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Nightmare - Raison d'etre (TV Size)

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Kiddo-Kun

My Mod wrote:

[Mik'Easy]

Some Ugly Sliders In this Diff

00:39:684 (6) - NC

00:41:879 (1) - Remove NC

[SadKangaroo]

Fine.

[Hard]

Fine.

[Abyssal]

Fine.

[Clare]

00:54:928 (9) - NC

00:59:074 (7) - 1 Grid left
STAR
Topic Starter
Louis Cyphre
Bah. Nothing changed.
thanks for taking a look
Garven
As per your request:

[Easy]
00:14:562 (4) - You may as well move it to 00:14:399 (1/3) to go with the vocal. It feels wrong the way it is now.
00:29:928 (2) - Move to 1/3 again. Possibly use a slider for ease of rhythm.
00:32:367 (1,2) - I'd recommend against doing something like this due to a new player not being able to figure out quite when the slider is going to stop repeating.
00:45:294 (1,2) - ^
00:51:147 (1) - Too soon after the spinner. If anything, just delete this and extend the spinner to this point.

[SadK]
The difficulty kind of leaps around in this... it starts off super-easy, then throws jumps in all over the place later on. Maybe try to keep the difficulty a little more consistent? Otherwise, it's fine.

Why is this the only difficulty with the fade in storyboard?

[Hard]
It's so... quiet...
00:27:733 (1) - This would look better as bezier instead of linear.

[Abyssal]
Same comment for the linear slider.
Argh, flashies when I need to concentrate and aim! Ah well, I'd lose without the distraction anyway.

[Clare]
Flashies... I still suck anyway. Can't mod the harder diffs that well, sorry.
Topic Starter
Louis Cyphre
Thanks for modding :3
mikhe

Garven wrote:

[Easy]
00:14:562 (4) - You may as well move it to 00:14:399 (1/3) to go with the vocal. It feels wrong the way it is now. Yeah, now sounds better, done.
00:29:928 (2) - Move to 1/3 again. Possibly use a slider for ease of rhythm. Done, but no slider
00:32:367 (1,2) - I'd recommend against doing something like this due to a new player not being able to figure out quite when the slider is going to stop repeating. fixed, but... really, new player can see the approach circle xD, but well, to do easier :3
00:45:294 (1,2) - ^ ^
00:51:147 (1) - Too soon after the spinner. If anything, just delete this and extend the spinner to this point. Oke...
Download: Nightmare - Raison d'etre (TV Size) (Louis Cyphre) [Mik'Easy].osu
Topic Starter
Louis Cyphre
Uploaded.
Bikko
[Mik's Easy]

If you don't mind, use little more farther distance snap for some overapped cicles by 1/2 beat snap. It can makes more looks good note, and almost not effect its actual diffculty.

[SadKangaroo]

I think Its overall is little slower than flow of the note. Increase overall diffculty 1 tick please.

00:42:855 can you place here a note? I know started at 00:43:099 is matched with lyrics of the song, but It's little hard to start this combo exactly right timing if player has no idea about this song.

[Hard]

00:03:708 place here a note. I think It's very unnatural.

00:04:440 place here a note or makes slider 00:04:318 (4) to 00:04:440 if It was not intended. I think It's very unnatural.

00:49:074 (6) missplaced. there is no lyric, no beat. push it to 00:49:194. but end timing of slider is well.

00:50:660 place here a note. or it can be new end timing of slider on 00:49:194.

00:57:997 (2) as you know, melodys of the song on placed 00:57:997, 00:58:221, 00:58:464, 00:58:708. but this slider on 00:57:997 ~ 00:58:464. It's veeeeeery strange to me. I can not concentrate Abyssal and Clare diff. but I think there is same problem.

[Abyssal]

I can not any help this madness.

00:03:708 place here a note.

well.... grrr... I can not concentrate. sorry.

[Clare]

I don't have any motivation for this kind of note. Really sorry, but I'm serious. this note can kill me by heart attack. I can not concentrate.

