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The Flashbulb - Lawn Wake IV (Black) [Taiko]

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Nofool
yo

C'est pas un mod ou quoi que ce soit, c'est pas forcément mon opinion personnel non plus. Juste que connaissant (((((certains))))) QAT actuels, ça a aucune chance de passer juste à cause de quelques SV. (enfin y m'semble que j'étais censé mod le set "quand ce serait près" mais j'ai pas suivit donc j'ai zapé hue)

pour être plus safe :

[Akumu]

- 00:17:706 (68) - gros overlap, peu de chance que ça passe pour rank. baisser le SV de celle là n'implique pas forcément de baisser les SV de - 00:04:434 (17) -, - 00:08:858 (34) - et - 00:13:282 (51) - qui sonnent un peu différemment (Ces speed ups sont quand même pas hyper leggit ici, le son est vraiment faible et peu intense).

- 01:28:432 (720,721) - bon overlap ici, encore + violent à - 01:29:538 (729,730) -, pareil très peu de chance que ça passe pour rank avec ça. Si on suit cette logique, faudrait un SV x3,50 à - 01:30:644 - aussi. A ta place j'serais resté au 1,25 comme à - 01:23:939 - qui est plutôt safe comparé à l'ensemble de la map.

- 01:53:939 - overlap pas hyper jolie imo, pourquoi pas une décélération progressive ? - 01:53:939 - SV x1,10 ; - 01:54:216 - SV x1,00 ; - 01:54:492 - SV x0,90 et - 01:54:769 - SV x0,80.

- 02:07:142 (1136) - probablement ok comme on peut anticiper la note facilement, mais bon l'effet est pas si cool que ça imo. J'aurais juste mit le spinner directement ici SV x4,00 au lieu d'un slow D, ça me parait juste plus en raccord avec la song.

gl quand même (le set est propre idk, j'aurais presque gardé Akumu out pour pas casser ses SV à cause des critères des QATs x_x.. )
Topic Starter
Yuzeyun
je regarderai jeudi
Topic Starter
Yuzeyun

Nofool wrote:

yo

C'est pas un mod ou quoi que ce soit, c'est pas forcément mon opinion personnel non plus. Juste que connaissant (((((certains))))) QAT actuels, ça a aucune chance de passer juste à cause de quelques SV. (enfin y m'semble que j'étais censé mod le set "quand ce serait près" mais j'ai pas suivit donc j'ai zapé hue)

pour être plus safe :

[Akumu]

- 00:17:706 (68) - gros overlap, peu de chance que ça passe pour rank. baisser le SV de celle là n'implique pas forcément de baisser les SV de - 00:04:434 (17) -, - 00:08:858 (34) - et - 00:13:282 (51) - qui sonnent un peu différemment (Ces speed ups sont quand même pas hyper leggit ici, le son est vraiment faible et peu intense). *3 pour les premiers et *2 pour le dernier; je pense pas vraiment qu'on peut parler d'overlap pour une note ninja :x (je pourrais faire 3 2.6 2.3 2 mais je sais pas

- 01:28:432 (720,721) - bon overlap ici, encore + violent à - 01:29:538 (729,730) -, pareil très peu de chance que ça passe pour rank avec ça. Si on suit cette logique, faudrait un SV x3,50 à - 01:30:644 - aussi. A ta place j'serais resté au 1,25 comme à - 01:23:939 - qui est plutôt safe comparé à l'ensemble de la map. 2 temporaire sur les deux

- 02:07:142 (1136) - probablement ok comme on peut anticiper la note facilement, mais bon l'effet est pas si cool que ça imo. J'aurais juste mit le spinner directement ici SV x4,00 au lieu d'un slow D, ça me parait juste plus en raccord avec la song. mais j'aime bien 0.3 D:

gl quand même (le set est propre idk, j'aurais presque gardé Akumu out pour pas casser ses SV à cause des critères des QATs x_x.. ) >7.57 >out >non
Topic Starter
Yuzeyun
had a discussion with ono yesterday in #taiko regarding speedups

