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Feint - We Won't Be Alone (feat. Laura Brehm)

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Total Posts
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Topic Starter
Cheesecake
This beatmap was submitted using in-game submission on 23 July 2017 at 19:24:48

Artist: Feint
Title: We Won't Be Alone (feat. Laura Brehm)
Tags: Kyshiro Exote DavidEd RyoKazuka HikaruR Rose Hikaru_Rose dnb monstercat edm drum and bass wont
BPM: 175
Filesize: 6447kb
Play Time: 03:18
Difficulties Available:
  1. DavidEd's Insane (4.46 stars, 581 notes)
  2. Easy (1.47 stars, 164 notes)
  3. Exote's Hard (3.26 stars, 447 notes)
  4. Hikaru's Rose Extra (5.84 stars, 795 notes)
  5. Kyshiro's Extra (5.46 stars, 782 notes)
  6. Ryo's Normal (2.17 stars, 291 notes)
Download: Feint - We Won't Be Alone (feat. Laura Brehm)
Information: Scores/Beatmap Listing
---------------


Difficulties
Easy by me
Normal by RyoKazuka
Hard by Exote
Insane by DavidEd
Extra by Kyshiro
Rose Extra by Hikaru Rose

Taiko Download by bananannian and OzzyOzrock

Banner by xLolicore-
Background by Yuumei

https://www.youtube.com/watch?v=P_LUZJUZmTY the original :0
Asserin

Insane

  1. Fix AiMod http://puu.sh/kgLrg/f44adbe75e.jpg
  2. 02:19:639 (5,6) - Fix all blankets like this pls
  3. 02:24:096 (1,2,3,4,1) - Its insane why u are scared to use higher DS lol ? Try keep space beetwen notes pls is looks nicer then overlapping
  4. 02:28:211 (1,2,3,4) - Its really curve ;-; If u want make this patterns put it along with a 1st silder or make blanket (fix this on all parts on map like others :d)
  5. 03:14:839 (1,2,3) - U shlould use ctrl+shift+r for both slider :d It works better :D
  6. 03:17:668 (1,2,3,4,5,6,7,8,9,1,2,3) - Change it its bad part for end map
Sorry for overall mod but u did too much same mistakes and if u will fix all i will back to this map cus song is amazing <3 If u will dont understend me just write to me :3
Topic Starter
Cheesecake

Asserin wrote:

Insane

  1. Fix AiMod http://puu.sh/kgLrg/f44adbe75e.jpg Done
  2. 02:19:639 (5,6) - Fix all blankets like this pls Done
  3. 02:24:096 (1,2,3,4,1) - Its insane why u are scared to use higher DS lol ? Try keep space beetwen notes pls is looks nicer then overlapping Done
  4. 02:28:211 (1,2,3,4) - Its really curve ;-; If u want make this patterns put it along with a 1st silder or make blanket (fix this on all parts on map like others :d) Done
  5. 03:14:839 (1,2,3) - U shlould use ctrl+shift+r for both slider :d It works better :D Done
  6. 03:17:668 (1,2,3,4,5,6,7,8,9,1,2,3) - Change it its bad part for end map Reshaped the stream

Sorry for overall mod but u did too much same mistakes and if u will fix all i will back to this map cus song is amazing <3 If u will dont understend me just write to me :3
Thanks for the mod!
SrSkyPlayer
eeeh, I think that the metadata is wrong because on SoundCloud it's Feint - We Won't Be Alone (feat. Laura Brehm)

just it -w-
I really like this song
Topic Starter
Cheesecake
You're right, updated

This song is great
SD CARD
Hello, liked this song so ill help you a little bit.

Timing: change offset to 1523, remember to resnap everything etc. Check aimod

General: Couple of missed important beats over the map. in example:
03:07:865 - On Insane diff

Thats all for now, good luck the map has potential. :)
Topic Starter
Cheesecake

SD CARD wrote:

Hello, liked this song so ill help you a little bit.

Timing: change offset to 1523, remember to resnap everything etc. Check aimod Done

General: Couple of missed important beats over the map. in example:
03:07:865 - On Insane diff Fixed

Thats all for now, good luck the map has potential. :)
Thanks for the mod and kind words :)
Starset
[Hyper]
SV is toooo fast for a hyper such things are unrankable :/
AR on 8 could be better
00:52:779 (9,10) - make these a blanket?
01:05:465 (1,2,3,4,5,6,7) - replace those with 1/4 slider
01:15:065 (6,7) - avoid putting sliders on red lines always begin a slider on a white tick (strong beat)
01:19:522 (1) - ^
yeah u have lots of those fix em pls
01:32:893 (1,2) - this overlap isnt beatiful
make ur blankets look better, like this one for example 01:20:551 (5,6) - this should look better

[Insane]
even if its insane i think the SV is still too high
01:05:465 (1,2,3,4,5,6,7) - this stream looks boring compared to the previous one
01:44:037 (1,3) - Overlap
02:48:836 (6) - this slider tho
there are some blanket issues here too 01:21:750 (2,5) - 01:32:723 (7,1) -

Hope that helped at least a little, and sorry i cant mod extras x(
Topic Starter
Cheesecake

HB24 wrote:

[Hyper]
SV is toooo fast for a hyper such things are unrankable :/ I'll see what I can do Reduced to 1.6
AR on 8 could be better Done
00:52:779 (9,10) - make these a blanket? Done
01:05:465 (1,2,3,4,5,6,7) - replace those with 1/4 slider Done
01:15:065 (6,7) - avoid putting sliders on red lines always begin a slider on a white tick Done
01:19:522 (1) - ^
yeah u have lots of those fix em pls
01:32:893 (1,2) - this overlap isnt beatiful Prettier and flows better now
make ur blankets look better, like this one for example 01:20:551 (5,6) - this should look better

[Insane]
even if its insane i think the SV is still too high I think it's fine as is for 5*
01:05:465 (1,2,3,4,5,6,7) - this stream looks boring compared to the previous one It's like that because the sound changes
01:44:037 (1,3) - Overlap Changed it up a bit
02:48:836 (6) - this slider tho Blergh
there are some blanket issues here too 01:21:750 (2,5) - 01:32:723 (7,1) - Done

Hope that helped at least a little, and sorry i cant mod extras x(
Thanks for the mod!
RyoKazuka
Insane



General:

OD 7 bby
NC = New Combo

Mod:

