forum

osu! Solo Queue Ladder (Closed)

posted
Total Posts
289
show more
MEMgrizzlies7

Lesteza wrote:

"begninners" are not supposed to clear 180+BPM with this AR dude
There's only one AR10 map in the pool. If you can't play it just use your ban on it.
ByteReaper
okay ive got a question, ive read this:

ok hi mr jerwu told me to make new tweet
Beginner: 600,000 - 13,500
Standard: 60,000 - 1
Expert: 6,000 - 1
my question is : is this information correct? because i cant queue up in the beginners league. i guess if this information is correct the SQL bot is just not updated to this
Topic Starter
Ascendance

ByteReaper wrote:

okay ive got a question, ive read this:

ok hi mr jerwu told me to make new tweet
Beginner: 600,000 - 13,500
Standard: 60,000 - 1
Expert: 6,000 - 1
my question is : is this information correct? because i cant queue up in the beginners league. i guess if this information is correct the SQL bot is just not updated to this
correct, it's available on the next update!
Seto Kousuke
Oh yeah, i wanted to ask...

About the freemod pool, mods are not forced....so basically this is just another NoMod bracket...any chances of it start being like the normal tourneys? where you MUST use at least 1 mod? that would help a lot in strategies and also make it more ''challenging''
Minhtam

MEMgrizzlies7 wrote:

Lesteza wrote:

"begninners" are not supposed to clear 180+BPM with this AR dude
There's only one AR10 map in the pool. If you can't play it just use your ban on it.
This. This so much.
Topic Starter
Ascendance

Seto Kousuke wrote:

Oh yeah, i wanted to ask...

About the freemod pool, mods are not forced....so basically this is just another NoMod bracket...any chances of it start being like the normal tourneys? where you MUST use at least 1 mod? that would help a lot in strategies and also make it more ''challenging''
The thing is, the matches aren't refereed so we have no possible way to force a mod with the functionality of the bot :( sorry!
fartownik
I'd say removing the freemod bracket and adding +1 map to nomod, hidden and hardrock pools would be a decent idea here.
chainpullz
Alternatively the freemod pool could just be chosen such that the maps are easy enough that both sides would expect the other to fc nomod and the map is reasonable to fc with a mod at which point the decision comes down to trying to out-acc the other player or tossing on a mod and praying to the consistency gods that doing so doesn't cause a break. A bit more interesting than tossing maps like algebra in the freemod pool where nomod consistency is difficult enough as it is before even talking about potential mod fc.

I think the bigger gap in map pools at this in this phase is between beginner and standard. I would expect something like rank 12-20k players being a target for a 4.3* map pool whereas 5.3* seems more like top 2k-ish as far as consistency goes and I probably wouldn't expect many people outside the top 200 (aside from derankers like forz) to be very consistent on the expert pool. It seems like squeezing one more pool into the 4.8* range would greatly increase the spread here where you'd expect people in like the 4k-10k to be most consistent.

If it's a matter of lacking map selector manpower and not a systemic implementation limitation I'd probably be willing/able to help craft up ~4.8* pools. I play a reasonably wide variety of maps and can play all mod combination proficiently enough at that level to judge maps with. Let me know if you'd be interested.
Fenaxil
Hi,
I wanted to ask, how often will there be a mappool rotation when its out of beta?
Topic Starter
Ascendance

Fenaxil wrote:

Hi,
I wanted to ask, how often will there be a mappool rotation when its out of beta?
There'll be a rotation on friday <:
Electoz
Can I ask? What's with that room name lol
Topic Starter
Ascendance

Electoz wrote:

Can I ask? What's with that room name lol
Secret easter egg room with a low chance of popping up (:
Seto Kousuke

fartownik wrote:

I'd say removing the freemod bracket and adding +1 map to nomod, hidden and hardrock pools would be a decent idea here.
That is actually a good idea...because if you stop to think about the current situation, free mod is only another nomod pool, i'm mainly abusing HD and HR picks in my matches,but having this ''extra nomod bracket'' kinda screws me up a little xD... every match i played until now, i was the only one using mods in the free mod bracket (won almost all times, but would definetly be easier if the other player was using a mod too >w<)

And since this is not a ''tournament'' there is no actual need for a free mod bracket since there is no ''strategy'' for actually having to use mods ion it
Bence
This guy refused to pick a map at 1:1 and I got kicked out of room. Did I win?
Its 10/10 so far. I really like this soloq thing.
Topic Starter
Ascendance

Bence wrote:

This guy refused to pick a map at 1:1 and I got kicked out of room. Did I win?
Its 10/10 so far. I really like this soloq thing.

