Heya!!
[Sotarks' Mod Reply]
Thanks a lot for this really usefull mod Anxient ! :3
Thanks dewd!~
Thanks a lot for the mod Nya-chan ! :3
U are love thanks for the mod dewd! :3
__________________________
God guys thanks for those walls of mods OwO !!
[Sotarks' Mod Reply]
- pink = stuff fixed
- purple = i take it in consideration but keep it like that for the moment
- red = missunderstanding
- dark blue = keep my own patern
Anxient
Anxient wrote:
m4m for https://osu.ppy.sh/b/905047, assigned to HB24.secret night
00:26:767 - you might want to map this. as it is right now, the spacing for 00:26:604 (2,3) - can be easily misread as a 1/2 jump, especially after you do something like 00:27:582 (3,1) - this later. so please fix the spacing. Okay so instead I changed the positions of 1 and 2, and overlaped with the next patern and NC the triple so it won't confuse anybody if you follow the rythmn propely.
00:30:680 (2) - wanna ctrl g this? theres a emphasis on this note so might wanna represent that note. Okay, nice suggestion I accept it, and also Ctrl G the next one to keep a nice flow there :3
00:41:115 (2) - ctrl g, coz 00:40:789 (1,2) - these two belong in the same song part and imo 00:41:441 (3) - you dont need to emphasis it that much. if you still insist on emphasizing it, consider moving it to somewhere around x148:y268 I can agree your suggestion here, but I like this kind of V flow here for this type of rythmn and it fits well, so I won't change it sorry.
00:44:539 (6,1) - the spacing in here is far too low, especially if the previous jumps were 00:44:213 (4,5,6) - that big. consider moving it like this? http://puu.sh/nPLdD/65873b8c53.jpg or at least make the spacing that wide or wider. this is a boss diff so dont hold back. Okay dude, seems legit here. Followed your suggestion.
00:51:550 (2) - ctrl g this. feels more natural to me. Alright
01:07:854 (5,6,1) - space these normally. they can be easily misread if you space em with a distance as wide as this. I can understand what you think, but for the moment i'll keep it, i'll see if some other dudes notice it.. But I really like the way it it tho.
01:11:930 (2,1) - emphasis is lacking. consider ctrl+g'ng 01:12:093 (1) - . itll give a nice flow break with additional distance. Alright, i agree totally wew
nice diff. really like it.
good luck!
Thanks a lot for this really usefull mod Anxient ! :3
SnowNiNo_
SnowNiNo_ wrote:
as you request :3
- [Secret Night]
well GL~
- 00:16:006 (1,2) - i would make the spacing bigger cause the spacing here is similar with 00:05:572 (1,2,1,2) - , and this confused player(me) lol oh, well xD i think i don't want to change the spacing here tho ..
- 00:26:604 (2,3,4,1) - make this as same/similar as 00:28:398 (3,4) - or 00:29:702 (5,1) - since 2>3 is 1/1 but the spacing is similar as 00:26:441 (1,2) - Changed the patern here
- 00:30:354 (1) - dont need to NC on this (suggestion ok
- 00:42:908 (4,5,6,1) - spacing here should be increasing shouldnt be decreasing imo Well I emphasized the 2 first note of what you mentionned because clap note and voice emphasize, but the other one is the continue voice but the sound is low, so I reduced it a bit..
- 01:07:365 (2) - stick with 01:05:898 (2) - sliderend? okay i guess it's legit xd
- 01:09:321 (2) - move to 294 159 to cinsist th espacing with 01:08:343 (2,2) - ok !
Thanks dewd!~
-Nya-
-Nya- wrote:
Heya~ M4M here.Secret Night:
- 00:23:506 (2) –Nazi thing, but I suggest moving this circle to the left and upwards a bit for better flow with 00:23:180 (1) – Okay done
- 00:24:974 (1,2) –Spacing looks a bit intense for such a fast rhythm in the music >.< I suggest spacing it normally and not placing a jump there. emphasizing the voice here, and I like this type of patern ...
