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Mastermind(xi+nora2r) - Dreadnought [OsuMania]

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Yousei
Little hard to align the video
So sorry ;w;

Upload it later


BGA Uploaded :o
Evening
aaaaaaaaaa god i lost my mod again fucking fuck shit fuckin ffuuucsfnwaerfuberwfewfewrfewr4

anyways just going to do point form since i really don't want to write the whole shit again

Hyperspace

00:11:266 (11266|4) - Suggestions :
- Make this a really short LN to make it "unique" (some sort of signal to end the intro) (apply to a every difficulty if possible)
- The SVs before this note felt slightly overkill/unneeded, give some leeway as in have a longer duration of constant bpm before the note so that the player can predict it easily (apply to a every difficulty if possible)
- Also an overlapped green line (apply to a every difficulty if possible)

01:10:641 (70641|5,70849|4,71057|3) - this should be a 3/4 gap then 3/4 gap then 1/2 gap for violins www (apply to a every difficulty if possible)

Insane

00:52:828 (52828|1,52828|5,52932|4,52932|2,53036|5,53036|1,53141|4,53141|2) - not sure about just having a dual hand trill here, it's kinda underwhelming for me, but if you don't want to add in more stuff i guess it's fine too

01:03:766 - Uhhh I'd very much prefer if you don't map to a really miniscule sound here over a more prominent violin sound

01:10:641 (70641|6,70849|5,71057|4) - emphasizing the snap here again just in case you didn't apply ;;

Hard

00:13:766 - you can probably throw in some small cute LNs here despite you not having SVs

00:30:016 (30016|0,30094|3,30172|1,30250|4,30328|2,30406|5,30484|3,30562|6) - not sure if double stair alternation is a bit too hard for "Hard" would prefer you to use 13 24 35 46 57 or 14 25 36 47 since it's easier (lol)

01:10:641 (70641|6,70849|5,71057|4) - emphasizzee

01:26:266 - not sure about the difficulty progression here {
01:26:266 (86266|6,87516|4) - between these 2 notes, the difficulty is rather easy, easiest of most patterns even
01:27:516 (87516|4,88766|0) - uhh then it kinda spikes here, not the hardest but relatively hard for this difficulty
01:28:766 (88766|0,90016|6) - then it becomes easier again (?)

Suggesting you to have a 4 note stair pattern then 3 note stair then 2 note note stair, something like hyperspace but you should be able to keep the patterns simple enough for "hard" anyways
}

02:01:812 (121812|3,122437|3) - uhh 1/6 (change on Insane too btw)

Normal

01:20:641 (80641|4,81266|4) - ...weirdly empty, consider adding 1/2s and shit here
01:23:453 - Maybe add on the center here, it is easier to keep in rhythm when you transition from a 1/1 divisor to a 1/1 divisor compared to a 1/2 divisor to a 1/1 divisor (if there's a gap larger than 1/1)
01:23:766 - I think you can add some fancy SVs here starting from a really small value that rises to around 1.05-ish?, should be fine since it's applied to a really really easy section, unless some people wants to be a extremist and say normal difficulties should ban SVs '_ '

01:59:625 (119625|6) - kinda get you transferred snaps from the harder diffs but i think you should do fine with just 1/2 snaps here, don't really need to go in depth with 1/4 as this is a rather "unnoticable" rhythm here

Easy

ehh should be fine ye
Topic Starter
PyaKura

Yousei wrote:

Little hard to align the video
So sorry ;w;

Upload it later


BGA Uploaded :o
Oh if you got a better one I'm all for it! It only takes a few minutes to add it back~ Thanks for providing it again, kind of you!