You probably won if it was his turn and he didnt pick
Bence

Ascendance wrote:

Bence wrote:

This guy refused to pick a map at 1:1 and I got kicked out of room. Did I win?
Its 10/10 so far. I really like this soloq thing.

You probably won if it was his turn and he didnt pick
Thanks.
Btw what happens if I switch pools? I started with beginner but it seems unfair because I keep winning I keep getting flamed when people see my rank so I want to play in standard. Will my beginner progress count towards global rank too or only one pool matters?
Topic Starter
Ascendance

Bence wrote:

Ascendance wrote:

You probably won if it was his turn and he didnt pick
Thanks.
Btw what happens if I switch pools? I started with beginner but it seems unfair because I keep winning I keep getting flamed when people see my rank so I want to play in standard. Will my beginner progress count towards global rank too or only one pool matters?
Global doesnt exist yet, you can go ahead and switch!
Dre-
Can you include getting banned for taking to long. I went to eat dinner while in a match and well yea I wasn't expecting to get banned lmao. also making the time limit a little longer so people dont get kicked while looking through the maps if they don't already know what they are ahead of time ect.
ByteReaper

Write wrote:

Can you include getting banned for taking to long. I went to eat dinner while in a match and well yea I wasn't expecting to get banned lmao.


wait .... i think i missunderstood smth here.

you dont expect to get banned for going to eat smth in the middle of a match? Oo

Write wrote:

also making the time limit a little longer so people dont get kicked while looking through the maps if they don't already know what they are ahead of time ect.
where is the problem with "going in prepared" ? i mean there are just 18 maps, even if u dont look at em u would be familliar with the pool after 2-3 matches. i personally dont see a reason to expand the time limitation
AnthonyGolo
Amazing system, i would say it deserves to be official, e.g in CS:GO there are custom lobbies and matchmaking.
Though I don't like some things:
1) Scorev1 means "one-miss-gg" on the maps you both can play or mad dadadada for bigger combo on those that are higher than your level
2) Freemod as the second nomod pool was mentioned somewhere earlier
3) Beginner pool is too easy, standard is too hard (just a noob crying hehe). I would make one 3.6-4.3 and 4.3-4.8 instead of beginner one.
4) What do you want to achieve introducing only one ban for 17 maps :D I would ban everything to remain last 4; or gave 3 bans to each player and then 2 picks.
Bence
Sent a ticket about this already but guys don't mess with the room if you get the host for some reason, it will break your game. No chat or friends for you until restart.
(I was only messing around after finishing our games, didn't abuse it)

http://puu.sh/n35X6/221ea27699.jpg
http://puu.sh/n3633/97799cf219.jpg
tfg50

AnthonyGolo wrote:

1) Scorev1 means "one-miss-gg" on the maps you both can play or mad dadadada for bigger combo on those that are higher than your level
They can't force scorev2 because some people still play on the fallback version.
Bcpwd

AnthonyGolo wrote:

1) Scorev1 means "one-miss-gg" on the maps you both can play or mad dadadada for bigger combo on those that are higher than your level.

I think scorev1 is better to show consistency
Frikandel

Bcpwd wrote:

AnthonyGolo wrote:

1) Scorev1 means "one-miss-gg" on the maps you both can play or mad dadadada for bigger combo on those that are higher than your level.

I think scorev1 is better to show consistency
But that means the ladder is all about consistency. I almost always have better acc then my opponent, sometimes gaps over 10%, but they win because they spammed harder. Seems a bit unfair.
Frikandel
Btw is there a way to view your own ''elo?'' I can only see the top 100.
Dre-

ByteReaper wrote:

Write wrote:

Can you include getting banned for taking to long. I went to eat dinner while in a match and well yea I wasn't expecting to get banned lmao.


wait .... i think i missunderstood smth here.

