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Toshiki Aida, Ryosuke Asami - Main Theme [Taiko]

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MBomb

xtrem3x wrote:

Mod request via ...Mario party is my hype

________________________________________________________________________

General:

Uncheck Widescreen Support

Don: d
Kat: k
Big don: D
Big kat: K

________________________________________________________________________

Kantan:

HP = 6.5 WTF?! ... Change to 5 or default 4 - View Niko's post.

00:14:133 - Change to D (in this 3 notes the sound is notable but this note is a bit down) - Done.

00:16:2315 - Change to k (is high sound) - Done.

00:17:191 - Change to K (Contrary to note in 00:14:133- this part is really high) - Done.

00:24:834 - Change to k (High sound) - That sound is earlier than the note, the note was following the drum.
00:29:420 - Same ^ - Did this one though.

00:49:293 - Change to k (High sound) - Same as 00:24:834 -

00:53:879 (58,59) - ctrl+g (follow high sounds) - Done.
00:59:993 (63,64) - same - ^
01:04:579 (67,68) - same - Changed to kk instead.

Thanks for the mod!

Kantan
osu file format v14

[General]
AudioFilename: Main_Theme.mp3
AudioLeadIn: 0
PreviewTime: 32477
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 1904,8019,14133,20248,26363,32477,38592,44707,50821,56936,63051,69165
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Main Theme
TitleUnicode:Main Theme
Artist:Toshiki Aida, Ryosuke Asami
ArtistUnicode:俊樹アイーダ、涼介麻美
Creator:Niko-nyan
Version:MBomb's Kantan
Source:マリオパーティ9
Tags:Mario Party opening nintendo Gero xtrem3x Hanjamon Collaboration Raiden Nwolf - Magic Bomb - 任天堂
BeatmapID:739016
BeatmapSetID:321429

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:3
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"mp9.jpg",0,40
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
376,382.165605095541,4,1,0,70,1,0
1904,-100,4,1,0,70,0,0
32477,-100,4,1,0,70,0,1
43178,-100,4,1,0,70,0,0


[HitObjects]
256,192,1904,5,0,0:0:0:0:
256,192,3433,1,0,0:0:0:0:
256,192,4961,1,0,0:0:0:0:
256,192,5535,1,8,0:0:0:0:
256,192,6108,1,0,0:0:0:0:
256,192,6681,1,8,0:0:0:0:
256,192,8019,1,4,0:0:0:0:
256,192,8592,1,8,0:0:0:0:
256,192,9547,1,0,0:0:0:0:
256,192,10121,1,0,0:0:0:0:
256,192,11076,1,0,0:0:0:0:
256,192,11649,1,8,0:0:0:0:
256,192,12605,1,8,0:0:0:0:
256,192,13369,1,8,0:0:0:0:
256,192,14133,1,4,0:0:0:0:
256,192,15662,1,0,0:0:0:0:
256,192,16235,1,8,0:0:0:0:
256,192,17191,1,12,0:0:0:0:
256,192,18719,1,8,0:0:0:0:
256,192,20248,1,0,0:0:0:0:
256,192,20821,1,0,0:0:0:0:
256,192,21777,1,8,0:0:0:0:
256,192,22350,1,8,0:0:0:0:
256,192,23305,1,0,0:0:0:0:
256,192,23879,1,8,0:0:0:0:
256,192,24834,1,0,0:0:0:0:
256,192,25598,1,0,0:0:0:0:
256,192,26363,1,4,0:0:0:0:
256,192,27891,1,8,0:0:0:0:
256,192,28465,1,8,0:0:0:0:
256,192,29420,1,8,0:0:0:0:
256,192,30184,1,0,0:0:0:0:
256,192,30949,1,0,0:0:0:0:
256,192,32477,1,4,0:0:0:0:
256,192,33242,1,8,0:0:0:0:
256,192,34006,1,8,0:0:0:0:
256,192,35535,1,8,0:0:0:0:
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256,192,37063,1,0,0:0:0:0:
256,192,38592,1,4,0:0:0:0:
256,192,39356,1,0,0:0:0:0:
256,192,40121,1,8,0:0:0:0:
256,192,41649,1,8,0:0:0:0:
256,192,42223,1,0,0:0:0:0:
256,192,43178,1,4,0:0:0:0:
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256,192,44707,1,4,0:0:0:0:
256,192,45280,1,0,0:0:0:0:
256,192,46235,1,8,0:0:0:0:
256,192,46809,1,8,0:0:0:0:
256,192,47764,1,0,0:0:0:0:
256,192,48337,1,8,0:0:0:0:
256,192,49293,1,0,0:0:0:0:
256,192,50057,1,0,0:0:0:0:
256,192,50821,1,4,0:0:0:0:
256,192,52350,1,8,0:0:0:0:
256,192,52923,1,8,0:0:0:0:
256,192,53879,1,8,0:0:0:0:
256,192,54643,1,0,0:0:0:0:
256,192,55407,1,4,0:0:0:0:
256,192,56936,1,0,0:0:0:0:
256,192,58465,1,0,0:0:0:0:
256,192,59993,1,8,0:0:0:0:
256,192,60758,1,0,0:0:0:0:
256,192,61522,1,0,0:0:0:0:
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256,192,72796,1,8,0:0:0:0:
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256,192,73942,1,8,0:0:0:0:
256,192,75280,1,4,0:0:0:0:
MBomb
rip double post
Raiden
captain obvious comes to save the day

don't tell niko to uncheck widescreen since he uses storyboard


/me flies away
KUURAhoshi

[General]
1. Metadata
  1. Correct
2. Design
  1. SB is fine
3. BG
  1. Correct Size
4. Timing / BPM
  1. No problem
5. Difficulty
  1. Spread is ok
d : don, red circle without additional hitsound;
k : kat, blue circle with clap / whistle;
D : Big Don, Big Red circle with finish;
K : Big Kat, Big Blue circle with finish + clap / whistle;
Drumrolls : Slider;
Shaker : Spinner.

[MBomb's Kantan]
00:03:433 (2) - k ? Higher pitch
00:42:223 (44) - k
00:43:178 (45) - K
01:15:280 (78) - K

[Futsuu]
00:02:860 (4,5) - Ctrl+G
00:04:961 (9) - d, check out MBomb's Kantan
00:06:108 (11,12) - Ctrl+G
00:08:592 (15) - k
00:11:649 (20) - d
00:13:369 (23) - ^
00:14:133 (24) - D
00:20:821 (36,37) - Ctrl+G
00:30:949 (56) - D
00:42:223 (75) - k
00:50:057 (88) - d
01:09:165 (121) - k/K
01:10:121 (124,125) - Ctrl+G
01:12:223 (129) - d
01:13:369 (131,132) - Ctrl+G, i think MB's diff is correct

[Muzukashii]
00:02:477 (4) - k
00:02:860 (5,6) - Ctrl+G
00:04:961 (14) - d
00:06:108 (16,17) - Ctrl+G
00:08:401 (21,22) - ^
00:08:974 (23) - k
00:11:458 (30) - d
00:13:369 (34) - ^
00:13:942 (36,37) - Ctrl+G
00:16:618 (49) - d
00:17:191 (50) - K
00:18:146 (51,52) - Ctrl+G
00:18:146 (51,52) - ^
00:23:879 (69,70) - ^
00:25:598 (72) - d
00:28:847 (87) - ^
00:42:223 (125) - k
00:45:280 (133,134) - Ctrl+G
00:50:057 (144) - d
01:10:121 (209,210) - Ctrl+G
01:10:121 (209,210) - Err add k

[Collab Oni]
00:02:286 (3,4) - Ctrl+G
00:02:860 (5,6) - ^
00:03:624 (8) - d
00:18:624 (18,19) - Ctrl+G
00:21:204 (5,6) - ^
00:25:598 (29,30) - ^
00:41:649 (22,23) - K
00:42:605 (3,4) - Ctrl+G
00:43:178 (5) - K
00:43:815 (6,7) - d
00:45:280 (5) - k
00:45:662 (6,7) - Ctrl+G
00:48:051 (19) - d
00:50:821 (33) - ^
00:58:656 (9) - ^
01:01:713 (1) - This spinner, i think it's not suitable to Oni though Oni is way harder
01:04:006 (6,7) - Ctrl+G
01:05:917 (15,16) - ^ and change k to K
01:09:547 (3,4) - Ctrl+G
01:10:121 (5,6) - ^
01:10:121 (5,6) - Add k

No change = No kudos, though we have different style of mapping~
Good luck!
xtrem3x
Blue = OK
Red = NO
Green = In Consideration or indecise ...
Orange = Conditional

Kazamastar wrote:

[Collab Oni]

My Sections ...

00:21:204 (5,6) - ^ <<< Is possible
00:25:598 (29,30) - ^ <<< just change to k note 30 ... (high sounds not hits...)

00:41:649 (22,23) - K << a better idea ( KD D DK K )
00:42:605 (3,4) - Ctrl+G << ^
00:43:178 (5) - K << ^
00:43:815 (6,7) - d << a single high piano sound...

Good luck!
thanks (owo)/
Topic Starter
Niko-nyan

Kazamastar wrote:


[General]
1. Metadata
  1. Correct
2. Design
  1. SB is fine
3. BG
  1. Correct Size
4. Timing / BPM
  1. No problem
5. Difficulty
  1. Spread is ok
d : don, red circle without additional hitsound;
k : kat, blue circle with clap / whistle;
D : Big Don, Big Red circle with finish;
K : Big Kat, Big Blue circle with finish + clap / whistle;
Drumrolls : Slider;
Shaker : Spinner.

[MBomb's Kantan]
00:03:433 (2) - k ? Higher pitch
00:42:223 (44) - k
00:43:178 (45) - K
01:15:280 (78) - K

[Futsuu]
00:02:860 (4,5) - Ctrl+G same reason as other diff
00:04:961 (9) - d, check out MBomb's Kantan
00:06:108 (11,12) - Ctrl+G - same reason as other diff about Ctrl+G
00:08:592 (15) - k -buat bikin flow futsuu aja sih
00:11:649 (20) - d - terompet disini naik kok
00:13:369 (23) - ^ - bikin flow
00:14:133 (24) - D - consistently :)
00:20:821 (36,37) - Ctrl+G - same reason
00:30:949 (56) - D - nuuuu kurang suka sama finisher aku nya :(
00:42:223 (75) - k - nada disini rendah kok
00:50:057 (88) - d - biar konsisten
01:09:165 (121) - k/K - same with before
01:10:121 (124,125) - Ctrl+G - same reason
01:12:223 (129) - d -same with before
01:13:369 (131,132) - Ctrl+G, i think MB's diff is correct

[Muzukashii]
00:02:477 (4) - k - kurang pas sih soalnya pitch disini agak ow
00:02:860 (5,6) - Ctrl+G - hampir sama dengan yang diatas ini
00:04:961 (14) - d - biar konsisten sama difficulty
00:06:108 (16,17) - Ctrl+G - ^
00:08:401 (21,22) - ^ - ^
00:08:974 (23) - k - o3o
00:11:458 (30) - d - disini udah mulai naik kok pitchnya
00:13:369 (34) - ^ - ini memang sengaja biar ratingnya gak terlalu turun :(
00:13:942 (36,37) - Ctrl+G - ini bener kok :(
00:16:618 (49) - d - ini flute juga tinggi trus pitch yang main instrumen juga tinggi
00:17:191 (50) - K - biar dapet flow aja :3/
00:18:146 (51,52) - Ctrl+G - dkdk kok
00:23:879 (69,70) - ^ disini nadanya beda banget sama yang di awal
00:25:598 (72) - d - ngikutin yg sebelumnya
00:28:847 (87) - ^ - ^
00:42:223 (125) - k - turun pitchnya
00:45:280 (133,134) - Ctrl+G - pitch disini dapet kok
00:50:057 (144) - d - ngikutin yg di awal
01:10:121 (209,210) - Ctrl+G - same with before
01:10:121 (209,210) - Err add k - ??? timing sama loh

[Collab Oni]
00:02:286 (3,4) - Ctrl+G - the pitch is 3= high 4=low because the flute just make 4 high D:
00:02:860 (5,6) - ^ - ^
00:03:624 (8) - d - same ptich with 7 currently
00:18:624 (18,19) - Ctrl+G
00:21:204 (5,6) - ^
00:25:598 (29,30) - ^
00:41:649 (22,23) - K
00:42:605 (3,4) - Ctrl+G
00:43:178 (5) - K
00:43:815 (6,7) - d
00:45:280 (5) - k
00:45:662 (6,7) - Ctrl+G
00:48:051 (19) - d
00:50:821 (33) - ^
00:58:656 (9) - ^
01:01:713 (1) - This spinner, i think it's not suitable to Oni though Oni is way harder
01:04:006 (6,7) - Ctrl+G
01:05:917 (15,16) - ^ and change k to K
01:09:547 (3,4) - Ctrl+G - same with before
01:10:121 (5,6) - ^ - ^
01:10:121 (5,6) - Add k - i don't think it will fit

No change = No kudos, though we have different style of mapping~
Good luck!
Prophecy
[Oni]
Please Using the same hitsound (clap or whistle?)

