forum

Skinning tutorial (+ skinning support)

posted
Total Posts
4,226
show more
gseedRMD
How to install osu skin? I extracted the downloaded osk file and pasted it in the skin folder but the skin didnt loaded properly.
Darkform

gseedRMD wrote:

How to install osu skin? I extracted the downloaded osk file and pasted it in the skin folder but the skin didnt loaded properly.
You should just be able to go into your settings, go down to skins and you should be able to select the skin there.
http://i.imgur.com/IVEwK2K.png
gseedRMD

loliyn wrote:

gseedRMD wrote:

How to install osu skin? I extracted the downloaded osk file and pasted it in the skin folder but the skin didnt loaded properly.
You should just be able to go into your settings, go down to skins and you should be able to select the skin there.
http://i.imgur.com/IVEwK2K.png
I already try that as well, but nothing changed aside from the sound when i click. I downloaded the SUKJA skin by the way.
Reiko
Does this work?
//hitsounds
drum-hitclap: hitsounds\drum-hitclap
drum-hitfinish: hitsounds\drum-hitfinishv
drum-hitnormal: hitsounds\drum-hitnormal
drum-hitwhistle: hitsounds\drum-hitwhistle
drum-sliderslide: hitsounds\drum-sliderslide
drum-slidertick: hitsounds\drum-slidertick
drum-sliderwhistle: hitsounds\drum-sliderwhistle
normal-hitclap: hitsounds\normal-hitclap
normal-hitfinish: hitsounds\normal-hitfinish
normal-hitnormal: hitsounds\normal-hitnormal.wav
normal-hitwhistle: hitsounds\normal-hitwhistle
normal-sliderslide: hitsounds\normal-sliderslide
normal-slidertick: hitsounds\normal-slidertick
normal-sliderwhistle: hitsounds\normal-sliderwhistle
soft-hitclap: hitsounds\soft-hitclap
soft-hitfinish: hitsounds\soft-hitfinish
soft-hitnormal: hitsounds\soft-hitnormal
soft-hitwhistle: hitsounds\soft-hitwhistle
soft-sliderslide: hitsounds\soft-sliderslide
soft-slidertick: hitsounds\soft-slidertick
soft-sliderwhistle: hitsounds\soft-sliderwhistle

//images
default-0: Overlay\numbers\default-0
default-1: Overlay\numbers\default-1
default-2: Overlay\numbers\default-2
default-3: Overlay\numbers\default-3
default-4: Overlay\numbers\default-4
default-5: Overlay\numbers\default-5
default-6: Overlay\numbers\default-6
default-7: Overlay\numbers\default-7
default-8: Overlay\numbers\default-8
default-9: Overlay\numbers\default-9
Frozenemerald
Need help to set my mania 4K in the middle screen what i need to change in my skin.ini?
Haskorion

Reikokaz wrote:

Does this work?
//hitsounds
drum-hitclap: hitsounds\drum-hitclap
drum-hitfinish: hitsounds\drum-hitfinishv
drum-hitnormal: hitsounds\drum-hitnormal
drum-hitwhistle: hitsounds\drum-hitwhistle
drum-sliderslide: hitsounds\drum-sliderslide
drum-slidertick: hitsounds\drum-slidertick
drum-sliderwhistle: hitsounds\drum-sliderwhistle
normal-hitclap: hitsounds\normal-hitclap
normal-hitfinish: hitsounds\normal-hitfinish
normal-hitnormal: hitsounds\normal-hitnormal.wav
normal-hitwhistle: hitsounds\normal-hitwhistle
normal-sliderslide: hitsounds\normal-sliderslide
normal-slidertick: hitsounds\normal-slidertick
normal-sliderwhistle: hitsounds\normal-sliderwhistle
soft-hitclap: hitsounds\soft-hitclap
soft-hitfinish: hitsounds\soft-hitfinish
soft-hitnormal: hitsounds\soft-hitnormal
soft-hitwhistle: hitsounds\soft-hitwhistle
soft-sliderslide: hitsounds\soft-sliderslide
soft-slidertick: hitsounds\soft-slidertick
soft-sliderwhistle: hitsounds\soft-sliderwhistle

