Found this just now
I have reasons for not wanting to be associated with that thread. Mostly because of the person that runs it. And it's not very active.peroperoplayer wrote:
This falls underneath the fighting game thread but whatever. Also join irc #skullgirls@irc.mizuumi.net there is literally almost someone who would want to play at least one game, and have played more than 3k+hours. I have exams coming soon otherwise I would have been playing this a bit more with all the Australian guys but been distracted by workload.
If you're wondering how Skullgirls would play, think of Marvel vs Capcom 2 but with less character and your own option selects, with infinite protection.
There are quite a few good tutorials on combos, but a lot of them are very advanced and take a really careful hand to do. Which characters do you mostly play as?Gumpyyy wrote:
I love the game, but I suck at it.
I love the game, but I play it rarely, but I want too learn it and at least beat one person. Last time I played I played as the nurse character (I don't remember the name).Kyonko Hizara wrote:
There are quite a few good tutorials on combos, but a lot of them are very advanced and take a really careful hand to do. Which characters do you mostly play as?Gumpyyy wrote:
I love the game, but I suck at it.
Please read my response to pero. Leaving it at that.Trash Boat wrote:
...(points at signature, second icon from the left)
For reasons, I would prefer not to merge with it.Shiro wrote:
There is the general fighting game thread! t/212642
I'll let you choose whether or not to merge
Sonatora wrote:
A small review about it
Skullgirls is a casual fighter game about girls beating the crap outta each other. Unlike Dead or Alive 5, Skullgirls emphasize on casual skill rather than fanservice and odd damage scaling (Believe me, scaling in DoA 5 is fuckin unbelievable and stupid). After buying it for the Vita I must say I've been impressed due to the fact that it's casual. Unlike SF and Tekken series, Skullgirls doesn't have that much learning curve (although there is, but isn't that deep). I'm excited due to the fact that Vita will get Local Multiplayer support because PlayStation TV support of the game is announced. Overall, a good game but not the type of game for the hardcore guys
I liked the game tho'. And Cerebella the best
If you don't have Eliza yet then you need to get her. I got her within 30 minutes of her release yesterday.Ceph23 wrote:
Skullgirls is a lot of fun.
My favorite has to be Valentine. I mean a nurse AND a NINJA!! A+
All kidding aside, I love valentines move set, especially that green poison stuff. It really opens up a lot of chances to string together combos, and hopefully I get to hear a "tell me where it hurts~" in the end. :3
Soon™Kyonko Hizara wrote:
If you don't have Eliza yet then you need to get her. I got her within 30 minutes of her release yesterday.
Kyonko Hizara wrote:
If you don't have Eliza yet then you need to get her. I got her within 30 minutes of her release yesterday.
Sonatora wrote:
Kyonko Hizara wrote:
If you don't have Eliza yet then you need to get her. I got her within 30 minutes of her release yesterday.
that thing is grosser and more op than double
not to mention i hate double
grossKyonko Hizara wrote:
I did, and I also played Digimon Rumble Arena 2. Good times.Ceph23 wrote:
On-Topic: I found a copy of Digimon Rumble Arena. This thing brings back sooooooooo many fond memories.
Anybody here played this back on the original Play Station?
I never got my hands on the second game T.Tpiruchan wrote:
I did, and I also played Digimon Rumble Arena 2. Good times.
getting it tomorrow, need more cards. and thanks for notifying itPewDiePie wrote:
Vanguard Princess anyone ?
Litchi OP as hell. Best Overdrive in the game and that 5b OMG !!!Sonatora wrote:
*me plays blazblue*
Litchi and Noel op holy fuck
Fanservice the game?Ceph23 wrote:
Anybody here Dengeki Bunko Fighting Climax?
I bought one the instant I found out it was released and am enjoying it a lot.
I mainly play as Kirito or Yukina.
I wish I could understand Japanese though :/
Okay point taken.NotEvenDoomMusic wrote:
Fanservice the game?
I've seen tons of videos back then in June-ish but heed no direct attention as it seems like the game just capitalizes on the audience of those animes the game got licenses for.
The mechanics is nothing we haven't seen before so it pretty much did not caught my interest.
Only plus side on the game is that it's actually not really fanservice the game as the sprites are carefully crafted to not reveal pantyshots or extreme jiggle phyiscs (for reference see Dragon's Crown)
Pretty sure that game won't come out on the west, mainly because the animu + fighting game audience is niche compared to glorious nippon.
If those are two sepperate things then they probably could capitalize on that but no way in hell they'll cover any more expenses to a market that's undersaturated.
That's probably the main point of this game or games in general existing.Ceph23 wrote:
I'm having fun with the game
Means, some companies often use the psyche of male audiences (the anime fandom is affected by this very easily because seriously most animes can't go without some lewd scenes) by over-exposing their female cast which is like the majority of the cast of 電撃文庫 FIGHTING CLIMAX and pretty much focus on spriting/modeling all animations so that panties are revealed and/or anything that could slightly be arousing.NotEvenDoomMusic wrote:
Only plus side on the game is that it's actually not really fanservice the game as the sprites are carefully crafted to not reveal pantyshots or extreme jiggle phyisics
The game was mediocre received in japan with a major gripe on the netcode and online functionality.Ceph23 wrote:
But it's a well made Fanservice the game.
the user has deleted that videoNotEvenDoomMusic wrote:
Ah, SNK going the SF V route now? Hoping Capcom and SNK make another VS. game in the futureTrash Boat wrote:
just dropping this by