00:50:208 (4) - NC
01:11:465 (5) - this this this sliderrr has a terrible flow, Ctrl+J it
01:46:780 (1) - Ctrl+H this one
01:47:465 (3) - Ctrl+H
01:49:523 (1) - rotate this slider by -114 and put it at x:80 y:52 8-)
01:53:294 (4) - blanket this hitcircle pleaseeeeee
01:54:323 - put a break time here be like :D
01:57:408 (1,2) - instead of putting it like that, a position like this has a better flow http://sta.sh/02db7ozdo6kb
01:59:808 - break timeee
02:13:180 (1,2) - here's a tip, if youre planning to make a slider duo like this, you can always copy the first slider and paste it and adjust it by flip it both horizontally and vertically so it'll look like this http://sta.sh/021mbv9qeys6 (clean and flowable 8-) )
02:26:551 (3) - blanket this dude properly
02:45:065 (3) - this slider also has a bad flow :(
02:49:179 (1) - use my tip for this :)
02:52:093 (1) - this one too



thats all I could find :)

Really wanted to mod Extra (waiting for it to finish)
and you should have an Ultra on this one

and its just a suggestion, you can protest whichever you like ;)

Topic Starter
Cheesecake

RyoKazuka wrote:

Insane



General:

OD 7 bby Done
NC = New Combo

Mod:

00:50:208 (4) - NC Done
01:11:465 (5) - this this this sliderrr has a terrible flow, Ctrl+J it Done
01:46:780 (1) - Ctrl+H this one Done
01:47:465 (3) - Ctrl+H But that overlap is ugly :c - Moved it over to the left a bit
01:49:523 (1) - rotate this slider by -114 and put it at x:80 y:52 8-) Done
01:53:294 (4) - blanket this hitcircle pleaseeeeee How did that get through D:
01:54:323 - put a break time here be like :D Done
01:57:408 (1,2) - instead of putting it like that, a position like this has a better flow http://sta.sh/02db7ozdo6kb Done
01:59:808 - break timeee Done
02:13:180 (1,2) - here's a tip, if youre planning to make a slider duo like this, you can always copy the first slider and paste it and adjust it by flip it both horizontally and vertically so it'll look like this http://sta.sh/021mbv9qeys6 (clean and flowable 8-) ) Done
02:26:551 (3) - blanket this dude properly Done
02:45:065 (3) - this slider also has a bad flow :( Remapped that slider
02:49:179 (1) - use my tip for this :) 02:48:836 (6) - Done
02:52:093 (1) - this one too Done



thats all I could find :)

Really wanted to mod Extra (waiting for it to finish)
and you should have an Ultra on this one ¯\_(ツ)_/¯

and its just a suggestion, you can protest whichever you like ;)

Thanks for the mod!
Zeonive
[Insane]

00:51:580 (5,6,7,8) - This does neither look nor play good, it would be better with more spacing / sharper angles
00:57:751 (1,2,3) - The spacing between these objects is much less than between the objects before & after, adding more spacing would be better
01:00:323 (5) - Why no object here? Would fit the music better and would feel more consistent
01:10:437 (1,2,3,4) - Doesn't play well because of the obtuse angle between 1, 2 & 3, make it a sharper angle
01:15:408 (7) - The end of the slider is on a new measurement which is the most important part of one measure. It would make more sense to change it two circles.
01:17:294 (7,8) - After this jumpy section this doesn't play well and could be misread.
01:19:523 (1) - The end of the slider is on a new measurement which is the most important part of one measure. It would make more sense to change it two circles.
01:22:265 (5) - ^
01:25:008 (6) - ^
01:34:609 (2) - ^
01:35:980 (2) - ^
01:37:351 (2) - ^
01:38:723 (2) - ^
02:05:294 (7) - Why no objects here to map the vocals? On every other occasion the vocals were mapped so this seems inconsistent
02:08:380 (4,5,6) - This does neither look nor play good, it would be better with sharper angles
02:25:522 (1,2,3) - The spacing between these objects is much less than between the objects before & after, adding more spacing would be better
02:36:323 (5) - Why no object here? Would fit the music better and would feel more consistent
02:40:436 (7,1) - This is a pretty important part so it would make more sense to map it with much more spacing
02:47:293 (6) - The end of the slider is on a new measurement which is the most important part of one measure. It would make more sense to change it two circles.
02:51:751 (8,1) - pretty much the same as ^ but the way you mapped this rhythm seems even more illogical, map the sliders starting at the white ticks and fill the remaining red ticks with circles
02:54:151 (7,8,9) - ^
02:55:179 (1,2,3,4,5,6) - Same issue but with the circle stacks, it would make more sense to map them so that the first note of the stack is on the white tick and the second on the red tick
03:01:008 (2) - Already mentioned above, I won't mention this anymore, you should know what's wrong with them
03:09:065 (4,5,6) - Looks ugly imo
03:18:408 (10,1) - This doesn't play well and leads to misreading, mapping the 1, 2 & 3 with the same spacing as the notes in the stream but in another direction (I would suggest to the top) would make it better

[U.M.R.'s Extra]

00:52:639 (9) - This is unrankable. The slider should start here: 00:52:725 (9) and end here 00:53:068
00:56:325 (1,1,1,1,1,1,1,1,2,1,2,1,2,1,1,1) - No need for NC spam
01:14:496 (5,1,2,3) - This does neither look nor play well, enhance the flow using the slider leniency correctly

[General]

The combos seem random. Just make a NC every measure or every two measures for slow parts. Also, the timing (offset) has to be the same in all difficulties. Also the preview point has to be the same in all difficulties.
Topic Starter
Cheesecake

Zeonive wrote:

[Insane]

00:51:580 (5,6,7,8) - This does neither look nor play good, it would be better with more spacing / sharper angles Remapped
00:57:751 (1,2,3) - The spacing between these objects is much less than between the objects before & after, adding more spacing would be better I think it's fine since it's mapped to the vocals
01:00:323 (5) - Why no object here? Would fit the music better and would feel more consistent Added a slider
01:10:437 (1,2,3,4) - Doesn't play well because of the obtuse angle between 1, 2 & 3, make it a sharper angle Done
01:15:408 (7) - The end of the slider is on a new measurement which is the most important part of one measure. It would make more sense to change it two circles. Done
01:17:294 (7,8) - After this jumpy section this doesn't play well and could be misread. Remapped
01:19:523 (1) - The end of the slider is on a new measurement which is the most important part of one measure. It would make more sense to change it two circles. All done
01:22:265 (5) - ^
01:25:008 (6) - ^
01:34:609 (2) - ^
01:35:980 (2) - ^
01:37:351 (2) - ^
01:38:723 (2) - ^
02:05:294 (7) - Why no objects here to map the vocals? On every other occasion the vocals were mapped so this seems inconsistent I assume you mean the empty space before. If so, mapped
02:08:380 (4,5,6) - This does neither look nor play good, it would be better with sharper angles Done
02:25:522 (1,2,3) - The spacing between these objects is much less than between the objects before & after, adding more spacing would be better I think it's fine since it's mapped to the vocals
02:36:323 (5) - Why no object here? Would fit the music better and would feel more consistent Added 02:36:323 (5)
02:40:436 (7,1) - This is a pretty important part so it would make more sense to map it with much more spacing Done
02:47:293 (6) - The end of the slider is on a new measurement which is the most important part of one measure. It would make more sense to change it two circles.
02:51:751 (8,1) - pretty much the same as ^ but the way you mapped this rhythm seems even more illogical, map the sliders starting at the white ticks and fill the remaining red ticks with circles Remapped
02:54:151 (7,8,9) - ^^
02:55:179 (1,2,3,4,5,6) - Same issue but with the circle stacks, it would make more sense to map them so that the first note of the stack is on the white tick and the second on the red tick Done
03:01:008 (2) - Already mentioned above, I won't mention this anymore, you should know what's wrong with them Done
03:09:065 (4,5,6) - Looks ugly imo I like it so I'll keep it, but I rearranged it a bit so that the triplet is more in the center
03:18:408 (10,1) - This doesn't play well and leads to misreading, mapping the 1, 2 & 3 with the same spacing as the notes in the stream but in another direction (I would suggest to the top) would make it better Done

