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Wakeshima Kanon - world's end, girl's rondo (Speed Up Ver.)

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LordRaika

Eternalie wrote:

;w;
Nani sono kao? Hmph daaaaaa....... Bakaaa
Topic Starter
Fubukicat

LordRaika wrote:

Eternalie wrote:

;w;
Nani sono kao? Hmph daaaaaa....... Bakaaa
:D
Topic Starter
Fubukicat
inb4 wait alot , will try to ask someone else~~ gomin Rwaika
LordRaika
pls ranked it etwer ^^b

never give up....
isnt that your motto???? >wO
-SoraGami-
<3
Topic Starter
Fubukicat
Waiting for Zen ET mod , then will try to catch up some BNs
or maybe zen himself if he wanna check yolo xD
Arzenvald
lets see

[EZ]
00:14:570 (14570|2) - you can safely remove this, so the layering will synced up with the loudest violin sound..
00:15:324 (15324|6,15475|5,15626|4) - 5 6 7 fits better
00:36:279 (36279|5) - 00:37:485 (37485|4) - 00:38:691 (38691|2) - 00:39:897 (39897|4) - 00:41:103 (41103|2) - 00:42:309 (42309|3) - 00:43:515 (43515|1) - you can move it 1/2 beat forward to this red tick at 00:36:430 - etc etc (for drum rolls)
or simply remove them..

[NM]
00:00:400 (400|3) - stop at 00:01:003 (1003|2) - like EZ do
00:47:435 (47435|4) - 6 will looks more neat

[HD]
00:00:400 (400|3) - hmm... like EZ do, make it stopped at 00:01:003
00:10:651 (10651|6,10802|5,10952|4,11254|6) - 5 6 7 5 will looks better
00:16:078 (16078|2) - missing kick dry
00:19:696 (19696|3) - change to kick dry
00:24:369 (24369|6,24972|3,25425|3) - add tom hit 2
00:28:138 (28138|4) - change to kick dry fast
00:31:606 - 00:31:907 - remove the snare sample from storyboard sample (press tab and remove the orange bar)
00:33:113 (33113|0) - remove the snare hitsound ( you can delete the current note and add new note in same position )
00:34:319 (34319|5,34319|6,34771|1,34771|0) - add tom hit 2 with 35% vol
00:59:495 (59495|4) - missing tom

[MX]
00:45:927 (45927|6) - missing snare
00:47:133 (47133|6) - ^
00:51:957 (51957|2,52108|1,52259|0) - i hear 1/4 drum roll around this part, add them?
00:54:671 (54671|3) - missing kick

[SC]
00:47:435 (47435|5) - can you make the pattern less symmetrical right after this stanza? just for variation
00:51:957 (51957|2,52108|1,52259|0) - i hear 1/4 drum roll around this part.. add them?
01:17:284 (77284|5) - no violin here, better to remove..?

dank hitsound delay fix... http://puu.sh/kpAae.rar

ok
Topic Starter
Fubukicat

ExUsagi wrote:

lets see

[EZ]
00:14:570 (14570|2) - you can safely remove this, so the layering will synced up with the loudest violin sound..
00:15:324 (15324|6,15475|5,15626|4) - 5 6 7 fits better
00:36:279 (36279|5) - 00:37:485 (37485|4) - 00:38:691 (38691|2) - 00:39:897 (39897|4) - 00:41:103 (41103|2) - 00:42:309 (42309|3) - 00:43:515 (43515|1) - you can move it 1/2 beat forward to this red tick at 00:36:430 - etc etc (for drum rolls)
or simply remove them..
removed
[NM]
00:00:400 (400|3) - stop at 00:01:003 (1003|2) - like EZ do
00:47:435 (47435|4) - 6 will looks more neat