[About all diff]

I found totaly differnt placed note for same beat. attention 00:30:009(1/3 Beat snap) of Mik'easy diff and 00:30:050 of another diffs. (Clare diff is perfectly wrong on this part, you must modify it. and i think, Clare diff and Abyssal diff are not just hard. they are very unusual note or seriously wrong note. Autoplay of these Diffs are veeery weird on some parts.) one of you guys mistooks, but I'm not sure what is right.


EDIT: I think 00:30:050 is right. there is no reson to use 1/3 beat snap. also, actually I can hear a guitar beat from 00:30:050. not 00:30:009

EDIT: well.. I found it was by garven's modding.... well.... I'm really not sure... but.... I can not belive that is on 1/3. well... you can avoid my opinion. but... It's very hard to understand. hm...

Last EDIT : Probably I'm wrong. my acc is suck, It's mean I don't have talent of timing. but I'm just curious, why garven did not point out 00:30:050 of [SadKangaroo]? and 00:14:399 of [easy] is too... I think 00:14:440 is right. It's mean, just I'm poor noob of timing? If it's true, I really need garven's modding on my map ASSP. maybe terrible timming misses are there. oh my god...


I don't need kudosu. thx.
Topic Starter
Louis Cyphre
Thank you Bikko ^_^
IceBeam

Garven wrote:

[SadK]
The difficulty kind of leaps around in this... it starts off super-easy, then throws jumps in all over the place later on. Maybe try to keep the difficulty a little more consistent? Otherwise, it's fine. Yeah,I think so.But well,it was purposely to fill it with so little notes as it possible,but make it a bit fun.So,it's like a jumpy Normal.

Bikko wrote:

[SadKangaroo]

I think Its overall is little slower than flow of the note. Increase overall diffculty 1 tick please. I don't mind.Up to Loui.

00:42:855 can you place here a note? I know started at 00:43:099 is matched with lyrics of the song, but It's little hard to start this combo exactly right timing if player has no idea about this song. Same moment: 00:39:684 (1).Isn't it? :) Well,it's like Normal + or Hard,so I think it fits,thanks for suggestions!
Beuchi
Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~All Diffs~
- Timing is way off imo, might want to double check with someone good at timing =x
- Delete Nightmare and Raison d'etre of Tags.
- Max size for storyboard elements is 800x600px, you'll have to resize your images.
- Make kiai times the same on all diffs.
Skin:
- Just the score numbers? ._. I'd say to, at least, make a hitcircle, but if you're going to leave it like that force the default skin, it looks weird when using other skins.

~Mik's Easy~
- Map the WHOLE SONG. It's only a minute long...

00:22:855 (5) - Fix spacing.

~SadKangaroo~
- Map the WHOLE SONG. It's only a minute long...

00:26:147 (4) - I'd personally delete this note. Up to you, though.

~Hard~
- Add more hitsounds ._.

00:24:318 (1,2,3) - Why are these 3 sliders silent? It feels weird oxo
00:32:611 (2) - Fix Spacing.
00:49:074 (6) - Enlarge to the white tick.
00:53:099 (1) - Fix spacing.
00:54:440 (1) - ^
00:56:391 (1) - ^
00:59:074 (2) - I'd say to stack it under (1).

~Abyssal~
- White hitcircles are really hard to see on this background. Add Storyboard flashes and kiai and it will be a nightmare. Change it, please.
Storyboard:
- Those "flashes" are... ugh x.x. They're way too fast and those last 1/4 flashes are really annoying... :|
- The speed up warning is too fast, in fact, I didn't see it at all when I played it.

00:04:562 (1,2,3,4,5,6,7) - ._.
00:14:440 (6) - Fix spacing.
00:30:660 (2,3,4) - ^
00:40:050 (2,3,4) - ^
00:42:855 (4) - ^
00:43:099 (1) - What? Fix spacing <_<
00:43:586 (3,4,5,1,2,3,4,5) - Fix spacing.
From 00:51:147 (1) to 00:57:977 (9) - Fix the whole spacing here. Also, as I already said, the flashes doesn't help to it :/

~Clare~
- White hitcircles are really hard to see on this background. Add Storyboard flashes and kiai and it will be a nightmare. Change it, please.
Storyboard:
- Those "flashes" are... ugh x.x. They're way too fast and those last 1/4 flashes are really annoying... :|
- The speed up warning is too fast, in fact, I didn't see it at all when I played it.

