Need some help here. So i Erased the lightning effect in the skin folder and removed it from the game but still i'm getting the blue effect. any ides what i shall do next
You may use blank images for particle50, particle100 and particle300.niichanhitB wrote:
Need some help here. So i Erased the lightning effect in the skin folder and removed it from the game but still i'm getting the blue effect. any ides what i shall do next
make sure you have "Song Thumbnails" enabled in options and that in your skin.ini you have this:rapture_ruckus2 wrote:
how do i make the star smaller, and put the picture of the song on the side of the menu-button?
Version: 2I recommend setting the version to 2.5 right now.
Version: latest
waisokris wrote:
Is there a way to change the anchor position (where I would have 0 life/fail) of scorebar-color?
Currently when nearing 0 life, the life depletes in the actual bar, then the plus sign box to the left starts getting cut off; at 0 life, the plus sign box disappears. I want 0 life to be the start of the green on scorebar-color.
Thanks in advance!
I actually edited the plus sign onto scorebar-color because it was really confusing having all my life disappear while not failing. Having something on the far left side disappear helped with that a little. I'd much rather have 0 life start at the green though.miningchr1s wrote:
waisokris wrote:
Is there a way to change the anchor position (where I would have 0 life/fail) of scorebar-color?
Currently when nearing 0 life, the life depletes in the actual bar, then the plus sign box to the left starts getting cut off; at 0 life, the plus sign box disappears. I want 0 life to be the start of the green on scorebar-color.
Thanks in advance!
No. You can't do that. But you can take the plus sign and put it on the scorebar so it doesn't disappear by using a little bit of copy and paste.
[General]
Name: Logey Remake v1
Author: Logey
SliderBallFlip: 0
CursorRotate: 0
CursorExpand: 0
CursorCentre: 1
SliderBallFrames: 1
HitCircleOverlayAboveNumber: 1
AllowSliderBallTint: 0
ComboBurstRandom: 1
SliderStyle: 3
Version: latest
SpinnerFrequencyModulate: 1
SpinnerFadePlayfield: 1
[Colours]
Combo1: 200,200,200
SliderBorder: 255,255,255
SongSelectActiveText: 0,0,0
[Fonts]
HitCirclePrefix: default
HitCircleOverlap: 162
ScorePrefix: score
ScoreOverlap: 3
Logey wrote:
When I use my skin, the combo colours work exactly how they are supposed to. I want them to all just be white. And it works fine for me. But when I send my skin to a friend, they seem to have a few different combo colours (which I'm assuming is the default). Is there anyway I can fix this? Thank you.
Haskorion wrote:
Logey wrote:
When I use my skin, the combo colours work exactly how they are supposed to. I want them to all just be white. And it works fine for me. But when I send my skin to a friend, they seem to have a few different combo colours (which I'm assuming is the default). Is there anyway I can fix this? Thank you.
Skin versions 2.2 and higher enable the thumbnails. The thumbnails themselves come from the server.abraker wrote:
What part of the skin is responsible for the song background previews on song select?
[General]
Version: 2.2 (or higher)
Version: 1tranthaison2000 wrote:
I'm having some problem. At the ranking panel menu, the replay button and the retry button don't use my ranking-retry.png and ranking-replay.png, they use the one in the pause menu.
How can i make it use my ranking pngs ?
Thanks for the help, it works !OsuMe65 wrote:
Version: 1tranthaison2000 wrote:
I'm having some problem. At the ranking panel menu, the replay button and the retry button don't use my ranking-retry.png and ranking-replay.png, they use the one in the pause menu.
How can i make it use my ranking pngs ?
Make sure that your mania-stage-hint.png has the judgement line RIGHT IN THE MIDDLE of the picture, else it will always be offset from the real judgementline.Mykaterasu wrote:
I've been at this mania skinning problem for hours and tbh it feels completely unavoidable and I have no solutions.
Basically right now I have three different lines when I want them all to be the same.
I have a fake judgement line (laser).
I have a line that is marked by where the hit lighting starts.
I have the real judgement line.
None of them are co-operating...
The best I can do is get either the fake line or the lighting line onto the judgement line, but not both.
CheersHaskorion wrote:
Make sure that your mania-stage-hint.png has the judgement line RIGHT IN THE MIDDLE of the picture, else it will always be offset from the real judgementline.
About the lighting just set LightingPosition the same value as your HitPosition.
You need to download his skin with the scorebar-colour. He just provides the background for replacing the default with your custom made bg.Nelly wrote:
Have aproblem with Scorebar,it was made by random guy and its not animated a Life Drain,can you help me plz :
scorebar-bg
scorebar-bg@2
Oh ok i got it thanks for a help <3Haskorion wrote:
You need to download his skin with the scorebar-colour. He just provides the background for replacing the default with your custom made bg.Nelly wrote:
Have aproblem with Scorebar,it was made by random guy and its not animated a Life Drain,can you help me plz :
scorebar-bg
scorebar-bg@2
This skin: t/337756
Read the wiki.Plutooooo wrote:
Is there a full, updated list of the all the skin elements you can animate?
In this spreadsheet, it says that you can't animate the hitcircle overlay but I know for a fact that you can. I don't think it's fully updated.
open your skin.ini, and change the "HitCircleOverlap" line with the resolution of the dots...Riven is eu wrote:
Okay,so I decided on making a skin with dots instead of numbers and I get this : The 2 dots that appear are my problem,any advices ?
HitCirclePrefix: defaulthope it helps
HitCircleOverlap: 20
thanksRio- wrote:
open your skin.ini, and change the "HitCircleOverlap" line with the resolution of the dots...Riven is eu wrote:
Okay,so I decided on making a skin with dots instead of numbers and I get this : The 2 dots that appear are my problem,any advices ?
Ex : If the dots has 20x20 resolution. Then use:HitCirclePrefix: defaulthope it helps
HitCircleOverlap: 20