01:09:165 (1) - D


No KUDOS
Topic Starter
Niko-nyan

Prophecy wrote:

[Oni]
Please Using the same hitsound (clap or whistle?) - it's fine because every mapper's preference

01:09:165 (1) - D


No KUDOS
BEST MOD 2K15 GJ <3
MBomb

Kazamastar wrote:


[MBomb's Kantan]
00:03:433 (2) - k ? Higher pitch - Done.
00:42:223 (44) - k - Done.
00:43:178 (45) - K - Done.
01:15:280 (78) - K - I prefer D here.
Thanks for the mod! Sorry for taking so long to apply, Niko ;w;

Kantan
osu file format v14

[General]
AudioFilename: Main_Theme.mp3
AudioLeadIn: 0
PreviewTime: 32477
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 1904,8019,14133,20248,26363,32477,38592,44707,50821,56936,63051,69165
DistanceSpacing: 1.6
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Main Theme
TitleUnicode:Main Theme
Artist:Toshiki Aida, Ryosuke Asami
ArtistUnicode:俊樹アイーダ、涼介麻美
Creator:Niko-nyan
Version:MBomb's Kantan
Source:マリオパーティ9
Tags:Mario Party opening nintendo Gero xtrem3x Hanjamon Collaboration Raiden Nwolf - Magic Bomb - 任天堂
BeatmapID:739016
BeatmapSetID:321429

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:3
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"mp9.jpg",0,40
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
376,382.165605095541,4,1,0,70,1,0
1904,-100,4,1,0,70,0,0
32477,-100,4,1,0,70,0,1
43178,-100,4,1,0,70,0,0


[HitObjects]
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256,192,3433,1,8,0:0:0:0:
256,192,4961,1,0,0:0:0:0:
256,192,5535,1,8,0:0:0:0:
256,192,6108,1,0,0:0:0:0:
256,192,6681,1,8,0:0:0:0:
256,192,8019,1,4,0:0:0:0:
256,192,8592,1,8,0:0:0:0:
256,192,9547,1,0,0:0:0:0:
256,192,10121,1,0,0:0:0:0:
256,192,11076,1,0,0:0:0:0:
256,192,11649,1,8,0:0:0:0:
256,192,12605,1,8,0:0:0:0:
256,192,13369,1,8,0:0:0:0:
256,192,14133,1,4,0:0:0:0:
256,192,15662,1,0,0:0:0:0:
256,192,16235,1,8,0:0:0:0:
256,192,17191,1,12,0:0:0:0:
256,192,18719,1,8,0:0:0:0:
256,192,20248,1,0,0:0:0:0:
256,192,20821,1,0,0:0:0:0:
256,192,21777,1,8,0:0:0:0:
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256,192,26363,1,4,0:0:0:0:
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256,192,28465,1,8,0:0:0:0:
256,192,29420,1,8,0:0:0:0:
256,192,30184,1,0,0:0:0:0:
256,192,30949,1,0,0:0:0:0:
256,192,32477,1,4,0:0:0:0:
256,192,33242,1,8,0:0:0:0:
256,192,34006,1,8,0:0:0:0:
256,192,35535,1,8,0:0:0:0:
256,192,36299,1,8,0:0:0:0:
256,192,37063,1,0,0:0:0:0:
256,192,38592,1,4,0:0:0:0:
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256,192,40121,1,8,0:0:0:0:
256,192,41649,1,8,0:0:0:0:
256,192,42223,1,8,0:0:0:0:
256,192,43178,1,12,0:0:0:0:
256,192,43942,1,8,0:0:0:0:
256,192,44707,1,4,0:0:0:0:
256,192,45280,1,0,0:0:0:0:
256,192,46235,1,8,0:0:0:0:
256,192,46809,1,8,0:0:0:0:
256,192,47764,1,0,0:0:0:0:
256,192,48337,1,8,0:0:0:0:
256,192,49293,1,0,0:0:0:0:
256,192,50057,1,0,0:0:0:0:
256,192,50821,1,4,0:0:0:0:
256,192,52350,1,8,0:0:0:0:
256,192,52923,1,8,0:0:0:0:
256,192,53879,1,8,0:0:0:0:
256,192,54643,1,0,0:0:0:0:
256,192,55407,1,4,0:0:0:0:
256,192,56936,1,0,0:0:0:0:
256,192,58465,1,0,0:0:0:0:
256,192,59993,1,0,0:0:0:0:
256,192,60758,1,8,0:0:0:0:
256,192,61522,1,0,0:0:0:0:
256,192,63051,1,8,0:0:0:0:
256,192,64579,1,8,0:0:0:0:
256,192,65153,1,8,0:0:0:0:
256,192,66108,1,0,0:0:0:0:
256,192,67637,1,0,0:0:0:0:
256,192,68401,1,8,0:0:0:0:
256,192,69165,1,4,0:0:0:0:
256,192,70694,1,8,0:0:0:0:
256,192,72223,1,0,0:0:0:0:
256,192,72796,1,8,0:0:0:0:
256,192,73369,1,0,0:0:0:0:
256,192,73942,1,8,0:0:0:0:
256,192,75280,1,4,0:0:0:0:
Gero
I'm glad to know that this is back once again.
MBomb

Gero wrote:

I'm glad to know that this is back once again.

ayy me too
Skylish
Hi~ Sorry for late! I've got some M4M and GD to do....

[General]
I am not a fan of Mario because I seldom play Nitendo's game.
The music is great, though!

[Collab Oni]

> 00:18:146 (15,16,17,18,19) - follow this:


It follows the pitch and the original note '20' is unnecessary.

> Remarks: I can hardly find sth go wrong. Nice!

[Muzukashii]

> 00:18:146 (51) - change to k, it sounds better.

> 00:41:649 (123,124,125,126,127) - These notes are all in the same pitch. I do not know whether they should be all k is a good idea...

[Futsuu]

> 00:16:618 (29,30) - ctrl+G, following the consistency of Muzu.

> 00:18:146 (31) - change to k, same situation in Muzu.

[Magic BOOOOMB]

> 00:25:598 (27) - change to k because its pitch is higher than 00:26:363 (28) -

> 00:49:293 (53,54) - change to k, following the consistency of 00:12:605 (13,14) -

Best of 2016? (for collab Oni) I hope my mod is helpful~ :) GL ~~
Topic Starter
Niko-nyan

Skylish wrote:

Hi~ Sorry for late! I've got some M4M and GD to do....

[General]
I am not a fan of Mario because I seldom play Nitendo's game.
The music is great, though!

[Collab Oni]

> 00:18:146 (15,16,17,18,19) - follow this:


It follows the pitch and the original note '20' is unnecessary.

> Remarks: I can hardly find sth go wrong. Nice!

[Muzukashii]

> 00:18:146 (51) - change to k, it sounds better. - you're right

> 00:41:649 (123,124,125,126,127) - These notes are all in the same pitch. I do not know whether they should be all k is a good idea... - i would but i made a variation here to make the flow increase. :)

[Futsuu]

> 00:16:618 (29,30) - ctrl+G, following the consistency of Muzu.

> 00:18:146 (31) - change to k, same situation in Muzu.

[Magic BOOOOMB]

> 00:25:598 (27) - change to k because its pitch is higher than 00:26:363 (28) -

> 00:49:293 (53,54) - change to k, following the consistency of 00:12:605 (13,14) -

Best of 2016? (for collab Oni) I hope my mod is helpful~ :) GL ~~
i will try to poke woof later and bomb tomorrow :3 but actually thanks for mod
Nwolf
since it's only this change

I did not apply your mod, I changed it in a different way (adding more notes)

Collab Oni
osu file format v14

[General]
AudioFilename: Main_Theme.mp3
AudioLeadIn: 0
PreviewTime: 32477
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1904,8019,14133,20248,26363,32477,38592,44707,50821,56936,63051,69165
DistanceSpacing: 1.6
BeatDivisor: 6
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Main Theme
TitleUnicode:Main Theme
Artist:Toshiki Aida, Ryosuke Asami
ArtistUnicode:俊樹アイーダ、涼介麻美
Creator:Niko-nyan
Version:Collab Oni
Source:マリオパーティ9
Tags:Mario Party opening nintendo Gero xtrem3x Hanjamon Collaboration Raiden Nwolf - Magic Bomb - 任天堂
BeatmapID:715022
BeatmapSetID:321429

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"mp9.jpg",0,160
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"Niko.png",320,240
M,0,1522,,375,357
S,0,1522,,0.6928002
F,0,1522,1904,0.07840011,1
F,0,7637,8019,1,0
F,0,68783,69165,0,1
F,0,74898,75280,1,0
Sprite,Foreground,Centre,"Gero.png",320,240
M,0,7637,,344,375
S,0,7637,,0.6252158
F,0,7637,8019,0,1
F,0,13751,14133,1,0
F,0,32095,32477,0,1
F,0,38210,38592,1,0
Sprite,Foreground,Centre,"Nwolf.png",320,240
M,0,13751,,341,354
S,0,13751,,0.920128
F,0,13751,14133,0,1
F,0,19866,20248,1,0
F,0,25981,26363,0,1
F,0,32095,32477,1,0
Sprite,Foreground,Centre,"xtrem3x.png",320,240
M,0,19866,,319,347
S,0,19866,,0.913984
F,0,19866,20248,0,1
F,0,25981,26363,1,0
F,0,38210,38592,0,1
F,0,44325,44707,0.674368,0
Sprite,Foreground,Centre,"Hanjamon.png",320,240
M,0,44325,,323,367
S,0,44325,,0.5760639
F,0,44325,44707,0,1
F,0,56554,56936,0.8232959,0
Sprite,Foreground,Centre,"Raiden.png",320,240
M,0,56554,,313,367
S,0,56554,,0.5269122
F,0,56554,56936,0,1
F,0,68783,69165,1,0
//Storyboard Sound Samples

[TimingPoints]
376,382.165605095541,4,1,0,70,1,0
1904,-100,4,1,0,70,0,0
32477,-83.3333333333333,4,1,0,70,0,1
43178,-100,4,1,0,70,0,0


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MBomb

Skylish wrote:

Hi~ Sorry for late! I've got some M4M and GD to do....

[Magic BOOOOMB]

> 00:25:598 (27) - change to k because its pitch is higher than 00:26:363 (28) - - Originally didn't want to do this, but done now.

> 00:49:293 (53,54) - change to k, following the consistency of 00:12:605 (13,14) - - Yep.[/notice]
Thanks for the mod!

osu file format v14

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[Metadata]
Title:Main Theme
TitleUnicode:Main Theme
Artist:Toshiki Aida, Ryosuke Asami
ArtistUnicode:俊樹アイーダ、涼介麻美
Creator:Niko-nyan
Version:MBomb's Kantan
Source:マリオパーティ9
Tags:Mario Party opening nintendo Gero xtrem3x Hanjamon Collaboration Raiden Nwolf - Magic Bomb - 任天堂
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Prophecy
Magic Bomb Taiko difficulties, nice!

I would like to get one more Taiko BN in osu! xD
Topic Starter
Niko-nyan

Prophecy wrote:

Magic Bomb Taiko difficulties, nice!

