No_Gu Momochikun
BeatmapID:881504
BeatmapSetID:404014

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.7
SliderTickRate:1

[Events]
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0,0,"aokanaaa.png",0,0
Video,-457,"veed.flv"
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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SPOILER

Shad0w1and wrote:

edit: god almost 2kd, I should wait a few hours lol

[Gu]
00:21:192 (3) - 00:21:728 - NC?k
01:11:906 (1,2) - Blanket
01:24:228 (4) - consider NC or enlarge spacingk
SPOILER

Electoz wrote:

Hi, M4M from your queue~

[Gu's Insane]

  1. 00:14:942 (1,2,3,4) - LOL this really surprised me because I thought this will be a back-and-forth pattern like what you used to do earlier.in fact,00:15:121 (2) - is more like a beginning according to the rhythm..so I made a jump here
  2. 00:22:443 (2,3,4) - Very hard to read imo, can you make these more dense or at least just put them linearly?sadd some NC...hope it works
  3. 01:11:371 (3,4,1) - Maybe it's just me, but I think the flow here isn't smooth as it should be.seems so,did a little change
Well I guess I'll stop here since modding anything harder than this is kinda exceeds my ability.
Since I mod only 4 diffs you can mod anything in my map, even only 1 diff is fine because I don't care much about drain time and stuff.
Good luck~
SPOILER

pinataman wrote:

Hello. Here for M4M from your queue. Hope this helps!
[Gu's Insane]

00:22:443 (2,3,4) – I'm not a fan of the big spacing here. The rhythm of the previous combo was going with the strong melody, so it doesn't feel intuitive for you to switch rhythms and emphasize the weaker drum so extremely. Furthermore, I think 01:00:478 (5,6,1) – is more intense musically, yet making a similarly big spacing wouldn't play well to me, which is one reason I don't like the big spacing in this part. I think by having a note at 00:22:710 (3) - , you have to give up emphasizing 00:22:799 (4) – with spacing. If you really want, you can try stacking (4) under (3), but otherwise I'd just go with small, easy spacing here.NC for now

01:19:228 (1,2) – It looks like (2) is a scaled up version of (1). The problem I have with this is that now (1) and (2) don't have the same curvature; i.e. (2) looks a little too flat next to (1). Try giving (2) a little bit of curve: http://puu.sh/mL7n3/87761b1747.jpgdon't need...imo

01:23:871 (3,4) – You might need to make this spacing a little bit bigger to reflect the 1/1 rhythm here.ahh..k

01:26:371 (1) – Ctrl + G to emphasize the new measure?don't make sense imo
SPOILER

FCL wrote:

  • [Gu]
  1. 00:22:710 (3,4) - spacing is not too big for 4.1 insane?nc for now
  2. 00:35:656 (4) - again, clap at sliderend looks not right, two stacked circles will be better for rhythmno
  3. 01:09:406 (2,3,4) - i think you should be make more distance, since it's feels odd relativity 01:09:942 (5,6) - spacingcan you here the new rhythm pattern here?
  4. 01:14:764 (6) - more distance since song has too strong vocal here. Stack with end of 01:13:871 (3) - looks nicechanged distance
[/notice]
SPOILER

Garden wrote:

[Gu]
  1. 00:22:799 (4) - NC改在这里强调这个音?
  2. 00:22:799 (4,5,1) - 这样一个大直线接在前面的大间距后很难接的感觉好像是有点。。但是故意这样的 先keep
SPOILER

-Tochi wrote:


  • M4M :3
    [notice][list:1337]

    Gu's Insane

  1. 00:11:639 (4) - Why not stack it on 00:11:728 (5) - 's head instead? Looks, better and easier to read.they are all stacked together
  2. 00:17:710 (7) - Idk about this one, actually you can keep these since u do it more than once.use 25% and you'll get it
  3. 00:22:710 (3) - Make it consistent, right now it isnt: http://puu.sh/mPBLO/7170888678.pnggreen line with 0.9x and 1.2x here.maybe they are the same distance
  4. 01:24:228 (4) - NC because of the sudden break here 01:24:049 - which can confuse a lot of people.k
thx for mods
Momochikun
Fixed unsnapped object, some blankets and hitsound
thanks guys :3

SPOILER
osu file format v14

[General]
AudioFilename: op.mp3
AudioLeadIn: 0
PreviewTime: 61371
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.3

[Metadata]
Title:Contrail ~Kiseki~
TitleUnicode:Contrail~軌跡~
Artist:Mami Kawada
ArtistUnicode:川田まみ
Creator:Kibbleru
Version:Mochi's Hard
Source:蒼の彼方のフォーリズム
Tags:aokana sprite ao no kanato four rhythm op opening beyond the sky into the firmament Meyrink No_Gu Momochikun
BeatmapID:881997
BeatmapSetID:404014

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:6
ApproachRate:7.3
SliderMultiplier:1.42
SliderTickRate:1