//images
default-0: Overlay\numbers\default-0
default-1: Overlay\numbers\default-1
default-2: Overlay\numbers\default-2
default-3: Overlay\numbers\default-3
default-4: Overlay\numbers\default-4
default-5: Overlay\numbers\default-5
default-6: Overlay\numbers\default-6
default-7: Overlay\numbers\default-7
default-8: Overlay\numbers\default-8
default-9: Overlay\numbers\default-9
This won't work. There are only pathing possibilities for 2 aspects.
You can only use custom pathing for these 3 sprite based number sets:
SPOILER
[Fonts]
HitCirclePrefix: "path"/"prefix of number set for hitcircle numbers" (normally your default-#)
ScorePrefix: "path"/"prefix of number set for score numbers" (normally your score-#)
ComboPrefix: "path"/"prefix of number set for combo numbers" (normally your score-#)
and all mania related images (keys, notes, stage, light, hit judgements):
SPOILER
[Mania]
KeyImage#:
KeyImage#D:
NoteImage#:
NoteImage#L:
NoteImage#T:
StageLeft:
StageRight:
StageHint:
StageLight:
StageBottom:
LightingN:
LightingL:
WarningArrow:
Hit0:
Hit50:
Hit100:
Hit200:
Hit300:
Hit300g:


MioAkiyama wrote:

Need help to set my mania 4K in the middle screen what i need to change in my skin.ini?
[Mania]
ColumnStart: start of the furthest left column
Fiddle around with the number untill you found your value where your stage is centered.
Frozenemerald
Thanks for your help :) that's work
Reiko

Haskorion wrote:

This won't work. There are only pathing possibilities for 2 aspects.
You can only use custom pathing for these 3 sprite based number sets:
SPOILER
[Fonts]
HitCirclePrefix: "path"/"prefix of number set for hitcircle numbers" (normally your default-#)
ScorePrefix: "path"/"prefix of number set for score numbers" (normally your score-#)
ComboPrefix: "path"/"prefix of number set for combo numbers" (normally your score-#)
and all mania related images (keys, notes, stage, light, hit judgements):
SPOILER
[Mania]
KeyImage#:
KeyImage#D:
NoteImage#:
NoteImage#L:
NoteImage#T:
StageLeft:
StageRight:
StageHint:
StageLight:
StageBottom:
LightingN:
LightingL:
WarningArrow:
Hit0:
Hit50:
Hit100:
Hit200:
Hit300:
Hit300g:

Oh ok! Thank you for the reply. ... Unfortunally it won't work D: wanted to make an orginized skin! :(
Eleshis
is there a way to fix the speed of play-skip animation? i made 31 play-skip frames when i tested it it plays so fast.
OsuMe65

Eleshis wrote:

is there a way to fix the speed of play-skip animation? i made 31 play-skip frames when i tested it it plays so fast.
Either use this code below in your skin.ini but other animatables are affected or have multiple copies per frame. For example, 1 frame:3 same images.
AnimationFramerate: n 
//where n is the number of frames. the lower n is, the slower.
Eleshis

OsuMe65 wrote:

Eleshis wrote:

is there a way to fix the speed of play-skip animation? i made 31 play-skip frames when i tested it it plays so fast.
Either use this code below in your skin.ini but other animatables are affected or have multiple copies per frame. For example, 1 frame:3 same images.
AnimationFramerate: n 
//where n is the number of frames. the lower n is, the slower.
ohhhh thanks
glec
But i don't know my osu! directory ;-;
Eleshis
how do i change the ranking-panel retry button ? and also the color of my play-warning ? the original color of my play warning is pink and blue but red is showing instead. Also the ryuuta of my ctb changed suddenly. i didnt change anything in that part
dws123

Eleshis wrote:

how do i change the ranking-panel retry button ?
ranking-retry.png

Eleshis wrote:

and also the color of my play-warning ? the original color of my play warning is pink and blue but red is showing instead.


version 2.0 and up willl have red play-warning, use Version: 1.0 if you want it differently coloured
Eleshis

dws123 wrote:

Eleshis wrote:

how do i change the ranking-panel retry button ?
ranking-retry.png

Eleshis wrote:

and also the color of my play-warning ? the original color of my play warning is pink and blue but red is showing instead.


version 2.0 and up willl have red play-warning, use Version: 1.0 if you want it differently coloured
i tried using ranking-retry.png but it still shows the pause-retry.png
dws123

Eleshis wrote:

i tried using ranking-retry.png but it still shows the pause-retry.png
Just checked on Hinanawi Tenshi skin, didn't find ranking-retry there as well
My guess is that for version 2.0+ it automatically uses pause-retry?
Smilya
Does anyone know anything about the combobursts for ctb ver 2.3/2.4/2.5? It is default right now in my skin... what is the name for this so I can change it?
OsuMe65
comboburst-fruits.png
HaTiX_old
Is there any way to remove second circle in slider but without making hitcircle and number as one element?
Deimos