00:23:586 (1,2) - Space them out? It's a bit confusing x.x

Diff spread is a bit... dissapointing. SadKangaroo's diff is supposed to be a Normal but it isn't a Normal at all. And also you have 3 insanes on the mapset (yes, Hard plays like an Insane, the long kickstream isn't easy) so you'll have to remove one of your I or at least make it easier...
Good luck with the map :3
mikhe

Bikko wrote:

[Mik's Easy]

If you don't mind, use little more farther distance snap for some overapped cicles by 1/2 beat snap. It can makes more looks good note, and almost not effect its actual diffculty. Thanks, but i think good now ;3, if some people say too.. i can consider to change

[About all diff]
SPOILER
I found totaly differnt placed note for same beat. attention 00:30:009(1/3 Beat snap) of Mik'easy diff and 00:30:050 of another diffs. (Clare diff is perfectly wrong on this part, you must modify it. and i think, Clare diff and Abyssal diff are not just hard. they are very unusual note or seriously wrong note. Autoplay of these Diffs are veeery weird on some parts.) one of you guys mistooks, but I'm not sure what is right.


EDIT: I think 00:30:050 is right. there is no reson to use 1/3 beat snap. also, actually I can hear a guitar beat from 00:30:050. not 00:30:009

EDIT: well.. I found it was by garven's modding.... well.... I'm really not sure... but.... I can not belive that is on 1/3. well... you can avoid my opinion. but... It's very hard to understand. hm...

Last EDIT : Probably I'm wrong. my acc is suck, It's mean I don't have talent of timing. but I'm just curious, why garven did not point out 00:30:050 of [SadKangaroo]? and 00:14:399 of [easy] is too... I think 00:14:440 is right. It's mean, just I'm poor noob of timing? If it's true, I really need garven's modding on my map ASSP. maybe terrible timming misses are there. oh my god...
Man... the same sound can be catched with a rythm different by different person, it's totally normal... and the change in my map are because Garven said, and i liked them ;3

Beuchi-chan wrote:

~All Diffs~
- Make kiai times the same on all diffs. Ejem... it isn't neccesary beuchi

~Mik's Easy~
- Map the WHOLE SONG. It's only a minute long... I dont want :3

00:22:855 (5) - Fix spacing. Beuchi... 1 grid distance .__., but fixed...
Topic Starter
Louis Cyphre
Skin:
- Just the score numbers? ._. I'd say to, at least, make a hitcircle, but if you're going to leave it like that force the default skin, it looks weird when using other skins.
I'll try to make hit circles :: )

Yes
No
O_o

00:04:562 (1,2,3,4,5,6,7) - ._. - What's wrong? =/
0:14:440 (6) - Fix spacing.
00:30:660 (2,3,4) - ^
00:40:050 (2,3,4) - ^
00:42:855 (4) - ^
00:43:099 (1) - What? Fix spacing <_<
00:43:586 (3,4,5,1,2,3,4,5) - Fix spacing.
From 00:51:147 (1) to 00:57:977 (9) - Fix the whole spacing here. Also, as I already said, the flashes doesn't help to it :/ <=---- i did it especially :twisted:



00:24:318 (1,2,3) - Why are these 3 sliders silent? It feels weird oxo
00:32:611 (2) - Fix Spacing.
00:49:074 (6) - Enlarge to the white tick.
00:53:099 (1) - Fix spacing.
00:54:440 (1) - ^
00:56:391 (1) - ^
00:59:074 (2) - I'd say to stack it under (1).


- White hitcircles are really hard to see on this background. Add Storyboard flashes and kiai and it will be a nightmare. Change it, please.
White on Black. You can't see? O_o Oke. I'll what will others say ;; )
IceBeam

Beuchi-chan wrote:

~SadKangaroo~
- Map the WHOLE SONG. It's only a minute long... It's like...additional 8 seconds? Is it really that necessary?

