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TrySail - whiz -TV.Ver-

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Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change
Blue : comment

Kei wrote:

  • [Insane]
  1. 00:20:590 (4) - This overlap looks ugly tbh. :o fixed.
  2. 00:44:275 (1) - I think this NC isn't necessary at all. An opinion is divided here. I agree to your suggestion. After all it may be good to obey consistency...
  3. 00:57:256 (5) - Here's missing a whistle I think. I hear it subtly. Because a sound is too low, I do not feel need.
  4. 01:08:485 (5) - And here too? ^
  5. 01:13:046 (1) - How about adding a hitfinish here? There is no sound of cymbals there. It is very clear when I compare by hearing it with next note.
  6. 01:18:660 - This part is too fast although the song intensity decreases considerably. I suggest you to decrease the SV here. It just doesn't feel right when playing it imo. hmm,,Because it is the point that was also pointed out in other modder, I change it.(x0.9)
  • [Hard]
  1. 00:07:607 (3) - Slightly wrong spacing. I think that I do not have any problem. Rather I revised it because space of next notes was small.
  2. 01:13:046 (1) - How about adding a hitfinish here? It is the same as Insane diff.
  • [Normal]
  1. 01:13:046 (1) - Hitfinish like I suggested for your other diffs? It is the same as Insane diff.
  2. 01:24:274 (1,1) - I think this spinner is too early after clicking (1). I wouldn't say unexpected because it's at the song's end but it might be difficult for some beginners to react to it and it would troll them if they miss or get a 100 right at the end. This is my ideal timing. I don't violate this in a mapping rule. I keep it.
  • [Easy]
  1. 00:51:467 (2,3,1,2) - This worries me because it's kinda unexpected although it's correctly following the music, it might be a bit too much for an easy diff but I can't tell for sure if it's wrong or not. That's up to a BN. I don't like this snap tbh lol. I changed it.
  2. 00:55:502 (3) - Hmmm how about adding a NC here? I think it'd fit. (Now that I think about it, you didn't add NC at this part in any of your difficulties so consider doing so in all of them if you like it) :D You are right when I surely obey consistency. However, next note is a start in kiai time. In addition, I don't have a problem with the drain, too. I keep it.
    ____________
Sorry for such a poor mod, I just can't find anything that should be changed in my opinion.
I decided to stop because I would end up being picky and mentioning pointless stuff. Your maps are always neat. <3

GL! :D No problem. Thank you for modding! It was helpful ;)
Mekki
Hey, from my queue you already got a lot of good mods, it is kinda hard to mod that XD

[Easy]
Ughhh! It seems fine already XD

[Normal]
  1. 00:49:713 (2) - I understand that you did that for flow, but it would not be better if you made this slider in two notes? The start of slider, is very more weak than the end of it, then, it feels weird.
Nice diff! Nothing really too worry about :>

[Hard]
  1. 01:10:765 (3) - This shape feels weird with the song/map, you could just remove second red point and let it like that http://puu.sh/nGooN/828ec62be6.jpg
Good!

[Insane]
Very good! :3

Sorry for that short mod, mapset already seems fine too me ;3;
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change
Blue : comment

MkGuh wrote:

Hey, from my queue you already got a lot of good mods, it is kinda hard to mod that XD Thank you XD

[Easy]
Ughhh! It seems fine already XD lol

[Normal]
  1. 00:49:713 (2) - I understand that you did that for flow, but it would not be better if you made this slider in two notes? The start of slider, is very more weak than the end of it, then, it feels weird. hmm,,Because I judged that it was good to be able to perform snap of the 00:49:888 - , I changed it to 2circle.
Nice diff! Nothing really too worry about :> Thank you~

[Hard]
  1. 01:10:765 (3) - This shape feels weird with the song/map, you could just remove second red point and let it like that http://puu.sh/nGooN/828ec62be6.jpg
Because it is the point that also was said to Sergio-san, I change it.

Good! \(^o^)/

[Insane]
Very good! :3 \(^o^)/\(^o^)/

Sorry for that short mod, mapset already seems fine too me ;3; Thank you for modding!
CSLM
hi, m4m

General

  • Clean!

Easy

  1. 00:02:870 (1,2,3) - it's not so good adding triangle patterns in a Easy diff, the newbies can't recognize if they have to click (2) or (3)
  2. 00:04:274 (3,4,1) - ^
  3. 00:07:081 (3,1) - try of avoid overlaps like this, make a non-polishiment feeling
  4. 00:39:362 (1) - mmm, maybe changing the curvature of this will make a nicer pattern with 00:40:765 (3) -
  5. 00:54:625 (2,3) - change this to a slider, the spacing in comparasion with 00:53:397 (1,2) - it's too similar, and confuse the players

