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onoken feat. Rin - Fluquor

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Topic Starter
Pho
Yohanes

Yohanes wrote:

Heya Pho~! M4M
Omg this song is so soothing
Can you shrink the file size of the spoiler storyboard? it almost 20 Mb ._. Can't do much because of slideshow consisting of transparent .png files. and i cropped them already :/

[Memories]
  • Mostly suggestions and nitpick stuff
  1. 00:06:872 (1,2) - I think it would be better if you bring them closer, now it's too far and kinda hard to hit imo
  2. 00:10:160 (5,6,1,2,3,4) - How about this? I think this has better flow http://puu.sh/lMzl9/295d8ecdb9.jpg and http://puu.sh/lMzmX/ffc6b82869.jpg Looks cryptic lol. I'll keep what I have as these sharp 'jumps' are there on purpose.
  3. 00:24:505 (1,2) - I think they're too close considering your spacing in 00:25:404 (2,3,4,5) - Spacing is lower between 1-2 because the music is calmer as well.
  4. 00:35:527 (2) - Ctrl + G? better flow imo That'd actually make it worse.
  5. 00:38:822 (4) - Why you ignore strong instrument on 00:39:028 - ? Following guitar as music gets calmer again.
  6. 00:42:646 (1,2) - Try using this pattern? Because I don't want to waste the piano's resonance sound there :P http://puu.sh/lMzNg/f6da254654.jpg No, circles are the better option for me.
  7. 00:59:013 (2) - I would suggest you to follow vocal here, the piano's sound is really weak Piano's more dominant.
  8. 01:01:251 (1,2,3,1) - I would place them like this for better emphasis http://puu.sh/lMA8y/93245fd1a9.jpg Less emphasis on 2, I don't want that.
  9. 01:18:341 (3) - Change it into 1/2 slider? No
  10. 01:32:904 (5) - ^ No. I don't like having sliders end on nothing, neither resonance.
  11. 01:43:489 (1,2,1,2,3,4) - dem spacing too OP :3
  12. 02:22:237 - You can put triplet here (Which I think you should) Certainly not, timing is confusing enough here.
  13. 02:23:251 (1) - I think you should follow vocal here Timing is focussed on instrumentals :/
  14. 02:31:347 (1,2) - Better don't stack them, Vocal kinda screams for a change in movement lol http://puu.sh/lMAxX/0f04520764.jpg At 02:31:788 - yes, before no. Stack gives time for new orientation.
  15. 02:32:671 (1,2) - same with this http://puu.sh/lMAD0/e6268824fb.jpg ^
  16. 03:17:890 (1) - Come on.... this could be prettier xDD ;-;
  17. 03:35:317 (2) - 368|8 ? Too motion-intense.
[Hard]
  • I like this diff :D
  1. 02:18:266 (1) - Remove it? :P I think it would be better xD I'd like to keep it, fits well to the piano.
  2. 02:22:399 (1) - Follow vocal? Can't do it more accurate than I already do :/
  3. 03:41:714 (1) - Isn't it a bit too late? (if you're following piano) this note is satan's spawn.
I believe in your normal diff, because I'm lazy I don't see anything wrong when playing and when I take a quick look of it
Good luck with this map o/

Thanks for the mod Yohanes! No comment = fixed!

Bonsai

Bonsai wrote:

Whoohoo I'm finally done with the timing check \:D/ Here's the things I would change, I applied all these changes in this extra diff (and re-snapped all green lines and whatnot):