log
[15:54:04] <_Gezo_> 1 point for lua
[15:54:07] <OnosakiHito> And when I use them, I try to have no notes behind these.
[15:54:10] <_Gezo_> or hbscroll
[15:54:34] * shawchaneo is playing [http://osu.ppy.sh/b/161275 xi - FREEDOM DiVE [Ono's Taiko Oni]] <Taiko>
[15:54:38] <OnosakiHito> The only time I didn't take care of my second border is in crack traxxx, because many people said they are fine.
[15:56:16] <Raiden> reunion *cough*
[15:57:34] <OnosakiHito> Are you fin with the answer, Gezo? Or need anything to add?
[15:59:15] <_Gezo_> wops
[15:59:40] <_Gezo_> Basically I want to make an effect but due to where it's situated, it's either no effect or no note
[16:00:10] <_Gezo_> leave me a sec
[16:01:00] <Raiden> c:
[16:01:05] <OnosakiHito> I go to university soon anyway.
[16:01:06] <_Gezo_> 01:27:395 (709) - starting point, 01:30:644 (739) - ending point
[16:01:07] * _Gezo_ is editing [http://osu.ppy.sh/b/755528 The Flashbulb - Lawn Wake IV (Black) [Akumu]]
[16:01:38] <_Gezo_> before the first note of each 2x : 1/2 beat
[16:01:48] <_Gezo_> after the second note of each 2x : 1 beat
[16:01:49] <Raiden> crazygezo
[16:01:51] <OnosakiHito> Those are not ninja notes.
[16:01:52] <_Gezo_> (the gaps)
[16:02:25] <OnosakiHito> 01:26:220 - This note should be on same SV like upcoming patterns.
[16:02:46] <OnosakiHito> This is a new stanza. And it is safer to have the end of SV here, as the gap to previous finisher is bigger than upcoming one.
[16:03:10] <OnosakiHito> This prevents big overlapping, which you have right now.
[16:04:03] <_Gezo_> but regarding 720-1 and 729-0 would anything >2x be ok without breaking stuff
[16:04:03] <OnosakiHito> 01:28:432 (720,721) - Seems to be reasonable and okay.
[16:04:41] <OnosakiHito> 01:41:773 - Kiai should be cut here.
[16:04:54] <OnosakiHito> It's way too calm and differs a lot of other kiai parts.
[16:05:02] <OnosakiHito> Slower SV supports this thinking of mine.
[16:05:12] <_Gezo_> well you have a point
[16:05:17] <_Gezo_> 01:46:128 - and restart here
[16:05:27] <OnosakiHito> Exactly.
[16:05:48] <OnosakiHito> 01:53:870 - no
[16:05:55] <OnosakiHito> 01:54:976 - no
[16:06:07] <_Gezo_> about what
[16:06:33] <OnosakiHito> About this decceleration
[16:06:38] <OnosakiHito> And acceleration.
[16:06:41] <Raiden> gravity mode
[16:06:58] <OnosakiHito> It's readable, but there is nothin that indicates this.
[16:07:02] <OnosakiHito> nothing*
[16:07:14] <OnosakiHito> Hence, it is redundant.
[16:07:37] <_Gezo_> would just go with throwing back to 1.0 or something
[16:07:44] <OnosakiHito> Yes.
[16:08:01] <_Gezo_> even .9 if the overlap isn't too disgusting
[16:08:27] <_Gezo_> (sec)
[16:08:59] <OnosakiHito> 00:42:038 - Please don't do the same like sayaka.
[16:09:10] <OnosakiHito> You can't read it.
[16:09:24] <OnosakiHito> Songs soundings are naturally already distorted.
[16:09:25] <_Gezo_> béciok
[16:09:42] <OnosakiHito> Distorting SV too, makes it impossible (yes, impossible) to play properly.
[16:09:53] <_Gezo_> the BPM speedup is weird
[16:09:58] <_Gezo_> it might get changed anyway
[16:10:20] <_Gezo_> just need a confirmation or a fix frim cubes
[16:10:30] <_Gezo_> but for now a fixed sv would do ?
[16:10:47] <Raiden> why cubes
[16:10:53] <Raiden> isnt ono good enough for you!??!?!
[16:11:10] <OnosakiHito> cubes is better than me in timing.
[16:11:12] <_Gezo_> cubes is a lot better at timing since he's always the one who DQs over that in taiko
[16:11:26] <Raiden> o
[16:11:28] <Raiden> timing
[16:11:31] <OnosakiHito> I never cared much about timing to be honest. lol
[16:11:32] <Raiden> i thought it was other stuff LOL
[16:11:49] <Raiden> well its the most important thing LOL
[16:11:54] <carnivore101> speaking of timing why some song did just speed up a little makes beats off?
[16:12:10] <OnosakiHito> 02:07:142 (1136) - Not sure about this one Gezo. Not sure.

incoming changes in the akumu; and the bpm! speedup will come through a huge change.
-Kazu-
look mommy im modding again :'D
anyways

