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CHURCH OF LEL - Yo Skrillevator Drop the Vaporwave

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Total Posts
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Topic Starter
primrose
This map has been deleted on the request of its creator. It is no longer available.
Isla-
lel
Kuki
lel
2015-09-28 22:07 fallist: ACTION is editing [http://osu.ppy.sh/b/792018 CHURCH OF LEL - Yo Skrillevator Drop the Vaporwave [Vaportrap]]
2015-09-28 22:08 Kuki: ACTION is editing [http://osu.ppy.sh/b/792018 CHURCH OF LEL - Yo Skrillevator Drop the Vaporwave [Vaportrap]]
2015-09-28 22:08 Kuki: so first off
2015-09-28 22:08 Kuki: timing is sorta fucked for the start
2015-09-28 22:08 Kuki: timing point i added in my diff
2015-09-28 22:08 Kuki: sorta fixed it
2015-09-28 22:08 Kuki: but not entirely
2015-09-28 22:09 fallist: fucked like what o.o
2015-09-28 22:09 Kuki: like
2015-09-28 22:09 Kuki: it's not timed properrly
2015-09-28 22:09 Kuki: bpm is right but idk
2015-09-28 22:09 Kuki: the song changes offset like half way through the start for some reason
2015-09-28 22:10 fallist: wait lemme see yours a sec
2015-09-28 22:10 Kuki: but it's cool, we can sort that later
2015-09-28 22:11 fallist: aight lmao
2015-09-28 22:11 Kuki: k so
2015-09-28 22:11 Kuki: 00:34:393 (1) - mapped to literally nothing
2015-09-28 22:11 fallist: i didn't really do the hitsounds
2015-09-28 22:11 Kuki: so remove
2015-09-28 22:11 Kuki: yeah nw nw
2015-09-28 22:11 Kuki: i can do them later if we go for rank or wateva
2015-09-28 22:11 Kuki: i can teach you while i do aswell so you know for future projects
2015-09-28 22:12 fallist: alright
2015-09-28 22:12 Kuki: 00:16:649 (7) - mapped to nothing again
2015-09-28 22:12 Kuki: it's not really a big deal but it's overmapped
2015-09-28 22:12 Kuki: which you should get into the habit of not doing
2015-09-28 22:13 fallist: what if i move 00:16:466 (6) - to the position of 00:16:649 (7) -
2015-09-28 22:13 fallist: and remove 00:16:649 (7) -
2015-09-28 22:13 Kuki: yep
2015-09-28 22:13 Kuki: cool cool
2015-09-28 22:13 fallist: done
2015-09-28 22:14 Kuki: 00:21:222 (7,8,9,10) - big jumps for no change in emphasis
2015-09-28 22:15 Kuki: maybe just copy 00:19:759 (3,4,5,6) - or something
2015-09-28 22:15 Kuki: those four are just a little weird cause the spacing is different for no emphasis change
2015-09-28 22:15 fallist: no emphasis change as in same pattern? or
2015-09-28 22:16 fallist: ill change them i guess or copy 00:19:759 (3,4,5,6) -
2015-09-28 22:17 Kuki: so emphasis change as in different pattern
2015-09-28 22:17 Kuki: like
2015-09-28 22:17 Kuki: song doesn't change
2015-09-28 22:17 Kuki: but the jumps get bigger and bigger
2015-09-28 22:18 fallist: http://osu.ppy.sh/ss/3739414
2015-09-28 22:18 fallist: is this fine
2015-09-28 22:18 fallist: ?
2015-09-28 22:18 Kuki: sorry laptop is slow
2015-09-28 22:18 Kuki: lol
2015-09-28 22:18 Kuki: yep
2015-09-28 22:19 fallist: done
2015-09-28 22:20 Kuki: k and
2015-09-28 22:20 Kuki: 00:03:232 - add a timing section here
2015-09-28 22:20 Kuki: and make it 175 bpm
2015-09-28 22:20 Kuki: that fixes timing
2015-09-28 22:21 fallist: done
2015-09-28 22:21 fallist: do you think i should make this longer 00:31:466 (1) -
2015-09-28 22:22 fallist: so itll end in 00:34:393 -
2015-09-28 22:22 fallist: or just keep it
2015-09-28 22:23 Kuki: whatever you think's best
2015-09-28 22:23 Kuki: i don't think it makes a diff
2015-09-28 22:23 fallist: wait i mean make the spinner longer
2015-09-28 22:23 fallist: o<<
2015-09-28 22:23 fallist: so itll end in 00:34:393 -
2015-09-28 22:25 Kuki: yeah
2015-09-28 22:25 Kuki: do that
2015-09-28 22:26 fallist: done
2015-09-28 22:26 Kuki: cools
2015-09-28 22:26 Kuki: and for new combos
2015-09-28 22:26 Kuki: what you want to do
2015-09-28 22:26 Kuki: is make a new combo each big white tick
2015-09-28 22:27 Kuki: not just the normal tick but the big white one
2015-09-28 22:27 Kuki: and just do that for the whole map
2015-09-28 22:27 fallist: yeah i tried to do that but didnt really focus on the new combo lol
2015-09-28 22:27 fallist: ill fix that
2015-09-28 22:27 Kuki: yeah lol
2015-09-28 22:28 Kuki: i feel like you also missed a lot of stuff that you could've mapped
2015-09-28 22:28 Kuki: by making really long sliders
2015-09-28 22:28 Kuki: lol
2015-09-28 22:29 fallist: also i think i fucked up something https://osu.ppy.sh/ss/3739436 look at the timeline
2015-09-28 22:29 fallist: welp
2015-09-28 22:29 fallist: ill keep that in mind next time ill remap or smth
2015-09-28 22:30 Kuki: lol that's just cause of the new timing point i got you to put in
2015-09-28 22:30 Kuki: timing > resnap all notes
2015-09-28 22:30 Kuki: should fix
2015-09-28 22:30 Kuki: if not you can just select all notes and snap them into place
2015-09-28 22:31 fallist: resnap current section?
2015-09-28 22:31 Kuki: all notes
2015-09-28 22:31 Kuki: or current seection
2015-09-28 22:31 Kuki: they should both fix
2015-09-28 22:31 Kuki: lol
2015-09-28 22:32 fallist: oh didnt see the Resnap All Notes
2015-09-28 22:32 fallist: done
2015-09-28 22:32 Kuki: lol sick
2015-09-28 22:32 fallist: do you think i should change the timing on your diff too or smth?
2015-09-28 22:33 Kuki: http://puu.sh/kr30a/72b33c9173.txt
2015-09-28 22:33 Kuki: did already :)
2015-09-28 22:34 fallist: coolio
2015-09-28 22:34 fallist: post something in the thread ill give u kudos or smth lol
2015-09-28 22:35 Kuki: o ya
2015-09-28 22:35 Kuki: aight
Weber
yo

