Hi for the M4M :v
Good luck with the set!
SPOILER
Set a preview point maaaan
00:42:620 - Dissapointed there's no big cool custom finish hitsound for the notes here
[Easy]
W0W D00D why does this diff have round sliders but none of the others do?????
1.4x SV on an easy damn xD well it's not that hard but most new players won't be able to keep up with this slider speed. Might wanna add a beginner difficulty that's like 1.0 stars or less to cater to that. Would work well with the spread too.
00:45:820 (1) - Wouldn't recommend muting the ends and sliders in this section. Would make more sense to lower the volume instead for this section from 00:42:620 - up until 00:48:820 - . This applies for all the diffs as well.
00:55:020 - Should definitely have a note here. If anything because no new player will read this 00:55:420 (1) - as a 2/1 pause even with the new combo.
[Normal]
00:05:020 (2,3,4) - Single tapping three notes is kinda tough on a "normal". If you do get around to making a beginner diff, this might not be too bad maybe.
00:41:420 - Maybe add a spinner or a long slider here that ends at 00:42:620 -
00:48:220 (1) - I can see (2) being there because that's the downbeat but this isn't so I would delete this note. Otherwise it would only make sense to start mapping again at 00:47:420 -
00:55:020 (4,1) - Would be cool to ctrl+h this so 1 and 2 go right then 3 and 4 go left if that makes sense :v
[Hard]
Damn those hitsounds are killing me ;-; That low bass drum thing only plays every 1/1 but you've got it like every 1/2 x_x
Some of the streams have wider spacing than others but I don't see a pattern to it. Not like the music really intensifies or anything it's the same beat for a minute xD Like here 00:04:620 (1,2,3,4,5) - you have .9x spacing then here 00:05:420 (1,2,3,4,5) - you have 1.65x spacing then here 00:07:020 (1,2,3,4,5) - you have...well technically (1) here is not consistent with the rest but it's 1.83x spacing etc. so idk what you're going for in this regard. Might wanna do something regarding increasing spacing every 16/1 (every 4 big white ticks) but otherwise keep it consistent.
00:03:820 (2,3) - don't do that xD
00:05:020 (5) - Missing clap
00:05:620 (3) - Missing big loud bass thing whistle hitsound that's destroying my headset xD
00:09:820 (5) - Also missing clap.
00:11:420 (2) - ^
00:13:820 (2) - ^
00:15:420 (5) - ^ Anyway idk if you've got a pattern to that if you do I didn't hear it so it might not've been too consistent. Should check for any not-in-pattern hitsounds if thats the case and by that I mean if your pattern was one has clap another doesn't then that also wasn't consistant so definitely doublecheck it.
00:29:820 (2,1) - Hitsounds are all switched up starting here xD Drums don't change but the hitsounds do. Try to make it sound like the first part that one's more consistent at that.
00:49:420 - YES!!! hitsounds are finally not destroying my hardware!! :v
00:55:420 (1) - Might have been cool at x:224 y:318 to keep that line pattern going.
[TIME magazine]
00:02:620 (1,2,3,4,5,6,7) - The drums actually start at 00:02:720 - Hard to tell cuz of the hitsounds (man those hitsounds are loud x_x) Might wanna move the notes over then make sure the kick sliders and stuff are all still following the rhythm correctly. Also 00:03:220 (6,7,1) - can barely see what these are with the reverse arrow pointing up like that. Don't do that.
00:13:420 (1,2,3,4,5) - Should probably stay consistent and keep that jump on 5. This applies to all the rest. Otherwise maybe keep a pattern.
Also regarding that jump on the 5s stream. If you're gonna do that it's best to keep the spacing consistent or otherwise have it flow well from the stream. Currently the spacing is random so it's like oh okay I guess I'll do a 5.0x jump and then a 2.9x jump so it's a bit weird.
00:16:620 - Add note
00:29:420 - Add note
00:29:820 - Hitsounds mess up here again. Do what you did for the first part those are more correct (sort of) Also should've had more 1/4 slider jumps in general
00:29:820 (1,1,2) - Remove 2nd NC.
00:43:020 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - bringing back TAG4 babyyyyyy :v (don't do this xD at least not that big of a jump from each stream to the other so players can read this) Besides the next parts right after are very easy compared to this including the 1/4 slider jumps.
00:48:220 (3,4,5,6,1,2,3,4) - Might wanna space this out a bit more at least so that the spacing from 00:48:020 (2,3) - looks like 00:47:620 (2,2) - Or at least add a NC on 3
00:54:620 (5,6) - Undermapped x_x Could do like 1/8 kick slider stream or something.
00:57:020 (1,1,1,1) - And now 2/3 of the osu community hates you :v I don't though dw
idk what to say song is pretty boring man xD but the maps are okay once the consistency is set in. Make a beginner if you don't wanna nerf everything btw. Also doublecheck your hitsounds yo.
