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Mr.Kitty - After Dark

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Topic Starter
meii18
I'll fix the stuff soon but thanks for mod Wafu. You forgot to shot that star whoch you said that i have it I'll fix when I'll have time
Wafu
Couldn't shoot a star before I got it, everytime I get a star I shoot it either on map where I got it or to different map I want to be ranked :) Here it is~
Topic Starter
meii18
Thanks for modding Wafu did everything also change some rhythms in light and removed some notes in heavy

Updated ~
Gordon123
\ㅇwㅇ/
MirinH
m4m

General

  1. Your soft-hitwhistle.wav is almost the same with the default soft whistle, except the volume. I really think that normal whistle sounds actually fine in the map,and i cant really tell the difference of using ur hitsound or not, so i suggest deleting it
  2. I think your gap between Light and Heavy is too large, especially on the sv and ds, heavy has a really dense rhythm compare to your light and the sv is doubled what you had in light, i know you are trying to make a normal but this kinda like a hard, if you add more jumps in to your heavy diff then its a hard, ar 4 for the heavy diff is way to slow,ar6 fits it nice. i think you really need a medium diff to qualify the map under the foolish diff spread rules

Light

  1. 00:48:024 (1,2) - i dont usually nazi, but for this one i have to tell you to fix the blanket lmao,this is way too ugly
  2. 00:59:596 (2) - i dont think the hitsound here fits the music, it just a noise imo, and i think deleting it is making the music nicer and quieter(since the music is really quiet), there is alot hitsound like this in kiai and really i dont think they are nice, also there are no such a sound like this in the bgm,so i suggest you to delete all the hitsound like this

Heavy

  1. 00:46:311 (5) - i looked over your diff and i see no such thing as this except this one, suggest change to normal rhythm
nice map though,but i think that you should really take some issues in the diff spread
good luck
Yuii-
Alex Li and Wafu were here, so I decided to mod this as well since we are the new Standard BNs. Chaoslitz, where are you!?

General



  1. The current combo colours don't fit in both difficulties, and even with that, the are not that good with the background used. After thinking for a while what would be the best choice, I actually ended up in almost nothing as I'm not perfect with these topics, however, I still think that the ones suggested below make a big difference with the ones you're using:
    [Colours]
    Combo1 : 196,196,0
    Combo2 : 64,0,0
    Combo3 : 192,192,192
    In addition to this, the colours of the difficulties are not the same.

Light



  1. 00:44:596 (1) - Maybe you could remove the penultimate tick from this slider as it has nothing to do right there.
  2. 01:05:167 (1) - ^
  3. 01:20:596 (3) - ^
  4. 01:30:882 (2) - ^

  5. 01:36:024 (1) - This is almost touching the HP bar, and as this will be probably played by newbie players, I'd strongly recommend you to move it some pixels below.
Personal comment:

I actually have to disagree with some parts in which you're following the vocals instead of the drums, that they sound stronger than the vocal itself. In lower difficulties this is not that bad, however it could be misinterpreted by the new players as they will not understand what you're trying to follow. Also, you use a lot of repetitive sliders omitting other important beats throught the map. This is only causing vocals to overshadow beats that they definitely have more impact in this song, as it's a very calm one. I'd also like to add the fact that this is more a "spamming sliders" map that then it gets completely gainsaying with the "Heavy" diff, as you use lots of 3/4 sliders and some circles in the middle of them.
Nah, this is not a flame, just a little suggestion on how you could improve the map if you are looking further to.

Heavy



General: A lot of unsnapped objects in this map, they are actually not snapped by a few ms, but they actually appear in the AiMod, so that's something to fix.
Hmmm... difficulty spread, yeah.

I think the map is really good, but there's a big difference if you compare it with the "Light" difficulty. Some parts feel quite overmapped after playing the other diff. and for it could be considered as a gap between them.

Additionally, let me suggest you the usage of AR "5,0" (or even "6,0" - but that would make a bigger difference between the diffs.) as it will definitely fit better with the current rhythm / placement of the objects.

Rhythm and Gameplay

  1. 00:56:597 (4,5,6,7) - The current flow of this part is way too different from the one you use during the whole map, you respect the 1.20x ds, but this is such a linear section.