- 01:02:637 (1,2) –For a very fast rhythm I suggest making the spacing between these two a bit smaller. The jump looks pretty big. This similar jump: 01:05:245 (3,4) – looks better since the spacing is smaller. Ok fixed
- 01:07:854 (5,6) –Same as 00:24:974 (1,2) – These two notes: 01:08:099 (6,1) –looks a bit weird on their own. And also maybe a placement like this for better flow: This applies to all similar cases. Same here I like it but I'll fix the flow here sure thing :3
- 01:08:506 (1,1) –I don’t really like these loud whistles. They mess up the beautiful song and doesn’t fit. I took of 2 because It was bad placed but it's sampleset tho, and it will only be those whistle for poeple wich use default skin xd
- 01:14:539 (7) –I suggest placing this note here for better flow from 01:14:213 (6) -: Alright good idea
I’m not really good at modding the hardest diff, but this diff looks nice~Insane:
- 00:16:658 (3) –I would Ctrl+J this for a different sliderflow than 00:16:006 (1) – oki
- 00:23:832 (1) –Curve this slider since you used straight sliders here: 00:23:180 (1,2) – I curved it a bit lol
- 00:32:800 (5,2) –I would rather stack this. ok
- 00:32:800 (5,2) –Same thing about the loud whistles.
Nice diff.
Sorry for a suckish mod >.<
I’m a bit pressured with time atm.
Good Luck and take a star~!
Thanks a lot for the mod Nya-chan ! :3
Seto Kousuke
Seto Kousuke wrote:
Heyy <3[Insane][Secret Night]
- 00:22:528 (1,2,3,4,1) - Might be just ''me'', but for a 4.30* dif, I think this little section here is waaay harder than the entire map, maybe consider nerfing this pattern just a bit? The zig-zag movements with this spacing are way trickier than the rest of the map and this is in ''theory'' the calm part of the song xD Well I can maybe agree with you but since I want to emphasize the guitar here I think it's good and it's not DAT hard imo xD It will get new insanes players mad so that's cool LOL
- 00:46:985 (6) - Ctrl+G ? Would have a better angle in the jumps and would still have a different flow to 00:47:229 (7,1) - arggh pls my V flow trademark xD well actually here I disagree this patern fits totally well tho..
- 00:46:985 (1,2,3,1) - I think the angle of this movement is just too evil, it's a really forced movement specially because the slider is 0.20x more far away, so specially in HR that would be a really tense and forced pattern, I know it happens in other maps, but imo this pattern is just way too forced and evil to play ;w; one quick fix to this would be just stack the 2 notes in the slider, would keep your pattern but make it way less forced and better to play pok sure thing I agree here, stacked those 2 notes.
- 00:50:082 (2,1,2) - Why not stack 2 with 1 just like the other segments? (00:52:691 (2,1) - and 00:55:300 (2,1) - ) imo it plays way better actually I like the actual flow of those dude
- 01:00:191 (5,6,1,2) - Starting these kind of jumps with a triplet is really complicated for players because the intensity of those back and forths are way bigger than the stacking of a triplet, I would suggest you make a slider in the end of this triplet, and make the first few jumps sliders too, so the player can have a better feedback of the sudden change of intensity (that you must agree, there is A LOT of intensity here xD) it's good enough if only the first jumps have sliders (you can use a higher spacing on them too) after that you're free to spam the shit out of those skystar jumps since they had a better feedback xD I can agree with you about that but first of all it will fuck up why whole patern and also I don't want this to be really easy so"omg players will win ppp so easily" but I really wanted to emphasized the first note, but the ssecond one shouldn't be a slider imo just because it's "hard".. This is my opinion about that...
Going to leave 2 stars because linada too cute and sotarks too sexy
<3
U are love thanks for the mod dewd! :3
__________________________
God guys thanks for those walls of mods OwO !!