00:42:620 - Dissapointed there's no big cool custom finish hitsound for the notes here
[Easy]
W0W D00D why does this diff have round sliders but none of the others do?????
1.4x SV on an easy damn xD well it's not that hard but most new players won't be able to keep up with this slider speed. Might wanna add a beginner difficulty that's like 1.0 stars or less to cater to that. Would work well with the spread too.
00:45:820 (1) - Wouldn't recommend muting the ends and sliders in this section. Would make more sense to lower the volume instead for this section from 00:42:620 - up until 00:48:820 - . This applies for all the diffs as well.
00:55:020 - Should definitely have a note here. If anything because no new player will read this 00:55:420 (1) - as a 2/1 pause even with the new combo.
[Normal]
00:05:020 (2,3,4) - Single tapping three notes is kinda tough on a "normal". If you do get around to making a beginner diff, this might not be too bad maybe.
00:41:420 - Maybe add a spinner or a long slider here that ends at 00:42:620 -
00:48:220 (1) - I can see (2) being there because that's the downbeat but this isn't so I would delete this note. Otherwise it would only make sense to start mapping again at 00:47:420 -
00:55:020 (4,1) - Would be cool to ctrl+h this so 1 and 2 go right then 3 and 4 go left if that makes sense :v
[Hard]
Damn those hitsounds are killing me ;-; That low bass drum thing only plays every 1/1 but you've got it like every 1/2 x_x
Some of the streams have wider spacing than others but I don't see a pattern to it. Not like the music really intensifies or anything it's the same beat for a minute xD Like here 00:04:620 (1,2,3,4,5) - you have .9x spacing then here 00:05:420 (1,2,3,4,5) - you have 1.65x spacing then here 00:07:020 (1,2,3,4,5) - you have...well technically (1) here is not consistent with the rest but it's 1.83x spacing etc. so idk what you're going for in this regard. Might wanna do something regarding increasing spacing every 16/1 (every 4 big white ticks) but otherwise keep it consistent.
00:03:820 (2,3) - don't do that xD
00:05:020 (5) - Missing clap
00:05:620 (3) - Missing big loud bass thing whistle hitsound that's destroying my headset xD
00:09:820 (5) - Also missing clap.
00:11:420 (2) - ^
00:13:820 (2) - ^
00:15:420 (5) - ^ Anyway idk if you've got a pattern to that if you do I didn't hear it so it might not've been too consistent. Should check for any not-in-pattern hitsounds if thats the case and by that I mean if your pattern was one has clap another doesn't then that also wasn't consistant so definitely doublecheck it.
00:29:820 (2,1) - Hitsounds are all switched up starting here xD Drums don't change but the hitsounds do. Try to make it sound like the first part that one's more consistent at that.
00:49:420 - YES!!! hitsounds are finally not destroying my hardware!! :v
00:55:420 (1) - Might have been cool at x:224 y:318 to keep that line pattern going.
[TIME magazine]
00:02:620 (1,2,3,4,5,6,7) - The drums actually start at 00:02:720 - Hard to tell cuz of the hitsounds (man those hitsounds are loud x_x) Might wanna move the notes over then make sure the kick sliders and stuff are all still following the rhythm correctly. Also 00:03:220 (6,7,1) - can barely see what these are with the reverse arrow pointing up like that. Don't do that.
00:13:420 (1,2,3,4,5) - Should probably stay consistent and keep that jump on 5. This applies to all the rest. Otherwise maybe keep a pattern.
Also regarding that jump on the 5s stream. If you're gonna do that it's best to keep the spacing consistent or otherwise have it flow well from the stream. Currently the spacing is random so it's like oh okay I guess I'll do a 5.0x jump and then a 2.9x jump so it's a bit weird.
00:16:620 - Add note
00:29:420 - Add note
00:29:820 - Hitsounds mess up here again. Do what you did for the first part those are more correct (sort of) Also should've had more 1/4 slider jumps in general
00:29:820 (1,1,2) - Remove 2nd NC.
00:43:020 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - bringing back TAG4 babyyyyyy :v (don't do this xD at least not that big of a jump from each stream to the other so players can read this) Besides the next parts right after are very easy compared to this including the 1/4 slider jumps.
00:48:220 (3,4,5,6,1,2,3,4) - Might wanna space this out a bit more at least so that the spacing from 00:48:020 (2,3) - looks like 00:47:620 (2,2) - Or at least add a NC on 3
00:54:620 (5,6) - Undermapped x_x Could do like 1/8 kick slider stream or something.
00:57:020 (1,1,1,1) - And now 2/3 of the osu community hates you :v I don't though dw
idk what to say song is pretty boring man xD but the maps are okay once the consistency is set in. Make a beginner if you don't wanna nerf everything btw. Also doublecheck your hitsounds yo.
Good luck with the set!