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Feint - Tower Of Heaven (You Are Slaves)

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Cassu2

eLy wrote:

Cassu2 wrote:

Ohai, I had made a 5.10 star map of this song and noticed this mapset needs GDs. I think my difficulty would make a nice addition to this mapset as Another.

Here, you can download and check the standalone map: http://puu.sh/f3mjR/7673c5fe88.osz (hitsounding on it is not complete)
SD
Another → 5.10×
Another → 4.3~4.65○

Are they able to lower SD ... ?
No, sorry. Oh well. I'll just upload it as my own map then. Sorry to bother you. Great map, by the way!
rabu retaa
amazing. really
Topic Starter
Erisan

AuThisH wrote:

amazing. really
wow ! thaaanks ><
Penguin UwU
amazing song, amazing map, hope it gets ranked ^-^
Topic Starter
Erisan

P3NGU1NZ wrote:

amazing song, amazing map, hope it gets ranked ^-^
thanks ~ ;)
pocket-Gao
nice song :)
kkk
Ductice's diff is completely overmapped for it's star rating.
Vook
Extra:

01:33:543 (1,2,3) - These three should probably be lined up more neatly.
01:59:600 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - Consider breaking the combos (and spacing) in this stream up more naturally.
02:02:857 (3,4,5,6,7,8,9,10,11,12) - If there has to be a change of pace in the middle of this stream, it should probably be on 9 and not 8.
02:08:343 (3,4,5,6,7,8,9,10,11,12) - Likewise here, consider changing pace on an even beat (uneven combo number) like it's done here: 02:13:828 (3,4,5,6,7,8,9,10,11,12)
02:23:514 (4,5) - This gap is quite large, considering these are 1/4 notes.
02:40:743 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This stream should probably also be more organic.
Otherwise I love this map to death. Get it ranked.

Another:

00:46:571 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - Consider spacing this so the rhythm is more intuitive.
01:50:000 (1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,8) - Consider having more combos in the slow part here.
Also, the last post is probably right, the sheer speed and complexity of this map probably means having the circles clustered this close together makes it harder and not easier. A more appropriate star rating would be achieved by a little larger spacing throughout. But I suppose, to distance this diff from the extra, it's can be argued that it's fine.

Hyper:

This needs to be comboed up before I can do any reasonable modding.

Normal:

02:24:971 (2,3) - Error here

Easy:

00:52:743 (1,1) - Time between slider and next object is very short


Over all I love it. Please, keep working on it.
kkk
You revived it!~
Topic Starter
Erisan
GOGO RANKED :D
mortiii
great song, fun map. :)
loopuleasa
Man this map is so unbeliavably addictive,

but the new hitsoudns suck so much

I've had default hitsounds (using Azer's ones) and it sounded so fucking cool and soothing.
I am saddened I have to ignore hitsounds for this map.
herno20
This map is really good. One of the things I would change about it is the combos. You should add because the numbers go up to 20-30 and it would be nice if it wasn't that high. :)
Depths
Random modding~

[Easy]
  1. 02:37:999 (3) - object end not snapped
  2. 00:04:743 (3) - object too close to previous
  3. 00:55:143 (2,3) - could maybe blanket the tail of 00:55:143 (2) - ?
  4. 01:08:857 (1) - move the tail down to avoid the overlap with 01:07:486 (3) -
  5. 02:33:886 (1,2) - can you avoid the overlap here?
[Normal]
  1. 00:14:857 (6,7) - too close to previous object
  2. 00:14:857 (6) - NC?
  3. 00:17:257 (11,12) - ^
  4. 00:19:143 (9) - ^
  5. 01:26:000 (2,1) - create better blanket?
  6. 01:27:714 (3,1) - ^
[Hyper]
  1. 00:07:486 (7) - NC
  2. 00:29:428 (8) - NC
  3. 01:00:628 (10) - NC
  4. 01:03:371 (10) - NC
  5. 01:08:857 (12) - NC
  6. 01:11:600 (10) - NC
  7. 01:14:343 (9) - NC
[Another]
  1. 00:58:400 (7) - try this rhythm http://puu.sh/jhZyQ/13561614d0.jpg this feels a lot better to play. you leave out notes here 00:58:743 and here 00:59:000 and you could map them ~
  2. 01:02:428 (8) - move this to 01:02:343 there's a drum beat here and this feels strange on a blue tic. you could also add another 1/4 slider like this http://puu.sh/jhZRe/43c0089f52.jpg
  3. 01:03:971 01:04:228 01:04:486. add notes here? I think a whole stream feels better to play
  4. 01:07:914 (6) - same as I mentioned earlier move it back a tic and add another 1/4 slider
  5. 01:20:343 (6) - same as mentioned back at 00:58:400 http://puu.sh/ji0a1/da4d416c8b.jpg
  6. 01:21:200 (3) - extend this to the next blue tic and have 01:21:457 (4) - start at 01:21:286 so it catches the drum beat you miss here
  7. 01:24:371 (5) - same as before here move it back a tic and add 1/4 slider
  8. 01:29:857 (6) - ^^
  9. 02:09:800 02:10:057 02:10:314 add notes at these
  10. 02:10:571 (7) - if you do the above add NC here, not add NC here anyway~
  11. 02:13:743 (6) - you know about this by now ww
  12. 02:30:200 (5) - :3 ^
  13. 02:35:686 (6) - ;w; ^^
[Extra]
  1. 02:12:457 (3,4) - this stack under the tail feels really strange to me, maybe not stack them?
  2. 02:31:657 (3,4) - same here
  3. 02:41:428 (1,2,3,4,5,6,7,8) - make this stream look nicer?