I would like to get one more Taiko BN in osu! xD
:3

but seriously no BN that mod this (both) because i asked juda and newyams ;w; but still no reply from newyams and not yet checked from juda so i will catch another BN too~
JUDYDANNY
Hello, Requested to check the old map via PM.
Symbol meaning
 
  1. >> Normal suggestion.
    Big text >> Strong suggestion.
    :?: >> Questionable imo.
    :!: >>> Needs to improve some. (Rhythm is not good , plays or sounds weird)
    No comment >>simple (you can notice easily: just hits on drums or simple beats) , or already explained on the other place.

[Kantan]
  1. 00:43:942 - Maybe remove is better to play (for Kantan players need to enough rest) , to sound (as single diff).
[Futsuu]

  • :!: Intro and Ending have the hardest dense. consider to reduse some like Kantan.
    [list:1337] e.g. 00:02:286 - or 00:02:860 - , 00:07:254 - , 01:09:547 - or 01:10:121 - , 01:14:516 -
00:12:605 - , 00:24:834 - , 00:49:313 - , add d? consistency with 01:10:121 - ?00:19:484 - consider to remove or move to ½ left (00:19:293 - )00:27:509 - how about moving to 00:28:274 - ? It can make same rhythm and simier colors. 00:26:363 (1,2,3,4) - ~~ d-kd-k >>> k-dk-k00:38:210 - consider to add d? plays too easy as Futsuu and variatoin sounds better to emphasize for next k-kk-kd.
00:42:223 - k? pitch is same as before k.00:43:942 - maybe remove is better if you no add on there 00:31:713 - .00:45:662 - d? to avoid confusing sounded snare on 00:45:853 - .01:06:872 - suggest to remove, Main part sounds not same as 00:53:879 (7,8,9,10) - (00:54:643 - )

[Muzukashii]
  1. 00:10:694 - change to k? to follow the snare.
  2. 00:12:605 - add d same as Futsuu.
  3. 00:19:866 - remove and 00:19:484 - move to 00:19:293 - ? the beat is not clear.
  4. 00:22:923 - add k, same as 00:10:694.
  5. 00:47:382 - ^.
  6. 00:24:834 - add d, same as 12:605.
  7. 00:49:293 - ^
  8. can add k on00:30:089 - to follow the trumpet . kkd seems not bad.
  9. 00:54:547 - ^
  10. 01:00:662 -^.
  11. 00:33:433 - ,00:33:624 - , 00:35:917 - , 00:36:490 - ,00:36:681 - , 00:39:547 - dont afraid to add dons. The gap between to Intro and Oni spread.
  12. 00:42:223 - change to k, pitch is same as before k-k.
  13. 00:43:178 - finisher is not bad.
  14. 01:06:872 - move to ½ left? the beat is not needed on06:872.
[Oni]
”Niko”
  1. 00:06:490 (24,25,26,27,28) - , 01:13:751 (24,25,26,27,28) - sounds not same as before kdddk, and plays not well with mainbeats.
    1. 00:06:586 - move to 00:06:395 - (backsounds from here).
    2. 00:06:777 - move to 00:06:968 - and change to k sounds cleary than current.
    3. ending kdddk is same as these.

”Gero”

  • :!: 00:08:019 - add finisher. needs to make a link with Nwolf’s part finishers (00:15:662 - , 00:16:235 - ) and other members ( 00:20:248 - , 00:44:707 -)
  1. 00:12:891 - consider to remove, sounds nothing, it seems not better to me.
  2. and, 00:12:605 - change to k? main part sounds the highest pitch. Plays cool imo.

    :!: 00:10:694 - consider to k bass sounds nothing and too lots of kkd. Players need more variation triplet to avoid the monotone…
  3. 00:36:012 (26,27,28,29,30,31,32,33,34) - how about change to ddk-ddkkd-k-d? I think it can follow the more with drums.

”Woof”
  1. 00:29:420 - change to normal? no sounded accent percussion.
  2. 00:30:184 - change to d and 00:30:375 - add note? Conserning the gap with 00:18:719 (19,20,21,22,23,24,25) - (back sounds ...something lol)
  3. 00:31:713 - ~ 00:32:477 - same reason , change/add to some ? e.g. d-k-kkk ?

”xtream”
  1. 00:22:923 (14,15) - change to k? too lots of kkk, players need more variation triplet to avoid the monotone.

    :?: 00:25:216 - k? linked with 00:24:452 - ??? or 00:25:025 - (1,2) remove?
  2. 00:25:598 - change to d? players can listen clearly the pitch is lower itch . Maybe plays cool imo.
  3. 00:39:547 - change to d? listening to the pitch is not too high to change the flow imo.

    :!: 00:40:885 (15,16,17,18,19,20,21) - kkkdkkk is too surprised and sounds not the best to me. How about 00:40:694 - change to k and 00:40:885 (15,16,17,18,19,20,21) - dkkdkkd?
  4. 00:41:840 (23,24) - pitch is same as00:41:649 - , 00:42:796 - . Change to K?

    :!: 00:44:006 (31) - oversounded, unrank. remove please.
  5. 00:43:178 - change to x1.20 SV and 00:43:369 - add green line( x1.00 SV)? it’s early to deseleration , looks not the best imo from 00:43:178 - .

”Hanjamon”
  1. 00:47:764 - change to normal? no accent with drums.
  2. 00:49:102 - change to k? pitch is high, plays cool imo.
  3. 00:49:675 - mainbeat is missing, remove seems the best.
  4. 00:53:305 - k? pitch is high.
  5. 00:54:261 - k? to follow the piano pitch (00:53:879 (22,23,24) - kdk).
  6. 00:56:363 - k? to build up and follow the snare.

”Bed demon”
  1. 01:01:522 - k? to follow the pitch and snare.
  2. 01:03:051 - k seems not bad to follow the missing bass sound.
  3. 01:05:535 - ^? to follow the pitch.
Good Luck (¦3[___]
Nwolf

JUDYDANNY wrote:

[Oni]
”Woof”
woof woof
  1. 00:29:420 - change to normal? no sounded accent percussion. would be inconsistent with 00:27:891 (42) -
  2. 00:30:184 - change to d and 00:30:375 - add note? Conserning the gap with 00:18:719 (19,20,21,22,23,24,25) - (back sounds ...something lol) there is no sound on :375 and I think the triplet kats fit to the snare. It's only not a triplet kat in the first part because of the background sound and also playability
  3. 00:31:713 - ~ 00:32:477 - same reason , change/add to some ? e.g. d-k-kkk ? added stuff
Collab Oni with updated weff part
osu file format v14