00:26:147 (4) - I'd personally delete this note. Up to you, though. No,thanks.That's my favourite note.
IceBeam

Beuchi-chan wrote:

~SadKangaroo~
- Map the WHOLE SONG. It's only a minute long... It's like...additional 8 seconds? Is it really that necessary?

00:26:147 (4) - I'd personally delete this note. Up to you, though. No,thanks.That's my favourite note.
Sorry for double post Dx my net was glitching
mikhe
Lol, sadkangaroo, double post x3

Louis, please, resubmit my diff... this ;3 (i did minimal changes in sliders.. i think now it has better looking :3)

Download: Nightmare - Raison d'etre (TV Size) (Louis Cyphre) [Mik'Easy].osu
Tatsuo
Oh bah, this would have more than 15 SP when I get to it =(
I'm sorry for my slowness >< But I don't mod anything over 15 SP
Topic Starter
Louis Cyphre
Oh bah, this would have more than 15 SP when I get to it =(
I'm sorry for my slowness >< But I don't mod anything over 15 SP
It was 15 when i wrote in your queue ._.

Mik's Difficulty reUploaded. Thanks mikhe ^_~
mikhe

I_Tatsuo_I wrote:

Oh bah, this would have more than 15 SP when I get to it =(
I'm sorry for my slowness >< But I don't mod anything over 15 SP
And you can see, this map has 13 stars... his current priority is +17 ><
Oke i know you refer the current priority xD
Gens
[General]
  1. What is the point of including artist and title in tags?
  2. Tags are not the same on all difficulties.
  3. Resize black.JPG to 640x480. That'll cover the whole playfield and run better.
[Abyssal]
  1. The warning isn't really well deployed. It appears so suddenly and is unreadable at first sight...
00:04:562 - Really unsure about the sliders in this section... they're so confusing, and don't follow the music much, at least for me.

[Clare]
  1. The same thing I said about the warning applies here too.
00:58:952 (6) - Small thing: New combo?

Yeah.
Topic Starter
Louis Cyphre
[General]

* What is the point of including artist and title in tags?
* Tags are not the same on all difficulties.
* Resize black.JPG to 640x480. That'll cover the whole playfield and run better.
All fixed ^ ^

[Abyssal]

* The warning isn't really well deployed. It appears so suddenly and is unreadable at first sight...
Check now ^_^


00:04:562 - Really unsure about the sliders in this section... they're so confusing, and don't follow the music much, at least for me. I like hard confusing constructions =P

[Clare]

* The same thing I said about the warning applies here too. all done


00:58:952 (6) - Small thing: New combo?

Yeah. 8-)
Gens
Can you use this as your warning image instead? You'll notice the difference while playing.


Also, the "confusing sliders" might be better if they started at the white tick instead (00:04:308). There's something about those sliders that I just don't like, hopefully that will be enough...
Topic Starter
Louis Cyphre
all done :3
Gens
[Abyssal]

00:27:723 - Wait, wasn't this supposed to be 1x?

Also, offset might need rechecking... bliss was pretty confused with it. D=
And I'm still aware of the starting sliders but I think they're more acceptable now.
Topic Starter
Louis Cyphre
00:27:723 - Wait, wasn't this supposed to be 1x?
It is already 1x ._.

Also, offset might need rechecking... bliss was pretty confused with it. D=
3:
jericho2442
ok just to let you know, your current offset makes your song start on a stanza in the middle of the bar rather than it starting at the first beat of the bar

only things i can say is these suggestions
[Clare]

00:23:586 (1,2) - the spacing being so close on these notes makes it very iratating to play, i think it would play better if you either stacked or spaced these better

00:54:074 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - and how do you read this without trial and error? i can stream pretty much everything but even for me this was a complete blind note part, REALLY could be done better this part


anyway its in mapping terms a sound map so have a star, i do think that stream part though is lil silly >_>
Topic Starter
Louis Cyphre
Thanks jericho.
Well i can't calculate right offset, bcz current offset seems to me absolutly right =/
Gens
Try using 3,336 for the offset.