@Eve : weeew okay I'll take a look at that when I get back from school ty ty
Topic Starter
PyaKura

Evening wrote:

aaaaaaaaaa god i lost my mod again fucking fuck shit fuckin ffuuucsfnwaerfuberwfewfewrfewr4

anyways just going to do point form since i really don't want to write the whole shit again

Hyperspace

00:11:266 (11266|4) - Suggestions :
- Make this a really short LN to make it "unique" (some sort of signal to end the intro) (apply to a every difficulty if possible) Turned into a 1/4 (1/8 maybe ?) LN for HIX, left as is for EN
- The SVs before this note felt slightly overkill/unneeded, give some leeway as in have a longer duration of constant bpm before the note so that the player can predict it easily (apply to a every difficulty if possible) Only present in the highest diff, I kinda want to leave it like this. Souldn't be much of a problem considering it's still the intro.
- Also an overlapped green line (apply to a every difficulty if possible) Uh yeah ;-;

01:10:641 (70641|5,70849|4,71057|3) - this should be a 3/4 gap then 3/4 gap then 1/2 gap for violins www (apply to a every difficulty if possible) fixed

Insane

00:52:828 (52828|1,52828|5,52932|4,52932|2,53036|5,53036|1,53141|4,53141|2) - not sure about just having a dual hand trill here, it's kinda underwhelming for me, but if you don't want to add in more stuff i guess it's fine too turned into mini jacks instead

01:03:766 - Uhhh I'd very much prefer if you don't map to a really miniscule sound here over a more prominent violin sound mapped it to the same sounds heard in Hyperspace

01:10:641 (70641|6,70849|5,71057|4) - emphasizing the snap here again just in case you didn't apply ;; ye ye

Also fixed a bunch of 1/6 you had highlighted in your batch review but forgot to apply in the lower diffs

Hard

00:13:766 - you can probably throw in some small cute LNs here despite you not having SVs uh yeah?

00:30:016 (30016|0,30094|3,30172|1,30250|4,30328|2,30406|5,30484|3,30562|6) - not sure if double stair alternation is a bit too hard for "Hard" would prefer you to use 13 24 35 46 57 or 14 25 36 47 since it's easier (lol) wat isn't it already in 14253647 or do you mean chords? Well even then chords don't fit in too well considering the 1/8 right after that imo

01:10:641 (70641|6,70849|5,71057|4) - emphasizzee ye ye ;-;

01:26:266 - not sure about the difficulty progression here {
01:26:266 (86266|6,87516|4) - between these 2 notes, the difficulty is rather easy, easiest of most patterns even
01:27:516 (87516|4,88766|0) - uhh then it kinda spikes here, not the hardest but relatively hard for this difficulty
01:28:766 (88766|0,90016|6) - then it becomes easier again (?)

I did think about it but I always end up finding the alternating stairs easier to execute in comparison to the following stairs. Might not be the case reading-wise but there are other cases where the patterns are straight out more complex anyway.

Suggesting you to have a 4 note stair pattern then 3 note stair then 2 note note stair, something like hyperspace but you should be able to keep the patterns simple enough for "hard" anyways
}

02:01:812 (121812|3,122437|3) - uhh 1/6 (change on Insane too btw) ^^^^^^^^^^^^^^^^^^^^

Normal

01:20:641 (80641|4,81266|4) - ...weirdly empty, consider adding 1/2s and shit here focusing on the drums and violin here (open hyperspace as reference, see the 2 notes next to each other on the drum sounds)
01:23:453 - Maybe add on the center here, it is easier to keep in rhythm when you transition from a 1/1 divisor to a 1/1 divisor compared to a 1/2 divisor to a 1/1 divisor (if there's a gap larger than 1/1) I don't get it lol
01:23:766 - I think you can add some fancy SVs here starting from a really small value that rises to around 1.05-ish?, should be fine since it's applied to a really really easy section, unless some people wants to be a extremist and say normal difficulties should ban SVs '_ ' honestly i'm really not sure, i know i wouldn't put any here anyway

01:59:625 (119625|6) - kinda get you transferred snaps from the harder diffs but i think you should do fine with just 1/2 snaps here, don't really need to go in depth with 1/4 as this is a rather "unnoticable" rhythm here aight

Easy

ehh should be fine ye \('-')/
Took the freedom to reject some suggestions but if there really are strong issues then yeah I'll make the changes.