[General]

The combos seem random. Just make a NC every measure or every two measures for slow parts. I mostly use NC to visually separate patterns to make them easier to read, but I've made it more consistent Also, the timing (offset) has to be the same in all difficulties. Also the preview point has to be the same in all difficulties.
That took so long :cry: Thanks for the mod!
RyoKazuka
Ryo's Easy
osu file format v14

[General]
AudioFilename: Feint - We Won't Be Alone (feat. Laura Brehm).mp3
AudioLeadIn: 0
PreviewTime: 67296
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 45408,56380,67351,78323,89294,100265,111237,133180,144151,155123,166094,177065,188037,199008
DistanceSpacing: 1
BeatDivisor: 1
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:Cheesecake
Version:Ryo's Easy
Source:
Tags:dnb english electronic monstercat edm drum and bass
BeatmapID:0
BeatmapSetID:357539

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.79999990463257
SliderTickRate:1

[Events]
//Background and Video events
0,0,"24708_anime_scenery_sunset.jpg",0,0
//Break Periods
2,113894,130008
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1523,342.857142857143,4,2,0,30,1,0
1523,-117.647058823529,4,2,0,30,0,0
45408,-117.647058823529,4,2,0,30,0,0
56380,-100,4,2,0,30,0,1
56465,-100,4,2,0,30,0,0
67351,-100,4,2,0,40,0,1
89294,-100,4,2,0,30,0,0
90665,-117.647058823529,4,2,0,30,0,1
90751,-117.647058823529,4,2,0,30,0,0
111237,-117.647058823529,4,2,0,30,0,0
144151,-100,4,2,0,30,0,1
144237,-100,4,2,0,30,0,0
155123,-100,4,2,0,40,0,1
177065,-100,4,2,0,40,0,0
178437,-117.647058823529,4,2,0,40,0,1
178523,-117.647058823529,4,2,0,40,0,0


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Dont forget to use the wallpaper :o

Manysi
Can i join?

I made an extra/ultra whatever...
SPOILER
osu file format v14

[General]
AudioFilename: Feint - We Won't Be Alone (feat. Laura Brehm).mp3
AudioLeadIn: 0
PreviewTime: 67296
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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[Editor]
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BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:Cheesecake
Version:Sailex's Ultra
Source:
Tags:
BeatmapID:0
BeatmapSetID:1

[Difficulty]
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172,276,104331,6,0,P|140:248|80:220,1,89.9999972534181
168,384,104674,1,0,0:0:0:0:
260,176,104846,1,0,0:0:0:0:
88,152,105017,1,0,0:0:0:0:
68,156,105103,1,0,0:0:0:0:
48,168,105188,1,0,0:0:0:0:
280,136,105360,2,0,P|292:84|276:32,1,89.9999972534181
24,240,105703,6,0,L|156:220,1,89.9999972534181
320,176,106046,1,0,0:0:0:0:
312,344,106217,1,0,0:0:0:0:
184,244,106388,1,0,0:0:0:0:
184,244,106474,1,0,0:0:0:0:
184,244,106560,1,0,0:0:0:0:
440,324,106731,2,0,P|476:296|492:232,1,89.9999972534181
500,52,107074,6,0,L|512:164,1,89.9999972534181
308,32,107417,1,0,0:0:0:0:
380,140,107588,1,0,0:0:0:0:
164,52,107760,1,0,0:0:0:0:
164,52,107845,1,0,0:0:0:0:
164,52,107931,1,0,0:0:0:0:
36,184,108103,2,0,L|156:168,1,89.9999972534181
364,184,108446,6,0,P|368:228|364:296,1,89.9999972534181
188,248,108788,1,0,0:0:0:0:
356,108,108960,1,0,0:0:0:0:
124,120,109131,1,0,0:0:0:0:
104,92,109217,1,0,0:0:0:0:
98,60,109302,1,0,0:0:0:0:
344,32,109474,2,0,P|348:76|344:144,1,89.9999972534181
152,308,109816,5,0,0:0:0:0:
267,124,109987,1,0,0:0:0:0:
445,255,110158,1,0,0:0:0:0:
306,121,110330,1,0,0:0:0:0:
232,348,110501,1,0,0:0:0:0:
371,309,110673,1,0,0:0:0:0:
371,309,110758,1,0,0:0:0:0:
371,309,110844,1,0,0:0:0:0:
87,203,111016,1,0,0:0:0:0:
160,32,111188,5,0,0:0:0:0:
Topic Starter
Cheesecake
Thanks you two :)

Wallpaper is used don't you worry
RyoKazuka
Hikaru Rose

RyoKazuka wrote:

Insane



General:

OD 7 bby
NC = New Combo

Mod:

00:50:208 (4) - NC
01:11:465 (5) - this this this sliderrr has a terrible flow, Ctrl+J it
01:46:780 (1) - Ctrl+H this one
01:47:465 (3) - Ctrl+H
01:49:523 (1) - rotate this slider by -114 and put it at x:80 y:52 8-)
01:53:294 (4) - blanket this hitcircle pleaseeeeee
01:54:323 - put a break time here be like :D
01:57:408 (1,2) - instead of putting it like that, a position like this has a better flow http://sta.sh/02db7ozdo6kb
01:59:808 - break timeee
02:13:180 (1,2) - here's a tip, if youre planning to make a slider duo like this, you can always copy the first slider and paste it and adjust it by flip it both horizontally and vertically so it'll look like this http://sta.sh/021mbv9qeys6 (clean and flowable 8-) )
02:26:551 (3) - blanket this dude properly
02:45:065 (3) - this slider also has a bad flow :(
02:49:179 (1) - use my tip for this :)
02:52:093 (1) - this one too



thats all I could find :)

Really wanted to mod Extra (waiting for it to finish)
and you should have an Ultra on this one

and its just a suggestion, you can protest whichever you like ;)

Did i hear an extra? Heehee~ <3
RyoKazuka


Im so sorry, I cant mod for now

Im in a bad condition
But Ill come back and try to mod when the time comes

Please be patient


RyoKazuka


P/S: what happened to U.M.R ?