  2. 01:44:597 (6) - Let me also suggest you a NC here in order to avoid unnecessary huge combos (it's the only one in which you are using a combo of 10 objects).
Topic Starter
meii18
@Yuii- and Mackenzie thanks for modding but I remapped heavy diff since I changed the SV to 'remove' the spread gap

EDIT: Changed some rhythms in light diff and removed soft-hitwhistle since I use now normal-hitwhistle
Yuii-
We did a quick IRC mod (of 1 hour).
We changed some patterns / flow / deleted one unnecessary green line aaaand... nothing else I think.

damn logs
2015-07-05 04:10 Yuii-: 00:57:470 (2) - Try finishing it at 00:57:898 - there's no need to map a 1/4 slider there, isn't following anything. This will definitely follow the vocals better.
2015-07-05 04:10 Yuii-: 01:00:041 (4) - You COULD convert this into a circle to emphasise the drum kick.
2015-07-05 04:10 Yuii-: 01:03:470 (4) - This should definitely follow the same part as 01:01:756 (1,2) - as it sounds better, so add a circle in the middle.
2015-07-05 04:10 ByBy_ChAn: ahh sure
2015-07-05 04:10 ByBy_ChAn: ok
2015-07-05 04:11 Yuii-: 01:05:184 (1) - ^
2015-07-05 04:11 ByBy_ChAn: wait a bit on light no ?
2015-07-05 04:11 Yuii-: ACTION is editing [http://osu.ppy.sh/b/673968 Mr.Kitty - After Dark [Heavy]]
2015-07-05 04:11 Yuii-: heavy
2015-07-05 04:11 ByBy_ChAn: ok
2015-07-05 04:12 Yuii-: 01:20:613 (3) - same
2015-07-05 04:13 ByBy_ChAn: wait
2015-07-05 04:13 Yuii-: 01:34:327 (3) - what about making 2 circles instead? firstly, you will be emphasising the beat in 01:34:327 - and then you will go back to the vocals in 01:34:756 -
2015-07-05 04:13 Yuii-: 02:01:756 (3) - wow the whistle
2015-07-05 04:14 Yuii-: 02:10:970 (2) - again?
2015-07-05 04:14 ByBy_ChAn: okay wait to apply
2015-07-05 04:14 Yuii-: that's all I think
2015-07-05 04:14 ByBy_ChAn: ok
2015-07-05 04:15 Yuii-: btw, Letterbox during breaks, you sure want to keep it?
2015-07-05 04:15 ByBy_ChAn: yes
2015-07-05 04:15 Yuii-: oki
2015-07-05 04:15 ByBy_ChAn: there's a break before offset
2015-07-05 04:19 ByBy_ChAn: fixed almost everything except 1/4 sliders and 01:34:327(3,4)-
2015-07-05 04:19 Yuii-: oki~
2015-07-05 04:19 Yuii-: Still checking the offset
2015-07-05 04:19 ByBy_ChAn: ok
2015-07-05 04:21 Yuii-: I didn't know who changed the .mp3
2015-07-05 04:21 Yuii-: Sorry about that weird offset
2015-07-05 04:21 Yuii-: 30.944
2015-07-05 04:21 Yuii-: try with that!
2015-07-05 04:21 ByBy_ChAn: I changed the mp3
2015-07-05 04:21 ByBy_ChAn: okay
2015-07-05 04:21 ByBy_ChAn: wait