[Events]
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//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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33,108,16728,1,10,0:0:0:0:
33,108,16906,1,0,0:0:0:0:
113,51,17085,2,0,B|187:36|184:79|270:58,1,142,10|8,0:1|0:0,0:0:0:0:
253,62,17621,1,0,0:0:0:0:
330,122,17799,6,0,P|341:80|349:47,1,71,10|0,0:1|0:0,0:0:0:0:
231,140,18156,1,8,0:0:0:0:
301,199,18335,2,0,B|351:209|390:182|390:182|415:199|458:209,1,142,2|0,0:0|0:0,0:0:0:0:
494,265,18871,1,10,0:0:0:0:
330,122,19228,5,10,0:1:0:0:
407,73,19406,1,0,0:0:0:0:
325,28,19585,2,0,P|276:13|245:17,1,71,10|0,0:0|0:0,0:0:0:0:
199,107,19942,2,0,L|211:187,1,71,10|0,0:1|0:0,0:0:0:0:
253,244,20299,2,0,P|194:253|134:201,1,142,10|12,0:0|0:0,0:0:0:0:
199,107,20835,5,10,0:0:0:0:
345,219,21192,1,12,0:0:0:0:
253,244,21371,1,10,0:0:0:0:
302,34,21728,5,12,0:0:0:0:
281,123,21906,1,10,0:0:0:0:
482,75,22264,5,12,0:0:0:0:
392,95,22442,1,10,0:0:0:0:
458,161,22621,1,8,0:1:0:0:
465,168,22710,1,8,0:1:0:0:
471,176,22799,2,0,P|487:208|485:254,1,71,10|10,0:1|0:1,0:0:0:0:
440,322,23156,2,0,B|386:332|342:301|342:301|355:324|352:338,1,142,10|4,0:0|0:0,0:0:0:0:
177,352,23871,5,2,0:0:0:0:
57,217,24228,2,0,P|36:172|49:80,1,127.799996099854,2|2,0:0|0:0,0:0:0:0:
202,53,24942,2,0,P|223:98|210:190,1,127.799996099854,2|0,0:0|0:0,0:0:0:0:
172,246,25478,2,0,P|223:208|304:224,1,127.799996099854,2|0,0:0|0:0,0:0:0:0:
266,340,26014,2,0,P|246:310|246:276,1,63.8999980499268,2|0,0:0|0:0,0:0:0:0:
336,292,26371,5,2,0:0:0:0:
172,244,26728,1,0,0:0:0:0:
124,172,26906,2,0,B|80:170|46:187|46:187|15:176|0:158,1,127.799996099854,2|0,0:0|0:0,0:0:0:0:
37,70,27442,1,2,0:0:0:0:
135,88,27621,6,0,P|186:82|257:42,1,127.799996099854,0|0,0:0|0:0,0:0:0:0:
340,30,28156,2,0,P|331:68|315:97,1,63.8999980499268,0|0,0:0|0:0,0:0:0:0:
282,171,28514,2,0,P|288:202|302:230,1,63.8999980499268,2|2,0:0|0:0,0:0:0:0:
355,303,28871,1,8,0:0:0:0:
229,334,29049,6,0,P|178:317|91:303,1,142,12|8,0:1|0:1,0:0:0:0:
56,209,29585,2,0,P|90:219|128:224,1,71,10|0,0:0|0:0,0:0:0:0:
190,158,29942,2,0,L|180:85,1,71,10|8,0:1|0:1,0:0:0:0:
252,29,30299,1,8,0:0:0:0:
299,108,30478,6,0,P|355:117|423:70,1,142,10|8,0:1|0:1,0:0:0:0:
422,71,31014,2,0,P|443:104|443:142,1,71,10|0,0:0|0:0,0:0:0:0:
497,211,31371,2,0,P|464:231|426:231,1,71,10|8,0:1|0:1,0:0:0:0:
345,203,31728,1,8,0:0:0:0:
371,293,31906,6,0,L|213:258,1,142,12|8,0:1|0:1,0:0:0:0:
147,225,32442,2,0,L|132:148,1,71,10|0,0:0|0:0,0:0:0:0:
245,97,32799,2,0,L|230:174,1,71,8|10,0:1|0:1,0:0:0:0:
232,262,33156,1,8,0:0:0:0:
147,225,33335,6,0,P|95:266|101:350,1,142,10|8,0:1|0:1,0:0:0:0:
178,373,33871,1,8,0:0:0:0:
256,321,34049,2,0,B|307:318|353:338|353:338|379:326|403:324,1,142,10|8,0:1|0:1,0:0:0:0:
463,265,34585,1,10,0:0:0:0:
448,180,34764,1,8,0:1:0:0:
434,96,34942,1,10,0:1:0:0:
362,143,35121,5,0,0:0:0:0:
362,143,35210,1,0,0:0:0:0:
362,143,35299,2,0,B|328:170|288:166|288:166|275:132|251:114,1,142,8|8,0:0|0:1,0:0:0:0:
177,62,35835,1,8,0:1:0:0:
177,62,36014,2,0,P|141:50|106:49,1,71,10|0,0:0|0:0,0:0:0:0:
137,137,36371,6,0,L|156:218,1,71,10|0,0:1|0:0,0:0:0:0:
174,298,36728,1,8,0:0:0:0:
224,236,36906,2,0,P|164:223|96:274,1,142,2|10,0:0|0:1,0:0:0:0:
1,382,37442,2,0,P|34:349|38:303,1,71,8|2,0:0|0:0,0:0:0:0:
23,244,37799,6,0,P|-6:185|5:99,1,142,10|8,0:1|0:0,0:0:0:0:
77,65,38335,1,2,0:0:0:0:
147,125,38514,2,0,P|200:114|235:106,2,71,8|10|8,0:1|0:1|0:0,0:0:0:0:
77,65,39049,1,2,0:0:0:0:
166,35,39228,6,0,B|253:18|253:18|284:22|318:59,1,142,8|10,0:1|0:0,0:0:0:0:
293,133,39764,2,0,L|302:185,2,35.5,2|2|8,0:0|0:0|0:1,0:0:0:0:
389,38,40121,2,0,L|380:113,1,71,8|8,0:1|0:0,0:0:0:0:
355,231,40478,6,0,B|284:267|281:221|209:261,1,142,12|8,0:1|0:1,0:0:0:0:
132,292,41014,2,0,P|116:257|119:221,1,71,10|0,0:0|0:0,0:0:0:0:
204,101,41371,2,0,P|205:136|189:167,1,71,10|8,0:1|0:1,0:0:0:0:
100,144,41728,1,8,0:0:0:0:
204,101,41906,6,0,P|266:85|347:68,1,142,10|8,0:1|0:1,0:0:0:0:
406,135,42442,1,8,0:0:0:0:
406,135,42621,2,0,P|336:149|267:167,1,142,2|8,0:0|0:1,0:0:0:0:
224,247,43156,1,8,0:0:0:0:
302,312,43335,6,0,P|351:271|339:188,1,142,12|8,0:1|0:1,0:0:0:0:
255,92,43871,2,0,L|181:104,1,71,10|0,0:0|0:0,0:0:0:0:
142,209,44228,2,0,L|216:197,1,71,10|8,0:1|0:1,0:0:0:0:
187,286,44585,1,8,0:0:0:0:
97,309,44764,6,0,B|30:327|-1:278|-1:278|12:291|38:289,1,142,10|8,0:1|0:1,0:0:0:0:
45,199,45299,1,8,0:0:0:0:
142,209,45478,2,0,P|148:138|104:84,1,142,10|8,0:1|0:1,0:0:0:0:
189,122,46014,2,0,P|220:137|256:138,1,71,10|8,0:0|0:1,0:0:0:0:
313,66,46371,5,12,0:1:0:0:
361,244,46728,1,2,0:0:0:0:
257,275,46906,2,0,B|240:234|240:234|256:138,1,142,10|8,0:1|0:1,0:0:0:0:
313,66,47442,1,2,0:0:0:0:
97,172,47799,6,0,P|145:193|211:187,1,106.5,8|0,0:1|3:2,0:0:0:0:
246,208,48156,2,0,L|256:138,1,71,0|8,3:2|0:1,0:0:0:0:
345,113,48514,2,0,L|335:183,1,71,8|8,0:0|0:1,0:0:0:0:
382,262,48871,2,0,P|412:280|450:282,1,71,10|0,0:0|0:0,0:0:0:0:
447,282,49228,6,0,L|304:308,1,142,10|0,0:1|0:0,0:0:0:0:
215,320,49764,1,10,0:1:0:0:
307,160,50121,1,8,0:1:0:0:
223,199,50299,2,0,L|151:211,1,71,2|2,0:0|0:0,0:0:0:0:
74,256,50656,6,0,P|62:223|65:188,1,71,8|0,0:1|3:2,0:0:0:0:
73,176,50924,1,0,3:2:0:0:
80,163,51014,1,0,3:2:0:0:
150,104,51192,1,8,0:1:0:0:
150,104,51371,2,0,P|185:102|217:116,1,71,8|8,0:0|0:1,0:0:0:0:
307,160,51728,2,0,P|363:166|439:115,1,142,2|0,0:0|0:0,0:0:0:0:
500,69,52264,5,8,0:1:0:0:
500,69,52353,1,8,0:1:0:0:
500,69,52442,2,0,P|467:141|467:221,1,142,12|10,0:1|0:1,0:0:0:0:
416,282,52978,2,0,P|382:298|341:298,1,71,0|8,0:0|0:0,0:0:0:0:
261,269,53335,6,0,B|207:251|207:251|181:258|181:258|125:239,1,142,10|8,0:1|0:1,0:0:0:0:
36,214,53871,1,10,0:0:0:0:
126,56,54228,2,0,P|191:53|247:102,1,142,10|10,0:1|0:0,0:0:0:0:
350,243,54942,6,0,P|309:224|291:191,1,71,10|8,0:1|0:1,0:0:0:0:
376,159,55299,1,8,0:0:0:0:
397,306,55478,2,0,P|334:283|257:276,1,142,10|8,0:1|0:1,0:0:0:0:
174,312,56014,1,8,0:0:0:0:
102,254,56192,1,10,0:1:0:0:
207,71,56549,5,8,0:1:0:0:
194,163,56728,2,0,P|187:210|184:237,1,71,10|0,0:0|0:0,0:0:0:0:
244,305,57085,2,0,B|290:321|290:321|339:292|316:223,1,142,10|10,0:1|0:0,0:0:0:0:
160,59,57799,6,0,P|122:45|85:44,1,71,12|8,0:0|0:1,0:0:0:0:
125,147,58156,2,0,P|157:159|193:162,1,71,12|8,0:0|0:1,0:0:0:0:
40,131,58514,2,0,P|27:163|24:199,1,71,12|8,0:0|0:1,0:0:0:0:
86,267,58871,1,12,0:0:0:0:
176,251,59049,6,0,B|223:243|264:264|264:264|294:254|318:220,1,142,12|10,0:1|0:1,0:0:0:0:
364,162,59585,1,10,0:1:0:0:
221,44,59942,2,0,L|235:118,1,71,10|10,0:1|0:1,0:0:0:0:
176,251,60478,1,10,0:1:0:0:
88,278,60656,6,0,P|68:253|63:212,1,71,10|10,0:1|0:1,0:0:0:0:
140,164,61014,1,10,0:1:0:0:
176,251,61192,1,10,0:1:0:0:
256,32,61728,5,0,0:0:0:0:
334,93,61906,1,0,0:0:0:0:
334,93,61996,1,0,0:0:0:0:
334,93,62085,2,0,P|403:102|461:53,2,142,12|10|10,0:1|0:0|0:1,0:0:0:0:
234,72,62978,2,0,L|245:147,1,71,0|10,0:0|0:0,0:0:0:0:
257,236,63335,6,0,P|164:219|110:212,1,142,2|0,0:0|0:0,0:0:0:0:
152,298,63871,2,0,P|165:348|170:372,1,71,10|0,0:0|0:0,0:0:0:0:
274,304,64228,2,0,P|266:269|256:235,1,71,10|0,0:1|0:0,0:0:0:0:
245,143,64585,1,8,0:0:0:0:
335,161,64764,1,2,0:0:0:0:
295,77,64942,6,0,P|228:64|166:118,1,142,10|10,0:1|0:0,0:0:0:0:
84,262,65656,2,0,B|126:283|167:271|167:271|184:295|229:313,1,142,10|10,0:1|0:0,0:0:0:0:
286,362,66192,6,0,P|247:304|252:235,1,142,2|2,0:0|0:0,0:0:0:0:
318,171,66728,1,8,0:0:0:0:
325,248,66906,2,0,P|273:235|237:148,1,142,2|0,0:0|0:0,0:0:0:0:
270,33,67442,2,0,P|289:79|284:112,1,71,10|0,0:0|0:0,0:0:0:0:
211,83,67799,6,0,P|278:65|359:47,1,142,12|8,0:1|0:0,0:0:0:0:
440,39,68335,2,0,B|419:80|419:80|450:129|432:189,1,142,2|2,0:0|0:0,0:0:0:0:
374,242,68871,1,8,0:0:0:0:
291,204,69049,6,0,P|229:235|212:302,1,142,2|2,0:0|0:0,0:0:0:0:
278,319,69585,2,0,P|243:303|206:302,1,71,10|0,0:0|0:0,0:0:0:0:
119,310,69942,2,0,P|103:275|102:238,1,71,10|2,0:1|0:0,0:0:0:0:
147,162,70299,2,0,L|226:177,1,71,8|2,0:0|0:0,0:0:0:0:
303,206,70656,6,0,B|337:206|360:194|360:194|379:200|379:200|406:181|455:185,2,142,12|10|10,0:1|0:0|0:1,0:0:0:0:
216,175,71549,1,2,0:0:0:0:
288,116,71728,1,8,0:0:0:0:
303,206,71906,1,12,0:1:0:0:
274,23,72264,2,0,P|240:9|202:11,1,71,2|8,0:0|0:0,0:0:0:0:
103,124,72621,6,0,P|165:136|228:77,1,142,12|8,0:1|0:1,0:0:0:0:
182,164,73156,2,0,P|167:206|159:237,1,71,10|8,0:0|0:1,0:0:0:0:
164,245,73424,1,0,0:0:0:0:
169,258,73514,1,12,0:1:0:0:
305,364,73871,6,0,P|338:351|372:342,1,71,10|0,0:0|0:0,0:0:0:0:
448,309,74228,2,0,P|385:293|340:232,1,142,10|10,0:1|0:0,0:0:0:0:
379,149,74764,1,2,0:0:0:0:
263,206,74942,6,0,P|273:166|288:141,1,71,10|0,0:1|0:0,0:0:0:0:
341,64,75299,2,0,B|258:46|258:46|229:58|192:57,1,142,10|10,0:0|0:1,0:0:0:0:
51,162,76014,1,10,0:0:0:0:
51,162,76192,1,2,0:0:0:0:
81,249,76371,6,0,P|146:252|206:195,1,142,14|8,0:1|0:0,0:0:0:0:
243,121,76906,2,0,P|178:118|118:175,1,142,10|10,0:1|0:1,0:0:0:0:
81,249,77442,1,10,0:0:0:0:
164,289,77621,6,0,B|245:320|237:273|322:311,1,142,12|8,0:1|0:1,0:0:0:0:
382,349,78156,1,10,0:0:0:0:
441,173,78514,2,0,L|428:100,2,71,10|8|10,0:1|0:1|0:0,0:0:0:0:
455,263,79049,1,0,0:0:0:0:
367,233,79228,6,0,P|308:214|216:205,1,142,12|8,0:1|0:0,0:0:0:0:
50,248,79942,2,0,P|40:218|34:177,1,71,10|2,0:1|0:0,0:0:0:0:
19,89,80299,1,8,0:0:0:0:
111,75,80478,1,0,0:0:0:0:
203,62,80656,6,0,B|250:76|290:77|290:77|326:95|335:121,1,142,10|10,0:1|0:0,0:0:0:0:
254,163,81192,2,0,P|323:155|369:205,1,142,2|2,0:0|0:0,0:0:0:0:
362,296,81728,2,0,P|320:284|297:261,1,71,8|2,0:0|0:0,0:0:0:0:
254,163,82085,6,0,P|188:178|111:191,1,142,10|10,0:1|0:0,0:0:0:0:
34,357,82799,1,8,0:1:0:0:
116,315,82978,2,0,P|151:306|193:299,1,71,2|8,0:0|0:0,0:0:0:0:
274,277,83335,5,2,0:0:0:0:
274,277,83514,2,0,P|315:226|302:146,1,142,10|10,0:1|0:0,0:0:0:0:
199,91,84049,2,0,P|158:142|171:222,1,142,2|8,0:0|0:1,0:0:0:0:
185,300,84585,1,10,0:0:0:0:
274,277,84764,1,8,0:1:0:0:
336,344,84942,1,8,0:1:0:0:
256,192,85031,12,8,87442,0:1:0:0:
256,192,87799,12,0,89228,0:0:0:0:
SuperMIC
1/3