And yes, apparently the slider IS 1x. Just make sure to readjust it after the offset change (which is what I didn't do). >.>;

EDIT: It really was 2x. ^_^

Anyhoo, bubbled.
Topic Starter
Louis Cyphre
OUENDAN!!! :D

Thanks~
mikhe

Gens wrote:

Anyhoo, bubbled.
Not rankeable yet!!!

Louis_cyphre... You resnaped my map!! and i used 1/2 and 1/3 rythm....
I fixed the diff and put 1/6, add quickly
00:14:392 (4) - This beat used 1/3 rythm...
00:30:002 (2) - ^


This is the reason why i said you advise me ALWAYS xD
Remember dont RESNAP if a diff use different rythm (1/2 and 1/3 for exmaple)


I added a SB using Black.jpg, 1 spinner, 1 slider and 1 beat at the begining x3
Of course... i MUST to readjust my SB because i have a black.jpg with 1024x764.... and you changed.. and i CANT download xD
Seriusly.. wait louis x3

Download: Nightmare - Raison d'etre (TV Size) (Louis Cyphre) [Mik'Easy].osu
Topic Starter
Louis Cyphre
Okey ^_^
Licnect
Topic Starter
Louis Cyphre
Thanks ^_~
Alace
<Abyssal>
00:04:311 (1,2,3,4,5,6,7,8) - parts like this are really hard to read,i need to get other BATs to check this
plz hold on

btw i got some people to play that diff,they have the same problem
Topic Starter
Louis Cyphre
Okey. ^_^
Alace
OK you are so pro
you killed 7+ TOP 100 players, no one can read those patterns that i point out lol

<Abyssal>
this song is not that hard, but this diff is super hard,ithey don`t really dit the song well IMO
00:04:311 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5) - this part is pretty hard to read,
00:47:482 (1,2,3,4,5) - this is totally unrankable fix it
Final part has super large spacing, it`s fine for me, but i think you can decease the spacing slightly

EDIT:I am a player/mapper, i don`t think you have listen to me because my name is red... but
As a player, i don`t think this map is fun, it`s confusing and lacks nice beat feeling
As a mapper, i think we guys should make maps fitting the songs, it is silly to just make pretty hard map
After you fixing the red line, i will give your bubble back, this is my BAT job
Topic Starter
Louis Cyphre
Fixed =(
Alace
It`s your bubble
IceBeam
No way for ranking.

[My difficulty]
Have you resnapped all notes?
Also,Timing Points are messed,why didn't you fixed them?

00:22:604 (4) - It was 0.5x here.Why it's messed now?

Urgh..change to following one

Download: Nightmare - Raison d'etre (TV Size) (Louis Cyphre) [SadKangaroo].osu

I'm sorry for popping bubble request,but it's really messed.Hope Alace could restore it.
Topic Starter
Louis Cyphre
No sry man. You are absolutly right.
Yes. Fixed.
Alace
repair
Topic Starter
Louis Cyphre
thanks Alace
Lunah_old
<3
KIA
:?
andysun_old
lol lol lol
Topic Starter
Louis Cyphre
Thanks guys :3
Stake
Star~ :3
minyeob
Well, I think that Sand's diff is too hard.
There's already 3 insanes and Sand diff is too close from 『Insane』
At least I suggest less jumps <_<
Well it's just my opinion before ranking
DJPop
Offset: 410


~Mik'Easy~
00:14:433 (4) - move left 1 grid (Lv3)
00:30:409 (3) - move left & down 2 grids (Lv3)
00:49:189 (1) - add hitfinish

~SadKangaroo~
Fine.