  1. 00:20:885 (4) - The piano on the tail of this slider is about 10ms earlier
  2. 00:23:164 (4,5,6,1,2) - That section and the next one is brutal lol - I felt like (4) was 4ms early, and the guitar is generally earlier but at (6) it is especially audible imo so I did -3ms there (causing the two sections here to be the same bpm so I turned the latter into a green one), and (1) was 4ms early again. Now none of these notes here are slidertails so it doesn't change anything 'definite' but makes the bpm-difference bigger so I don't know if you want to actually apply this or not, but that's how it would be more accurate (and maybe the bigger difference makes it easier to read that there is actually a bpm-change happening dunno) Applied with a little tweak cause the timing wasn't smooth.
  3. 00:25:824 (3,4,5) - The guitar is getting very early for these notes so I changed the bpm here resulting in -6ms at (5) (I did resnap all green lines and changed greens to red and vice versa so it's all still correct but nothing superfluous) This doesn't seem that necessary to me, the notes should be snapped accurate enough as they are without the changes.
  4. 00:38:822 (4) - Made this one +8ms and moved the red lines around so the slider isn't going through multiple sections and the slidertick is gone hence these green lines were superfluous too
  5. 00:45:351 (1,2,3,4) - Made (1) -12ms, (2) -6ms, the tail of (3) -14ms and (4) -8ms
  6. 00:51:992 (3,4,1,2,3) - Tail of (3) -2ms, (4) -3ms and (1,2,3) -6ms - also, maybe space 00:54:111 (3,4) a bit more to make the change easier to catch?
  7. 01:05:985 (2,3,4) - At the tail of (2) the early guitars are very audible again and at (3,4) the vocals are a bit earlier too so I made it yes? xd I think the current timing is fine though, guitar aren't too notable imo compared to the vocals and piano.
  8. 01:37:314 (3) - Made the head -14ms bc of the vocals and it's easier to play that way too
  9. 01:46:348 (1,2,3) - Those sounds are always really blegh but I feel like (1,2) are both better with -8ms (and easier to play) and (3) is better with -6ms too
  10. 02:05:579 (2) - Made the tail 34ms earlier lol Uhh i don't know about that really lol. You set the offset really earlier while the vocalist is still shaping the syllable (denglish lol). The actual 'i' syllable is spoken later, i'd like to keep my version - seems more fitting to me. NVM lol
  11. 02:11:802 (4) - Made the tail 52ms earlier lolol
  12. 02:22:399 (1) - The bpm should actually be halfed (not that it matters anyways) and I made the head -20ms
  13. 02:42:162 (3) - Uhmm dunno why you put a red line in the middle of that, the slidertail sounds perfect when you just apply the 134bpm-section until there (=-49ms lol) and you don't have to mess with manually snapping the length except in Normal (and the sliderticks don't change their position anyways if that's what you were going for) Tried timing to the violin but it's friggen impossible without a clear beat lol.
  14. 02:44:857 (1) - Made the tail -70ms lololol this breaks the symmetry though so dunno what you're going to do about that
  15. 03:41:492 (1) - I know the strings are kinda on the white tick but their 'beat' is not very audible and sounds really off, I feel like shortening it to 5/16 to land on the strong piano hit sounds way better but that kinda breaks the pattern I guess, dunno what you can do about it but I just wanted to point out that it's pretty confusing imo best song to time
Random other things that came to my mind:
  1. 00:42:521 - What about making a 1/4-slider here? That'd mean i'd click to a weaker piano beat than where it'd end. I'd rahter have to click the most emphasized beat here.
  2. 02:08:082 (2) - I don't think this is really two notes, sounds like the guitar has just one extra note but is very early, and just having a circle at 02:08:138 sounds just as good imo, dunno what you like better I think 1/8 imitates this extra note somwhat reliable. It may not be perfectly accurate, but it's certainly there for a reason.
  3. 02:10:396 (1,2) - Maybe move the NC to (2)? Didn't look at the NC-system for the whole map though so dunno whether that would fit, just pointing it out in case Focus lies on NC per stanza still, even if it's really irregular. And 1 is the more prominent beat, I don't like setting NC to vocals.
  4. 03:42:132 (2,1,2,3) - Somehow it feels weird imo to not space the second combo away from that slider since it's a strong bpm-change nvm I think what really bugs me is that at most if not all other parts like this you put the NC and emphasis at 03:43:038 (2) which make more sense to me, I don't know how to solve this in a nice way here but I can only say that it feels weird like this to me : \ It's mostly due to the 3 drumkicks that are only existent at the final part of the music. that's why emphasis has been put on earlier at 1 as well. It's one of these 'special' sections that i'd like to highlight.
I just love this map <3 I hope everything is fine now, good luck! :D

Wow, I'm super grateful for the timing check, really helpful! I think the timing/set is good to go now. :) All not commented = fixed!
Gamu
Check the SB lyrics!