---

[General]

Wondering about your use of a grey combo colour. Kind of takes the life away from the other two. :(

[Easy]

01:00:656 (1) - Might fit more if this ends on the red tick? It's a more important beat to emphasize.

perfect otherwise

[Meyrink's Normal]

perfect

[Mochi's Hard]

00:19:942 (4,5) - I get the patterning but I don't like how these are spaced closer together. there's nothing really in the music and it's a slowdown from the pace from (3,4)
00:31:906 (1) - consider spacing this further away? feels like there should be a tiny jump here.
01:12:621 (1,2) - I don't like this overlap and it also kind of flows weird. I'd move (2) to the right.

[Gu's Insane]

00:22:710 (1,1) - I'm not sure about these stream jumps here. difficulty seems a little too high. Maybe space them just a little closer?
00:36:014 (5) - ends on a very strong beat that really should be clicked on. Make this either a 1/2 or 3/4 slider + a circle?
00:52:264 (1,2,3) - i guess it's just personal preference but I'd really like this spaced further away
01:02:978 (4) - just make this two circles because of the lyrics? Slider ends on a strong beat.
01:04:585 (4) - you miss the beat on 01:04:764
01:06:906 (2) - consider ctrl+g; it emphasizes the note more and keeps the pace consistent.

[Insane]

00:10:478 (1) - really think the opposite of a slow down is needed here! At least let the user click on both red ticks because they are strong beats.
01:01:371 (1) - don't like this slider because of the end :o
01:02:799 (3,4) - (3) should be the 1/2 slider and (4) a hitcircle to get the right beats emphasized.

[Extra]

00:36:371 (1) - feel like this should be further away from (4)
00:36:906 (4,5) - don't like this anti-jump; there's no justification for it in the music.
00:38:335 (2,3) - ^
00:44:228 (4,5) - feels like (4) should be where (5) is and then the rest of the pattern moved around

---

so much contrail :3

-SMIC
Mikii
another one
Avishay
As arranged.