[HD]
00:00:400 (400|3) - hmm... like EZ do, make it stopped at 00:01:003
00:10:651 (10651|6,10802|5,10952|4,11254|6) - 5 6 7 5 will looks better
00:16:078 (16078|2) - missing kick dry
00:19:696 (19696|3) - change to kick dry
00:24:369 (24369|6,24972|3,25425|3) - add tom hit 2
00:28:138 (28138|4) - change to kick dry fast tha
00:31:606 - 00:31:907 - remove the snare sample from storyboard sample (press tab and remove the orange bar) thanks that was really weird indeed
00:33:113 (33113|0) - remove the snare hitsound ( you can delete the current note and add new note in same position )
00:34:319 (34319|5,34319|6,34771|1,34771|0) - add tom hit 2 with 35% vol
00:59:495 (59495|4) - missing tom

[MX]
00:45:927 (45927|6) - missing snare
00:47:133 (47133|6) - ^ Both have snare hitsound on the 3rd note
00:51:957 (51957|2,52108|1,52259|0) - i hear 1/4 drum roll around this part, add them? I prefer to not add 1/4 since of the chord use it would be abit unconfortable to add 1/4 here imo
00:54:671 (54671|3) - missing kick added

[SC]
00:47:435 (47435|5) - can you make the pattern less symmetrical right after this stanza? just for variation
00:51:957 (51957|2,52108|1,52259|0) - i hear 1/4 drum roll around this part.. add them?
01:17:284 (77284|5) - no violin here, better to remove..?

dank hitsound delay fix... http://puu.sh/kpAae.rar

ok
Thanks for mod and hitsound usanyan , will wait rwaika for his diff :3
Arzenvald
rwaika ffff come on!
pm me in case i forgot to re-check.. :3
Topic Starter
Fubukicat

ExUsagi wrote:

rwaika ffff come on!
pm me in case i forgot to re-check.. :3
Sure thingy , sanks again usanyan
Topic Starter
Fubukicat
~Updated~
LordRaika

ExUsagi wrote:

[SC]
00:47:435 (47435|5) - can you make the pattern less symmetrical right after this stanza? just for variation sureeee
00:51:957 (51957|2,52108|1,52259|0) - i hear 1/4 drum roll around this part.. add them? got it~
01:17:284 (77284|5) - no violin here, better to remove..? rearrange this part, Thankssss~

dank hitsound delay fix... http://puu.sh/kpAae.rar

ok
Thanks, and rearrange some pattern... for better play~

ExUsagi wrote:

rwaika ffff come on!
pm me in case i forgot to re-check.. :3
aaaaa, u knw im busy guy XD hahaha, gomen gomen
Arzenvald
i'll re-check asap.. everyone is busy irl indeed xD
LordRaika
thx usagi >w<
Topic Starter
Fubukicat
hau hau~~ snkyou
Topic Starter
Fubukicat
Double post cause why not ?

for you guys cause fiano is EPIC enough to double post
https://www.youtube.com/watch?v=So_-6to1L_o
Arzenvald
last check.. hypu

[SC]

green timing line is unsnapped, resnap them..
00:52:440 -
00:53:344 -
00:54:249 -
00:59:826 -
01:00:279 -
01:00:731 -
01:01:183 -
01:01:485 -

that's all... everything is clean! lets move forward and git profit :>
Topic Starter
Fubukicat

ExUsagi wrote:

last check.. hypu

[SC]

green timing line is unsnapped, resnap them..
00:52:440 -
00:53:344 -
00:54:249 -
00:59:826 -
01:00:279 -
01:00:731 -
01:01:183 -
01:01:485 -

that's all... everything is clean! lets move forward and git profit :>
I think I fixed thoose Thanks once again Usanyan :3
Arzenvald
star is now turned into a bubble.. great map guys! i like how the pattern & hitsound make everything looks solid & highlight the music in really good way..

good luck! find some other bn to do qualify check.. for me everything is ready tho :D
Topic Starter
Fubukicat
:O
my reaction



can't believe I got a bubble lol

Sankyou >w<
LordRaika

Eternalie wrote:

etwer,... that image... is kind a saying...
"mom, im pregnant!!!!!"
Topic Starter
Fubukicat

LordRaika wrote:

Eternalie wrote:

etwer,... that image... is kind a saying...
"mom, im pregnant!!!!!"
=w= omj
-SoraGami-
Grats =w=)b
meii18
Instead of (Nightcore Mix) it shouldn't be (Speed Up Ver.)? Because it doesn't sound like a nightcore voice.It's like a voice which its speed was increased so (Speed Up Ver.) would be good to be in title instead of (Nightcore Mix)