really nice set, call me back when the Hyper is finished and I'll recheck~ sorry for NC spam on Hyper w
RyoKazuka


Hello, eLy

Im gonna start the first two diffs first
you can ask me in game if you have problems with Hyper, Insane and Extra ;)

General:

Untick Widescreen Support and Letterbox during breaks because there is no storyboarding

from 02:44:857 until the outro, the melody is still playing
dont be lazy to map this part :cry:

add ' dnb ' , ' drum and bass ' in tags

Easy
some HP bars in other skins are huge (idk why)

00:04:743 (3,4) - move this upwards, it'll hit the HP bar if played with HR (unrankable)
00:11:257 (1) - ^ without HR
00:13:657 (3,4) - ^ with HR
00:20:857 (4) - move this a bit lower, Im worried ;w;
00:45:543 (4) - it hit the HP bar with HR
00:52:743 (1,1) - after spinners, you should make at least 1/1 space time for Easy, this lets new players to recover from the spinner and react to the next hit circle
00:54:457 (1) - new combo
01:01:657 (2,3) - might hit the HP bar with HR
01:07:486 (3,4,1) - to be safe, I dont recommend overlapping and old slider with a new combo slider (depends on the situation), this stresses out the user
01:17:086 (1) - move this a little bit upwards because of HP bar with HR
01:32:171 (1) - ^
01:39:028 (3) - this is really unfriendly for new users to co-op with, dont put something like this underneath a slider or they'll combo break and missed it :(
put this somewhere else and new combo it
01:55:486 (1) - HP barrr HR
02:14:686 (1,2,3) - not quite sure about this but, move this a bit lower
02:19:486 (4) - dont do this :(
02:40:057 (2) - ^
02:41:428 (4) - ^
02:42:114 (1) - doesnt flow well with the previous object

There's some untidy blankets, please fix that :)

Normal
00:09:886 (3,1) - please be consistent about the spacing here :( , it doesnt look fine
00:12:628 (3,4) - I dont think this'll work well :(
00:14:000 (5) - new combo
00:15:371 (7) - I dont think so :(
00:16:743 (10) - new combo
00:17:771 (12) - I dont think so too :(
00:19:143 (14) - ^
00:19:486 (15) - new combo
00:21:543 (18) - put this slider somewhere else for the player to read better :D
00:24:971 (1) - this overlap doesnt look great
00:35:257 (3,4) - :(
00:36:971 (6) - I really dont recommend putting this under a slider but its your choice ;)
00:38:000 (8) - I think this slider should have the same shape like the previous slider but dont change the flow
00:43:143 (4) - overlap doesnt look so good
00:57:886 (1) - ^
00:56:514 (1) - remove new combo
00:59:257 (1) - ^
01:02:000 (1) - ^
01:04:743 (1) - remove new combo
01:07:486 (1) - ^
01:10:228 (1) - remove new combo
01:11:600 (4) - new combo
01:12:971 (1) - remove new combo
01:21:200 (1) - ^
01:23:943 (1) - ^
01:26:686 (1) - ^
01:29:428 (1) - ^
01:30:800 (1) - overlap not good :cry:
01:32:171 (1) - remove new combo
01:33:543 (1) - overlap not good
01:34:914 (1) - remove new combo
01:37:657 (1) - ^
01:39:028 (3) - new combo
01:51:371 (2) - slider's shape doesnt look so good, I suggest you copy the previous slider
01:52:743 (3) - ^ also new combo
01:58:228 (8) - new combo
01:58:314 (1,1) - same reason as Easy
02:02:343 (1) - remove new combo
02:05:086 (1) - ^
02:07:828 (1) - ^
02:10:571 (1) - ^
02:16:057 (1) - ^
02:21:543 (1,1) - same reason as Easy and this spinner is too fast for Normal :o
02:22:914 (1) - remove new combo
02:24:286 (1) - ^
02:27:029 (1) - ^
02:29:772 (1) - ^
02:32:515 (1) - ^
02:35:257 (1) - ^
02:37:315 (2) - might hit HP bar with HR
02:38:000 (1) - remove new combo
02:40:743 (1) - ^
02:42:115 (1) - overlap doesnt look so good
02:44:857 (7) - new combo


flow is great but too much unreasonable overlap and new combo

please be consistent about combo colors, it represents new melody usually used in piano rolls

WISE WORDS:

but try to keep combo consistent, here a trick. Maybe try doing a new combo one every 2 big white stick for your map. - Julie


good luck ! :D

Momizi
plz rank it,i love this song,its a nice song XD
cyprianz5
i can give you 2 kudosus. Do you want it?
Akira-Noro
awesome map. really fun to play.