2015-07-05 04:22 ByBy_ChAn: (you can check light diff till then
2015-07-05 04:22 Yuii-: Oki
2015-07-05 04:22 Yuii-: It seemed good for me though
2015-07-05 04:24 Yuii-: 00:30:934 (1) - can you try something different? the flow in this part is completely different from 00:34:363 (1,2,3) - and the one you use during the map. I SUCK at mapping, but what do you think ofhttps://osu.ppy.sh/ss/3345086
2015-07-05 04:28 Yuii-: 01:01:792 (1,2,1,2,1,2,1,2) - I think you should remap this part, you are only using 1/4 of the screen, I don't think that's really cool. I really believe you can do a better job
2015-07-05 04:28 ByBy_ChAn: okay wait
2015-07-05 04:30 Yuii-: I think that there's an unnecessary green line at the end of the map
2015-07-05 04:30 Yuii-: That's all!
2015-07-05 04:31 ByBy_ChAn: okay
2015-07-05 04:37 ByBy_ChAn: the offset works now
2015-07-05 04:37 Yuii-: yay!
2015-07-05 04:38 ByBy_ChAn: about 00:30:934 (1)- I prefer the current
2015-07-05 04:43 Yuii-: hmm well okay
2015-07-05 04:43 ByBy_ChAn: wait I remap that part now
2015-07-05 04:51 ByBy_ChAn: can you wait a bit ? I put the claps now
2015-07-05 04:51 Yuii-: Sure, take your time
2015-07-05 04:52 ByBy_ChAn: ok
2015-07-05 04:56 ByBy_ChAn: updated :D
2015-07-05 04:57 ByBy_ChAn: see it
2015-07-05 05:03 Yuii-: let me just finish this
2015-07-05 05:03 ByBy_ChAn: okay
2015-07-05 05:06 ByBy_ChAn: btw what finishing "
2015-07-05 05:06 ByBy_ChAn: \?
2015-07-05 05:13 Yuii-: league match
2015-07-05 05:13 ByBy_ChAn: ahh ok
2015-07-05 05:13 ByBy_ChAn: you finished it ?
2015-07-05 05:15 Yuii-: just now
2015-07-05 05:16 Yuii-: the green line was removed aa
2015-07-05 05:16 ByBy_ChAn: oh no it wasn't
2015-07-05 05:16 Yuii-: ByBy
2015-07-05 05:16 ByBy_ChAn: on light right
2015-07-05 05:16 ByBy_ChAn: ?
2015-07-05 05:16 Yuii-: It's perfect!
2015-07-05 05:16 Yuii-: yup
2015-07-05 05:16 ByBy_ChAn: really ? :O
2015-07-05 05:17 Yuii-: Yup, you really did a good job right there
2015-07-05 05:17 Yuii-: It got fixed pretty good
2015-07-05 05:17 Yuii-: And the offset fits perfectly
2015-07-05 05:18 ByBy_ChAn: ok just wait to delete the last green line
2015-07-05 05:18 Yuii-: oki!
2015-07-05 05:18 Yuii-: You should ask for more mods, though
2015-07-05 05:20 ByBy_ChAn: and updated ~
2015-07-05 05:20 Yuii-: Let me just do a quick rechec
2015-07-05 05:20 Yuii-: k
2015-07-05 05:21 Yuii-: Natsu is online, he may help you!
2015-07-05 05:21 ByBy_ChAn: okay
2015-07-05 05:25 ByBy_ChAn: I updated again
2015-07-05 05:26 Yuii-: saw it!