Topic Starter
Cheesecake

RyoKazuka wrote:



P/S: what happened to U.M.R ?

Removed for undisclosed reasons
NXTKitKat
SPOILER
20:06 NXTKitKat: hey
20:06 Cheesecake: hey
20:06 NXTKitKat: saw your request on modreqs
20:06 *NXTKitKat is listening to [http://osu.ppy.sh/b/793428 Feint - We Won't Be Alone (feat. Laura Brehm)]
20:06 Cheesecake: mmhm
20:07 NXTKitKat: i'm newbie at mapping so i'll just make some suggestions ._.
20:07 Cheesecake: hehe so am i so np
20:07 NXTKitKat: lol i've done more modding than you XD
20:08 Cheesecake: ¯_(ツ)_/¯
20:08 NXTKitKat: normal
20:08 NXTKitKat: 00:52:131 (5,6,7) - why are these not equally spaced?
20:09 Cheesecake: should have been, fixed
20:09 NXTKitKat: and some of the objects early on
20:10 Cheesecake: ah yeah i remember now i changed to 0.8x spacing from 1.0x and forgot to resnap the start properly
20:10 NXTKitKat: ok
20:10 NXTKitKat: 01:05:931 (1) -
20:10 NXTKitKat: i don't think this spinner should be used in normal
20:10 Cheesecake: bit too short?
20:10 NXTKitKat: since it's short, and new players take time to react to it and the object following it
20:11 Cheesecake: fair enough
20:12 NXTKitKat: 01:26:416 (1,2,3,1,2,3) - I find it pretty hard to read this
20:13 Cheesecake: http://puu.sh/kuFmK/ca713df6cb.jpg would this be better/
20:13 Cheesecake: ?
20:14 NXTKitKat: yes
20:15 NXTKitKat: why is it off-screen in your pic?
20:15 Cheesecake: hm yeah that goes a bit high
20:16 Cheesecake: lowered it a bit
20:21 NXTKitKat: 02:33:703 (1) - same as above
20:21 Cheesecake: done
20:25 NXTKitKat: 03:14:074 (2) - i think the combo would look nicer if the slider is 180 degree around
20:25 Cheesecake: do you mean ctrl+g?
20:25 Cheesecake: or rotate around selection
20:26 NXTKitKat: i don't understand what that means D: really
20:26 NXTKitKat: keep the number 2 in place?
20:27 Cheesecake: like so? http://puu.sh/kuFXi/56fb99cc0a.jpg
20:27 NXTKitKat: yes
20:27 NXTKitKat: I think it looks better
20:27 Cheesecake: same
20:29 NXTKitKat: 03:16:131 (1,2,1,2,3) - this pattern i think is very hard for beginners/novice players to read
20:29 NXTKitKat: I'd replace them with a spinner
20:30 Cheesecake: okay done
20:31 NXTKitKat: oh yeah forgot about checking combos
20:32 NXTKitKat: 01:04:474 (5) - new combo here?
20:33 Cheesecake: done
20:33 NXTKitKat: 02:32:246 (5) - same
20:33 Cheesecake: also done
20:33 NXTKitKat: that's all for normal
20:33 NXTKitKat: or at least that's what i've found
20:33 NXTKitKat: XD
20:33 Cheesecake: okay ty
20:36 NXTKitKat: for hard
20:36 NXTKitKat: 00:45:274 (1) - this should be same speed as the next few sliders. I don't know how to do it tho XD
20:37 Cheesecake: done
20:38 Cheesecake: going to go change that in my other diffs as well
20:38 NXTKitKat: 00:50:074 (4) - new combo?
20:39 Cheesecake: done
20:39 NXTKitKat: just because i think 10 notes for a combo is a bit long
20:39 Cheesecake: that should have been nc'd anyway but yeah i agree
20:40 NXTKitKat: how do i upload pictures
20:41 NXTKitKat: puush takes too long to respond D:
20:41 Cheesecake: you can shift+f12 but that takes the whole screen
20:42 Cheesecake: also if you plan on pointing this mess 01:20:246 (1,2,3,4) out i just remapped it
20:42 Cheesecake: and ive realised my combos are random as hell in this diff so im going to fix that
20:43 NXTKitKat: 00:57:617 (1) -
20:43 NXTKitKat: https://osu.ppy.sh/ss/3752770 this shape would be nice
20:43 NXTKitKat: but i used DS 1.2 to make that shape, soooo
20:45 NXTKitKat: and yeah that mess XD
20:45 Cheesecake: what was i thinking lol
20:47 NXTKitKat: 01:22:989 (8,9) - I know you'll remap it but these 2 notes should be switched with each other
20:49 Cheesecake: ive put a new combo on the slider here 01:22:303 (1) -
20:49 Cheesecake: could you resend that with the new combo so i know exactly which two notes? :p
20:50 NXTKitKat: 01:22:990 (3,4) -
20:51 Cheesecake: ive redone the spacing between the two sliders a bit so it looks like this http://puu.sh/kuH2Z/9b80cce678.jpg
20:52 Cheesecake: still switch?
20:52 NXTKitKat: 01:30:017 (1) - to 01:34:131 (7) - You should utilize note space :p
20:53 NXTKitKat: and that shape is nice
20:53 NXTKitKat: actually better
20:53 NXTKitKat: *utilize more space, i mean
20:54 Cheesecake: yeah ill try to make it less dense
20:57 NXTKitKat: 01:51:103 - I think the beat here calls for a hit note
20:58 Cheesecake: theres no sound though
20:59 NXTKitKat: I can feel it though
21:00 Cheesecake: yeah i guess
21:03 NXTKitKat: 01:53:845 (6) - 01:59:331 (5) - maybe 02:04:474 (6) - break?
21:04 Cheesecake: done
21:05 NXTKitKat: 02:25:389 (1) - overlapped by previous combo.
21:06 Cheesecake: done
21:10 NXTKitKat: nothing found for the rest
21:13 Cheesecake: neat
21:15 NXTKitKat: I don't think i'm gonna mod hyper since it's a bit too hard for me X_X
21:15 Cheesecake: haha np
21:15 NXTKitKat: I'm not good with fast songs actually
21:16 NXTKitKat: Just one suggestion for hyper
21:16 NXTKitKat: 01:04:474 (1,1,2,3,4) - turn this into stream and repeat slider
21:16 NXTKitKat: first 8 hit notes, last repeat slider maybe?
21:18 Cheesecake: done
21:18 NXTKitKat: Well I'm not gonna mod diffs too hard for me
21:19 NXTKitKat: I guess i'll look at easy now
21:20 NXTKitKat: btw why do everyone mod hard diffs XD
21:21 Cheesecake: people get bored with easier ones i guess lol