GO RANKED! :) :D
HeX The Cat
Humblest wish and petition to bring back the kick sliders and short streams to Extra that were replaced by the back and forth sliders.

I literally just began crying irl because the back and forth sliders killed jumping and the fast flow the streams that I enjoyed most in this map. This first time ever I've bothered to bleed in forum about beatmap changes but THIS map was literally one of the best (if not the best) and most enjoyable map I have played in my 3 year time in Osu! until those were changed TT^TT

Pretty Pliz... <3
Topic Starter
Erisan

HeXGaruDo wrote:

Humblest wish and petition to bring back the kick sliders and short streams to Extra that were replaced by the back and forth sliders.

I literally just began crying irl because the back and forth sliders killed jumping and the fast flow the streams that I enjoyed most in this map. This first time ever I've bothered to bleed in forum about beatmap changes but THIS map was literally one of the best (if not the best) and most enjoyable map I have played in my 3 year time in Osu! until those were changed TT^TT

Pretty Pliz... <3
i don't think so ( '-' )

thank you for your honest opinion !
kkk
GOGO RANKED!
vitail
nice beatmap
Zexous
IT'S BACK!
Echoy
I wanna mod this after my exam if you don't mind :D
have a star~
Topic Starter
Erisan

Echoy wrote:

I wanna mod this after my exam if you don't mind :D
have a star~
ok! thanks Echoy :)
Homura-
hi  from twitter


[General]
  1. AudioLeadIn: 1500~1700
  2. 全diffの「Widescreen Support」 と 「Letterbox during breaks」 のチェック外し
  3. コンボカラーの設定

[Normal]
  1. CSがHardと一緒なのが気になりました。 一番下のdiffだしCS3にしてもいいんじゃないかな?
  2. 00:03:028 (1) - 音小さいし始点のwhistle消してもいいんじゃない?
  3. 00:08:514 (1) - ^
  4. 00:08:171 (3) - whistle 追加
  5. 00:21:028 (1) - Normalにしてはスピンが短いかな? 00:19:828 (4) - このスライダーのリバースを削除して、スピンの開始を00:20:686 - にすれば音にも合ってるし良い感じ
  6. 00:41:600 (1) - ^ 00:41:086 (3) - このスライダーを単発にするか・・・?
  7. 00:52:571 (1) - ^ 00:52:057 (3) - ^

[Hard]
  1. 最初のwhistleはNormalと一緒

[Hyper]
  1. 最初のwhistleはNormalと一緒
  2. 00:54:457 (1) - unsnapped というか全く音合ってないから普通に1/4にして
  3. 02:22:228 (1,2,3,4) - これ別に5連打でもいいかもね? 意図的に置いてるならそのままでいいです
  4. 02:44:171 (1,2,3,4) - ^

[Another]
  1. 最初のwhistleはNormalと一緒
  2. 00:00:800 - 00:06:286 - note置いてくれたほうが俺は好き
  3. 00:13:314 - 00:16:057 - 00:18:800 - 00:35:257 - 00:48:971 - 00:51:714 - ^
  4. 00:52:486 (1) - スピンの終わり Heavenは00:54:114 - ここだし合わせない?
  5. 00:54:457 (1,2) - 音に合ってないから普通に1/4で作って (edit画面右下のPlaybackl Rateを25%にして聴いたらよくわかると思う)
  6. 00:59:943 - 01:05:428 - 01:08:686 - 01:10:914 - 01:21:886 - 01:27:371 - 01:30:628 - 01:32:857 - note置いて詰めたほうがいいと思います。 Hyperではここにも音がありますし、Extraは大体連打なのでnoteを置いたほうがバランス的によくなるんじゃないかな?

[Extra]
  1. 最初のwhistleはNormalと一緒
  2. 00:00:286 (1,2,3,4) - 音取りを00:05:943 (1,2,3) - ここと統一しませんか?
  3. 00:23:943 - この辺りから曲調変わってるしnote置いてもいいと思います あと00:29:428 (2) - ここ音取ってたのでパターン化できます
  4. 00:52:486 (1) - スピンの終わり Heavenは00:54:114 - ここだし合わせない?
  5. 00:54:457 (1,2,3) - unsnapped 音に合ってないから普通に1/4で作って
  6. 00:59:600 (2) - 赤丸のところのSamplesetをNormalに変更
  7. 01:05:086 (2) - ^
  8. 01:02:686 (3) - SamplesetをNormalにしてwhistleを追加 (00:57:200 (3) - と統一)

