diff names r unrankable
kd pls
edit:
[little]
change diffname :0
00:14:662 (3) - this feels like it should be slider into circle rather than repeat slider to me, there's a definite change and though it might work to throw it on the end of a nonrepeat slider (as you did before) using a repeat slider just feels odd to me
03:00:303 (2) - should extend till the middle repeat falls on the red tick, hits more important beats that way imo
pretty nice diff, not much to say
[Normal]
p much perfect diff d
[toyboy]
00:12:948 (1,2,3) - sound you're mapping isn't too audible yet here
01:28:377 (1,2,3) - seems backwards maybe i'm deaf
02:17:144 (1) - hi byfar
03:02:596 (2) - may wanna check if this is ok
[asfix]
01:00:377 (2,1,2) - sik spacing bro
01:25:234 (2) - super strong beat on tail makes this feel ehhhh
02:54:190 (1,2,3,4) - this is fine but i'll just ~suggest~ doing it like most of the other diffs and not mapping these to make it feel more cohesive. the only other one that does it is winber's
good
[real Canadian's Insane]
02:56:482 (3,4,5,1) - 3/4 gap seems hard to read and doesn't really suit the melody as there's a strong note on 4's tail. I suggest converting 4 to two circles or something.
03:00:017 - missed beat here, would be nice to just add a stacked circle onto 5 here. like this or idk:
https://osu.ppy.sh/ss/432419203:02:788 (3) - buffer or move closer maybe
really great diff, maybe you could use OD8 as Asphyxia's diff is OD7
[MACHINE GUN TRAGIC LOVE EXTRA]
01:44:162 (1,1,2,1,2) - ok i dont understand this lol, if you're mapping the HUHUhuhuh that's not such a great idea imo as it feels super weird to click and the kicks are louder anyways. you could do some cool extended slider thing like moko
03:26:433 (1,2,3,1,2,3) - ^ same it feels so hard to catch, esp with the conflicting kicks
cool stuff :0
[W1]
03:19:278 - inb4 hr fails
2 lazy to mod this diff properly :0
cool set gl!!!!!!!!!!!!!!
edit: wo 911th post!!
edit: thanks for the gold kind stranger!