It's also common sense that the top-voted player gets booted, but it's in the rules. Should it be removed?Ace Of Hearts wrote:
And sure, there's nothing in the rules about dead people not being able to send in an aux PM, but let's be serious, if it ever happened, they'd get a friendly "Remember? You're kinda dead..." and said PM would get deleted. Just because it's not stated in the rules doesn't mean it's not common sense. If you're dead you can't perform your aux actions. Duh? Although if you want, I'll still put it explicitly in the rules anyway so stupid people will see it/so smart people won't try to loophole. I keep saying I'm a reasonable Host, and I do the best job I can to follow where there are rules and create on the spot for unforseen circumstances that pop up. That's all part of my job.
Also, if we played a game with zombies...
Anyway.
In no way, shape, or form did I say that's not how the game currently operated, or that it's a bad way to operate the game. (I think it should be in the rules, too, but you don't seem to like clarifying things out of "common sense" or something like that.) Two ninja'd this response with what I meant:Ace Of Hearts wrote:
And strager, for the umpteenth time, I execute Night PM actions in the order I receive them. If I get a Seer request before the Seer gets killed the same Night, I honor it because the Seer request got to me first. Sure, they can't post the info in the thread 'cuz they're dead, but it is fact of matter. Put it to ya this way, if the Priest publicly resurrects someone, then for whatever reason a Vig shoots and kills the Priest, do I tell the Priest his res is no longer effective because now his own death is now present in that Day's events? No, I don't. Again, common sense. I understand that Day and Night are different phases, but I like to run everything the same way. I like to think I'm pretty damn reasonable, butiIf you have that much of a problem with the way I run things, find a different game, because though my rules come and go, the overall style in which I run things is not going to change.
Emphasizing the relevant part of my post, which I was trying to stress (unsuccessfully, apparently):Two wrote:
basically all deaths and revives should be queued and only made effective at the end of a phase
strager wrote:
In my mind, role actions are queued until the end of the Night, then executed at the end of the Night in order, atomically. Therefore, dead aux roles cannot ever perform their action (unless it is a special role where things occur upon death, etc.).
I hope that wasn't directed at me.Ace Of Hearts wrote:
Also, though I agree that the Ninja rules need changed, I still fail to see how the current Ninja ruleset breaks the game. Dead Zero would still be dead, confirmation of Ninja kill would still be present, only difference would be that the Wolves would still get their kill under the proposed (and preferred) rule. Even under current rules, if the Ninja fucks up and kills a Human, the Wolves still get their kill, and the players wake up with TWO dead bodies in the morning. Even if the current rule isn't optimal, it's far from being so awful that it'd be an "OMG GAMEBUREAKU" rule.