[Heaven]
  1. 音量上げない? 全部25%じゃない?
  2. 00:22:228 (1) - 始点のSamplesetをNormal AdditionsをSoft
  3. 00:23:943 (3) - SamplesetをNormal
  4. 00:27:714 (5) - 始点のSamplesetをNormal AdditionsをSoft
  5. 00:33:200 (7) - ^
  6. 00:34:571 (6) - 終点のSamplesetをNormal AdditionsをSoft
  7. 00:36:628 (5) - 始点clap
  8. 00:38:686 (5) - 始点のSamplesetをNormal AdditionsをSoft
  9. 00:40:057 (5) - 終点のSamplesetをNormal
  10. 00:41:943 (2) - 終点のSamplesetをNormal
  11. 00:44:171 (7) - 始点のSamplesetをNormal AdditionsをSoft
  12. 00:54:800 (5) - しつこいけどこれ1/2スライダーにして 
  13. 00:59:771 (3) - SamplesetをNormal
  14. 01:02:686 (5) - SamplesetをNormalにしてwhistleを追加
  15. 01:05:257 (3) - SamplesetをNormal
  16. 02:16:571 (3) - whistleを追加
  17. 02:44:000 (3) - unsnapped
ヒットサウンドはパターン化させたつもりです
大したこと書けなかったけどがんばってね
Skie1134
This is only for the Another difficulty

00:56:514 (1,2) - The way I understand this first chorus is you switch between 1.6 distance snap spacing to 2.0 depending on the type of pattern. This remains pretty consistent throughout the chorus except it changes sometimes to be over 2.0, less than 1.6, or something similar to that. These two notes are a tiny bit over 2.0

00:57:543 (4) - Same thing as above, spacing slightly over 2.0
00:59:257 (1,2) - ^^
01:02:000 (1) - ^^
01:04:743 (1) - ^^
01:07:486 (1) - ^^
01:08:171 (3) - ^^

00:58:571 (3,4,5,6,7) - A lot shorter than 1.6 which you've been doing previously 00:55:828 (3) and in the future 01:01:314 (3)

01:08:514 (4) - jump is quite far, maybe slightly smaller would be better
01:30:457 (4) - ^^

01:24:628 (3,4) - this is quite a bit more space than what you did last time at 01:20:514 (3,4) If you notice the first time you did it the distance between them was 2.17x, but the newest one has a distance between the sliders of 2.42x. Choosing one and repeating it is probably better than having both

01:13:314 (2) - Consider making this 2.0 (like you did at 01:11:943 (2)) since it's quite hard to hit the notes this fast at this difficulty level
01:14:686 (2) - ^^

01:33:886 (2) - You don't have to make this 2.0 (since it's a repeated phrase, can be faster and more dramatic), but you might want to make the distance slightly smaller than what you have currently
01:34:228 (3) - ^^
01:35:257 (2) - ^^
01:35:600 (3) - ^^
01:36:628 (2) - ^^
01:36:971 (3) - ^^

02:03:028 (7,1) - This is shorter than the last time you did this jump (02:01:657 (3,1)) which was at around 1.6 distance snap (1.72x the first time you did it, 1.32x now).

02:04:400 (7) - Slightly over 2.0 distance snap (it's 2.23x at the moment)
02:07:143 (7) - ^^
02:11:257 (7) - ^^

02:11:257 (7,1) - jump is 1.35x instead of 1.6
02:14:171 (9,1) - jump is 1.93x, which is very different from what you did last time (02:12:800 (9,1) was 1.27x)
02:15:543 (9,1) - ^^
02:16:914 (9,1) - ^^

02:16:400 (6,7) - You've been doing these jumps around 1.6 distance for a while, so changing it to 1.46x feels weird
02:27:371 (6,7) - ^^
02:26:000 (6,7) - You've been doing this pattern at 1.6 distance so changing for a while so changing it to 2.95x feels weird
02:32:857 (6,7) - ^^

02:40:743 (1,2,3) - While you can go faster for this segment, 3.20x+ distance for those repeated sliders at streaming tempo is a bit much
litoluna
ちらみ

[Heaven]
  1. 00:04:743 (6) - slider自体作りなおすか中点消してまた置いてみて。
    中点を別の所に移動するとわかると思うけど昔の仕様のsliderになってるから作りなおした方がうまくblanket出来ると思う
  2. 00:18:114 (5) - 00:18:628 - に明確な音ないように聞こえるから00:18:628 (6) - 消しちゃって00:18:114 (5) - をReverseでも合いそう。
  3. 00:26:343 (7) - NCほしい。
    他部分がいい感じに区切られてるからここも区切っていいんじゃないかなって
  4. 02:03:371 (9) - 自分ならNCつけるかな。。
    前のStreamと重なってて若干見にくいのとspacingも変わってるし付けてもよさそう?後半見てたらどっちでも良いと思えてきたので、。のでウーンといった感じ。
  5. 02:14:171 (7,8,9) - 音的にspacing変わる部分って02:14:257 (8,9) - の方が合いそうじゃない・・・?
    02:15:628 (8,9) - がそうだから・・・っネ
Asahina Momoko
support ( ^ω^)っ☆
Topic Starter
Erisan

litoluna wrote:

ちらみ

[Heaven]
  1. 00:04:743 (6) - slider自体作りなおすか中点消してまた置いてみて。
    中点を別の所に移動するとわかると思うけど昔の仕様のsliderになってるから作りなおした方がうまくblanket出来ると思う
  2. 00:18:114 (5) - 00:18:628 - に明確な音ないように聞こえるから00:18:628 (6) - 消しちゃって00:18:114 (5) - をReverseでも合いそう。
  3. 00:26:343 (7) - NCほしい。
    他部分がいい感じに区切られてるからここも区切っていいんじゃないかなって
  4. 02:03:371 (9) - 自分ならNCつけるかな。。
    前のStreamと重なってて若干見にくいのとspacingも変わってるし付けてもよさそう?後半見てたらどっちでも良いと思えてきたので、。のでウーンといった感じ。
  5. 02:14:171 (7,8,9) - 音的にspacing変わる部分って02:14:257 (8,9) - の方が合いそうじゃない・・・?
    02:15:628 (8,9) - がそうだから・・・っネ
all change !
りとるなちゃんマジ天使、modありがとう :)
Topic Starter
Erisan

Asahina Momoko wrote:

support ( ^ω^)っ☆
お星様支援ありがと~( ^ω^)!
Topic Starter
Erisan

Skie1134 wrote:

This is only for the Another difficulty

00:56:514 (1,2) - The way I understand this first chorus is you switch between 1.6 distance snap spacing to 2.0 depending on the type of pattern. This remains pretty consistent throughout the chorus except it changes sometimes to be over 2.0, less than 1.6, or something similar to that. These two notes are a tiny bit over 2.0

00:57:543 (4) - Same thing as above, spacing slightly over 2.0
00:59:257 (1,2) - ^^
01:02:000 (1) - ^^
01:04:743 (1) - ^^
01:07:486 (1) - ^^
01:08:171 (3) - ^^

00:58:571 (3,4,5,6,7) - A lot shorter than 1.6 which you've been doing previously 00:55:828 (3) and in the future 01:01:314 (3)

01:08:514 (4) - jump is quite far, maybe slightly smaller would be better
01:30:457 (4) - ^^

01:24:628 (3,4) - this is quite a bit more space than what you did last time at 01:20:514 (3,4) If you notice the first time you did it the distance between them was 2.17x, but the newest one has a distance between the sliders of 2.42x. Choosing one and repeating it is probably better than having both

01:13:314 (2) - Consider making this 2.0 (like you did at 01:11:943 (2)) since it's quite hard to hit the notes this fast at this difficulty level
01:14:686 (2) - ^^

01:33:886 (2) - You don't have to make this 2.0 (since it's a repeated phrase, can be faster and more dramatic), but you might want to make the distance slightly smaller than what you have currently
01:34:228 (3) - ^^
01:35:257 (2) - ^^
01:35:600 (3) - ^^
01:36:628 (2) - ^^
01:36:971 (3) - ^^

02:03:028 (7,1) - This is shorter than the last time you did this jump (02:01:657 (3,1)) which was at around 1.6 distance snap (1.72x the first time you did it, 1.32x now).

02:04:400 (7) - Slightly over 2.0 distance snap (it's 2.23x at the moment)
02:07:143 (7) - ^^
02:11:257 (7) - ^^

02:11:257 (7,1) - jump is 1.35x instead of 1.6
02:14:171 (9,1) - jump is 1.93x, which is very different from what you did last time (02:12:800 (9,1) was 1.27x)
02:15:543 (9,1) - ^^
02:16:914 (9,1) - ^^

02:16:400 (6,7) - You've been doing these jumps around 1.6 distance for a while, so changing it to 1.46x feels weird
02:27:371 (6,7) - ^^
02:26:000 (6,7) - You've been doing this pattern at 1.6 distance so changing for a while so changing it to 2.95x feels weird
02:32:857 (6,7) - ^^

02:40:743 (1,2,3) - While you can go faster for this segment, 3.20x+ distance for those repeated sliders at streaming tempo is a bit much
almost fixed! thank you for modding ^^
nicktoons
go rank it, I liked it alot.
Topic Starter
Erisan

Homura- wrote:

hi  from twitter


[General]
  1. AudioLeadIn: 1500~1700
  2. 全diffの「Widescreen Support」 と 「Letterbox during breaks」 のチェック外し
  3. コンボカラーの設定

[Normal]
  1. CSがHardと一緒なのが気になりました。 一番下のdiffだしCS3にしてもいいんじゃないかな?
  2. 00:03:028 (1) - 音小さいし始点のwhistle消してもいいんじゃない?
  3. 00:08:514 (1) - ^
  4. 00:08:171 (3) - whistle 追加
  5. 00:21:028 (1) - Normalにしてはスピンが短いかな? 00:19:828 (4) - このスライダーのリバースを削除して、スピンの開始を00:20:686 - にすれば音にも合ってるし良い感じ
  6. 00:41:600 (1) - ^ 00:41:086 (3) - このスライダーを単発にするか・・・?
  7. 00:52:571 (1) - ^ 00:52:057 (3) - ^