No kudos, of course!
Call me in a couple of days~
Topic Starter
meii18

Yuii- wrote:

We did a quick IRC mod (of 1 hour).
We changed some patterns / flow / deleted one unnecessary green line aaaand... nothing else I think.

damn logs
2015-07-05 04:10 Yuii-: 00:57:470 (2) - Try finishing it at 00:57:898 - there's no need to map a 1/4 slider there, isn't following anything. This will definitely follow the vocals better.
2015-07-05 04:10 Yuii-: 01:00:041 (4) - You COULD convert this into a circle to emphasise the drum kick.
2015-07-05 04:10 Yuii-: 01:03:470 (4) - This should definitely follow the same part as 01:01:756 (1,2) - as it sounds better, so add a circle in the middle.
2015-07-05 04:10 ByBy_ChAn: ahh sure
2015-07-05 04:10 ByBy_ChAn: ok
2015-07-05 04:11 Yuii-: 01:05:184 (1) - ^
2015-07-05 04:11 ByBy_ChAn: wait a bit on light no ?
2015-07-05 04:11 Yuii-: ACTION is editing [http://osu.ppy.sh/b/673968 Mr.Kitty - After Dark [Heavy]]
2015-07-05 04:11 Yuii-: heavy
2015-07-05 04:11 ByBy_ChAn: ok
2015-07-05 04:12 Yuii-: 01:20:613 (3) - same
2015-07-05 04:13 ByBy_ChAn: wait
2015-07-05 04:13 Yuii-: 01:34:327 (3) - what about making 2 circles instead? firstly, you will be emphasising the beat in 01:34:327 - and then you will go back to the vocals in 01:34:756 -
2015-07-05 04:13 Yuii-: 02:01:756 (3) - wow the whistle
2015-07-05 04:14 Yuii-: 02:10:970 (2) - again?
2015-07-05 04:14 ByBy_ChAn: okay wait to apply
2015-07-05 04:14 Yuii-: that's all I think
2015-07-05 04:14 ByBy_ChAn: ok
2015-07-05 04:15 Yuii-: btw, Letterbox during breaks, you sure want to keep it?
2015-07-05 04:15 ByBy_ChAn: yes
2015-07-05 04:15 Yuii-: oki
2015-07-05 04:15 ByBy_ChAn: there's a break before offset
2015-07-05 04:19 ByBy_ChAn: fixed almost everything except 1/4 sliders and 01:34:327(3,4)-
2015-07-05 04:19 Yuii-: oki~
2015-07-05 04:19 Yuii-: Still checking the offset
2015-07-05 04:19 ByBy_ChAn: ok
2015-07-05 04:21 Yuii-: I didn't know who changed the .mp3
2015-07-05 04:21 Yuii-: Sorry about that weird offset
2015-07-05 04:21 Yuii-: 30.944
2015-07-05 04:21 Yuii-: try with that!
2015-07-05 04:21 ByBy_ChAn: I changed the mp3
2015-07-05 04:21 ByBy_ChAn: okay
2015-07-05 04:21 ByBy_ChAn: wait
2015-07-05 04:22 ByBy_ChAn: (you can check light diff till then
2015-07-05 04:22 Yuii-: Oki
2015-07-05 04:22 Yuii-: It seemed good for me though
2015-07-05 04:24 Yuii-: 00:30:934 (1) - can you try something different? the flow in this part is completely different from 00:34:363 (1,2,3) - and the one you use during the map. I SUCK at mapping, but what do you think ofhttps://osu.ppy.sh/ss/3345086
2015-07-05 04:28 Yuii-: 01:01:792 (1,2,1,2,1,2,1,2) - I think you should remap this part, you are only using 1/4 of the screen, I don't think that's really cool. I really believe you can do a better job
2015-07-05 04:28 ByBy_ChAn: okay wait
2015-07-05 04:30 Yuii-: I think that there's an unnecessary green line at the end of the map
2015-07-05 04:30 Yuii-: That's all!
2015-07-05 04:31 ByBy_ChAn: okay
2015-07-05 04:37 ByBy_ChAn: the offset works now
2015-07-05 04:37 Yuii-: yay!
2015-07-05 04:38 ByBy_ChAn: about 00:30:934 (1)- I prefer the current
2015-07-05 04:43 Yuii-: hmm well okay
2015-07-05 04:43 ByBy_ChAn: wait I remap that part now
2015-07-05 04:51 ByBy_ChAn: can you wait a bit ? I put the claps now
2015-07-05 04:51 Yuii-: Sure, take your time
2015-07-05 04:52 ByBy_ChAn: ok
2015-07-05 04:56 ByBy_ChAn: updated :D
2015-07-05 04:57 ByBy_ChAn: see it
2015-07-05 05:03 Yuii-: let me just finish this
2015-07-05 05:03 ByBy_ChAn: okay
2015-07-05 05:06 ByBy_ChAn: btw what finishing "
2015-07-05 05:06 ByBy_ChAn: \?
2015-07-05 05:13 Yuii-: league match
2015-07-05 05:13 ByBy_ChAn: ahh ok
2015-07-05 05:13 ByBy_ChAn: you finished it ?
2015-07-05 05:15 Yuii-: just now
2015-07-05 05:16 Yuii-: the green line was removed aa
2015-07-05 05:16 ByBy_ChAn: oh no it wasn't
2015-07-05 05:16 Yuii-: ByBy
2015-07-05 05:16 ByBy_ChAn: on light right
2015-07-05 05:16 ByBy_ChAn: ?
2015-07-05 05:16 Yuii-: It's perfect!
2015-07-05 05:16 Yuii-: yup
2015-07-05 05:16 ByBy_ChAn: really ? :O
2015-07-05 05:17 Yuii-: Yup, you really did a good job right there
2015-07-05 05:17 Yuii-: It got fixed pretty good
2015-07-05 05:17 Yuii-: And the offset fits perfectly
2015-07-05 05:18 ByBy_ChAn: ok just wait to delete the last green line
2015-07-05 05:18 Yuii-: oki!
2015-07-05 05:18 Yuii-: You should ask for more mods, though
2015-07-05 05:20 ByBy_ChAn: and updated ~
2015-07-05 05:20 Yuii-: Let me just do a quick rechec
2015-07-05 05:20 Yuii-: k
2015-07-05 05:21 Yuii-: Natsu is online, he may help you!
2015-07-05 05:21 ByBy_ChAn: okay
2015-07-05 05:25 ByBy_ChAn: I updated again
2015-07-05 05:26 Yuii-: saw it!