Vaportrap:

00:05:289 (1,2,3,1,1,2,3) - This pattern here is pretty ridiculously hard to pull off, even after multiple attempts, especially compared to the rest of the song. I would suggest making these jumps a little smaller and neater.
00:07:860 (2,3,1) - Same thing here, except less severe in difficulty.
00:09:489 (1) - This slider feels a little out of place, I would suggest replacing it with a 10th note on the previous color combo and either leaving the "Yo Skrill drop it hard" part empty, or adding some more hitcircles/sliders to coincide with the lyrics.
00:11:710 (1) - This needs a note before it to actually coincide with the start of the "vaporwave" section as it kind of sounds awkward as it is.

Really REALLY needs hitsounding, especially the 2nd half of the song, good luck.
Topic Starter
primrose

qzy wrote:

yo

Vaportrap:

00:05:289 (1,2,3,1,1,2,3) - This pattern here is pretty ridiculously hard to pull off, even after multiple attempts, especially compared to the rest of the song. I would suggest making these jumps a little smaller and neater. made it a little smaller (i guess). i hope i made it better.
00:07:860 (2,3,1) - Same thing here, except less severe in difficulty. placed it in a lil bit easier place i guess?
00:09:489 (1) - This slider feels a little out of place, I would suggest replacing it with a 10th note on the previous color combo and either leaving the "Yo Skrill drop it hard" part empty, or adding some more hitcircles/sliders to coincide with the lyrics. replaced it with a 10th note for the stream, done
00:11:710 (1) - This needs a note before it to actually coincide with the start of the "vaporwave" section as it kind of sounds awkward as it is. added a slider to spice that up

