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joeyclassic - seal 2.flv [Taiko]

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Prophecy
Sorry, my monitor is broken, please help me fix if u think it's good.
Thanks bros~

#Monitor Status: Repairing in progress
Topic Starter
Intelli

Prophecy wrote:

Sorry, my monitor is broken, please help me fix if u think it's good.
Thanks bros~
Ok :D
PatZar
[General]
pls change your BG to 1024x768/800x600
[b]the gap between futsuu and muzu is abit close, in that mean futsuu doesn't have a break at least 3/2 and muzu doesn't have either, try to reconsider it
[Oni]
00:05:694 (6) - delete, bad emphasis
00:28:361 (81) - delete, pls make a gap that you follow the instrument
00:37:694 (110) - delete same as 00:05:694 (6) -
00:48:528 (145) - delete for better following the vocals

[Muzu]
00:15:028 (30) - don't too long for 1/1 singling tap
00:25:528 (57,58) - delete too long for muzu even it low bpm
00:35:028 (83) - delete for gapping sound between instrument
00:45:028 (24,26) - delete for better sequence and pitching

[futsuu]
the diff is good already, read the general section if you mind to delete some :p

kantan is fine for me

gl
-GriM-
RANK
THIS
NOW
Topic Starter
Intelli

-GriM- wrote:

RANK
THIS
NOW
i is workin on it
Topic Starter
Intelli
i is also workin on the bg so dont worry I'll fix it soon
Midnaait
Please call me when you're going to map the seal the 3rd.mp4 thing please ;w;
Topic Starter
Intelli

Midnaait wrote:

Please call me when you're going to map the seal the 3rd.mp4 thing please ;w;
It's pretty much gonna be whenever this gets ranked (awaiting BN check from tasuke now BTW)
Prophecy
I'm back :3

@Intelli: Fix the Preview time in Kantan and Oni

[Prophecy's Futsuu]
Hitobject section:
SPOILER
[HitObjects]
256,192,4028,5,4,0:0:0:0:
256,192,4361,1,0,0:0:0:0:
256,192,4694,1,2,0:0:0:0:
256,192,5028,1,2,0:0:0:0:
256,192,6028,1,2,0:0:0:0:
256,192,6694,1,2,0:0:0:0:
256,192,7028,1,0,0:0:0:0:
256,192,7361,1,2,0:0:0:0:
256,192,7694,1,0,0:0:0:0:
256,192,8694,1,2,0:0:0:0:
256,192,9361,1,0,0:0:0:0:
256,192,9694,1,0,0:0:0:0:
256,192,10028,1,2,0:0:0:0:
256,192,10361,1,0,0:0:0:0:
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256,192,12361,1,0,0:0:0:0:
256,192,12694,1,2,0:0:0:0:
256,192,13361,1,2,0:0:0:0:
256,192,13694,1,0,0:0:0:0:
256,192,14028,1,2,0:0:0:0:
256,192,14694,1,4,0:0:0:0:
256,192,15028,1,0,0:0:0:0:
256,192,15361,1,2,0:0:0:0:
256,192,15694,1,2,0:0:0:0:
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256,192,17361,1,2,0:0:0:0:
256,192,17694,1,0,0:0:0:0:
256,192,18028,1,2,0:0:0:0:
256,192,18361,1,0,0:0:0:0:
256,192,19361,1,8,0:0:0:0:
256,192,20028,1,0,0:0:0:0:
256,192,20361,1,0,0:0:0:0:
256,192,20694,1,2,0:0:0:0:
256,192,21028,1,0,0:0:0:0:
256,192,22028,1,2,0:0:0:0:
256,192,22694,1,0,0:0:0:0:
256,192,23028,1,0,0:0:0:0:
256,192,23361,1,2,0:0:0:0:
256,192,24028,1,2,0:0:0:0:
256,192,24361,1,0,0:0:0:0:
256,192,24694,1,2,0:0:0:0:
256,192,25361,1,0,0:0:0:0:
256,192,26028,1,2,0:0:0:0:
256,192,26694,1,2,0:0:0:0:
256,192,27361,1,0,0:0:0:0:
256,192,28028,1,2,0:0:0:0:
256,192,28361,1,0,0:0:0:0:
256,192,28694,1,0,0:0:0:0:
256,192,29361,1,2,0:0:0:0:
256,192,29694,1,0,0:0:0:0:
256,192,30028,1,0,0:0:0:0:
256,192,30694,1,0,0:0:0:0:
256,192,31028,1,2,0:0:0:0:
256,192,31361,1,0,0:0:0:0:
256,192,32028,1,0,0:0:0:0:
256,192,32361,1,2,0:0:0:0:
256,192,32694,1,0,0:0:0:0:
256,192,33361,1,2,0:0:0:0:
256,192,34028,1,2,0:0:0:0:
256,192,34694,1,2,0:0:0:0:
256,192,35027,1,0,0:0:0:0:
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256,192,36028,1,4,0:0:0:0:
256,192,36361,1,0,0:0:0:0:
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256,192,37028,1,2,0:0:0:0:
256,192,37694,1,0,0:0:0:0:
256,192,38028,1,2,0:0:0:0:
256,192,38694,1,2,0:0:0:0:
256,192,39028,1,0,0:0:0:0:
256,192,39361,1,2,0:0:0:0:
256,192,39694,1,0,0:0:0:0:
256,192,40361,1,0,0:0:0:0:
256,192,40694,1,2,0:0:0:0:
256,192,41361,1,0,0:0:0:0:
256,192,41694,1,0,0:0:0:0:
256,192,42028,1,2,0:0:0:0:
256,192,42361,1,0,0:0:0:0:
256,192,43028,1,0,0:0:0:0:
256,192,43361,1,2,0:0:0:0:
256,192,44028,1,0,0:0:0:0:
256,192,44361,1,0,0:0:0:0:
256,192,44694,1,2,0:0:0:0:
256,192,45361,1,2,0:0:0:0:
256,192,45694,1,0,0:0:0:0:
256,192,46028,1,2,0:0:0:0:
256,192,46694,1,4,0:0:0:0:
256,192,47028,1,0,0:0:0:0:
256,192,47361,1,2,0:0:0:0:
256,192,47694,1,2,0:0:0:0:
256,192,48361,1,0,0:0:0:0:
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256,192,54028,1,2,0:0:0:0:
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256,192,55028,1,0,0:0:0:0:
256,192,55361,1,2,0:0:0:0:
256,192,56028,1,2,0:0:0:0:
256,192,56361,1,0,0:0:0:0:
256,192,56694,1,2,0:0:0:0:
256,192,57028,1,0,0:0:0:0:
Topic Starter
Intelli
Ascendance