No kudos, of course!
Call me in a couple of days~
Sure thanks for rechecking :3
Bara-
Mod as requested in-game
I couldn't find much, so this might be a little nazi, sorry


[General]
I miss the claps (every other beat)
Why not use this hitsound http://puu.sh/iNNPW/f13cb8aefb.wav
The previewpoint is unsnapped, set it to 58372 (not 58355)

[Light]
00:34:372 (1,3) - This blanket seems really off, move (3) back in time so you can see it properly (I'm re-starting to point out blankets, cause a map with my diff got dq'ed because 2 blankets weren't good O.o (okay, main reason was timing was incorrect)
02:01:372 (2,3) - And another blanket which needs improving
This diff is really neat

[Heavy]
00:33:301 (4) - This can follow the vocals better

00:36:729 (4) - ^^
00:38:443 (2) - ^^
etc... (This happens almost everywhere, even at 2 minutes in, please check whether you think it fits or not, and then according to that, change it all (or not ofcourse)
00:51:515 (1,2) - Please make the movement a little smoother here, add a grey node at 212:300 so it flows better
02:03:515 (1,2,3) - Align these better, the fact that (3) doesn't follow the "line"(1,2) make is a little weird, move it to 196:120 for example
02:20:443 - Add a circle here, to follow the oo~~~~o (this is weird to explain)

Sorry I couldn't help you much >.<

The map is really good
Good luck!
Topic Starter
meii18
no reply=fixed

baraatje123 wrote:

Mod as requested in-game
I couldn't find much, so this might be a little nazi, sorry


[General]
I miss the claps (every other beat) not so :p
Why not use this hitsound http://puu.sh/iNNPW/f13cb8aefb.wav I listened and it really doesn't fit the song
The previewpoint is unsnapped, set it to 58372 (not 58355)

[Light]
00:34:372 (1,3) - This blanket seems really off, move (3) back in time so you can see it properly (I'm re-starting to point out blankets, cause a map with my diff got dq'ed because 2 blankets weren't good O.o (okay, main reason was timing was incorrect)
02:01:372 (2,3) - And another blanket which needs improving
This diff is really neat

[Heavy]
00:33:301 (4) - This can follow the vocals better it is fine

00:36:729 (4) - ^^ ^
00:38:443 (2) - ^^ ^
etc... (This happens almost everywhere, even at 2 minutes in, please check whether you think it fits or not, and then according to that, change it all (or not ofcourse)
00:51:515 (1,2) - Please make the movement a little smoother here, add a grey node at 212:300 so it flows better I prefer the current
02:03:515 (1,2,3) - Align these better, the fact that (3) doesn't follow the "line"(1,2) make is a little weird, move it to 196:120 for example I'll keep
02:20:443 - Add a circle here, to follow the oo~~~~o (this is weird to explain) no I'll keep as it is

Sorry I couldn't help you much >.<

The map is really good
Good luck!
Thanks for modding baraatje

Updated ~
A Mystery
Hello, random mod because I saw this and some things that can be improved (Yuii brought me here, blame him)

General

  1. I don't know the original source of this mp3, but if you could, please convert to 192 kbps as it will always sound better, unless the source isn't better of course.
Heavy

