m4m here
good luck with the map, storyboard is really nice
00:20:007 (2,3,4,5,1) - this feels so weird, not only because of the spacing, but mainly
00:20:007 (2,3) - and 00:20:921 (5,1) - both have a 1/4 gap, right? But the way it's spaced it looks more like 00:21:287 (1) - is 1/2 away
=> 00:21:287 (1,2) - this is 1/2 and has the same spacing....
00:38:117 (4) - move this up, it should flow better
00:50:556 (1,2) - you have both mapped as repeat sliders, even though the piano on 00:52:019 (2) - is much stronger, maybe: http://vgy.me/Jhqy58.jpg
00:54:214 really strong piano here again, completely ignored
00:58:421 (3) - ugh there doesnt seem anything that justifies putting an object here before 00:58:559, but maybe my headphhones are just bad. I think the most correct way would be a 1/16 slider on 00:58:559, but hitting on a 1/16 ticks :/
Or maybe a non-repeating 1/8 slider on 00:58:513 (3) - ?
01:00:800 (3) - having this the same shape as 1 would look so much better, how about swapping the shapes of 2 and 3?
01:13:239 (5) - two 1/4 sliders here? the single slider feels so lacking considering how strong the piano 1/4 are here
01:36:653 (7,8,9,10) - i dont get the spacing here at all, but I'm sure you can explain your reasoning
02:20:373 (6) - you pretty much ignore the piano the whole time but here you suddenly map it? I get mapping 02:20:007 (4,5,7) - cause there are also drum beats. But having this clickable and other strong piano beats in this part not makes not much sense to me
02:41:409 (6,1) - this overlap looks really bad during gameplay
02:50:921 (1,2,1,2) - reads so weird because you suddenly triple the spacing, even NC doesn't help here
03:19:299 (5,1) - blanket or change the shape of 1 or move or anything, just looks strange atm
03:56:989 (3) - making this straight + move upwards would look way better
03:59:012 (3,4) - bad angle, move 4 down
04:55:376 (7,1) - having those nearly touching just doesnt look nice during gameplay
while I personally don't agree with pretty much ignoring all of the piano, it's your choice which instrument/vocal you want to follow after all
00:20:007 (2,3) - and 00:20:921 (5,1) - both have a 1/4 gap, right? But the way it's spaced it looks more like 00:21:287 (1) - is 1/2 away
=> 00:21:287 (1,2) - this is 1/2 and has the same spacing....
00:38:117 (4) - move this up, it should flow better
00:50:556 (1,2) - you have both mapped as repeat sliders, even though the piano on 00:52:019 (2) - is much stronger, maybe: http://vgy.me/Jhqy58.jpg
00:54:214 really strong piano here again, completely ignored
00:58:421 (3) - ugh there doesnt seem anything that justifies putting an object here before 00:58:559, but maybe my headphhones are just bad. I think the most correct way would be a 1/16 slider on 00:58:559, but hitting on a 1/16 ticks :/
Or maybe a non-repeating 1/8 slider on 00:58:513 (3) - ?
01:00:800 (3) - having this the same shape as 1 would look so much better, how about swapping the shapes of 2 and 3?
01:13:239 (5) - two 1/4 sliders here? the single slider feels so lacking considering how strong the piano 1/4 are here
01:36:653 (7,8,9,10) - i dont get the spacing here at all, but I'm sure you can explain your reasoning
02:20:373 (6) - you pretty much ignore the piano the whole time but here you suddenly map it? I get mapping 02:20:007 (4,5,7) - cause there are also drum beats. But having this clickable and other strong piano beats in this part not makes not much sense to me
02:41:409 (6,1) - this overlap looks really bad during gameplay
02:50:921 (1,2,1,2) - reads so weird because you suddenly triple the spacing, even NC doesn't help here
03:19:299 (5,1) - blanket or change the shape of 1 or move or anything, just looks strange atm
03:56:989 (3) - making this straight + move upwards would look way better
03:59:012 (3,4) - bad angle, move 4 down
04:55:376 (7,1) - having those nearly touching just doesnt look nice during gameplay
while I personally don't agree with pretty much ignoring all of the piano, it's your choice which instrument/vocal you want to follow after all
good luck with the map, storyboard is really nice