[General]
AudioFilename: Main_Theme.mp3
AudioLeadIn: 0
PreviewTime: 32477
Countdown: 0
SampleSet: Normal
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TitleUnicode:Main Theme
Artist:Toshiki Aida, Ryosuke Asami
ArtistUnicode:俊樹アイーダ、涼介麻美
Creator:Niko-nyan
Version:Collab Oni
Source:マリオパーティ9
Tags:Mario Party opening nintendo Gero xtrem3x Hanjamon Collaboration Raiden Nwolf - Magic Bomb - 任天堂
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416,64,13369,1,0,0:0:0:0:
415,64,13656,1,8,0:0:0:0:
416,64,13751,1,0,0:0:0:0:
415,64,13942,1,8,0:0:0:0:
415,64,14038,1,8,0:0:0:0:
416,64,14133,5,0,0:0:0:0:
224,160,14325,1,0,0:0:0:0:
224,160,14516,1,0,0:0:0:0:
288,160,14707,1,8,0:0:0:0:
288,160,14802,1,8,0:0:0:0:
224,160,14898,1,0,0:0:0:0:
288,160,15089,1,8,0:0:0:0:
288,160,15471,1,8,0:0:0:0:
224,224,15662,1,4,0:0:0:0:
288,160,15853,1,8,0:0:0:0:
224,160,16044,1,0,0:0:0:0:
288,224,16235,1,12,0:0:0:0:
224,160,16618,1,0,0:0:0:0:
288,224,17191,1,12,0:0:0:0:
288,160,18146,1,8,0:0:0:0:
288,160,18337,1,8,0:0:0:0:
288,160,18528,1,8,0:0:0:0:
288,160,18624,1,8,0:0:0:0:
224,160,18719,1,0,0:0:0:0:
216,160,18911,1,0,0:0:0:0:
224,160,19102,1,0,0:0:0:0:
288,160,19293,1,8,0:0:0:0:
224,160,19484,1,0,0:0:0:0:
288,160,19675,5,8,0:0:0:0:
288,160,19866,1,8,0:0:0:0:
256,188,20248,5,12,0:0:0:0:
256,188,20439,1,0,0:0:0:0:
256,188,20630,1,0,0:0:0:0:
256,188,20821,1,8,0:0:0:0:
276,188,21204,1,2,0:0:0:0:
276,188,21395,1,0,0:0:0:0:
256,188,21586,1,2,0:0:0:0:
256,188,21681,1,2,0:0:0:0:
256,188,21777,1,2,0:0:0:0:
256,188,22159,1,0,0:0:0:0:
256,188,22350,1,2,0:0:0:0:
256,188,22732,1,2,0:0:0:0:
256,188,22828,1,2,0:0:0:0:
256,188,22923,1,2,0:0:0:0:
256,188,23114,1,2,0:0:0:0:
256,188,23305,1,8,0:0:0:0:
256,188,23497,1,0,0:0:0:0:
256,188,23688,1,0,0:0:0:0:
256,188,23879,1,8,0:0:0:0:
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256,188,24452,1,8,0:0:0:0:
256,188,24643,1,8,0:0:0:0:
256,188,24739,1,8,0:0:0:0:
256,188,24834,1,8,0:0:0:0:
256,188,25025,1,0,0:0:0:0:
256,188,25216,1,0,0:0:0:0:
256,188,25407,1,8,0:0:0:0:
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256,188,26172,1,8,0:0:0:0:
256,188,26267,1,8,0:0:0:0:
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224,160,26554,1,0,0:0:0:0:
224,160,26745,1,0,0:0:0:0:
288,160,26936,1,8,0:0:0:0:
288,160,27032,1,8,0:0:0:0:
224,160,27127,1,0,0:0:0:0:
288,160,27318,1,8,0:0:0:0:
224,160,27509,1,0,0:0:0:0:
288,160,27700,1,8,0:0:0:0:
224,224,27891,1,4,0:0:0:0:
224,160,28083,1,0,0:0:0:0:
288,160,28274,1,8,0:0:0:0:
288,224,28465,1,12,0:0:0:0:
288,224,28847,1,12,0:0:0:0:
224,160,29229,1,0,0:0:0:0:
288,224,29420,1,12,0:0:0:0:
288,160,29993,1,8,0:0:0:0:
288,160,30089,1,8,0:0:0:0:
288,160,30184,1,8,0:0:0:0:
224,160,30567,1,0,0:0:0:0:
288,224,30949,1,12,0:0:0:0:
224,160,31522,1,0,0:0:0:0:
288,156,31713,1,8,0:0:0:0:
224,160,31904,1,0,0:0:0:0:
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224,160,32191,1,0,0:0:0:0:
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416,64,32477,5,4,0:0:0:0:
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416,64,32860,1,0,0:0:0:0:
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416,64,33242,1,0,0:0:0:0:
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416,64,34388,1,0,0:0:0:0:
416,64,34484,1,0,0:0:0:0:
416,64,34579,1,8,0:0:0:0:
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416,64,34961,1,8,0:0:0:0:
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416,64,35153,1,0,0:0:0:0:
416,64,35248,1,0,0:0:0:0:
416,64,35344,1,8,0:0:0:0:
416,64,35535,1,0,0:0:0:0:
416,64,35726,1,8,0:0:0:0:
416,64,35917,1,0,0:0:0:0:
416,64,36012,1,0,0:0:0:0:
416,64,36108,1,8,0:0:0:0:
416,64,36204,1,8,0:0:0:0:
416,64,36299,1,0,0:0:0:0:
416,64,36490,1,8,0:0:0:0:
416,64,36681,1,0,0:0:0:0:
416,64,36872,1,8,0:0:0:0:
416,64,36967,1,8,0:0:0:0:
416,64,37063,1,0,0:0:0:0:
416,64,37254,1,8,0:0:0:0:
416,64,37446,1,0,0:0:0:0:
416,64,37541,1,8,0:0:0:0:
416,64,37637,1,0,0:0:0:0:
416,64,37732,1,0,0:0:0:0:
415,64,37828,1,8,0:0:0:0:
416,64,38019,1,8,0:0:0:0:
416,64,38114,1,8,0:0:0:0:
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416,64,38401,1,0,0:0:0:0:
416,64,38592,5,4,0:0:0:0:
256,192,38783,1,0,0:0:0:0:
256,192,38974,1,8,0:0:0:0:
256,192,39165,1,0,0:0:0:0:
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256,192,39547,1,8,0:0:0:0:
256,192,39739,1,8,0:0:0:0:
256,192,39930,1,0,0:0:0:0:
256,192,40025,1,0,0:0:0:0:
256,192,40121,1,8,0:0:0:0:
256,192,40312,1,0,0:0:0:0:
256,192,40503,1,8,0:0:0:0:
256,192,40694,1,0,0:0:0:0:
256,192,40885,1,2,0:0:0:0:
256,192,40981,1,2,0:0:0:0:
256,192,41076,1,2,0:0:0:0:
256,192,41172,1,0,0:0:0:0:
256,192,41267,1,2,0:0:0:0:
256,192,41363,1,2,0:0:0:0:
256,192,41458,1,2,0:0:0:0:
256,192,41649,1,12,0:0:0:0:
256,192,41840,1,4,0:0:0:0:
256,192,42223,1,4,0:0:0:0:
256,192,42605,1,4,0:0:0:0:
256,192,42796,1,12,0:0:0:0:
256,192,43178,1,8,0:0:0:0:
256,192,43815,1,8,0:0:0:0:
256,192,43879,1,8,0:0:0:0:
260,196,43942,1,8,0:0:0:0:
256,192,44006,1,8,0:0:0:0:
340,160,44707,5,4,0:0:0:0:
236,212,44898,1,0,0:0:0:0:
300,232,44993,1,0,0:0:0:0:
340,160,45089,1,8,0:0:0:0:
232,212,45280,1,0,0:0:0:0:
436,116,45662,1,0,0:0:0:0:
340,160,45853,1,8,0:0:0:0:
232,212,46044,1,0,0:0:0:0:
288,184,46140,1,0,0:0:0:0:
340,164,46235,1,8,0:0:0:0:
152,308,46618,1,0,0:0:0:0:
244,240,46809,1,8,0:0:0:0:
420,100,47191,1,0,0:0:0:0:
380,132,47286,1,0,0:0:0:0:
352,152,47382,1,8,0:0:0:0:
272,216,47573,1,8,0:0:0:0:
356,152,47764,1,4,0:0:0:0:
272,216,47955,1,0,0:0:0:0:
280,272,48051,1,8,0:0:0:0:
356,152,48146,1,8,0:0:0:0:
268,216,48337,1,0,0:0:0:0:
452,88,48719,1,8,0:0:0:0:
396,188,48911,1,0,0:0:0:0:
264,220,49102,1,0,0:0:0:0:
308,188,49197,1,8,0:0:0:0:
348,220,49293,1,8,0:0:0:0:
504,376,49675,1,0,0:0:0:0:
372,256,49961,1,8,0:0:0:0:
348,232,50057,1,0,0:0:0:0:
212,108,50344,1,8,0:0:0:0:
344,232,50630,1,8,0:0:0:0:
300,192,50726,1,8,0:0:0:0:
264,156,50821,1,8,0:0:0:0:
132,172,51012,1,8,0:0:0:0:
248,160,51204,1,0,0:0:0:0:
180,164,51299,1,0,0:0:0:0:
128,168,51395,1,0,0:0:0:0:
236,160,51490,1,0,0:0:0:0:
236,160,51586,1,8,0:0:0:0:
236,160,51777,1,8,0:0:0:0:
236,160,51968,1,0,0:0:0:0:
236,160,52159,1,0,0:0:0:0:
236,160,52254,1,8,0:0:0:0:
236,160,52350,1,8,0:0:0:0:
236,160,52541,1,8,0:0:0:0:
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236,160,52828,1,0,0:0:0:0:
236,160,52923,1,0,0:0:0:0:
236,160,53019,1,8,0:0:0:0:
236,160,53114,1,8,0:0:0:0:
236,160,53305,1,0,0:0:0:0:
236,160,53688,1,0,0:0:0:0:
236,160,53783,5,8,0:0:0:0:
236,160,53879,1,8,0:0:0:0:
236,160,54070,1,0,0:0:0:0:
236,160,54261,1,0,0:0:0:0:
236,160,54356,1,8,0:0:0:0:
236,160,54452,1,8,0:0:0:0:
236,160,54547,1,8,0:0:0:0:
236,160,54643,1,0,0:0:0:0:
236,160,55025,1,0,0:0:0:0:
236,160,55216,1,0,0:0:0:0:
236,160,55407,1,12,0:0:0:0:
420,292,55790,1,0,0:0:0:0:
328,228,55981,1,0,0:0:0:0:
284,208,56076,1,0,0:0:0:0:
328,228,56172,1,8,0:0:0:0:
328,228,56363,1,0,0:0:0:0:
328,228,56554,1,0,0:0:0:0:
328,228,56649,1,0,0:0:0:0:
328,228,56745,1,0,0:0:0:0:
328,228,56840,1,0,0:0:0:0:
328,228,56936,1,8,0:0:0:0:
324,280,57127,5,0,0:0:0:0:
324,280,57318,1,0,0:0:0:0:
324,280,57509,1,8,0:0:0:0:
268,272,57891,1,0,0:0:0:0:
256,296,58083,1,8,0:0:0:0:
248,312,58274,1,8,0:0:0:0:
248,312,58369,1,8,0:0:0:0:
248,312,58465,1,0,0:0:0:0:
264,312,58656,1,8,0:0:0:0:
264,312,58847,1,0,0:0:0:0:
268,332,59038,1,8,0:0:0:0:
268,332,59420,1,0,0:0:0:0:
208,240,59611,1,8,0:0:0:0:
224,248,59802,1,0,0:0:0:0:
204,276,59898,1,0,0:0:0:0:
224,248,59993,1,8,0:0:0:0:
224,256,60184,1,0,0:0:0:0:
220,288,60375,1,0,0:0:0:0:
216,308,60567,1,8,0:0:0:0:
188,300,60662,1,0,0:0:0:0:
188,300,60758,1,0,0:0:0:0:
216,296,61140,1,0,0:0:0:0:
216,296,61522,1,0,0:0:0:0:
256,192,61713,12,8,62860,0:0:0:0:
200,244,63051,5,0,0:0:0:0:
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240,264,63337,1,8,0:0:0:0:
216,284,63433,1,8,0:0:0:0:
216,284,63624,1,8,0:0:0:0:
188,216,64006,1,0,0:0:0:0:
196,284,64197,1,8,0:0:0:0:
196,284,64388,1,0,0:0:0:0:
204,224,64579,1,0,0:0:0:0:
272,252,64675,1,0,0:0:0:0:
204,228,64770,1,8,0:0:0:0:
204,228,64961,1,8,0:0:0:0:
204,228,65153,1,8,0:0:0:0:
220,268,65535,1,0,0:0:0:0:
232,280,65917,1,8,0:0:0:0:
232,280,66108,1,0,0:0:0:0:
172,204,67254,1,8,0:0:0:0:
172,204,67446,1,0,0:0:0:0:
172,204,67637,1,0,0:0:0:0:
176,208,68401,1,0,0:0:0:0:
212,180,69165,5,0,0:0:0:0:
212,180,69356,1,0,0:0:0:0:
212,180,69547,1,8,0:0:0:0:
212,180,69739,1,0,0:0:0:0:
212,180,70121,1,8,0:0:0:0:
212,180,70312,1,0,0:0:0:0:
212,180,70694,1,8,0:0:0:0:
212,180,70885,1,8,0:0:0:0:
212,180,71076,1,0,0:0:0:0:
212,180,71267,1,8,0:0:0:0:
212,180,71649,1,0,0:0:0:0:
212,180,71840,1,8,0:0:0:0:
212,180,71936,1,0,0:0:0:0:
216,184,72032,1,0,0:0:0:0:
212,180,72127,1,0,0:0:0:0:
212,180,72223,1,8,0:0:0:0:
212,180,72414,1,0,0:0:0:0:
212,180,72605,1,0,0:0:0:0:
212,180,72796,1,8,0:0:0:0:
212,180,72987,1,0,0:0:0:0:
212,180,73178,1,0,0:0:0:0:
212,180,73369,1,8,0:0:0:0:
212,180,73560,1,0,0:0:0:0:
212,180,73751,1,8,0:0:0:0:
204,184,73847,1,0,0:0:0:0:
212,180,73942,1,0,0:0:0:0:
204,184,74038,1,0,0:0:0:0:
212,180,74133,1,8,0:0:0:0:
212,180,74325,1,8,0:0:0:0:
212,180,74516,1,0,0:0:0:0:
212,180,74898,1,8,0:0:0:0:
204,184,74993,1,8,0:0:0:0:
204,184,75089,1,8,0:0:0:0:
212,180,75280,1,4,0:0:0:0:
Topic Starter
Niko-nyan

JUDYDANNY wrote:

Hello, Requested to check the old map via PM.
Symbol meaning
 
  1. >> Normal suggestion.
    Big text >> Strong suggestion.
    :?: >> Questionable imo.
    :!: >>> Needs to improve some. (Rhythm is not good , plays or sounds weird)
    No comment >>simple (you can notice easily: just hits on drums or simple beats) , or already explained on the other place.

[Kantan]
  1. 00:43:942 - Maybe remove is better to play (for Kantan players need to enough rest) , to sound (as single diff).
[Futsuu]

  • :!: Intro and Ending have the hardest dense. consider to reduse some like Kantan. - I reduced some from newyams' mod this morning (sorry didn't check this ;w;)
    [list:1337] e.g. 00:02:286 - or 00:02:860 - , 00:07:254 - , 01:09:547 - or 01:10:121 - , 01:14:516 -
00:12:605 - , 00:24:834 - , 00:49:313 - , add d? consistency with 01:10:121 - ? - It's quite hard and currently i followed the trumph's sound.00:19:484 - consider to remove or move to ½ left (00:19:293 - ) - That's a good idea00:27:509 - how about moving to 00:28:274 - ? It can make same rhythm and simier colors. 00:26:363 (1,2,3,4) - ~~ d-kd-k >>> k-dk-k - But i'm fine with it. :(00:38:210 - consider to add d? plays too easy as Futsuu and variation sounds better to emphasize for next k-kk-kd. - I will make some consider with this. But currently i didn't apply this.
00:42:223 - k? pitch is same as before k. - The pitch of the instrument is quitesame with the last and the next notes. 00:43:942 - maybe remove is better if you no add on there 00:31:713 - . - 0.0 i deleted this when did irc mod with newyams 00:45:662 - d? to avoid confusing sounded snare on 00:45:853 - . - nice catch.01:06:872 - suggest to remove, Main part sounds not same as 00:53:879 (7,8,9,10) - (00:54:643 - ) - Deleted too when i did irc mod with newyams :D
[Muzukashii]
  1. 00:10:694 - change to k? to follow the snare. - I didn't hear a good snare so i followed the drum at this point.
  2. 00:12:605 - add d same as Futsuu. - Same as Futsuu
  3. 00:19:866 - remove and 00:19:484 - move to 00:19:293 - ? the beat is not clear. I deleted 19:866 and 484 because if i put on 00:19:293 - The beat isn't clear at all so i keep one note only to make it clear.
  4. 00:22:923 - add k, same as 00:10:694. - add d here to some consistency
  5. 00:47:382 - ^. - ^
  6. 00:24:834 - add d, same as 12:605. - same reason as before as well
  7. 00:49:293 - ^ - ^
  8. can add k on00:30:089 - to follow the trumpet . kkd seems not bad. - If it's Oni yes lol but it's Muzukashii
  9. 00:54:547 - ^ - ^
  10. 01:00:662 -^. - ^
  11. 00:33:433 - ,00:33:624 - , 00:35:917 - , 00:36:490 - ,00:36:681 - , 00:39:547 - dont afraid to add dons. The gap between to Intro and Oni spread. - I want to make it quite simple at all.
  12. 00:42:223 - change to k, pitch is same as before k-k. - The pitch was lower than before so i keep this.
  13. 00:43:178 - finisher is not bad. - uhm, i'm not sure with the finishers but at this point, The finisher is quite loud instead of normal (because it's only star sound)
  14. 01:06:872 - move to ½ left? the beat is not needed on06:872. - i deleted this btw
[Oni]
”Niko”
  1. 00:06:490 (24,25,26,27,28) - , 01:13:751 (24,25,26,27,28) - sounds not same as before kdddk, and plays not well with mainbeats. - is it? but i think it's fine
    1. 00:06:586 - move to 00:06:395 - (backsounds from here). - that's quite good
    2. 00:06:777 - move to 00:06:968 - and change to k sounds cleary than current. - Not sure with this beat so i will keep it like these.
    3. ending kdddk is same as these.