[Hard]
  1. 最初のwhistleはNormalと一緒

[Hyper]
  1. 最初のwhistleはNormalと一緒
  2. 00:54:457 (1) - unsnapped というか全く音合ってないから普通に1/4にして
  3. 02:22:228 (1,2,3,4) - これ別に5連打でもいいかもね? 意図的に置いてるならそのままでいいです
  4. 02:44:171 (1,2,3,4) - ^

[Another]
  1. 最初のwhistleはNormalと一緒
  2. 00:00:800 - 00:06:286 - note置いてくれたほうが俺は好き
  3. 00:13:314 - 00:16:057 - 00:18:800 - 00:35:257 - 00:48:971 - 00:51:714 - ^
  4. 00:52:486 (1) - スピンの終わり Heavenは00:54:114 - ここだし合わせない?
  5. 00:54:457 (1,2) - 音に合ってないから普通に1/4で作って (edit画面右下のPlaybackl Rateを25%にして聴いたらよくわかると思う)
  6. 00:59:943 - 01:05:428 - 01:08:686 - 01:10:914 - 01:21:886 - 01:27:371 - 01:30:628 - 01:32:857 - note置いて詰めたほうがいいと思います。 Hyperではここにも音がありますし、Extraは大体連打なのでnoteを置いたほうがバランス的によくなるんじゃないかな?

[Extra]
  1. 最初のwhistleはNormalと一緒
  2. 00:00:286 (1,2,3,4) - 音取りを00:05:943 (1,2,3) - ここと統一しませんか?
  3. 00:23:943 - この辺りから曲調変わってるしnote置いてもいいと思います あと00:29:428 (2) - ここ音取ってたのでパターン化できます
  4. 00:52:486 (1) - スピンの終わり Heavenは00:54:114 - ここだし合わせない?
  5. 00:54:457 (1,2,3) - unsnapped 音に合ってないから普通に1/4で作って
  6. 00:59:600 (2) - 赤丸のところのSamplesetをNormalに変更
  7. 01:05:086 (2) - ^
  8. 01:02:686 (3) - SamplesetをNormalにしてwhistleを追加 (00:57:200 (3) - と統一)

[Heaven]
  1. 音量上げない? 全部25%じゃない?
  2. 00:22:228 (1) - 始点のSamplesetをNormal AdditionsをSoft
  3. 00:23:943 (3) - SamplesetをNormal
  4. 00:27:714 (5) - 始点のSamplesetをNormal AdditionsをSoft
  5. 00:33:200 (7) - ^
  6. 00:34:571 (6) - 終点のSamplesetをNormal AdditionsをSoft
  7. 00:36:628 (5) - 始点clap
  8. 00:38:686 (5) - 始点のSamplesetをNormal AdditionsをSoft
  9. 00:40:057 (5) - 終点のSamplesetをNormal
  10. 00:41:943 (2) - 終点のSamplesetをNormal
  11. 00:44:171 (7) - 始点のSamplesetをNormal AdditionsをSoft
  12. 00:54:800 (5) - しつこいけどこれ1/2スライダーにして 
  13. 00:59:771 (3) - SamplesetをNormal
  14. 01:02:686 (5) - SamplesetをNormalにしてwhistleを追加
  15. 01:05:257 (3) - SamplesetをNormal
  16. 02:16:571 (3) - whistleを追加Hy
  17. 02:44:000 (3) - unsnapped
ヒットサウンドはパターン化させたつもりです
大したこと書けなかったけどがんばってね
Hyperの5連打以外は変えました!
サビ前のスライダーなんか伸びちゃってたの気がつかなかった・・・modありがとう!
5hiki
irc

