This mapset could really use an Insane difficulty, there's enough complexity in the music to warrant one. Anyway, here's a mod for the current maps.
Hard
- 00:05:201 (7) - curve this the other way, so it matches 00:06:756 (6,7) - this pattern.
- 00:07:201 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - these uneven jumps aren't comfortable to play, and don't quite fit a 'Hard' map. This is also the difficulty spike in this map, which is unwarranted by the music in this part.
- 00:12:089 (4,5) - this blanket isn't quite right when you compare it to the following slider's initial direction
- 00:39:867 (4,5,6,7,8,9) - these jumps are a bit short, easy to misread.
- 00:56:978 (1,2) - why isn't this a jump when 01:00:534 (1,2) - this is?
- 01:23:645 (1,2,3,4) - this pattern breaks the otherwise beautiful flow of the map, you should have less of an angle between the sliders.
- 01:32:312 - why is there no note here? maybe a slider form here to 01:32:534 (1) .
- 00:07:201 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - these uneven jumps aren't comfortable to play, and don't quite fit a 'Hard' map. This is also the difficulty spike in this map, which is unwarranted by the music in this part.
- 00:12:089 (4,5) - this blanket isn't quite right when you compare it to the following slider's initial direction
- 00:39:867 (4,5,6,7,8,9) - these jumps are a bit short, easy to misread.
- 00:56:978 (1,2) - why isn't this a jump when 01:00:534 (1,2) - this is?
- 01:23:645 (1,2,3,4) - this pattern breaks the otherwise beautiful flow of the map, you should have less of an angle between the sliders.
- 01:32:312 - why is there no note here? maybe a slider form here to 01:32:534 (1) .
Normal
- a massive disparity between the AR and the slider velocity. Makes a lot of the jumps super hard to read. No point in listing minor details on this, since everything will need to be re-adjusted to a reasonable SV first.
Easy
- 00:23:201 (3) - doesn't quite follow up the previous slider in terms of direction, move down and to the right.
- 01:04:089 (1,2,3,4,5) - these aren't centered, move everything one tick to the right and 2 ticks down (on grid level 4). Additionally, (5) needs to be one tick up in relation (4) in order to match the end of the slider.
- 01:04:089 (1,2,3,4,5) - these aren't centered, move everything one tick to the right and 2 ticks down (on grid level 4). Additionally, (5) needs to be one tick up in relation (4) in order to match the end of the slider.