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Pixel - Moonsong

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Topic Starter
Xgor

bmin11 wrote:

[Hard]
00:18:401 (1,2) - Could replace claps with whistlesWell I did it on (2) now but I think it fits on (1)
00:22:002 (7) - WhistleNo
00:25:843 (8) - ^ No yet again.
00:36:406 (6) - Clap? or Whistle?Well.. I kinda like how it sounds like now
00:37:366 (9) - ^ ^

That's all for me. They are all suggestions
Yoshi348
This is definitely ready for primetime. You sure do like your circular motions, heh. It's cool.
Haneii
Looked and looked, but couldn't find anything to call out on :D

Nice Map~ kawaii

~STAR~
Hamuko
Ranked~
no, star~
Derekku
[General]
*Offset looks good!
*Z-ordering is screwed up in the storyboard.

Echo wrote:

Z-order (back to front) is determined by the order the files appear in the .osu file. The first storyboard event will be behind everything else, ie. if storyboard event 'A' is above storyboard event 'B', 'B' will be on top of 'A'.
*Thus, all of the cloud3 lines should be together at the top of the .osb, then all of the cloud2 lines, then cloud1.
*Also, there seems to be some "tearing" at the ends of the cloud sprites. Pause while they're scrolling in the editor and you'll see vertical lines through them.
*What is empty.png for?

[Easy]
*Looks nice!

[Normal]
01:00:650 (1) - move this closer to (4)
01:03:531 (1,2,3) - Could you space these a bit closer together?
01:16:014 (1,2,3,4) - ^
*I just felt that these were a bit too tricky for Normal; and since Hard has similar spacing... XP

[Hard]
*I wish that this was a bit harder, but since it's such a soft/slow song with not many instrumental melodies, it's a bit tough...

EDIT 12: also, can you fade out the clouds better at the end? They seem to stop scrolling and THEN fade out which looks bad. =x
Topic Starter
Xgor

Derekku Chan wrote:

[General]
*Offset looks good!
*Z-ordering is screwed up in the storyboard.This is a storyboard bug, It seems like the order changes sometime for some reason in the editor randomly...
Try re-download it and it will work again (And ticket this bug <.< )

Echo wrote:

Z-order (back to front) is determined by the order the files appear in the .osu file. The first storyboard event will be behind everything else, ie. if storyboard event 'A' is above storyboard event 'B', 'B' will be on top of 'A'.
*Thus, all of the cloud3 lines should be together at the top of the .osb, then all of the cloud2 lines, then cloud1.
*Also, there seems to be some "tearing" at the ends of the cloud sprites. Pause while they're scrolling in the editor and you'll see vertical lines through them.Well I dunno how to fix it though :/ I even think it's a part of it's sprite
*What is empty.png for?Remove it and you see why. It's there for a reason.

[Easy]
*Looks nice!

[Normal]
01:00:650 (1) - move this closer to (4)
01:03:531 (1,2,3) - Could you space these a bit closer together?
01:16:014 (1,2,3,4) - ^
*I just felt that these were a bit too tricky for Normal; and since Hard has similar spacing... XP

[Hard]
*I wish that this was a bit harder, but since it's such a soft/slow song with not many instrumental melodies, it's a bit tough...Well I don't want to make it harder than needed. (Also Easy Series)

EDIT 12: also, can you fade out the clouds better at the end? They seem to stop scrolling and THEN fade out which looks bad. =xWell made it look better now <-<
dkun
I don't see anything at all that requires fixing.
Simple, yet amazing!

❤ = ★ ~
Faust
This map is fun stuff, seriously. It felt so comfortable, the duration of the map was on the spot as well. You should ask a BAT to bubble this. Nothing wrong with it, I can only praise this map, along with your SB.
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • That little SB KICKS ASS. Awesome.
    I don't think claps actually fit the song D:
- Easy:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Slidertick rate 2? Pretty please? :<
- Normal:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    :3
- Hard:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Circle Size Normal? ;_;
    HP Drain +1? You already used 2 for Normal, so why not increase a tiny bit?
God i like this.
I like this because it's calm and different.
Good job. KD star.
rust45
You just had to map one of my favorite Cave Story songs didn't you?

[Easy]
Wow, I didn't even notice you adjusted the slider speed until I looked in the editor, felt so natural and worked very well in an easy.

[Normal]
I don't know, the claps don't really seem to fit, some of them work, such as the ones used at 00:49:128 - 01:04:011, the claps used then felt right.

[Hard]
Nothing like a nice relaxing hard to offset all the insane ones people make.
I know the claps are used at about the same places has in normal, but for some reason they seem to fit better, maybe it's because of the fact there are more notes?

Well, nice relaxing maps, nice SB, I like it.
Shiro
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Comments.
If there's one red line in the whole mod post, or three blue lines, I won't star the map.

Easy:
Pretty much nothing to say.

Normal:
Nothing to say.

Hard:
Nothing to say.