you dont expect to get banned for going to eat smth in the middle of a match? Oo

Write wrote:

also making the time limit a little longer so people dont get kicked while looking through the maps if they don't already know what they are ahead of time ect.
where is the problem with "going in prepared" ? i mean there are just 18 maps, even if u dont look at em u would be familliar with the pool after 2-3 matches. i personally dont see a reason to expand the time limitation
I wasn't told or aware that the matches were taken so seriously that you could get banned is all im saying i could have just afked and got kicked or the other play leaving all together ect.
Seto Kousuke

SOLID771 wrote:

But that means the ladder is all about consistency. I almost always have better acc then my opponent, sometimes gaps over 10%, but they win because they spammed harder. Seems a bit unfair.
Go improve your aim then...lol.
Frikandel

Seto Kousuke wrote:

SOLID771 wrote:

But that means the ladder is all about consistency. I almost always have better acc then my opponent, sometimes gaps over 10%, but they win because they spammed harder. Seems a bit unfair.
Go improve your aim then...lol.
Yeah sure mate. You completely ignore my point though.
CelegaS
omg this awesomness need to be in other mods too

i'm currently fc'ing 4.5 to 4-8 at my level and when i play beginner the low ar is so hard to handle, there is 3 map that i can play well other are too stupid for me.
In standard, maps are just too insane for me
ncuh
Awesome!
You need to add the ability to search in 2 Queues, like !q e,s
Topic Starter
Ascendance

SOLID771 wrote:

Btw is there a way to view your own ''elo?'' I can only see the top 100.
!rank
Blankz_
So im thinking of changing my account name soon. i already registered. will it mess with my account on the osusql site?
Blankz_

SOLID771 wrote:

But that means the ladder is all about consistency. I almost always have better acc then my opponent, sometimes gaps over 10%, but they win because they spammed harder. Seems a bit unfair.
Combo = Life on score v1
Braediac
Love the Concept but the execution seemed quite poor to me personally. I try and play Standard because it seems to be the right difficulty for me and beginner is too low for me. This is all fine but i don't enjoy going into games and finding someone who is rank #5 worldwide in standard and is rank 1000. To me this just ruins any competition as higher (Osu!) ranked players can still play against those that are rank 60k and up. There needs to be some restrictions on who can play what difficulty. The expert difficulty seems a bit out of reach so i would suggest lowering it to maybe 6-7k and the making that number the cap to playing standard. Beginner also has its fair share of problems. The cap to play beginner is around 13k if i remember correctly and that seems a bit too high. If a player can reach 13k in rank, they can play 5* maps. The ranking system seems like a good idea but with all these problems, it seems like its unnecessary. This is all just my personal opinion on how things can be improved so it can be a much more enjoyable experience for all people :)
Blackheart

Braediac wrote:

Love the Concept but the execution seemed quite poor to me personally. I try and play Standard because it seems to be the right difficulty for me and beginner is too low for me. This is all fine but i don't enjoy going into games and finding someone who is rank #5 worldwide in standard and is rank 1000. To me this just ruins any competition as higher (Osu!) ranked players can still play against those that are rank 60k and up. There needs to be some restrictions on who can play what difficulty. The expert difficulty seems a bit out of reach so i would suggest lowering it to maybe 6-7k and the making that number the cap to playing standard. Beginner also has its fair share of problems. The cap to play beginner is around 13k if i remember correctly and that seems a bit too high. If a player can reach 13k in rank, they can play 5* maps. The ranking system seems like a good idea but with all these problems, it seems like its unnecessary. This is all just my personal opinion on how things can be improved so it can be a much more enjoyable experience for all people :)
That's a general problem with such ladders when they just start out. You see, the osu!ranking isn't used by the ladder, only the SQL!ranking is used. That is already the first reason: The SQL!ranking is still pretty unstable because the ladder just started. Then, the ladder still lacks a playerbase, so it might have no other option than to match you against someone with a vastly different rank. Both of these problems will be naturally solved as time progresses.

For the ranking restriction, ranking doesn't too closely show which maps you're able to play. I'm rank 40k. I know that there are many people around that rank that can play the standard pool. And even though I can FC most of the begginers pool, when I try the maps from the standard pool I just die. That's why you can't just narrow the ranking corridor for the different pools down - you'll end up banning players from the lower pools when they're not yet ready to play the higher pools.
VirtualMuffin
People who say beginner is too easy have you looked at your rank lately?

I struggle to pass some of the picks in beginner especially hr and I'm rank 50k with 2 years on the game. Probably should rename that. I've not only just begun!

