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supercell - LOVE & ROLL

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43
Topic Starter
Kecco
This beatmap was submitted using in-game submission on lunedì 5 luglio 2010 at 22.57.37

Artist: supercell
Title: LOVE & ROLL
Source: Cencoroll
Tags: Kimi no Shiranai Monogatari Love and Roll ryo Nagi Gazelle AngelHoney
BPM: 134
Filesize: 4108kb
Play Time: 03:17
Difficulties Available:
  1. AngelHoney's Normal (4,21 stars, 279 notes)
  2. Easy (1,02 stars, 136 notes)
  3. Hard (4,98 stars, 551 notes)
Download: supercell - LOVE & ROLL
Information: Scores/Beatmap Listing
---------------
Can You Hear Me?

Love this song :3

Easy : Completed.

AngelHoney's Normal : Completed.

Hard : Completed.
AngelHoney
:) :)
Glass
Hard is very well made ;)
ReimuSS
star
Keksi
star*
H1ko
starrrr ^^
Gabi
Hard is great, good job ;)

great custom clap aswell

have a star
Beuchi
This song is cuute x3

The map is so nice overall, but it would be really nice if you add a Normal to it, but I see this map on WIP so probably you're already making it xP
The storyboard is cute too, but why did you change the text animation? ;_; I remember seeing "ask me out" fading and "bouncing" and now they just appear suddenly ;_; it looks weird.

Also just a little thing on [Hard]:
02:08:800 (6) - This little jump is soo unexpected xwx I think it would be better if you just follow the flower pattern and move (6) above (5) or something like that xP

Anyways, nice work~ *star*
happy30
custom clap fitst well, maybe add some normal hitsound notes :)

good work
AngelHoney
Topic Starter
Kecco

happy30 wrote:

custom clap fitst well, maybe add some normal hitsound notes :)

good work

Beuchi-chan wrote:

This song is cuute x3

The map is so nice overall, but it would be really nice if you add a Normal to it, but I see this map on WIP so probably you're already making it xP
The storyboard is cute too, but why did you change the text animation? ;_; I remember seeing "ask me out" fading and "bouncing" and now they just appear suddenly ;_; it looks weird.

Also just a little thing on [Hard]:
02:08:800 (6) - This little jump is soo unexpected xwx I think it would be better if you just follow the flower pattern and move (6) above (5) or something like that xP

Anyways, nice work~ *star*
I used Normal Hitsounds now. Upload :P Anyway I don't think that jump is unexpected, Beuchi. I won't change it for now but if modders will notice more times it I'll fix, maybe~


Moved to Pending~ :P
Melpomena
very nice map, great pleasure to play it, thank you ^^
Topic Starter
Kecco

Melpomena wrote:

very nice map, great pleasure to play it, thank you ^^
*-* Ty!
SteRRuM
is this some kind of short version? because original version is ~5 minutes lenght :o
Topic Starter
Kecco

SteRRuM wrote:

is this some kind of short version? because original version is ~5 minutes lenght :o
Yes it is, but it's not cutted much and it has the same things of the long version.
NaomiMinette
Heya~ Modding in place of I_Tatsuo_I, so here's my mod:

Blue = suggestions/minor issues
Green = might need to fix this
Red = you MUST fix this

Before I start, I just wanna say I love pausing/returning to the game on this song. Really nice use of 2 BG's :D

[Easy]
01:49:285 - I'd say add a break here, but it's probably not needed.

[AngelHoney's Normal]
I noticed while looking through this whole difficulty that this doesn't seem like a Normal... Maybe a Normal+ or even another Hard difficulty.

02:45:293 (1,2,3,4) - This looks a bit messy... Maybe line up 1 and 3 then do the same with 2 and 4?
03:06:785 (9) - New combo

[Hard]
01:49:733 - Add a break here?

This is very well-mapped. ★~
Colin Hou
star for supercell~
Topic Starter
Kecco

Blazevoir wrote:

Heya~ Modding in place of I_Tatsuo_I, so here's my mod:

Blue = suggestions/minor issues
Green = might need to fix this
Red = you MUST fix this

Before I start, I just wanna say I love pausing/returning to the game on this song. Really nice use of 2 BG's :D Thank you :3

[Easy]
01:49:285 - I'd say add a break here, but it's probably not needed. Not done, sorry.

[AngelHoney's Normal]
I noticed while looking through this whole difficulty that this doesn't seem like a Normal... Maybe a Normal+ or even another Hard difficulty.

