Not sure if already fixed, but I might have found a solution to this:LoliFlan wrote:
- I'll have to figure out how to remove the string's case sensitivity. For now only your exact name (Sulker) or lowercase name (sulker) can be detected, other styles (ex. sulkeR/sUlker SULKER) wont trigger that highlight.
What the hell? How is your name 16 characters long?comentarinformal wrote:
I found a small bug in the interface. It doesn't leave enough characters available for nicks like mine (I can't input the L ), so it's impossible to use.
there is? Woah, I didn't know.VeilStar wrote:
What the hell? How is your name 16 characters long?
Osu! has a 15 character limit for usernames when you create an account or change your username.
(Which is more than likely why Loliflan put a 15 character restriction for it in osu!rc.)
https://osu.ppy.sh/u/osu%20tatakae%20ouendanVeilStar wrote:
What the hell? How is your name 16 characters long?
Osu! has a 15 character limit for usernames when you create an account or change your username.
(Which is more than likely why Loliflan put a 15 character restriction for it in osu!rc.)
Because I'm a mindless potato that hasn't been around for too long.Marcin wrote:
https://osu.ppy.sh/u/osu%20tatakae%20ouendan
why do you even ask
Sorry for the offtopic, I got confused as hell for a minute there.Deimos wrote:
Oct. 27, 2012 [peppy] Ensure username changes max at 15 characters.
Hi, I'd like to try and continue development (or at least fork and rewrite in C#) but there's no license on the project. If you don't put a license on the project then by default your code is All Rights Reserved, which means that at any time you like you can decide someone else isn't allowed to use your code, which would be a waste of other developers' time (meaning that people who understand software licensing won't bother with your project)LoliFlan wrote:
Source code has been released.
https://github.com/ModuleLFS/osurc-discontinued
I will no longer be working on the project due to my lack of programming skills and current project state.
Someday it may be rewritten in C#.
Maybe you got what it takes to continue or start it over!
Where is the GitHub so I can work on this?LoliFlan wrote:
Just a heads up, I've rewritten the base client in C#
Will be active again in the near future.
http://flan.s-ul.eu/dX65RH39
VB.NET is now gone, the program is C# only.A Medic wrote:
I am OK with VB.NET and I'm learning C# atm. I'll see if I can be of any help. Looks like a pretty sick project that you got going on.
Sorry but I don't work with mobile platforms, as stated in this thread before.RehaOyundaDegil wrote:
MOBILE
This is in alpha, it's not usable yet.deivedux wrote:
I do not understand how to use this thing. Do I need to download it or something?
Currently no. I've stopped working on it for now, mainly because I'm doing other things and lazy of course. It's in C# btw if you're interested.Lapoozza wrote:
Hello. Is it possible to get the source code?. Also, will you be moving your project to github? I am looking forward to contribute.
neat, will it come with a osu!next type of UI in the near future, can I download it to test it right away?Flanster wrote:
Greetings everyone, I am pleased to present an irc client that will be specifically made to connect to osu!Bancho.
Light, fast and hopefully bug free!Currently the project is in hiatus (lazy) !
Source code is temporarity unavailable, planning to move to GitHub.
osu!rc team
- Flanster (lead dev)
- Pannari (dev)
- Pawsu (tester)
Requirements:A few features have been added so far:
- .NET Framework 4
- Windows XP SP3 and above
- Internet connection (duh)
Features to be added:
- Base client
- Shitty UI
- Settings & Config
- Friends list
- Crash/error handling and logging
- Avatars
- Highlight notification popups
Bonus features:
- Proper main chat control
- Password encryption
- Channel and tab managment
- Ignore list
- Updater
- Private messages
- Other shenanigans features
Features that might not be added
- Chiptune player (XM/MOD/S3M/IT/UMX)
- Support for mobile platforms