Really REALLY needs hitsounding, especially the 2nd half of the song, good luck. ill do the hitsounding later
thank you qzy and Kuki!
i also changed the Vaportrap diff name to Vapornsane. maybe ill change them to a more appropriate name when its really going for rank.
Bearizm
Topic Starter
primrose
thANKS DADDY
applied a change to the timing (offset -12 and 175bpm)
applied a lot of changes for Vapornsane. nyaaaaaaaaa is only a test diff
Shiranai
[General]
  1. Timing pertama BPM 175 Offset -7, Timing kedua BPM 82 Offset 10964, kalo ganti timing jangan lupa di resnapped notes nya, nanti jadinya kaya gini -_- http://puu.sh/ks56w/146cc8f34f.png
[VaporInsane]
  1. 00:00:834 - Bagian awalnya masih bisa dimap kok soalnya masih agak audible audionya
  2. 00:05:993 (4,5) - Bisa dijadiin circle deh soalnya agak aneh pas dipencet, smt like http://puu.sh/ks4Ur/ec5eadb2c8.jpg or else
  3. 00:28:524 (1,2,3,4,5,6,7,8) - Bentuk bintangnya bisa dirapihin lagi ;(
[]
:)
Topic Starter
primrose

Mako Sakata wrote:

ini pasti kerjaan Niva deh WKWK
[General]
  1. Timing pertama BPM 175 Offset -7, Timing kedua BPM 82 Offset 10964, kalo ganti timing jangan lupa di resnapped notes nya, nanti jadinya kaya gini -_- http://puu.sh/ks56w/146cc8f34f.png changed. waiting for Kuki's


[VaporInsane]
  1. 00:00:834 - Bagian awalnya masih bisa dimap kok soalnya masih agak audible audionya mapped a lil something
  2. 00:05:993 (4,5) - Bisa dijadiin circle deh soalnya agak aneh pas dipencet, smt like http://puu.sh/ks4Ur/ec5eadb2c8.jpg or else gw ganti agak2 jump zigzag gitu :D done
  3. 00:28:524 (1,2,3,4,5,6,7,8) - Bentuk bintangnya bisa dirapihin lagi ;( iya ini kurang bagus gitu, cuma lagi ga ada ide o<< nanti pengen ganti
[]
:)
thanks Mako modnya~tiga!
lemountain
ddddddddddddddddddddd and Vapornsane are exactly the same....?
Everything is perfect to me though.
Topic Starter
primrose
[ddddddddddddd] is only test diff, don't mod
Ciyus Miapah
hard

hard
osu file format v14

[General]
AudioFilename: PCqO1mmRaPaM.128.mp3
AudioLeadIn: 0
PreviewTime: 10979
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 9611,17732
DistanceSpacing: 1
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Yo Skrillevator Drop the Vaporwave
TitleUnicode:Yo Skrillevator Drop the Vaporwave
Artist:CHURCH OF LEL
ArtistUnicode:CHURCH OF LEL
Creator:fallist
Version:Hard
Source:
Tags:soundclown trap
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"elevatorlmao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-7,342.857142857143,4,2,0,15,1,0
1364,-100,4,2,0,26,0,0
2735,-100,4,2,0,37,0,0
5478,-100,4,2,0,49,0,0
8264,-100,4,2,0,60,0,0
10964,731.707317073171,4,2,0,100,1,0
10964,-50,4,2,10,47,0,0
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Bearizm
can u finish dis fukin set
Topic Starter
primrose
uh huh dady
im going to do a easy
Rizen
shouldn't fort's diff be named "Fort's Hard"?

also add "kuki bearzizm" to tags (GD names must be in tags)

soundclown or soundcloud? o.o

in easy,
NC at 00:05:478 (1) -
remove NC at 00:06:850 (3) -
00:13:890 (1) - NC
00:19:744 (3) - NC
00:25:598 (1) - NC
00:28:524 (1) - NC
this is to follow NC every 1 measure rule (u can do every 2 measures instead if u want)

no kds (even though this isn't kd worthy)
Topic Starter
primrose

[ Rizen ] wrote:

shouldn't fort's diff be named "Fort's Hard"? he wanted it to be only Hard, his choice

also add "kuki bearzizm" to tags (GD names must be in tags) done, also added dubstep on tags

soundclown or soundcloud? o.o yes its meant to be soundclown instead of soundcloud. knowyourmeme.com/memes/subcultures/soundclown

in easy,
NC at 00:05:478 (1) -
remove NC at 00:06:850 (3) -
00:13:890 (1) - NC
00:19:744 (3) - NC
00:25:598 (1) - NC
00:28:524 (1) - NC
this is to follow NC every 1 measure rule (u can do every 2 measures instead if u want) all done

