I'm curious on knowing how people think they aim.
If you rely more on looking at cursor, switching sensitivity is no big deal. I kinda identify as this kind of a player, switching between 0.66, 1, 1.5 doesn't really fuck up my aim at all (mid map). You might be more of a flow player, too, as you are aware of cursor. Fast/hard aim patterns might be easier to aim as you rely on looking at cursor (mental image consists of smaller segments with very frequent updates of real cursor position) instead of having a mental image of how you have to aim the pattern. If a map gets too fast to see cursor, you lose the ability to properly play it (depends a lot on your gear/skin)
If you rely more on not looking at cursor, you will perform significantly worse with higher latenchy/low hz (can't see cursor as well). You might have much easier time reading higher ars, because you have more resources to spare to read the objects when cursor position is assumed to be known at all times, but true position is updated less often. You might be snapping more. You are not really affected by maps getting faster, other than it being harder to keep in mind how to aim a pattern (obv faster maps are harder to be fast/accurate enough, but that's not the point). I might have made up stuff here because idk how people do this, if someone would like to point out inaccuracies or something I can edit this.
This is a pretty stupid poll and I'm assuming a lot. Pick whichever option you like.
If you rely more on looking at cursor, switching sensitivity is no big deal. I kinda identify as this kind of a player, switching between 0.66, 1, 1.5 doesn't really fuck up my aim at all (mid map). You might be more of a flow player, too, as you are aware of cursor. Fast/hard aim patterns might be easier to aim as you rely on looking at cursor (mental image consists of smaller segments with very frequent updates of real cursor position) instead of having a mental image of how you have to aim the pattern. If a map gets too fast to see cursor, you lose the ability to properly play it (depends a lot on your gear/skin)
If you rely more on not looking at cursor, you will perform significantly worse with higher latenchy/low hz (can't see cursor as well). You might have much easier time reading higher ars, because you have more resources to spare to read the objects when cursor position is assumed to be known at all times, but true position is updated less often. You might be snapping more. You are not really affected by maps getting faster, other than it being harder to keep in mind how to aim a pattern (obv faster maps are harder to be fast/accurate enough, but that's not the point). I might have made up stuff here because idk how people do this, if someone would like to point out inaccuracies or something I can edit this.
This is a pretty stupid poll and I'm assuming a lot. Pick whichever option you like.