HaTiX wrote:

Is there any way to remove second circle in slider but without making hitcircle and number as one element?
add a blank transparent 1x1 sliderendcircle.png into the skin (don't use Stable (Fallback), it's not supported there)
Pituophis
When making an original skin, do I need to have original sounds?
xeru98
Is there a version of this that has all of the updated elements like the mode icons
dws123

Pituophis wrote:

When making an original skin, do I need to have original sounds?
You can use the default sounds or ask permission from the owner of those sounds
Pituophis

dws123 wrote:

You can use the default sounds or ask permission from the owner of those sounds
I want to use the hitsounds in Clear V2 but he's banned. :(
How can I get permission from him?
dws123

Pituophis wrote:

dws123 wrote:

You can use the default sounds or ask permission from the owner of those sounds
I want to use the hitsounds in Clear V2 but he's banned. :(
How can I get permission from him?
Taken from OP
This is important rule of skinning. Never use other users elements without permission. If you got permission or user is no longer active and it’s impossible to contact with them remember to credit them properly. (Something like : Elements xxx from <name of user>’s <skin/beatmap link/name>). Especially DON’T USE parts that come from skin mixes and “creator” of mix doesn’t know where he get these elements. If you can’t find original creator of skin part (asked some people already, searched in skinning subforum), you shouldn't use it, but as long as there will be note that you are still looking for author of xxx.png, it’s fine.
Nira Katsumi
Well I'm wondering how to make my own hitcircles... I made my skin based on another one, so I knew how to name what. Too bad there are no hitcircles to be found in any skin folder I check, yet of course they show normally in game :/ I have no idea where they are...
OsuMe65

Nira Katsumi wrote:

Well I'm wondering how to make my own hitcircles... I made my skin based on another one, so I knew how to name what. Too bad there are no hitcircles to be found in any skin folder I check, yet of course they show normally in game :/ I have no idea where they are...
Start from scratch. Fear not.
Nira Katsumi
Haha that might be a good idea :P Well, at least I managed to make spinner, health bar and other tiny stuff so I'm on got route :D
Fukita
Hello Guys, I wanna change the color of the text at this "inputoverlay-key" because, i can't see anything, i can only see the keys, and the background, but i can't see K1, K2, M1, and M2 tho, could someone please say me how to do this?
Haskorion
In your skin.ini-file:
[Colours]
InputOverlayText: 255,255,255 (for white)
Fukita

Haskorion wrote:

In your skin.ini-file:
[Colours]
InputOverlayText: 255,255,255 (for white)
Thanks! :D
Meloncake
I am 100% confused. Do we code or something?
handbeezy
How do I move the "Play-unranked" element?
OsuMe65
Basically, you can't since it's anchored at the center. But there's a small trick that you can try. Increase the width/height of the canvass and reposition your unranked text
handbeezy

OsuMe65 wrote:

Basically, you can't since it's anchored at the center. But there's a small trick that you can try. Increase the width/height of the canvass and reposition your unranked text
What's the syntax for repositioning the unranked text? I think I'll just remove it entirely.
Fukita

MLGnom wrote:

Here, a skin templates





Just sorry for doing something like this, but it's called "Here are some skin templates".


Just say "DELETE THIS!" to me, if you want that I delete this answer (or something)
OsuMe65

handbeezy wrote:

OsuMe65 wrote:

Basically, you can't since it's anchored at the center. But there's a small trick that you can try. Increase the width/height of the canvass and reposition your unranked text
What's the syntax for repositioning the unranked text? I think I'll just remove it entirely.
You don't use coding shit on that one. You have to edit it in a photo editor.
HaTiX_old
I'm trying to make playfield/bg for skin what will contain only 1 colour tried method with scorebarbg but it covering everything so is there any method that will fill field with 1 colour instead of bg? something similar in look like rrtyui's graybg?
schogu
Hey,

I've got a question about combo burst.

Sometimes while playing i dont get to hear all the combo burst sounds and sometimes the pictures and the sound are out of sync.
Everything is named correctly thats why i dont really know where the problem could be. :c
wokalek

Vostok Sisters wrote:

Okay, I have this figured out)

How am I going to remove these bursts?

Please, help! Solution in remove particle50*.png dosn't help.
show more
Please sign in to reply.

New reply