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Todd 'LilDeuceDeuce' Bryanton - EVERYBODY DO THE FLOP! [Taik

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Yuzeyun

Raiden wrote:

my face begs to differ
Topic Starter
Raiden
Mercurial
Unexpected Qualification.
Topic Starter
Raiden
we did it boissssssssss
Garpo
*Insert OD 7 hate comment here*

Nice set anyway
Charlotte
gratz :)
Dino99
Congratz Raiden~~
Topic Starter
Raiden
:D
Surono
Nishizumi
gratz dude

demn OD7
Surono

Nishizumi wrote:

gratz dude

demn OD7
ini pepez sir nishit!1!
OzzyOzrock
why is my diff OD 7? what

who cares, at least it'll be hard to SS w/e

edit: ok nvm this is best idea i am closet otaku's little brother muahaha
Okoayu
"I don't use custom diffnames" - Raiden sometime 2 weeks ago
Topic Starter
Raiden
eat dirt
OzzyOzrock
yeah go read futabu

like me
Dino99
OD7 is fine IMO~~ with the high bpm it won't be too hard to get 99↑ acc. also more challenge as a Hardest diff!! :3
OzzyOzrock
I like OD6.5 for 200bpm, usually use OD7 for 220+ :3 but this is close enough ww
Surono
come ppz!1!
OnosakiHito
Hello!

We have found some potential issues that we feel are important enough to address before continuing:

Difficulty naming

Current difficulty namings do not fit to the general ranking criteria. "Muzu" is an abbreviation for "Muzukashii" while "Inner" standing alone doesn't represent any difficulty. Also, as we discussed in #taiko before, is it recommended from my side to remove "flop" from the difficulty names, since in this sense, if it should happen that much longer diff names appear but get disqualfied, it could be refered to this case.
  1. Muzu to Muzukashii
  2. Ozzy's Inner to Ozzy's Inner Oni
Slider Velocity

Current SV on Kantan and Futsuu is not requiered. That's what I say at least for this set. The reason for this is that this was never a thing to be used on most BPMs but only on really high one. 200 is considered as high but is still very good readable with SV 1.4 on lower diffs, which is why we normaly never used for this kind of BPM a lower SV, but for BPMs like for example 240, since those requiere really good reading skills. This is up to you since this case isn't so problematic, but I would rather recommend to stick to our common SV 1.4.

Inner Oni

Slider point is missing. While I believe that you tried snapping it on 1/16, but might have been concerned that slider heads out too much, I would still suggest to snap it on 1/16 anyway. Should be fine and doesn't interrupt the gameplay here + it looks better if you ask me.
  1. 01:26:936 (508) -
  2. 02:15:836 (848) -
Oni

Slider point is missing. Please refere to Inner Oni.
  1. 02:06:986 (145) -
Futsuu

There is one pattern suggestion.
  1. 01:36:536 (61) - Considering the fact that in Muzukashii is one short slider, how about using a bigger slider in Futsuu? It would fit to the vocal and prevent the kiai to end with a blank section at 01:37:136 -

If you disagree with these suggestions, please reply to this thread justifying why so we can discuss alternatives.

Otherwise, please reply to this thread when these issues are resolved.

Thanks for working with us towards higher quality beatmaps, we hope to see your beatmap ranked soon!

###CG
Mercurial
This map didn't last for long. Did it?
Topic Starter
Raiden

OnosakiHito wrote:

Hello!

We have found some potential issues that we feel are important enough to address before continuing:

Difficulty naming

Current difficulty namings do not fit to the general ranking criteria. "Muzu" is an abbreviation for "Muzukashii" while "Inner" standing alone doesn't represent any difficulty. Also, as we discussed in #taiko before, is it recommended from my side to remove "flop" from the difficulty names, since in this sense, if it should happen that much longer diff names appear but get disqualfied, it could be refered to this case.
  1. Muzu to Muzukashii
  2. Ozzy's Inner to Ozzy's Inner Oni
fixed everything ^

Slider Velocity

Current SV on Kantan and Futsuu is not requiered. That's what I say at least for this set. The reason for this is that this was never a thing to be used on most BPMs but only on really high one. 200 is considered as high but is still very good readable with SV 1.4 on lower diffs, which is why we normaly never used for this kind of BPM a lower SV, but for BPMs like for example 240, since those requiere really good reading skills. This is up to you since this case isn't so problematic, but I would rather recommend to stick to our common SV 1.4.

Sorry. I always prefer to stick to lower scroll speeds in lower difficulties when the BPM is above 180. Personal thingy I guess.

Inner Oni

Slider point is missing. While I believe that you tried snapping it on 1/16, but might have been concerned that slider heads out too much, I would still suggest to snap it on 1/16 anyway. Should be fine and doesn't interrupt the gameplay here + it looks better if you ask me.
  1. 01:26:936 (508) -
  2. 02:15:836 (848) -
fixed ^

Oni

Slider point is missing. Please refere to Inner Oni.
  1. 02:06:986 (145) -
fixed ^

Futsuu

There is one pattern suggestion.
  1. 01:36:536 (61) - Considering the fact that in Muzukashii is one short slider, how about using a bigger slider in Futsuu? It would fit to the vocal and prevent the kiai to end with a blank section at 01:37:136 -
Thing is that I don't follow vocals to do the short drumroll in Muzukashii. If you ignore vocals, there is indeed a small drumroll that I didn't add either in Kantan nor Futsuu because I don't feel short sliders are appropiate for lower difficulties.