Nothing found on easy :D
Manysi
Offset 1397 sounds better to me
Topic Starter
Cheesecake

Sailexk wrote:

Offset 1397 sounds better to me
All diffs updated
SD CARD
Just to clarify: New mp3 = new offset
Deppyforce
Free Mod Son

[Easy]
  1. 00:47:682 (3) - Blanket 00:45:282 (1)
  2. 01:08:597 (1,2) - These Slider Is Too Hard For Easy imo The Red Dot Is Too Close To The Slider's End
  3. 01:09:968 (2,3) - Blanket
  4. 02:15:454 (3) - Blanket (1)
[Normal]
  1. 00:57:625 (1,2,3) - Fix Stack Its Hard To Read
  2. 01:04:482 (1) - Normal Should Mapped In 1/2 This Should Be Spinner
  3. 01:11:339 (3,4,5,6,7,8,1) - Too Much 1/2 Jumps For NM
  4. ^ Look For 1/4 Slider Throughout The Map
  5. 02:36:368 (3,4) - Move A Bit Lower Left For Better Flow
[Insane]
  1. 00:52:139 (9) - NC
  2. 01:01:739 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - This Pattern Is In Extras Not Insanes Change pls
  3. 01:27:797 (6) - NC
  4. 02:29:511 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - Change Pattern
i like mountain dew
Topic Starter
Cheesecake

Deppyforce wrote:

Free Mod Son

[Easy]
  1. 00:47:682 (3) - Blanket 00:45:282 (1)
  2. 01:08:597 (1,2) - These Slider Is Too Hard For Easy imo The Red Dot Is Too Close To The Slider's End
  3. 01:09:968 (2,3) - Blanket
  4. 02:15:454 (3) - Blanket (1)
[Normal]
  1. 00:57:625 (1,2,3) - Fix Stack Its Hard To Read Done
  2. 01:04:482 (1) - Normal Should Mapped In 1/2 This Should Be Spinner Done
  3. 01:11:339 (3,4,5,6,7,8,1) - Too Much 1/2 Jumps For NM Remapped
  4. ^ Look For 1/4 Slider Throughout The Map Done and remapped parts
  5. 02:36:368 (3,4) - Move A Bit Lower Left For Better Flow Done
[Insane]
  1. 00:52:139 (9) - NC Done
  2. 01:01:739 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - This Pattern Is In Extras Not Insanes Change pls Remapped
  3. 01:27:797 (6) - NC Done
  4. 02:29:511 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - Change Pattern Remapped
i like mountain dew
m any thank for mod in game "osu" maybe some day i find w ife again
RyoKazuka

Deppyforce wrote:

Free Mod Son Thanks m8

[Easy]
00:47:682 (3) - Blanket 00:45:282 (1) Ah, just like how I did it last time01:08:597 (1,2) - These Slider Is Too Hard For Easy imo The Red Dot Is Too Close To The Slider's End +01:09:968 (2,3) - Blanket ay02:15:454 (3) - Blanket (1) +


Thanks for mod :)
RyoKazuka
Easy update + hitsounds
osu file format v14

[General]
AudioFilename: Feint - We Won't Be Alone (feat. Laura Brehm).mp3
AudioLeadIn: 0
PreviewTime: 67304
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 45416,56388,67359,78331,89302,100273,111245,133188,144159,155131,166102,177073,188045,199016
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:Cheesecake
Version:Ryo's Easy
Source:
Tags:dnb english electronic monstercat edm drum and bass
BeatmapID:791442
BeatmapSetID:357539

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.79999990463257
SliderTickRate:1

[Events]
//Background and Video events
0,0,"o_hanami_blossom_festival_and_to_enjoy_the_cherry_blossoms_japan_93605_2560x1440.jpg",0,0
//Break Periods
2,113768,130397
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1397,342.857142857143,4,2,0,30,1,0
45282,-117.647058823529,4,2,0,30,0,0
56254,-100,4,1,0,30,0,1
56425,-100,4,1,0,30,0,0
67225,-100,4,1,0,40,0,1
89168,-100,4,2,0,30,0,0
90539,-117.647058823529,4,1,0,30,0,1
90711,-117.647058823529,4,1,0,30,0,0
111282,-117.647058823529,4,2,0,30,0,0
144025,-100,4,1,0,30,0,1
144197,-100,4,1,0,30,0,0
154997,-100,4,1,0,40,0,1
176939,-100,4,2,0,40,0,0
178311,-117.647058823529,4,1,0,40,0,1
178482,-117.647058823529,4,1,0,40,0,0
194768,-117.647058823529,4,2,0,40,0,0
196139,-117.647058823529,4,2,0,30,0,0
197511,-117.647058823529,4,2,0,20,0,0
198882,-117.647058823529,4,2,0,10,0,0


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RyoKazuka


Wow, Sailex and Hikaru's Extra are awesome
Im so speechless :cry:

Hikaru's Extra
General:

HP needs to be atleast 6 tho
or is there a legit reason why you set it to 5? :?

Mod:

01:50:425 (3,4) - these sliders gotta have the same pattern like how you did 01:12:368 (6,7)
02:13:739 (1,1,1) - I dont think spamming NCs here is a good idea :(
because the vocals ends here 02:15:797 (4) (kindly remove NC)
02:48:711 (1) - Mr. " Bad Flow Slider " appeared
should be bend
02:56:254 (1) - this slider also needs to be bend for a better flow
because jumps need those good flow so that they dont force themselves to jump to the other note

all the blankets are tidy-
this is all I could find

the others are superb worksss


Manysi
Thank you Kazuka. :)

It seems like we mod each others diffs so i would like to share my thoughts about Hikaru's Extra too.
00:37:911 (1,2,1,2,1,2) - I dont like thease patters. They are good rhythm whise but still this is more than half of the screen. They felt unnatural to me.
01:05:854 (1,2,3,4) - They are same in music. Each of tease sould be either slider or circles.
01:16:482 (6,7,1) - This is probably not what you wanted. They have a bent linear flow which is bad here because you need 1 to be emphasized in a new pattern. Its new combo, and while playing it feels something like a snap but your sightread tells you not to
01:50:768 (5,6,1) - Antijump feels little awkward but its ok.
02:26:082 (3) - Dont hitsound this slidertail. It ends on nothing.
02:34:654 (5) - No finish pls. The music goes silent and there is this ttssss.
02:39:625 you are missing an important beat with this rhythm.
02:48:711 (1) - As Kazuka mentioned this have a bad flow. Angle is too sharp. (i mean i would rotate the slider by +15 or something)
03:16:139 (1,2,3,4,5,6,7,8) - What is this? A totally random unstructuric ''pattern'' that i usually do? But dude seriously, this doesnt work here. They need to be snappy instead of flowy. OR the well-established squares.
03:17:511 (1,2,3,4,5,6,7,8) - and there is no reason to change spacing.