no kds (even though this isn't kd worthy)
thanks!
also added some shit from bearizm my niqqa
lit120
talked about something in insane
19:53 -Hakurei-: ok
19:53 -Hakurei-: tentang diff insane mu
19:53 fallist: yha
19:53 -Hakurei-: 1. Ada beberapa notenya yang ga pas sekali untuk ini
19:53 -Hakurei-: 2. Hitsound
19:54 fallist: yea
19:54 fallist: yg mana
19:54 fallist: uda pasti keanya lol
19:54 fallist: im bad at hitsounding
19:54 -Hakurei-: 00:12:427 (3) - ini slider end ny sharusny di red tick, biar pas
19:54 -Hakurei-: ohh, 3. NC issues
19:54 -Hakurei-: 00:16:817 (6,7) - ini mah kek ny sperti "Normal" diff
19:55 -Hakurei-: 00:20:842 (3) - ini ga pas untuk slider 1/4 sesuai dgn musik ny
19:55 *fallist is editing [https://osu.ppy.sh/b/807397 CHURCH OF LEL - Yo Skrillevator Drop the Vaporwave [Insane]]
19:56 fallist: 00:12:427 (3) - red tick di 00:13:524 -
19:56 fallist: ?
19:56 -Hakurei-: 00:12:793 - sharusnya
19:56 fallist: 00:16:817 (6,7) - ill do something abt this later
19:56 fallist: ga pas gmn?
19:56 fallist: 00:20:842 (3) - ga pas gmn?
19:56 fallist: sesuai ritme kata gw pas aja kok
19:57 -Hakurei-: dgrkan baik2 di Playback Rate 25%
19:57 -Hakurei-: 00:21:939 (5,6,1) - ini spacing ny yg (6) dan (1) kok dekat?
19:57 -Hakurei-: 00:22:671 (1) - random clap
19:58 -Hakurei-: hmm? ini cut ver, atau apa?
19:59 -Hakurei-: w agak penasaran dikit
19:59 fallist: cut ver as in what lmao
19:59 fallist: check the soundcloud link on the map desc
19:59 -Hakurei-: i just did
20:01 fallist: 00:02:393 (1,2,3) - ini gmn
20:02 -Hakurei-: tu yg agak aneh
20:02 -Hakurei-: 1/2 slider dan 1/2 note perlu ny
20:02 fallist: yg aneh 2,3 ya
20:03 -Hakurei-: 00:02:393 (1,2,3) - ini yg aneh
20:04 -Hakurei-: ok ini agak aneh. slider ny kok mulai dari red tick? tu ga pas skali sih
20:05 -Hakurei-: 00:05:478 (1,2,3,4) - random slider whistle
20:07 -Hakurei-: 00:08:393 (3,1,3,1) - dekat kali bah
20:07 -Hakurei-: jauhkan tu
20:13 fallist: bentar
20:13 fallist: http://osu.ppy.sh/ss/3859491 hows that
20:14 -Hakurei-: boleh lah
20:15 fallist: gw udah fix everything basically
20:16 fallist: well maybe
20:16 fallist: kecuali
20:16 fallist: 00:20:842 (3) -
20:16 fallist: ill ask someone abt that later
20:16 -Hakurei-: 00:24:500 (4) - missing note
20:16 -Hakurei-: di white tick
20:16 fallist: and
20:16 fallist: 00:12:427 (3) -
20:17 -Hakurei-: 00:31:451 (1) - umm...
20:17 -Hakurei-: agak bosan lah kalau kamu ga buatkan note ny atau apa
20:19 fallist: how is it missing lmao
20:19 fallist: kl ditambah jadi kyk note disitu jadi repetitive bgt sama yg sebelumnya
20:19 -Hakurei-: w udah tau
20:19 -Hakurei-: tapi kan bosan dikit kalau buat spinner aja
20:20 fallist: no not that spinner
20:20 fallist: the missing note you said
20:20 -Hakurei-: yahhh
20:21 -Hakurei-: kalau tidak mengikuti itu, ya coba aja slider tick rate ny jadi 2
20:22 fallist: gw tambah spinner biar leaderboard ada sedikit score differnce sih lol
20:24 -Hakurei-: yahh
20:24 -Hakurei-: serah lu
20:24 fallist: sip
20:24 fallist: anyways post this log so i could give you a kudosu
20:24 -Hakurei-: i have like hundreds of kudos
20:24 -Hakurei-: but ok lel
Kuki
yo gd remap
also banner for beatmap page
Topic Starter
primrose
some fire shit right there bruh
+replaced Kuki's diff with his new remap, and also added forum bg
not accepting anymore gds, ready for that bub and rank daddy
Weber
I've been playing these maps a few times, important thing here:

As a whole, none of these are timed properly, offset-wise. The offset for the first section should be -37 instead of -7. I was wondering why I wasn't getting any accuracy on Bearzim's Elevapor and Kuki's Insanewave until I changed it. I don't know how mapping REALLY works other than the basics, but when I try to edit the offset of these snapped songs, something in the song fucks up. In my difficulty, it screwed with the first slider's slider velocity, and in Kuki and Bearzim's it made the beginning of the song partially silent?

Dunno what the fuck is going on, but offset does need fixing, especially in later difficulties.
Weber
Fixed/Updated my difficulty: http://puu.sh/l4uac/a66725d503.txt
Shiranai
Hallooo

[General]
  1. Ada kemungkinan hitsound delay >5ms di soft-hitfinish10.wav dan soft-hitclap.wav, menurut ranking criteria itu unrankable
  2. Hm beda density antara Normal -> Hard jauh bgt gapnya, di bagian skrillex ritme yang dipake Hard lumayan kompleks 1/2 beat sama 1/4
  3. Regarding the timing, you can ask experince people to recheck, but the current afaik is fine
[Easy]
  1. 00:02:735 (1,2,3) - Berasa aneh gerak mousenya, baru mulai udah harus belok tajem. Mungkin bisa dicoba (1) rotate 30 drajat terus (3) rotate -45 drajat, kaya gini mungkin bagus http://puu.sh/l56ao/cafe46ca20.jpg atau mungkin yang lainnya?
  2. 00:16:817 (1) - Bagian awal slidernya kalo pake finish malah agak aneh, mungkin baiknnya gausah pake finish
  3. 00:19:744 - and 00:21:207 - worth to be add whistle, as the piano sound kinda stronger there
  4. 00:31:451 (1) - Tambah finish? kayanya di normal sama insane ada finishnya deh
  5. Try to add more hitsound? as I hear it sounded too plain
[qzy's Easy]
  1. 00:19:744 - and 00:21:207 - worth to be add whistle, as the piano sound kinda stronger there
  2. 00:27:061 (1) - No need to be nc
  3. 00:31:451 (1) - Add finish on spinner?
  4. Try to add more hitsound? as I hear it sounded too plain
[Normal]
  1. 00:02:735 (1,2) - Agak aneh ritmenya, untuk yang itu mungkin ritmenya bisa kaya gini 00:02:735 (1,2,3) - biar sama kaya 00:05:478 (1,2,3) - ?
  2. 00:03:935 (3,4,5) - Kalo ngikutin yang di atas, mungkin yang 00:03:935 (3,4,5) - bisa disederhanain ritmenya kaya http://puu.sh/l57mS/590438b5c4.jpg
  3. 00:06:850 (1,2,3) - Yang ini juga bisa disederhanain http://puu.sh/l57mS/590438b5c4.jpg
  4. Btw untuk part skrillex, spacing 1,6x kayanya agak kurang bagus soalnya ada overlap yang nanggung bgt, contohnya ini http://puu.sh/l57vS/026115578e.jpg. Mungkin pake spacing 1,8x bakal lebih rapih, contoh http://puu.sh/l57xF/c37544cecf.jpg
  5. Try to add more hitsound? as I hear it sounded too plain
[Insane]
  1. 00:19:744 - and 00:21:207 - worth to be add whistle, as the piano sound kinda stronger there
  2. 00:22:671 (1,2) - Anti jumpnya aneh pas gerak ke (2), coba pindah (2) nya agak jauh atau coba buat (1) nya stack bareng (2)
  3. Try to add more hitsound? as I hear it sounded too plain
[Kuki's Insanewave]
  1. Maybe you should rename the diff into Insane instead of Insanewave, as its not the highest diff anymore :p
  2. 00:01:707 (2,3) - The movement so weird on them, because the placement of (3). Maybe a placement like this can improve the flow http://puu.sh/l58kq/afe9408423.jpg?
  3. 00:03:421 (4) - Maybe move that a bit more far to x:208 y:56? The anti jump on 00:03:250 (3,4,5) - not played well imo, because we have to sudden jump on 00:03:593 (5,6) -
  4. 00:04:450 (2,3) - Somewhat same as 00:01:707 (2,3) -
  5. Try to add more hitsound? as I hear it sounded too plain
[]
Semoga membantu, good luck awoken!
Vialle
Hello!