I think the current beginner pool should be standard. Standard should be a new pool below expert. And a new beginner pool.

If not possible rename beginner. Someone who has been on osu for a month (a beginner) isn't gonna pass the stuff in the pool atm unless they're a really quick learner.

Also you can ignore what I say but that's just from my perspective.
Minhtam

VirtualMuffin wrote:

People who say beginner is too easy have you looked at your rank lately?

I struggle to pass some of the picks in beginner especially hr and I'm rank 50k with 2 years on the game. Probably should rename that. I've not only just begun!

I think the current beginner pool should be standard. Standard should be a new pool below expert. And a new beginner pool.

If not possible rename beginner. Someone who has been on osu for a month (a beginner) isn't gonna pass the stuff in the pool atm unless they're a really quick learner.

Also you can ignore what I say but that's just from my perspective.
But someone who has been on osu! for a month isn't likely to keep playing osu! for the next year, which is not who the SQL is intended for. The Beginner pool features the easiest of the Insane difficulty maps and is targeted for players that are just starting to FC those maps who are looking to transition into tournament play.

Tournament play is for the committed players, not the fleeting ones.
Blackheart

Minhtam wrote:

But someone who has been on osu! for a month isn't likely to keep playing osu! for the next year, which is not who the SQL is intended for. The Beginner pool features the easiest of the Insane difficulty maps and is targeted for players that are just starting to FC those maps who are looking to transition into tournament play.

Tournament play is for the committed players, not the fleeting ones.
I haven't found any statement as to who SQL is intended for. As much as I know, the SQL is intended as a ladder system, nothing more, nothing less. Scratch this if I just missed it, though.

Any way, the way it's currently done is misleading - as VirtualMuffin noted, the beginner pool is unappropriate for osu! beginners. There should indeed be an easier pool, or if it is really intended as an introduction for tournament play (in which case, wouldn't a bot for automated tournaments be a better choice?), the beginner should be renamed at the very least.
tfg50

Braediac wrote:

Love the Concept but the execution seemed quite poor to me personally. I try and play Standard because it seems to be the right difficulty for me and beginner is too low for me. This is all fine but i don't enjoy going into games and finding someone who is rank #5 worldwide in standard and is rank 1000. To me this just ruins any competition as higher (Osu!) ranked players can still play against those that are rank 60k and up. There needs to be some restrictions on who can play what difficulty. The expert difficulty seems a bit out of reach so i would suggest lowering it to maybe 6-7k and the making that number the cap to playing standard. Beginner also has its fair share of problems. The cap to play beginner is around 13k if i remember correctly and that seems a bit too high. If a player can reach 13k in rank, they can play 5* maps. The ranking system seems like a good idea but with all these problems, it seems like its unnecessary. This is all just my personal opinion on how things can be improved so it can be a much more enjoyable experience for all people :)
No... just no... You are overestimating the meaning of pp rank. I'm ranked 1.9k and I'm BARELY able to pass half of the expert picks, if you limit standard to 6k it will turn into fail-fest. Also I have a friend that is rank 30k-40k atm that only plays insanely difficult stuff that can pass harder maps than me. It all depends on the playstyle.

If you keep on playing standard you will be placed on the spot that you deserve, the same is true for everyone else. After you get your rank, you will be matched with people that have about the same rating as you which means no matches against people around 1k rank unless they are throwing to lose rating. That's only true if there are people q'ing for standard ofc, if there isn't anyone close to you the system will match you up with anybody that is q'ing at the moment after a while and even then you should lose few rating points, assuming the system is based on elo.

Also, have you ever watched tournaments? More often than not people have high scores, not just 2-4m scores on a map that is 1k+ combo long.
Topic Starter
Ascendance

M1k0 wrote:

Awesome!
You need to add the ability to search in 2 Queues, like !q e,s
maybe someday!

I think I've said this before but just in case I haven't -

We NEVER intended to use the ranking barriers as a promotion of rank = skill or whatever. They are purely to keep 3 digit players from queuing into beginner and high 5 digit players from queuing into expert. Simple as that, we don't want games ruined. I'm sure beginner players don't want to play vs. rank 900 and Expert players want to actually compete against players of their skill, not a rank 80,000.

We won't now and won't EVER take osu's pp ranking system into consideration when finding matches for our system. Rating will sort itself out eventually, your best bet is to just be patient.
show more
Please sign in to reply.

New reply