[General]
  1. Might want to see what you can do with it, but there's nothing at 01:27:799, the last ring thingy is snapped to 01:27:770 which is a 1/12 tick, either resnap sliders or add a custom timing point there, it's off and should be changed imho.
[Extra]
  1. 00:01:192 (2,3) - Could you make those mirror each other and this way look less awkward? Try moving (3) to x460 y338
  2. 00:10:835 (1,2,1) - It looks cool but I think you could tone down the spacing changes, it feels kinda forced with the huge jump from 1->2 and then 2->3 kills it.
  3. 00:24:942 (1,2,1) - It's cool and nice, but I don't understand everything else in this section.. Adding a jump on each vocal like this would be cool, but you just suppressed the pattern.
  4. 00:28:871 (3,1) - While playing this on sight-read, I didn't miss but at the same time I didn't read it properly, it felt a bit odd, maybe it is because of the overmapped sliderend or the lack of actual emphasis on 00:28:871 (3) -, consider changing it, a jump with some reconstruction to the pattern works really well. e.g. http://puu.sh/o4KVx/8f755f2136.jpg http://puu.sh/o4KWb/43e47300a1.jpg
  5. 00:34:853 (5,1) - Stacking this felt kinda inappropriate, makes 00:34:853 (5) - take the emphasis from 00:34:942 (1) -, making an equal spacing triplet or just a jump on the blue tick note could work.
  6. 00:36:906 (4,5) - I don't understand these either (applies for identical patterns), confusing as a 1/4 jump from previous similar looking patterns, the SV increase makes it really odd as the emphasis is supposed to start at 00:37:442 with the vocal and clap.
  7. Everything else is cool, jumps are pp-rich but I sometimes misaim them.
[Insane]
  1. Okay by me.
[Gu's Insane]
  1. 00:22:799 (1,2,1) - Yeah that felt really really awkward to play, spacing, angles and everything makes it incredibly weird, consider changing it to something like this http://puu.sh/o4LFx/c42fc2fa52.jpg (could definitely increase spacing on those). I think my reasoning is pretty straightforward, but if you can't see why, I'll be more than happy to explain.
  2. 00:28:514 (2,1) - Feels really underwhelming that this gets much less emphasization than 00:27:442 (3,1) - for example, would be fine if it was 1/4, but it is not, so consider changing stuff around or perhaps CTRL+G on 00:29:049 (1) -, it works great this way too.
  3. 00:51:728 (5,1,2,3) - Stack leniency makes it really really confusing, I highly recommended to space it away or do something else.
  4. 01:27:442 (4) - That's not really necessary, nor completely awful, but I'd avoid using this here anyway.
[Mochi's Hard]
  1. I could maybe nitpick on a thing or two, but the diff is great so it's not really necessary.
[Meyrink's Normal]
  1. 00:02:264 (4) - That reverse is completely unnecessary, it lands on nothing and it feels weird to play, just remove the reverse and it will be perfect as it's spaced well too.
  2. 00:05:478 (4,5) - Not that good either, the slider lands on a background 1/2 note which you haven't followed at all since the beginning, for me it felt forced at play so I would assume the same for new players. This rhythm seems much nicer http://puu.sh/o4MHc/583c7d05f8.jpg
  3. 00:36:371 (4,5) - I think this pattern poorly represents the vocals, consider using this http://puu.sh/o4MRL/eef19340be.jpg
[Easy]
  1. Okay!
Spread is completely fine, I'd ignore the star ratings on the lower diffs.
Topic Starter
Kibbleru

SuperMIC wrote:

1/3

---

[General]

Wondering about your use of a grey combo colour. Kind of takes the life away from the other two. :(

[Easy]

01:00:656 (1) - Might fit more if this ends on the red tick? It's a more important beat to emphasize. think this is better for lower diff rhythm

perfect otherwise


[Insane]

00:10:478 (1) - really think the opposite of a slow down is needed here! At least let the user click on both red ticks because they are strong beats. think they can both work, but i prefer slowing it down cuz i don't like using really long sliders.
01:01:371 (1) - don't like this slider because of the end :o
01:02:799 (3,4) - (3) should be the 1/2 slider and (4) a hitcircle to get the right beats emphasized. the next slider gets emphasized better if i do this

[Extra]

00:36:371 (1) - feel like this should be further away from (4)
00:36:906 (4,5) - don't like this anti-jump; there's no justification for it in the music. i think it fits the drums ><
00:38:335 (2,3) - ^
00:44:228 (4,5) - feels like (4) should be where (5) is and then the rest of the pattern moved around better snappy motion this way :3

---

so much contrail :3

-SMIC

Avishay wrote:

As arranged.

[General]
  1. Might want to see what you can do with it, but there's nothing at 01:27:799, the last ring thingy is snapped to 01:27:770 which is a 1/12 tick, either resnap sliders or add a custom timing point there, it's off and should be changed imho. sounds more like 1/8 to me
[Extra]
  1. 00:01:192 (2,3) - Could you make those mirror each other and this way look less awkward? Try moving (3) to x460 y338 did something similar kinda?
  2. 00:10:835 (1,2,1) - It looks cool but I think you could tone down the spacing changes, it feels kinda forced with the huge jump from 1->2 and then 2->3 kills it.
  3. 00:24:942 (1,2,1) - It's cool and nice, but I don't understand everything else in this section.. Adding a jump on each vocal like this would be cool, but you just suppressed the pattern. i tried.
  4. 00:28:871 (3,1) - While playing this on sight-read, I didn't miss but at the same time I didn't read it properly, it felt a bit odd, maybe it is because of the overmapped sliderend or the lack of actual emphasis on 00:28:871 (3) -, consider changing it, a jump with some reconstruction to the pattern works really well. e.g. http://puu.sh/o4KVx/8f755f2136.jpg http://puu.sh/o4KWb/43e47300a1.jpg uhm. i tried to increase it? idk i like what i did with the current pattern, kinda hard to increase it without changing it lol
  5. 00:34:853 (5,1) - Stacking this felt kinda inappropriate, makes 00:34:853 (5) - take the emphasis from 00:34:942 (1) -, making an equal spacing triplet or just a jump on the blue tick note could work. i really dont think spacing it evenly plays as well as stacking it, and i don't want to undermap the triplet either :X
  6. 00:36:906 (4,5) - I don't understand these either (applies for identical patterns), confusing as a 1/4 jump from previous similar looking patterns, the SV increase makes it really odd as the emphasis is supposed to start at 00:37:442 with the vocal and clap. i was trying to make something cool to fit the drums, and i thought this type of antijump would work. idk. just didnt really wana do something generic here LOL
  7. Everything else is cool, jumps are pp-rich but I sometimes misaim them.
[Insane]
  1. Okay by me.
[Gu's Insane]
  1. 00:22:799 (1,2,1) - Yeah that felt really really awkward to play, spacing, angles and everything makes it incredibly weird, consider changing it to something like this http://puu.sh/o4LFx/c42fc2fa52.jpg (could definitely increase spacing on those). I think my reasoning is pretty straightforward, but if you can't see why, I'll be more than happy to explain.
  2. 00:28:514 (2,1) - Feels really underwhelming that this gets much less emphasization than 00:27:442 (3,1) - for example, would be fine if it was 1/4, but it is not, so consider changing stuff around or perhaps CTRL+G on 00:29:049 (1) -, it works great this way too.
  3. 00:51:728 (5,1,2,3) - Stack leniency makes it really really confusing, I highly recommended to space it away or do something else.
  4. 01:27:442 (4) - That's not really necessary, nor completely awful, but I'd avoid using this here anyway.