Normal

  1. 00:03:046 (2,2) - this 2 object are too close, make a overlap feeling, try of apart them a little bit
  2. 00:07:783 (1) - NC inconsistency
  3. 00:15:502 (1) - *nazi* both parts of the slider aren't parallel
  4. 00:24:274 (2,3) - mmm, why not better make a blanket with (2)? http://puu.sh/nIdHC/18c48dd471.jpg with the slider up, make the pattern (00:23:923 (1,2,3) - ) more consistent
  5. 00:35:853 (3) - maybe move it a little to the right? (x390 y259) as i said before, make the pattern more consistent
  6. 00:42:870 (2,1,2) - (2) is following the vocal, meanwhile (1,2) aren't, which i think it a litle bit weird imo. Why not extend (1) to a 2/3 slider? (in 00:44:099 - )
  7. 00:54:976 (1,2) - spacing confusing, add a reverse in (1) better
  8. 01:00:239 - i think this beat should be emphatized, considering that 00:58:309 (2) - is emphatizing the vocals
  9. 01:11:467 - ^

Hard

  1. 00:20:765 (4,3,4) - *nazi* stack?
  2. 00:22:520 (1,2) - fix blanket
  3. 00:30:239 (3) - move it to x45 y17, as i said in the Normal diff, for make the pattern consistent
  4. 01:02:344 (3,4,1) - DS mistake?
  5. 01:04:274 (4,1) - ^
  6. 01:16:204 (2,1) - stack?
  7. 01:16:906 (4,2) - overlap
  8. 01:20:063 (1,1) - stack?

Insane

  1. ar9 is too much for a song with beats so softs imo, maybe 8.5 will suits better
  2. 00:12:344 (6,1,2,3,4) - make (with the tail of (6) and (1,2,3,4)) a full star pattern, instead of a half star pattern which it doesn't seems good imo
  3. 00:25:327 (1) - maybe move it to x187 y98 for make a square with 00:24:800 (4,5,6) - ?
  4. 00:32:695 (2,5) - overlap
  5. 00:46:906 (3,1) - stack plz
  6. 00:51:642 (6,7) - -> 00:55:502 (4) - i know what you're trying to do with this spacings: 00:52:344 (2,3) - 00:53:046 (6,1) - 00:53:748 (3,4) - 00:54:449 (6,7) - but don't do it please. Make a unpolished feeling, also i doesn't make sense putting that difference because first you're following the ticks, then you're following the piano, and it's strange (at least imo). I suggest making those spacings larger (for see the difference), or make them all of the same DS
  7. 01:13:748 (1,2,3) - make these objects overlaping themselves, with that DS make a 1/2 feeling

GL with rank
choo choo~
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change
Blue : comment

CSLM wrote:

hi, m4m

General

  • Clean!

Easy

  1. 00:02:870 (1,2,3) - it's not so good adding triangle patterns in a Easy diff, the newbies can't recognize if they have to click (2) or (3) I relaxed little a them.
  2. 00:04:274 (3,4,1) - ^ ^
  3. 00:07:081 (3,1) - try of avoid overlaps like this, make a non-polishiment feeling There is no overlap here. Is it (3) and (2)? It does not have any problem if so. It is not overlap during the play.
  4. 00:39:362 (1) - mmm, maybe changing the curvature of this will make a nicer pattern with 00:40:765 (3) - As you said the (1) is different to (3) curvature. However, It's good fit when I overlap two. Blanket collapses when I do it in the same curvature because these two are different in length. Therefore, I think that I do not have any problem.
  5. 00:54:625 (2,3) - change this to a slider, the spacing in comparasion with 00:53:397 (1,2) - it's too similar, and confuse the players okay.

Normal

  1. 00:03:046 (2,2) - this 2 object are too close, make a overlap feeling, try of apart them a little bit fixed.
  2. 00:07:783 (1) - NC inconsistency An opinion is considerably divided here. Because I'm a point without a change of BPM (SV) and the DS, I agree with you. However, it can't necessarily say because it's the changed point of melody.
  3. 00:15:502 (1) - *nazi* both parts of the slider aren't parallel fixed.
  4. 00:24:274 (2,3) - mmm, why not better make a blanket with (2)? http://puu.sh/nIdHC/18c48dd471.jpg with the slider up, make the pattern (00:23:923 (1,2,3) - ) more consistent okay.
  5. 00:35:853 (3) - maybe move it a little to the right? (x390 y259) as i said before, make the pattern more consistent okay. Because a flow became narrow as for some them, I moved it a little overall.
  6. 00:42:870 (2,1,2) - (2) is following the vocal, meanwhile (1,2) aren't, which i think it a litle bit weird imo. Why not extend (1) to a 2/3 slider? (in 00:44:099 - ) I see! fixed.
  7. 00:54:976 (1,2) - spacing confusing, add a reverse in (1) better ok.
  8. 01:00:239 - i think this beat should be emphatized, considering that 00:58:309 (2) - is emphatizing the vocals fmm,,ok.
  9. 01:11:467 - ^ ^

Hard

  1. 00:20:765 (4,3,4) - *nazi* stack? k.
  2. 00:22:520 (1,2) - fix blanket fixed.
  3. 00:30:239 (3) - move it to x45 y17, as i said in the Normal diff, for make the pattern consistent Because distance becomes 1.3, I don't change it. I made modifications in the feeling similar to it.
  4. 01:02:344 (3,4,1) - DS mistake? Ooooops! Thank you.
  5. 01:04:274 (4,1) - ^ Because the 01:04:625 (1) - is a strong beat, this is not wrong.
  6. 01:16:204 (2,1) - stack? k.
  7. 01:16:906 (4,2) - overlap k.
  8. 01:20:063 (1,1) - stack? k.