IntelliTroodon wrote:

tasuke912
Hi.
[ General]
  1. Please try to find higher resolution image for BG.
  2. Difficulty spread looks unbalanced, since between Muzu and Oni is too close relatively than K-F. Muzukashii should be easier, especially really hard triplet (dkd/kdk) should be removed.
  3. 100% hitsound seems too loud.
[ Kantan]
  1. 00:35:028 (45,46) - Consider removing these notes, this diff too lacks breaks.
[ Futsuu]
  1. 00:26:028 (44) - Consider removing it, this diff also lacks breaks.
  2. 00:35:027 (62,63) - ^
[ Muzukashii]
  1. As I said at general, xyx patterns should be removed. I'd recommnnd changing them to xxy or xxx color. However keeping some xyx is possible in such too low bpm songs, in that case have to make more enough times for reading for 1/4 beginners.
    e.g. 00:30:028 (71,72,73,74,75,76) - Remove (72)
  2. 00:35:694 (88) - I'd recommend removing this note for avoiding continuous pattern.
[ Oni]
  1. 00:13:362 (30,31,32,33,34) -, 00:45:362 (136,137,138,139,140) - kkddk fits to sound better imo.
  2. 00:22:194 (59) - it's higher pitch sound than (58), so maybe k is better. also dkd triplets are continuous twice.
  3. 00:29:361 (85,86,87,88) - kkdd would more fit to melody, also kkkdkkdd makes nicely flow imo.
  4. 00:35:861 (106,107) - This pattern is allowed, but I'd recommend removing (106) note. it's hard for hitting relatively than other parts, and it looks really not beautiful.
  5. 00:43:028 (128) - Remove this note, Yajuu voice doesn't sound here.
Good luck!  ンアッー!(≧Д≦)
autofanboy
ooh lol
Prophecy

tasuke912 wrote:

Hi.
[ General]
  1. Please try to find higher resolution image for BG.
  2. Difficulty spread looks unbalanced, since between Muzu and Oni is too close relatively than K-F. Muzukashii should be easier, especially really hard triplet (dkd/kdk) should be removed.
  3. 100% hitsound seems too loud.
[ Futsuu]
  1. 00:26:028 (44) - Consider removing it, this diff also lacks breaks. OK!
  2. 00:35:027 (62,63) - ^ OK!
[/list]

Good luck!  ンアッー!(≧Д≦) :arrow:Thanks tasuke senpai~~
@Intelli: Please help me to fix it~ Just simple items :3 Thanks~
Topic Starter
Intelli

tasuke912 wrote:

Hi.
[ General]
  1. Please try to find higher resolution image for BG. my BGs always suck lol
  2. Difficulty spread looks unbalanced, since between Muzu and Oni is too close relatively than K-F. Muzukashii should be easier, especially really hard triplet (dkd/kdk) should be removed. Did stuff to help this
  3. 100% hitsound seems too loud. Changed timing points to 60-40-80-60
[ Kantan]
  1. 00:35:028 (45,46) - Consider removing these notes, this diff too lacks breaks. tfw Prophecy responds to my diff XD done still
[ Muzukashii]
  1. As I said at general, xyx patterns should be removed. I'd recommnnd changing them to xxy or xxx color. However keeping some xyx is possible in such too low bpm songs, in that case have to make more enough times for reading for 1/4 beginners.
    e.g. 00:30:028 (71,72,73,74,75,76) - Remove (72) Did a bit of work on these types of things
  2. 00:35:694 (88) - I'd recommend removing this note for avoiding continuous pattern. Done
[ Oni]
  1. 00:13:362 (30,31,32,33,34) -, 00:45:362 (136,137,138,139,140) - kkddk fits to sound better imo. I|Yeah, these parts were alot of guesswork, and I appreciate the help from a BN :^>
  2. 00:22:194 (59) - it's higher pitch sound than (58), so maybe k is better. also dkd triplets are continuous twice. Actually had this originally, but a bunch of people, in mods and irc, wanted it changed so i caved lol. Vindication!
  3. 00:29:361 (85,86,87,88) - kkdd would more fit to melody, also kkkdkkdd makes nicely flow imo. Better for playability your way c:
  4. 00:35:861 (106,107) - This pattern is allowed, but I'd recommend removing (106) note. it's hard for hitting relatively than other parts, and it looks really not beautiful. I'm gonna keep 106 in because I would rather have it mapped closer to the song than have it look less awkward. It plays fine imo (partially because of the low bpm), but if you want me to change it just tell me and I'll do it :P
  5. 00:43:028 (128) - Remove this note, Yajuu voice doesn't sound here. I had to look up what Yajuu meant XD I also changed the pattern to dk after removing the note to emphasize the rising pitch in the seal sound. That ok?
Good luck!  ンアッー!(≧Д≦)
Thanks for the mod tasuke :D
Prophecy
We need more mod (arround 5?)


This bg is better?
tasuke912
Don't forget setting BG's coordinate please.


00:57:361 extend kiai time until here?
Topic Starter
Intelli
Done :D
Prophecy

IntelliTroodon wrote:

Done :D
Great! I want more seal xDD
Topic Starter
Intelli

Prophecy wrote:

IntelliTroodon wrote:

Done :D
Great! I want more seal xDD
Who doesn't?
Raiden lol
Prophecy
bump!
tasuke912
00:46:694 - Delete this green line. You extended kiai time, so latter half should keep same hitsound volume as first.
Rest look good. call me back again!
Prophecy

tasuke912 wrote:

00:46:694 - Delete this green line. You extended kiai time, so latter half should keep same hitsound volume as first.
Rest look good. call me back again!
you're right! Let's delete this :3
Topic Starter
Intelli
Forgot to post here

Done
tasuke912
Muzukashii has some hard patterns, but them have enough breaks and are not overkill for Muzukashii players. also lower difficulties' breaks are little short, but work good enough since this song is so low bpm.

Bubbled!
Topic Starter
Intelli

tasuke912 wrote:

Muzukashii has some hard patterns, but them have enough breaks and are not overkill for Muzukashii players. also lower difficulties' breaks are little short, but work good enough since this song is so low bpm.

Bubbled!
:DDD

Thanks tasubae
(IDK if non-native english speakers are going to get that but trust me it is clever lol)
Prophecy

IntelliTroodon wrote:

tasuke912 wrote:

Muzukashii has some hard patterns, but them have enough breaks and are not overkill for Muzukashii players. also lower difficulties' breaks are little short, but work good enough since this song is so low bpm.

Bubbled!
:DDD

Thanks tasubae
(IDK if non-native english speakers are going to get that but trust me it is clever lol)
Great job! :D
Topic Starter
Intelli
Probably gonna upload seal the 3rd soon btw, seeing as literally every other taiko BN has mods closed or is in TNA T.T
Okoratu
Hello, just as you didn't request

[general]
give me your metadata lol

[oni]
is this supposed to be passable if you miss 40 notes in the kiai, because if it isn't then consider increasing hp
00:07:028 - 00:17:694 - kkd sounds much better for these since 00:07:361 - and the next note are so similar in terms of seal-sound
00:11:028 (22,23,24) - were these supposed to be delayed by 1/4 like 00:21:861 (57,58,59) - ?
00:30:028 (87) - minor and probably intended, but this could be a k
00:35:861 - remove? its nature is purely additive (if it's a k) and it's a hassle to actually alternate it at this bpm LOL (also as a kkk triplet you can claim to map the seal imo)
00:43:528 - add any note due to 00:54:194 - ??