~Hard~
00:57:970 (2) - add hitfinish on last note
00:58:945 (1,2) - add hitfinish

~Insane~
00:14:799 (1) - make it more symmetric
00:49:189 (7) - end on white tick
00:57:970 (9) - add hitfinish & clap on last note

~Clare~
00:58:457 (3) - add hitfinish
00:58:945 (1,2) - add hitfinish & clap


+Star
Topic Starter
Louis Cyphre
Well, I think that Sand's diff is too hard.
There's already 3 insanes and Sand diff is too close from 『Insane』
At least I suggest less jumps <_<
Well it's just my opinion before ranking
SadKangaroo's difficulty is Normal+, not hard.
Hard is just Hard
Insane and Clare are [Insane]. So there are ENHII. Not rankable? =/


Thanks DJPop :3
lepidopodus

minyeob wrote:

Well, I think that Sand's diff is too hard.
There's already 3 insanes and Sand diff is too close from 『Insane』
At least I suggest less jumps <_<
Well it's just my opinion before ranking
Even I could pass both hard and sadkangaroo's diff in first try, and I'm over #15000 lol
Hard seems Hard, and sandkangaroo's diff seems Normal or Hard so it's ENHII or EHHII. I think it's rankable.
minyeob
Have a bubble, then.
Mogsy
My opinion?

-Hard and Insane should probably have at least one spinner. Just so the scores can be varied due to the spinner.
-I'm not fond of the storyboard, but if others are, fine, leave it.
-SadKangaroo is not enough of a description for a difficulty name.

Insane:
  1. 00:24:311 (1,2,3,4,1,2,3,4,1) - These "deathsliders" feel incredibly out of place and, to be quite honest, flow-breaking and unnecessary.
Clare:
  1. 00:24:311 (1,2,3) - Like I mentioned before, these "deathsliders" feel incredibly out of place.
  2. 00:53:092 (5) - New Combo mark goes here. Be consistent with your New Combo marks.
  3. 00:55:043 (9) - ^
  4. 00:56:994 (5) - ^
  5. 00:58:945 (1,2) - I do not like this spacing, I do not like it one bit.
Otherwise, it's competent. What I mentioned is all just trying to help, remember this.
Mizu_banned
Звезду няше :3
Topic Starter
Louis Cyphre
-Hard and Insane should probably have at least one spinner. Just so the scores can be varied due to the spinner.
I wanna see how people add one more mod to beat 1st place :twisted: And i love maps without spins :)


00:24:311 (1,2,3,4,1,2,3,4,1) - These "deathsliders" feel incredibly out of place and, to be quite honest, flow-breaking and unnecessary.
u r first who said that X: I don't want to change, sry 3:

Well. Thanks for help Mogsworth. I don't want to change anything =( sry.
But for help thanks :: )

Thanks BattorA : )
Mafiamaster

Mogsworth wrote:

Clare:

00:53:092 (5) - New Combo mark goes here. Be consistent with your New Combo marks.
00:55:043 (9) - ^
00:56:994 (5) - ^
This is mandatory. Change these combos for readability.

[Insane]
00:08:092 (3,4,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4) - Distance snap these properly with 1.0x distance snapping. They should all be touching each other a little bit.

[SadKangaroo]
00:43:092 (1,2) - You call these jumps a normal+? I recommend reducing the spacing on every jump mainly in the Kiai section of the map.
Topic Starter
Louis Cyphre
fixed :)
Mafiamaster
Much better. Rebubbled~
Orz-
:D
Topic Starter
Louis Cyphre
thanks for bubble. :3

Thanks -Orz for star :: )
Mogsy

Louis Cyphre wrote:

00:24:311 (1,2,3,4,1,2,3,4,1) - These "deathsliders" feel incredibly out of place and, to be quite honest, flow-breaking and unnecessary.
u r first who said that X: I don't want to change, sry 3:

Well. Thanks for help Mogsworth. I don't want to change anything =( sry.
Just because I'm the first one to mention it doesn't mean it feels absolutely perfect. Let me explain myself.
The deathsliders don't make sense due to where you've placed them in the song. Sure, those are chorded vocals, but they don't feel significant enough to change the slider velocity.

Since this belief of yours exists, I guess there's no sense in me trying to change it any further.

Good enough to be ranked.
Haneii
Yay Ranked! Congrats!
Topic Starter
Louis Cyphre
Well. I should say gratz to mikhe, this is his first ranked difficulty : )

Thank you guys)
Andrea
Heart fixed.
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