P R O C C E S S wrote:
The idea is to have another rank for playing multiplayer
Why? We only need one universal ranking for solo play (which is as competitive as it gets), we'll probably get another for teams and that's about it.
P R O C C E S S wrote:
i mean there are players who can't do a 300pp above and unable to move rank anymore(me )
Then get better? If numbers are the only reason you're playing this game and you aren't willing to improve yourself, then you should play something with a more linear ranking table (such as an mmorpg)
P R O C C E S S wrote:
maybe there are players who are hiding in the shadows, "rank doesn't mean anything when don't have the skills"
If players can't be bothered getting actual ranks, what makes you think they're going to bother ranking up in another mode?
P R O C C E S S wrote:
there are pp plays which are only pure luck and CANNOT be fc'ed anymore, thus earning them their rank
This point is so dumb. You either have the skill to be capable of doing something, or you don't. There is no RNG factor to osu! unless you're mindlessly mashing buttons. You think lower ranked players could do the same things as the top 10 players could with pure luck?
If you're good enough to get that FC, then you DESERVE whatever rank you get from the map.
P R O C C E S S wrote:
maybe if you implement this feature, players will actually play multiplayer more often; from what I see, multiplayer is nothing but a sideline, you just play when you have friends to play with
That's the whole point of a multiplayer, other than the coop modes. osu! is a single player game, multiplayer simply lets you play the same map simultaneously with other people. At the end of the day you were just playing a single player game amongst a group of other people who are playing the same game.
In the end, the only situation I could agree on to get a ranking system for multiplayer, is some sort of system to add up your multiplayer stats, and a ranking board for TAG coop scores. Matchmaking systems are pointless for solo play because solo already acts as a function of that, just not realtime. Teams are also in development so you would need to wait awhile to get a team ranking.