Insane
00:08:221 (1,2,3,4,5,6) - Make a bounce for the flow. Ex: https://osu.ppy.sh/ss/3898306
Hard
00:08:907 (3,4,5,6,7,8,9,10) - Are you sure with stream on a hard?
00:32:183 (2,3) - Make them a little closer
Easy
00:02:735 - What's with the low volume?

Short mod for short map. Thanks for the involvement, though.
Topic Starter
primrose

Mako Sakata wrote:

Hallooo hai mako, tiga!

[General]
  1. Ada kemungkinan hitsound delay >5ms di soft-hitfinish10.wav dan soft-hitclap.wav, menurut ranking criteria itu unrankable hmm, gw liat2 dulu fixed it i guess
  2. Hm beda density antara Normal -> Hard jauh bgt gapnya, di bagian skrillex ritme yang dipake Hard lumayan kompleks 1/2 beat sama 1/4 gw coba ngmg ke fort tentang ini deh
  3. Regarding the timing, you can ask experince people to recheck, but the current afaik is fine qzy, Bearizm and I talked about this, and i asked Bakari for further guidement and fixed it to -37 and second offset to 10989
[Easy]
  1. 00:02:735 (1,2,3) - Berasa aneh gerak mousenya, baru mulai udah harus belok tajem. Mungkin bisa dicoba (1) rotate 30 drajat terus (3) rotate -45 drajat, kaya gini mungkin bagus http://puu.sh/l56ao/cafe46ca20.jpg atau mungkin yang lainnya? changed!
  2. 00:16:817 (1) - Bagian awal slidernya kalo pake finish malah agak aneh, mungkin baiknnya gausah pake finish changed
  3. 00:19:744 - and 00:21:207 - worth to be add whistle, as the piano sound kinda stronger there yup, changed
  4. 00:31:451 (1) - Tambah finish? kayanya di normal sama insane ada finishnya deh kelupaan, added x)
  5. Try to add more hitsound? as I hear it sounded too plain will try
[qzy's Easy]
  1. 00:19:744 - and 00:21:207 - worth to be add whistle, as the piano sound kinda stronger there
  2. 00:27:061 (1) - No need to be nc
  3. 00:31:451 (1) - Add finish on spinner?
  4. Try to add more hitsound? as I hear it sounded too plain
[Normal]
  1. 00:02:735 (1,2) - Agak aneh ritmenya, untuk yang itu mungkin ritmenya bisa kaya gini 00:02:735 (1,2,3) - biar sama kaya 00:05:478 (1,2,3) - ? gw keep dulu deh kayanya, sepertinya udah pas menurut gw
  2. 00:03:935 (3,4,5) - Kalo ngikutin yang di atas, mungkin yang 00:03:935 (3,4,5) - bisa disederhanain ritmenya kaya http://puu.sh/l57mS/590438b5c4.jpg
  3. 00:06:850 (1,2,3) - Yang ini juga bisa disederhanain http://puu.sh/l57mS/590438b5c4.jpg
  4. Btw untuk part skrillex, spacing 1,6x kayanya agak kurang bagus soalnya ada overlap yang nanggung bgt, contohnya ini http://puu.sh/l57vS/026115578e.jpg. Mungkin pake spacing 1,8x bakal lebih rapih, contoh http://puu.sh/l57xF/c37544cecf.jpg it does look better with x1.8, fixed
  5. Try to add more hitsound? as I hear it sounded too plain
[Insane]
  1. 00:19:744 - and 00:21:207 - worth to be add whistle, as the piano sound kinda stronger there mhm
  2. 00:22:671 (1,2) - Anti jumpnya aneh pas gerak ke (2), coba pindah (2) nya agak jauh atau coba buat (1) nya stack bareng (2) fixed
  3. Try to add more hitsound? as I hear it sounded too plain
[Kuki's Insanewave]
  1. Maybe you should rename the diff into Insane instead of Insanewave, as its not the highest diff anymore :p
  2. 00:01:707 (2,3) - The movement so weird on them, because the placement of (3). Maybe a placement like this can improve the flow http://puu.sh/l58kq/afe9408423.jpg?
  3. 00:03:421 (4) - Maybe move that a bit more far to x:208 y:56? The anti jump on 00:03:250 (3,4,5) - not played well imo, because we have to sudden jump on 00:03:593 (5,6) -
  4. 00:04:450 (2,3) - Somewhat same as 00:01:707 (2,3) -
  5. Try to add more hitsound? as I hear it sounded too plain
[]
Semoga membantu, good luck awoken!
menurut hitsound gw kayanya keep dulu deh, gw baru newbie banget ttg hitsound, thank you Mako! waiting Kuki and qzy to apply the mods.

