Your hitsounds are getting better
Victory !!!bmin11 wrote:
Your hitsounds are getting better
Hi ^^!CDFA wrote:
Hi incompletely mapped diff.
Aakiha wrote:
Insane:
00:17:935 (1) - 00:19:216 (8) how about let these combo be same as others,I mean... follow the music
00:19:399 (1) - 00:20:496 (4) ^
01:08:972 (1) - set the volume 0 or add some hitsound in the end maybe sound better?done
02:06:228 (1) - ^done
02:49:948 (1) - ^done
1:45:55 - It seems that this green line is not used ,delete it plz 0 0
This dif is easy to read and fun cuz overall(just like what Shinxyn said~)
But I think it can add more notes follow the music,anyway it works well as the vocal now ^^
fabriciorby wrote:
Normal
00:08:423 (4) - What about a hitcircle here ?
00:22:692 (4) - What about a hitcircle here ?fixed
00:23:057 (4) - Sounds better in the red line until the mark
00:24:704 (2) - What about a hitcircle here ?fixed
00:30:557 (3) - What about a hitcircle here ?fixed
Nice map ;D
Shinxyn wrote:
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Krisom's
02:05:862 (4) - match 01:08:789 (4)? (hitsound wise)nah
Good, oh, also get rid of the first unused timing panel done
Garven's-
02:38:423 (1,2) - hmm, either add slider whistles to sound like 00:57:448 (1) or remove the whistles to sound like 01:54:521 (1)...? the whistle as they are sound kinda... lackingdone
02:49:582 (3) - I say remove the whistles off this, they sound kinda extra imo ><done
Not too sure about the slider tick rate here... hmmchanged to 1
Good
Insane-
hmm, lower the soft-hitclaps' volume in general, they still found loud for the sections you used them on (plus the default normal hitclaps during the kiai sound quiet compared to the custom soft-hitclap)fixed
oh, normal-slidertick is the default clap, but what if the skin users are using have a different clap? add a normal-hitclap with the same hitsound as the slidertick...? (though... it'll make you add and arrange the timing panels more)fixed
I see some nazi-able spacing, and I don't mean your usual patterns... too much to bother pointing out actually, oh well
02:55:618 - eh, why is this section louder than the kiai?fixed
Start decreasing the volume for the ending, in reverse to how you increased it slowly during the beginningfixed
Could use more finish hitsounds (in the paced clap parts)
You're patterns are playable cuz of the high OD~ >< ;~~~~~~~~~~~~~~~~~;
Hmmm...