”Gero”

  • :!: 00:08:019 - add finisher. needs to make a link with Nwolf’s part finishers (00:15:662 - , 00:16:235 - ) and other members ( 00:20:248 - , 00:44:707 -)
  1. 00:12:891 - consider to remove, sounds nothing, it seems not better to me.
  2. and, 00:12:605 - change to k? main part sounds the highest pitch. Plays cool imo.

    :!: 00:10:694 - consider to k bass sounds nothing and too lots of kkd. Players need more variation triplet to avoid the monotone…
  3. 00:36:012 (26,27,28,29,30,31,32,33,34) - how about change to ddk-ddkkd-k-d? I think it can follow the more with drums.

”Woof”
  1. 00:29:420 - change to normal? no sounded accent percussion.
  2. 00:30:184 - change to d and 00:30:375 - add note? Conserning the gap with 00:18:719 (19,20,21,22,23,24,25) - (back sounds ...something lol)
  3. 00:31:713 - ~ 00:32:477 - same reason , change/add to some ? e.g. d-k-kkk ?

”xtream”
  1. 00:22:923 (14,15) - change to k? too lots of kkk, players need more variation triplet to avoid the monotone.

    :?: 00:25:216 - k? linked with 00:24:452 - ??? or 00:25:025 - (1,2) remove?
  2. 00:25:598 - change to d? players can listen clearly the pitch is lower itch . Maybe plays cool imo.
  3. 00:39:547 - change to d? listening to the pitch is not too high to change the flow imo.

    :!: 00:40:885 (15,16,17,18,19,20,21) - kkkdkkk is too surprised and sounds not the best to me. How about 00:40:694 - change to k and 00:40:885 (15,16,17,18,19,20,21) - dkkdkkd?
  4. 00:41:840 (23,24) - pitch is same as00:41:649 - , 00:42:796 - . Change to K?

    :!: 00:44:006 (31) - oversounded, unrank. remove please.
  5. 00:43:178 - change to x1.20 SV and 00:43:369 - add green line( x1.00 SV)? it’s early to deseleration , looks not the best imo from 00:43:178 - .

”Hanjamon”
  1. 00:47:764 - change to normal? no accent with drums.
  2. 00:49:102 - change to k? pitch is high, plays cool imo.
  3. 00:49:675 - mainbeat is missing, remove seems the best.
  4. 00:53:305 - k? pitch is high.
  5. 00:54:261 - k? to follow the piano pitch (00:53:879 (22,23,24) - kdk).
  6. 00:56:363 - k? to build up and follow the snare.

”Bed demon”
  1. 01:01:522 - k? to follow the pitch and snare.
  2. 01:03:051 - k seems not bad to follow the missing bass sound.
  3. 01:05:535 - ^? to follow the pitch.
Good Luck (¦3[___]
bubble time and ranked time? :D
Hanjamon
Kazamastar

Kazamastar wrote:



[Collab Oni]

00:45:280 (5) - k done
00:45:662 (6,7) - Ctrl+G i'm not following only the melody
00:48:051 (19) - d for now it will be dkk for a bit of variation
00:50:821 (33) - ^ done here

No change = No kudos, though we have different style of mapping~
Good luck!

JUDYDANNY

JUDYDANNY wrote:

Hello, Requested to check the old map via PM.

”Hanjamon”
[*]00:47:764 - change to normal? no accent with drums. i prefer to keep with D as fits good and makes consistency with 00:44:707 (1) -

[*]00:49:102 - change to k? pitch is high, plays cool imo. done

[*]00:49:675 - mainbeat is missing, remove seems the best. done

[*]00:53:305 - k? pitch is high. done and changed 00:52:923 - to k too

[*]00:54:261 - k? to follow the piano pitch (00:53:879 (22,23,24) - kdk). true, done

[*]00:56:363 - k? to build up and follow the snare. done too[/list]

Good Luck (¦3[___]

Thanks to both for the mods, specially judy's mod :3

my part
340,160,44707,5,4,0:0:0:0:
236,212,44898,1,0,0:0:0:0:
300,232,44993,1,0,0:0:0:0:
340,160,45089,1,8,0:0:0:0:
232,212,45280,1,8,0:0:0:0:
436,116,45662,1,0,0:0:0:0:
340,160,45853,1,8,0:0:0:0:
232,212,46044,1,0,0:0:0:0:
288,184,46140,1,0,0:0:0:0:
340,164,46235,1,8,0:0:0:0:
152,308,46618,1,0,0:0:0:0:
244,240,46809,1,8,0:0:0:0:
420,100,47191,1,0,0:0:0:0:
380,132,47286,1,0,0:0:0:0:
352,152,47382,1,8,0:0:0:0:
272,216,47573,1,8,0:0:0:0:
356,152,47764,1,4,0:0:0:0:
272,216,47955,1,0,0:0:0:0:
280,272,48051,1,8,0:0:0:0:
356,152,48146,1,8,0:0:0:0:
268,216,48337,1,0,0:0:0:0:
452,88,48719,1,8,0:0:0:0:
396,188,48911,1,0,0:0:0:0:
264,220,49102,1,8,0:0:0:0:
308,188,49197,1,8,0:0:0:0:
348,220,49293,1,8,0:0:0:0:
372,256,49961,1,8,0:0:0:0:
348,232,50057,1,0,0:0:0:0:
212,108,50344,1,8,0:0:0:0:
344,232,50630,1,8,0:0:0:0:
300,192,50726,1,8,0:0:0:0:
504,384,50821,1,0,0:0:0:0:
132,172,51012,1,8,0:0:0:0:
248,160,51204,1,0,0:0:0:0:
180,164,51299,1,0,0:0:0:0:
128,168,51395,1,0,0:0:0:0:
236,160,51490,1,0,0:0:0:0:
236,160,51586,1,8,0:0:0:0:
236,160,51777,1,8,0:0:0:0:
236,160,51968,1,0,0:0:0:0:
236,160,52159,1,0,0:0:0:0:
236,160,52254,1,8,0:0:0:0:
236,160,52350,1,8,0:0:0:0:
236,160,52541,1,8,0:0:0:0:
236,160,52732,1,0,0:0:0:0:
236,160,52828,1,0,0:0:0:0:
236,160,52923,1,8,0:0:0:0:
236,160,53019,1,8,0:0:0:0:
236,160,53114,1,8,0:0:0:0:
236,160,53305,1,8,0:0:0:0:
236,160,53688,1,8,0:0:0:0:
236,160,53783,5,0,0:0:0:0:
236,160,53879,1,8,0:0:0:0:
236,160,54070,1,0,0:0:0:0:
236,160,54261,1,8,0:0:0:0:
236,160,54356,1,8,0:0:0:0:
236,160,54452,1,8,0:0:0:0:
236,160,54547,1,8,0:0:0:0:
236,160,54643,1,0,0:0:0:0:
236,160,55025,1,0,0:0:0:0:
236,160,55216,1,0,0:0:0:0:
236,160,55407,1,12,0:0:0:0:
420,292,55790,1,0,0:0:0:0:
328,228,55981,1,0,0:0:0:0:
284,208,56076,1,0,0:0:0:0:
328,228,56172,1,8,0:0:0:0:
328,228,56363,1,8,0:0:0:0:
328,228,56554,1,0,0:0:0:0:
328,228,56649,1,0,0:0:0:0:
328,228,56745,1,0,0:0:0:0:
328,228,56840,1,0,0:0:0:0:
328,228,56936,1,8,0:0:0:0:
xtrem3x
All applied in my sections except last point .. is to niko-nyan ... Thanks Juda (owo)/

My sections
256,188,22923,1,2,0:0:0:0:
256,188,23114,1,2,0:0:0:0:
256,188,23305,1,8,0:0:0:0:
256,188,23497,1,0,0:0:0:0:
256,188,23688,1,0,0:0:0:0:
256,188,23879,1,8,0:0:0:0:
256,188,24261,1,0,0:0:0:0:
256,188,24452,1,8,0:0:0:0:
256,188,24643,1,8,0:0:0:0:
256,188,24739,1,8,0:0:0:0:
256,188,24834,1,8,0:0:0:0:
256,188,25025,1,0,0:0:0:0:
256,188,25216,1,0,0:0:0:0:
256,188,25407,1,8,0:0:0:0:
256,188,25503,1,8,0:0:0:0:
256,188,25598,1,0,0:0:0:0:
256,188,25885,1,0,0:0:0:0:
256,188,26172,1,0,0:0:0:0:
256,188,26267,1,0,0:0:0:0:
256,188,26363,1,0,0:0:0:0:

256,192,40885,1,0,0:0:0:0:
256,192,40981,1,2,0:0:0:0:
256,192,41076,1,2,0:0:0:0:
256,192,41172,1,0,0:0:0:0:
256,192,41267,1,2,0:0:0:0:
256,192,41363,1,2,0:0:0:0:
256,192,41458,1,0,0:0:0:0:
256,192,41649,1,12,0:0:0:0:
256,192,41840,1,4,0:0:0:0:
256,192,42223,1,4,0:0:0:0:
256,192,42605,1,4,0:0:0:0:
256,192,42796,1,12,0:0:0:0:
256,192,43178,1,8,0:0:0:0:
256,192,43815,1,8,0:0:0:0:
256,192,43879,1,8,0:0:0:0:
260,196,43942,1,8,0:0:0:0:
340,160,44707,5,4,0:0:0:0:
Raiden
applied all on judy's mod, i'll let Niko apply the changes
Topic Starter
Niko-nyan
Waiting Gero's response for judy's mod D:

tomorrow, newyams' mod will be here. He promises
newyams99
Took me long enough to get here.

MBomb's Kantan

00:08:019 (7,8,9,10,11,12,13,14,15,16,17,18,19) - Compared to the similar sections at 00:20:248 and 00:44:707 the number of times you switch colours with the 1.5/1 rhythms is the highest in first of these three rhythms. I think's it's a agreeable to say that switching colours makes rhythms difficult; maybe consider changing it so that the first two of these rhythms change colours on the 1.5/1 rhythms rarely (perhaps only once), while the section at 00:44:707 could contain a bit more variety with the 1.5/1 rhythms. It'll be easier for the player to adapt to these complex Kantan rhythms.

00:20:248 (20) - Missing a finisher?

00:29:420 (31) - ^ Same at 00:53:879 (57).

00:30:949 (33) - ^ The last two were inconsistent with the previous section, while this one's more because there's a cymbal sound.

00:34:006 (36) - Change to d? I think it'd be fine to add a bit more variety in the kiai here.

00:59:038 - Add a hit? you had one at 00:16:235.

01:06:108 (68) - A finisher wouldn't be bad here.

01:07:637 (69) - Changing to k works better with the pitch imo.

01:14:325 - You can add a hit here for the end difficulty if you want.

Muzukashii

Just some things I'd like to mention that I didn't see before.

00:13:369 (28,29,30,31,32,33,34) - Perhaps you could delete 00:14:325 (32). A long 1/2 rhythm right after a 3/4 rhythm is pretty hard for a Muzukashii.

00:25:598 (62,63,64,65,66,67,68) - ^ You can leave the ones after the kiai since there should be a slight difficulty curve within the difficulty.

00:32:477 (81) - There's a finisher on this in the Futsuu, so add it here for consistency.

Collab Oni

00:12:891 (24,25) - I think you should define the absence of instrumentals like you did with the gap at 00:09:547 (9,10). I also thought it reduced the effect of 00:13:656 (29,30) being matched to the melody. Perhaps delete?