You did a nice job tbh. Whish i could map like you :(
Hikaru Rose
Sailexk's mod

Sailexk wrote:

Thank you Kazuka. :)

It seems like we mod each others diffs so i would like to share my thoughts about Hikaru's Extra too.
00:37:911 (1,2,1,2,1,2) - I dont like thease patters. They are good rhythm whise but still this is more than half of the screen. They felt unnatural to me.
I tried something a little different
01:05:854 (1,2,3,4) - They are same in music. Each of tease sould be either slider or circles.
In my opinion, i think most streams should end in a slider. The jump was to stress the vocal. A slider there wouldn't fit in my opinion
01:16:482 (6,7,1) - This is probably not what you wanted. They have a bent linear flow which is bad here because you need 1 to be emphasized in a new pattern. Its new combo, and while playing it feels something like a snap but your sightread tells you not to
Thanks for pointing that out, made it a bit sharper
01:50:768 (5,6,1) - Antijump feels little awkward but its ok.
Made it a bit... Larger? Juuust a little bit...
02:26:082 (3) - Dont hitsound this slidertail. It ends on nothing.
Done~!
02:34:654 (5) - No finish pls. The music goes silent and there is this ttssss.
Done~!
02:39:625 you are missing an important beat with this rhythm.
Added a note, also added a note in the same 3 beats after this one
02:48:711 (1) - As Kazuka mentioned this have a bad flow. Angle is too sharp. (i mean i would rotate the slider by +15 or something)
I move it a tiny bit and also moved tho previous note. Should be a bit better now
03:16:139 (1,2,3,4,5,6,7,8) - What is this? A totally random unstructuric ''pattern'' that i usually do? But dude seriously, this doesnt work here. They need to be snappy instead of flowy. OR the well-established squares.
Snappy? I don't really know what you mean so i tried something?
03:17:511 (1,2,3,4,5,6,7,8) - and there is no reason to change spacing.
I felt like it, but well... Made it a liiiitle bit more consistent

You did a nice job tbh. Whish i could map like you :(
Thanks <3

RyoKazuka's mod

RyoKazuka wrote:



HP needs to be atleast 6 tho
or is there a legit reason why you set it to 5? :?
I honestly don't know lol, set it to 6,7

Mod:

01:50:425 (3,4) - these sliders gotta have the same pattern like how you did 01:12:368 (6,7)
Done
02:13:739 (1,1,1) - I dont think spamming NCs here is a good idea :(
because the vocals ends here 02:15:797 (4) (kindly remove NC)
Did it!
02:48:711 (1) - Mr. " Bad Flow Slider " appeared
should be bend
Done!
02:56:254 (1) - this slider also needs to be bend for a better flow
because jumps need those good flow so that they dont force themselves to jump to the other note
Done!

all the blankets are tidy-
this is all I could find

the others are superb worksss




Thank you both! <3
RyoKazuka
Ryo's Easy
osu file format v14

[General]
AudioFilename: Feint - We Won't Be Alone (feat. Laura Brehm).mp3
AudioLeadIn: 0
PreviewTime: 67304
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 45416,56388,67359,78331,89302,100273,111245,133188,144159,155131,166102,177073,188045,199016
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:Cheesecake
Version:Ryo's Easy
Source:
Tags:dnb english electronic monstercat edm drum and bass
BeatmapID:791442
BeatmapSetID:357539

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.79999990463257
SliderTickRate:1

[Events]
//Background and Video events
0,0,"o_hanami_blossom_festival_and_to_enjoy_the_cherry_blossoms_japan_93605_2560x1440.jpg",0,0
//Break Periods
2,113768,130397
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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fixed some errors

Ill try to mod the map fully
RyoKazuka
Update
osu file format v14

[General]
AudioFilename: Feint - We Won't Be Alone (feat. Laura Brehm).mp3
AudioLeadIn: 0
PreviewTime: 67304
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 45282,56254,67225,78197,89168,100139,111111,133054,144025,154997,165968,176939,187911,198882
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:Cheesecake
Version:Ryo's Easy
Source:
Tags:dnb english electronic monstercat edm drum and bass wont
BeatmapID:791442
BeatmapSetID:357539

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.79999990463257
SliderTickRate:1

[Events]
//Background and Video events
0,0,"o_hanami_blossom_festival_and_to_enjoy_the_cherry_blossoms_japan_93605_2560x1440.jpg",0,0
//Break Periods
2,113768,130397
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1397,342.857142857143,4,2,0,30,1,0
45282,-117.647058823529,4,2,0,30,0,0
56254,-117.647058823529,4,1,0,30,0,1
56425,-117.647058823529,4,1,0,30,0,0
67225,-117.647058823529,4,1,0,40,0,1
89168,-117.647058823529,4,2,0,30,0,0
90539,-117.647058823529,4,1,0,30,0,1
90711,-117.647058823529,4,1,0,30,0,0
111111,-117.647058823529,4,1,0,30,0,0
133054,-117.647058823529,4,2,0,30,0,0
144025,-117.647058823529,4,1,0,30,0,1
144197,-117.647058823529,4,1,0,30,0,0
154997,-117.647058823529,4,1,0,40,0,1
176939,-117.647058823529,4,2,0,40,0,0
178311,-117.647058823529,4,1,0,40,0,1
178482,-117.647058823529,4,1,0,40,0,0
194768,-117.647058823529,4,2,0,40,0,0
196139,-117.647058823529,4,2,0,30,0,0
197511,-117.647058823529,4,2,0,20,0,0
198882,-117.647058823529,4,2,0,10,0,0


[Colours]
Combo1 : 172,177,249
Combo2 : 255,255,128
Combo3 : 128,255,255
Combo4 : 255,128,128

[HitObjects]
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EDITED

TAKE THIS ONE
RyoKazuka


Hello

General
to all diffs
please do not use the white color for combo
please set at least 4 combo colors in the settings
and tick the ' Enable Custom Colours ' box

Please add ' RyoKazuka ' ' Sailexk ' and ' HikaruR' in tags

Normal
General:

I think you need to increase the Slider Velocity because Normal looks very very cramped and messy :(
usually 0.9 is for Easy, I suggest you change it to 1.0 - 1.3 (check some recent ranked maps)
and please fix the spacing once you change the slider velocity