Vialle wrote:

Hello! heya

Insane
00:08:221 (1,2,3,4,5,6) - Make a bounce for the flow. Ex: https://osu.ppy.sh/ss/3898306 think im going to keep it for a while
Hard
00:08:907 (3,4,5,6,7,8,9,10) - Are you sure with stream on a hard?
00:32:183 (2,3) - Make them a little closer
Easy
00:02:735 - What's with the low volume? i pretty much screwed something here, fixed

Short mod for short map. Thanks for the involvement, though.
thank you multiwaifu man! waiting for Fort to apply the mods.
Weber

Mako Sakata wrote:

[qzy's Easy]
  1. 00:19:744 - and 00:21:207 - worth to be add whistle, as the piano sound kinda stronger there I think whistle isn't really a good choice for this the first suggestion but I did add it at 00:21:207.
  2. 00:27:061 (1) - No need to be nc Good catch, done.
  3. 00:31:451 (1) - Add finish on spinner? Done.
  4. Try to add more hitsound? as I hear it sounded too plain Done, actually.
Thank you for the mod!
Bearizm
wendao
skrillex? kyoto?
Prismetical
Heya! :3

Overall
-Kiai-Time until first bookmark? (first bookmark on easy diff)
-the two easy diff's are to close to each other (on stars), that will be a problem

Normal
00:15:379 (4) - make three circles out of it, will be more fun

Hard
00:25:257 (5) - new combo

Funny map!
Good luck on getting ranked! :D
RVMathew
Hi there. 3 months ago you came into my modding queue t/336458/start=150 asking for a NM request for this map. Here I am 3 months later with a mod.

Note that whatever I say is my own opinion so you do not have to follow everything I say.

General
1) I would recommend copying the hitsounds for Bearizm's difficulty. It makes more sense if the hitsounds are consistent throughout each difficulty.

2) Turn off widescreen support (no SB) and disable countdown.

3) Audio preview times are different. Make sure that every difficulty has the same audio preview time.

Easy
1) 00:02:705 (1) - Is the slider supposed to end before 00:03:734 because that is what I am seeing in my editor. I believe that the slider should end at 00:03:734.

2) 00:04:077 (2,3) - Distance snap issue according to AI mod.

3) 00:13:915 (1) - Change slider 1 so it looks like this: https://osu.ppy.sh/ss/4299237. It improves flow to the next note as well.

qzy's Easy
Nothing to change.

Normal
Nothing to change.

Hard
1) 00:00:991 (1,2,3) - Distances between them are different. Make them both 1.4x or make them 1.5x distance.

2) 00:15:013 (2) - Change this rhythm into 00:15:013 (2,3) - https://osu.ppy.sh/ss/4299273 It fits better when you can click both of them.

Insane
1) 00:06:820 (1,2,3,4,5,6,7,8) - It looks very uneven. Fix up 1-4 and then for 5-8, scale the objects by 1.200x.

2) 00:30:013 (1,2,3,4) - Make it a diamond pattern.

Kuki
1) 00:07:505 (3,4,5,6) - The square looks uneven to me. Use ctrl+shift+d as a guide. If you did do this then ignore this point.

2) 00:09:563 (1) - This note is very hard to see. If other people complain then change it.

3) 00:32:940 (5,6,7,8) - You can space this square to make it a tiny bit more challenging.

Bearizm
1) Up to 00:09:852 You tend to use the left side of the playfield only. I would spread your notes out; make use of it.

2) There are a lot of unsnapped notes.

3) 00:20:842 (4,1,2,3,4) - I do not know whether you were intentionally trying to create a star pattern, but if you did it does not look good. Use ctrl+shift+d as a guide.

Final thoughts.
Solid mapset with some small refinements. If you do decide to revive this, I say you have a good shot at getting this ranked.

Good luck and sorry for replying 3 months later.
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