If you disagree with these suggestions, please reply to this thread justifying why so we can discuss alternatives.

Otherwise, please reply to this thread when these issues are resolved.

Thanks for working with us towards higher quality beatmaps, we hope to see your beatmap ranked soon!

###CG
At the slider things: I snapped them to the previous 1/16 of the 1/2 instead of the following. It looks better in my opinion and doesn't head as much.

Thanks for taking your time!

Mercurial wrote:

This map didn't last for long. Did it?
Minor and picky small issues. Will be requalified soon.
Nofool
yeah wtf with that diff name Ozzy... i had litteraly no idea that Inner Flop was meant to be an Inner Oni!!
I almost had a heart attack when i played it...

jk gratz inb4 re-Qualification
OzzyOzrock
I want you to flop inside me.
Topic Starter
Raiden
rude
Yuzeyun


kantan and futsuu are 171.45 1.4sv I deem it acceptable as long as the patterns are straightforward enough. :V
Stefan
Since when is 'Muzu' a problem?, agree that 'Inner' alone is wrong tho.
Topic Starter
Raiden

Stefan wrote:

Since when is 'Muzu' a problem?, agree that 'Inner' alone is wrong tho.
Not really

I could have named the inner "asfjadalsfhafkljaduilsafhiabufha" if I wanted to



huehuehuehuehue
Stefan

Raiden wrote:

Stefan wrote:

Since when is 'Muzu' a problem?, agree that 'Inner' alone is wrong tho.
Not really

I could have named the inner "asfjadalsfhafkljaduilsafhiabufha" if I wanted to



huehuehuehuehue
And that would be still better than 'Inner' alone. Basically you also could map something such as Inner Kantan, remember that Inner is an term to call the actual level of the difficulty, such as Inner Oni is the "real Oni".
Topic Starter
Raiden

Stefan wrote:

And that would be still better than 'Inner' alone. Basically you also could map something such as Inner Kantan, remember that Inner is an term to call the actual level of the difficulty, such as Inner Oni is the "real Oni".
You got me there

/me runs away
OzzyOzrock
you better believe that [ty dfg] is getting ranked.
Topic Starter
Raiden
[inner ty dfg] works better
Nofool
rename it Taikosaki or idk, works better than inner something dude
then any newocmers will know that this is supposed to be the hardest diff of the set for sure!!!

OzzyOzrock wrote:

I want you to flop inside me.
u disgutsing man...

also,

OnosakiHito wrote:

Slider Velocity

Current SV on Kantan and Futsuu is not requiered. I would rather recommend to stick to our common SV 1.4.
for once in my life i almost agree here, (((((IMO))))) SV 1.4 plays much better.
about the240BPM part: 240 BPM doesn't require any reading skill zz i suck at HR yet 240 normal SV (1.4) is just normal to me.
OnosakiHito
We are one step closer to a better world! Anyway, maybe the SV matter should be considered once again. Maybe JUDYDANNY wants to comment about this.
Topic Starter
Raiden

OnosakiHito wrote:

We are one step closer to a better world! Anyway, maybe the SV matter should be considered once again. Maybe JUDYDANNY wants to comment about this.
Sorry, but I will still reject it lol

I seriously prefer SV1.2 in Kantan and Futsuu and I don't think I'm getting convinced otherwise

And besides I doubt it will increase/decrease map quality. The patterns in Kantan and Futsuu are pretty much straightforward and SV1.2 won't cluster them together... so yes that's my final decision lol
JUDYDANNY
I respect mapper's thought.

EDT1 (Aug 30th 14:20) : I losed.(wtf twice...) I will try again from Aug 31th 09:00 (UTC+0.
Surono

JUDYDANNY wrote:

I respect mapper's thought.

EDT1 (Aug 30th 14:20) : I losed.(wtf twice...) I will try again from Aug 31th 09:00 (UTC+0.
helping what mapper want to.. is respect v: lel nice jepen person as usual,
JUDYDANNY
ヾ(๑>◡<)ノ"
Yuzeyun
are you for real
Topic Starter
Raiden
flop flop

~ ( = _ = ) ~ ~ ( = _ = ) ~ ~ ( = _ = ) ~ ~ ( = _ = ) ~ ~ ( = _ = ) ~
Yuzeyun
more like
(*_ _) (_ _*) (_ _*) (*_ _)
Topic Starter
Raiden
thats just the post flop. Mine is the flop preparation

LOL
Surono
n dem do de flooouuup!1
-Sh1n1-
Nice :3 Gratz *-*/
Topic Starter
Raiden
Thanks <3
Lost The Lights
Gratz Raiden!
BeoMu
Congrats!!!
Topic Starter
Raiden
thx

fellow floppers
Topic Starter
Raiden
ranked boisssssssssss


raise your flops fellow floppers

~ (=_=) ~ ~ (=_=) ~ ~ (=_=) ~ ~ (=_=) ~ ~ (=_=) ~
BeoMu
Ranked LoL ~~~~

\ ㅇㅂㅇ /
Yuzeyun

Raiden wrote:

raise your flops fellow floppers

~ (=_=) ~ ~ (=_=) ~ ~ (=_=) ~ ~ (=_=) ~ ~ (=_=) ~
ok

(*_ _)

fuck i flopped
Topic Starter
Raiden

_Gezo_ wrote:

ok

(*_ _)

fuck i flopped

Welcome to the standing up school

aaaaaaaaaand you fail
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