遠ざかる空を僕を → 遠ざかる空は僕を
拾い上げる → 拾いあげる
生まれた景色わ → 生まれた景色は
おわりつもる → ふわり積もる
果く → 果てなく
「行かないで」と → 行かないでと
君わ言うけど → 君は言うけれど
一人で → ひとりで
君の為出来るのわ → 君の為できるのは
ここで奏 → ここで奏で
この手お離して → この手を離して
煌く記憶の中で → きらめく記憶の中で
蜜な行のりの歌に →  歪な祈りの歌に
夢の終わりを信く → 夢の終わりを知る
舞い落りて → 舞い降りて
触れてば → 触れては

You can find the correct lyrics here: https://twitter.com/ax_onoken/status/604554623320326144
Topic Starter
Pho
Yay, thanks for the checking the lyrics Gamu! :)

EDIT: Got confirmation from alacat to add 'Deemo' as map source.

Ty Kyouka <3
Akasha-
omg ... i really want to make this too
good luck, rank this please please please <3 love you
Come[Back]Home
Sorry for the long delay ~ :c

Normal

00:06:631 - 00:07:069 Ich denke mal dass ein Slider hier sehr passen würde. Durch die Änderung der Bpm werden Neulinge hier wahrscheinlich ansonsten nicht wirklich durchblicken. (Nicht überall, aber hier ist es halt schon etwas schwer zu predicten)
00:29:351 (1,2) Ein 1/2 Slider wäre echt nice hier. Sieht und spielt sich besser als diese Stacks
00:39:039 Add Circle?
00:59:600 - 00:59:979 Sollte auch ein Slider sein. Macht es um einiges einfacher es zu predicten
01:33:787 (2) Ein gerader Slider würde hier echt viel besser aus sehen als dieser kurvige Slider. Ein gerader Slider würde besser zu (1) passen
01:47:892 (3,4) Ich finde dass, wie sie sich berühren einfach nicht schick aus sieht. So ganz leichte Overlaps mochte ich aber auch noch nie
01:51:862 (1,2) Hier auch ein 1/2 Slider?
01:58:480 (3,4,5) It would look awesome with a better blank
02:22:075 - 02:22:379 I slider here would make the big bpm change more predictable
03:17:449 (2,3) Make them parallel, looks better

Hard

00:59:822 (4) Ich denke 2 circles hier währen echt nice. Ich hab dort nämlich nicht mit einem 1/4 slider gerechnet.
01:58:480 (1,2,3) Das sieht zwar schön aus, aber all diese Slider enden auf praktisch nichts.
02:01:899 (5) Ohne diesen Circle würde sich der Part danach um einiges angenehmer spielen lassen.
02:52:303 (3,2) Dieser Overlap sieht nicht gerade schön aus. Das pattern würde besser aussehen ohne es
03:04:991 (2) Ich würde den hier auch löschen, es spielt sich einfach um ein vielfaches angenehmer
03:19:545 (2) ^

Memories

Ar 8,4? Ar 8 passt um einiges besser imo

00:23:838 - 00:24:066 Kann vlt an mir liegen, aber irgendwie hab ich andauernd das Gefühl es sei falsch getimed

So soft, yet so intense. This diff is true Beauty!!!!!

Richtig geiles Mapset, gefällt mir sehr, vor allem die "Memories" diff gefiel mir sehr. Und das SB ist einfach mal schön.
Ich denke nur dass die viele timing sections vlt zu Problemen führen könnten aber ich kenne mich damit nicht aus :c

Hab ein Star, einfach nice.
Topic Starter
Pho

Come[Back]Home wrote:

Sorry for the long delay ~ :c kein ding :3

Normal

00:06:631 - 00:07:069 Ich denke mal dass ein Slider hier sehr passen würde. Durch die Änderung der Bpm werden Neulinge hier wahrscheinlich ansonsten nicht wirklich durchblicken. (Nicht überall, aber hier ist es halt schon etwas schwer zu predicten) Schon, aber er würde auf einem starken weißen tick enden und ich mag solche offbeat slider überhaupt nicht. Das sollte in Ordnung gehen.
00:29:351 (1,2) Ein 1/2 Slider wäre echt nice hier. Sieht und spielt sich besser als diese Stacks Die Circles passen viel besser zu der Musik wegen den drei drumkicks hier.
00:39:039 Add Circle? Nein, das Pattern folgt hauptsächlich der Gitarre im Hintergrund.
00:59:600 - 00:59:979 Sollte auch ein Slider sein. Macht es um einiges einfacher es zu predicten Selbes wie oben. Ich weiß es ist schwer zu predicten, aber bei so einem Song kann man nicht umhin was beim gameplay einzubüßen wenn man der Musik besser folgen will.
01:33:787 (2) Ein gerader Slider würde hier echt viel besser aus sehen als dieser kurvige Slider. Ein gerader Slider würde besser zu (1) passen Ist eher Geschmackssache, ich mag leichtkurvige slider und der flow fühlt sich etwas 'eleganter' an lol
01:47:892 (3,4) Ich finde dass, wie sie sich berühren einfach nicht schick aus sieht. So ganz leichte Overlaps mochte ich aber auch noch nie ^, ich find sie niedlich.
01:51:862 (1,2) Hier auch ein 1/2 Slider? Selbe Begründung wie oben.
01:58:480 (3,4,5) It would look awesome with a better blank Tried~
02:22:075 - 02:22:379 I slider here would make the big bpm change more predictable Same as above.
03:17:449 (2,3) Make them parallel, looks better K.