00:15:280 - Add a hit? This looks like an attempt at emphasizing the pause in the snare drums, which sounds great. However, I felt it was inconsistent with how you matched to the melody at 00:15:853 (10,11,12) and ignored the pause in the snare drums at 00:16:044.

00:22:732 (12,13,14,15,16) - Perhaps you could try for a bit of variety here, but that's up to you.

00:25:885 (30,31,32) - Changing all of these to k would sound really nicely matched to the melody imo.

00:40:694 (14) - Changing to k here as well could emphasize the high whistle here.

00:43:815 (28,29,30) - Perhaps reduce the audio volume. I felt it was a bit loud.

00:54:356 (5) - Change to d or delete? I think it'd help emphasize the melody heard at 00:54:452 (6,7,8).

01:01:331 - Perhaps add hits that match the snare drum? You did it at 00:58:274 (6,7,8) and I personally felt that you could save the melodic emphasis until 01:06:108.

01:13:560 (23,24,25,26,27,28,29,30,31,32,33,34) - I'd prefer you make this ending section a bit more consistent to 00:07:063 (29,30,31,32,33,34,35,1) which sounded much better imo.

irc on Futsuu/Muzu
15:16 Niko-nyan: owo im here :3
15:16 newyams99: heyy
15:16 Niko-nyan: 4 am ;w; woke up too early today
15:16 newyams99: o.o
15:16 newyams99: wow
15:17 newyams99: ok I'll be modding the futsuu and the muzu rn
15:17 newyams99: and ur collab part for the oni
15:17 newyams99: and the rest I'll do on the forums
15:17 newyams99: sound good?
15:17 Niko-nyan: yup
15:18 newyams99: ok :D
15:18 newyams99: 00:01:904 (1,2,3,4,5,6,7,8) -
15:18 newyams99: nothing wrong with this
15:18 newyams99: but looking through the whole song it seems to be one of the harder rhythms
15:18 newyams99: in the futsuu
15:19 newyams99: so perhaps tone it down for the beginning since starting off with a difficult rhythm like this may make it difficult for players to adapt
15:19 Niko-nyan: and the ending too also same with the intro
15:19 newyams99: yea
15:20 newyams99: well I don't think you'd have to change it at the end
15:20 newyams99: since it's also possible to make it slightly difficult at the end
15:20 Niko-nyan: i may delete (2,7) to decrease the difficult for the intro
15:21 newyams99: yep
15:21 newyams99: those deletions sound cool
15:23 newyams99: 00:11:649 (20,21) - d d is possible
15:23 newyams99: 00:11:076 (19,20) - the colour change here makes it slightly difficult
15:23 Niko-nyan: 20 will be good if it's changed to d but i'm feel that 21 still fine with k
15:23 newyams99: ok that's fine
15:25 newyams99: oh yea you had it as d k at 00:23:879 (41,42) -
15:25 Niko-nyan: whoops
15:26 Niko-nyan: k i will changed like that but 42 still will be as k as well
15:26 newyams99: yep
15:27 Niko-nyan: but i'm not sure with the 43 but i deleted 44 to not making some hard pattern before the kiai time
15:28 newyams99: ok cool
15:29 newyams99: idk but I personally also thought that 00:14:133 (22,23,24,25) - d k k d would be nice
15:29 newyams99: but that's up to you
15:30 newyams99: 00:27:891 (48) - and it's also possible to change this to d to contrast the high pitch at 00:28:465 (49) -
15:31 Niko-nyan: oh i did that before you said :D
15:31 newyams99: oh cool :D
15:31 newyams99: 00:41:649 (72) - i'd also personally change this to d
15:31 newyams99: since the pitch of the instrumentals is the same for 00:42:223 (73,74) -
15:32 newyams99: and if you do that you should Ctrl + G at 00:41:076 (70,71) -
15:32 Niko-nyan: that's really good and i also delete the 00:43:942 -
15:33 newyams99: I don't think you need to do that
15:33 newyams99: but if you want
15:34 newyams99: 00:48:337 - change to d like we talked about before
15:34 newyams99: 00:50:821 (87,88,89,90) - and d k k d like before
15:35 newyams99: 00:55:407 - should be consistent with 00:30:949 -
15:35 newyams99: and Ctrl + G on 01:04:197 (109,110) - would sound good imo but that's up to you again
15:36 Niko-nyan: i did like that we talked before
15:36 Niko-nyan: :D
15:36 newyams99: and 01:06:872 (114) - change to d OR delete? I think it'd contrast with the k's around it since they're matched to the melody while this hit is matched to something else
15:37 newyams99: kk~
15:37 newyams99: and the rest is good
15:37 newyams99: sorry for only pointing out minor things
15:37 Niko-nyan: that's the most troll that i ever made lol
15:37 Niko-nyan: np :3
15:38 newyams99: well the map's fine so just making minor suggestions~
15:40 newyams99: 00:01:904 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - in the muzu
15:40 newyams99: same thing as futsuu, should be made slightly easier
15:40 newyams99: also for a difficulty curve with the oni since it's pretty similar
15:41 Niko-nyan: deleted some notes to make it as doublet on 1/2 section
15:41 newyams99: ok
15:42 newyams99: 00:15:089 (41,42,43,44,45,46,47,48) - the rhythm itself is good, but you should make this easier
15:42 newyams99: the oni is about the same difficulty around this area
15:43 Niko-nyan: deleted triplet(2last note) and 00:15:853 -
15:43 newyams99: yeah that's cool
15:43 newyams99: also do that for all the similar triplet sections since they're all pretty close in difficulty to the oni
15:46 newyams99: 00:23:879 (69) - should be consistent with 00:11:649 (31) -
15:49 newyams99: sorry brb
15:55 newyams99: 00:34:961 (101,102,103,104) - switching the colours of these hits would make for a good reflection pattern with the previous rhythm
15:56 newyams99: 00:41:076 (121,122,123) - now that you've changed this part in the futsuu you should do so in the Muzukashii as well
15:56 Niko-nyan: i deleted 00:35:344 - to make some changes of difficulty
15:56 newyams99: ok
15:56 newyams99: but I thought it'd be fine as is for the rhythm
15:57 newyams99: and the rest looks good :D
15:58 Niko-nyan: and i did some changes with the rest :D
15:58 Niko-nyan: sad xtrem3x and hanjamon isn't all
15:58 Niko-nyan: the rest are on
15:58 Niko-nyan: *aren't all (for xtremex and hanja)
16:00 newyams99: ok
16:00 newyams99: oh and you can leave the triplet at the end
16:00 newyams99: if you deleted that
16:01 Niko-nyan: i can keep it ?
16:01 newyams99: yea
16:03 newyams99: and ur part for the oni is fine to me
16:03 Niko-nyan: 0.0
16:03 newyams99: unless
16:03 newyams99: you wanna add a hit at 00:06:968 -
16:03 newyams99: and 01:14:229 -
16:03 newyams99: for the melody
16:04 Niko-nyan: i think it's fine if i don't add it
16:04 newyams99: yea
16:04 newyams99: that's what I figured
16:04 newyams99: ok that's all for now :D
16:04 Niko-nyan: :D
16:04 newyams99: I'll finish the rest tonight :D
16:04 Niko-nyan: uhm btw Did you know Magic Bomb?
16:04 newyams99: yea

Ok, that's all ^^ Call me back :D
Topic Starter
Niko-nyan

newyams99 wrote:

Took me long enough to get here.


Muzukashii

Just some things I'd like to mention that I didn't see before.

00:13:369 (28,29,30,31,32,33,34) - Perhaps you could delete 00:14:325 (32). A long 1/2 rhythm right after a 3/4 rhythm is pretty hard for a Muzukashii.

00:25:598 (62,63,64,65,66,67,68) - ^ You can leave the ones after the kiai since there should be a slight difficulty curve within the difficulty.

00:32:477 (81) - There's a finisher on this in the Futsuu, so add it here for consistency. - Are you sure with it? i didn't put any finisher on futsuu for this section.

Collab Oni

00:12:891 (24,25) - I think you should define the absence of instrumentals like you did with the gap at 00:09:547 (9,10). I also thought it reduced the effect of 00:13:656 (29,30) being matched to the melody. Perhaps delete?

00:15:280 - Add a hit? This looks like an attempt at emphasizing the pause in the snare drums, which sounds great. However, I felt it was inconsistent with how you matched to the melody at 00:15:853 (10,11,12) and ignored the pause in the snare drums at 00:16:044.

00:22:732 (12,13,14,15,16) - Perhaps you could try for a bit of variety here, but that's up to you.

00:25:885 (30,31,32) - Changing all of these to k would sound really nicely matched to the melody imo.

00:40:694 (14) - Changing to k here as well could emphasize the high whistle here.

00:43:815 (28,29,30) - Perhaps reduce the audio volume. I felt it was a bit loud.

00:54:356 (5) - Change to d or delete? I think it'd help emphasize the melody heard at 00:54:452 (6,7,8).

01:01:331 - Perhaps add hits that match the snare drum? You did it at 00:58:274 (6,7,8) and I personally felt that you could save the melodic emphasis until 01:06:108.

01:13:560 (23,24,25,26,27,28,29,30,31,32,33,34) - I'd prefer you make this ending section a bit more consistent to 00:07:063 (29,30,31,32,33,34,35,1) which sounded much better imo.