02:45:293 (1,2,3,4) - This looks a bit messy... Maybe line up 1 and 3 then do the same with 2 and 4? Done
03:06:785 (9) - New combo Done

[Hard]
01:49:733 - Add a break here? Not done. Sorry

This is very well-mapped. ★~
Thank you for your mod Blaze :3
NaomiMinette
No problem :)
Krisom
Hi Kecco! Random-mod-out of-nowhere here!!!

[General]
Isn't this background the one from kimino shiranai monogatari? Sweet :3~
Some sections, in all the difficulties, lack hitsounds (after the intro, end, etc). Why don't you use reeealy soft whistles every now and then there?

[Easy]
Close spacing makes nazi stuff more noticeable :3~
Nazi Section:
01:10:330 (1) - (too far away from previous (2), turn off the grid snap)
01:11:673 (2) - (too far away from previous(1), ^)
01:13:912 (1) - (too close to previous (2), ^)
01:15:703 (1) - (too far away from previous (2), ^)
...
And so on, this section is just nazi, so I won't list them all, but there are plenty of nazi stuff to pick from here~, watch out specially from stuff like 02:01:860 (4,1,2), where the notes are together but the spacing is uneven, the others are passable~

00:22:420 (1) - Too far away from 00:20:181 (2) (NOT nazi)
00:54:211 (1) - I'd remove the whistle, it makes the clap feel less intense imo.
00:55:106 (2) - From this slider up to 01:05:852 (1), all the sliders are sliderwhistled, I'd remove those sliderwhistles, the slidertick alredy does a nice job there.
01:08:427 - Claps are too soft in this timing section imo
02:34:547 (1) - I'm pretty sure a hitsound would suit this nicely, I'm not sure wich one though.
02:41:711 (1,2,3,4) - These are supposed to be claps, right? Those normalhitormals feel out of place imo

[Normal]
Hitsound your "slow" sections with some whistles, like Kecco did. If not, they sound too empty, specially this one->01:08:539
I didn't take a detailed look on this one, I don't like those slow sliders so I just tesplayed it onece and skipped, sorry -_-"

[Hard]
If you add 7 notes more in this I'll love you for ever and ever You'll be so damn pro~
00:45:703 (4) - I'm not a fan of jumps inside a combo. Add a new combo here?
01:36:076 (2,3..,7) - Is this supposed to be a jump? It's not as wide as the others, maybe remove it?
02:08:800 (6) - Same as 00:45:703
02:12:159 (4) - ^
02:15:741 (4) - ^


You did an awesome job! And no, I'm not stalking you~
Do you want to... ...ask me out o_o?! I'm not sure if youre my type, y'know~
YGOkid8
Easy:

Normal Mod~
00:32:718 (1,1) - Not enough recovery time for Easy.
02:47:084 (1,1) - ^

Combo Mod~
00:58:688 (4) - New Combo.
01:40:778 (3) - ^
02:09:472 (3) - ^
02:52:905 (3) - ^
03:00:069 (3) - ^
03:07:233 (3) - ^
03:14:397 (3) - ^ (?)

01:10:330 (1) - No New Combo.
01:13:912 (1) - ^

AngelHoney's Normal:
- Preview Time in this diff. is different to others.
- IMO, should be Normal+

Combo Mod~
Massive combo mod, better to show than to post and waste both of our time:
Download: supercell - LOVE & ROLL (Kecco) [AngelHoney's Normal].osu
Mystearica
Is that the custom clap I made? Sounds like it, if not oh well ;) I could make it a bit more fitting for this song though, it could use a little adjustment but it's okay this way too, let me know if you want me to adjust my clap for you.

[Easy]

I would realllly appreciate it if you nazi'd yourself and fixed all the spacing reports from AIMod on this map, cause I think Easy shouldn't have any even if it's just a grid or two. It's fine though when I played it

[Normal]

Perfect, no reports makes me happy :3

[Hard]

Fine I think.

I like the map actually, hm. Good work.
Yuji Tokaji
Hello,

[Hard]

- 00:12:345(x) : Add circle ?
- 00:16:599(x) : ^
- 01:49:733 : Insert break ?

[AngelHoney's Normal]

Delete timing sections :
141 114
142 009
142 905


- 01:49:957 : Insert break ?
- 02:08:576(6) : Remove 1 repeat.

Pretty map.
Get my star.
Topic Starter
Kecco
Thank you all guys, I did some fixes of your suggestions, but not all. Anyway for AngelHoney's diff's suggestions I should ask.
AngelHoney
Niva
Hi Kecco :P As your request, no nazi mods.