Examples:
https://osu.ppy.sh/s/232451
https://osu.ppy.sh/b/505056
Topic Starter
Fubukicat

ByBy13 wrote:

Instead of (Nightcore Mix) it shouldn't be (Speed Up Ver.)? Because it doesn't sound like a nightcore voice.It's like a voice which its speed was increased so (Speed Up Ver.) would be good to be in title instead of (Nightcore Mix)

Examples:
https://osu.ppy.sh/s/232451
https://osu.ppy.sh/b/505056
I see , well to be honnest , I have no idea lol
I'll ask around with some other Bns thanks for info :3
LordRaika
i think (Speed Up Ver.) is better, changed it... and lets get this things rolling...
Topic Starter
Fubukicat
Allrighty~

also waiting for zen's mod before going for other thingys~

I think i'll wait until that point so I update all of it in 1 go

Thanks for the notice (also don't know if I should kudo or not hawawawawawa , I consider it as helping so i'll ^^' )
meii18
@Eternalie you don't need to kudos me because I made only metadata check.You kudos only to who modded your map
Topic Starter
Fubukicat

ByBy13 wrote:

@Eternalie you don't need to kudos me because I made only metadata check.You kudos only to who modded your map
I see , well can't be helped I guess , allright~ thanks for info desu






EDIT :
going to change the Source with セレクター spread WIXOSS and add Selector in tag.. refer to this https://osu.ppy.sh/s/220368

Just a reminder for later (I don't want to forgetlol)
Topic Starter
Fubukicat
Meta Data fix
Arzenvald
:3a
Evening
Alright, not really planning to go in depth with everything

going to play this once and i'll comment on it, i'll try to be as linient as possible and will try to keep it as formal as possible hmm

1. HP Spread
Would heavily recommend 7 and above for any difficulty, it is really impossible to die while mashing, basically hitting all 7 keys when you see a note. With that technique, it's really impossible to die.

[SC]

00:52:410 - Slightly non sightreadable but it should be fine since it's really memorable in this music itself

01:04:319 (64319|4,64319|6,64319|5,64470|2,64470|1,64470|0,64621|6,64621|4,64621|5,64771|1,64771|0,64771|2,64922|5,64922|4,64922|6,65073|1,65073|0,65073|2,65224|4,65224|5,65224|6,65374|2,65374|3,65374|1) - This part is really underwhelming, a 1/2 trill on these 3 note chord just felt like a filler for something that you should've mapped more creatively, please do revise this, i know you can make this part more interesting (with jacks?)

Personally not sure about heavy sounds mapped with just single notes because of LN patterning and stuff, felt rather underwhelming. However I feel that it's a rather unique map to be put on the "ranking platter" anyways, don't really think complaining and forcing you to change up LN patterns will do this map any good

[MX]

00:36:128 - Breaks are really well executed, I have to give you that

00:47:435 - I don't get why the kiai starts here, 00:54:671 - should be the correct one

01:13:364 (73364|2,73364|4,73440|0,73440|6,73515|1,73515|5,73590|2,73590|4) - The motion for the stream is kind of rigid and weird, felt like a delay to the start of the stream here due to the {35}{17} grace. I suggest to have it {17}{26}{35}{26}{147}, this way, the stream "starts" exactly at the white line

[HD]

00:36:128 - Really nice breaks again but I think the notes 00:36:430 (36430|0,36430|6,36505|3) - are too spread out Visually, I reckon the HD players will not see this coming and somehow do a really weird chord mash or something, just suggesting that you "chain" them together like probably

This way, it's easier to read.