General
asd
> You got some serious problems with the SV usage, i dont know if you already nerfed the akumu sv speed at the section where BPM goes up (it was really unreadable), but i saw it is still disturbing in like muzu and maybe oni
Akumu
mod
I'm using 50% speed to check the diff, so im going to be very precise on hitsounding, though it could be hard to play then.
> 00:18:259 - that noise doesnt stop there. You should make it longer, until 00:18:398 - ( k k kkkkkkd)
> 00:19:227 (85) - that is totally a k, dont deny it, even amen break starts with a snare
> 00:22:061 - you are missing a k here
> 00:24:619 - you *maybe* should remove this note
> 00:25:310 - this note doesnt seems necessary to me
> 00:29:527 (194,195) - CTRL+GG
> 00:31:462 - add k here and 00:31:600 - here, and change 00:31:531 (210) - into a d
> 00:34:020 - it isnt a dkkd k d at all, make it dd dd k ( http://puu.sh/ku30A/f8f5bc596b.jpg )
> 00:35:886 - add k here, 00:36:439 - d here and 00:36:508 (258) - change to K
> 01:34:792 - 1/6 kkkd (delete 01:34:861 (795) - and add notes 01:34:838 - here and 01:34:884 - there, then change 01:34:930 (795) - to d)
> 01:58:709 - 1/6 kkkk (starting from here to 01:58:847 - )
> 01:58:847 - 1/6 kddk ( move 01:59:331 (1066) - to 01:59:331 (1066) - and add d in 01:59:331 (1066) - )

Hell Oni
mod
> 00:19:227 (75) - totally k no deny pls amen break cries evriteim
> 00:21:923 (102) - Change to d, add note 00:22:061 - here
> 00:24:619 - I hate when people tells me to delete notes to make things easier, but this is mostly because it sounds great without it
> 00:27:176 (151) - *maybe* add a k here
> 00:29:734 (177) - change to k (?
> 00:34:158 (210) - *maybe* change to d , because there are some kind of twin noises here and 00:34:020 (209) - there
> 00:36:439 - add d and change 00:36:508 (230) - for K

nothing to say about the Inner Oni. anything i could point out are just suggestions and i dont want to basically tell you pointless things

Oni
mod
> 00:29:181 (138) - make *at least* this note a k ( and if you want, 00:29:250 (139) - too)
> 00:31:808 (160) - change to d
> 00:34:158 (174) - change to d
> 00:36:024 (187) - *maybe* add d here, it sounds cool
> 01:35:345 - do something here, 3 triplets arent fun (you could move 01:35:690 (552) - to 01:35:828 - )

Muzukashii
Mod
> You are having some rhythm following troubles in 01:06:312 - until like 01:21:520 - , you can check it by yourself by turning off the music and starting playing in any random place between those, you barely will notice which part of the song you are playing so try doing something more representative to the music in that place. I dont really know how to tell you what since its like 15 seconds lol
> There are some unnecessary 1/4, ill point you those i think you really should delete ( 00:19:434 (60) - , 00:28:213 (108) - , 00:34:227 (144) - , 00:37:130 (158) - , 01:01:128 (275) - [it could sound like is sticking to any sound but is disturbing to play after all] , 01:35:967 (457) - )

> 00:28:144 (107,108,109,110) - those notes are unnecesarily 1/4 off ( should start at 00:28:213 (107,108,109,110) - )
> 00:31:739 (132) - move to 00:31:877 -
> 01:06:520 (286) - move to 01:06:658 -
> 01:10:944 (313) - ^
> 01:13:156 (327) - ^

I dont really have any trouble with Kantan and Futsuu, but you should really ask yourself for some alternatives for those notes placed in blue lines.
Topic Starter
Yuzeyun

-Anhedonia- wrote:

look mommy im modding again :'D
anyways

Akumu
mod
I'm using 50% speed to check the diff, so im going to be very precise on hitsounding, though it could be hard to play then.
> 00:18:259 - that noise doesnt stop there. You should make it longer, until 00:18:398 - ( k k kkkkkkd) It's true, but 1/6 leading to a D is no.
> 00:19:227 (85) - that is totally a k, dont deny it, even amen break starts with a snare DONT TELL ME HOW I SHOULD RUN MY MLFEI changed
> 00:22:061 - you are missing a k here big note pls
> 00:29:527 (194,195) - CTRL+GG CTRL+NORE
> 00:34:020 - it isnt a dkkd k d at all, make it dd dd k ( http://puu.sh/ku30A/f8f5bc596b.jpg ) I wanted the 1/6 to focus on the buzzing, because it's a prominent sound.
> 00:35:886 - add k here chose d instead because that makes ddk, which goes with the kkd starting the stream, 00:36:439 big note so can't - d here and 00:36:508 (258) - change to K the note asks for D, don't deny it
> 01:58:709 - 1/6 kkkk (starting from here to 01:58:847 - )
> 01:58:847 - 1/6 kddk ( move 01:59:331 (1066) - to 01:59:331 (1066) - and add d in 01:59:331 (1066) - ) schrödinger's 1062 - it's k and d at the same time GG / didn't apply because it's more irrelevant on this one, but i have ddk still