  1. Such heave, much hard, wow
00:33:301 (4) - Try to curve it less so the cursor can flow nicely to the next slider (like this one 00:36:729 (3,1) - )
00:59:229 (3) - Hmm maybe move the curve point a little more to the middle, it will look better http://puu.sh/iOfD7/5266a4392a.jpg
01:00:086 (4,5) - I don't see a reason not to use the same rhythm as here 00:58:372 (1,2,3) - . 01:00:515 (5) - Really ignores the vocals which the previous pattern follows perfectly D: Actually, I don't really feel like this is a good rhythm to use at all, because it will ignore the vocals, which is really the only interesting rhythm in this song.
01:13:801 (4,5) - ^
01:21:301 (5) - Please align this more properly http://puu.sh/iOg3A/38d6434e6b.jpg
02:01:801 (4) - Remove the whistle from the slider-body
02:11:229 (3) - ^

Light

00:35:658 (2) - Why is there a default whistle here :(
00:47:658 (4) - And here?
00:49:372 (2,4) - ^
00:51:086 (4) - ^
00:54:515 (4) - ^
00:54:944 (1) - And the slider end here
01:00:086 (3) - Sliderhead
01:01:801 (1,3) - And these sliderheads
02:01:801 (3) - Sliderhead
02:13:801 (1) - Sliderend
Please fix these inconsistencies
00:42:944 (3) - Ctrl+J? I think it will look better
02:05:229 (3) - Curve this less because of the same reason as 00:33:301 (4) - in the heavy diff
02:17:229 (1,3) - You could make these sliders the same

Good luck!
Topic Starter
meii18
I'll fix when I'll get back home thanks for mod Mystery

no reply=fixed

A Mystery wrote:

Hello, random mod because I saw this and some things that can be improved (Yuii brought me here, blame him)

General

  1. I don't know the original source of this mp3, but if you could, please convert to 192 kbps as it will always sound better, unless the source isn't better of course.Wafu gave me the mp3 so I'll keep it as 128kpbs because if I convert the mp3 to 192kpbs,it's possible to destroy the quality of it
Heavy

  1. Such heave, much hard, wow
00:33:301 (4) - Try to curve it less so the cursor can flow nicely to the next slider (like this one 00:36:729 (3,1) - )
00:59:229 (3) - Hmm maybe move the curve point a little more to the middle, it will look better http://puu.sh/iOfD7/5266a4392a.jpg
01:00:086 (4,5) - I don't see a reason not to use the same rhythm as here 00:58:372 (1,2,3) - . 01:00:515 (5) - Really ignores the vocals which the previous pattern follows perfectly D: Actually, I don't really feel like this is a good rhythm to use at all, because it will ignore the vocals, which is really the only interesting rhythm in this song. it fits the vocals also I wanted to use different rhythm
01:13:801 (4,5) - ^ ^
01:21:301 (5) - Please align this more properly http://puu.sh/iOg3A/38d6434e6b.jpg
02:01:801 (4) - Remove the whistle from the slider-body
02:11:229 (3) - ^

Light

00:35:658 (2) - Why is there a default whistle here :(
00:47:658 (4) - And here?
00:49:372 (2,4) - ^
00:51:086 (4) - ^
00:54:515 (4) - ^
00:54:944 (1) - And the slider end here
01:00:086 (3) - Sliderhead
01:01:801 (1,3) - And these sliderheads
02:01:801 (3) - Sliderhead
02:13:801 (1) - Sliderend
Please fix these inconsistencies
00:42:944 (3) - Ctrl+J? I think it will look better
02:05:229 (3) - Curve this less because of the same reason as 00:33:301 (4) - in the heavy diff keep because pattern with 02:03:515(1)-
02:17:229 (1,3) - You could make these sliders the same

Good luck!
Thanks for modding A Mystery :3

Updated~
MirinH
quick recheck

General

  1. seems like you dont have your slider silenced, how about try that
  2. cancel letterbox

Heavy

  1. 02:01:801 (4) - sup
  2. 02:11:229 (3) - ^
  3. i suggest AR5
call me back
Topic Starter
meii18

Mackenzie wrote:

quick recheck

General

  1. seems like you dont have your slider silenced, how about try that
  2. cancel letterbox