Hard

00:59:822 (4) Ich denke 2 circles hier währen echt nice. Ich hab dort nämlich nicht mit einem 1/4 slider gerechnet. Gameplay-wise wäre es denk ich nicht so gut wegen bpm changes, deswegen der 1/4 slider.
01:58:480 (1,2,3) Das sieht zwar schön aus, aber all diese Slider enden auf praktisch nichts. True, aber der Sinn dieser Slider ist es die Violinen besser zu betonen.
02:01:899 (5) Ohne diesen Circle würde sich der Part danach um einiges angenehmer spielen lassen. Ich mag ihn eigentlich, der sollte kein Problem sein.
02:52:303 (3,2) Dieser Overlap sieht nicht gerade schön aus. Das pattern würde besser aussehen ohne es Ich denke es fällt nicht so sehr auf, so schlimm sieht er mir nicht aus.
03:04:991 (2) Ich würde den hier auch löschen, es spielt sich einfach um ein vielfaches angenehmer ^, passt besser zu der Musik.
03:19:545 (2) ^ ^

Memories

Ar 8,4? Ar 8 passt um einiges besser imo 8.4 macht die pattern etwas übersichtlicher :s Ich überleg es mir.

00:23:838 - 00:24:066 Kann vlt an mir liegen, aber irgendwie hab ich andauernd das Gefühl es sei falsch getimed Timing orientiert sich an den drumkicks.

So soft, yet so intense. This diff is true Beauty!!!!!

Richtig geiles Mapset, gefällt mir sehr, vor allem die "Memories" diff gefiel mir sehr. Und das SB ist einfach mal schön.
Ich denke nur dass die viele timing sections vlt zu Problemen führen könnten aber ich kenne mich damit nicht aus :c Dank dir <3 Ja mag sein, aber der Song hat leider keine stetige BPM deshalb waren die timing fixes notwendig.

Hab ein Star, einfach nice.
Dank für den mod und star CBH! :)
Milan-
Sprite,Foreground,Centre,"SB/Lyrics/82.png",320,240
but there's no 82!!!!

dunno if your font is like that but the letter "b" on me_irl.png looks so baaaaad tbh

didnt like much how some images overlaps with letters like here 02:39:950 - doesnt look cooool, also kinda break the 'pure' and 'relaxing' feeling

u could extend the x range of the dots so with w/s, they fill more the screen. cant u feel my pain? http://osu.ppy.sh/ss/4134397 ;WWWWWWWW;

ur normal sucks, you could've used different sv changes so stuff like 00:19:846 (3) - arent ExtreEMLY SLOw, u know, they are hard for newbies
00:38:616 (3,4) - anything that maps 00:39:039 - will sound better, lilke http://puu.sh/lVH4h/237c3779de.png
00:45:339 (3,4) - ending (3) at 00:46:626 - is way better than adding tha t (4) slider.
01:28:478 (2,4) - plz no
01:33:345 (1,2) - blanketplz
01:47:892 (3,4) - overlap more or no overlap at all lul

hard
00:12:483 (3,1) - 00:59:822 (4,5) - etc, vision plxxxx even something like http://puu.sh/lVHU4/c4f386822e.jpg works 99% better
01:58:480 (1,2,3) - distance is just 2 annoying to play for a hard level, try stuff like http://puu.sh/lVIrR/fdb133d330.jpg or http://puu.sh/lVIwQ/f3796d36e8.jpg or whatever that is more intuitive to play

k
Topic Starter
Pho

Milan- wrote:

Sprite,Foreground,Centre,"SB/Lyrics/82.png",320,240
but there's no 82!!!!

dunno if your font is like that but the letter "b" on me_irl.png looks so baaaaad tbh Thought the same but yes it's the font actually.

didnt like much how some images overlaps with letters like here 02:39:950 - doesnt look cooool, also kinda break the 'pure' and 'relaxing' feeling
Funny that you mention this one cuz it's the only place where it's unavoidable as the image positioning was intended to be like this. I repositioned the lyrics a bit now, everything should be clean otherwise.

u could extend the x range of the dots so with w/s, they fill more the screen. cant u feel my pain? http://osu.ppy.sh/ss/4134397 ;WWWWWWWW; k

ur normal sucks, you could've used different sv changes so stuff like 00:19:846 (3) - arent ExtreEMLY SLOw, u know, they are hard for newbies Did some changes on the most notorious places. Should be more stable now.
00:38:616 (3,4) - anything that maps 00:39:039 - will sound better, lilke http://puu.sh/lVH4h/237c3779de.png I'd like to stick to this rhythm as it has this 'special' feeling with it.
00:45:339 (3,4) - ending (3) at 00:46:626 - is way better than adding tha t (4) slider.
01:28:478 (2,4) - plz no Sry but overlap is cute <3
01:33:345 (1,2) - blanketplzintentionally not.
01:47:892 (3,4) - overlap more or no overlap at all lul it's cute enough already

hard
00:12:483 (3,1) - 00:59:822 (4,5) - etc, vision plxxxx even something like http://puu.sh/lVHU4/c4f386822e.jpg works 99% better I doubt that this helps that much but k
01:58:480 (1,2,3) - distance is just 2 annoying to play for a hard level, try stuff like http://puu.sh/lVIrR/fdb133d330.jpg or http://puu.sh/lVIwQ/f3796d36e8.jpg or whatever that is more intuitive to play

k
tyyy
Bonsai
Randomly looked through it again and I noticed that a few timing sections are not rhythmically correct although it doesn't affect Std-gameplay, but I guess it's bad for converts and whatnot:
  1. 00:05:877 should be 119,333bpm (multiplied by 1,5) as the downbeat is at 00:06:872 instead of 00:06:631
  2. 00:17:258 should be 124,5bpm for the same reason and
  3. 00:19:846 should be 109,875bpm
  4. 01:03:037 should be doubled to 122,2bpm
  5. 02:25:056 should be doubled to 144,3bpm
  6. And there should be a section added at 03:43:980 with 90bpm since the downbeat is at 03:44:646 - Your notes in Memories still snap perfectly on 1/8 (m a t h s)
Sry for not noticing that on my initial check D:
Topic Starter
Pho
Oh nice catch, applied the BPM changes!

EDIT: I fixed the part that I didn't want to before as well, did a few hitsound changes and replaced soft-hitfinish1.wav with another one
Rizia
[Insane]
01:20:106 (5) - move x236 y192? feel kinda big ds here
03:05:313 (2,3) - ctrl+g?

[Hard]
02:18:266 (1) - i think remove this will better

[Normal]
00:19:846 (3) - should be stop at 00:20:885 - ?

that's all
overall is good
Topic Starter
Pho

Rizia wrote:

[Insane]
01:20:106 (5) - move x236 y192? feel kinda big ds here Slightly repositioned but the high spacing is intended to put more intensity on the strings.
03:05:313 (2,3) - ctrl+g? I prefer the current motion.

[Hard]
02:18:266 (1) - i think remove this will better Hmm allright.

[Normal]
00:19:846 (3) - should be stop at 00:20:885 - ? Yep, my fault.

that's all
overall is good
Thanks for checking Rizia~
Rizia
ok
Topic Starter
Pho
thanks rizia! :3/
Milan-
Topic Starter
Pho
thanks honey <3

EDIT: To whoever is wondering why 03:41:492 (1) - is 5/16: The first appearing note comes from the piano while the guitar beat lies on the white tick, so ending the slider that starts before that timestamp on the piano beat feel less confusing during gameplay.
Underforest
Congrats Pho :)
dat avatar Milan
Kalibe
woah, finally ;w; gratz Pho !!
Gamu
Congrats <3
Kyouren
Ohmygod, i waiting this for a long time >w<
Gratzz~ <3
Akasha-
congratulations :D
Topic Starter
Pho
Thank you guys <3
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