Hell Oni
mod
> 00:19:227 (75) - totally k no deny pls amen break cries evriteim no
> 00:21:923 (102) - Change to d, add note 00:22:061 - here 102 retains because all three are hats, but added note
> 00:27:176 (151) - *maybe* add a k here done, and reworked the stream
> 00:36:439 - add d and change 00:36:508 (230) - for K as akumu, this note can't be K because it's big ass kick

nothing to say about the Inner Oni. anything i could point out are just suggestions and i dont want to basically tell you pointless things

Oni
mod
> 00:34:158 (174) - change to d done on 175 as well
> 00:36:024 (187) - *maybe* add d here, it sounds cool yeah i like that
> 01:35:345 - do something here, 3 triplets arent fun (you could move 01:35:690 (552) - to 01:35:828 - ) >adds note >no more 3 triplets

Muzukashii
Mod
> You are having some rhythm following troubles in 01:06:312 - until like 01:21:520 - , you can check it by yourself by turning off the music and starting playing in any random place between those, you barely will notice which part of the song you are playing so try doing something more representative to the music in that place. I dont really know how to tell you what since its like 15 seconds lol actually it's not really doable so i tried to have a muzukashii level thing kiai section at that point, so i'm following the pitch of the guitarish synth - the following part was more of a freestyle section to break the monotonity caused by the previous one.
> There are some unnecessary 1/4, ill point you those i think you really should delete ( 00:28:213 (108) - , 00:34:227 (144) - ) The two left here are vital notes, so I can't delete them like that.

> 00:28:144 (107,108,109,110) - those notes are unnecesarily 1/4 off ( should start at 00:28:213 (107,108,109,110) - ) they are on time.
> 00:31:739 (132) - move to 00:31:877 - would not really agree since the stream stops right at the BAM
> 01:06:520 (286) - move to 01:06:658 - does not feel alright :(
> 01:10:944 (313) - ^ ^
> 01:13:156 (327) - ^ ^

I dont really have any trouble with Kantan and Futsuu, but you should really ask yourself for some alternatives for those notes placed in blue lines. These notes are actually on time - putting them elsewhere is mistiming.
Raiden
gib..time `_J`

no kd nobody can know of this

[ General]

  • AiMod
  1. plenty of unsnapped objects on Kantan <-> Hell Oni. The only correctly snapped diff is akumu lel
    Audio
  2. fine
    Background
  3. fine
    Inconsistencies
  4. no
    Folder
  5. ok
[ Kantan]

  • Difficulty settings
  1. OD3 at this sv and bpm? weren't you the one who bugged me about notelocking? `_J`
    Hitsounding and patterning
  2. 01:46:404 (205) - k?? i think dkdkd is more intuitive
    Structure and spread
  3. fine
    Overall personal opinion
  4. ok
[ Futsuu]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. ok (the discrepancy between colours might have been to simplify patterns)
    Structure and spread
  3. overall well distanced from kantan
    Overall personal opinion
  4. gud sht
[ Muzukashii]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. ok
    Structure and spread
  3. still unsure about the quints...........................
    Overall personal opinion
  4. +1
seems kinda wide spread (there are places with 0 notes in futsuu and 1/4 triples in here) but since they are used consistently I guess I can tolerate it

[ Oni]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. well there is indeed a high amount of monocolour pattern, and since this should be a bit harder than muzu im just dropping it `_J`
    Structure and spread
  3. density looks quite well differentiated from muzu even tho only 0,4 SR difference (mainly due to patterns being simple)
    Overall personal opinion
  4. std
[ Inner Oni]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. good flow, I like this diff
    Structure and spread
  3. spread? here? please
    Overall personal opinion
  4. good good
[ Hell Oni]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. 01:19:031 (562,563) - these 2 to k? i think it would flow better btw
    Structure and spread
  3. asdf
    Overall personal opinion
  4. ya good flow
[ akumu]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. lel
    Structure and spread
  3. the buzzing sound (I assumed you used this to justify 1/6) extends to 00:37:614 - , so why not fill in 00:37:522 - and 00:37:568 - with 1/6 kats? // nevermind you used finisher
  4. 01:31:888 (755,756,757,758) - there is buzzing sound (this is not for you, this is to avoid possible DQs)
  5. 01:36:727 (825,826,827,828) - i don't hear buzzing here though `_J`
  6. 02:07:142 (1139) - intentionally overlapping everything????
    Overall personal opinion
  7. u sick bastrd............