Insane

  1. ar9 is too much for a song with beats so softs imo, maybe 8.5 will suits better If BPM was 160, I performed the change. I think enough in AR9.
  2. 00:12:344 (6,1,2,3,4) - make (with the tail of (6) and (1,2,3,4)) a full star pattern, instead of a half star pattern which it doesn't seems good imo Nice idea!
  3. 00:25:327 (1) - maybe move it to x187 y98 for make a square with 00:24:800 (4,5,6) - ? k.
  4. 00:32:695 (2,5) - overlap k.
  5. 00:46:906 (3,1) - stack plz The (1) in this part has a strong sound imo. So it is against my mapping-style to position by 1.4. Therefore, it move to the slightly distance away.
  6. 00:51:642 (6,7) - -> 00:55:502 (4) - i know what you're trying to do with this spacings: 00:52:344 (2,3) - 00:53:046 (6,1) - 00:53:748 (3,4) - 00:54:449 (6,7) - but don't do it please. Make a unpolished feeling, also i doesn't make sense putting that difference because first you're following the ticks, then you're following the piano, and it's strange (at least imo). I suggest making those spacings larger (for see the difference), or make them all of the same DS I unified them in 1.6
  7. 01:13:748 (1,2,3) - make these objects overlaping themselves, with that DS make a 1/2 feeling Because these want to express a feeling of scamper, I do not perform the overlap.

GL with rank
choo choo~ It was very helpful. Thank you for modding!
Avishay
Alright, recheck done, nothing mention-worthy was found, so yeah here's dat blub blub thing.
Topic Starter
kunka

Avishay wrote:

Alright, recheck done, nothing mention-worthy was found, so yeah here's dat blub blub thing.
Thank you very much!! \(^o^)/
Ozato Fumika
可愛い歌ですよ><
Mekki
Nice :3
Topic Starter
kunka

Moeka wrote:

可愛い歌ですよ><
私もそう思います^^

MkGuh wrote:

Nice :3
Thank you (´∀`)
Chaoslitz
[General]
  1. The correct Title should be whiz -TV.Ver-
    (From the official website of <物語>シリーズ)

[Easy]
  1. 01:13:748 (2,3) - This rhythm is too complicated when 01:13:748 (2) - reversed on blue tick as well as the 1/2 behind, new players won't be able to hit it properly, you may try something like this:
[Normal]
  1. 00:13:221 (2) - Better not to use slider like this in a Normal diff lol
  2. I guess those stacks are fine when all of them are applied before a slider
[Hard]
  1. 00:46:993 (3) - There is actually no sound here (The drum is on 1/6), so remove the note to prevent overmapping
[Insane]
  1. 00:46:993 (4) - Same as in Hard

Call me back
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change
Blue : comment

Chaoslitz wrote:

[General]
  1. The correct Title should be whiz -TV.Ver- Oh! I surely checked it lol ok~
    (From the official website of <物語>シリーズ)

[Easy]
  1. 01:13:748 (2,3) - This rhythm is too complicated when 01:13:748 (2) - reversed on blue tick as well as the 1/2 behind, new players won't be able to hit it properly, you may try something like this: fmm,,ok.
[Normal]
  1. 00:13:221 (2) - Better not to use slider like this in a Normal diff lol lol It's a pretty slider~ I changed to a slider orz
  2. I guess those stacks are fine when all of them are applied before a slider I revised it as much as possible.
[Hard]
  1. 00:46:993 (3) - There is actually no sound here (The drum is on 1/6), so remove the note to prevent overmapping fixed.
[Insane]
  1. 00:46:993 (4) - Same as in Hard fixed.

Call me back okay~ ;)
Ozato Fumika
offset +10 だと思います。。
Topic Starter
kunka

Moeka wrote:

offset +10 だと思います。。
最後に修正した箇所はoffsetでしたの巻
ありがと^^
Chaoslitz
Thanks Moeka for a more precise offset

Rechecked and should be fine to go
But please wait xd I have qualified a map today
Chaoslitz
Qualified!

Mekki
Woahhh! Gratz :3
Topic Starter
kunka

Chaoslitz wrote:

Qualified!

Thank you very much\(^o^)/
And nice gif ww

MkGuh wrote:

Woahhh! Gratz :3
Thank you~(^ω^)
CSLM
nice
gz~
Topic Starter
kunka

CSLM wrote:

nice
gz~
Thank you~ :) :)
A r M i N
congratz :D
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