What a calm music... And a useless post. Don't kudosu that, it just gives a star.
Powerdrone
...

...

...

It's perfect. I found nothing wrong with it. My only question is why it isn't already ranked. ^_^

I'm shocked you stuck this in my mod queue anyways, as if I could find something wrong with this haha =P
0_o
General
You have a nice storyboard, but it would be great if there were combo colours to go along with it; it would really add to the feel of the map. This is just an example, but here's a colour scheme I would use:
Combo1 : 55,255,105
Combo2 : 251,243,106
Combo3 : 3,3,133
Combo4 : 128,128,255

Normal
00:03:037 (1,2) [and the next combo] - Could you make these a bit closer together? I know it sounds nazi but the relative distance between 1 and 2 and 2 and 3 threw me off :P

Hard
01:16:015 (1,2,3,4) - This isn't a difficult pattern, but it is quite a difficulty spike compared to the rest of the map imo.

*
Topic Starter
Xgor

0_o wrote:

General
You have a nice storyboard, but it would be great if there were combo colours to go along with it; it would really add to the feel of the map. This is just an example, but here's a colour scheme I would use:Nice idea, I used a darked colour scheme (but not too dark so it doesn't blend into the background)
Combo1 : 55,255,105
Combo2 : 251,243,106
Combo3 : 3,3,133
Combo4 : 128,128,255

Normal
00:03:037 (1,2) [and the next combo] - Could you make these a bit closer together? I know it sounds nazi but the relative distance between 1 and 2 and 2 and 3 threw me off :P I didn't found this a problem but there is no point in not doing this so done.

Hard
01:16:015 (1,2,3,4) - This isn't a difficult pattern, but it is quite a difficulty spike compared to the rest of the map imo.I remeber making this pattern harded after wojjan whined how easy the ending was. Well made it simpler again

*
CheeseWarlock
[Normal]
From 00:18:401 - 00:49:128, I'm not really feeling the music. It's all just on-the-beat patterns. The way it is now, it's acceptable but not exciting.
01:14:094 (5) - This sounds odd given that the patterns before it don't use 1/2.
01:16:014 (1,2,3,4) - This feels like a lazy "last sequence is harder".

[Hard]
00:46:248 (2) - This should be 1/2 earlier (respace and alter the mapping as needed).
01:16:015 (1,2,3,4) - Seems to me like there's an opportunity to use a few more 1/4 beats here.

[Overall]
I don't think the 4th combo colour really works. A yellow shade like in the bottom right could be nice.

These are all pretty much suggestions.
Topic Starter
Xgor

CheeseWarlock wrote:

[Normal]
From 00:18:401 - 00:49:128, I'm not really feeling the music. It's all just on-the-beat patterns. The way it is now, it's acceptable but not exciting.Agreed, re-mapped those I though didn't capture the feel (Although I kept a bit)
01:14:094 (5) - This sounds odd given that the patterns before it don't use 1/2. Well this part is a bit different and I think 1/3 fits here.
01:16:014 (1,2,3,4) - This feels like a lazy "last sequence is harder".Remapped

[Hard]
00:46:248 (2) - This should be 1/2 earlier (respace and alter the mapping as needed).I'm not mapping the main melody to (2)
01:16:015 (1,2,3,4) - Seems to me like there's an opportunity to use a few more 1/4 beats here.
No I think it's fine (and more relaxing) this way)
[Overall]
I don't think the 4th combo colour really works. A yellow shade like in the bottom right could be nice.Well I kinda though of that but didn't do it. Done that now.

These are all pretty much suggestions.
CheeseWarlock
Looks good.
Mogsy
Looks good to me. Ranked.
Encrypto
Good Map, but I see a little Image Error at the Clouds down, like it´s in my map...it seems that it is a common problem.^^(the little black gap)
Topic Starter
Xgor

Encrypto wrote:

Good Map, but I see a little Image Error at the Clouds down, like it´s in my map...it seems that it is a common problem.^^(the little black gap)
What black gap?
Encrypto
On the moving Clouds down...when the Cloud Image changes to the next, there is a little black stripe/gap between these two images.
Topic Starter
Xgor

Encrypto wrote:

On the moving Clouds down...when the Cloud Image changes to the next, there is a little black stripe/gap between these two images.
Hmm... I think this is a openGL issue.
Please play this map with DirectX.
Encrypto

Xgor wrote:

Encrypto wrote:

On the moving Clouds down...when the Cloud Image changes to the next, there is a little black stripe/gap between these two images.
Hmm... I think this is a openGL issue.
Please play this map with DirectX.
I always play with DirectX, and the Gap is still there ;)
Topic Starter
Xgor
Well, I don't know what's wrong then as it shows up correctly (Without the gaps) for me :?
Encrypto

Xgor wrote:

Well, I don't know what's wrong then as it shows up correctly (Without the gaps) for me :?
Well,thats strange...wait,Ill try to upload a screen...



I think this shows it pretty good.See? ;)
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