call me back..................

or dont

i dont care
Topic Starter
Yuzeyun

Raiden wrote:

gib..time `_J`

no kd nobody can know of this

[ General]

  • AiMod
  1. plenty of unsnapped objects on Kantan <-> Hell Oni. The only correctly snapped diff is akumu lel `_J`
    Audio
  2. fine
    Background
  3. fine
    Inconsistencies
  4. no
    Folder
  5. ok
[ Kantan]

  • Difficulty settings
  1. OD3 at this sv and bpm? weren't you the one who bugged me about notelocking? `_J``_J` 4
    Hitsounding and patterning
  2. 01:46:404 (205) - k?? i think dkdkd is more intuitive dessert
    Structure and spread
  3. fine
    Overall personal opinion
  4. ok
[ Futsuu]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. ok (the discrepancy between colours might have been to simplify patterns)
    Structure and spread
  3. overall well distanced from kantan
    Overall personal opinion
  4. gud sht
[ Muzukashii]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. ok
    Structure and spread
  3. still unsure about the quints...........................
    Overall personal opinion
  4. +1
seems kinda wide spread (there are places with 0 notes in futsuu and 1/4 triples in here) but since they are used consistently I guess I can tolerate it if breaks then breaks endif

[ Oni]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. well there is indeed a high amount of monocolour pattern, and since this should be a bit harder than muzu im just dropping it `_J`
    Structure and spread
  3. density looks quite well differentiated from muzu even tho only 0,4 SR difference (mainly due to patterns being simple)
    Overall personal opinion
  4. std why is my oni aids `︵J`
[ Inner Oni]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. good flow, I like this diff
    Structure and spread
  3. spread? here? please
    Overall personal opinion
  4. good good
[ Hell Oni]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. 01:19:031 (562,563) - these 2 to k? i think it would flow better btw only took the first one, the second would be baka since you know, almost every hat is to d
    Structure and spread
  3. asdf
    Overall personal opinion
  4. ya good flow
[ akumu]

  • Difficulty settings
  1. ok
    Hitsounding and patterning
  2. lel
    Structure and spread
  3. the buzzing sound (I assumed you used this to justify 1/6) extends to 00:37:614 - , so why not fill in 00:37:522 - and 00:37:568 - with 1/6 kats? // nevermind you used finisher gg
  4. 01:31:888 (755,756,757,758) - there is buzzing sound (this is not for you, this is to avoid possible DQs)
  5. 01:36:727 (825,826,827,828) - i don't hear buzzing here though `_J`i hear woosh which is why it's kddk `_J`
  6. 02:07:142 (1139) - intentionally overlapping everything???? i want hbscroll
    Overall personal opinion
  7. u sick bastrd............

call me back..................

or dont

i dont care
tasuke912
Hype
Topic Starter
Yuzeyun
silly boy rank lawn wake 3
OzzyOzrock
ty for SV change now i wont FC THE WHOLE INTRO THEN MISS THE NINJA NOTE

Bubbled!
Raiden
fixed baka sv to be less baka and more sv

cerveza
Charlotte
gratz Gezoo ;)
Kurokotei
welcome to the 7* club :D
Topic Starter
Yuzeyun
4.80 -> 7.60

sudden jump much
Infeh
Gratz Gezo~
toara_fict
おめでとうゾダ
Surono
seven stars.. of bla *film naem intenfelez
Grimbow
Gratz! :oops: Now rank Lustcore 2
Hanjamon
Nice map Gezo but.. in Akumu diff

02:07:142 - due to this inherit, these notes 02:04:100 (1128,1129,1130,1131,1132,1133,1134,1135,1136,1137) - are overlapping with 02:07:142 (1139) -
I remember some cases where the map was disqualified due to that (my map of get jinxed for example?), so.. this is actually unrankable imo
PyaKura
ey gratz
Raiden
*wipes sweat off his forehead*
OzzyOzrock

Hanjamon wrote:

Nice map Gezo but.. in Akumu diff

02:07:142 - due to this inherit, these notes 02:04:100 (1128,1129,1130,1131,1132,1133,1134,1135,1136,1137) - are overlapping with 02:07:142 (1139) -
I remember some cases where the map was disqualified due to that (my map of get jinxed for example?), so.. this is actually unrankable imo
lol
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