HP 5 is too high for Normal, set it to 4

I suggest that you only use one slider velocity at the timing points for Normal
because it will confuse the player all the way :o

Mod:

01:09:968 (1) - change this slider to hit circles, it doesnt match the flow
01:12:025 (5) - make this slider straight and put its tail at x: 408 y: 112
01:12:539 (6) - fix this spacing
01:12:711 (1) - this slider looks cramped, put the mid point of this slider downwards
01:15:454 (1) - change this to hit circles for a better flow
01:19:568 (1) - dont overlap new combo sliders with 01:19:054 (2) - this hit circle. I advise you to blanket the hit circle instead ;)
01:20:254 (2) - change this slider's flow, it doesnt co op well with the next object
01:24:025 (1) - move this a bit further than the previous combos, dont make a new combo slider overlap with old combo
01:26:425 (1,2,3,1,2,3,1,2,3,4) - this looks messy because of the spacing
01:39:454 (3,1) - fix the distance spacing, it doesnt need a sudden jump
01:41:511 (3) - snap the slider's end
01:44:939 (4) - bad flow, consider change the shape
01:45:625 (1,2) - I dont recommend using this technique in Normal, its more to Hard and Insane
01:47:682 (4) -doesnt flow well with the previous slider
01:49:054 (2) - ^
02:37:739 (1) - bad overlap
02:40:825 (1) - unify the distance spacing please
02:41:168 (2) - blanket this to the next slider
02:43:911 (2) - move the tail a bit to the left for a better flow :)
02:44:597 (1,2,3,4) - this pattern and timing kills the good map, please change this
02:48:025 (4) - doesnt flow well
02:53:511 (4) - ^
02:54:197 (1,2,3) - please dont use this technique as well in Normal unless you know what you're doing

Hard
General:

CS 3 is a bit small for Hard, I suggest you change it to 3.5 - 4

I suggest you make two timing points on Hard
0.8x for the slow part and 1.00x for the drop
because there's too many changes in the distance spacing and slider velocity, which is bad :cry:

Mod:

00:51:454 (3) - sudden change in distance spacing
01:05:939 (1) - woah, make some time for the player to react to the next hit circle, please make some space for the player to recover
01:11:339 (1) - I suggest you Ctrl H+J on this for a better flow ;)
01:13:397 (3) - fix the distance spacing
01:13:397 (3,4,5,6) - ^
01:15:111 (5) - ^
01:15:797 (2) - ^
01:16:139 (3) - ^
01:17:511 (3,4,5,6,7,8) - this looks very very cramped imo
01:19:911 (2) - I dont think its necessary to overlap this one
01:21:625 (3) - distance spacingggg
01:22:311 (1) - bad flow :(
01:22:997 (3,4,5,6) - try to be consistent when making four hit circles, I suggest you turn this into a diamond-shaped flow
01:23:682 (1) - dont overlap
01:24:025 (2,3,4,5,6,1,2,3) - so cramped, polish this flow please :cry:
01:27:797 (1) - dont overlap a single bit, make it a bit further
01:29:168 (8) - put this beside instead of under it like how you did before
01:31:568 (5,1,2,3,4) - crampedddd
01:34:654 (1) - make this slider look like the slider duo advice that I gave you
01:35:168 (3) - make the tail points leftwards
01:36:025 (1) - slider duo this
01:36:539 (3) - make the tail points leftwards
01:42:539 (4,1,2) - I dont think making it like this is a good idea
02:32:254 (1,1) - make some space for this, this technique is usually for Hyper/Insane/Extra
02:41:511 (5) - distance spacing
02:42:539 (3) - blanket this properly
02:46:482 (2) - ^ also, the previous slider looks so forced-
02:46:482 (2,3,4,5,6) - five circles is a bit hard for Hard
02:54:882 (1) - overlapppp
03:04:139 (2) - make the tail points downward

Im dead :o

so many cramp parts but I know you can do it ! :)
I advice you to look at some ranked maps to see how they do it
and maybe you can find something that you might like

might do Hyper and Insane later ;)


RyoKazuka

In case if youre asking why you should put GD'ers username in tags is


GDers' name must be filled in the Tags, because they contribute to your map. This helps others to know if the map uploader is the main contributor of the mapset and who else contributed to the given mapset. - Frey



dont give kudos on this
just a reminder
Topic Starter
Cheesecake

RyoKazuka wrote:



Hello Hello

General
to all diffs
please do not use the white color for combo
please set at least 4 combo colors in the settings
and tick the ' Enable Custom Colours ' box Done

Please add ' RyoKazuka ' ' Sailexk ' and ' HikaruR' in tags Done

Normal
General:

I think you need to increase the Slider Velocity because Normal looks very very cramped and messy :(
usually 0.9 is for Easy, I suggest you change it to 1.0 - 1.3 (check some recent ranked maps)
and please fix the spacing once you change the slider velocity Changed to 1.0

HP 5 is too high for Normal, set it to 4 Done

I suggest that you only use one slider velocity at the timing points for Normal
because it will confuse the player all the way :o I'm going to keep the major ones to emphasise the music, players who are playing this difficulty are still learning to play the game so I feel it's good to include slider velocity changes

Mod:

01:09:968 (1) - change this slider to hit circles, it doesnt match the flow It's the start of the measure so I'll keep it as a slider, but I've remapped it a bit to have better flow
01:12:025 (5) - make this slider straight and put its tail at x: 408 y: 112 Those co-ordinates turn this into a 1/16 slider, which I'm pretty sure isn't what you mean, but I've moved it anyway
01:12:539 (6) - fix this spacing Done
01:12:711 (1) - this slider looks cramped, put the mid point of this slider downwards Done
01:15:454 (1) - change this to hit circles for a better flow Same as above
01:19:568 (1) - dont overlap new combo sliders with 01:19:054 (2) - this hit circle. I advise you to blanket the hit circle instead ;) But that would still overlap :| Remapped a bit though
01:20:254 (2) - change this slider's flow, it doesnt co op well with the next object Done
01:24:025 (1) - move this a bit further than the previous combos, dont make a new combo slider overlap with old combo Done
01:26:425 (1,2,3,1,2,3,1,2,3,4) - this looks messy because of the spacing Remapped
01:39:454 (3,1) - fix the distance spacing, it doesnt need a sudden jump I think that was an accident lol
01:41:511 (3) - snap the slider's end Oops
01:44:939 (4) - bad flow, consider change the shape Done
01:45:625 (1,2) - I dont recommend using this technique in Normal, its more to Hard and Insane Remapped
01:47:682 (4) -doesnt flow well with the previous slider Remapped
01:49:054 (2) - ^ ^
02:37:739 (1) - bad overlap Remapped
02:40:825 (1) - unify the distance spacing please Done
02:41:168 (2) - blanket this to the next slider There's already a slider blanketed there, so moving this slider there as well will make it difficult to read imo
02:43:911 (2) - move the tail a bit to the left for a better flow :) Done
02:44:597 (1,2,3,4) - this pattern and timing kills the good map, please change this Done
02:48:025 (4) - doesnt flow well Remapped
02:53:511 (4) - ^ ^
02:54:197 (1,2,3) - please dont use this technique as well in Normal unless you know what you're doingRemapped