[muzu]
nice you can pass this with 39 misses
00:35:361 (86) - i don't think this is necessary as a finisher but obviously you do uhh
i consider the patterns in this diff borderline if this song was anything but 90 bpm because you can literally and will literally singletap them at this point

[futsuu]
00:53:694 (101) - remove this? it feels odd to click something without a seal in the background in this diff, like 00:51:028 (95) - 00:48:361 (89) - 00:43:028 (77) - 00:40:361 (71) - 00:37:694 (65) - and the seal for this is in 00:53:861 - so i recommend removing this note

[kantan]
00:32:028 (39,40,41) - out of all patterns in this diff why is the longest one in the calmest part???
Topic Starter
Intelli
I'll reply fully when I get home but thanks :D
Topic Starter
Intelli

Okoratu wrote:

Hello, just as you didn't request

[general]
give me your metadata lol ikr lmao

[oni]
is this supposed to be passable if you miss 40 notes in the kiai, because if it isn't then consider increasing hp See below
00:07:028 - 00:17:694 - kkd sounds much better for these since 00:07:361 - and the next note are so similar in terms of seal-sound I like the idea, but it ignores the fact that the seal sound goes like this in pitch, if you know what i'm trying to say
00:11:028 (22,23,24) - were these supposed to be delayed by 1/4 like 00:21:861 (57,58,59) - ? Yeah I'm probably gonna change this one, nice catch
00:30:028 (87) - minor and probably intended, but this could be a k Keeping it like this to emphasize the downward trend in pitch throughout the section
00:35:861 - remove? its nature is purely additive (if it's a k) and it's a hassle to actually alternate it at this bpm LOL (also as a kkk triplet you can claim to map the seal imo) See Below
00:43:528 - add any note due to 00:54:194 - ?? They're different patterns, so I would rather not change it for this reason (besides the dk thing was tasuke's idea so BN op?)

[muzu]
nice you can pass this with 39 misses See below
00:35:361 (86) - i don't think this is necessary as a finisher but obviously you do uhh I like how it emphasizes the buildup to the musical big hit at 00:36:028 (personal thing lol)
i consider the patterns in this diff borderline if this song was anything but 90 bpm because you can literally and will literally singletap them at this point

[kantan]
00:32:028 (39,40,41) - out of all patterns in this diff why is the longest one in the calmest part??? It's part of a buildup to the kiai, and it technically is one of the densest parts of the melody
HP Thing: I'm gonna leave it like it is for now, but I'm gonna talk to a BN about it, because there are more striking examples of broken miss:pass ratios in taiko, especially for short and slow maps. Take https://osu.ppy.sh/b/504231&m=1 for example, you can pass Oni with nearly 80 notes missed, or around 35% of the objects in the map! Most of the fails in this map, however, will come from a mixture of 100s and Misses, as slower maps tend to be much harder to hit accurately, partially because (don't quote me on this lol) the OD system works off of ms off, not parts of a beat off. However, I will talk to a BN or just #taiko about it.

The stupid kkkkD thing: The 4th k is definitely there, I've listened to it in Audacity like 1000 times lol

I was back and forth between all of these suggestions lol, do you want a mod on one of your maps from me? Because I'd be happy to do so :D
Prophecy

Okoratu wrote:

Hello, just as you didn't request

[general]
give me your metadata lol lol

[futsuu]
00:53:694 (101) - remove this? it feels odd to click something without a seal in the background in this diff, like 00:51:028 (95) - 00:48:361 (89) - 00:43:028 (77) - 00:40:361 (71) - 00:37:694 (65) - and the seal for this is in 00:53:861 - so i recommend removing this note
No change. because i want to keep the pattern in kiai. current flow is fine, it's like: xxxx xx , if applied will like this: xxxx xx xxxx x, sorry for not applying this.
Topic Starter
Intelli
Well this is gonna get fixed soon, but both me and okoratu have to go to class for like 6 hours lol
Okoratu
We broke everything in the beatmap twice and now i rebubble

ok:

removed the unused bg file which was still there
offset -8
everything unsnapped
everything has been resnapped
moved previewpoint accordingly
the sv got fucked
the sv has been unfucked
Topic Starter
Intelli
Just gonna look for a recheck from tasuke now for qualify :D
tasuke912
Qualified!
Prophecy

tasuke912 wrote:

Qualified!
>3 Thanks tasuke :3
Volta
osu need more seal
Topic Starter
Intelli

Volta wrote:

osu need more seal
Prophecy

Volta wrote:

osu need more seal
It's true
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