[General]
The Sprite,Foreground,Centre,"SBPulse.jpg",320,240, perhaps set the scale to 1.15 or 1.2? It gives more "pulsating" effect.
The "flash.jpg" after the "do you wanna ask me out" text seems forced, using "pulse.jpg" seems better to me.
Sprite,Foreground,Centre,"SBpulse.jpg",320,240
S,1,111524,111897,1,1.2
F,1,111524,111897,1,0

[Easy]
No problems found.

[AngelHoney's Normal]
Why there's so few bookmarks here while on the other diffs there are many bookmarks :P
I think the OD is too low, while the HP drain rate is too high... I've tested it with DoubleTime + HardRock, I can pass it in my first try, but when my HP falls below half, although I get a streak of 300s, it's so hard to get it full again.
00:42:569 (1) - Personally I don't like the slider's shape, perhaps wave it more
01:17:270 (4) - Curve this too?
01:38:763 (4) - Don't overlap this with 01:38:987 (5)

[Hard]
00:19:953 (7) - For me it's better like this:
01:14:356 (2,3) - Why the angle rotation is suddenly increasing :P

That's it, your maps are amazing :P
Star!
Topic Starter
Kecco

Nivalis wrote:

Hi Kecco :P As your request, no nazi mods.

[General]
The Sprite,Foreground,Centre,"SBPulse.jpg",320,240, perhaps set the scale to 1.15 or 1.2? It gives more "pulsating" effect. Done~
The "flash.jpg" after the "do you wanna ask me out" text seems forced, using "pulse.jpg" seems better to me.Done~
Sprite,Foreground,Centre,"SBpulse.jpg",320,240
S,1,111524,111897,1,1.2
F,1,111524,111897,1,0

[Easy]
No problems found.

[AngelHoney's Normal]
Why there's so few bookmarks here while on the other diffs there are many bookmarks :P Omg lol -.-
I think the OD is too low, while the HP drain rate is too high... I've tested it with DoubleTime + HardRock, I can pass it in my first try, but when my HP falls below half, although I get a streak of 300s, it's so hard to get it full again. Done~
00:42:569 (1) - Personally I don't like the slider's shape, perhaps wave it more Done~
01:17:270 (4) - Curve this too? Not Done~
01:38:763 (4) - Don't overlap this with 01:38:987 (5) I didn't understand what you mean, but I fixed it in another way

[Hard]
00:19:953 (7) - For me it's better like this:
SPOILER
[attachment=0:76d68]bzzt.jpg[/attachment:76d68]
Done~
01:14:356 (2,3) - Why the angle rotation is suddenly increasing :P Omg lol -.- It's good this way :P

That's it, your maps are amazing :P Thank you <3
Star!
Thank you <3
Mafiamaster
[EASY]
02:47:084 (1) - MAYBE ADD A FINISH ON THIS SPINNER?

[ANGELHONEY]
ON THE LAST NOTE, THERE IS NO FINISH SOUND, BUT ON THE OTHER DIFFICULTIES, THERE ARE. PUT ONE?
02:48:875 (1) - ADD A FINISH?

[HARD]
02:48:875 (1) - ADD A FINISH?

OOPS, PUT "Cencoroll" AS THE SOURCE, LOLOLOL
Topic Starter
Kecco

Mafiamaster wrote:

[EASY]
02:47:084 (1) - MAYBE ADD A FINISH ON THIS SPINNER? DONE~

[ANGELHONEY]
ON THE LAST NOTE, THERE IS NO FINISH SOUND, BUT ON THE OTHER DIFFICULTIES, THERE ARE. PUT ONE? DONE~
02:48:875 (1) - ADD A FINISH? DONE~

[HARD]
02:48:875 (1) - ADD A FINISH? DONE~

OOPS, PUT "Cencoroll" AS THE SOURCE, LOLOLOL WTH?!?
ALL DONE.
Mafiamaster
Bubbled!
Topic Starter
Kecco
*Sugoiiiii*
Ty~<3
Pokie
I'm late for giving a star! D: uhhh
Topic Starter
Kecco

Pokie wrote:

I'm late for giving a star! D: uhhh
Ty ^^
Takuma
nothing bad as far as i can see. you have my star.
ztrot
ranked
Clare
good job !!! ^^
Topic Starter
Kecco

Clare wrote:

good job !!! ^^
Ty! :3
soulfear
I think OA is high,didn't fit the song. :(
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