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Infected Mushroom - The Rat

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Topic Starter
deadpon3
This map has been deleted on the request of its creator. It is no longer available.
Spork Lover
Time for a m4m, as we talked about!

BEFORE YOU READ THE MOD:
I'm normally a very picky modder, and I normally give my honest opinions about the map.
Also, reading the colour coding explains the importance of said suggestion or necessity.


COLOURS:
Color coding
Importance:
Red = Unrankable if unchanged
Black = Normal Suggestion
Blue = Strong Suggestion
Pink = Comment

Infectus


Combo colors might be too dark, but idk if it's a problem, since it looks in the mapset

AiMod is fine, even though it's more than 10MB w/o video.


The NC issues apply to this map as on the previous mod I did for you. NC the main beat! :)


00:15:562 (2,4,5) - Move 4 and 5 so 4 blankets 2 better.
00:17:869 (7) - Small blanket issue
00:40:254 (9) - Change this reverse slider into two kick sliders that face each other, the reverse slider doesn't follow the patterns you did before. :p (Copy slider 9, and flip that copy horisontally for that effect)
01:13:946 (1) - Remove clap
01:14:870 (2) - Remove clap
01:32:177 (4) - Put this on the sliderend instead, the angle is hard!
01:35:408 (1,2,3,4) - I know that you're playing with overlaps, but I don't like the shape of this.
01:44:870 (1) - Make this perfectly overlap this: 01:43:946 (6) -
01:57:331 (4) - Eh, weird shape
02:08:870 (5,1,2,3,4,5) - Hard to play since the stream starts on a yellow tick
02:16:408 (1,2,3,4,5) - Again, same thing, consider combining the jump 5 and 1 into a slider.
02:24:562 (1,2,3,4,5) - Interesting diff spike, but it's a bit weirdly shaped considering it's probably not gonna be much higher than 5,2*.
02:26:870 (1,2,3,4,5) - This part should be doubles (Start with making 1 and start of 2 a slider, and adding a note under the slider, and then make doubles.
03:22:716 (1,2,3,4,5,6) - Many will choke on the reverse slider, you should probably space the stream.
03:27:793 (1,2) - The music allows a note on the blue tick. Take advantage of that with a different pattern! This applies several times!
03:41:023 (4) - Make this a (spaced) kick slider + single tap.
03:42:446 (3) - It doesn't allow for the blue tick here tho lel.
03:48:100 (3,4,5) - Don't think 1/3 is the way to go here.
03:55:254 (1,2,3,4,5,6,7,8) - That angle is waaay too hard to pull off. I'm 1,5k and nearly choke on that part every time :p
04:12:100 (3,4,5,6) - I think a cooler pattern could be following the synthesizer here (keyboard) (Applies multiple times)
04:41:985 (6) - Space the start of 6 and 7 a bit more.
05:10:254 (1) - Clap
05:13:023 (3) - Clap
05:32:408 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - The pattern from the last section should be here too, just a tiny bit more spaced.
The next 30 seconds after this should be reworked completely, since it turns into an alternating map. A thing you could do is make super spaced sliders where the alternating singletaps used to be!
06:53:177 - Higher velocity on this slider (I see that you did that on the last similar section, so why not here too?)
07:16:716 (3,4) - Too close to each other with that break.
07:30:100 (7) - Make this slider into a slider + single tap, and place the single tap fairly far away.

Hope the mod helped ya out! :)
Topic Starter
deadpon3

Spork Lover wrote:

Time for a m4m, as we talked about!

BEFORE YOU READ THE MOD:
I'm normally a very picky modder, and I normally give my honest opinions about the map.
Also, reading the colour coding explains the importance of said suggestion or necessity.


COLOURS:
Color coding
Importance:
Red = Unrankable if unchanged
Black = Normal Suggestion
Blue = Strong Suggestion
Pink = Comment

Infectus


Combo colors might be too dark, but idk if it's a problem, since it looks in the mapset

AiMod is fine, even though it's more than 10MB w/o video.


The NC issues apply to this map as on the previous mod I did for you. NC the main beat! :)


00:15:562 (2,4,5) - Move 4 and 5 so 4 blankets 2 better.
00:17:869 (7) - Small blanket issue
00:40:254 (9) - Change this reverse slider into two kick sliders that face each other, the reverse slider doesn't follow the patterns you did before. :p (Copy slider 9, and flip that copy horisontally for that effect)
01:13:946 (1) - Remove clap
01:14:870 (2) - Remove clap
01:32:177 (4) - Put this on the sliderend instead, the angle is hard!
01:35:408 (1,2,3,4) - I know that you're playing with overlaps, but I don't like the shape of this.
01:44:870 (1) - Make this perfectly overlap this: 01:43:946 (6) -
01:57:331 (4) - Eh, weird shape
02:08:870 (5,1,2,3,4,5) - Hard to play since the stream starts on a yellow tick
02:16:408 (1,2,3,4,5) - Again, same thing, consider combining the jump 5 and 1 into a slider.
02:24:562 (1,2,3,4,5) - Interesting diff spike, but it's a bit weirdly shaped considering it's probably not gonna be much higher than 5,2*.
02:26:870 (1,2,3,4,5) - This part should be doubles (Start with making 1 and start of 2 a slider, and adding a note under the slider, and then make doubles.
03:22:716 (1,2,3,4,5,6) - Many will choke on the reverse slider, you should probably space the stream.
03:27:793 (1,2) - The music allows a note on the blue tick. Take advantage of that with a different pattern! This applies several times!
03:41:023 (4) - Make this a (spaced) kick slider + single tap.
03:42:446 (3) - It doesn't allow for the blue tick here tho lel.
03:48:100 (3,4,5) - Don't think 1/3 is the way to go here.
03:55:254 (1,2,3,4,5,6,7,8) - That angle is waaay too hard to pull off. I'm 1,5k and nearly choke on that part every time :p
04:12:100 (3,4,5,6) - I think a cooler pattern could be following the synthesizer here (keyboard) (Applies multiple times)
04:41:985 (6) - Space the start of 6 and 7 a bit more.
05:10:254 (1) - Clap
05:13:023 (3) - Clap
05:32:408 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - The pattern from the last section should be here too, just a tiny bit more spaced.
The next 30 seconds after this should be reworked completely, since it turns into an alternating map. A thing you could do is make super spaced sliders where the alternating singletaps used to be!
06:53:177 - Higher velocity on this slider (I see that you did that on the last similar section, so why not here too?)
07:16:716 (3,4) - Too close to each other with that break.
07:30:100 (7) - Make this slider into a slider + single tap, and place the single tap fairly far away.