Hard
General:

CS 3 is a bit small for Hard, I suggest you change it to 3.5 - 4 CS3.5 it is

I suggest you make two timing points on Hard
0.8x for the slow part and 1.00x for the drop
because there's too many changes in the distance spacing and slider velocity, which is bad :cry: Same as for Normal

Mod:

00:51:454 (3) - sudden change in distance spacing Fixed
01:05:939 (1) - woah, make some time for the player to react to the next hit circle, please make some space for the player to recover Removed 1/2 beat of spinner
01:11:339 (1) - I suggest you Ctrl H+J on this for a better flow ;) I also Ctrl G'd
01:13:397 (3) - fix the distance spacing Done
01:13:397 (3,4,5,6) - ^ ^
01:15:111 (5) - ^ ^
01:15:797 (2) - ^ ^
01:16:139 (3) - ^^
01:17:511 (3,4,5,6,7,8) - this looks very very cramped imo Can't find a way to uncramp it :cry:
01:19:911 (2) - I dont think its necessary to overlap this one What was I thinking
01:21:625 (3) - distance spacingggg Fixedddddd
01:22:311 (1) - bad flow :( Fixed
01:22:997 (3,4,5,6) - try to be consistent when making four hit circles, I suggest you turn this into a diamond-shaped flow Done
01:23:682 (1) - dont overlap Fixed
01:24:025 (2,3,4,5,6,1,2,3) - so cramped, polish this flow please :cry: Done
01:27:797 (1) - dont overlap a single bit, make it a bit further Done
01:29:168 (8) - put this beside instead of under it like how you did before Remapped
01:31:568 (5,1,2,3,4) - crampedddd Remappedddd
01:34:654 (1) - make this slider look like the slider duo advice that I gave you Done
01:35:168 (3) - make the tail points leftwards Done
01:36:025 (1) - slider duo this Done
01:36:539 (3) - make the tail points leftwards
01:42:539 (4,1,2) - I dont think making it like this is a good idea Agreed
02:32:254 (1,1) - make some space for this, this technique is usually for Hyper/Insane/Extra It fits so I'll keep it
02:41:511 (5) - distance spacing Fixed
02:42:539 (3) - blanket this properly Done
02:46:482 (2) - ^ also, the previous slider looks so forced- Remapped
02:46:482 (2,3,4,5,6) - five circles is a bit hard for Hard Added a slider
02:54:882 (1) - overlapppp Fixed
03:04:139 (2) - make the tail points downward Done

Im dead :o Same :o

so many cramp parts but I know you can do it ! :)
I advice you to look at some ranked maps to see how they do it
and maybe you can find something that you might like

might do Hyper and Insane later ;)


Thank you very much, easier diffs are hard :cry:
Vivyanne
Modding HikaruR's diff because I was bored and felt like it

!!!Main focus will be flow+sightread capabilities!!! (because there aren't timing errors etc)

This is all according to my opinion

Hika(farming tatoe)scrub's Extra
00:28:825 (1,2,3,4,5,6) - This kills sightreading, though with a second play it's easy. I'd still suggest changing it a bit (pattern, not timing)
00:34:311 (1,2,3,4,5,6) - Same for this
01:05:168 (1,2,3,4,5,6,7,8) - Make these corners better, it's flow-breaking when linked with the higher-spaced part
01:39:454 (3,4) - This is sooo awkward to play, change pattern please
01:50:425 (3,4) - A high-spread 5tap can do the job better imo
02:27:111 (3,1) - space this more to avoid confusion
02:32:939 (1,2,3,4,5,6,7,8) - Again, this doesn't link well with the other part of the stream
03:07:225 (3,4) - I know you're more creative than this, also it feels awkward (not on sightread only)
03:14:682 (7,1) - Is there really no other solution to this? A jump would be fun (2k15 jump ofc)
03:17:511 (1,2,3,4,5,6,7,8) - Do the spread the opposite way, it just doesn't feel right in the song when playing it

Got nothing more to say, might mod the other harder diffs as well (Only when requested!). Wishing you all luck on the mapset, it's looking really good!

Also please I know I'm a bad mapper but sometimes even the worst mappers can help out too, right? :P
Hikaru Rose

HighTec wrote:

Modding HikaruR's diff because I was bored and felt like it

!!!Main focus will be flow+sightread capabilities!!! (because there aren't timing errors etc)

This is all according to my opinion

Hika(farming tatoe)scrub's Extra
00:28:825 (1,2,3,4,5,6) - This kills sightreading, though with a second play it's easy. I'd still suggest changing it a bit (pattern, not timing) - Decided to keep it since its only like 10 seconds into the song
00:34:311 (1,2,3,4,5,6) - Same for this - ^
01:05:168 (1,2,3,4,5,6,7,8) - Make these corners better, it's flow-breaking when linked with the higher-spaced part - Done!
01:39:454 (3,4) - This is sooo awkward to play, change pattern please - Done!
01:50:425 (3,4) - A high-spread 5tap can do the job better imo - Didn't think of that but you're right~
02:27:111 (3,1) - space this more to avoid confusion - It's just like previous jumps so i'm keeping it
02:32:939 (1,2,3,4,5,6,7,8) - Again, this doesn't link well with the other part of the stream - Done!
03:07:225 (3,4) - I know you're more creative than this, also it feels awkward (not on sightread only) - Since i changed the one before to a 5 tap, I don't feel like changing this. I don't really know how to fix the flow, seems fine to me
03:14:682 (7,1) - Is there really no other solution to this? A jump would be fun (2k15 jump ofc) - I have no idea how to make this different but playable >,<
03:17:511 (1,2,3,4,5,6,7,8) - Do the spread the opposite way, it just doesn't feel right in the song when playing it - Done!

Got nothing more to say, might mod the other harder diffs as well (Only when requested!). Wishing you all luck on the mapset, it's looking really good!

Also please I know I'm a bad mapper but sometimes even the worst mappers can help out too, right? :P
Thanks <3
phaZ
GDers' name must be filled in the Tags, because they contribute to your map. This helps others to know if the map uploader is the main contributor of the mapset and who else contributed to the given mapset. - Frey

actually it is because the search function wouldnt recognise the GD'ers map and wont show this map as a result. the mappers name is already part of the difficulty name so that is actually not the problem (i just remembered this being a debate on another thread 4 years ago)
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