A really good thing about this section is that it has a constant rhythm that players can memorise for the time being in this particular section.
It follows as:
(Break) - 1/4 triplet - Some other pattern - (Break) - 1/4 triplet - Some other pattern - (Break) - etc.
The comment above kind of tackles the problem that the players do not have enough "transition time" to get used to that particular rhythm so they don't forsee that it's a 1/4 (1/4s are kind of rare in the intro anyways)

00:43:666 (43666|2,43666|3,43817|5,43817|4) - Same idea, the players will then forsee this as a 1/4 triplet but it isn't. I suggest that you jack 1 note or both of these to make sure that the player sees this as a 1/2 jack and not a 1/4 stream

00:51:957 (51957|4,51957|2,52033|5,52033|1,52108|6,52108|0,52183|4,52183|2,52259|5,52259|1,52410|6,52410|0) - Don't think "outward" stream is really comfortable, i'm just making sure that HD players don't get mad at some of these minor stuff lol. Just make it an inward stream, inward as in like a pyramid

01:04:319 (64319|2,64470|4,64621|6,64621|1,64771|4,64922|2,65073|1,65224|0,65374|6,65374|2,65525|0,65676|2,65827|1,65827|6,65977|3,66128|2,66279|0,66430|6,66430|1,66580|2,66731|4,66882|3,67033|1,67033|5,67183|2) - This part is surprisingly underwhelming considering it's the chorus of the song and it looks/plays really easily

[NM]

00:05:827 (5827|6,5977|5,6128|4,6279|3) - Not really a good 1/2 rhythm here to back up this stair pattern tbh, I can clearly hear the 2 drums here 00:06:128 (6128|4,6279|3) - but not too clearly here 00:05:827 (5827|6,5977|5) - . Suggesting to make it



Take note that you are removing a hitsound

00:15:776 (15776|5,16078|4,16078|6) - I still remember how brackets were the worst thing ever in mania, this is NM, might want to reconsider another "finger transition"

00:20:299 (20299|1,20299|3,20450|4,20450|2,20601|1,20601|3) - same here, might want to "break" the pattern consistency or shift notes around so that you can create a more comfortable pattern, currently, it would only be a really weird 1/2 tap with the right hand if the player uses left thumb, suggesting to include both hands fairly in this

[EZ]

00:14:269 (14269|3,14420|6) - Really don't think EZ players will expect the 1/2 rhythm out of nowhere, suggesting to make this a jack (well, everyone should be able to do jacks right? i think), or just make this a little bit closer to the center note 00:14:420 (14420|6) - , ooooor make the center note a LN and remove the 2nd note

00:48:641 (48641|0,48942|6,49244|1,49545|6,49847|2,50148|6,50450|3,50751|6,51053|4,51354|6,51656|5,51957|6) - don't think a pattern should carry on over 2 distinct parts of a song, this pattern is 1 part 00:48:641 (48641|0,48942|6,49244|1,49545|6) - and this is the second one 00:49:847 (49847|2,50148|6,50450|3,50751|6,51053|4,51354|6,51656|5,51957|6) - , consider just making it different

00:52:259 (52259|1,52410|0,53163|1,53314|0) - Also consider making this 2 3, it's easier and gives more impact

should be all mm
Topic Starter
Fubukicat

Evening wrote:

Alright, not really planning to go in depth with everything

going to play this once and i'll comment on it, i'll try to be as linient as possible and will try to keep it as formal as possible hmm

1. HP Spread
Would heavily recommend 7 and above for any difficulty, it is really impossible to die while mashing, basically hitting all 7 keys when you see a note. With that technique, it's really impossible to die. , Will try to see about that =w=a not sure what to set hawa

boxing mods cause it's loooooooooooooooooong lol
[SC]

00:52:410 - Slightly non sightreadable but it should be fine since it's really memorable in this music itself

01:04:319 (64319|4,64319|6,64319|5,64470|2,64470|1,64470|0,64621|6,64621|4,64621|5,64771|1,64771|0,64771|2,64922|5,64922|4,64922|6,65073|1,65073|0,65073|2,65224|4,65224|5,65224|6,65374|2,65374|3,65374|1) - This part is really underwhelming, a 1/2 trill on these 3 note chord just felt like a filler for something that you should've mapped more creatively, please do revise this, i know you can make this part more interesting (with jacks?)