2015-12-16 04:38 eLy: heyyy
2015-12-16 04:40 Alyce: twehwuiq
2015-12-16 04:41 eLy: ^p-^kpknin
2015-12-16 04:43 Alyce: 00:02:686 (3) - ここ
2015-12-16 04:44 eLy: Heaven ???
2015-12-16 04:44 Alyce: 終点からメロディーが始まるの
2015-12-16 04:44 Alyce: うん
2015-12-16 04:44 Alyce: 違和感ない?
2015-12-16 04:45 eLy: この後1拍置くし大丈夫かなぁって思うんだけど
2015-12-16 04:45 eLy: どうしたらいい?
2015-12-16 04:46 Alyce: 何個か案考えてみるね
2015-12-16 04:47 Alyce: 00:02:686 (3) -  ここにcircle 00:03:028 (4) - ここから1/2slider
2015-12-16 04:47 Alyce: tte
2015-12-16 04:47 Alyce: 感じでピタッと 止める感じとかどう?
2015-12-16 04:48 eLy: ok
2015-12-16 04:49 Alyce: この曲でまっぴんぐ
2015-12-16 04:49 Alyce: むずすぎ~~~~~~~
2015-12-16 04:49 eLy: とてもわかる
2015-12-16 04:53 Alyce: mod もむzかしい
2015-12-16 04:54 Alyce: 00:08:857 (3) -  samplset Drum
2015-12-16 04:54 Alyce: additions
2015-12-16 04:54 Alyce: Soft
2015-12-16 04:54 eLy: 始点?
2015-12-16 04:54 Alyce: うん
2015-12-16 04:55 Alyce: シンセのしゅーーーーーーーーーーーーって
2015-12-16 04:55 eLy: ok
2015-12-16 04:55 Alyce: 音に合わせてsamplsetあるとかっこいい
2015-12-16 04:55 Alyce: OK~
2015-12-16 04:55 Alyce: 00:20:343 (2,3) -
2015-12-16 04:56 Alyce: 直線じゃだめなの~?_?
2015-12-16 04:56 Alyce: あああ
2015-12-16 04:56 eLy: 直線にするぐらいなら他の案で考えるけど
2015-12-16 04:56 eLy: 変えたほうがいい?????
2015-12-16 04:57 Alyce: 00:20:343 (2) - こっちは音的に 曲げるような音じゃないかな~
2015-12-16 04:57 Alyce: 00:20:857 (3) -
2015-12-16 04:57 Alyce: こっちは曲げててOK
2015-12-16 04:58 Alyce: 音が下がったあとに上がるからそれに合わせてあげられるとgood
2015-12-16 04:58 Alyce: 音取合ってるしいいっしょwって思うなら
2015-12-16 04:58 Alyce: スルーでいいよ!
2015-12-16 04:59 eLy: 2番直線にして3番曲げたら
2015-12-16 04:59 Alyce: うん
2015-12-16 04:59 eLy: 直前の一番の配置と2,3全部配置丸代わりしちゃうけど
2015-12-16 04:59 eLy: それでいいなら
2015-12-16 05:02 Alyce: 問題ないよ~
2015-12-16 05:02 eLy: ごめんここ変えたら全部変えたくなるからパスしていい???
2015-12-16 05:03 Alyce: おk~
2015-12-16 05:03 Alyce: 音取的に問題ないし
2015-12-16 05:03 Alyce: 好みの問題からね!w
2015-12-16 05:03 Alyce: 00:23:771 (2) -
2015-12-16 05:03 Alyce: ここの好みの指摘になっちゃうけど
2015-12-16 05:04 Alyce: こいつ消して ピタッと止めるのどう?
2015-12-16 05:04 Alyce: *ここも
2015-12-16 05:05 eLy: 00:35:257 (8) -
2015-12-16 05:05 eLy: ここでその音取りしてるし
2015-12-16 05:05 eLy: 変える
2015-12-16 05:05 eLy: yeah
2015-12-16 05:06 Alyce: おうけぇええええいいいいいい~
2015-12-16 05:07 eLy: かえた~
2015-12-16 05:10 Alyce: 00:46:228 (5) - ここで止めるか slider に変えない~? 音が伸びてるし単発2つだと U~N って思う部分が少しだけある
2015-12-16 05:10 Alyce: http://puu.sh/lWMJ6/7b5b23e042.jpg
2015-12-16 05:10 Alyce: こういうのとかDOOO?
2015-12-16 05:12 eLy: change
2015-12-16 05:12 eLy: OK
2015-12-16 05:12 eLy: ^~
2015-12-16 05:12 Alyce: 01:17:257 (1,2,1,2,1,2,1,2) -  あdd
2015-12-16 05:12 Alyce: whistle
2015-12-16 05:13 Alyce: ほじぃいいいいいいいいい
2015-12-16 05:13 eLy: done
2015-12-16 05:13 eLy: あ^~
2015-12-16 05:13 Alyce: ぶりぶり~~~~~~~~~~~
2015-12-16 05:13 eLy: 心がシャンシャンするんじゃ^~
2015-12-16 05:13 Alyce: しゃんしゃん
2015-12-16 05:13 Alyce: するの
2015-12-16 05:13 Alyce: 好きw
2015-12-16 05:13 eLy: シャンシャンといえばクリスマスですね^~
2015-12-16 05:13 eLy: わかる
2015-12-16 05:13 Alyce: うっ...
2015-12-16 05:14 eLy: ウッ・・・
2015-12-16 05:14 eLy: インドア派の我々にはどうやら無縁のイベントですね、あ^~っす
2015-12-16 05:14 Alyce: 01:18:457 (1) - additions Normal on the slider Headdddddddddddd
2015-12-16 05:14 Alyce:  低音の強い音あるし
2015-12-16 05:15 Alyce: どーん!!!って
2015-12-16 05:15 Alyce: 鳴らしたいよね
2015-12-16 05:15 eLy: DOOOOOOOOON E !
2015-12-16 05:15 Alyce: OK^
2015-12-16 05:17 Alyce: 01:39:028 (5) -
2015-12-16 05:17 Alyce: ここも~
2015-12-16 05:17 Alyce: whistle 外して additions Normal no finish にしたい
2015-12-16 05:18 eLy: DOOOOOOOOON
2015-12-16 05:18 eLy: E !
2015-12-16 05:18 Alyce: こっちのほうが響いてかっこE
Nathan
star >‿<~
Topic Starter
Erisan