Also added higher quality bga
Yousei
Go get it

The High Quality BGA is here
Topic Starter
PyaKura
i've added it already :)

edit : nvm it's 91Mb the high quality one weeew, not sure if that's rankable due to file size... zenny halp, looking at the RC right now (Video Rules) / (file size Guideline)
Evening

PyaKura wrote:

i've added it already :)

edit : nvm it's 91Mb the high quality one weeew, not sure if that's rankable due to file size... zenny halp, looking at the RC right now (Video Rules) / (file size Guideline)
uh if you can't upload it then it's not rankable '_ ', try to keep it small anyways, this is not a video player
Topic Starter
PyaKura
Yeah okay whatevs I'll keep it as is

Guess I'm ready for a check so poke me to tell me whenever you feel like it, just not today xd
Blocko
Dropping stars because I wanna see this ranked woop
Topic Starter
PyaKura
[Wew thank you Happy Blocko of the World]
Yousei
I'm sorry that I gave the wrong BGA file web address

It couldn't be wrong again

;w;

And star it

:?
Topic Starter
PyaKura
nnn what's the difference between this vid and the current one?
Yousei
Orz you're right

Sorry for disturbing ;w;

Star again :o
Topic Starter
PyaKura
Huhuh no problem, thanks again.
Evening
uhh about the comment on normal, i guess it's fine lol, it's a minor change anyways,

asked harby about some stuff:

- 00:11:266 - suggesting to remove this and the following 0.5 | most because it doesn't really have that much effect and it slightly extends the LN a bit more... idk not sure if that's too horribly picky but just fix it lol

- He kinda reminded me on how the intro is sometimes based on memorization in terms of real time gaps instead of the rhythm of the music and the 2nd part, which is the violin, is based on the memorization of rhythm in the track itself. These memorization compartments of this map is rather subjective, i suggest to call some more testplays from people who don't know this map for the sake of getting a first-hand impression of the SVs at the front, might be ugly at first but it kinda pin points out areas of improvement.
Topic Starter
PyaKura

Evening wrote:

- 00:11:266 - suggesting to remove this and the following 0.5 | most because it doesn't really have that much effect and it slightly extends the LN a bit more... idk not sure if that's too horribly picky but just fix it lol

Following the logic that it is still the intro and you can basically Ctrl+R anytime without wasting too much time, I removed the SVs you mentionned and proceeded to shorten the short LN to 1/8. Visually it does not change anything, but it should feel more like a "tap" now.

- He kinda reminded me on how the intro is sometimes based on memorization in terms of real time gaps instead of the rhythm of the music and the 2nd part, which is the violin, is based on the memorization of rhythm in the track itself. These memorization compartments of this map is rather subjective, i suggest to call some more testplays from people who don't know this map for the sake of getting a first-hand impression of the SVs at the front, might be ugly at first but it kinda pin points out areas of improvement.

Got in touch with Sern, Archer and Ishimaru. General feedback was that intro is definitely not sightreadable on the violin part, but that it was not an issue in itself considering how early it is in the song and how it fits well with the violin sounds. Following that logic, Ishimaru made a suggestion to make these SVs more "impactful" since they were not sightreadable to begin with, so we went with x1,75 instead of x1,5 there.
Updated with those changes.
Evening
cool
Topic Starter
PyaKura
Holy-
Maiz94
-shhh
Arzenvald
ily pyak
[general]
clean i guess

[Hypersqueak]
00:25:094 (25094|1) - 00:23:844 (23844|3) - remove? the spacing is legit, apply in insane and other diff as welll
00:53:036 (53036|4,53036|5,530
36|6) - y u no ctrl + h, when i played, the SV and the chord placement makes me distracted cuz le pitch
01:35:797 (95797|1) - to 6
01:38:453 (98453|6,98453|4,98453|5,98531|0,98531|2,98531|1,98609|4,98609|5,98609|6,98687|1,98687|2,98687|0) - can you use different pattern than chords?

[Insane]
00:30:016 (30016|3,30094|2) - i feel its kinda anti flow with 00:28:766 (28766|4,28922|4) - , you can bump it with 313131 1/4 pattern

00:38:687 - wew missing? no if its intended, it doesn't fit imo
00:43:609 - 00:43:687 - ^
00:53:036 (53036|2,53036|4) - to 2 6 as i sugget in hypersqueak

01:06:266 (66266|0) - 2
01:08:766 (68766|1) - 1
01:10:016 (70016|0) - 2
big click
02:11:969 (131969|3,131969|0,132047|5,132047|1,132125|6,132125|2,132203|0,132203|4,132242|1,132281|5,132281|2,132320|3,132359|0,132359|6,132398|5,132437|1,132437|4,132476|3,132516|6,132516|2,132594|5,132672|4,132750|3,132828|2,132828|4,132906|3,132984|2,133062|1,133141|6,133141|5,133141|0,133297|1,133297|6,133297|0) -
you may reverse this, its good to have reversed pr sometimes