Personally not sure about heavy sounds mapped with just single notes because of LN patterning and stuff, felt rather underwhelming. However I feel that it's a rather unique map to be put on the "ranking platter" anyways, don't really think complaining and forcing you to change up LN patterns will do this map any good

[MX]

00:36:128 - Breaks are really well executed, I have to give you that (happy)

00:47:435 - I don't get why the kiai starts here, 00:54:671 - should be the correct one oh my , fixed

01:13:364 (73364|2,73364|4,73440|0,73440|6,73515|1,73515|5,73590|2,73590|4) - The motion for the stream is kind of rigid and weird, felt like a delay to the start of the stream here due to the {35}{17} grace. I suggest to have it {17}{26}{35}{26}{147}, this way, the stream "starts" exactly at the white line okaysu

[HD]

00:36:128 - Really nice breaks again but I think the notes 00:36:430 (36430|0,36430|6,36505|3) - are too spread out Visually, I reckon the HD players will not see this coming and somehow do a really weird chord mash or something, just suggesting that you "chain" them together like probably

This way, it's easier to read. fixed

A really good thing about this section is that it has a constant rhythm that players can memorise for the time being in this particular section.
It follows as:
(Break) - 1/4 triplet - Some other pattern - (Break) - 1/4 triplet - Some other pattern - (Break) - etc.
The comment above kind of tackles the problem that the players do not have enough "transition time" to get used to that particular rhythm so they don't forsee that it's a 1/4 (1/4s are kind of rare in the intro anyways)

00:43:666 (43666|2,43666|3,43817|5,43817|4) - Same idea, the players will then forsee this as a 1/4 triplet but it isn't. I suggest that you jack 1 note or both of these to make sure that the player sees this as a 1/2 jack and not a 1/4 stream made it jack owob

00:51:957 (51957|4,51957|2,52033|5,52033|1,52108|6,52108|0,52183|4,52183|2,52259|5,52259|1,52410|6,52410|0) - Don't think "outward" stream is really comfortable, i'm just making sure that HD players don't get mad at some of these minor stuff lol. Just make it an inward stream, inward as in like a pyramid
pyramidified sir~! owo7
01:04:319 (64319|2,64470|4,64621|6,64621|1,64771|4,64922|2,65073|1,65224|0,65374|6,65374|2,65525|0,65676|2,65827|1,65827|6,65977|3,66128|2,66279|0,66430|6,66430|1,66580|2,66731|4,66882|3,67033|1,67033|5,67183|2) - This part is surprisingly underwhelming considering it's the chorus of the song and it looks/plays really easily added some note to the piano making some double around the whole thing while keeping my consistancy

[NM]

00:05:827 (5827|6,5977|5,6128|4,6279|3) - Not really a good 1/2 rhythm here to back up this stair pattern tbh, I can clearly hear the 2 drums here 00:06:128 (6128|4,6279|3) - but not too clearly here 00:05:827 (5827|6,5977|5) - . Suggesting to make it



Take note that you are removing a hitsound
Okay , added the hitsound in sample
00:15:776 (15776|5,16078|4,16078|6) - I still remember how brackets were the worst thing ever in mania, this is NM, might want to reconsider another "finger transition" Reworked that part it should feel better imo , Made them going by only two repetitive every time
(57)(57) then (13)(13) etc would be better imo so well let's see aniway :3


00:20:299 (20299|1,20299|3,20450|4,20450|2,20601|1,20601|3) - same here, might want to "break" the pattern consistency or shift notes around so that you can create a more comfortable pattern, currently, it would only be a really weird 1/2 tap with the right hand if the player uses left thumb, suggesting to include both hands fairly in this ^same as above reworked that part

[EZ]

00:14:269 (14269|3,14420|6) - Really don't think EZ players will expect the 1/2 rhythm out of nowhere, suggesting to make this a jack (well, everyone should be able to do jacks right? i think), or just make this a little bit closer to the center note 00:14:420 (14420|6) - , ooooor make the center note a LN and remove the 2nd note made it jack and moved to 5

