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Yellow Zebra - Flame of Love

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Total Posts
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Topic Starter
Lybydose
This beatmap was submitted using in-game submission on Thursday, June 24, 2010 at 05:26:19

Artist: Yellow Zebra
Title: Flame of Love
Source: Touhou
Tags: koishi komeiji hartmann's youkai girl yuki fujimiya gladi
BPM: 155
Filesize: 6693kb
Play Time: 02:45
Difficulties Available:
  1. Easy (1.36 stars, 131 notes)
  2. Gladi's Hard (4.96 stars, 416 notes)
  3. Hard (4.84 stars, 366 notes)
  4. Normal (3.14 stars, 186 notes)
Download: Yellow Zebra - Flame of Love
Information: Scores/Beatmap Listing
---------------
Finished

Added GLADI DIFFICULTY!!1

http://osu.ppy.sh/s/12684
Cyril Scarlet
come to wait for finsih again <3
GladiOol
o__o

Offset 1020.
Delete .osb
Add me in TAGs D:

Download: Yellow Zebra - Flame of Love (Lybydose) [Gladi's Hard].osu
Beuchi
o:

~Hard~
00:24:245 (1,2,3,4) - The blank space between (1,2) was a bit hard to distinguish, not a big deal though xP
01:05:858 (1,2,3) - I guess this is intentional..?

~Gladi's Hard~
Nothing here xD

Nice map, so cute x3 Though the cop--- *reads "ignore the copy paste"* okay nvm :>
*star*
GladiOol
Add in 1.0 or 1.5 sec lead-in time on my difficulty please~
Lesjuh
Gladi <333
yeahyeahyeahhh
Your message contains too few characters.

SPOILER
[lucky:8c86d]cheater[/lucky:8c86d]
Scar
Yuki~~

Letterbox during breaks sux
Muya
:roll:
Glass
[Easy]
Alright

[Normal]
00:19:600 (1,2,3) - Pointless jump? :v
01:03:536 (4) - Vertical flip, give this a repeat, remove 5, fix spacing in between these, etc.
01:04:890 (x) - Add a note
01:05:858 (1) - Move this onto the next white tick and add a circle here.
01:30:439 (2,3) - Stack these on 4?
02:12:827 (3) - Remove this
02:13:213 (3) - Move this onto the previous red tick and give it a repeat.
02:40:116 (2,3) - Stack these on 4?

[Hard]
00:24:245 (1) - Move this on top of 00:23:858 (7,8)
02:34:697 (1,2,3) - Vertical flip ?_? or maybe 90 degree clockwise rotation

[Gladi's Hard]
¯(°_o)/¯

(wtf why does backslash get filtered)
Topic Starter
Lybydose
Changed some stuff
Furawa
:P
Shinxyn
>_<~ since you more or less asked if I was taking request
D: how do you make those intro letter's appear on a different time + in colour!?

Is this the first time I modded one of your maps...?
Huh, the easier diffs have less tick rate, oh well

Easy-
01:08:278 - big volume jumps is big :(
02:17:955 - ^ T.T
I saw one unchanged timing panel, one unused timing and one with a 1% hitsound volume change... :| eh?
Plays fine, okay enough

Normal-
Same timing panel stuff as Easy
Plays nice

Hard-
oh phew, Hard doesn't have the copy pasted kiai time
00:48:632 (6) - xD down a tick? align with 4~?
01:08:567 (2) - flip of 1~?
01:15:342 (1,2,3,4) - this isn't centered for the stack, right? ... still, lower it a bit more?
01:24:439 (6) - flip of 2~?
01:32:761 (6) - new combo for new verse and this being spaced completely differently from the jumps before (also 02:42:439 (1) is new combo)
02:18:245 (2) - same as 1:08:567
02:24:826 (5) - flip of 1? (since 4 is a flip of 2)
The spaced out stacks were kinda annoying the first time xD
Good~ there were more hitsounds on this, so I didn't think the "loud timing panel" as I said in easy, stood out as much for me

Gladi's-
00:55:600 (4,1) - I would highly prefer these two be of the same combo... couldn't read it this as a jump for some reason >_<! (add new combo to (4) and remove from (1)?)
02:05:278 (4,1) - ^
Timing panel before kiai of same volume level~?
Good

You won't hear it well on this song, but when you place timing panels with soft to normal (or vice versa) sample switches on sliders end/repeats, it would make the soft/normal slider slides change as well, which could sound really bad... just shift those timing panels directly onto the slider ends/repeats, since shifting timing panels back by 1/4 is used so you don't mishit the notes for the wrong hitsound... you don't mishit slider ends/repeats though, but like I said, you can't hear it much on this song
Rest of the hitsounds were fairly good.... the maps were okay :x
Looks fair enough... I guess.. I could bubble..
Topic Starter
Lybydose

Shinxyn wrote:

D: how do you make those intro letter's appear on a different time + in colour!? It's a secret! (or just ask me in game)

Easy-
01:08:278 - big volume jumps is big :(
02:17:955 - ^ T.T supposed to be like that. I lowered it slightly though.

Normal-
Same timing panel stuff as Easy same
Plays nice

Hard-
oh phew, Hard doesn't have the copy pasted kiai time
00:48:632 (6) - xD down a tick? align with 4~? how the hell did that even happen? I flipped the previous 3 notes =(
01:08:567 (2) - flip of 1~? yeah sure
01:15:342 (1,2,3,4) - this isn't centered for the stack, right? ... still, lower it a bit more? right (moved it down though)
01:24:439 (6) - flip of 2~? moved this entire combo slightly
01:32:761 (6) - new combo for new verse and this being spaced completely differently from the jumps before (also 02:42:439 (1) is new combo) whoops. the new combo used to be on a note I deleted here
02:18:245 (2) - same as 1:08:567 same as 1:08
02:24:826 (5) - flip of 1? (since 4 is a flip of 2) it is? was not intended like that. Anyway, I changed this slightly
The spaced out stacks were kinda annoying the first time xD
Good~ there were more hitsounds on this, so I didn't think the "loud timing panel" as I said in easy, stood out as much for me

Gladi's-
00:55:600 (4,1) - I would highly prefer these two be of the same combo... couldn't read it this as a jump for some reason >_<! (add new combo to (4) and remove from (1)?) didn't change this
02:05:278 (4,1) - ^ ^
Timing panel before kiai of same volume level~? added
Good

You won't hear it well on this song, but when you place timing panels with soft to normal (or vice versa) sample switches on sliders end/repeats, it would make the soft/normal slider slides change as well, which could sound really bad... just shift those timing panels directly onto the slider ends/repeats, since shifting timing panels back by 1/4 is used so you don't mishit the notes for the wrong hitsound... you don't mishit slider ends/repeats though, but like I said, you can't hear it much on this song I started to do that, but then realized it would be better if I just added a custom normal-sliderslide to those sections to make it always sound like soft-sliderslide. So I did that instead.
Rest of the hitsounds were fairly good.... the maps were okay
Looks fair enough... I guess.. I could bubble..
Shinxyn
:x sorry for the silly nazi mod~

Okay, bubbled~ >_< dunno if I will have time to check the other map along with this one though
l3lueskyiiz
KOISHI CHAN ~ :)

I love Yellow Zebra :3
Alace
Ranked
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