[Hard]
i like how you put double in hyper & hard in this 00:14:234 (14234|2) - , and you put single in insane.. xP if you get the idea
00:21:656 (21656|1) - remove?
like insane do, 00:38:687 - missing?
00:43:531 (43531|5) - remove, and wew you layer 00:43:609 (43609|4,43687|3) - in hard but not in insane
2nd big click
01:30:641 (90641|6,90680|5,90719|4,90758|3,90797|2,90836|1,90875|0,90914|6,90953|5,90992|4,91031|3,91070|2,91109|1,91148|0,91187|6,91226|5,91266|4) -
le emem http://puu.sh/mhC8q.jpg

01:47:516 (107516|1,107516|4,107724|2,107724|5,107932|3,107932|6,108141|4,108141|2,108349|1,108349|3,108557|0,108557|2) - use notes, i guess it will be better for hard, and http://puu.sh/mhCgU.jpg

01:51:891 (111891|2,112047|2,112203|2,112359|2) - 1/4 where ;w;

[Normal]
so many 1/4 usage, i suggest you to tune down it a little bit, mostly long 1/4 5 notes , good thing you mapped EZ
00:43:531 (43531|1) - remove, even Insane doesn't have stream

01:40:797 (100797|0,100849|1,100901|2,100953|3) - 1/6 192 bpm.. normal++ hype

[Easy]
00:30:641 (30641|2,30797|4,30953|3,31266|0) - http://puu.sh/mhCAl.jpg

01:40:797 (100797|5) - move to 01:41:109 -, maybe you also want to move some other notes like this

01:59:547 - 01:59:859 - add

02:14:078 (134078|3) - 1 7 would better

<3
Topic Starter
PyaKura
Wow tertle, very thanks you

Will apply when I'm home, it's 6:30 and I'm freezing cold waiting for the train xD
Topic Starter
PyaKura

ajeemaniz wrote:

ily pyak
[general]
clean i guess

[Hypersqueak]
00:25:094 (25094|1) - 00:23:844 (23844|3) - remove? the spacing is legit, apply in insane and other diff as welll
00:53:036 (53036|4,53036|5,530 these notes are actually the same note repeated
36|6) - y u no ctrl + h, when i played, the SV and the chord placement makes me distracted cuz le pitch just a matter of hand balance but I got ya
01:35:797 (95797|1) - to 6 ok sir
01:38:453 (98453|6,98453|4,98453|5,98531|0,98531|2,98531|1,98609|4,98609|5,98609|6,98687|1,98687|2,98687|0) - can you use different pattern than chords? BRACKETS

[Insane]
00:30:016 (30016|3,30094|2) - i feel its kinda anti flow with 00:28:766 (28766|4,28922|4) - , you can bump it with 313131 1/4 pattern

00:38:687 - wew missing? no if its intended, it doesn't fit imo drums dude, no 1/6 here if that's what you mean
00:43:609 - 00:43:687 - ^ same shit but I added 2 notes to emphasize the previous loud sound, not mapping the synth here
00:53:036 (53036|2,53036|4) - to 2 6 as i sugget in hypersqueak nuu

01:06:266 (66266|0) - 2
01:08:766 (68766|1) - 1
01:10:016 (70016|0) - 2
big click
02:11:969 (131969|3,131969|0,132047|5,132047|1,132125|6,132125|2,132203|0,132203|4,132242|1,132281|5,132281|2,132320|3,132359|0,132359|6,132398|5,132437|1,132437|4,132476|3,132516|6,132516|2,132594|5,132672|4,132750|3,132828|2,132828|4,132906|3,132984|2,133062|1,133141|6,133141|5,133141|0,133297|1,133297|6,133297|0) -
you may reverse this, its good to have reversed pr sometimes don't think it's necessary in the sense that the patterns are not repeating themselves too much