sukiNathan wrote:

star >‿<~
thank you sukiNathan i love youuuu (≧∇≦)!
Satellite
[Heaven]
  1. したかったらAR9.2とかにもできるよ
  2. ExtraOD8にしてHeavenを8.5とか9にしてもいいかもね
  3. 00:04:228 (3) - Overmapping. 音ある?remove noteじゃない?
  4. 00:04:400 (4,5) - 単発2個も使って拾うような音でもないしスライダーに変更したほうがいいと思う
  5. 00:15:200 (3) - Overmapping
  6. 00:38:171 - add note 置く場所わからんかったらきいて
  7. 00:56:171 (9) - 流れ的に多分こう、画像見ていいなって思ったらあわせて
  8. 01:01:486 (1) - remove Nc. 新たなNcいらんでしょ
  9. 01:04:228 (1) - 上と同じ
  10. 01:06:971 (1) - 上と同じ
  11. 01:09:714 (1) - 上と同じ
  12. 01:11:600 (13,1) - 画像の用にNc入れ替えて
  13. 01:12:886 (1) - remove Nc 01:12:971 (2) - ここからNcうって
  14. 01:13:914 (1) - remove Nc Ncうつならここから 01:14:000 (2) -
  15. 01:14:686 (1) - Ncいらん
  16. 01:21:886 (1) - 上と同じ
  17. 01:23:257 (1) - 上と同じ
  18. 01:24:457 (1) - 上と同じ
  19. 01:25:828 (1) - 上と同じ
  20. 01:28:743 (1) - ^
  21. 01:29:943 (1) - ^ あとはじぶんでなおして
  22. 01:58:228 (1,2,3,1,2,3,1,2) - ここのNcは2個ずつか4個ずつです

  23. 02:00:286 (1,2,3,4,1,2,3,4) - もし曲げるなら画像みたいな感じで 02:00:628 (1) - ここから曲げましょう。言ってる意味わからんかもしれんけど画像見て気に入ったら変えて
  24. 02:14:343 (1,2,3,4) - 上と同じで曲げる場所が違う
  25. 02:15:714 (1,2,3,4,1) - 上と同じ、わからんかったら聞いて
  26. 02:39:714 (1,2,3,4) - 上と同じ、わからんかったら聞いて
  27. 02:41:343 (1,2) - ここも上と同じだしNc間違ってる
Heavenだけもう少し頑張ろう!

Topic Starter
Erisan

Satellite wrote:

[Heaven]
  1. したかったらAR9.2とかにもできるよ
  2. ExtraOD8にしてHeavenを8.5とか9にしてもいいかもね
  3. 00:04:228 (3) - Overmapping. 音ある?remove noteじゃない?
  4. 00:04:400 (4,5) - 単発2個も使って拾うような音でもないしスライダーに変更したほうがいいと思う
  5. 00:15:200 (3) - Overmapping
  6. 00:38:171 - add note 置く場所わからんかったらきいて
  7. 00:56:171 (9) - 流れ的に多分こう、画像見ていいなって思ったらあわせて
  8. 01:01:486 (1) - remove Nc. 新たなNcいらんでしょ
  9. 01:04:228 (1) - 上と同じ
  10. 01:06:971 (1) - 上と同じ
  11. 01:09:714 (1) - 上と同じ
  12. 01:11:600 (13,1) - 画像の用にNc入れ替えて
  13. 01:12:886 (1) - remove Nc 01:12:971 (2) - ここからNcうって
  14. 01:13:914 (1) - remove Nc Ncうつならここから 01:14:000 (2) -
  15. 01:14:686 (1) - Ncいらん
  16. 01:21:886 (1) - 上と同じ
  17. 01:23:257 (1) - 上と同じ
  18. 01:24:457 (1) - 上と同じ
  19. 01:25:828 (1) - 上と同じ
  20. 01:28:743 (1) - ^
  21. 01:29:943 (1) - ^ あとはじぶんでなおして
  22. 01:58:228 (1,2,3,1,2,3,1,2) - ここのNcは2個ずつか4個ずつです

  23. 02:00:286 (1,2,3,4,1,2,3,4) - もし曲げるなら画像みたいな感じで 02:00:628 (1) - ここから曲げましょう。言ってる意味わからんかもしれんけど画像見て気に入ったら変えて
  24. 02:14:343 (1,2,3,4) - 上と同じで曲げる場所が違う
  25. 02:15:714 (1,2,3,4,1) - 上と同じ、わからんかったら聞いて
  26. 02:39:714 (1,2,3,4) - 上と同じ、わからんかったら聞いて
  27. 02:41:343 (1,2) - ここも上と同じだしNc間違ってる
Heavenだけもう少し頑張ろう!

あってるか分からないけど一応全部変えました!
09kami
star+1 >‿<~
If I had time to come mod
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