Hope the mod helped ya out! :)
Thank you very much, yes it is really helpful :D
Exile-
M4M

[Infectus]


02:01:946 (1,2,3) - This patterns flow terribly imo. Change the curve of 02:01:946 (1) - this slider
02:02:754 (4,5,1) - This pattern has a tricky spacing but it seems playable
02:05:293 (8) - Ctrl + G, in this way it would flow a lot better with 02:04:716 (7) -
02:06:446 (5,6) - These 2 sliders destroy the rotative motion you build up with 02:05:754 (2,3,4) -
You can try something like this:

02:12:562 (7,8,9,1) - Completely unreadable and unrankable because of spacing. At first you're changing the polarity here so everything should be snapped on DS, especially 02:12:562 (7,8) - this part.
02:14:293 (5) - stack on 02:14:408 (6) - for better flow and emphasize
02:17:639 (4,5,6) - I would call it a flow break but it might be playable
02:22:600 (4,5) - Weird distance here, the whole stream should be snapped
02:25:023 (5,6,7) - Constant DS here, it looks unsightly
02:25:485 (7,8,1) - Easy combo break here. If you want to make a jump like this you should at least direct 02:25:946 (1) - the next slider into it
03:17:870 (2,3,4,5) - Make a square here. It flows a lot better instead of this pattern imo
03:20:639 (6,7,8) - Constant spacing between them
03:22:485 (5) - Why is this note not a slider? It follows the same sound as the previous patterns
03:27:331 (2,2) - Blankets would look better here
03:51:793 (1) - Looks a loot better with previous pattern and it doesn't break the flow
03:55:370 (2) - This note is completely not audible at all. Just delete it
04:04:946 (2,3,4) - For rotative motion and better flow
04:17:639 (3,4,5,6,1) - Same as before, you have to use constant DS here!
04:25:716 - Missing note
04:42:331 (8) - This is a perfect example of an off-beat slider. The end of the slider is a lot stronger than the beginning. Its unrankable
04:57:100 - Missing double
04:58:946 - ^
05:17:639 - From this part the patterns look inconsistent. You're trying to follow two sounds at once and it turns out its really hard to read. Never do that
06:01:946 - Why there's only 28% volume in here? The music is pretty audible here. I would change it to 70%
06:19:485 (3,2) - Use blankets
06:22:254 (3) - If you want to make a slider like this, this should be at least a blanket
06:22:946 (4,5,1) - Inconsistent spacing


Good luck!!
Topic Starter
deadpon3

Exile- wrote:

M4M

[Infectus]


02:01:946 (1,2,3) - This patterns flow terribly imo. Change the curve of 02:01:946 (1) - this slider
02:02:754 (4,5,1) - This pattern has a tricky spacing but it seems playable
02:05:293 (8) - Ctrl + G, in this way it would flow a lot better with 02:04:716 (7) -
02:06:446 (5,6) - These 2 sliders destroy the rotative motion you build up with 02:05:754 (2,3,4) -
You can try something like this:

02:12:562 (7,8,9,1) - Completely unreadable and unrankable because of spacing. At first you're changing the polarity here so everything should be snapped on DS, especially 02:12:562 (7,8) - this part.
02:14:293 (5) - stack on 02:14:408 (6) - for better flow and emphasize
02:17:639 (4,5,6) - I would call it a flow break but it might be playable
02:22:600 (4,5) - Weird distance here, the whole stream should be snapped
02:25:023 (5,6,7) - Constant DS here, it looks unsightly
02:25:485 (7,8,1) - Easy combo break here. If you want to make a jump like this you should at least direct 02:25:946 (1) - the next slider into it
03:17:870 (2,3,4,5) - Make a square here. It flows a lot better instead of this pattern imo
03:20:639 (6,7,8) - Constant spacing between them
03:22:485 (5) - Why is this note not a slider? It follows the same sound as the previous patterns
03:27:331 (2,2) - Blankets would look better here
03:51:793 (1) - Looks a loot better with previous pattern and it doesn't break the flow
03:55:370 (2) - This note is completely not audible at all. Just delete it
04:04:946 (2,3,4) - For rotative motion and better flow
04:17:639 (3,4,5,6,1) - Same as before, you have to use constant DS here!
04:25:716 - Missing note
04:42:331 (8) - This is a perfect example of an off-beat slider. The end of the slider is a lot stronger than the beginning. Its unrankable
04:57:100 - Missing double
04:58:946 - ^
05:17:639 - From this part the patterns look inconsistent. You're trying to follow two sounds at once and it turns out its really hard to read. Never do that
06:01:946 - Why there's only 28% volume in here? The music is pretty audible here. I would change it to 70%
06:19:485 (3,2) - Use blankets
06:22:254 (3) - If you want to make a slider like this, this should be at least a blanket
06:22:946 (4,5,1) - Inconsistent spacing


Good luck!!
Wszystko poprawione, dzięki :D
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