[Hard]
i like how you put double in hyper & hard in this 00:14:234 (14234|2) - , and you put single in insane.. xP if you get the idea simple notes removed
00:21:656 (21656|1) - remove? nu
like insane do, 00:38:687 - missing? same as previous diff
00:43:531 (43531|5) - remove, and wew you layer 00:43:609 (43609|4,43687|3) - in hard but not in insane wanted to differentiate the difficulties by adding or removing notes on a same part. I expect players able to play the hard difficulty to do this much.
2nd big click
01:30:641 (90641|6,90680|5,90719|4,90758|3,90797|2,90836|1,90875|0,90914|6,90953|5,90992|4,91031|3,91070|2,91109|1,91148|0,91187|6,91226|5,91266|4) -
le emem http://puu.sh/mhC8q.jpg uuh I dislike breaking such a fast pattern on a 1/8 yellow line lol

01:47:516 (107516|1,107516|4,107724|2,107724|5,107932|3,107932|6,108141|4,108141|2,108349|1,108349|3,108557|0,108557|2) - use notes, i guess it will be better for hard, and http://puu.sh/mhCgU.jpg TOO GENERIC THEY MUST FEEL THE WRATH OF 1/3 SHORT LNS idk what i'm saying but it would be too generic to turn them into normal notes anyway

01:51:891 (111891|2,112047|2,112203|2,112359|2) - 1/4 where ;w; changed

[Normal]
so many 1/4 usage, i suggest you to tune down it a little bit, mostly long 1/4 5 notes , good thing you mapped EZ
00:43:531 (43531|1) - remove, even Insane doesn't have stream changed, added a note on the loud sound

01:40:797 (100797|0,100849|1,100901|2,100953|3) - 1/6 192 bpm.. normal++ hype deal with it 8-)

[Easy]
00:30:641 (30641|2,30797|4,30953|3,31266|0) - http://puu.sh/mhCAl.jpg too ez for what I want this to be (the most intense moment of the song in this part)

01:40:797 (100797|5) - move to 01:41:109 -, maybe you also want to move some other notes like this ?

01:59:547 - 01:59:859 - add following the simple 1/1 drums because the synth is using some weird rhythm there, not going to trick the players into believing they're playing the synth