00:48:641 (48641|0,48942|6,49244|1,49545|6,49847|2,50148|6,50450|3,50751|6,51053|4,51354|6,51656|5,51957|6) - don't think a pattern should carry on over 2 distinct parts of a song, this pattern is 1 part 00:48:641 (48641|0,48942|6,49244|1,49545|6) - and this is the second one 00:49:847 (49847|2,50148|6,50450|3,50751|6,51053|4,51354|6,51656|5,51957|6) - , consider just making it different
owh noice okay changed the second pattern

00:52:259 (52259|1,52410|0,53163|1,53314|0) - Also consider making this 2 3, it's easier and gives more impact owob

should be all mm
Thanks for mod good evening~
waiting for raika and will try to get that somewhere lol
^w^b
LordRaika

Evening wrote:

[SC]

00:52:410 - Slightly non sightreadable but it should be fine since it's really memorable in this music itself

i dont have trouble at all but... Sure, i will just have to reduce the speeding value a bit >w<


01:04:319 (64319|4,64319|6,64319|5,64470|2,64470|1,64470|0,64621|6,64621|4,64621|5,64771|1,64771|0,64771|2,64922|5,64922|4,64922|6,65073|1,65073|0,65073|2,65224|4,65224|5,65224|6,65374|2,65374|3,65374|1) - This part is really underwhelming, a 1/2 trill on these 3 note chord just felt like a filler for something that you should've mapped more creatively, please do revise this, i know you can make this part more interesting (with jacks?)

yes, another Zwen's honest opinion hahaha, i must say... what you describe is kind'a same as what i think,
sure sure, i will change it to match the pattern that i use around the chorus.


Personally not sure about heavy sounds mapped with just single notes because of LN patterning and stuff, felt rather underwhelming. However I feel that it's a rather unique map to be put on the "ranking platter" anyways, don't really think complaining and forcing you to change up LN patterns will do this map any good

uhh uhhh >_< i bet you are refferring this section : 00:25:726 - ,
well if i put more note on the drum, i must say it will be harder so i dont really like it that way...
gotta leave it as it be, while the rest LN usage is quite minimal thou... >w<
Thanks Evewing~
Appudetto~
Topic Starter
Fubukicat
Okaysuuuuuuuuuu all updated~~

Raika's SC : nyaho nii-san I fixed the kiai time here 01:13:967 - yours ended up later so I made it end here owob

HP changed
EZ : HP7 OD6
NM : HP7 OD7
HD : HP7.5
MX : HP8
SC : HP8

So so so , what do I have to do ? lol (lostnalie)


EDIT: Side note , Thankyou for update nii-san :3/
Arzenvald
...
Evening
alright gratz ~
Topic Starter
Fubukicat
:O omj
thankyou guys >w<
Raediaufar
Gratz eternya for first qualified owo
Kyousuke-
o yes!! grats for 1st eter~~

nice 7K mapset owo
Akasha-
Congratulations, you deserved this :D
Muu-chan
ALL HAIL!
Topic Starter
Fubukicat
yeyey thanks minna >w<

also Gratz Raika aswell :3b
Gravey-
Congratz! Eternyaaaaaaaaaaaaaaaaan >w<)b

♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
DraciuZ
Its kool

Congratulation yo

Maso-nalie lmao

S-aika (sadist raika) wkwkekw
-SoraGami-
Grtas <3
Topic Starter
Fubukicat

Muu-chan wrote:

ALL HAIL!
[ A v a l o n ]
wow Eter XD
i just realize . . . nice map

Congratz >w<)b
you're not virgin now ;w;
Julie
Congratz etern-tan x3
Arzenvald
OOOOOOOOOOOOOOO ITS BEEN RANKED NOW! congratulations guys! :D
Topic Starter
Fubukicat
Thanks to everyone~ Really appreciated
hope people can enjoy it atleast ^^

Congratz Raika :3/

Special thanks
All the persons that helped me with this in any possible way , and even just the ones that kept impressed me by their effort on their own maps
I'm not really seeing this as personal thing , I think it's not really '' MY '' map since everyone helped me out with this is kind of part of it :'3
well just eter things ahah ^^ .
Thankyou people stay awesome >^<b

Eternalie wrote:

Muu-chan wrote:

ALL HAIL!
owo7
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