[Easy]
  1. Okay!
Spread is completely fine, I'd ignore the star ratings on the lower diffs.
no comment = fix

fixed for gu and momochikun
Meyrink

Avishay wrote:

[Meyrink's Normal]
  1. 00:02:264 (4) - That reverse is completely unnecessary, it lands on nothing and it feels weird to play, just remove the reverse and it will be perfect as it's spaced well too. Fixed
  2. 00:05:478 (4,5) - Not that good either, the slider lands on a background 1/2 note which you haven't followed at all since the beginning, for me it felt forced at play so I would assume the same for new players. This rhythm seems much nicer http://puu.sh/o4MHc/583c7d05f8.jpg yeah true ! i changed rythm there to smthing different , cuz didnt want change the pattern of it!
  3. 00:36:371 (4,5) - I think this pattern poorly represents the vocals, consider using this http://puu.sh/o4MRL/eef19340be.jpg I Tried and i really prefer the current one ! for me 00:37:085 (5) - reversed feels better than previous one
Thx for mod

Moerink's Normal
osu file format v14

[General]
AudioFilename: op.mp3
AudioLeadIn: 0
PreviewTime: 61371
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Contrail ~Kiseki~
TitleUnicode:Contrail~軌跡~
Artist:Mami Kawada
ArtistUnicode:川田まみ
Creator:Kibbleru
Version:Meyrink's Normal
Source:蒼の彼方のフォーリズム
Tags:aokana sprite ao no kanato four rhythm op opening beyond the sky into the firmament Meyrink No_Gu Momochikun
BeatmapID:888623
BeatmapSetID:404014

[Difficulty]
HPDrainRate:3
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.15
SliderTickRate:1

[Events]
//Background and Video events
0,0,"aokanaaa.png",0,0
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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93,279,66192,2,0,P|154:281|203:245,1,115,2|2,0:0|0:0,0:0:0:0:
230,204,66728,1,8,0:0:0:0:
230,204,66906,2,0,L|246:329,1,115,2|0,0:0|0:0,0:0:0:0:
252,375,67442,1,10,0:0:0:0:
342,320,67799,6,0,B|353:280|353:280|380:257|425:261,1,115,12|8,0:1|0:0,0:0:0:0:
490,168,68514,2,0,P|430:172|380:150,1,115,8|8,0:1|0:0,0:0:0:0:
277,97,69228,2,0,L|291:213,2,115,0|10|10,0:0|0:0|0:1,0:0:0:0:
175,43,70299,2,0,P|139:42|106:53,1,57.5,8|2,0:0|0:0,0:0:0:0:
75,86,70656,6,0,P|56:139|65:195,1,115,10|10,0:1|0:0,0:0:0:0:
15,299,71371,2,0,B|42:304|42:304|99:290|99:290|127:295,1,115,10|8,0:1|0:0,0:0:0:0:
181,315,71906,1,12,0:1:0:0:
280,373,72264,2,0,P|310:371|337:361,1,57.5,0|8,0:0|0:0,0:0:0:0:
378,323,72621,2,0,L|391:202,1,115,12|8,0:1|0:1,0:0:0:0:
398,151,73156,1,10,0:0:0:0:
455,51,73514,6,0,P|402:33|342:49,1,115,12|10,0:1|0:0,0:0:0:0:
253,115,74228,2,0,P|251:86|241:55,1,57.5,10|0,0:1|0:0,0:0:0:0:
195,25,74585,1,10,0:0:0:0:
195,25,74764,2,0,L|78:32,1,115,2|0,0:0|0:0,0:0:0:0:
23,39,75299,1,10,0:0:0:0:
24,153,75656,2,0,B|65:151|65:151|95:169|105:213,1,115,10|10,0:1|0:0,0:0:0:0:
55,315,76371,6,0,B|170:309,1,115,14|8,0:1|0:0,0:0:0:0:
227,305,76906,1,10,0:1:0:0:
325,365,77264,2,0,P|354:368|385:358,1,57.5,10|10,0:1|0:0,0:0:0:0:
422,320,77621,2,0,P|441:263|430:206,1,115,12|8,0:1|0:1,0:0:0:0:
392,169,78156,1,10,0:0:0:0:
482,98,78514,2,0,P|489:71|486:38,2,57.5,10|8|10,0:1|0:1|0:0,0:0:0:0:
370,68,79228,6,0,L|250:61,1,115,12|8,0:1|0:0,0:0:0:0:
150,108,79942,2,0,P|116:98|89:101,1,57.5,10|2,0:1|0:0,0:0:0:0:
40,120,80299,1,8,0:0:0:0:
7,230,80656,2,0,L|26:353,1,115,10|10,0:1|0:0,0:0:0:0:
138,362,81371,2,0,P|141:328|155:294,1,57.5,10|2,0:1|0:0,0:0:0:0:
182,259,81728,1,8,0:0:0:0:
288,301,82085,6,0,P|346:303|392:269,1,115,10|10,0:1|0:0,0:0:0:0:
497,229,82799,2,0,P|465:178|411:159,1,115,8|8,0:1|0:0,0:0:0:0:
326,86,83514,2,0,P|297:134|306:190,1,115,10|10,0:1|0:0,0:0:0:0:
390,270,84228,1,10,0:1:0:0:
415,160,84585,1,10,0:0:0:0:
306,190,84942,5,8,0:1:0:0:
256,192,85121,12,2,87799,0:1:0:0:
Avishay
It's Miiro all over again!
Topic Starter
Kibbleru