02:14:078 (134078|3) - 1 7 would better fine

<3
ily2
bub popped since uh well i need to update to apply the check

log
2016-01-04 04:09 PyaKura: 00:32:047 - 
2016-01-04 04:09 PyaKura: this is 1/6 right?
2016-01-04 04:09 PyaKura: should be 1/6 I mean
2016-01-04 04:10 ajeemaniz: do you
2016-01-04 04:10 ajeemaniz: have the bms file
2016-01-04 04:10 PyaKura: I don't lol
2016-01-04 04:10 ajeemaniz: find one
2016-01-04 04:10 ajeemaniz: good for snapping reference
2016-01-04 04:11 PyaKura: yes it's 1/6
2016-01-04 04:11 PyaKura: i'm looking at the bms file
2016-01-04 04:11 PyaKura: and what the fuck
2016-01-04 04:12 PyaKura: there are so many weird snaps I can't hear
2016-01-04 04:12 ajeemaniz: 00:32:047 (32047|6,32047|2,32086|3,32125|4,32164|5,32203|6) -
2016-01-04 04:12 ajeemaniz: 4 spots
2016-01-04 04:12 ajeemaniz: ya
2016-01-04 04:12 ajeemaniz: lol
2016-01-04 04:12 ajeemaniz: rip
2016-01-04 04:12 PyaKura: whatevs I'm just mapping what I can hear D:
2016-01-04 04:13 ajeemaniz: yus
2016-01-04 04:13 ajeemaniz: just use bms as reference on 1/6 & 1/8
2016-01-04 04:18 PyaKura: 01:38:453- when you say to use another pattern rather than chords
2016-01-04 04:18 PyaKura: do you mean like note have the notes next to each other and make it more complex?
2016-01-04 04:19 ajeemaniz: ya
2016-01-04 04:19 PyaKura: https://osu.ppy.sh/ss/4262602 should be fine like this then
2016-01-04 04:22 ajeemaniz: make a full brackets
2016-01-04 04:23 PyaKura: nuuuh
2016-01-04 04:23 PyaKura: D:
2016-01-04 04:23 ajeemaniz: 01:38:453 (98453|0) - to 6
2016-01-04 04:23 ajeemaniz: yaaaaaaaaaa
2016-01-04 04:23 ajeemaniz: D: even in bms such pattern are common
2016-01-04 04:24 PyaKura: yeah but i don't want the triple stairs to reverse
2016-01-04 04:24 PyaKura: if you get what I mean
2016-01-04 04:25 ajeemaniz: reverse the whole pattern then :^)
2016-01-04 04:25 PyaKura: wha
2016-01-04 04:25 PyaKura: wait
2016-01-04 04:25 PyaKura: ok fine i'll do that instead
2016-01-04 04:25 PyaKura: https://osu.ppy.sh/ss/4262642
2016-01-04 04:26 PyaKura: it also sort of fix the pitch
2016-01-04 04:26 ajeemaniz: jej
2016-01-04 04:26 ajeemaniz: http://puu.sh/milXQ.jpg
2016-01-04 04:26 ajeemaniz: lol neat
2016-01-04 04:27 PyaKura: lol it's exactly the same thing
2016-01-04 04:27 ajeemaniz: unless the LN is easier to read
2016-01-04 04:27 ajeemaniz: *except
2016-01-04 04:27 ajeemaniz: wow english
2016-01-04 04:27 ajeemaniz: gg
2016-01-04 04:27 PyaKura: ye but pitch
2016-01-04 04:28 PyaKura: minor detail
2016-01-04 04:28 ajeemaniz: 01:39:078 (99078|3,99078|0) - switch this
2016-01-04 04:28 ajeemaniz: :^) problem solved
2016-01-04 04:28 PyaKura: are you genius
2016-01-04 04:29 ajeemaniz: ok
2016-01-04 04:29 PyaKura: ok done
2016-01-04 04:29 PyaKura: checking insane now
2016-01-04 04:30 ajeemaniz: snapping
2016-01-04 04:30 PyaKura: i didn't get your "anti-flow" something suggestion
2016-01-04 04:30 ajeemaniz: don't forget
2016-01-04 04:30 ajeemaniz: oh
2016-01-04 04:30 PyaKura: the snapping is correct in the insane diff LOL
2016-01-04 04:30 ajeemaniz: the note destiny
2016-01-04 04:30 ajeemaniz: 00:28:766 (28766|1,28766|4,28766|0,28766|3,28922|1,28922|0,28922|4,29078|5,29078|6,29078|3,29078|2,29234|2,29234|6,29234|3) - this is REALLY heavily layered
2016-01-04 04:31 PyaKura: ah right
2016-01-04 04:31 ajeemaniz: 00:30:016 (30016|0,30016|3,30094|2,30172|4,30172|1,30250|3,30328|5,30328|2,30406|4,30484|6,30484|3,30562|5,30641|4,30641|0,30680|1,30719|2,30758|3,30797|6,30836|5,30875|4,30914|3,30953|0) - then become really light in here
2016-01-04 04:32 PyaKura: https://osu.ppy.sh/ss/4262688
2016-01-04 04:32 PyaKura: i added a note on the big cymbol sounds
2016-01-04 04:32 ajeemaniz: ok
2016-01-04 04:35 ajeemaniz: 01:49:781 (109781|5) -
2016-01-04 04:35 ajeemaniz: idk what s this
2016-01-04 04:36 ajeemaniz: ACTION is editing [http://osu.ppy.sh/b/795406 Mastermind(xi+nora2r) - Dreadnought [Insane]]
2016-01-04 04:36 ajeemaniz: should be applied in all diffs
2016-01-04 04:36 ajeemaniz: 01:51:031 (111031|1) - ^
2016-01-04 04:36 PyaKura: very low pitched synth sound
2016-01-04 04:36 PyaKura: mapped because I didn't want to break the 1/4 stream
2016-01-04 04:36 ajeemaniz: ya
2016-01-04 04:36 ajeemaniz: ooooooo
2016-01-04 04:37 ajeemaniz: you can emphasize this then
2016-01-04 04:37 ajeemaniz: 01:49:937 (109937|2) -
2016-01-04 04:37 ajeemaniz: because 01:51:187 (111187|2) -
2016-01-04 04:37 PyaKura: okay, i added a note there
2016-01-04 04:38 PyaKura: 01:50:953 - here, 1/6 yes or no
2016-01-04 04:38 PyaKura: brb checking bms file lol
2016-01-04 04:38 PyaKura: yes it's 1/6
2016-01-04 04:38 PyaKura: but do I leave it as 1/4 or do I go with 1/6
2016-01-04 04:39 PyaKura: I'll also do the same thing in hypersqueak
2016-01-04 04:39 ajeemaniz: oo
2016-01-04 04:39 ajeemaniz: ok
2016-01-04 04:40 ajeemaniz: fack
2016-01-04 04:40 ajeemaniz: i need
2016-01-04 04:40 ajeemaniz: to sleep
2016-01-04 04:40 ajeemaniz: is monday
2016-01-04 04:40 ajeemaniz: 2:40
2016-01-04 04:40 PyaKura: lool yes
2016-01-04 04:40 PyaKura: school is baclk cieuohfukierzghcvhuhlkfhgblvfkd
2016-01-04 04:40 ajeemaniz: savelog
2016-01-04 04:40 ajeemaniz: i'll check again tomorrow
2016-01-04 04:41 ajeemaniz: --'' fack this.. i hate to go work
2016-01-04 04:41 ajeemaniz: but life must go on, see ya later
2016-01-04 04:41 PyaKura: lol stay strong
Arzenvald
holey fuken flyin furball, sorry for late recheck! i'v re-checked all diffs thoroughly, and seems quiet fine for qualify overall.. but one thing after i recheck this though