irc on Futsuu/Muzu
15:16 Niko-nyan: owo im here :3
15:16 newyams99: heyy
15:16 Niko-nyan: 4 am ;w; woke up too early today
15:16 newyams99: o.o
15:16 newyams99: wow
15:17 newyams99: ok I'll be modding the futsuu and the muzu rn
15:17 newyams99: and ur collab part for the oni
15:17 newyams99: and the rest I'll do on the forums
15:17 newyams99: sound good?
15:17 Niko-nyan: yup
15:18 newyams99: ok :D
15:18 newyams99: 00:01:904 (1,2,3,4,5,6,7,8) -
15:18 newyams99: nothing wrong with this
15:18 newyams99: but looking through the whole song it seems to be one of the harder rhythms
15:18 newyams99: in the futsuu
15:19 newyams99: so perhaps tone it down for the beginning since starting off with a difficult rhythm like this may make it difficult for players to adapt
15:19 Niko-nyan: and the ending too also same with the intro
15:19 newyams99: yea
15:20 newyams99: well I don't think you'd have to change it at the end
15:20 newyams99: since it's also possible to make it slightly difficult at the end
15:20 Niko-nyan: i may delete (2,7) to decrease the difficult for the intro
15:21 newyams99: yep
15:21 newyams99: those deletions sound cool
15:23 newyams99: 00:11:649 (20,21) - d d is possible
15:23 newyams99: 00:11:076 (19,20) - the colour change here makes it slightly difficult
15:23 Niko-nyan: 20 will be good if it's changed to d but i'm feel that 21 still fine with k
15:23 newyams99: ok that's fine
15:25 newyams99: oh yea you had it as d k at 00:23:879 (41,42) -
15:25 Niko-nyan: whoops
15:26 Niko-nyan: k i will changed like that but 42 still will be as k as well
15:26 newyams99: yep
15:27 Niko-nyan: but i'm not sure with the 43 but i deleted 44 to not making some hard pattern before the kiai time
15:28 newyams99: ok cool
15:29 newyams99: idk but I personally also thought that 00:14:133 (22,23,24,25) - d k k d would be nice
15:29 newyams99: but that's up to you
15:30 newyams99: 00:27:891 (48) - and it's also possible to change this to d to contrast the high pitch at 00:28:465 (49) -
15:31 Niko-nyan: oh i did that before you said :D
15:31 newyams99: oh cool :D
15:31 newyams99: 00:41:649 (72) - i'd also personally change this to d
15:31 newyams99: since the pitch of the instrumentals is the same for 00:42:223 (73,74) -
15:32 newyams99: and if you do that you should Ctrl + G at 00:41:076 (70,71) -
15:32 Niko-nyan: that's really good and i also delete the 00:43:942 -
15:33 newyams99: I don't think you need to do that
15:33 newyams99: but if you want
15:34 newyams99: 00:48:337 - change to d like we talked about before
15:34 newyams99: 00:50:821 (87,88,89,90) - and d k k d like before
15:35 newyams99: 00:55:407 - should be consistent with 00:30:949 -
15:35 newyams99: and Ctrl + G on 01:04:197 (109,110) - would sound good imo but that's up to you again
15:36 Niko-nyan: i did like that we talked before
15:36 Niko-nyan: :D
15:36 newyams99: and 01:06:872 (114) - change to d OR delete? I think it'd contrast with the k's around it since they're matched to the melody while this hit is matched to something else
15:37 newyams99: kk~
15:37 newyams99: and the rest is good
15:37 newyams99: sorry for only pointing out minor things
15:37 Niko-nyan: that's the most troll that i ever made lol
15:37 Niko-nyan: np :3
15:38 newyams99: well the map's fine so just making minor suggestions~
15:40 newyams99: 00:01:904 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - in the muzu
15:40 newyams99: same thing as futsuu, should be made slightly easier
15:40 newyams99: also for a difficulty curve with the oni since it's pretty similar
15:41 Niko-nyan: deleted some notes to make it as doublet on 1/2 section
15:41 newyams99: ok
15:42 newyams99: 00:15:089 (41,42,43,44,45,46,47,48) - the rhythm itself is good, but you should make this easier
15:42 newyams99: the oni is about the same difficulty around this area
15:43 Niko-nyan: deleted triplet(2last note) and 00:15:853 -
15:43 newyams99: yeah that's cool
15:43 newyams99: also do that for all the similar triplet sections since they're all pretty close in difficulty to the oni
15:46 newyams99: 00:23:879 (69) - should be consistent with 00:11:649 (31) -
15:49 newyams99: sorry brb
15:55 newyams99: 00:34:961 (101,102,103,104) - switching the colours of these hits would make for a good reflection pattern with the previous rhythm
15:56 newyams99: 00:41:076 (121,122,123) - now that you've changed this part in the futsuu you should do so in the Muzukashii as well
15:56 Niko-nyan: i deleted 00:35:344 - to make some changes of difficulty
15:56 newyams99: ok
15:56 newyams99: but I thought it'd be fine as is for the rhythm
15:57 newyams99: and the rest looks good :D
15:58 Niko-nyan: and i did some changes with the rest :D
15:58 Niko-nyan: sad xtrem3x and hanjamon isn't all
15:58 Niko-nyan: the rest are on
15:58 Niko-nyan: *aren't all (for xtremex and hanja)
16:00 newyams99: ok
16:00 newyams99: oh and you can leave the triplet at the end
16:00 newyams99: if you deleted that
16:01 Niko-nyan: i can keep it ?
16:01 newyams99: yea
16:03 newyams99: and ur part for the oni is fine to me
16:03 Niko-nyan: 0.0
16:03 newyams99: unless
16:03 newyams99: you wanna add a hit at 00:06:968 -
16:03 newyams99: and 01:14:229 -
16:03 newyams99: for the melody
16:04 Niko-nyan: i think it's fine if i don't add it
16:04 newyams99: yea
16:04 newyams99: that's what I figured
16:04 newyams99: ok that's all for now :D
16:04 Niko-nyan: :D
16:04 newyams99: I'll finish the rest tonight :D
16:04 Niko-nyan: uhm btw Did you know Magic Bomb?
16:04 newyams99: yea

Ok, that's all ^^ Call me back :D
will take some times to call MB again >.> rarely to catch him now
Nwolf
@niko

00:15:280 - add kat
Topic Starter
Niko-nyan

newyams99 wrote:

Took me long enough to get here.

MBomb's Kantan
for some reason, MB gave me permission to change :C (his pc is broken :C )
00:08:019 (7,8,9,10,11,12,13,14,15,16,17,18,19) - Compared to the similar sections at 00:20:248 and 00:44:707 the number of times you switch colours with the 1.5/1 rhythms is the highest in first of these three rhythms. I think's it's a agreeable to say that switching colours makes rhythms difficult; maybe consider changing it so that the first two of these rhythms change colours on the 1.5/1 rhythms rarely (perhaps only once), while the section at 00:44:707 could contain a bit more variety with the 1.5/1 rhythms. It'll be easier for the player to adapt to these complex Kantan rhythms. - I will make it same with the other so more complex at all

00:20:248 (20) - Missing a finisher?

00:29:420 (31) - ^ Same at 00:53:879 (57). - There is no finisher sound at both section.

00:30:949 (33) - ^ The last two were inconsistent with the previous section, while this one's more because there's a cymbal sound. - I'm not sure with this section because i think it could be k but if i put k, it may break the flow at all so let's see if with this cymbal is better at all

00:34:006 (36) - Change to d? I think it'd be fine to add a bit more variety in the kiai here. - it's k btw. If i change to d, the pitch of the instrumental quite broke.

00:59:038 - Add a hit? you had one at 00:16:235. - o ok.

01:06:108 (68) - A finisher wouldn't be bad here. - but sadly there is no cymbal sound on the instrument

01:07:637 (69) - Changing to k works better with the pitch imo. - o3o

01:14:325 - You can add a hit here for the end difficulty if you want. - but it's fine at all

Nwolf wrote:

@niko

00:15:280 - add kat
done :3
xtrem3x
00:20:248 - 00:26:363
20248 - 26363

00:38:592 - 00:44:707
38592 - 44707

newyams99 wrote:

Took me long enough to get here.

Collab Oni

00:22:732 (12,13,14,15,16) - Perhaps you could try for a bit of variety here, but that's up to you. <<< need a suggestion why here follow drum roll ._.

00:25:885 (30,31,32) - Changing all of these to k would sound really nicely matched to the melody imo. <<< ok

---

00:40:694 (14) - Changing to k here as well could emphasize the high whistle here. <<< ok

00:43:815 (28,29,30) - Perhaps reduce the audio volume. I felt it was a bit loud. <<<< niko-nyan you here create a inherited point in 00:43:751- with 20% volume and other with normal volume in 00:44:707-
Thanks yams (owo)b

My sections
256,188,20248,5,12,0:0:0:0:
256,188,20439,1,0,0:0:0:0:
256,188,20630,1,0,0:0:0:0:
256,188,20821,1,8,0:0:0:0:
276,188,21204,1,2,0:0:0:0:
276,188,21395,1,0,0:0:0:0:
256,188,21586,1,2,0:0:0:0:
256,188,21681,1,2,0:0:0:0:
256,188,21777,1,2,0:0:0:0:
256,188,22159,1,0,0:0:0:0:
256,188,22350,1,2,0:0:0:0:
256,188,22732,1,2,0:0:0:0:
256,188,22828,1,2,0:0:0:0:
256,188,22923,1,2,0:0:0:0:
256,188,23114,1,2,0:0:0:0:
256,188,23305,1,8,0:0:0:0:
256,188,23497,1,0,0:0:0:0:
256,188,23688,1,0,0:0:0:0:
256,188,23879,1,8,0:0:0:0:
256,188,24261,1,0,0:0:0:0:
256,188,24452,1,8,0:0:0:0:
256,188,24643,1,8,0:0:0:0:
256,188,24739,1,8,0:0:0:0:
256,188,24834,1,8,0:0:0:0:
256,188,25025,1,0,0:0:0:0:
256,188,25216,1,0,0:0:0:0:
256,188,25407,1,8,0:0:0:0:
256,188,25503,1,8,0:0:0:0:
256,188,25598,1,0,0:0:0:0:
256,188,25885,1,8,0:0:0:0:
256,188,26172,1,8,0:0:0:0:
256,188,26267,1,8,0:0:0:0:
256,188,26363,1,8,0:0:0:0:

416,64,38592,5,4,0:0:0:0:
256,192,38783,1,0,0:0:0:0:
256,192,38974,1,8,0:0:0:0:
256,192,39165,1,0,0:0:0:0:
256,192,39261,1,0,0:0:0:0:
256,192,39356,1,8,0:0:0:0:
256,192,39547,1,8,0:0:0:0:
256,192,39739,1,8,0:0:0:0:
256,192,39930,1,0,0:0:0:0:
256,192,40025,1,0,0:0:0:0:
256,192,40121,1,8,0:0:0:0:
256,192,40312,1,0,0:0:0:0:
256,192,40503,1,8,0:0:0:0:
256,192,40694,1,8,0:0:0:0:
256,192,40885,1,0,0:0:0:0:
256,192,40981,1,2,0:0:0:0:
256,192,41076,1,2,0:0:0:0:
256,192,41172,1,0,0:0:0:0:
256,192,41267,1,2,0:0:0:0:
256,192,41363,1,2,0:0:0:0:
256,192,41458,1,0,0:0:0:0:
256,192,41649,1,12,0:0:0:0:
256,192,41840,1,4,0:0:0:0:
256,192,42223,1,4,0:0:0:0:
256,192,42605,1,4,0:0:0:0:
256,192,42796,1,12,0:0:0:0:
256,192,43178,1,8,0:0:0:0:
256,192,43815,1,8,0:0:0:0:
256,192,43879,1,8,0:0:0:0:
260,196,43942,1,8,0:0:0:0:
340,160,44707,5,4,0:0:0:0:
Hanjamon

newyams99 wrote:

Took me long enough to get here.

Collab Oni

00:54:356 (5) - Change to d or delete? I think it'd help emphasize the melody heard at 00:54:452 (6,7,8). changed to d

Ok, that's all ^^ Call me back :D
Thanks for the mod!

@Niko: change 00:54:356 (5) - to d please
Topic Starter
Niko-nyan
.w. 2 weeks+ and Gero seems still busy and if i can get him, we will be done for this o3o
Gero
JUDYDANNY
[Oni]

  • :!: 00:08:019 - add finisher. needs to make a link with Nwolf’s part finishers (00:15:662 - , 00:16:235 - ) and other members ( 00:20:248 - , 00:44:707 -) Fixed.
  1. 00:12:891 - consider to remove, sounds nothing, it seems not better to me. Deleted.
  2. and, 00:12:605 - change to k? main part sounds the highest pitch. Plays cool imo.

    :!: 00:10:694 - consider to k bass sounds nothing and too lots of kkd. Players need more variation triplet to avoid the monotone… I think it's okay as is, sorry but no changes.
  3. 00:36:012 (26,27,28,29,30,31,32,33,34) - how about change to ddk-ddkkd-k-d? I think it can follow the more with drums. Same as above.

newyams99
Collab Oni

00:12:891 (24,25) - I think you should define the absence of instrumentals like you did with the gap at 00:09:547 (9,10). I also thought it reduced the effect of 00:13:656 (29,30) being matched to the melody. Perhaps delete? Fixed in another way.

Collab Oni
osu file format v14

[General]
AudioFilename: Main_Theme.mp3
AudioLeadIn: 0
PreviewTime: 32477
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1904,8019,14133,20248,26363,32477,38592,44707,50821,56936,63051,69165
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Main Theme
TitleUnicode:Main Theme
Artist:Toshiki Aida, Ryosuke Asami
ArtistUnicode:俊樹アイーダ、涼介麻美
Creator:Niko-nyan
Version:Collab Oni
Source:マリオパーティ9
Tags:Mario Party opening nintendo Gero xtrem3x Hanjamon Collaboration Raiden Nwolf - Magic Bomb - 任天堂
BeatmapID:715022
BeatmapSetID:321429

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"mp9.jpg",0,160
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"Niko.png",320,240
M,0,1522,,375,357
S,0,1522,,0.6928002
F,0,1522,1904,0.07840011,1
F,0,7637,8019,1,0
F,0,68783,69165,0,1
F,0,74898,75280,1,0
Sprite,Foreground,Centre,"Gero.png",320,240
M,0,7637,,344,375
S,0,7637,,0.6252158
F,0,7637,8019,0,1
F,0,13751,14133,1,0
F,0,32095,32477,0,1
F,0,38210,38592,1,0
Sprite,Foreground,Centre,"Nwolf.png",320,240
M,0,13751,,341,354
S,0,13751,,0.920128
F,0,13751,14133,0,1
F,0,19866,20248,1,0
F,0,25981,26363,0,1
F,0,32095,32477,1,0
Sprite,Foreground,Centre,"xtrem3x.png",320,240
M,0,19866,,319,347
S,0,19866,,0.913984
F,0,19866,20248,0,1
F,0,25981,26363,1,0
F,0,38210,38592,0,1
F,0,44325,44707,0.674368,0
Sprite,Foreground,Centre,"Hanjamon.png",320,240
M,0,44325,,323,367
S,0,44325,,0.5760639
F,0,44325,44707,0,1
F,0,56554,56936,0.8232959,0
Sprite,Foreground,Centre,"Raiden.png",320,240
M,0,56554,,313,367
S,0,56554,,0.5269122
F,0,56554,56936,0,1
F,0,68783,69165,1,0
//Storyboard Sound Samples

[TimingPoints]
376,382.165605095541,4,1,0,70,1,0
1904,-100,4,1,0,70,0,0
32477,-83.3333333333333,4,1,0,70,0,1
43178,-83.3333333333333,4,1,0,70,0,0
43751,-100,4,1,0,20,0,0
44707,-100,4,1,0,70,0,0


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newyams99
lol I lied about when I'd finish this

MBomb's Kantan

00:27:891 (29) - Change to d for consistency with 00:15:662 (16). I thought the emphasis created by the colour change at 00:15:662 (16,17) sounded very nice. Same at 00:27:891 (29) and 00:52:350 (55). You could also do the same at 01:04:579 (67) but this one's more optional.