Avishay wrote:

It's Miiro all over again!
thanks :3
Monstrata
We fixed some difficulty settings and added a video to Normal since it was missing.

logs
16:16 Monstrata: hmm
16:18 Monstrata: those 1/12 snaps
16:19 Kibbleru: avishay told me to do it
16:19 Kibbleru: for the last note
16:19 Kibbleru: cuz it sounds off
16:20 Monstrata: 1/8 sounds better if you're going for the piano
16:21 Monstrata: but either way
16:21 Monstrata: weird
16:21 Monstrata: ehh actually it might be 1/16
16:21 Kibbleru: i thought so too but avishay told me to 1/12 lol
16:21 Kibbleru: i don't think it matters that much anyway
16:21 Kibbleru: xd
16:21 Kibbleru: since they're either spinners or slider ends lol
16:21 Monstrata: but either way the rhythm is yea... its not going to matter cuz its just a spinner
16:22 Monstrata: Meyrink's Normal is missing video
16:23 Kibbleru: mofk
16:23 Kibbleru: k
16:24 Kibbleru: wait wtf
16:25 Kibbleru: ok added
16:27 Kibbleru: hang on wtf
16:27 Monstrata: o.o
16:27 Monstrata: well thats it, update when ur done fixing whateve rlo
16:27 Kibbleru: does the vid even work for u lol
16:28 Kibbleru: its bugged for me i think?
16:28 Kibbleru: for some reason
16:28 Kibbleru: :S
16:28 Kibbleru: it was working a while ago lol
16:28 Kibbleru: wtf
16:29 Monstrata: video looks fine for me
16:29 Kibbleru: k o_O
16:29 Kibbleru: maybe its on my end then
16:30 Monstrata: whats bugged about it?
16:30 Kibbleru: doesnt play for me lol
16:30 Kibbleru: leme restart os
16:30 Monstrata: maybe you dont have it enabled
16:31 Kibbleru: o it works now
16:31 Monstrata: ok lol
16:32 Monstrata: okay yea just make sure to add it onto meyrinks normal
16:32 Kibbleru: updated
16:32 Monstrata: guessing you got metadata from
16:32 *Monstrata is editing [http://osu.ppy.sh/b/883094 Mami Kawada - Contrail ~Kiseki~ [wkyik's Insane]]
16:32 Monstrata: ?
16:33 Kibbleru: ya
16:33 Monstrata: Contrail~軌跡~ vs Contrail ~軌跡~
16:34 Monstrata: ok nvm even kwan isnt that nazi i think
16:34 Kibbleru: lol
16:34 Kibbleru: i can change it
16:34 Monstrata: o what
16:34 Monstrata: do you think of
16:34 Kibbleru: wait
16:34 Kibbleru: its the same thing
16:34 Kibbleru: wat
16:34 Monstrata: bumping Normal's HP to 4
16:34 Kibbleru: uh
16:34 Monstrata: since easy and normal have the same HP atm
16:34 Kibbleru: sure
16:35 Monstrata: could drum Gu's insane
16:35 Monstrata: to HP 6 too
16:35 Monstrata: drop*
16:35 Monstrata: lmao
16:35 Kibbleru: k done
16:35 Kibbleru: whats the difference between the 2 contrail things?
16:36 Monstrata: the space
16:36 Monstrata: LOL
16:36 Kibbleru: o
16:36 Kibbleru: i dont think they use spaces in japan tbh lol
16:36 Monstrata: ok
16:36 Monstrata: true tbh
16:36 Monstrata: yea
16:36 Monstrata: yea they dont
16:36 Monstrata: whatever
16:37 Kibbleru: k i changed the hp n stuff
16:37 Monstrata: just change hp stuff and ya
16:37 Kibbleru: k
16:37 Kibbleru: updated
Underforest
congrats
Extra in a tranquil song xd
Electoz
another kiseki lol
gratzz
Meyrink
Gratz :3
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