01:54:807 - 01:54:911 - hard insane hypersqueak has this 1/3 snapping while i have only hear flat 1/2...? lets confirm this one first before qualify =A=
Topic Starter
PyaKura
Good catch, fixed.
Arzenvald
meep, i was drunk, no im not, but recheck always worth... x.x
tune down the SV in Hard to x1.2 & Insane to x1.4..? or 1.25 in hard because WOT
and 01:49:859 (109859|5,109937|6) - wow hypersqueak please, gotta emphasize em because insane and hard has additional notes...
Topic Starter
PyaKura

ajeemaniz wrote:

meep, i was drunk, no im not, but recheck always worth... x.x
tune down the SV in Hard to x1.2 & Insane to x1.4..? or 1.25 in hard because WOT Toned down Hard to x1.25
and 01:49:859 (109859|5,109937|6) - wow hypersqueak please, gotta emphasize em because insane and hard has additional notes... Toned down Insane instead.
Arzenvald
oops sorry, we've fixed some other snapping in hypersqueak and some other small improvement for the map, i forgot to post the log this morning...
please wait, this map is ready to qualify soon.. :D
Arzenvald
double post because heu... last bubble by the lovely one, zenny... :>

good luck on qualification!
Shinzo-
Gratszzssszsz >~<
Topic Starter
PyaKura
Eyyyyy I'm pumped up
Akasha-
Finally congratulations <3
Arzenvald
kk dont forget your dreadnought project, ppl obviously wants the 4K Version as well xD
Topic Starter
PyaKura

Kuo Kyoka wrote:

Finally congratulations <3
ty, good luck with your set!
Harbyter
Not bad
Kyousuke-
Oh yess finally congrats!
Yousei
wow congratz \w/
if you need other BGA just tell me,I'll find out for you /w\
Topic Starter
PyaKura
Thanks everyone!

Yousei wrote:

if you need other BGA just tell me,I'll find out for you /w\
Sure, thank you!
Takane6
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

CHECK DIFF HARD INSANE AND HYPERSPACE
00:20:536 (20536|6,20588|5) - This is actually a WRONG SNAPPED note... it should be 1/4.. i hear NO sound of 1/6 sound but only 1/4 here...

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Topic Starter
PyaKura
Oh is that so

Can't check that for myself right now, I'll take a look when I'm home, ty for reporting
Arzenvald
ene4qat

anyway lets keep this thread civil and lets start discussing about the snapping, previously we've found & fixed some wrongly snapped 1/6 notes as well, but i think i missed some stuff woops..
since my HDD has bad sector, i won't able to run osu until the end of this month (or maybe longer)..

edit : p/4846390 just to make sure so QAT will helps through

srsbsns smh
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