00:30:949 (33) - It's possible to change this to K to provide emphasis with the next finisher and match the pitch more accurately since the pitch of this hit is higher than the previous.

00:40:121 (42,43) - Consider adding a hit or two somewhere between these two hits. The difficulty curve between the Kantan and the Futsuu is quite large.

00:43:178 (45) - You may want to remove the finisher since the sound is relatively quiet here. It's also inconsistent with the other diffs, but since it's a GD I suppose it doesn't matter.

Futsuu

I wasn't sure whether to suggest this or not, but I'll say it anyways just in case (or maybe I was denied and don't remember). Anyways, what I wanted to suggest is adding more finishers in the Futsuu, Muzu, and your parts in the Oni. Listening to the Kantan and other parts of the Oni, I liked how the finishers complimented the music, so perhaps you could add them like the Kantan had it. I'm pretty sure it's just how you map, but just gonna put that out there. Of course, deny the suggestion if you don't feel it's necessary.

00:07:254 (11) - I don't remember if I mentioned this, but I thought you could move this to 00:07:063 and maybe change to k. The gap at 00:07:254 (11,12) feels weird, compared to the rhythm at 01:14:516 (127,128,129) which had the nice flowing 1/1 rhythm. Same in the Muzu.

00:34:388 (56) and 00:37:446 (61) - These two should be made different, since they sound different. Also for variety.

00:40:121 (65,66,67,68,69) - d dk dk would sound much better imo, and have contrast between 00:41:267 (69,70).

00:45:280 (75,76,77,78) - Perhaps switch the colours of these hits. I think having the first two as ks would work better to match to the trumpet like it was matched at 00:48:719 (81,82) while changing the last two to d would be less loud to match to the background instrumentals.

00:20:821 (33,34,35,36) - Make this consistent with the hits that you have at 00:45:280 (75,76,77,78). The result will vary depending on whether you accepted the suggestion above.

Muzukashii

00:11:267 (23) - You could remove this hit since you didn't have one at 00:08:210. It'd be consistent with how you increased the difficulty slightly in the next section.

00:12:032 (26) - Perhaps you could change this to d for a greater variety and better flow. Same at 00:24:261 (59) and 00:48:719 (127).

00:35:535 (88,89,90) - You need some hits here; the difficulty is exactly the same as the Futsuu and the difficulty gap is very large between this diff and the Oni. I'd expect at least a triplet and a hit or two more.

00:42:223 (109) - Change to k? The pitch is higher than the next hit, but same as the previous.

Collab Oni

00:06:968 - I still think you should add a hit here and at 01:14:229 :P

00:43:751 - Audio volume was a bit too quiet, so how about about 35%?

00:53:019 (48,49) - I personally don't feel like these two hits were necessary since there's a really strong instrumental melody sound at 00:52:923 (47) that should be emphasized by precisely matching to it.

That's all, call me back again~
Topic Starter
Niko-nyan

newyams99 wrote:

lol I lied about when I'd finish this


Futsuu

I wasn't sure whether to suggest this or not, but I'll say it anyways just in case (or maybe I was denied and don't remember). Anyways, what I wanted to suggest is adding more finishers in the Futsuu, Muzu, and your parts in the Oni. Listening to the Kantan and other parts of the Oni, I liked how the finishers complimented the music, so perhaps you could add them like the Kantan had it. I'm pretty sure it's just how you map, but just gonna put that out there. Of course, deny the suggestion if you don't feel it's necessary.

00:07:254 (11) - I don't remember if I mentioned this, but I thought you could move this to 00:07:063 and maybe change to k. The gap at 00:07:254 (11,12) feels weird, compared to the rhythm at 01:14:516 (127,128,129) which had the nice flowing 1/1 rhythm. Same in the Muzu.
- Isn't both same? I prefer to keep this because it isn't weird at all (if i move to 00:07:063 - it's weird to make a flow atm.

00:34:388 (56) and 00:37:446 (61) - These two should be made different, since they sound different. Also for variety.
- changed 00:34:388 (56) - to k to make a variety

00:40:121 (65,66,67,68,69) - d dk dk would sound much better imo, and have contrast between 00:41:267 (69,70).
- changed in different way ( d dk kk )

00:45:280 (75,76,77,78) - Perhaps switch the colours of these hits. I think having the first two as ks would work better to match to the trumpet like it was matched at 00:48:719 (81,82) while changing the last two to d would be less loud to match to the background instrumentals.
- oh you're right.

00:20:821 (33,34,35,36) - Make this consistent with the hits that you have at 00:45:280 (75,76,77,78). The result will vary depending on whether you accepted the suggestion above.
- woops i forgot this and no one mentioned this .w.

Muzukashii

00:11:267 (23) - You could remove this hit since you didn't have one at 00:08:210. It'd be consistent with how you increased the difficulty slightly in the next section.
- woops

00:12:032 (26) - Perhaps you could change this to d for a greater variety and better flow. Same at 00:24:261 (59) and 00:48:719 (127).
- i won't change this to make consistency with Futsuu too and i delete 00:11:458 - to make the flow better and changed 00:11:649 - to d (for consistentcy)

00:35:535 (88,89,90) - You need some hits here; the difficulty is exactly the same as the Futsuu and the difficulty gap is very large between this diff and the Oni. I'd expect at least a triplet and a hit or two more.
- added a triplet lol

00:42:223 (109) - Change to k? The pitch is higher than the next hit, but same as the previous.
- done :D

Collab Oni

00:06:968 - I still think you should add a hit here and at 01:14:229 :P - didn't you mention this long long ago (?) Also i feel that this is quite neccesary for me (either the pattern could be random at both section as ddkkk/ddkdk) and i'm following the flute.


That's all, call me back again~
should i kd you again?

EDIT : i changed the volume to 30%. (35% a bit loud for me)
MBomb

newyams99 wrote:

lol I lied about when I'd finish this

MBomb's Kantan

00:27:891 (29) - Change to d for consistency with 00:15:662 (16). I thought the emphasis created by the colour change at 00:15:662 (16,17) sounded very nice. Same at 00:27:891 (29) and 00:52:350 (55). You could also do the same at 01:04:579 (67) but this one's more optional. - Done all.

00:30:949 (33) - It's possible to change this to K to provide emphasis with the next finisher and match the pitch more accurately since the pitch of this hit is higher than the previous. - Yeah, done.

00:40:121 (42,43) - Consider adding a hit or two somewhere between these two hits. The difficulty curve between the Kantan and the Futsuu is quite large. - I added one, I think any more would maybe make it slightly too hard, although there is another nice place to add one I'd prefer to avoid adding that much difficulty.

00:43:178 (45) - You may want to remove the finisher since the sound is relatively quiet here. It's also inconsistent with the other diffs, but since it's a GD I suppose it doesn't matter. - I personally think this sounds nice as a finish, but removed it to be consistent, even though it's a gd I still feel consistency is important.

That's all, call me back again~
Thanks for the mod!

osu file format v14

[General]
AudioFilename: Main_Theme.mp3
AudioLeadIn: 0
PreviewTime: 32477
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 1904,8019,14133,20248,26363,32477,38592,44707,50821,56936,63051,69165
DistanceSpacing: 1.6
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Main Theme
TitleUnicode:Main Theme
Artist:Toshiki Aida, Ryosuke Asami
ArtistUnicode:俊樹アイーダ、涼介麻美
Creator:Niko-nyan
Version:MBomb's Kantan
Source:マリオパーティ9
Tags:Mario Party opening nintendo Gero xtrem3x Hanjamon Collaboration Raiden Nwolf - Magic Bomb - 任天堂
BeatmapID:739016
BeatmapSetID:321429

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:3
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"mp9.jpg",0,40
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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376,382.165605095541,4,1,0,70,1,0
1904,-100,4,1,0,70,0,0
32477,-100,4,1,0,70,0,1
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256,192,73369,1,0,0:0:0:0:
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256,192,75280,1,4,0:0:0:0:
Hanjamon

newyams99 wrote:

lol I lied about when I'd finish this

Collab Oni

00:53:019 (48,49) - I personally don't feel like these two hits were necessary since there's a really strong instrumental melody sound at 00:52:923 (47) that should be emphasized by precisely matching to it. done

That's all, call me back again~
@Niko: remove these two notes from 00:53:019 (48,49) -

Thanks for the re-check!
Topic Starter
Niko-nyan
done for both :3 newyams your turn again o3o
Surono
rame kali bang Niko kwkwwwk
uwoh SPnya mapper tiga satu =w=
newyams99
Recheck

MBomb's Kantan

00:55:407 (60) - You could change this to K like you did at 00:30:949 (33).

Futsuu

Just small things that I didn't really mention earlier because I thought it might intrude on ur mapping style too much.

00:08:592 (13) - Could be changed to k for a more accurate match to the melodic pitch and for variety. 00:21:204 (34) and 00:45:662 (76) could be changed to d for the same reason.

00:18:337 (30) - This is fine, but I thought three ks in a row like this didn't sound too good so how about changing to d?

00:30:949 (52) - You could change this to k to match 01:01:522 (103). Same at 00:55:407 (93).

Muzukashii

00:04:961 (9,10,11,12,13) - You should add some hits so that there's a difficulty gap between the Futsuu and Muzu. Same at 01:12:796 (197,198,199,200).

00:11:458 - Add a hit here for a better difficulty curve with the Futsuu.

00:35:821 (88) - Move this to 00:36:012 to match the instrumental sound more accurately.

00:39:356 (102) - You could change this to k for a similar effect as 00:38:592 (100).

00:43:847 - You could also reduce the audio volume here I suppose.

Oni is fine. No kds.

Ok, that's all :3 Call me again :P
Topic Starter
Niko-nyan

newyams99 wrote:

Recheck

MBomb's Kantan

00:55:407 (60) - You could change this to K like you did at 00:30:949 (33). - @MBomb i think i will change this for consistentcy between our diff too <3

Futsuu

Just small things that I didn't really mention earlier because I thought it might intrude on ur mapping style too much.

00:08:592 (13) - Could be changed to k for a more accurate match to the melodic pitch and for variety. 00:21:204 (34) and 00:45:662 (76) could be changed to d for the same reason. - woops sorry about this.

00:18:337 (30) - This is fine, but I thought three ks in a row like this didn't sound too good so how about changing to d? - Uhm i'm not sure with this but actually the d will be on 00:18:528 - which more accurate for me so i keep this.

00:30:949 (52) - You could change this to k to match 01:01:522 (103). Same at 00:55:407 (93). - you're right.

Muzukashii

00:04:961 (9,10,11,12,13) - You should add some hits so that there's a difficulty gap between the Futsuu and Muzu. Same at 01:12:796 (197,198,199,200).
- added some note and i make some consistency between intro and ending.

00:11:458 - Add a hit here for a better difficulty curve with the Futsuu. - added k.

00:35:821 (88) - Move this to 00:36:012 to match the instrumental sound more accurately. - oh i see

00:39:356 (102) - You could change this to k for a similar effect as 00:38:592 (100). - woops

00:43:847 - You could also reduce the audio volume here I suppose. - done then

Oni is fine. No kds.

Ok, that's all :3 Call me again :P
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