Heavy

  1. 02:01:801 (4) - sup
  2. 02:11:229 (3) - ^
  3. i suggest AR5
call me back
done ~ thanks updated~
MirinH
Bubbled
Topic Starter
meii18

Mackenzie wrote:

Bubbled
Thx for bubble Mackenzie :3
Bara-
Nice!!
Topic Starter
meii18

baraatje123 wrote:

Nice!!
Thanks baraatje owo
BeatofIke
Map re-nominated due to timing change~
Topic Starter
meii18

BeatofIke wrote:

Map re-nominated due to timing change~
Thanks BeatofIke o3o
Kuron-kun
Hello! Beautiful song choice <3

Really really short mod incoming!

General

  1. Why don't you try softer colours? These colours are too strong and don't fit very well to the song/background in my opinion. You should try something like this! The light red fits the lights on the city, the light purple fits the sky above and the light yellow fits with the lights as well.
Combo1 : 255,196,136
Combo2 : 255,100,100
Combo3 : 145,157,202



Light


01:10:370 (3) - Would be nice to curve it a bit. Would improve the transition between the previous circle and the next circle. Something like this is perfect.

01:25:370 (4) - You should delete this circle, since there's no beat here. It would keep the consistency with 00:57:941 - and 01:52:799 - where there's no beat and you didn't put any circle. If you agreed with me, you should do the same here 02:20:227 (4) - .

02:03:513 (1) - You could copy-paste this slider here 02:05:227 (3) - . So they would be parallel to each other. Example. Don't forget to rearrange the next notes.

02:10:370 (1) - Doing the same I've mentioned about curving the slider would work here as well.

Heavy


01:24:941 (5) - Same I've mentioned on Light about deleting the circle.
Topic Starter
meii18
no reply=fixed

Kuron-kun wrote:

Hello! Beautiful song choice <3

Really really short mod incoming!

General

  1. Why don't you try softer colours? These colours are too strong and don't fit very well to the song/background in my opinion. You should try something like this! The light red fits the lights on the city, the light purple fits the sky above and the light yellow fits with the lights as well.
Combo1 : 255,196,136
Combo2 : 255,100,100
Combo3 : 145,157,202



Light


01:10:370 (3) - Would be nice to curve it a bit. Would improve the transition between the previous circle and the next circle. Something like this is perfect.

01:25:370 (4) - You should delete this circle, since there's no beat here. It would keep the consistency with 00:57:941 - and 01:52:799 - where there's no beat and you didn't put any circle. If you agreed with me, you should do the same here 02:20:227 (4) - .

02:03:513 (1) - You could copy-paste this slider here 02:05:227 (3) - . So they would be parallel to each other. Example. Don't forget to rearrange the next notes.

02:10:370 (1) - Doing the same I've mentioned about curving the slider would work here as well. I'd like to keep it straight

Heavy


01:24:941 (5) - Same I've mentioned on Light about deleting the circle.
Rest are fixed ! Thanks for modding Kuron-kun!

Updated~
Kuron-kun
Congratulations!

too many qualified maps over the last 24 hours! (6 max)

rip
Kyouren
Gratzz, but RIP ;_;
Topic Starter
meii18

gokugohan12468 wrote:

Gratzz, but RIP ;_;
We have just to wait because qualify limit
A Mystery
congratz!
Bara-
Nice!!!!
Congratz
Topic Starter
meii18
Finally qualified! Thank you so much guys !
Sieg
congratz :3
Topic Starter
meii18

Sieg wrote:

congratz :3
Thank you Sieg o3o
Mortem
conratulations.
Topic Starter
meii18
Thanks Pjecoo :3
Euny
gratz bianca

Topic Starter
meii18
Thankies sis :3
Modem
Congratz ByBy-senpai~! \(^ w ^)/
Topic Starter
meii18

Modem wrote:

Congratz ByBy-senpai~! \(^ w ^)/
Thank you so much Modem ^w^
Haruto
Congratulations Byby!
I hope it'll pass the qualified Section! :)
Topic Starter
meii18

Haruto- wrote:

Congratulations Byby!
I hope it'll pass the qualified Section! :)
Thanks Haruto-! I hope too
Kyouren
Gratzz~ Bianca <3
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